Yesterday
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Card: WebGL numbers, Unreal import note
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Card: KTX2 and LOD section with measurements and load snippets
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 10)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 9)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 8)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 7)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 6)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 5)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 4)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 3)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object (part 2)
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Add KTX2 (ETC1S, mipmaps) variant and 3 LODs per object
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Add 67js banner, thumbnail grid, viewer columns and 67js section
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Add Scanned Objects GLB pack (1,033 objects) (part 7)
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Add Scanned Objects GLB pack (1,033 objects) (part 6)
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Add Scanned Objects GLB pack (1,033 objects) (part 5)
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Add Scanned Objects GLB pack (1,033 objects) (part 4)
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Add Scanned Objects GLB pack (1,033 objects) (part 3)
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Add Scanned Objects GLB pack (1,033 objects) (part 2)
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Add Scanned Objects GLB pack (1,033 objects)
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initial commit