Today
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Wheels of safety_mobileShutoff_a01 become bodies with joints; note two empty joints
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Add physics: rigid bodies, mass, materials and 5,546 joints as KHR_physics_rigid_bodies and node extras (part 8)
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Add physics: rigid bodies, mass, materials and 5,546 joints as KHR_physics_rigid_bodies and node extras (part 7)
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Add physics: rigid bodies, mass, materials and 5,546 joints as KHR_physics_rigid_bodies and node extras (part 6)
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Add physics: rigid bodies, mass, materials and 5,546 joints as KHR_physics_rigid_bodies and node extras (part 5)
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Add physics: rigid bodies, mass, materials and 5,546 joints as KHR_physics_rigid_bodies and node extras (part 4)
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Add physics: rigid bodies, mass, materials and 5,546 joints as KHR_physics_rigid_bodies and node extras (part 3)
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Add physics: rigid bodies, mass, materials and 5,546 joints as KHR_physics_rigid_bodies and node extras (part 2)
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Add physics: rigid bodies, mass, materials and 5,546 joints as KHR_physics_rigid_bodies and node extras
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Encode geometry at meshopt high level: 4.0 GB to 3.2 GB, same look (part 8)
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Encode geometry at meshopt high level: 4.0 GB to 3.2 GB, same look (part 7)
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Encode geometry at meshopt high level: 4.0 GB to 3.2 GB, same look (part 6)
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Encode geometry at meshopt high level: 4.0 GB to 3.2 GB, same look (part 5)
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Encode geometry at meshopt high level: 4.0 GB to 3.2 GB, same look (part 4)
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Encode geometry at meshopt high level: 4.0 GB to 3.2 GB, same look (part 3)
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Encode geometry at meshopt high level: 4.0 GB to 3.2 GB, same look (part 2)
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Encode geometry at meshopt high level: 4.0 GB to 3.2 GB, same look
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Re-export 52 UDIM assets that were missing geometry
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Remove leftover USD instance prototypes from 1,305 glbs (part 11)
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Remove leftover USD instance prototypes from 1,305 glbs (part 10)
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Remove leftover USD instance prototypes from 1,305 glbs (part 9)
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Remove leftover USD instance prototypes from 1,305 glbs (part 8)
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Remove leftover USD instance prototypes from 1,305 glbs (part 7)
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Remove leftover USD instance prototypes from 1,305 glbs (part 6)
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Remove leftover USD instance prototypes from 1,305 glbs (part 5)
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Remove leftover USD instance prototypes from 1,305 glbs (part 4)
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Remove leftover USD instance prototypes from 1,305 glbs (part 3)
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Remove leftover USD instance prototypes from 1,305 glbs (part 2)
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Remove leftover USD instance prototypes from 1,305 glbs
Yesterday
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Add the 5 UDIM assets (coilovers, robot trolleys); all 2,595 converted (part 2)
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Add the 5 UDIM assets (coilovers, robot trolleys); all 2,595 converted
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Add 2,590 optimized SimReady glb files (part 8)
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Add 2,590 optimized SimReady glb files (part 7)
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Add 2,590 optimized SimReady glb files (part 6)
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Add 2,590 optimized SimReady glb files (part 5)
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Add 2,590 optimized SimReady glb files (part 4)
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Add 2,590 optimized SimReady glb files (part 3)
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Add 2,590 optimized SimReady glb files (part 2)
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Add 2,590 optimized SimReady glb files