awesome-loop-engineering / docs /assets /loop-hero-scene.js
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Redesign semantic agent loop scenes
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import * as THREE from './vendor/three/three.module.min.js';
const container = document.querySelector('[data-loop-scene]');
const hero = container?.closest('.hero');
const stageButtons = Array.from(document.querySelectorAll('[data-loop-stage]'));
const stageDetail = document.getElementById('loop-stage-detail');
const stages = [
['Intake:', 'turn a queue signal, event, schedule, or goal into one bounded work packet.'],
['Delegate:', 'let an orchestrator route that packet to a specialist agent with explicit scope.'],
['Act:', 'give the agent a controlled workspace, relevant context, and scoped tools.'],
['Verify:', 'require evidence from tests, evals, traces, or independent review before progress.'],
['Persist:', 'write receipts, memory, and progress to durable state outside the model.'],
['Decide:', 'route the evidence to one bounded next action: retry, human escalation, or exit.'],
];
let activeStage = 0;
let manualSelectionUntil = 0;
const stageSubscribers = [];
function renderStageCopy(index) {
if (!stageDetail) return;
const strong = document.createElement('strong');
strong.textContent = stages[index][0];
stageDetail.replaceChildren(strong, document.createTextNode(` ${stages[index][1]}`));
}
function selectStage(index, moveFocus = false, userInitiated = false) {
activeStage = Math.max(0, Math.min(stages.length - 1, index));
if (userInitiated) manualSelectionUntil = performance.now() + 8000;
stageButtons.forEach((button, buttonIndex) => {
button.setAttribute('aria-pressed', buttonIndex === activeStage ? 'true' : 'false');
});
renderStageCopy(activeStage);
stageSubscribers.forEach((subscriber) => subscriber(activeStage));
if (moveFocus) stageButtons[activeStage]?.focus();
}
stageButtons.forEach((button, index) => {
button.addEventListener('click', () => selectStage(index, false, true));
button.addEventListener('focus', () => selectStage(index, false, true));
button.addEventListener('keydown', (event) => {
if (!['ArrowLeft', 'ArrowRight', 'Home', 'End'].includes(event.key)) return;
event.preventDefault();
if (event.key === 'Home') selectStage(0, true, true);
else if (event.key === 'End') selectStage(stageButtons.length - 1, true, true);
else {
const direction = event.key === 'ArrowRight' ? 1 : -1;
selectStage((index + direction + stageButtons.length) % stageButtons.length, true, true);
}
});
});
selectStage(activeStage);
if (container && hero) {
const reducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)');
const lowPower = Number(navigator.hardwareConcurrency || 8) <= 4;
const colors = {
work: 0x08a9c4,
orchestrator: 0x155eef,
agent: 0x2868df,
evidence: 0x0c9b68,
state: 0x7055d9,
decision: 0x4f46b8,
retry: 0x7055d9,
human: 0xd97706,
exit: 0x0c9b68,
ink: 0x172033,
line: 0x91a0b8,
};
const palette = [
colors.work,
colors.orchestrator,
colors.agent,
colors.evidence,
colors.state,
colors.decision,
];
const paper = new THREE.Color(0xf4f7fc);
const white = new THREE.Color(0xffffff);
const yAxis = new THREE.Vector3(0, 1, 0);
const lineOffset = new THREE.Vector3(0, -0.08, -0.16);
let renderer;
try {
renderer = new THREE.WebGLRenderer({
alpha: false,
antialias: !lowPower,
preserveDrawingBuffer: true,
powerPreference: 'high-performance',
});
} catch (error) {
container.dataset.sceneState = 'fallback';
}
if (renderer) {
renderer.setClearColor(paper, 1);
renderer.outputColorSpace = THREE.SRGBColorSpace;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.toneMappingExposure = 1.04;
renderer.domElement.setAttribute('aria-hidden', 'true');
renderer.domElement.dataset.loopSceneCanvas = 'true';
container.appendChild(renderer.domElement);
const scene = new THREE.Scene();
const camera = new THREE.OrthographicCamera(-6, 6, 2, -2, 0.1, 50);
camera.position.set(0, 2.6, 10);
camera.lookAt(0, 0, 0);
scene.add(new THREE.HemisphereLight(0xffffff, 0xb5c4da, 1.55));
const keyLight = new THREE.DirectionalLight(0xffffff, 2.05);
keyLight.position.set(-4, 6, 8);
scene.add(keyLight);
const cyanLight = new THREE.PointLight(colors.work, 5.2, 12, 2);
cyanLight.position.set(-2.3, 1.5, 4.5);
scene.add(cyanLight);
const greenLight = new THREE.PointLight(colors.evidence, 4.2, 10, 2);
greenLight.position.set(2.2, 1.1, 4.2);
scene.add(greenLight);
const root = new THREE.Group();
scene.add(root);
function standardMaterial(hex, lighten = 0.28, options = {}) {
const color = new THREE.Color(hex);
const material = new THREE.MeshStandardMaterial({
color: color.clone().lerp(white, Math.min(lighten, 0.46)),
emissive: color,
emissiveIntensity: options.emissiveIntensity ?? 0.06,
metalness: options.metalness ?? 0.08,
roughness: options.roughness ?? 0.38,
transparent: options.transparent ?? false,
opacity: options.opacity ?? 1,
depthWrite: options.depthWrite ?? true,
});
material.userData.baseEmissiveIntensity = material.emissiveIntensity;
return material;
}
function basicMaterial(hex, opacity = 1) {
return new THREE.MeshBasicMaterial({
color: hex,
transparent: opacity < 1,
opacity,
depthWrite: opacity >= 0.94,
});
}
function cylinderBetween(start, end, radius, material, segments = 12) {
const direction = end.clone().sub(start);
const cylinder = new THREE.Mesh(
new THREE.CylinderGeometry(radius, radius, direction.length(), segments),
material,
);
cylinder.position.copy(start).add(end).multiplyScalar(0.5);
cylinder.quaternion.setFromUnitVectors(yAxis, direction.clone().normalize());
return cylinder;
}
function makeTextSprite(text, hex, options = {}) {
const canvas = document.createElement('canvas');
canvas.width = 512;
canvas.height = 96;
const context = canvas.getContext('2d');
context.clearRect(0, 0, canvas.width, canvas.height);
context.fillStyle = `#${new THREE.Color(hex).getHexString()}`;
context.fillRect(22, 70, options.underlineWidth ?? 58, 5);
context.fillStyle = options.textColor || '#172033';
context.font = `${options.weight || 700} ${options.fontSize || 31}px Inter, Arial, sans-serif`;
context.textAlign = 'left';
context.textBaseline = 'middle';
context.fillText(text, 22, 43);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.minFilter = THREE.LinearFilter;
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthTest: false,
depthWrite: false,
}));
sprite.scale.set(options.width || 1.52, options.height || 0.285, 1);
sprite.renderOrder = 30;
return sprite;
}
function makeNumberSprite(number, hex) {
const canvas = document.createElement('canvas');
canvas.width = 128;
canvas.height = 128;
const context = canvas.getContext('2d');
context.beginPath();
context.arc(64, 64, 48, 0, Math.PI * 2);
context.fillStyle = '#f7f9fc';
context.fill();
context.lineWidth = 8;
context.strokeStyle = `#${new THREE.Color(hex).getHexString()}`;
context.stroke();
context.fillStyle = '#172033';
context.font = '700 50px Inter, Arial, sans-serif';
context.textAlign = 'center';
context.textBaseline = 'middle';
context.fillText(String(number).padStart(2, '0'), 64, 67);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthTest: false,
depthWrite: false,
}));
sprite.scale.set(0.39, 0.39, 1);
sprite.renderOrder = 31;
return sprite;
}
function addTube(curve, radius, hex, opacity, segments = 160) {
const material = new THREE.MeshBasicMaterial({
color: hex,
transparent: opacity < 1,
opacity,
depthWrite: false,
});
const mesh = new THREE.Mesh(
new THREE.TubeGeometry(curve, lowPower ? Math.round(segments * 0.65) : segments, radius, 6, false),
material,
);
root.add(mesh);
return mesh;
}
function replaceTubeGeometry(mesh, curve, radius, segments) {
mesh.geometry.dispose();
mesh.geometry = new THREE.TubeGeometry(
curve,
lowPower ? Math.round(segments * 0.65) : segments,
radius,
6,
false,
);
}
function addArrow(curve, time, hex, scale = 1) {
const arrow = new THREE.Mesh(
new THREE.ConeGeometry(0.055 * scale, 0.18 * scale, lowPower ? 10 : 16),
basicMaterial(hex, 0.86),
);
root.add(arrow);
positionArrow(arrow, curve, time);
return arrow;
}
function positionArrow(arrow, curve, time) {
const tangent = curve.getTangentAt(Math.min(0.999, time)).normalize();
arrow.position.copy(curve.getPointAt(time));
arrow.quaternion.setFromUnitVectors(yAxis, tangent);
}
const desktopStagePositions = [
new THREE.Vector3(-4.45, -0.34, 0.06),
new THREE.Vector3(-2.55, 0.72, 0),
new THREE.Vector3(0, 0.02, 0.1),
new THREE.Vector3(2.55, 0.72, 0),
new THREE.Vector3(4.42, -0.34, 0.06),
new THREE.Vector3(2.12, -1.08, 0),
];
const compactStagePositions = [
new THREE.Vector3(-1.72, 0.46, 0.04),
new THREE.Vector3(-0.88, 0.96, 0),
new THREE.Vector3(0, -0.02, 0.08),
new THREE.Vector3(0.9, 0.96, 0),
new THREE.Vector3(1.72, 0.46, 0.04),
new THREE.Vector3(1.08, -0.82, 0),
];
const stagePositions = desktopStagePositions.map((position) => position.clone());
function buildMainCurve() {
return new THREE.CatmullRomCurve3(
stagePositions.map((position) => position.clone().add(lineOffset)),
false,
'centripetal',
0.34,
);
}
function buildRetryCurve(compact) {
const start = stagePositions[5].clone().add(lineOffset);
const end = stagePositions[0].clone().add(lineOffset);
const controls = compact
? [
start,
new THREE.Vector3(0.1, -1.18, -0.5),
new THREE.Vector3(-1.82, -0.9, -0.5),
end,
]
: [
start,
new THREE.Vector3(0.4, -1.54, -0.62),
new THREE.Vector3(-2.5, -1.4, -0.72),
new THREE.Vector3(-4.1, -0.95, -0.62),
end,
];
return new THREE.CatmullRomCurve3(controls, false, 'centripetal', 0.42);
}
let compactLayout = false;
let mainCurve = buildMainCurve();
let retryCurve = buildRetryCurve(false);
const mainTube = addTube(mainCurve, 0.034, colors.orchestrator, 0.9, 180);
const mainGlow = addTube(mainCurve, 0.078, colors.work, 0.1, 160);
const retryLine = new THREE.Line(
new THREE.BufferGeometry().setFromPoints(retryCurve.getPoints(lowPower ? 90 : 160)),
new THREE.LineDashedMaterial({
color: colors.retry,
transparent: true,
opacity: 0.72,
dashSize: 0.12,
gapSize: 0.09,
depthWrite: false,
}),
);
retryLine.computeLineDistances();
root.add(retryLine);
function closestCurveTime(position) {
const target = position.clone().add(lineOffset);
let closestTime = 0;
let closestDistance = Infinity;
for (let sample = 0; sample <= 200; sample += 1) {
const time = sample / 200;
const distance = mainCurve.getPointAt(time).distanceToSquared(target);
if (distance < closestDistance) {
closestDistance = distance;
closestTime = time;
}
}
return closestTime;
}
let stageTimes = stagePositions.map(closestCurveTime);
let arrowTimes = stageTimes.slice(0, -1).map((time, index) => (time + stageTimes[index + 1]) / 2);
const mainArrows = arrowTimes.map((time, index) => addArrow(mainCurve, time, palette[index + 1], 0.92));
const retryArrows = [0.28, 0.55, 0.8].map((time) => addArrow(retryCurve, time, colors.retry, 0.84));
const stationStates = [];
const stationLabels = [];
const numberLabels = [];
const microLabels = [];
function createStation(index, label, hex) {
const group = new THREE.Group();
group.position.copy(stagePositions[index]);
root.add(group);
const haloMaterial = new THREE.MeshBasicMaterial({
color: hex,
transparent: true,
opacity: 0.11,
blending: THREE.AdditiveBlending,
depthWrite: false,
});
const halo = new THREE.Mesh(
new THREE.TorusGeometry(0.57, 0.023, 8, lowPower ? 28 : 48),
haloMaterial,
);
halo.rotation.x = Math.PI / 2;
halo.position.y = -0.43;
group.add(halo);
const baseMaterial = standardMaterial(hex, 0.42, { roughness: 0.58, emissiveIntensity: 0.04 });
const base = new THREE.Mesh(
new THREE.CylinderGeometry(0.48, 0.56, 0.07, lowPower ? 20 : 32),
baseMaterial,
);
base.position.y = -0.42;
group.add(base);
const title = makeTextSprite(label, hex);
title.position.set(-0.03, 0.98, 0.08);
group.add(title);
stationLabels.push(title);
const number = makeNumberSprite(index + 1, hex);
number.position.set(0.43, 0.67, 0.28);
group.add(number);
numberLabels.push(number);
const state = {
baseScale: index === 2 ? 1.3 : 0.91,
baseMaterial,
group,
haloMaterial,
materials: [],
title,
};
stationStates.push(state);
return state;
}
function track(state, material) {
state.materials.push(material);
return material;
}
function addMicroLabel(group, text, hex, position, width = 0.72) {
const label = makeTextSprite(text, hex, {
width,
height: 0.18,
fontSize: 38,
weight: 700,
underlineWidth: 28,
});
label.position.copy(position);
group.add(label);
microLabels.push(label);
return label;
}
const intake = createStation(0, 'WORK IN', colors.work);
const queueCards = [];
for (let index = 0; index < 3; index += 1) {
const card = new THREE.Group();
const bodyMaterial = track(intake, standardMaterial(colors.work, 0.5 - index * 0.05, {
emissiveIntensity: 0.04,
roughness: 0.54,
}));
const body = new THREE.Mesh(new THREE.BoxGeometry(0.58, 0.34, 0.08), bodyMaterial);
card.add(body);
const header = new THREE.Mesh(new THREE.BoxGeometry(0.52, 0.055, 0.018), basicMaterial(colors.work, 0.8));
header.position.set(0, 0.1, 0.05);
card.add(header);
[0.01, -0.065].forEach((y, lineIndex) => {
const line = new THREE.Mesh(
new THREE.BoxGeometry(lineIndex ? 0.28 : 0.4, 0.025, 0.016),
basicMaterial(0x8da0ba, 0.72),
);
line.position.set(-0.05, y, 0.052);
card.add(line);
});
card.position.set(-0.12 + index * 0.12, -0.16 + index * 0.16, -index * 0.08);
card.rotation.z = -0.06 + index * 0.03;
intake.group.add(card);
queueCards.push(card);
}
addMicroLabel(intake.group, 'GOAL / EVENT / QUEUE', colors.work, new THREE.Vector3(-0.05, -0.68, 0.18), 1.02);
const delegate = createStation(1, 'ORCHESTRATOR', colors.orchestrator);
const orchestratorCoreMaterial = track(delegate, standardMaterial(colors.orchestrator, 0.34, {
emissiveIntensity: 0.34,
roughness: 0.26,
}));
const orchestratorCore = new THREE.Mesh(
new THREE.DodecahedronGeometry(0.22, 1),
orchestratorCoreMaterial,
);
orchestratorCore.position.y = 0.08;
delegate.group.add(orchestratorCore);
const orchestratorRingMaterial = new THREE.MeshBasicMaterial({
color: colors.orchestrator,
transparent: true,
opacity: 0.48,
depthWrite: false,
});
const orchestratorRing = new THREE.Mesh(
new THREE.TorusGeometry(0.42, 0.026, 10, lowPower ? 36 : 56),
orchestratorRingMaterial,
);
orchestratorRing.position.copy(orchestratorCore.position);
delegate.group.add(orchestratorRing);
const routerNodePositions = [
new THREE.Vector3(-0.4, 0.48, 0.02),
new THREE.Vector3(0.4, 0.48, 0.02),
new THREE.Vector3(0, -0.24, 0.06),
];
const routerNodes = routerNodePositions.map((position, index) => {
const material = track(delegate, standardMaterial([colors.work, colors.agent, colors.evidence][index], 0.42, {
emissiveIntensity: 0.18,
}));
const node = new THREE.Mesh(new THREE.SphereGeometry(0.1, 18, 12), material);
node.position.copy(position);
delegate.group.add(node);
delegate.group.add(cylinderBetween(
orchestratorCore.position,
position,
0.012,
basicMaterial([colors.work, colors.agent, colors.evidence][index], 0.62),
));
return node;
});
addMicroLabel(delegate.group, 'SCOPE + ROUTE', colors.orchestrator, new THREE.Vector3(-0.03, -0.68, 0.18), 0.9);
const act = createStation(2, 'AGENT + TOOLS', colors.agent);
const workspaceGeometry = new THREE.BoxGeometry(1.16, 0.82, 0.62);
const workspace = new THREE.LineSegments(
new THREE.EdgesGeometry(workspaceGeometry),
new THREE.LineBasicMaterial({ color: colors.agent, transparent: true, opacity: 0.56 }),
);
workspace.position.y = 0.03;
act.group.add(workspace);
const workspaceFloor = new THREE.Mesh(
new THREE.BoxGeometry(1.1, 0.035, 0.56),
track(act, standardMaterial(colors.agent, 0.48, { transparent: true, opacity: 0.78, depthWrite: false })),
);
workspaceFloor.position.y = -0.365;
act.group.add(workspaceFloor);
const agentCoreGroup = new THREE.Group();
agentCoreGroup.position.set(0, -0.02, 0.08);
const agentCoreMaterial = track(act, standardMaterial(colors.agent, 0.3, {
emissiveIntensity: 0.34,
roughness: 0.24,
}));
const agentBody = new THREE.Mesh(new THREE.CylinderGeometry(0.14, 0.18, 0.29, 20), agentCoreMaterial);
agentBody.position.y = 0.02;
const agentHead = new THREE.Mesh(new THREE.SphereGeometry(0.165, 24, 16), agentCoreMaterial);
agentHead.position.y = 0.28;
const agentVisor = new THREE.Mesh(new THREE.BoxGeometry(0.205, 0.05, 0.045), basicMaterial(0x172033, 0.9));
agentVisor.position.set(0, 0.29, 0.14);
const agentCore = new THREE.Mesh(
new THREE.SphereGeometry(0.055, 16, 10),
track(act, standardMaterial(colors.work, 0.08, { emissiveIntensity: 0.78, roughness: 0.18 })),
);
agentCore.position.set(0, 0.03, 0.17);
const agentRing = new THREE.Mesh(
new THREE.TorusGeometry(0.24, 0.018, 8, 42),
new THREE.MeshBasicMaterial({ color: colors.work, transparent: true, opacity: 0.5, depthWrite: false }),
);
agentRing.position.set(0, 0.03, 0.02);
agentCoreGroup.add(agentBody, agentHead, agentVisor, agentCore, agentRing);
act.group.add(agentCoreGroup);
const roleNames = ['CODE', 'BROWSE', 'SHELL'];
const roleColors = [colors.work, colors.evidence, colors.state];
const toolPositions = [
new THREE.Vector3(-0.43, -0.04, 0.04),
new THREE.Vector3(0.43, -0.04, 0.04),
new THREE.Vector3(0, -0.3, 0.05),
];
const toolPods = toolPositions.map((position, index) => {
const material = track(act, standardMaterial(roleColors[index], 0.36, { emissiveIntensity: 0.22 }));
const tool = index === 0
? new THREE.Mesh(new THREE.BoxGeometry(0.14, 0.14, 0.14), material)
: index === 1
? new THREE.Mesh(new THREE.IcosahedronGeometry(0.095, 1), material)
: new THREE.Mesh(new THREE.CylinderGeometry(0.085, 0.105, 0.13, 16), material);
tool.position.copy(position);
tool.userData.basePosition = position.clone();
act.group.add(tool);
act.group.add(cylinderBetween(
new THREE.Vector3(0, 0.03, 0.06),
position,
0.009,
basicMaterial(roleColors[index], 0.55),
));
return tool;
});
addMicroLabel(act.group, 'CONTEXT + TOOLS', colors.agent, new THREE.Vector3(-0.05, -0.68, 0.2), 0.92);
const contextChips = roleColors.map((hex, index) => {
const chip = new THREE.Mesh(
new THREE.BoxGeometry(0.19, 0.12, 0.035),
track(act, standardMaterial(hex, 0.4, { emissiveIntensity: 0.12 })),
);
chip.position.set((index - 1) * 0.29, 0.52 + (index % 2) * 0.035, 0.02);
chip.userData.baseY = chip.position.y;
act.group.add(chip);
return chip;
});
const verify = createStation(3, 'INDEPENDENT GATE', colors.evidence);
const gateMaterial = track(verify, standardMaterial(colors.evidence, 0.45, { emissiveIntensity: 0.18 }));
[-0.36, 0.36].forEach((x) => {
const post = new THREE.Mesh(new THREE.BoxGeometry(0.11, 0.75, 0.16), gateMaterial);
post.position.set(x, -0.02, 0);
verify.group.add(post);
});
const gateTop = new THREE.Mesh(new THREE.BoxGeometry(0.83, 0.11, 0.16), gateMaterial);
gateTop.position.set(0, 0.36, 0);
verify.group.add(gateTop);
const scannerMaterial = new THREE.MeshBasicMaterial({
color: colors.evidence,
transparent: true,
opacity: 0.22,
blending: THREE.AdditiveBlending,
depthWrite: false,
});
const scanner = new THREE.Mesh(new THREE.BoxGeometry(0.62, 0.025, 0.34), scannerMaterial);
scanner.position.set(0, -0.22, 0.02);
verify.group.add(scanner);
const checkMaterial = track(verify, standardMaterial(colors.evidence, 0.18, { emissiveIntensity: 0.62 }));
verify.group.add(cylinderBetween(
new THREE.Vector3(-0.19, -0.01, 0.12),
new THREE.Vector3(-0.04, -0.16, 0.12),
0.036,
checkMaterial,
14,
));
verify.group.add(cylinderBetween(
new THREE.Vector3(-0.04, -0.16, 0.12),
new THREE.Vector3(0.24, 0.16, 0.12),
0.036,
checkMaterial,
14,
));
const evidenceTokens = [0, 1, 2].map((index) => {
const token = new THREE.Mesh(
new THREE.SphereGeometry(0.045, 12, 8),
basicMaterial(index === 1 ? colors.evidence : colors.work, 0.88),
);
verify.group.add(token);
return token;
});
addMicroLabel(verify.group, 'TESTS / EVALS / TRACES', colors.evidence, new THREE.Vector3(-0.05, -0.68, 0.18), 1.05);
const persist = createStation(4, 'DURABLE MEMORY', colors.state);
const stateLayers = [0, 1, 2].map((index) => {
const material = track(persist, standardMaterial(index === 1 ? colors.orchestrator : colors.state, 0.34, {
emissiveIntensity: 0.12,
roughness: 0.42,
}));
const layer = new THREE.Mesh(
new THREE.CylinderGeometry(0.4, 0.4, 0.115, lowPower ? 22 : 34),
material,
);
layer.position.set(0, -0.2 + index * 0.18, 0);
persist.group.add(layer);
return layer;
});
const receiptCards = [-0.24, 0, 0.24].map((x, index) => {
const receipt = new THREE.Group();
const body = new THREE.Mesh(
new THREE.BoxGeometry(0.15, 0.22, 0.05),
track(persist, standardMaterial(colors.state, 0.46, { emissiveIntensity: 0.1 })),
);
const mark = new THREE.Mesh(new THREE.BoxGeometry(0.1, 0.03, 0.012), basicMaterial(colors.evidence, 0.82));
mark.position.set(0, 0.06, 0.035);
receipt.add(body, mark);
receipt.position.set(x, 0.48 + index * 0.035, 0.02);
receipt.userData.baseY = receipt.position.y;
persist.group.add(receipt);
return receipt;
});
addMicroLabel(persist.group, 'RECEIPTS + MEMORY', colors.state, new THREE.Vector3(-0.04, -0.68, 0.18), 0.92);
const decide = createStation(5, 'DECISION', colors.decision);
const decisionCoreMaterial = track(decide, standardMaterial(colors.decision, 0.35, {
emissiveIntensity: 0.3,
roughness: 0.28,
}));
const decisionCore = new THREE.Mesh(new THREE.OctahedronGeometry(0.22, 0), decisionCoreMaterial);
decisionCore.position.y = 0.08;
decide.group.add(decisionCore);
const decisionRing = new THREE.Mesh(
new THREE.TorusGeometry(0.33, 0.022, 8, 44),
new THREE.MeshBasicMaterial({ color: colors.decision, transparent: true, opacity: 0.42, depthWrite: false }),
);
decisionRing.position.copy(decisionCore.position);
decide.group.add(decisionRing);
const outcomeSpecs = [
{ label: 'RETRY', color: colors.retry, position: new THREE.Vector3(-0.43, 0.5, 0.02), shape: 'ring' },
{ label: 'EXIT', color: colors.exit, position: new THREE.Vector3(0.43, 0.5, 0.02), shape: 'ring' },
{ label: 'HUMAN', color: colors.human, position: new THREE.Vector3(0, -0.31, 0.04), shape: 'diamond' },
];
const outcomeNodes = outcomeSpecs.map((spec) => {
decide.group.add(cylinderBetween(
decisionCore.position,
spec.position,
0.012,
basicMaterial(spec.color, 0.72),
));
const material = track(decide, standardMaterial(spec.color, 0.36, { emissiveIntensity: 0.3 }));
const mesh = spec.shape === 'ring'
? new THREE.Mesh(new THREE.TorusGeometry(0.11, 0.03, 8, 28), material)
: new THREE.Mesh(new THREE.OctahedronGeometry(0.11, 0), material);
mesh.userData.outcome = spec.label;
mesh.position.copy(spec.position);
decide.group.add(mesh);
return mesh;
});
addMicroLabel(decide.group, 'RETRY / HUMAN / EXIT', colors.decision, new THREE.Vector3(-0.04, -0.68, 0.16), 0.98);
const packetMaterial = standardMaterial(colors.work, 0.3, { emissiveIntensity: 0.46, roughness: 0.2 });
const packetBody = new THREE.Mesh(new THREE.BoxGeometry(0.38, 0.25, 0.075), packetMaterial);
const packetHeader = new THREE.Mesh(new THREE.BoxGeometry(0.33, 0.052, 0.018), basicMaterial(0xffffff, 0.96));
packetHeader.position.set(0, 0.071, 0.047);
const packetLine = new THREE.Mesh(new THREE.BoxGeometry(0.23, 0.027, 0.016), basicMaterial(0xd8e2f1, 0.92));
packetLine.position.set(-0.03, -0.03, 0.048);
const packetMarker = new THREE.Mesh(new THREE.BoxGeometry(0.052, 0.052, 0.02), basicMaterial(colors.evidence, 0.9));
packetMarker.position.set(0.13, -0.035, 0.052);
const taskArtifact = new THREE.Group();
taskArtifact.add(packetBody, packetHeader, packetLine, packetMarker);
const assignmentArtifact = new THREE.Group();
const assignmentCore = new THREE.Mesh(
new THREE.DodecahedronGeometry(0.13, 0),
standardMaterial(colors.orchestrator, 0.28, { emissiveIntensity: 0.42, roughness: 0.24 }),
);
const assignmentRing = new THREE.Mesh(
new THREE.TorusGeometry(0.2, 0.025, 8, 36),
basicMaterial(colors.orchestrator, 0.82),
);
assignmentArtifact.add(assignmentCore, assignmentRing);
const actionArtifact = new THREE.Group();
const actionCore = new THREE.Mesh(
new THREE.SphereGeometry(0.12, 18, 12),
standardMaterial(colors.agent, 0.24, { emissiveIntensity: 0.48, roughness: 0.22 }),
);
actionArtifact.add(actionCore);
[-0.2, 0, 0.2].forEach((x, index) => {
const toolSignal = new THREE.Mesh(
new THREE.BoxGeometry(0.075, 0.075, 0.075),
basicMaterial(roleColors[index], 0.94),
);
toolSignal.position.set(x, index === 1 ? 0.2 : -0.16, 0);
actionArtifact.add(toolSignal);
});
const evidenceArtifact = new THREE.Group();
const evidenceBadge = new THREE.Mesh(
new THREE.CircleGeometry(0.2, 6),
standardMaterial(colors.evidence, 0.28, { emissiveIntensity: 0.44, roughness: 0.24 }),
);
evidenceArtifact.add(evidenceBadge);
evidenceArtifact.add(cylinderBetween(
new THREE.Vector3(-0.095, -0.005, 0.04),
new THREE.Vector3(-0.025, -0.08, 0.04),
0.018,
basicMaterial(0xffffff, 0.96),
10,
));
evidenceArtifact.add(cylinderBetween(
new THREE.Vector3(-0.025, -0.08, 0.04),
new THREE.Vector3(0.12, 0.1, 0.04),
0.018,
basicMaterial(0xffffff, 0.96),
10,
));
const stateArtifact = new THREE.Group();
[-0.09, 0, 0.09].forEach((y, index) => {
const layer = new THREE.Mesh(
new THREE.CylinderGeometry(0.17, 0.17, 0.07, 22),
standardMaterial(index === 1 ? colors.orchestrator : colors.state, 0.3, {
emissiveIntensity: 0.34,
roughness: 0.3,
}),
);
layer.position.y = y;
stateArtifact.add(layer);
});
const decisionArtifact = new THREE.Group();
const decisionSignal = new THREE.Mesh(
new THREE.OctahedronGeometry(0.16, 0),
standardMaterial(colors.decision, 0.26, { emissiveIntensity: 0.5, roughness: 0.2 }),
);
const decisionSignalRing = new THREE.Mesh(
new THREE.TorusGeometry(0.22, 0.02, 8, 36),
basicMaterial(colors.decision, 0.78),
);
decisionArtifact.add(decisionSignal, decisionSignalRing);
const packetAuraMaterial = new THREE.MeshBasicMaterial({
color: colors.work,
transparent: true,
opacity: 0.14,
blending: THREE.AdditiveBlending,
depthWrite: false,
});
const packetAura = new THREE.Mesh(new THREE.SphereGeometry(0.31, 16, 10), packetAuraMaterial);
const packetGroup = new THREE.Group();
const packetRepresentations = [
taskArtifact,
assignmentArtifact,
actionArtifact,
evidenceArtifact,
stateArtifact,
decisionArtifact,
];
packetRepresentations.forEach((artifact, index) => {
artifact.visible = index === 0;
packetGroup.add(artifact);
});
packetGroup.add(packetAura);
packetGroup.position.copy(mainCurve.getPointAt(0));
packetGroup.position.z = 0.24;
root.add(packetGroup);
const trail = [];
if (!lowPower) {
for (let index = 0; index < 6; index += 1) {
const point = new THREE.Mesh(
new THREE.SphereGeometry(0.042 - index * 0.003, 9, 6),
new THREE.MeshBasicMaterial({
color: colors.work,
transparent: true,
opacity: 0.18 * (1 - index / 7),
depthWrite: false,
}),
);
point.position.copy(packetGroup.position);
trail.push(point);
root.add(point);
}
}
const retryPulse = new THREE.Mesh(
new THREE.SphereGeometry(0.06, 12, 8),
basicMaterial(colors.retry, 0.9),
);
root.add(retryPulse);
let frameCount = 0;
let animationFrame = 0;
let visible = true;
let flowStage = 0;
let targetRotationX = 0;
let targetRotationY = 0;
let stationScale = 1;
let currentPacketColor = -1;
const startedAt = performance.now();
const targetPacketPosition = new THREE.Vector3();
const targetPacketTangent = new THREE.Vector3(1, 0, 0);
function setPacketColor(hex) {
if (currentPacketColor === hex) return;
currentPacketColor = hex;
const color = new THREE.Color(hex);
packetMaterial.color.copy(color).lerp(white, 0.3);
packetMaterial.emissive.copy(color);
packetAuraMaterial.color.copy(color);
trail.forEach((point) => point.material.color.copy(color));
}
function nearestStage(time) {
let nearest = 0;
let distance = Infinity;
stageTimes.forEach((stageTime, index) => {
const candidate = Math.abs(stageTime - time);
if (candidate < distance) {
distance = candidate;
nearest = index;
}
});
return nearest;
}
function render(time = 0) {
const seconds = Math.max(0, time - startedAt) * 0.001;
const manual = reducedMotion.matches || performance.now() < manualSelectionUntil;
let visualStage = activeStage;
if (manual) {
targetPacketPosition.copy(stagePositions[activeStage]).add(lineOffset);
targetPacketTangent.set(1, 0, 0);
setPacketColor(palette[activeStage]);
visualStage = activeStage;
} else {
const phase = (seconds * 0.055) % 1;
if (phase < 0.8) {
const progress = phase / 0.8;
targetPacketPosition.copy(mainCurve.getPointAt(progress));
targetPacketTangent.copy(mainCurve.getTangentAt(Math.min(progress, 0.999)));
flowStage = nearestStage(progress);
visualStage = flowStage;
setPacketColor(palette[flowStage]);
} else {
const progress = (phase - 0.8) / 0.2;
targetPacketPosition.copy(retryCurve.getPointAt(progress));
targetPacketTangent.copy(retryCurve.getTangentAt(Math.min(progress, 0.999)));
flowStage = progress > 0.86 ? 0 : 5;
visualStage = flowStage;
setPacketColor(progress > 0.86 ? colors.work : colors.retry);
}
}
packetRepresentations.forEach((artifact, index) => {
artifact.visible = index === visualStage;
});
targetPacketPosition.z = 0.24;
packetGroup.position.lerp(targetPacketPosition, reducedMotion.matches ? 1 : 0.18);
const targetAngle = Math.atan2(targetPacketTangent.y, targetPacketTangent.x);
packetGroup.rotation.z += (targetAngle - packetGroup.rotation.z) * 0.12;
const packetPulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 3.1) * 0.055;
packetAura.scale.setScalar(packetPulse);
let previous = packetGroup.position;
trail.forEach((point, index) => {
point.position.lerp(previous, 0.18 - index * 0.012);
previous = point.position;
});
stationStates.forEach((state, index) => {
const selected = index === visualStage;
const packetDistance = state.group.position.distanceTo(packetGroup.position);
const nearby = Math.max(0, 1 - packetDistance / 1.2);
const scale = stationScale * state.baseScale * (1 + (selected ? 0.075 : 0) + nearby * 0.025);
state.group.scale.setScalar(scale);
state.haloMaterial.opacity = selected ? 0.32 : 0.07 + nearby * 0.12;
state.baseMaterial.emissiveIntensity = selected ? 0.14 : 0.025 + nearby * 0.05;
state.materials.forEach((material) => {
const base = material.userData.baseEmissiveIntensity || 0;
material.emissiveIntensity = base + (selected ? 0.18 : nearby * 0.08);
});
state.title.material.opacity = selected ? 1 : 0.9;
});
queueCards.forEach((card, index) => {
card.position.y = -0.16 + index * 0.16 + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.25 + index) * 0.012);
});
orchestratorCore.rotation.x = seconds * 0.38;
orchestratorCore.rotation.y = seconds * 0.58;
orchestratorRing.rotation.z = -seconds * 0.22;
routerNodes.forEach((node, index) => {
const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2 + index * 1.8) * 0.08;
node.scale.setScalar(pulse);
});
const agentWorking = reducedMotion.matches ? 0 : Math.sin(seconds * 1.8) * 0.018;
agentCoreGroup.position.y = -0.02 + agentWorking;
agentRing.rotation.z = -seconds * 0.3;
agentCore.scale.setScalar(reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2.4) * 0.1);
toolPods.forEach((tool, index) => {
tool.position.copy(tool.userData.basePosition);
tool.position.y += reducedMotion.matches ? 0 : Math.sin(seconds * 1.7 + index * 1.7) * 0.018;
tool.rotation.y = seconds * (index % 2 ? -0.34 : 0.34);
});
contextChips.forEach((chip, index) => {
chip.position.y = chip.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.4 + index) * 0.025);
chip.rotation.y = seconds * 0.25 + index * 0.5;
});
scanner.position.y = reducedMotion.matches ? 0.02 : -0.22 + ((Math.sin(seconds * 1.65) + 1) * 0.22);
scannerMaterial.opacity = visualStage === 3 ? 0.4 : 0.2;
evidenceTokens.forEach((token, index) => {
const angle = seconds * 1.1 + index * (Math.PI * 2 / evidenceTokens.length);
token.position.set(Math.cos(angle) * 0.5, 0.02 + Math.sin(angle) * 0.35, 0.08);
});
stateLayers.forEach((layer, index) => {
layer.rotation.y = seconds * (index % 2 ? -0.08 : 0.08);
});
receiptCards.forEach((receipt, index) => {
receipt.position.y = receipt.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.35 + index * 0.7) * 0.018);
});
decisionCore.rotation.y = seconds * 0.52;
decisionCore.rotation.z = Math.PI / 4 + seconds * 0.12;
decisionRing.rotation.z = -seconds * 0.2;
outcomeNodes.forEach((node, index) => {
const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 1.8 + index * 1.9) * 0.07;
node.scale.setScalar(pulse);
});
assignmentCore.rotation.x = seconds * 0.5;
assignmentCore.rotation.y = seconds * 0.7;
assignmentRing.rotation.z = -seconds * 0.32;
actionArtifact.rotation.z = seconds * 0.2;
evidenceArtifact.rotation.z = reducedMotion.matches ? 0 : Math.sin(seconds * 1.2) * 0.08;
stateArtifact.rotation.y = seconds * 0.28;
decisionSignal.rotation.y = seconds * 0.6;
decisionSignalRing.rotation.z = -seconds * 0.28;
retryPulse.position.copy(retryCurve.getPointAt((seconds * 0.12 + 0.2) % 1));
root.rotation.x += (targetRotationX - root.rotation.x) * 0.04;
root.rotation.y += (targetRotationY - root.rotation.y) * 0.04;
renderer.render(scene, camera);
frameCount += 1;
container.dataset.sceneFrames = String(frameCount);
container.dataset.sceneReady = 'true';
}
function animate(time) {
animationFrame = 0;
if (!visible || document.hidden || reducedMotion.matches) return;
render(time);
animationFrame = window.requestAnimationFrame(animate);
}
function startAnimation() {
if (!animationFrame && visible && !document.hidden && !reducedMotion.matches) {
animationFrame = window.requestAnimationFrame(animate);
}
}
function stopAnimation() {
if (!animationFrame) return;
window.cancelAnimationFrame(animationFrame);
animationFrame = 0;
}
function applyLayout(compact) {
compactLayout = compact;
const positions = compact ? compactStagePositions : desktopStagePositions;
positions.forEach((position, index) => {
stagePositions[index].copy(position);
stationStates[index].group.position.copy(position);
});
mainCurve = buildMainCurve();
replaceTubeGeometry(mainTube, mainCurve, 0.034, 180);
replaceTubeGeometry(mainGlow, mainCurve, 0.078, 160);
stageTimes = stagePositions.map(closestCurveTime);
arrowTimes = stageTimes.slice(0, -1).map((time, index) => (time + stageTimes[index + 1]) / 2);
mainArrows.forEach((arrow, index) => positionArrow(arrow, mainCurve, arrowTimes[index]));
retryCurve = buildRetryCurve(compact);
retryLine.geometry.dispose();
retryLine.geometry = new THREE.BufferGeometry().setFromPoints(
retryCurve.getPoints(lowPower ? 90 : 160),
);
retryLine.computeLineDistances();
retryArrows.forEach((arrow, index) => {
positionArrow(arrow, retryCurve, [0.28, 0.55, 0.8][index]);
arrow.visible = !compact || index === 1;
});
}
function resize() {
const width = Math.max(container.clientWidth, 1);
const height = Math.max(container.clientHeight, 1);
const compact = width < 720;
const narrow = width < 350;
const tablet = !compact && width < 900;
applyLayout(compact);
renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, compact || lowPower ? 1.3 : 1.65));
renderer.setSize(width, height, false);
const aspect = width / height;
const viewHeight = compact
? Math.max(3.42, (narrow ? 5.42 : 5.2) / aspect)
: tablet
? 11.6 / aspect
: 3.48;
const viewWidth = viewHeight * aspect;
camera.left = -viewWidth / 2;
camera.right = viewWidth / 2;
camera.top = viewHeight / 2;
camera.bottom = -viewHeight / 2;
camera.position.set(0, compact ? 2.0 : 2.6, 10);
camera.lookAt(0, compact ? -0.05 : 0, 0);
camera.updateProjectionMatrix();
stationScale = narrow ? 0.78 : compact ? 0.82 : tablet ? 0.88 : 0.96;
packetGroup.scale.setScalar(narrow ? 1.02 : compact ? 1.08 : 1);
stationLabels.forEach((label) => {
label.visible = !compact;
label.position.y = 0.98;
label.scale.set(tablet ? 1.34 : 1.52, 0.285, 1);
});
numberLabels.forEach((label) => {
label.visible = compact;
label.scale.setScalar(narrow ? 0.4 : compact ? 0.43 : 0.39);
});
microLabels.forEach((label) => { label.visible = width >= 980; });
render(performance.now());
}
function updatePointer(event) {
if (compactLayout) return;
const bounds = hero.getBoundingClientRect();
const x = (event.clientX - bounds.left) / bounds.width * 2 - 1;
const y = (event.clientY - bounds.top) / bounds.height * 2 - 1;
targetRotationY = x * 0.028;
targetRotationX = -y * 0.014;
}
function resetPointer() {
targetRotationX = 0;
targetRotationY = 0;
}
stageSubscribers.push(() => render(performance.now()));
if ('ResizeObserver' in window) {
const resizeObserver = new ResizeObserver(resize);
resizeObserver.observe(container);
} else {
window.addEventListener('resize', resize, { passive: true });
}
if ('IntersectionObserver' in window) {
const visibilityObserver = new IntersectionObserver((entries) => {
visible = entries[0]?.isIntersecting ?? true;
if (visible) startAnimation();
else stopAnimation();
}, { threshold: 0.02 });
visibilityObserver.observe(hero);
}
document.addEventListener('visibilitychange', () => {
if (document.hidden) stopAnimation();
else startAnimation();
});
const handleMotionChange = () => {
if (reducedMotion.matches) {
stopAnimation();
resetPointer();
render(performance.now());
} else {
startAnimation();
}
};
if (reducedMotion.addEventListener) reducedMotion.addEventListener('change', handleMotionChange);
else reducedMotion.addListener(handleMotionChange);
if (!reducedMotion.matches) {
hero.addEventListener('pointermove', updatePointer, { passive: true });
hero.addEventListener('pointerleave', resetPointer, { passive: true });
}
renderer.domElement.addEventListener('webglcontextlost', (event) => {
event.preventDefault();
stopAnimation();
container.dataset.sceneState = 'fallback';
});
window.__loopSceneDiagnostics = () => {
const gl = renderer.getContext();
const width = renderer.domElement.width;
const height = renderer.domElement.height;
const pixels = new Uint8Array(width * height * 4);
gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
let sampled = 0;
let painted = 0;
let minimumLuminance = 255;
let maximumLuminance = 0;
for (let index = 0; index < pixels.length; index += 64) {
const red = pixels[index];
const green = pixels[index + 1];
const blue = pixels[index + 2];
const distanceFromPaper = Math.abs(red - 244) + Math.abs(green - 247) + Math.abs(blue - 252);
const luminance = red * 0.2126 + green * 0.7152 + blue * 0.0722;
sampled += 1;
if (distanceFromPaper > 24) painted += 1;
minimumLuminance = Math.min(minimumLuminance, luminance);
maximumLuminance = Math.max(maximumLuminance, luminance);
}
return {
activeStage,
boundedAgent: true,
compactLayout,
contextInputs: contextChips.length,
drawCalls: renderer.info.render.calls,
durableMemory: true,
externalVerifier: true,
flowStage,
frameCount,
height,
labelsVisible: stationLabels.some((label) => label.visible),
luminanceRange: maximumLuminance - minimumLuminance,
lowPower,
outcomes: outcomeNodes.length,
painted,
paintedRatio: sampled ? painted / sampled : 0,
reducedMotion: reducedMotion.matches,
sampled,
semanticStages: stationStates.length,
scopedTools: roleNames.length,
triangles: renderer.info.render.triangles,
width,
};
};
window.__loopScenePause = () => {
stopAnimation();
manualSelectionUntil = performance.now() + 60000;
packetGroup.position.copy(stagePositions[activeStage]).add(lineOffset);
render(performance.now());
return window.__loopSceneDiagnostics();
};
window.__loopSceneResume = () => {
manualSelectionUntil = 0;
startAnimation();
return true;
};
resize();
startAnimation();
}
}
const stackContainer = document.querySelector('[data-stack-scene]');
const desktopStackMedia = window.matchMedia('(min-width: 561px)');
let stackSceneInitialized = false;
function initStackScene() {
if (!stackContainer || stackSceneInitialized || !desktopStackMedia.matches) return;
stackSceneInitialized = true;
const reducedMotion = window.matchMedia('(prefers-reduced-motion: reduce)');
const lowPower = Number(navigator.hardwareConcurrency || 8) <= 4;
const colors = {
prompt: 0x172033,
context: 0x0c8b66,
harness: 0x098fb8,
loop: 0x155eef,
violet: 0x7055d9,
evidence: 0x0c9b68,
human: 0xd97706,
line: 0x91a0b8,
};
const paper = new THREE.Color(0xf4f7fc);
const white = new THREE.Color(0xffffff);
const yAxis = new THREE.Vector3(0, 1, 0);
let renderer;
try {
renderer = new THREE.WebGLRenderer({
alpha: false,
antialias: !lowPower,
preserveDrawingBuffer: true,
powerPreference: 'high-performance',
});
} catch (error) {
stackContainer.dataset.sceneState = 'fallback';
return;
}
renderer.setClearColor(paper, 1);
renderer.outputColorSpace = THREE.SRGBColorSpace;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.toneMappingExposure = 1.02;
renderer.domElement.setAttribute('aria-hidden', 'true');
renderer.domElement.dataset.stackSceneCanvas = 'true';
stackContainer.appendChild(renderer.domElement);
const scene = new THREE.Scene();
const camera = new THREE.OrthographicCamera(-4, 4, 2.5, -2.5, 0.1, 40);
camera.position.set(0, 3.5, 10);
camera.lookAt(0, 0, 0);
scene.add(new THREE.HemisphereLight(0xffffff, 0xb9c8dc, 1.7));
const keyLight = new THREE.DirectionalLight(0xffffff, 2.2);
keyLight.position.set(-4, 6, 8);
scene.add(keyLight);
const blueLight = new THREE.PointLight(colors.loop, 4.6, 12, 2);
blueLight.position.set(-1.4, 2.2, 4.4);
scene.add(blueLight);
const greenLight = new THREE.PointLight(colors.evidence, 3.8, 10, 2);
greenLight.position.set(1.2, -0.2, 4.2);
scene.add(greenLight);
const root = new THREE.Group();
scene.add(root);
const stack = new THREE.Group();
stack.position.x = -1.25;
root.add(stack);
function material(hex, lighten = 0.36, options = {}) {
const color = new THREE.Color(hex);
const result = new THREE.MeshStandardMaterial({
color: color.clone().lerp(white, Math.min(lighten, 0.58)),
emissive: color,
emissiveIntensity: options.emissiveIntensity ?? 0.08,
metalness: options.metalness ?? 0.08,
roughness: options.roughness ?? 0.4,
transparent: options.transparent ?? false,
opacity: options.opacity ?? 1,
depthWrite: options.depthWrite ?? true,
});
result.userData.baseEmissiveIntensity = result.emissiveIntensity;
return result;
}
function basic(hex, opacity = 1) {
return new THREE.MeshBasicMaterial({
color: hex,
transparent: opacity < 1,
opacity,
depthWrite: opacity >= 0.94,
});
}
function cylinderBetween(start, end, radius, meshMaterial) {
const direction = end.clone().sub(start);
const cylinder = new THREE.Mesh(
new THREE.CylinderGeometry(radius, radius, direction.length(), 12),
meshMaterial,
);
cylinder.position.copy(start).add(end).multiplyScalar(0.5);
cylinder.quaternion.setFromUnitVectors(yAxis, direction.clone().normalize());
return cylinder;
}
function makeLayerLabel(title, description, hex) {
const canvas = document.createElement('canvas');
canvas.width = 768;
canvas.height = 160;
const context = canvas.getContext('2d');
const accent = `#${new THREE.Color(hex).getHexString()}`;
context.clearRect(0, 0, canvas.width, canvas.height);
context.fillStyle = accent;
context.fillRect(20, 29, 42, 5);
context.fillStyle = accent;
context.font = '700 38px Inter, Arial, sans-serif';
context.textAlign = 'left';
context.textBaseline = 'middle';
context.fillText(title, 20, 67);
context.fillStyle = '#4d5b70';
context.font = '500 23px Inter, Arial, sans-serif';
context.fillText(description, 20, 111);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.minFilter = THREE.LinearFilter;
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthTest: false,
depthWrite: false,
}));
sprite.scale.set(3.5, 0.73, 1);
sprite.renderOrder = 40;
return sprite;
}
function makeMicroLabel(text, hex, width = 1.15) {
const canvas = document.createElement('canvas');
canvas.width = 512;
canvas.height = 96;
const context = canvas.getContext('2d');
context.clearRect(0, 0, canvas.width, canvas.height);
context.fillStyle = `#${new THREE.Color(hex).getHexString()}`;
context.font = '700 29px IBM Plex Mono, monospace';
context.textAlign = 'center';
context.textBaseline = 'middle';
context.fillText(text, 256, 48);
const texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
const sprite = new THREE.Sprite(new THREE.SpriteMaterial({
map: texture,
transparent: true,
depthTest: false,
depthWrite: false,
}));
sprite.scale.set(width, 0.22, 1);
sprite.renderOrder = 42;
return sprite;
}
const layerSpecs = [
{ title: 'Prompt Engineering', description: 'Instruction for one model call', color: colors.prompt, y: -1.32 },
{ title: 'Context Engineering', description: 'Memory, state, documents, examples', color: colors.context, y: -0.62 },
{ title: 'Harness Engineering', description: 'Tools, permissions, sandbox, traces', color: colors.harness, y: 0.08 },
{ title: 'Loop Engineering', description: 'Trigger, verify, persist, decide, repeat', color: colors.loop, y: 0.9 },
];
const layerMeshes = [];
const layerLabels = [];
layerSpecs.forEach((spec, index) => {
const layerMaterial = material(spec.color, index === 0 ? 0.5 : 0.44, {
emissiveIntensity: index === 3 ? 0.16 : 0.06,
roughness: 0.48,
transparent: index === 3,
opacity: index === 3 ? 0.82 : 1,
});
const slab = new THREE.Mesh(new THREE.BoxGeometry(2.8, 0.14, 1.48), layerMaterial);
slab.position.y = spec.y;
stack.add(slab);
layerMeshes.push(slab);
const connectorStart = new THREE.Vector3(0.2, spec.y, 0.04);
const connectorEnd = new THREE.Vector3(0.58, spec.y, 0.04);
root.add(cylinderBetween(connectorStart, connectorEnd, 0.009, basic(spec.color, 0.64)));
const connectorDot = new THREE.Mesh(new THREE.SphereGeometry(0.045, 12, 8), basic(spec.color, 0.9));
connectorDot.position.copy(connectorEnd);
root.add(connectorDot);
const label = makeLayerLabel(spec.title, spec.description, spec.color);
label.position.set(2.35, spec.y + 0.04, 0.12);
root.add(label);
layerLabels.push(label);
});
const promptCard = new THREE.Group();
const promptBody = new THREE.Mesh(new THREE.BoxGeometry(0.9, 0.06, 0.62), material(colors.prompt, 0.64, { roughness: 0.58 }));
const promptHeader = new THREE.Mesh(new THREE.BoxGeometry(0.68, 0.012, 0.07), basic(colors.loop, 0.88));
promptHeader.position.set(0, 0.042, 0.16);
const promptLine = new THREE.Mesh(new THREE.BoxGeometry(0.48, 0.012, 0.055), basic(0x8fa0b7, 0.72));
promptLine.position.set(-0.08, 0.043, -0.04);
promptCard.add(promptBody, promptHeader, promptLine);
promptCard.position.set(0, -1.18, 0.02);
stack.add(promptCard);
const contextCards = [-0.65, 0, 0.65].map((x, index) => {
const card = new THREE.Mesh(
new THREE.BoxGeometry(0.43, 0.08, 0.36),
material([colors.context, colors.loop, colors.violet][index], 0.48, { emissiveIntensity: 0.12 }),
);
card.position.set(x, -0.48 + (index === 1 ? 0.05 : 0), 0.02);
card.userData.baseY = card.position.y;
stack.add(card);
return card;
});
const harnessFrame = new THREE.LineSegments(
new THREE.EdgesGeometry(new THREE.BoxGeometry(1.52, 0.66, 0.92)),
new THREE.LineBasicMaterial({ color: colors.harness, transparent: true, opacity: 0.62 }),
);
harnessFrame.position.y = 0.32;
stack.add(harnessFrame);
const agent = new THREE.Group();
const agentMaterial = material(colors.loop, 0.28, { emissiveIntensity: 0.3, roughness: 0.24 });
const agentBody = new THREE.Mesh(new THREE.CylinderGeometry(0.15, 0.2, 0.34, 20), agentMaterial);
const agentHead = new THREE.Mesh(new THREE.SphereGeometry(0.18, 24, 16), agentMaterial);
agentHead.position.y = 0.31;
const agentVisor = new THREE.Mesh(new THREE.BoxGeometry(0.22, 0.05, 0.05), basic(colors.prompt, 0.9));
agentVisor.position.set(0, 0.32, 0.16);
const agentCore = new THREE.Mesh(
new THREE.SphereGeometry(0.06, 16, 10),
material(colors.context, 0.08, { emissiveIntensity: 0.78, roughness: 0.18 }),
);
agentCore.position.set(0, 0, 0.2);
agent.add(agentBody, agentHead, agentVisor, agentCore);
agent.position.set(0, 0.18, 0.08);
stack.add(agent);
const toolNodes = [-0.58, 0.58].map((x, index) => {
const node = new THREE.Mesh(
index === 0 ? new THREE.BoxGeometry(0.16, 0.16, 0.16) : new THREE.IcosahedronGeometry(0.11, 1),
material(index === 0 ? colors.harness : colors.evidence, 0.32, { emissiveIntensity: 0.28 }),
);
node.position.set(x, 0.25, 0.08);
node.userData.baseY = node.position.y;
stack.add(node);
stack.add(cylinderBetween(
new THREE.Vector3(0, 0.18, 0.08),
node.position,
0.01,
basic(index === 0 ? colors.harness : colors.evidence, 0.62),
));
return node;
});
const loopRing = new THREE.Mesh(
new THREE.TorusGeometry(1.05, 0.035, 10, lowPower ? 54 : 88),
new THREE.MeshBasicMaterial({ color: colors.loop, transparent: true, opacity: 0.82, depthWrite: false }),
);
loopRing.rotation.x = Math.PI / 2;
loopRing.position.y = 1.07;
stack.add(loopRing);
const checkpointColors = [colors.loop, colors.evidence, colors.violet, colors.human];
const checkpoints = checkpointColors.map((hex, index) => {
const angle = index * Math.PI / 2;
const checkpoint = new THREE.Mesh(
new THREE.SphereGeometry(0.095, 16, 10),
material(hex, 0.24, { emissiveIntensity: 0.46, roughness: 0.22 }),
);
checkpoint.position.set(Math.cos(angle) * 1.05, 1.07, Math.sin(angle) * 1.05);
stack.add(checkpoint);
return checkpoint;
});
const loopToken = new THREE.Mesh(
new THREE.OctahedronGeometry(0.105, 0),
material(colors.loop, 0.16, { emissiveIntensity: 0.72, roughness: 0.16 }),
);
stack.add(loopToken);
const runPulse = new THREE.Mesh(
new THREE.SphereGeometry(0.055, 14, 10),
basic(colors.context, 0.92),
);
stack.add(runPulse);
const runLabel = makeMicroLabel('ONE AGENT RUN', colors.context, 1.35);
runLabel.position.set(0, -1.67, 0.18);
stack.add(runLabel);
const loopLabel = makeMicroLabel('WORK OVER TIME', colors.loop, 1.35);
loopLabel.position.set(0, 1.63, 0.18);
stack.add(loopLabel);
let frameCount = 0;
let animationFrame = 0;
let visible = true;
let targetRotationX = 0;
let targetRotationY = 0;
const startedAt = performance.now();
function render(time = 0) {
const seconds = Math.max(0, time - startedAt) * 0.001;
const loopAngle = reducedMotion.matches ? Math.PI * 0.2 : seconds * 0.5;
loopToken.position.set(Math.cos(loopAngle) * 1.05, 1.07, Math.sin(loopAngle) * 1.05);
loopToken.rotation.x = seconds * 0.6;
loopToken.rotation.y = seconds * 0.8;
const runPhase = reducedMotion.matches ? 0.55 : (seconds * 0.22) % 1;
const runY = runPhase < 0.5
? -1.05 + runPhase * 2.5
: 0.2 - (runPhase - 0.5) * 1.3;
runPulse.position.set(
reducedMotion.matches ? 0.28 : Math.sin(runPhase * Math.PI * 2) * 0.2,
runY,
0.3,
);
contextCards.forEach((card, index) => {
card.position.y = card.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.25 + index) * 0.025);
card.rotation.y = reducedMotion.matches ? 0 : Math.sin(seconds * 0.7 + index) * 0.08;
});
toolNodes.forEach((node, index) => {
node.position.y = node.userData.baseY + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.6 + index * 1.8) * 0.025);
node.rotation.y = seconds * (index ? -0.34 : 0.34);
});
checkpoints.forEach((checkpoint, index) => {
const pulse = reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 1.7 + index * 1.4) * 0.08;
checkpoint.scale.setScalar(pulse);
});
agent.position.y = 0.18 + (reducedMotion.matches ? 0 : Math.sin(seconds * 1.5) * 0.018);
agentCore.scale.setScalar(reducedMotion.matches ? 1 : 1 + Math.sin(seconds * 2.3) * 0.1);
promptCard.rotation.y = reducedMotion.matches ? 0 : Math.sin(seconds * 0.6) * 0.035;
root.rotation.x += (targetRotationX - root.rotation.x) * 0.045;
root.rotation.y += (targetRotationY - root.rotation.y) * 0.045;
renderer.render(scene, camera);
frameCount += 1;
stackContainer.dataset.sceneFrames = String(frameCount);
stackContainer.dataset.sceneReady = 'true';
}
function animate(time) {
animationFrame = 0;
if (!visible || document.hidden || reducedMotion.matches || !desktopStackMedia.matches) return;
render(time);
animationFrame = window.requestAnimationFrame(animate);
}
function startAnimation() {
if (!animationFrame && visible && !document.hidden && !reducedMotion.matches && desktopStackMedia.matches) {
animationFrame = window.requestAnimationFrame(animate);
}
}
function stopAnimation() {
if (!animationFrame) return;
window.cancelAnimationFrame(animationFrame);
animationFrame = 0;
}
function resize() {
const width = Math.max(stackContainer.clientWidth, 1);
const height = Math.max(stackContainer.clientHeight, 1);
renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, lowPower ? 1.25 : 1.55));
renderer.setSize(width, height, false);
const aspect = width / height;
const viewHeight = 4.25;
const viewWidth = viewHeight * aspect;
camera.left = -viewWidth / 2;
camera.right = viewWidth / 2;
camera.top = viewHeight / 2;
camera.bottom = -viewHeight / 2;
camera.updateProjectionMatrix();
render(performance.now());
}
function updatePointer(event) {
const bounds = stackContainer.getBoundingClientRect();
const x = (event.clientX - bounds.left) / bounds.width * 2 - 1;
const y = (event.clientY - bounds.top) / bounds.height * 2 - 1;
targetRotationY = x * 0.035;
targetRotationX = -y * 0.018;
}
function resetPointer() {
targetRotationX = 0;
targetRotationY = 0;
}
if ('ResizeObserver' in window) {
const resizeObserver = new ResizeObserver(resize);
resizeObserver.observe(stackContainer);
} else {
window.addEventListener('resize', resize, { passive: true });
}
if ('IntersectionObserver' in window) {
const visibilityObserver = new IntersectionObserver((entries) => {
visible = entries[0]?.isIntersecting ?? true;
if (visible) startAnimation();
else stopAnimation();
}, { threshold: 0.02 });
visibilityObserver.observe(stackContainer);
}
document.addEventListener('visibilitychange', () => {
if (document.hidden) stopAnimation();
else startAnimation();
});
const handleMotionChange = () => {
if (reducedMotion.matches) {
stopAnimation();
resetPointer();
render(performance.now());
} else {
startAnimation();
}
};
if (reducedMotion.addEventListener) reducedMotion.addEventListener('change', handleMotionChange);
else reducedMotion.addListener(handleMotionChange);
stackContainer.addEventListener('pointermove', updatePointer, { passive: true });
stackContainer.addEventListener('pointerleave', resetPointer, { passive: true });
renderer.domElement.addEventListener('webglcontextlost', (event) => {
event.preventDefault();
stopAnimation();
stackContainer.dataset.sceneState = 'fallback';
});
window.__loopStackDiagnostics = () => {
const gl = renderer.getContext();
const width = renderer.domElement.width;
const height = renderer.domElement.height;
const pixels = new Uint8Array(width * height * 4);
gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
let sampled = 0;
let painted = 0;
let minimumLuminance = 255;
let maximumLuminance = 0;
for (let index = 0; index < pixels.length; index += 64) {
const red = pixels[index];
const green = pixels[index + 1];
const blue = pixels[index + 2];
const distanceFromPaper = Math.abs(red - 244) + Math.abs(green - 247) + Math.abs(blue - 252);
const luminance = red * 0.2126 + green * 0.7152 + blue * 0.0722;
sampled += 1;
if (distanceFromPaper > 24) painted += 1;
minimumLuminance = Math.min(minimumLuminance, luminance);
maximumLuminance = Math.max(maximumLuminance, luminance);
}
return {
agentCore: true,
contextSources: contextCards.length,
drawCalls: renderer.info.render.calls,
frameCount,
harnessTools: toolNodes.length,
height,
layers: layerMeshes.length,
loopCheckpoints: checkpoints.length,
luminanceRange: maximumLuminance - minimumLuminance,
painted,
paintedRatio: sampled ? painted / sampled : 0,
reducedMotion: reducedMotion.matches,
sampled,
triangles: renderer.info.render.triangles,
width,
};
};
window.__loopStackPause = () => {
stopAnimation();
render(performance.now());
return window.__loopStackDiagnostics();
};
window.__loopStackResume = () => {
startAnimation();
return true;
};
resize();
startAnimation();
}
initStackScene();
function handleDesktopStackChange(event) {
if (!stackSceneInitialized) {
initStackScene();
return;
}
if (event.matches) window.__loopStackResume?.();
else window.__loopStackPause?.();
}
if (desktopStackMedia.addEventListener) desktopStackMedia.addEventListener('change', handleDesktopStackChange);
else desktopStackMedia.addListener(handleDesktopStackChange);