code
stringlengths
57
237k
package controls.lifeindicator { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.lifeindicator.LineCharge_bitmapCenter.png")] public class LineCharge_bitmapCenter extends BitmapAsset { public function LineCharge_bitmapCenter() { super(); } } }
package projects.tanks.client.panel.model.presents { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class NewPresentsShowingModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:NewPresentsShowingModelServer; private var client:INewPresentsShowingModelBase = INewPresentsShowingModelBase(this); private var modelId:Long = Long.getLong(1012007416,-1351622809); private var _showAlertId:Long = Long.getLong(1585320728,11519581); public function NewPresentsShowingModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new NewPresentsShowingModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._showAlertId: this.client.showAlert(); } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.battlefield.gui.statistics.table.renderuser { import controls.Label; import flash.display.Sprite; import flash.events.MouseEvent; import flash.system.System; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; public class StatisticsListUserLabel extends Sprite { private var label:Label; public function StatisticsListUserLabel(nickname:String, color:uint) { this.label = new Label(); super(); this.label.text = nickname; this.label.autoSize = TextFieldAutoSize.NONE; this.label.color = color; this.label.align = TextFormatAlign.LEFT; this.label.width = 135; this.label.height = 20; addChild(this.label); addEventListener(MouseEvent.CLICK,this.onMouseClick); } private function onMouseClick(event:MouseEvent) : void { System.setClipboard(event.currentTarget.label.text); } } }
package platform.client.core.general.socialnetwork.models.telegram { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class TelegramSocialLoginModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:TelegramSocialLoginModelServer; private var client:ITelegramSocialLoginModelBase = ITelegramSocialLoginModelBase(this); private var modelId:Long = Long.getLong(1704658995,-863360489); public function TelegramSocialLoginModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new TelegramSocialLoginModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.battle.gui.gui.statistics.messages { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.gui.gui.statistics.messages.KillMessageOutputLine_atFieldIconClass.png")] public class KillMessageOutputLine_atFieldIconClass extends BitmapAsset { public function KillMessageOutputLine_atFieldIconClass() { super(); } } }
package projects.tanks.client.entrance.model.entrance.entrance { public interface IEntranceModelBase { } }
package controls.rangicons { import mx.core.BitmapAsset; [ExcludeClass] public class RangIconNormal_p16 extends BitmapAsset { public function RangIconNormal_p16() { super(); } } }
package alternativa.tanks.servermodels.loginwithoutregistration { import projects.tanks.client.entrance.model.entrance.loginwithoutregistration.ILoginWithoutRegistrationModelBase; import projects.tanks.client.entrance.model.entrance.loginwithoutregistration.LoginWithoutRegistrationModelBase; [ModelInfo] public class LoginWithoutRegistrationModel extends LoginWithoutRegistrationModelBase implements ILoginWithoutRegistration, ILoginWithoutRegistrationModelBase { public function LoginWithoutRegistrationModel() { super(); } public function passToFirstBattle() : void { server.loginWithoutRegistration(); } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.sfx.lighting.entity.LightEffectItem; public class VectorCodecLightEffectItemLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecLightEffectItemLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(LightEffectItem,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<LightEffectItem> = new Vector.<LightEffectItem>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = LightEffectItem(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:LightEffectItem = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<LightEffectItem> = Vector.<LightEffectItem>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.panel.model.tutorialhints { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import projects.tanks.client.panel.model.tutorialhints.TutorialHintsData; public class CodecTutorialHintsData implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_canBuyTargetItem:ICodec; private var codec_canUpgrageCurrentTurret:ICodec; private var codec_hasUntakenQuestPrize:ICodec; private var codec_mountedTurretId:ICodec; private var codec_neverBoughtTurretOrWeapon:ICodec; private var codec_neverUpgradeTurretOrWeapon:ICodec; private var codec_targetToBuyItemId:ICodec; public function CodecTutorialHintsData() { super(); } public function init(param1:IProtocol) : void { this.codec_canBuyTargetItem = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_canUpgrageCurrentTurret = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_hasUntakenQuestPrize = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_mountedTurretId = param1.getCodec(new TypeCodecInfo(Long,false)); this.codec_neverBoughtTurretOrWeapon = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_neverUpgradeTurretOrWeapon = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_targetToBuyItemId = param1.getCodec(new TypeCodecInfo(Long,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:TutorialHintsData = new TutorialHintsData(); local2.canBuyTargetItem = this.codec_canBuyTargetItem.decode(param1) as Boolean; local2.canUpgrageCurrentTurret = this.codec_canUpgrageCurrentTurret.decode(param1) as Boolean; local2.hasUntakenQuestPrize = this.codec_hasUntakenQuestPrize.decode(param1) as Boolean; local2.mountedTurretId = this.codec_mountedTurretId.decode(param1) as Long; local2.neverBoughtTurretOrWeapon = this.codec_neverBoughtTurretOrWeapon.decode(param1) as Boolean; local2.neverUpgradeTurretOrWeapon = this.codec_neverUpgradeTurretOrWeapon.decode(param1) as Boolean; local2.targetToBuyItemId = this.codec_targetToBuyItemId.decode(param1) as Long; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:TutorialHintsData = TutorialHintsData(param2); this.codec_canBuyTargetItem.encode(param1,local3.canBuyTargetItem); this.codec_canUpgrageCurrentTurret.encode(param1,local3.canUpgrageCurrentTurret); this.codec_hasUntakenQuestPrize.encode(param1,local3.hasUntakenQuestPrize); this.codec_mountedTurretId.encode(param1,local3.mountedTurretId); this.codec_neverBoughtTurretOrWeapon.encode(param1,local3.neverBoughtTurretOrWeapon); this.codec_neverUpgradeTurretOrWeapon.encode(param1,local3.neverUpgradeTurretOrWeapon); this.codec_targetToBuyItemId.encode(param1,local3.targetToBuyItemId); } } }
package platform.client.fp10.core.protocol.codec { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.registry.SpaceRegistry; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.impl.NotLoadedGameObject; public class GameObjectCodec implements ICodec { [Inject] public static var spaceRegistry:SpaceRegistry; private var longCodec:ICodec; public function GameObjectCodec() { super(); } public function init(param1:IProtocol) : void { this.longCodec = param1.getCodec(new TypeCodecInfo(Long,false)); } public function encode(param1:ProtocolBuffer, param2:Object) : void { this.longCodec.encode(param1,IGameObject(param2).id); } public function decode(param1:ProtocolBuffer) : Object { var local2:Long = Long(this.longCodec.decode(param1)); var local3:IGameObject = spaceRegistry.currentSpace.getObject(local2); if(local3 != null) { return local3; } return new NotLoadedGameObject(local2,spaceRegistry.currentSpace); } } }
package alternativa.tanks.utils { import flash.utils.Dictionary; public class SetControllerForTemporaryItems { private var temporaryItems:Vector.<Object> = new Vector.<Object>(); private var sourceSet:Dictionary; public function SetControllerForTemporaryItems(param1:Dictionary) { super(); this.sourceSet = param1; } public function addTemporaryItem(param1:Object) : void { this.sourceSet[param1] = true; this.temporaryItems.push(param1); } public function deleteAllTemporaryItems() : void { var local1:int = 0; while(local1 < this.temporaryItems.length) { delete this.sourceSet[this.temporaryItems[local1]]; local1++; } this.temporaryItems.length = 0; } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeSource extends DaeElement { private const FLOAT_ARRAY:String = "float_array"; private const INT_ARRAY:String = "int_array"; private const NAME_ARRAY:String = "Name_array"; public var numbers:Vector.<Number>; public var ints:Vector.<int>; public var names:Vector.<String>; public var stride:int; public function DaeSource(param1:XML, param2:DaeDocument) { super(param1,param2); this.constructArrays(); } private function constructArrays() : void { var local4:XML = null; var local5:DaeArray = null; var local1:XMLList = data.children(); var local2:int = 0; var local3:int = int(local1.length()); while(local2 < local3) { local4 = local1[local2]; switch(local4.localName()) { case this.FLOAT_ARRAY: case this.INT_ARRAY: case this.NAME_ARRAY: local5 = new DaeArray(local4,document); if(local5.id != null) { document.arrays[local5.id] = local5; } break; } local2++; } } private function get accessor() : XML { return data.technique_common.accessor[0]; } override protected function parseImplementation() : Boolean { var local2:XML = null; var local3:DaeArray = null; var local4:String = null; var local5:int = 0; var local6:XML = null; var local7:XML = null; var local8:int = 0; var local9:int = 0; var local1:XML = this.accessor; if(local1 != null) { local2 = local1.@source[0]; local3 = local2 == null ? null : document.findArray(local2); if(local3 != null) { local4 = local1.@count[0]; if(local4 != null) { local5 = parseInt(local4.toString(),10); local6 = local1.@offset[0]; local7 = local1.@stride[0]; local8 = local6 == null ? 0 : int(parseInt(local6.toString(),10)); local9 = local7 == null ? 1 : int(parseInt(local7.toString(),10)); local3.parse(); if(local3.array.length < local8 + local5 * local9) { document.logger.logNotEnoughDataError(local1); return false; } this.stride = this.parseArray(local8,local5,local9,local3.array,local3.type); return true; } } else { document.logger.logNotFoundError(local2); } } return false; } private function numValidParams(param1:XMLList) : int { var local2:int = 0; var local3:int = 0; var local4:int = int(param1.length()); while(local3 < local4) { if(param1[local3].@name[0] != null) { local2++; } local3++; } return local2; } private function parseArray(param1:int, param2:int, param3:int, param4:Array, param5:String) : int { var local10:XML = null; var local11:int = 0; var local12:String = null; var local6:XMLList = this.accessor.param; var local7:int = Math.max(this.numValidParams(local6),param3); switch(param5) { case this.FLOAT_ARRAY: this.numbers = new Vector.<Number>(int(local7 * param2)); break; case this.INT_ARRAY: this.ints = new Vector.<int>(int(local7 * param2)); break; case this.NAME_ARRAY: this.names = new Vector.<String>(int(local7 * param2)); } var local8:int = 0; var local9:int = 0; while(local9 < local7) { local10 = local6[local9]; if(local10 == null || Boolean(local10.hasOwnProperty("@name"))) { switch(param5) { case this.FLOAT_ARRAY: local11 = 0; while(local11 < param2) { local12 = param4[int(param1 + param3 * local11 + local9)]; if(local12.indexOf(",") != -1) { local12 = local12.replace(/,/,"."); } this.numbers[int(local7 * local11 + local8)] = parseFloat(local12); local11++; } break; case this.INT_ARRAY: local11 = 0; while(local11 < param2) { this.ints[int(local7 * local11 + local8)] = parseInt(param4[int(param1 + param3 * local11 + local9)],10); local11++; } break; case this.NAME_ARRAY: local11 = 0; while(local11 < param2) { this.names[int(local7 * local11 + local8)] = param4[int(param1 + param3 * local11 + local9)]; local11++; } } local8++; } local9++; } return local7; } } }
package alternativa.tanks.models.battlefield.effects.levelup.rangs { import mx.core.BitmapAsset; [ExcludeClass] public class BigRangIcon_rang_4 extends BitmapAsset { public function BigRangIcon_rang_4() { super(); } } }
package alternativa.tanks.view.icons { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.view.icons.BattleParamsBattleInfoIcons_clanBattleClass.png")] public class BattleParamsBattleInfoIcons_clanBattleClass extends BitmapAsset { public function BattleParamsBattleInfoIcons_clanBattleClass() { super(); } } }
package projects.tanks.client.panel.model.garage.resistance { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class ResistancesListModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:ResistancesListModelServer; private var client:IResistancesListModelBase = IResistancesListModelBase(this); private var modelId:Long = Long.getLong(1350664067,-353806112); public function ResistancesListModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new ResistancesListModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(ResistancesCC,false))); } protected function getInitParam() : ResistancesCC { return ResistancesCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package projects.tanks.client.panel.model.videoads { public class VideoAdsModelCC { private var _enable:Boolean; public function VideoAdsModelCC(param1:Boolean = false) { super(); this._enable = param1; } public function get enable() : Boolean { return this._enable; } public function set enable(param1:Boolean) : void { this._enable = param1; } public function toString() : String { var local1:String = "VideoAdsModelCC ["; local1 += "enable = " + this.enable + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.garage.models.item.container { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import projects.tanks.client.garage.models.item.container.ContainerItemCategory; public class CodecContainerItemCategory implements ICodec { public function CodecContainerItemCategory() { super(); } public function init(param1:IProtocol) : void { } public function decode(param1:ProtocolBuffer) : Object { var local2:ContainerItemCategory = null; var local3:int = int(param1.reader.readInt()); switch(local3) { case 0: local2 = ContainerItemCategory.COMMON; break; case 1: local2 = ContainerItemCategory.UNCOMMON; break; case 2: local2 = ContainerItemCategory.RARE; break; case 3: local2 = ContainerItemCategory.EPIC; break; case 4: local2 = ContainerItemCategory.LEGENDARY; break; case 5: local2 = ContainerItemCategory.EXOTIC; } return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:int = int(param2.value); param1.writer.writeInt(local3); } } }
package alternativa.tanks.models.tank.ultimate.hornet.radar { import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.RayIntersectionData; import alternativa.math.Matrix4; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleView; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.scene3d.Renderer; import alternativa.tanks.models.battle.gui.markers.PointHudIndicator; import alternativa.tanks.models.tank.LocalTankInfoService; import alternativa.tanks.models.tank.bosstate.IBossState; import flash.display.Bitmap; import flash.utils.Dictionary; import projects.tanks.client.battlefield.models.ultimate.effects.hornet.radar.BattleUltimateRadarCC; import projects.tanks.client.battlefield.models.user.bossstate.BossRelationRole; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class BattleRadarHudIndicators implements Renderer { [Inject] public static var battleService:BattleService; [Inject] public static var localTankInfoService:LocalTankInfoService; private static const m:Matrix4 = new Matrix4(); private static const m1:Matrix4 = new Matrix4(); private static const v:Vector3 = new Vector3(); private static const pointPosition:Vector3 = new Vector3(); private static const cameraPosition:Vector3 = new Vector3(); private static const direction:Vector3 = new Vector3(); private static const exclusionDict:Dictionary = new Dictionary(); private var markers:Array = []; private var markersMap:Dictionary = new Dictionary(); private var camera:Camera3D; private var battleUltimateRadarCC:BattleUltimateRadarCC; public function BattleRadarHudIndicators(param1:BattleUltimateRadarCC) { super(); this.camera = battleService.getBattleScene3D().getCamera(); this.battleUltimateRadarCC = param1; } private static function composeObject3DMatrix(param1:Object3D) : Matrix4 { var local6:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local13:Number = NaN; var local2:Number = Math.cos(param1.rotationX); var local3:Number = Math.sin(param1.rotationX); var local4:Number = Math.cos(param1.rotationY); var local5:Number = Math.sin(param1.rotationY); local6 = Math.cos(param1.rotationZ); var local7:Number = Math.sin(param1.rotationZ); var local8:Number = local6 * local5; local9 = local7 * local5; local10 = local4 * param1.scaleX; local11 = local3 * param1.scaleY; var local12:Number = local2 * param1.scaleY; local13 = local2 * param1.scaleZ; var local14:Number = local3 * param1.scaleZ; m1.m00 = local6 * local10; m1.m01 = local8 * local11 - local7 * local12; m1.m02 = local8 * local13 + local7 * local14; m1.m03 = param1.x; m1.m10 = local7 * local10; m1.m11 = local9 * local11 + local6 * local12; m1.m12 = local9 * local13 - local6 * local14; m1.m13 = param1.y; m1.m20 = -local5 * param1.scaleX; m1.m21 = local4 * local11; m1.m22 = local4 * local13; m1.m23 = param1.z; return m1; } public function addTankMarker(param1:Tank) : void { var local2:PointHudIndicator = null; if(this.markersMap[param1] == null) { local2 = this.createMarker(param1); local2.visible = false; this.markers.push(local2); this.markersMap[param1] = local2; battleService.getBattleView().addOverlayObject(local2); } } private function createMarker(param1:Tank) : PointHudIndicator { return new PointHudIndicator(this.getIndicatorBitmap(param1),param1); } public function removeTankMarker(param1:Tank) : void { var local3:int = 0; var local2:PointHudIndicator = this.markersMap[param1]; if(local2 != null) { delete this.markersMap[param1]; battleService.getBattleView().removeOverlayObject(local2); local3 = int(this.markers.indexOf(local2)); if(local3 >= 0) { this.markers.splice(local3,1); } } } private function getIndicatorBitmap(param1:Tank) : Bitmap { switch(param1.teamType) { case BattleTeam.RED: return new Bitmap(this.battleUltimateRadarCC.redTankMarker.data); case BattleTeam.BLUE: return new Bitmap(this.battleUltimateRadarCC.blueTankMarker.data); case BattleTeam.NONE: } return new Bitmap(this.battleUltimateRadarCC.neutralTankMarker.data); } public function render(param1:int, param2:int) : void { var local4:* = undefined; var local5:PointHudIndicator = null; var local3:Matrix4 = this.calculateProjectionMatrix(); for(local4 in this.markersMap) { local5 = this.markersMap[local4]; this.updateMarker(local3,local5,local4); } this.sortChildren(); } private function sortChildren() : void { var local1:PointHudIndicator = null; this.markers.sortOn("zindex",Array.DESCENDING | Array.NUMERIC); for each(local1 in this.markers) { battleService.getBattleView().addOverlayObject(local1); } } private function updateMarker(param1:Matrix4, param2:PointHudIndicator, param3:Tank) : void { var local8:Number = NaN; if(!param2.isActive(this.camera) || this.getBossRelationRole(param3) == BossRelationRole.BOSS) { param2.visible = false; return; } param2.readPosition3D(v); v.transform4(param1); this.projectToView(v); var local4:Number = 15; var local5:Number = this.getMarginY(); var local6:Boolean = this.isPointInsideViewport(v.x,v.y,local4,local5); if(v.z > 0 && local6) { local8 = this.getPointAlpha(param2,param3); if(local8 == 0) { param2.visible = false; param2.alpha = 0; } else { param2.visible = true; param2.alpha = local8; } } else { param2.alpha = 1; param2.visible = false; } var local7:BattleView = battleService.getBattleView(); param2.x = int(v.x + local7.getWidth() / 2 - 12); param2.y = int(v.y + local7.getHeight() / 2 - 12); param2.zindex = this.getDistanceToCamera(param2); } private function getBossRelationRole(param1:Tank) : BossRelationRole { return IBossState(param1.getUser().adapt(IBossState)).role(); } private function getDistanceToCamera(param1:PointHudIndicator) : Number { param1.readPosition3D(pointPosition); cameraPosition.reset(this.camera.x,this.camera.y,this.camera.z); direction.diff(pointPosition,cameraPosition); return direction.length(); } private function getPointAlpha(param1:PointHudIndicator, param2:Tank) : Number { var local4:RayIntersectionData = null; param1.readPosition3D(pointPosition); cameraPosition.reset(this.camera.x,this.camera.y,this.camera.z); direction.diff(pointPosition,cameraPosition); direction.normalize(); var local3:Number = pointPosition.distanceTo(cameraPosition); this.fillExclusionDict(param2); if(local3 > this.battleUltimateRadarCC.farMarkerDistance) { return 1; } local4 = battleService.getBattleScene3D().raycast(cameraPosition,direction,exclusionDict); if(local4 != null && local4.time < local3) { return 1; } if(local3 < this.battleUltimateRadarCC.nearMarkerDistance) { return 0; } return (local3 - this.battleUltimateRadarCC.nearMarkerDistance) / (this.battleUltimateRadarCC.farMarkerDistance - this.battleUltimateRadarCC.nearMarkerDistance); } private function fillExclusionDict(param1:Tank) : void { var local2:Object = null; for(local2 in exclusionDict) { delete exclusionDict[local2]; } for(local2 in battleService.getExcludedObjects3D()) { exclusionDict[local2] = 1; } exclusionDict[param1.getTurret3D()] = 1; exclusionDict[param1.getHullMesh()] = 1; if(localTankInfoService.isLocalTankLoaded()) { exclusionDict[localTankInfoService.getLocalTank().getHullMesh()] = 1; exclusionDict[localTankInfoService.getLocalTank().getTurret3D()] = 1; } } private function getMarginY() : int { switch(battleService.getBattleView().getScreenSize()) { case BattleView.MAX_SCREEN_SIZE: return 70; case BattleView.MAX_SCREEN_SIZE - 1: return 40; default: return 15; } } private function isPointInsideViewport(param1:Number, param2:Number, param3:Number, param4:Number) : Boolean { var local5:BattleView = battleService.getBattleView(); var local6:Number = local5.getWidth() / 2 - param3; var local7:Number = local5.getHeight() / 2 - param4; return param1 >= -local6 && param1 <= local6 && param2 >= -local7 && param2 <= local7; } private function projectToView(param1:Vector3) : void { var local2:Number = NaN; var local3:Number = NaN; if(param1.z > 0.001) { param1.x = param1.x * this.camera.viewSizeX / param1.z; param1.y = param1.y * this.camera.viewSizeY / param1.z; } else if(param1.z < -0.001) { param1.x = -param1.x * this.camera.viewSizeX / param1.z; param1.y = -param1.y * this.camera.viewSizeY / param1.z; } else { local2 = Number(battleService.getBattleView().getDiagonalSquared()); local3 = Math.sqrt(param1.x * param1.x + param1.y * param1.y); param1.x *= local2 / local3; param1.y *= local2 / local3; } } private function calculateProjectionMatrix() : Matrix4 { var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local1:Number = this.camera.viewSizeX / this.camera.focalLength; var local2:Number = this.camera.viewSizeY / this.camera.focalLength; var local3:Number = Math.cos(this.camera.rotationX); var local4:Number = Math.sin(this.camera.rotationX); var local5:Number = Math.cos(this.camera.rotationY); var local6:Number = Math.sin(this.camera.rotationY); var local7:Number = Math.cos(this.camera.rotationZ); var local8:Number = Math.sin(this.camera.rotationZ); var local9:Number = local7 * local6; var local10:Number = local8 * local6; var local11:Number = local5 * this.camera.scaleX; var local12:Number = local4 * this.camera.scaleY; local13 = local3 * this.camera.scaleY; local14 = local3 * this.camera.scaleZ; local15 = local4 * this.camera.scaleZ; m.m00 = local7 * local11 * local1; m.m01 = (local9 * local12 - local8 * local13) * local2; m.m02 = local9 * local14 + local8 * local15; m.m03 = this.camera.x; m.m10 = local8 * local11 * local1; m.m11 = (local10 * local12 + local7 * local13) * local2; m.m12 = local10 * local14 - local7 * local15; m.m13 = this.camera.y; m.m20 = -local6 * this.camera.scaleX * local1; m.m21 = local5 * local12 * local2; m.m22 = local5 * local14; m.m23 = this.camera.z; var local16:Object3D = this.camera; while(local16.parent != null) { local16 = local16.parent; m.append(composeObject3DMatrix(local16)); } m.invert(); return m; } } }
package projects.tanks.client.battleservice.model.battle.tdm { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BattleTDMModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BattleTDMModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.shotgun.sfx { public interface IShotgunSFXModelBase { } }
package alternativa.tanks.models.weapon.terminator { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.WeaponForces; import alternativa.tanks.models.weapon.laser.LaserPointer; import alternativa.tanks.models.weapon.railgun.RailgunData; import alternativa.tanks.models.weapon.railgun.RailgunUtils; import alternativa.tanks.models.weapon.rocketlauncher.Rocket; import alternativa.tanks.models.weapon.rocketlauncher.weapon.salvo.RocketTargetPoint; import alternativa.tanks.physics.CollisionGroup; import projects.tanks.client.garage.models.item.properties.ItemProperty; public class RemoteTerminatorWeapon implements Weapon { [Inject] public static var battleService:BattleService; private static const gunParams:AllGlobalGunParams = new AllGlobalGunParams(); private var _commonWeapon:TerminatorCommonWeapon; private var weaponPlatform:WeaponPlatform; private var target:RocketTargetPoint = new RocketTargetPoint(); private var railgunData:RailgunData; private var weaponForces:WeaponForces; public function RemoteTerminatorWeapon(param1:TerminatorCommonWeapon, param2:WeaponForces, param3:RailgunData) { super(); this._commonWeapon = param1; this.weaponForces = param2; this.railgunData = param3; } public function init(param1:WeaponPlatform) : void { this.weaponPlatform = param1; this._commonWeapon.init(param1,gunParams); } public function activate() : void { } public function enable() : void { } public function deactivate() : void { this.stopEffects(); } public function disable(param1:Boolean) : void { this.stopEffects(); } public function reset() : void { this.stopEffects(); } private function stopEffects() : void { this.commonWeapon.effects.railgunEffects.stopEffects(); LaserPointer(this.commonWeapon.object.adapt(LaserPointer)).hideLaser(); } public function getStatus() : Number { return 0; } public function getResistanceProperty() : ItemProperty { return ItemProperty.ROCKET_LAUNCHER_RESISTANCE; } public function createPrimaryShotEffect(param1:Vector3, param2:Vector.<Body>, param3:Vector.<Vector3>, param4:int) : void { var local6:Vector3 = null; var local7:Number = NaN; var local8:int = 0; var local9:Body = null; var local10:Vector3 = null; var local11:Tank = null; this.commonWeapon.effects.createRecoilEffect(param4); this.weaponPlatform.getAllGunParams(gunParams,param4); this.weaponPlatform.getBody().addWorldForceScaled(gunParams.muzzlePosition,gunParams.direction,-this.weaponForces.getRecoilForce()); this.weaponPlatform.addDust(); var local5:Vector3 = param1; if(param2 != null && param2.length > 0) { local6 = new Vector3(); local6.diff(param3[param3.length - 1],gunParams.barrelOrigin).normalize(); if(Vector3.isFiniteVector(local6)) { if(local5 == null) { local5 = RailgunUtils.getDistantPoint(gunParams.barrelOrigin,local6); } local7 = 1; local8 = 0; while(local8 < param2.length) { local9 = param2[local8]; if(local9 != null && local9.tank != null) { local10 = param3[local8]; if(Vector3.isFiniteVector(local10)) { local11 = local9.tank; local11.applyWeaponHit(local10,local6,this.weaponForces.getImpactForce() * local7); } } local7 *= this.railgunData.getWeakeningCoeff(); local8++; } } this.commonWeapon.effects.railgunEffects.createTargetHitEffects(gunParams.muzzlePosition,param3[param3.length - 1],param3,param2); } this.commonWeapon.effects.railgunEffects.createShotTrail(gunParams.muzzlePosition,local5,gunParams.direction); if(param1 != null) { this.commonWeapon.effects.railgunEffects.createStaticHitMark(gunParams.barrelOrigin,param1); this.commonWeapon.effects.railgunEffects.createStaticHitEffect(gunParams.muzzlePosition,param1,this.getStaticHitPointNormal(gunParams.muzzlePosition,param1)); } } private function getStaticHitPointNormal(param1:Vector3, param2:Vector3) : Vector3 { var local3:Vector3 = param2.clone(); local3.subtract(param1).normalize(); var local4:Vector3 = param2.clone(); local4.subtract(local3); var local5:RayHit = new RayHit(); if(this.weaponPlatform.getBody().scene.collisionDetector.raycastStatic(local4,local3,CollisionGroup.STATIC,100,null,local5)) { return local5.normal; } local3.reverse(); return local3; } public function secondaryShoot(param1:int, param2:Vector3, param3:Tank, param4:Vector3) : void { this.target.setTank(param3); this.target.setLocalPoint(param4); this.weaponPlatform.getAllGunParams(gunParams,param1); this._commonWeapon.createSecondaryShotEffects(param1); var local5:Rocket = Rocket(battleService.getObjectPool().getObject(Rocket)); local5.init(this._commonWeapon.initParam.secondaryCC,this._commonWeapon.weaponObject.rocketLauncherObject,this.target,param1,this._commonWeapon.effects.rocketLauncherEffects); local5.addToGame(gunParams,param2,this.weaponPlatform.getBody(),true,-1); } public function secondaryDummyShoot(param1:int) : void { this.weaponPlatform.getAllGunParams(gunParams,param1); this._commonWeapon.createSecondaryShotEffects(param1); } public function get commonWeapon() : TerminatorCommonWeapon { return this._commonWeapon; } public function destroy() : void { this._commonWeapon.destroy(); this._commonWeapon = null; this.weaponPlatform = null; this.target.resetTarget(); this.target = null; } public function createPrimaryDummyShotEffect(param1:int) : void { this.weaponPlatform.getAllGunParams(gunParams,param1); this.weaponPlatform.getBody().addWorldForceScaled(gunParams.muzzlePosition,gunParams.direction,-this.weaponForces.getRecoilForce()); this.weaponPlatform.addDust(); } public function updateRecoilForce(param1:Number) : void { } public function fullyRecharge() : void { } public function weaponReloadTimeChanged(param1:int, param2:int) : void { } public function stun() : void { this.commonWeapon.effects.forceClosing(); } public function calm(param1:int) : void { } } }
package _codec.projects.tanks.client.battlefield.models.battle.battlefield.types { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import projects.tanks.client.battlefield.models.battle.battlefield.types.HitTraceData; public class CodecHitTraceData implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_armorPreEffectDamage:ICodec; private var codec_colorResistDamage:ICodec; private var codec_hullResistDamage:ICodec; private var codec_killerTurretName:ICodec; private var codec_origDamage:ICodec; private var codec_postHealth:ICodec; private var codec_targetHealth:ICodec; private var codec_targetHullName:ICodec; private var codec_weaponEffectsDamage:ICodec; public function CodecHitTraceData() { super(); } public function init(param1:IProtocol) : void { this.codec_armorPreEffectDamage = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_colorResistDamage = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_hullResistDamage = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_killerTurretName = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_origDamage = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_postHealth = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_targetHealth = param1.getCodec(new TypeCodecInfo(Float,false)); this.codec_targetHullName = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_weaponEffectsDamage = param1.getCodec(new TypeCodecInfo(Float,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:HitTraceData = new HitTraceData(); local2.armorPreEffectDamage = this.codec_armorPreEffectDamage.decode(param1) as Number; local2.colorResistDamage = this.codec_colorResistDamage.decode(param1) as Number; local2.hullResistDamage = this.codec_hullResistDamage.decode(param1) as Number; local2.killerTurretName = this.codec_killerTurretName.decode(param1) as String; local2.origDamage = this.codec_origDamage.decode(param1) as Number; local2.postHealth = this.codec_postHealth.decode(param1) as Number; local2.targetHealth = this.codec_targetHealth.decode(param1) as Number; local2.targetHullName = this.codec_targetHullName.decode(param1) as String; local2.weaponEffectsDamage = this.codec_weaponEffectsDamage.decode(param1) as Number; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:HitTraceData = HitTraceData(param2); this.codec_armorPreEffectDamage.encode(param1,local3.armorPreEffectDamage); this.codec_colorResistDamage.encode(param1,local3.colorResistDamage); this.codec_hullResistDamage.encode(param1,local3.hullResistDamage); this.codec_killerTurretName.encode(param1,local3.killerTurretName); this.codec_origDamage.encode(param1,local3.origDamage); this.codec_postHealth.encode(param1,local3.postHealth); this.codec_targetHealth.encode(param1,local3.targetHealth); this.codec_targetHullName.encode(param1,local3.targetHullName); this.codec_weaponEffectsDamage.encode(param1,local3.weaponEffectsDamage); } } }
package alternativa.tanks.models.battlefield.effects.levelup.rangs { import mx.core.BitmapAsset; [ExcludeClass] public class BigRangIcon_rang_14 extends BitmapAsset { public function BigRangIcon_rang_14() { super(); } } }
package projects.tanks.client.commons.models.layout.notify { import projects.tanks.client.commons.models.layout.LayoutState; public interface ILobbyLayoutNotifyModelBase { function beginLayoutSwitch(param1:LayoutState) : void; function cancelPredictedLayoutSwitch() : void; function endLayoutSwitch(param1:LayoutState, param2:LayoutState) : void; } }
package alternativa.tanks.model.payment.modes.qiwi { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.panel.model.payment.modes.qiwi.CountryPhoneInfo; public class QiwiPaymentAdapt implements QiwiPayment { private var object:IGameObject; private var impl:QiwiPayment; public function QiwiPaymentAdapt(param1:IGameObject, param2:QiwiPayment) { super(); this.object = param1; this.impl = param2; } public function getPaymentUrlAsync(param1:String) : void { var phone:String = param1; try { Model.object = this.object; this.impl.getPaymentUrlAsync(phone); } finally { Model.popObject(); } } public function getCountryPhoneInfo() : Vector.<CountryPhoneInfo> { var result:Vector.<CountryPhoneInfo> = null; try { Model.object = this.object; result = this.impl.getCountryPhoneInfo(); } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.service.item { import alternativa.model.description.IDescription; import alternativa.model.timeperiod.TimePeriod; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.IGarageWindow; import alternativa.tanks.model.item.buyable.IBuyable; import alternativa.tanks.model.item.category.IItemCategory; import alternativa.tanks.model.item.category.IItemViewCategory; import alternativa.tanks.model.item.countable.ICountableItem; import alternativa.tanks.model.item.discount.DiscountEndTimer; import alternativa.tanks.model.item.discount.IDiscount; import alternativa.tanks.model.item.grouped.IGroupedItem; import alternativa.tanks.model.item.item.IItem; import alternativa.tanks.model.item.kit.GarageKit; import alternativa.tanks.model.item.modification.IModification; import alternativa.tanks.model.item.premium.PremiumItem; import alternativa.tanks.model.item.properties.ItemProperties; import alternativa.tanks.model.item.properties.ItemPropertyValue; import alternativa.tanks.model.item.upgradable.UpgradableItem; import alternativa.tanks.model.item.upgradable.UpgradableItemParams; import alternativa.tanks.model.item.upgradable.UpgradableItemPropertyValue; import alternativa.tanks.service.garage.GarageService; import alternativa.tanks.service.itempropertyparams.ItemPropertyParamsService; import alternativa.tanks.service.resistance.ResistanceService; import alternativa.tanks.service.upgradingitems.UpgradingItemsService; import alternativa.types.Long; import controls.timer.CountDownTimer; import flash.events.EventDispatcher; import flash.utils.Dictionary; import flash.utils.getTimer; import platform.client.fp10.core.resource.types.ImageResource; import platform.client.fp10.core.type.IGameClass; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.commons.types.ItemCategoryEnum; import projects.tanks.client.commons.types.ItemGarageProperty; import projects.tanks.client.commons.types.ItemViewCategoryEnum; import projects.tanks.client.panel.model.garage.GarageItemInfo; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.LocaleServiceLangValues; public class ItemServiceImpl extends EventDispatcher implements ItemService { [Inject] public static var userPropertyService:IUserPropertiesService; [Inject] public static var propertyService:ItemPropertyParamsService; [Inject] public static var localeService:ILocaleService; [Inject] public static var upgradingItemsService:UpgradingItemsService; [Inject] public static var garageService:GarageService; [Inject] public static var clientLog:IClientLog; [Inject] public static var itemService:ItemService; [Inject] public static var resistancesService:ResistanceService; private var mountedItems:Vector.<IGameObject> = new Vector.<IGameObject>(); private var itemToModifications:Dictionary; private var hasItemMap:Dictionary; private var groupedItems:Dictionary = new Dictionary(); private var isMountableCategoryMap:Dictionary; private var resistanceModuleDescription:Dictionary = new Dictionary(); private const delayItemAppearingInSeconds:int = 5; public function ItemServiceImpl() { super(); this.reset(); this.resistanceModuleDescription[ItemGarageProperty.FIREBIRD_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_FIREBIRD; this.resistanceModuleDescription[ItemGarageProperty.FREEZE_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_FREEZE; this.resistanceModuleDescription[ItemGarageProperty.ISIS_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_ISIDA; this.resistanceModuleDescription[ItemGarageProperty.RAILGUN_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_RAILGUN; this.resistanceModuleDescription[ItemGarageProperty.RICOCHET_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_RICOCHET; this.resistanceModuleDescription[ItemGarageProperty.SHAFT_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_SHAFT; this.resistanceModuleDescription[ItemGarageProperty.SMOKY_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_SMOKY; this.resistanceModuleDescription[ItemGarageProperty.THUNDER_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_THUNDER; this.resistanceModuleDescription[ItemGarageProperty.TWINS_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_TWINS; this.resistanceModuleDescription[ItemGarageProperty.MINE_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_MINE; this.resistanceModuleDescription[ItemGarageProperty.SHOTGUN_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_SHOTGUN; this.resistanceModuleDescription[ItemGarageProperty.MACHINE_GUN_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_MACHINE_GUN; this.resistanceModuleDescription[ItemGarageProperty.ROCKET_LAUNCHER_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_ROCKET_LAUNCHER; this.resistanceModuleDescription[ItemGarageProperty.ARTILLERY_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_ARTILLERY; this.resistanceModuleDescription[ItemGarageProperty.GAUSS_RESISTANCE] = TanksLocale.TEXT_REDUCE_DAMAGE_GAUSS; } public function getPreviewResource(param1:IGameObject) : ImageResource { return IItem(param1.adapt(IItem)).getPreviewResource(); } public function getCategory(param1:IGameObject) : ItemCategoryEnum { return IItemCategory(param1.adapt(IItemCategory)).getCategory(); } public function getViewCategory(param1:IGameObject) : ItemViewCategoryEnum { return IItemViewCategory(param1.adapt(IItemViewCategory)).getViewCategory(); } public function getName(param1:IGameObject) : String { var local2:String = IDescription(param1.adapt(IDescription)).getName(); if(itemService.isModificationItem(param1)) { local2 += (localeService.language == LocaleServiceLangValues.CN ? "" : " ") + "M" + itemService.getModificationIndex(param1); } return local2; } public function getDescription(param1:IGameObject) : String { var local3:Vector.<ItemPropertyValue> = null; var local4:String = null; var local5:UpgradableItemPropertyValue = null; var local2:String = ""; if(this.getCategory(param1) == ItemCategoryEnum.RESISTANCE_MODULE) { local3 = this.getProperties(param1); if(local3.length > 0) { local2 = localeService.getText(TanksLocale.TEXT_GARAGE_RESISTANCE_DESCRIPTION_PREFIX) + "\n"; if(local3.length == 1 && local3[0].getProperty() == ItemGarageProperty.ALL_RESISTANCE) { for each(local4 in this.resistanceModuleDescription) { local2 += localeService.getText(local4) + "\n"; } } else { for each(local5 in local3) { local2 += localeService.getText(this.resistanceModuleDescription[local5.getProperty()]) + "\n"; } } local2 += "\n"; } } return local2 + IDescription(param1.adapt(IDescription)).getDescription(); } public function getModificationIndex(param1:IGameObject) : int { if(this.isModificationItem(param1)) { return IModification(param1.adapt(IModification)).getModificationIndex(); } return -1; } public function getModifications(param1:IGameObject) : Vector.<IGameObject> { this.createItem2ModificationsIfNeed(param1.space.objects); return this.itemToModifications[param1]; } private function createItem2ModificationsIfNeed(param1:Vector.<IGameObject>) : void { var items:Vector.<IGameObject> = null; var gameObject:IGameObject = null; var comparator:Function = null; var i:int = 0; var j:int = 0; var modifications:Vector.<IGameObject> = null; var item:IGameObject = null; var objects:Vector.<IGameObject> = param1; if(this.itemToModifications == null) { this.itemToModifications = new Dictionary(); items = new Vector.<IGameObject>(); for each(gameObject in objects) { if(gameObject.hasModel(IModification)) { items.push(gameObject); } } comparator = function(param1:IGameObject, param2:IGameObject):int { var local3:Long = IModification(param1.adapt(IModification)).getBaseItemId(); var local4:Long = IModification(param2.adapt(IModification)).getBaseItemId(); return Long.comparator(local3,local4); }; items.sort(comparator); i = 0; while(i < items.length) { j = i + 1; while(j < items.length && comparator(items[i],items[j]) == 0) { j++; } modifications = new Vector.<IGameObject>(j - i); while(i < j) { item = items[i]; modifications[IModification(item.adapt(IModification)).getModificationIndex()] = item; this.itemToModifications[item] = modifications; i++; } } } } public function getModificationsCount(param1:IGameObject) : int { return this.getModifications(param1).length; } public function getPrice(param1:IGameObject) : int { if(this.isKit(param1)) { return GarageKit(param1.adapt(GarageKit)).getPrice(); } return IBuyable(param1.adapt(IBuyable)).getPrice(); } public function getDiscount(param1:IGameObject) : int { return IDiscount(param1.adapt(IDiscount)).getDiscountInPercent(); } public function getEndDiscountTimer(param1:IGameObject) : CountDownTimer { if(!param1.hasModel(DiscountEndTimer)) { return null; } return DiscountEndTimer(param1.adapt(DiscountEndTimer)).getEndDiscountTimer(); } public function getPriceWithoutDiscount(param1:IGameObject) : int { return IBuyable(param1.adapt(IBuyable)).getPriceWithoutDiscount(); } public function isBuyable(param1:IGameObject) : Boolean { return Boolean(IBuyable(param1.adapt(IBuyable)).isBuyable()) && this.isEnabledItem(param1); } public function getProperties(param1:IGameObject) : Vector.<ItemPropertyValue> { if(param1.hasModel(ItemProperties)) { return ItemProperties(param1.adapt(ItemProperties)).getProperties(); } return null; } public function getPropertiesForInfoWindow(param1:IGameObject) : Vector.<ItemPropertyValue> { if(param1.hasModel(ItemProperties)) { return ItemProperties(param1.adapt(ItemProperties)).getPropertiesForInfoWindow(); } return null; } public function getUpgradableItemParams(param1:IGameObject) : UpgradableItemParams { return UpgradableItem(param1.adapt(UpgradableItem)).getUpgradableItem(); } public function getCurrentValue(param1:IGameObject, param2:ItemPropertyValue) : String { var local3:int = 0; if(this.isUpgradableItem(param1)) { local3 = this.getUpgradableItemParams(param1).getLevel(); return param2.getValue(local3); } return param2.getValue(); } public function isUpgradableItem(param1:IGameObject) : Boolean { return param1.hasModel(UpgradableItem); } public function getMinRankIndex(param1:IGameObject) : int { return IItem(param1.adapt(IItem)).getMinRank(); } public function getMaxRankIndex(param1:IGameObject) : int { return IItem(param1.adapt(IItem)).getMaxRank(); } public function getPosition(param1:IGameObject) : int { return IItem(param1.adapt(IItem)).getPosition(); } public function getNextModification(param1:IGameObject) : IGameObject { var local2:int = this.getModificationIndex(param1); var local3:Vector.<IGameObject> = this.getModifications(param1); if(local2 < local3.length - 1) { return local3[local2 + 1]; } return null; } public function hasNextModification(param1:IGameObject) : Boolean { if(!itemService.isModificationItem(param1)) { return false; } var local2:Vector.<IGameObject> = this.getModifications(param1); return param1 != local2[local2.length - 1]; } public function getMaxUserModificationItem(param1:IGameObject) : IGameObject { var local4:IGameObject = null; var local2:Vector.<IGameObject> = this.getModifications(param1); var local3:int = local2.length - 1; while(local3 >= 0) { local4 = local2[local3]; if(this.hasItem(local4)) { return local4; } local3--; } return null; } public function getPreviousModification(param1:IGameObject) : IGameObject { var local2:int = this.getModificationIndex(param1); var local3:Vector.<IGameObject> = this.getModifications(param1); if(local2 > 0) { return local3[local2 - 1]; } return null; } public function getCount(param1:IGameObject) : int { if(param1.hasModel(ICountableItem)) { return ICountableItem(param1.adapt(ICountableItem)).getCount(); } return 0; } public function setCount(param1:IGameObject, param2:int) : void { if(param1.hasModel(ICountableItem)) { ICountableItem(param1.adapt(ICountableItem)).setCount(param2); } } public function isCountable(param1:IGameObject) : Boolean { return param1.hasModel(ICountableItem); } public function isModificationItem(param1:IGameObject) : Boolean { return Boolean(param1.hasModel(IModification)) && this.getModificationsCount(param1) > 1; } public function isKit(param1:IGameObject) : Boolean { return param1.hasModel(GarageKit); } public function isGrouped(param1:IGameObject) : Boolean { return Boolean(param1.hasModel(IGroupedItem)) && Boolean(IGroupedItem(param1.adapt(IGroupedItem)).isGrouped()); } public function getGroup(param1:IGameObject) : int { return IGroupedItem(param1.adapt(IGroupedItem)).getGroup(); } public function hasItem(param1:IGameObject) : Boolean { return param1 in this.hasItemMap; } public function reset() : void { this.itemToModifications = null; this.hasItemMap = new Dictionary(); this.groupedItems = new Dictionary(); this.isMountableCategoryMap = new Dictionary(); this.mountedItems.length = 0; } public function addItem(param1:IGameObject) : void { if(param1 in this.hasItemMap) { return; } this.hasItemMap[param1] = true; if(this.isGrouped(param1)) { this.groupedItems[this.getGroup(param1)] = true; } dispatchEvent(new ItemEvents(ItemEvents.OnItemAdded,param1)); } public function removeItem(param1:IGameObject) : void { if(this.hasItem(param1)) { delete this.hasItemMap[param1]; } } public function canBuy(param1:IGameObject) : Boolean { if(!this.isBuyable(param1) || userPropertyService.rank > this.getMaxRankIndex(param1)) { return false; } if(this.isGrouped(param1)) { return !(this.getGroup(param1) in this.groupedItems); } if(this.isKit(param1)) { return GarageKit(param1.adapt(GarageKit)).canBuy(); } return this.isCountable(param1) || !this.hasItem(param1); } public function addMountableCategories(param1:Vector.<ItemCategoryEnum>) : void { var local2:* = 0; while(local2 < param1.length) { this.isMountableCategoryMap[param1[local2]] = true; local2++; } } public function isMountable(param1:IGameObject) : Boolean { return this.isMountableCategoryMap[this.getCategory(param1)] == true; } public function isUpgrading(param1:IGameObject) : Boolean { return Boolean(param1.hasModel(UpgradableItem)) && Boolean(this.upgradableItem(param1).isUpgrading()); } public function getGarageItemInfo(param1:IGameObject) : GarageItemInfo { var local2:GarageItemInfo = new GarageItemInfo(); local2.category = this.getCategory(param1); local2.item = param1; local2.modificationIndex = this.getModificationIndex(param1); local2.mounted = this.isMounted(param1); local2.name = this.getName(param1); local2.position = this.getPosition(param1); local2.premiumItem = this.isPremiumItem(param1); local2.preview = this.getPreviewResource(param1); return local2; } public function mountItem(param1:IGameObject) : void { var local2:IGameObject = this.getMountedItemByCategory(this.getCategory(param1)); if(local2 == param1) { return; } var local3:IGarageWindow = garageService.getView(); if(local2 != null) { upgradingItemsService.onMount(local2,param1); this.unmountItem(local2); } local3.mountItem(param1); this.mountedItems.push(param1); if(local3.getSelectedItem() == param1) { local3.getItemInfoPanel().onMountItem(); } } public function unmountItem(param1:IGameObject) : * { garageService.getView().unmountItem(param1); this.mountedItems.splice(this.mountedItems.indexOf(param1),1); } public function isMounted(param1:IGameObject) : Boolean { if(this.getCategory(param1) == ItemCategoryEnum.RESISTANCE_MODULE) { return resistancesService.isMounted(param1); } return this.getMountedItemByCategory(this.getCategory(param1)) == param1; } public function getMountedItemByCategory(param1:ItemCategoryEnum) : IGameObject { var local3:IGameObject = null; var local2:int = 0; while(local2 < this.mountedItems.length) { local3 = this.mountedItems[local2]; if(this.getCategory(local3) == param1) { return local3; } local2++; } return null; } private function upgradableItem(param1:IGameObject) : UpgradableItem { return UpgradableItem(param1.adapt(UpgradableItem)); } public function isFullUpgraded(param1:IGameObject) : Boolean { return this.getUpgradableItemParams(param1).isFullUpgraded(); } public function getTimeLeftInSeconds(param1:IGameObject) : int { var local2:int = int(TimePeriod(param1.adapt(TimePeriod)).getTimeLeftInSeconds()); return local2 > this.delayItemAppearingInSeconds ? local2 - this.delayItemAppearingInSeconds : 0; } public function isTimelessItem(param1:IGameObject) : Boolean { return TimePeriod(param1.adapt(TimePeriod)).isTimeless(); } public function getTimeToStartInSeconds(param1:IGameObject) : int { var local2:int = int(TimePeriod(param1.adapt(TimePeriod)).getTimeToStartInSeconds()); return local2 > 0 ? local2 + this.delayItemAppearingInSeconds : 0; } private function isItemAlreadyAppear(param1:IGameObject) : Boolean { var local2:int = int(TimePeriod(param1.adapt(TimePeriod)).getModelLoadingTimeInMillis()); return getTimer() > local2 + this.getTimeToStartInSeconds(param1) * 1000; } private function isItemAppearInDelayPeriod(param1:IGameObject) : Boolean { var local2:int = int(TimePeriod(param1.adapt(TimePeriod)).getTimeLeftInSeconds()); return local2 > 0 && local2 <= this.delayItemAppearingInSeconds; } public function isEnabledItem(param1:IGameObject) : Boolean { var local2:Boolean = Boolean(TimePeriod(param1.adapt(TimePeriod)).isEnabled()); return local2 && !this.isItemAppearInDelayPeriod(param1) || this.getTimeToStartInSeconds(param1) > 0 && this.isItemAlreadyAppear(param1); } public function getMaxAvailableOrNextNotAvailableModification(param1:IGameObject) : IGameObject { var local2:IGameObject = this.getMaxAvailableModification(param1); if(local2 == param1) { local2 = this.getNextModification(param1); } return local2; } public function getMaxAvailableModification(param1:IGameObject) : IGameObject { var local2:IGameObject = null; var local6:IGameObject = null; if(userPropertyService.rank < this.getMinRankIndex(param1)) { return param1; } var local3:Vector.<IGameObject> = this.getModifications(param1); var local4:int = int(local3.length); var local5:int = local4 - 1; while(local5 >= 0) { local6 = local3[local5]; if(userPropertyService.rank >= this.getMinRankIndex(local6)) { local2 = local6; break; } local5--; } return local2; } public function isPremiumItem(param1:IGameObject) : Boolean { return PremiumItem(param1.adapt(PremiumItem)).isPremiumItem(); } public function isPresent(param1:IGameObject) : Boolean { return this.getCategory(param1) == ItemCategoryEnum.PRESENT; } public function isGivenPresent(param1:IGameObject) : Boolean { return this.getCategory(param1) == ItemCategoryEnum.GIVEN_PRESENT; } public function getUserItemByClass(param1:IGameClass) : IGameObject { var local2:Object = null; var local3:IGameObject = null; for(local2 in this.hasItemMap) { local3 = IGameObject(local2); if(this.isModificationItem(local3) && this.getBaseClass(local3) == param1) { return this.getMaxUserModificationItem(local3); } } return null; } private function getBaseClass(param1:IGameObject) : IGameClass { var userObject:IGameObject = param1; try { return this.getModifications(userObject)[0].gameClass; } catch(e:Error) { throw new Error("id=" + userObject.id + ", message" + e.message,e.errorID); } } public function getMountedItemsByCategory(param1:ItemCategoryEnum) : Vector.<IGameObject> { var local3:* = undefined; var local2:* = new Vector.<IGameObject>(); for each(local3 in this.mountedItems) { if(this.getCategory(local3) == param1) { local2.push(local3); } } return local2; } } }
package alternativa.tanks.gui.friends { import alternativa.osgi.service.locale.ILocaleService; import alternativa.types.Long; import controls.ValidationIcon; import controls.base.LabelBase; import controls.base.TankInputBase; import flash.display.Sprite; import flash.events.FocusEvent; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.ui.Keyboard; import flash.utils.clearTimeout; import flash.utils.setTimeout; import forms.ColorConstants; import forms.events.LoginFormEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.model.uidcheck.UidCheckService; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.blur.IBlurService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendActionService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; public class AddRequestView extends Sprite { [Inject] public static var friendsActionService:IFriendActionService; [Inject] public static var localeService:ILocaleService; [Inject] public static var alertService:IAlertService; [Inject] public static var blurService:IBlurService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var uidCheckService:UidCheckService; private static const SEARCH_TIMEOUT:int = 600; private var _searchFriendTextInput:TankInputBase; private var _searchFriendLabel:LabelBase; private var _addRequestButton:FriendWindowButton; private var _validateCheckUidIcon:ValidationIcon; private var _searchFriendTimeOut:uint; private var _searchFriendUid:String; private var _searchFriendExist:Boolean; private var _searchUserId:Long; public function AddRequestView() { super(); this.init(); } private function init() : void { this._searchFriendTextInput = new TankInputBase(); this._searchFriendTextInput.maxChars = 20; this._searchFriendTextInput.restrict = "0-9.a-zA-z_\\-*"; addChild(this._searchFriendTextInput); this._searchFriendLabel = new LabelBase(); addChild(this._searchFriendLabel); this._searchFriendLabel.mouseEnabled = false; this._searchFriendLabel.color = ColorConstants.LIST_LABEL_HINT; this._searchFriendLabel.text = localeService.getText(TanksLocale.TEXT_FRIENDS_FIND_TO_SEND); this._validateCheckUidIcon = new ValidationIcon(); addChild(this._validateCheckUidIcon); this._addRequestButton = new FriendWindowButton(); addChild(this._addRequestButton); this._addRequestButton.label = localeService.getText(TanksLocale.TEXT_FRIENDS_SEND_REQUEST_BUTTON); this._addRequestButton.enable = false; this.resize(); } public function resize() : void { this._searchFriendTextInput.width = 235; this._searchFriendTextInput.x = FriendsWindow.WINDOW_MARGIN; this._searchFriendLabel.x = this._searchFriendTextInput.x + 3; this._searchFriendLabel.y = this._searchFriendTextInput.y + 7; this._validateCheckUidIcon.x = this._searchFriendTextInput.x + this._searchFriendTextInput.width - this._validateCheckUidIcon.width - 15; this._validateCheckUidIcon.y = this._searchFriendTextInput.y + 7; this._addRequestButton.width = FriendsWindow.DEFAULT_BUTTON_WIDTH; this._addRequestButton.x = this._searchFriendTextInput.width + 8; } public function hide() : void { clearTimeout(this._searchFriendTimeOut); this.removeEvents(); this.clearSearchFriendTextInput(); this.visible = false; } private function removeEvents() : void { this._addRequestButton.removeEventListener(MouseEvent.CLICK,this.onClickAddRequestButton); this._searchFriendTextInput.removeEventListener(FocusEvent.FOCUS_IN,this.onFocusInSearchFriend); this._searchFriendTextInput.removeEventListener(FocusEvent.FOCUS_OUT,this.onFocusOutSearchFriend); this._searchFriendTextInput.removeEventListener(LoginFormEvent.TEXT_CHANGED,this.onSearchFriendTextChange); this._searchFriendTextInput.removeEventListener(KeyboardEvent.KEY_UP,this.onKeyUp); } public function show() : void { this.visible = true; this.setEvents(); this._searchFriendTextInput.value = ""; this.updateVisibleSearchFriendLabel(); } private function setEvents() : void { this._addRequestButton.addEventListener(MouseEvent.CLICK,this.onClickAddRequestButton); this._searchFriendTextInput.addEventListener(FocusEvent.FOCUS_IN,this.onFocusInSearchFriend); this._searchFriendTextInput.addEventListener(FocusEvent.FOCUS_OUT,this.onFocusOutSearchFriend); this._searchFriendTextInput.addEventListener(LoginFormEvent.TEXT_CHANGED,this.onSearchFriendTextChange); this._searchFriendTextInput.addEventListener(KeyboardEvent.KEY_UP,this.onKeyUp); } private function onClickAddRequestButton(param1:MouseEvent) : void { this.addRequest(); } private function addRequest() : void { if(this._searchFriendExist && this._searchFriendUid != null) { friendsActionService.addByUid(this._searchFriendUid); this.clearSearchFriendTextInput(); } } private function clearSearchFriendTextInput() : void { this._searchFriendTextInput.value = ""; this._addRequestButton.enable = false; this._validateCheckUidIcon.turnOff(); this._searchFriendExist = false; this._searchFriendUid = null; } private function onFocusInSearchFriend(param1:FocusEvent) : void { this._searchFriendLabel.visible = false; } private function onFocusOutSearchFriend(param1:FocusEvent) : void { this.updateVisibleSearchFriendLabel(); } private function updateVisibleSearchFriendLabel() : void { if(this._searchFriendTextInput.value.length == 0) { this._searchFriendLabel.visible = true; this._validateCheckUidIcon.turnOff(); this._searchFriendTextInput.validValue = true; } } private function onSearchFriendTextChange(param1:LoginFormEvent) : void { this._searchFriendExist = false; this._addRequestButton.enable = false; this._validateCheckUidIcon.startProgress(); this._validateCheckUidIcon.y = this._searchFriendTextInput.y + 5; if(this._searchFriendTextInput.value.length > 0) { this._searchFriendLabel.visible = false; } clearTimeout(this._searchFriendTimeOut); this._searchFriendTimeOut = setTimeout(this.searchFriendTextChange,SEARCH_TIMEOUT); } private function searchFriendTextChange() : void { if(this._searchFriendTextInput.value.length == 0) { this._validateCheckUidIcon.turnOff(); this._searchFriendTextInput.validValue = true; } else { this._searchFriendUid = this._searchFriendTextInput.value; uidCheckService.exist(this._searchFriendUid,this.checkUid); } } private function onKeyUp(param1:KeyboardEvent) : void { if(param1.keyCode == Keyboard.ENTER) { this.addRequest(); } } private function checkUid(param1:Boolean) : * { this._searchFriendTextInput.validValue = param1; if(param1) { this._validateCheckUidIcon.markAsValid(); if(userPropertiesService.userName.toLowerCase() != this._searchFriendUid.toLowerCase()) { this._searchFriendExist = true; this._addRequestButton.enable = true; } } else { this._searchFriendUid = null; this._validateCheckUidIcon.markAsInvalid(); this._addRequestButton.enable = false; } this._validateCheckUidIcon.y = this._searchFriendTextInput.y + 7; } } }
package alternativa.service { import alternativa.model.IModel; import alternativa.object.ClientObject; import alternativa.protocol.codec.NullMap; import flash.utils.IDataInput; public interface IModelService { function register(param1:String, param2:String) : void; function add(param1:IModel) : void; function remove(param1:String) : void; function registerModelsParamsStruct(param1:String, param2:Class) : void; function getModelsParamsStruct(param1:String) : Class; function invoke(param1:ClientObject, param2:String, param3:IDataInput, param4:NullMap) : void; function getModel(param1:String) : IModel; function getModelsByInterface(param1:Class) : Vector.<IModel>; function getModelForObject(param1:ClientObject, param2:Class) : IModel; function getModelsForObject(param1:ClientObject, param2:Class) : Vector.<IModel>; function getInterfacesForModel(param1:String) : Vector.<Class>; function get modelsList() : Vector.<IModel>; } }
package alternativa.tanks.models.battle.gui.gui.statistics.field { public interface Widget { function setLayoutManager(param1:LayoutManager) : void; } }
package projects.tanks.client.clans.user.acceptednotificator { import alternativa.types.Long; public interface IClanUserAcceptedNotificatorModelBase { function onAdding(param1:Long) : void; function onRemoved(param1:Long) : void; } }
package alternativa.tanks.model.info.team { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class BattleTeamInfoEvents implements BattleTeamInfo { private var object:IGameObject; private var impl:Vector.<Object>; public function BattleTeamInfoEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getUsersCountBlue() : int { var result:int = 0; var i:int = 0; var m:BattleTeamInfo = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BattleTeamInfo(this.impl[i]); result = int(m.getUsersCountBlue()); i++; } } finally { Model.popObject(); } return result; } public function getUsersCountRed() : int { var result:int = 0; var i:int = 0; var m:BattleTeamInfo = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = BattleTeamInfo(this.impl[i]); result = int(m.getUsersCountRed()); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.continuebattle { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ContinueBattleEvents implements ContinueBattle { private var object:IGameObject; private var impl:Vector.<Object>; public function ContinueBattleEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function continueBattle() : void { var i:int = 0; var m:ContinueBattle = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = ContinueBattle(this.impl[i]); m.continueBattle(); i++; } } finally { Model.popObject(); } } } }
package alternativa.tanks.type { public class RulesType { public static const RULES:String = "rules"; public static const EULA:String = "terms"; public static const PRIVACY_POLICY:String = "policy"; public static const PARTNER_EULA:String = "partner_terms"; public function RulesType() { super(); } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeArray extends DaeElement { public var array:Array; public function DaeArray(param1:XML, param2:DaeDocument) { super(param1,param2); } public function get type() : String { return String(data.localName()); } override protected function parseImplementation() : Boolean { var local2:int = 0; this.array = parseStringArray(data); var local1:XML = data.@count[0]; if(local1 != null) { local2 = parseInt(local1.toString(),10); if(this.array.length < local2) { document.logger.logNotEnoughDataError(data.@count[0]); return false; } this.array.length = local2; return true; } return false; } } }
package alternativa.tanks.models.statistics { import alternativa.tanks.models.battle.gui.gui.help.ControlsHelper; import platform.client.fp10.core.type.AutoClosable; import projects.tanks.client.commons.models.layout.LayoutState; import projects.tanks.clients.flash.commons.services.layout.event.LobbyLayoutServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.IHelpService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; public class ControlsHelpSupport implements AutoClosable { [Inject] public static var helpService:IHelpService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; private var controlsHelper:ControlsHelper; public function ControlsHelpSupport() { super(); this.init(); } private static function onBeginLayoutSwitch(param1:LobbyLayoutServiceEvent) : void { if(param1.state == LayoutState.BATTLE) { unregisterControlsHelpScreen(); } } private static function unregisterControlsHelpScreen() : void { helpService.unregisterHelper(ControlsHelper.GROUP_ID,ControlsHelper.HELPER_ID); } private function init() : void { this.controlsHelper = new ControlsHelper(); lobbyLayoutService.addEventListener(LobbyLayoutServiceEvent.BEGIN_LAYOUT_SWITCH,onBeginLayoutSwitch); lobbyLayoutService.addEventListener(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,this.onEndLayoutSwitch); } private function onEndLayoutSwitch(param1:LobbyLayoutServiceEvent) : void { if(param1.state == LayoutState.BATTLE) { this.registerControlsHelpScreen(); } } private function registerControlsHelpScreen() : void { helpService.registerHelper(ControlsHelper.GROUP_ID,ControlsHelper.HELPER_ID,this.controlsHelper,true); } [Obfuscation(rename="false")] public function close() : void { lobbyLayoutService.removeEventListener(LobbyLayoutServiceEvent.BEGIN_LAYOUT_SWITCH,onBeginLayoutSwitch); lobbyLayoutService.removeEventListener(LobbyLayoutServiceEvent.END_LAYOUT_SWITCH,this.onEndLayoutSwitch); unregisterControlsHelpScreen(); this.controlsHelper = null; } } }
package com.lorentz.SVG.display { import com.lorentz.SVG.display.base.SVGShape; import com.lorentz.SVG.drawing.IDrawer; public class SVGPolygon extends SVGShape { public function SVGPolygon(){ super("polygon"); } private var _points:Vector.<String>; public function get points():Vector.<String> { return _points; } public function set points(value:Vector.<String>):void { _points = value; invalidateRender(); } override protected function drawToDrawer(drawer:IDrawer):void { if(points.length>2){ drawer.moveTo(Number(points[0]), Number(points[1])); var j:int = 2; while(j < points.length - 1) drawer.lineTo(Number(points[j++]), Number(points[j++])); drawer.lineTo(Number(points[0]), Number(points[1])); } } override public function clone():Object { var c:SVGPolygon = super.clone() as SVGPolygon; c.points = points.slice(); return c; } } }
package alternativa.engine3d.animation.keys { import alternativa.engine3d.alternativa3d; import flash.geom.Matrix3D; import flash.geom.Orientation3D; import flash.geom.Vector3D; use namespace alternativa3d; public class TransformKey extends Keyframe { alternativa3d var x:Number = 0; alternativa3d var y:Number = 0; alternativa3d var z:Number = 0; alternativa3d var rotation:Vector3D = new Vector3D(0,0,0,1); alternativa3d var scaleX:Number = 1; alternativa3d var scaleY:Number = 1; alternativa3d var scaleZ:Number = 1; alternativa3d var next:TransformKey; public function TransformKey() { super(); } override public function get value() : Object { var local1:Matrix3D = new Matrix3D(); local1.recompose(Vector.<Vector3D>([new Vector3D(this.alternativa3d::x,this.alternativa3d::y,this.alternativa3d::z),this.alternativa3d::rotation,new Vector3D(this.alternativa3d::scaleX,this.alternativa3d::scaleY,this.alternativa3d::scaleZ)]),Orientation3D.QUATERNION); return local1; } override public function set value(param1:Object) : void { var local2:Matrix3D = Matrix3D(param1); var local3:Vector.<Vector3D> = local2.decompose(Orientation3D.QUATERNION); this.alternativa3d::x = local3[0].x; this.alternativa3d::y = local3[0].y; this.alternativa3d::z = local3[0].z; this.alternativa3d::rotation = local3[1]; this.alternativa3d::scaleX = local3[2].x; this.alternativa3d::scaleY = local3[2].y; this.alternativa3d::scaleZ = local3[2].z; } public function interpolate(param1:TransformKey, param2:TransformKey, param3:Number) : void { var local4:Number = 1 - param3; this.alternativa3d::x = local4 * param1.alternativa3d::x + param3 * param2.alternativa3d::x; this.alternativa3d::y = local4 * param1.alternativa3d::y + param3 * param2.alternativa3d::y; this.alternativa3d::z = local4 * param1.alternativa3d::z + param3 * param2.alternativa3d::z; this.slerp(param1.alternativa3d::rotation,param2.alternativa3d::rotation,param3,this.alternativa3d::rotation); this.alternativa3d::scaleX = local4 * param1.alternativa3d::scaleX + param3 * param2.alternativa3d::scaleX; this.alternativa3d::scaleY = local4 * param1.alternativa3d::scaleY + param3 * param2.alternativa3d::scaleY; this.alternativa3d::scaleZ = local4 * param1.alternativa3d::scaleZ + param3 * param2.alternativa3d::scaleZ; } private function slerp(param1:Vector3D, param2:Vector3D, param3:Number, param4:Vector3D) : void { var local7:Number = NaN; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local5:Number = 1; var local6:Number = param1.w * param2.w + param1.x * param2.x + param1.y * param2.y + param1.z * param2.z; if(local6 < 0) { local6 = -local6; local5 = -1; } if(1 - local6 < 0.001) { local7 = 1 - param3; local8 = param3 * local5; param4.w = param1.w * local7 + param2.w * local8; param4.x = param1.x * local7 + param2.x * local8; param4.y = param1.y * local7 + param2.y * local8; param4.z = param1.z * local7 + param2.z * local8; local9 = param4.w * param4.w + param4.x * param4.x + param4.y * param4.y + param4.z * param4.z; if(local9 == 0) { param4.w = 1; } else { param4.scaleBy(1 / Math.sqrt(local9)); } } else { local10 = Math.acos(local6); local11 = Math.sin(local10); local12 = Math.sin((1 - param3) * local10) / local11; local13 = Math.sin(param3 * local10) / local11 * local5; param4.w = param1.w * local12 + param2.w * local13; param4.x = param1.x * local12 + param2.x * local13; param4.y = param1.y * local12 + param2.y * local13; param4.z = param1.z * local12 + param2.z * local13; } } override alternativa3d function get nextKeyFrame() : Keyframe { return this.alternativa3d::next; } override alternativa3d function set nextKeyFrame(param1:Keyframe) : void { this.alternativa3d::next = TransformKey(param1); } } }
package projects.tanks.client.garage.models.item.view { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ItemViewCategoryModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ItemViewCategoryModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.init { import mx.core.FontAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.init.TanksFontsActivator_IRANYekanB.ttf", fontName="IRANYekan", fontFamily="IRANYekan", mimeType="application/x-font", fontWeight="bold", fontStyle="normal", unicodeRange="U+0000,U+0020-007E,U+00A0-00FF,U+0600-0603,U+060B-0615,U+061B-061B,U+061E-061F,U+0621-063A,U+0640-065E,U+0660-0673,U+0675-06EB,U+06ED-06FF,U+0750-076D,U+200B-200F,U+25CC-25CC,U+FB50-FB51,U+FB56-FB59,U+FB66-FB6D,U+FB7A-FB7D,U+FB88-FB95,U+FB9E-FB9F,U+FBA4-FBB1,U+FBE6-FBE9,U+FBFC-FBFF,U+FC5E-FC63,U+FD3E-FD3F,U+FDF2-FDF2,U+FDFC-FDFC,U+FE70-FE70,U+FE72-FE72,U+FE74-FE74,U+FE76-FE76,U+FE78-FE78,U+FE7A-FE7A,U+FE7C-FE7C,U+FE7E-FE7E,U+FE80-FEFC,U+FEFF-FEFF", advancedAntiAliasing="true", embedAsCFF="false" )] public class TanksFontsActivator_IRANYekanB extends FontAsset { public function TanksFontsActivator_IRANYekanB() { super(); } } }
package projects.tanks.client.battlefield.models.battle.gui.inventory { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class InventoryModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:InventoryModelServer; private var client:IInventoryModelBase = IInventoryModelBase(this); private var modelId:Long = Long.getLong(1500686585,-1760437566); public function InventoryModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new InventoryModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(InventoryCC,false))); } protected function getInitParam() : InventoryCC { return InventoryCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.sfx.shoot.railgun { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.sfx.shoot.railgun.RailgunShootSFXCC; public class VectorCodecRailgunShootSFXCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecRailgunShootSFXCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(RailgunShootSFXCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<RailgunShootSFXCC> = new Vector.<RailgunShootSFXCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = RailgunShootSFXCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:RailgunShootSFXCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<RailgunShootSFXCC> = Vector.<RailgunShootSFXCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package platform.clients.fp10.commonsflash { import alternativa.model.description.DescriptionModel; import alternativa.model.description.IDescription; import alternativa.model.description.IDescriptionAdapt; import alternativa.model.description.IDescriptionEvents; import alternativa.model.timeperiod.TimePeriod; import alternativa.model.timeperiod.TimePeriodAdapt; import alternativa.model.timeperiod.TimePeriodEvents; import alternativa.model.timeperiod.TimePeriodModel; import alternativa.osgi.OSGi; import alternativa.osgi.bundle.IBundleActivator; import platform.client.fp10.core.registry.ModelRegistry; public class Activator implements IBundleActivator { public static var osgi:OSGi; public function Activator() { super(); } public function start(param1:OSGi) : void { osgi = param1; var local2:ModelRegistry = osgi.getService(ModelRegistry) as ModelRegistry; local2.add(new DescriptionModel()); var local3:ModelRegistry = osgi.getService(ModelRegistry) as ModelRegistry; local3.registerAdapt(IDescription,IDescriptionAdapt); local3.registerEvents(IDescription,IDescriptionEvents); local3.registerAdapt(TimePeriod,TimePeriodAdapt); local3.registerEvents(TimePeriod,TimePeriodEvents); local2.add(new TimePeriodModel()); } public function stop(param1:OSGi) : void { } } }
package alternativa.tanks.view.battlelist.battleitem { import flash.display.Bitmap; import flash.display.BitmapData; public class BattleTypeIcon { private static const privateClass:Class = BattleTypeIcon_privateClass; private static const privateData:BitmapData = Bitmap(new privateClass()).bitmapData; private static const privateDisableClass:Class = BattleTypeIcon_privateDisableClass; private static const privateDisableData:BitmapData = Bitmap(new privateDisableClass()).bitmapData; private static const proClass:Class = BattleTypeIcon_proClass; private static const proData:BitmapData = Bitmap(new proClass()).bitmapData; private static const proDisableClass:Class = BattleTypeIcon_proDisableClass; private static const proDisableData:BitmapData = Bitmap(new proDisableClass()).bitmapData; private static const formatClass:Class = BattleTypeIcon_formatClass; private static const formatData:BitmapData = Bitmap(new formatClass()).bitmapData; private static const formatDisableClass:Class = BattleTypeIcon_formatDisableClass; private static const formatDisableData:BitmapData = Bitmap(new formatDisableClass()).bitmapData; public function BattleTypeIcon() { super(); } public static function getPrivateIconData(param1:Boolean) : BitmapData { return param1 ? privateData : privateDisableData; } public static function getProIconData(param1:Boolean) : BitmapData { return param1 ? proData : proDisableData; } public static function getFormatIconData(param1:Boolean) : BitmapData { return param1 ? formatData : formatDisableData; } } }
package alternativa.tanks.gui.friends.list.refferals { import alternativa.osgi.service.locale.ILocaleService; import controls.statassets.*; import flash.display.Sprite; import flash.events.MouseEvent; import forms.events.StatListEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; public class ReferralStatHeader extends Sprite { [Inject] public static var localeService:ILocaleService; protected var tabs:Vector.<Number>; protected var headers:Vector.<String>; protected var _currentSort:int = 1; protected var _oldSort:int = 1; protected var _width:int = 800; public function ReferralStatHeader() { var local2:StatHeaderButton = null; this.tabs = new Vector.<Number>(); super(); this.headers = Vector.<String>([localeService.getText(TanksLocale.TEXT_REFERAL_STATISTICS_HEADER_CALLSIGN),localeService.getText(TanksLocale.TEXT_REFERAL_STATISTICS_HEADER_INCOME)]); var local1:int = 0; while(local1 < 2) { local2 = new StatHeaderButton(local1 == 1); local2.label = this.headers[local1]; local2.height = 18; local2.numSort = local1; local2.addEventListener(MouseEvent.CLICK,this.changeSort); addChild(local2); local1++; } this.draw(); } protected function draw() : void { var local1:StatHeaderButton = null; this.tabs = Vector.<Number>([0,this._width - 120,this._width - 1]); var local2:int = 0; while(local2 < 2) { local1 = getChildAt(local2) as StatHeaderButton; local1.width = this.tabs[local2 + 1] - this.tabs[local2] - 2; local1.x = this.tabs[local2]; local1.selected = local2 == this._currentSort; local2++; } } protected function changeSort(param1:MouseEvent) : void { var local2:StatHeaderButton = param1.currentTarget as StatHeaderButton; this._currentSort = local2.numSort; if(this._currentSort != this._oldSort) { this.draw(); dispatchEvent(new StatListEvent(this._currentSort)); this._oldSort = this._currentSort; } } override public function set width(param1:Number) : void { this._width = Math.floor(param1); this.draw(); } override public function get width() : Number { return this._width; } public function setDefaultSort() : void { this._oldSort = 1; } } }
package _codec.projects.tanks.client.battleselect.model.battle { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.EnumCodecInfo; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battleselect.model.battle.BattleInfoCC; import projects.tanks.client.battleservice.model.types.BattleSuspicionLevel; public class CodecBattleInfoCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_roundStarted:ICodec; private var codec_suspicionLevel:ICodec; private var codec_timeLeftInSec:ICodec; public function CodecBattleInfoCC() { super(); } public function init(param1:IProtocol) : void { this.codec_roundStarted = param1.getCodec(new TypeCodecInfo(Boolean,false)); this.codec_suspicionLevel = param1.getCodec(new EnumCodecInfo(BattleSuspicionLevel,false)); this.codec_timeLeftInSec = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:BattleInfoCC = new BattleInfoCC(); local2.roundStarted = this.codec_roundStarted.decode(param1) as Boolean; local2.suspicionLevel = this.codec_suspicionLevel.decode(param1) as BattleSuspicionLevel; local2.timeLeftInSec = this.codec_timeLeftInSec.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:BattleInfoCC = BattleInfoCC(param2); this.codec_roundStarted.encode(param1,local3.roundStarted); this.codec_suspicionLevel.encode(param1,local3.suspicionLevel); this.codec_timeLeftInSec.encode(param1,local3.timeLeftInSec); } } }
package alternativa.tanks.gui { import controls.TankWindowHeader; import flash.events.Event; import forms.Alert; public class ExternalLinkAlert extends Alert { public function ExternalLinkAlert() { super(); } override protected function doLayout(e:Event) : void { bgWindow.header = TankWindowHeader.ATTANTION; super.doLayout(e); } } }
package alternativa.tanks.model.payment.shop.lootbox { import alternativa.tanks.gui.shop.shopitems.item.CountableItemButton; import alternativa.tanks.gui.shop.shopitems.item.LeftPictureAndTextPackageButton; import platform.client.fp10.core.type.IGameObject; import projects.tanks.clients.fp10.libraries.TanksLocale; public class LootBoxPackageButton extends LeftPictureAndTextPackageButton implements CountableItemButton { public function LootBoxPackageButton(param1:IGameObject) { super(param1); } override protected function getText() : String { return this.getBoxWordDeclension(this.getCount()).toLowerCase(); } private function getBoxWordDeclension(param1:int) : String { return param1.toString() + " " + this.getDeclension(param1); } private function getDeclension(param1:int) : String { if(localeService.language == "ru") { return localeService.getText(TanksLocale.TEXT_SHOP_GOLDBOX_ONE) + this.getRuPostfix(param1); } return localeService.getText(param1 == 1 ? TanksLocale.TEXT_SHOP_GOLDBOX_ONE : TanksLocale.TEXT_SHOP_GOLDBOX_MANY); } private function getRuPostfix(param1:int) : String { var local2:int = param1 % 100; if(local2 >= 11 && local2 <= 20) { return "ов"; } local2 = param1 % 10; if(local2 == 1) { return ""; } if(local2 >= 2 && local2 <= 4) { return "а"; } return "ов"; } override protected function getPreviewLeftPadding() : int { return -2; } override protected function getNameLabelFontSize() : int { switch(localeService.language) { case "fa": return 18; default: return 25; } } public function getCount() : int { return LootBoxPackage(item.adapt(LootBoxPackage)).getCount(); } } }
package alternativa.tanks.controller.events { import flash.events.Event; public class CheckEmailEvent extends Event { public static const CHECK_EMAIL:String = "CheckEmailEvent.CHECK_EMAIL"; private var _email:String; public function CheckEmailEvent(param1:String) { super(CHECK_EMAIL); this._email = param1; } public function get email() : String { return this._email; } override public function clone() : Event { return new CheckEmailEvent(this.email); } } }
package alternativa.tanks.models.tank { [ModelInterface] public interface DestroyTankPart { function destroyTankPart() : void; } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank19.png")] public class PremiumRankBitmaps_bitmapSmallRank19 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank19() { super(); } } }
package alternativa.tanks.models.clan.acceptednotificator { import alternativa.tanks.models.service.ClanNotificationEvent; import alternativa.tanks.models.service.ClanNotificationsManager; import alternativa.tanks.models.user.IClanUserModel; import alternativa.types.Long; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import projects.tanks.client.clans.clan.acceptednotificator.ClanAcceptedNotificatorModelBase; import projects.tanks.client.clans.clan.acceptednotificator.IClanAcceptedNotificatorModelBase; [ModelInfo] public class ClanAcceptedNotificatorModel extends ClanAcceptedNotificatorModelBase implements ObjectLoadListener, ObjectUnloadListener, IClanAcceptedNotificatorModelBase { public function ClanAcceptedNotificatorModel() { super(); } public function onAdding(param1:Long) : void { if(!this.isServiceSpace()) { return; } ClanNotificationsManager.onAcceptedNotification(param1); } public function onRemoved(param1:Long) : void { if(!this.isServiceSpace()) { return; } ClanNotificationsManager.onRemoveAcceptedNotification(param1); } public function objectLoaded() : void { if(!this.isServiceSpace()) { return; } ClanNotificationsManager.initializeAcceptedNotifications(getInitParam().objects); ClanNotificationsManager.dispatcher.addEventListener(ClanNotificationEvent.REMOVE_ACCEPTED_NOTIFICATION,getFunctionWrapper(this.onServerRemove)); } public function objectUnloaded() : void { if(!this.isServiceSpace()) { return; } ClanNotificationsManager.dispatcher.removeEventListener(ClanNotificationEvent.REMOVE_ACCEPTED_NOTIFICATION,getFunctionWrapper(this.onServerRemove)); } private function onServerRemove(param1:ClanNotificationEvent) : void { server.remove(param1.id); } private function isServiceSpace() : Boolean { return IClanUserModel(object.adapt(IClanUserModel)).loadingInServiceSpace(); } } }
package alternativa.tanks.utils { public class CircularObjectBuffer { private var buffer:Vector.<Object>; private var writeIndex:int; private var headIndex:int; public function CircularObjectBuffer(param1:int) { super(); this.buffer = new Vector.<Object>(param1 + 1,true); } public function addObject(param1:Object) : void { this.buffer[this.writeIndex] = param1; this.writeIndex = this.incIndex(this.writeIndex); if(this.headIndex == this.writeIndex) { this.headIndex = this.incIndex(this.headIndex); } } public function clear() : void { var local1:int = int(this.buffer.length); var local2:int = 0; while(local2 < local1) { this.buffer[local2] = null; local2++; } this.headIndex = this.writeIndex = 0; } public function getObjects() : Vector.<Object> { var local4:int = 0; var local5:int = 0; var local1:int = this.writeIndex - this.headIndex; if(local1 < 0) { local1 += this.buffer.length; } var local2:Vector.<Object> = new Vector.<Object>(local1); var local3:int = int(this.buffer.length); local4 = 0; local5 = this.headIndex; while(local4 < local1) { if(local5 == local3) { local5 = 0; } local2[local4] = this.buffer[local5]; local4++; local5++; } return local2; } private function incIndex(param1:int) : int { return ++param1 == this.buffer.length ? 0 : param1; } } }
package alternativa.tanks.models.tank.explosion { import alternativa.console.ConsoleVarInt; import alternativa.init.Main; import alternativa.object.ClientObject; import alternativa.service.IModelService; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.models.battlefield.scene3dcontainer.Scene3DContainer; import alternativa.tanks.models.tank.TankData; import alternativa.tanks.sfx.IGraphicEffect; import alternativa.tanks.vehicles.tanks.Tank; public class TankDeathGraphicEffect implements IGraphicEffect { private static var modelService:IModelService = IModelService(Main.osgi.getService(IModelService)); private static var delay:ConsoleVarInt = new ConsoleVarInt("tankexpl_goffset",110,0,2000); private var tankData:TankData; private var time:int; private var killed:Boolean; public function TankDeathGraphicEffect(tankData:TankData) { super(); this.tankData = tankData; } public function destroy() : void { this.tankData = null; } public function get owner() : ClientObject { return null; } public function play(millis:int, camera:GameCamera) : Boolean { if(this.killed) { return false; } if(this.time >= delay.value) { this.createEffects(); return false; } this.time += millis; return true; } public function kill() : void { this.killed = true; } public function addToContainer(container:Scene3DContainer) : void { this.time = 0; this.killed = false; } private function createEffects() : void { var tank:Tank = this.tankData.tank; if(tank.skin.hullMesh.parent == null) { return; } tank.state.velocity.z += 500; tank.state.rotation.vReset(2,2,2); tank.skin.setDeadState(); tank.skin.resetColorTransform(); var explosionModel:TankExplosionModel = Main.osgi.getService(ITankExplosionModel) as TankExplosionModel; explosionModel.createExplosionEffects(this.tankData.hull,this.tankData); } } }
package alternativa.tanks.sfx { import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.engine3d.AnimatedSprite3D; import alternativa.tanks.engine3d.TextureAnimation; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.geom.ColorTransform; public class AnimatedSpriteEffect extends PooledObject implements GraphicEffect { private var sprite:AnimatedSprite3D; private var currentFrame:Number; private var framesPerMs:Number; private var loopsCount:int; private var positionProvider:Object3DPositionProvider; private var container:Scene3DContainer; public function AnimatedSpriteEffect(param1:Pool) { super(param1); this.sprite = new AnimatedSprite3D(1,1); } public function init(param1:Number, param2:Number, param3:TextureAnimation, param4:Number, param5:Object3DPositionProvider, param6:Number = 0.5, param7:Number = 0.5, param8:ColorTransform = null, param9:Number = 130, param10:String = "normal") : void { this.initSprite(param1,param2,param4,param6,param7,param8,param3,param9,param10); param5.initPosition(this.sprite); this.framesPerMs = 0.001 * param3.fps; this.positionProvider = param5; this.currentFrame = 0; this.loopsCount = 1; } public function initLooped(param1:Number, param2:Number, param3:TextureAnimation, param4:Number, param5:Object3DPositionProvider, param6:Number = 0.5, param7:Number = 0.5, param8:ColorTransform = null, param9:Number = 130, param10:String = "normal", param11:int = -1) : void { this.init(param1,param2,param3,param4,param5,param6,param7,param8,param9,param10); this.loopsCount = param11; } public function addedToScene(param1:Scene3DContainer) : void { this.container = param1; param1.addChild(this.sprite); } public function play(param1:int, param2:GameCamera) : Boolean { this.sprite.setFrameIndex(this.currentFrame); this.currentFrame += param1 * this.framesPerMs; this.positionProvider.updateObjectPosition(this.sprite,param2,param1); if(this.loopsCount > 0 && this.currentFrame >= this.sprite.getNumFrames()) { --this.loopsCount; if(this.loopsCount == 0) { return false; } this.currentFrame -= this.sprite.getNumFrames(); } return true; } public function destroy() : void { this.container.removeChild(this.sprite); this.container = null; this.sprite.clear(); this.positionProvider.destroy(); this.positionProvider = null; recycle(); } public function kill() : void { this.loopsCount = 1; this.currentFrame = this.sprite.getNumFrames(); } private function initSprite(param1:Number, param2:Number, param3:Number, param4:Number, param5:Number, param6:ColorTransform, param7:TextureAnimation, param8:Number, param9:String) : void { this.sprite.width = param1; this.sprite.height = param2; this.sprite.rotation = param3; this.sprite.originX = param4; this.sprite.originY = param5; this.sprite.blendMode = param9; this.sprite.colorTransform = param6; this.sprite.softAttenuation = param8; this.sprite.setAnimationData(param7); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.service.friend { import alternativa.types.Long; import flash.events.Event; public class NewFriendEvent extends Event { public static const ACCEPTED_CHANGE:String = "NewFriendEvent.ACCEPTED_CHANGE"; public static const INCOMING_CHANGE:String = "NewFriendEvent.INCOMING_CHANGE"; public var userId:Long; public function NewFriendEvent(param1:String, param2:Long, param3:Boolean = false, param4:Boolean = false) { this.userId = param2; super(param1,param3,param4); } } }
package projects.tanks.client.panel.model.shop.androidspecialoffer.offers { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class MediumTimeOfferModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function MediumTimeOfferModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.entrance.model.entrance.trackingshower { public interface ITrackingPixelShowingModelBase { function loadPixel(param1:String) : void; } }
package alternativa.tanks.gui.frames { import flash.display.BitmapData; import utils.FlipBitmapDataUtils; public class FrameSkin { protected var _leftTopCorner:BitmapData; protected var _frameLinePoint:BitmapData; private var _leftBottomCorner:BitmapData; private var _rightTopCorner:BitmapData; private var _rightBottomCorner:BitmapData; public function FrameSkin(param1:Class, param2:Class) { super(); this._leftTopCorner = new param1().bitmapData; this._leftBottomCorner = FlipBitmapDataUtils.flipW(this._leftTopCorner); this._rightTopCorner = FlipBitmapDataUtils.flipH(this._leftTopCorner); this._rightBottomCorner = FlipBitmapDataUtils.flipW(this._rightTopCorner); this._frameLinePoint = new param2().bitmapData; } public function get leftTopCorner() : BitmapData { return this._leftTopCorner; } public function get frameLinePoint() : BitmapData { return this._frameLinePoint; } public function get leftBottomCorner() : BitmapData { return this._leftBottomCorner; } public function get rightTopCorner() : BitmapData { return this._rightTopCorner; } public function get rightBottomCorner() : BitmapData { return this._rightBottomCorner; } } }
package projects.tanks.client.achievements.model.panel { import projects.tanks.client.achievements.model.Achievement; public class AchievementCC { private var _activeAchievements:Vector.<Achievement>; public function AchievementCC(param1:Vector.<Achievement> = null) { super(); this._activeAchievements = param1; } public function get activeAchievements() : Vector.<Achievement> { return this._activeAchievements; } public function set activeAchievements(param1:Vector.<Achievement>) : void { this._activeAchievements = param1; } public function toString() : String { var local1:String = "AchievementCC ["; local1 += "activeAchievements = " + this.activeAchievements + " "; return local1 + "]"; } } }
package { import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.system.ApplicationDomain; import flash.system.Security; import flash.utils.Dictionary; import flash.utils.getDefinitionByName; import flashx.textLayout.compose.ISWFContext; import mx.core.EmbeddedFontRegistry; import mx.core.IFlexModule; import mx.core.IFlexModuleFactory; import mx.core.RSLData; import mx.core.Singleton; [ExcludeClass] public class _1ab9e7d090415171971f46476b9fe2217191e7409c3a178c8350bb0bdc3e991b_mx_core_FlexModuleFactory extends Sprite implements IFlexModuleFactory, ISWFContext { private var _info:Object; public function _1ab9e7d090415171971f46476b9fe2217191e7409c3a178c8350bb0bdc3e991b_mx_core_FlexModuleFactory() { super(); this.root.loaderInfo.addEventListener(Event.COMPLETE,this.RSLRootCompleteListener); } public function callInContext(param1:Function, param2:Object, param3:Array, param4:Boolean = true) : * { if(param4) { return param1.apply(param2,param3); } param1.apply(param2,param3); } public function addPreloadedRSL(param1:LoaderInfo, param2:Vector.<RSLData>) : void { } public function getImplementation(param1:String) : Object { return null; } public function registerImplementation(param1:String, param2:Object) : void { } public function create(... rest) : Object { var local2:String = String(rest[0]); var local3:Class = Class(getDefinitionByName(local2)); if(!local3) { return null; } var local4:Object = new local3(); if(local4 is IFlexModule) { IFlexModule(local4).moduleFactory = this; } if(rest.length == 0) { Singleton.registerClass("mx.core::IEmbeddedFontRegistry",Class(getDefinitionByName("mx.core::EmbeddedFontRegistry"))); EmbeddedFontRegistry.registerFonts(this.info()["fonts"],this); } return local4; } public function info() : Object { if(!this._info) { this._info = { "currentDomain":ApplicationDomain.currentDomain, "fonts":{"Quadrat":{ "regular":true, "bold":false, "italic":false, "boldItalic":false }} }; } return this._info; } public function allowDomainInRSL(... rest) : void { Security.allowDomain.apply(null,rest); } public function allowInsecureDomainInRSL(... rest) : void { Security.allowInsecureDomain.apply(null,rest); } public function get allowDomainsInNewRSLs() : Boolean { return false; } public function set allowDomainsInNewRSLs(param1:Boolean) : void { } public function get allowInsecureDomainsInNewRSLs() : Boolean { return false; } public function set allowInsecureDomainsInNewRSLs(param1:Boolean) : void { } public function get preloadedRSLs() : Dictionary { return null; } public function allowDomain(... rest) : void { } public function allowInsecureDomain(... rest) : void { } private function RSLRootCompleteListener(param1:Event) : void { EmbeddedFontRegistry.registerFonts(this.info()["fonts"],this); this.root.removeEventListener(Event.COMPLETE,this.RSLRootCompleteListener); } } }
package alternativa.tanks.models.weapon.gauss.state.targetselection { public class GaussAimState { public static const LOCKING:GaussAimState = new GaussAimState("LOCKING"); public static const CANCELLED:GaussAimState = new GaussAimState("CANCELLED"); public static const REGAIN_LOCK:GaussAimState = new GaussAimState("REGAIN_LOCK"); public static const TARET_LOCKED:GaussAimState = new GaussAimState("TARET_LOCKED"); public static const TARGET_SEARCH:GaussAimState = new GaussAimState("TARGET_SEARCH"); private var value:String; public function GaussAimState(param1:String) { super(); this.value = param1; } [Obfuscation(rename="false")] public function toString() : String { return this.value; } } }
package alternativa.tanks.service.referrals.buttonhelper { import alternativa.tanks.gui.friends.list.refferals.referalbuttons.LinkReferralButton; import alternativa.tanks.gui.friends.list.refferals.referalbuttons.OkReferralButton; import alternativa.tanks.gui.friends.list.refferals.referalbuttons.VkReferralButton; import forms.stat.ReferralWindowBigButton; import platform.clients.fp10.libraries.alternativapartners.service.IPartnerService; import projects.tanks.client.commons.socialnetwork.SocialNetworkEnum; public class ReferralsButtonHelperServiceImpl implements ReferralsButtonHelperService { [Inject] public static var partnerService:IPartnerService; public function ReferralsButtonHelperServiceImpl() { super(); } public function getReferralInviteButton() : ReferralWindowBigButton { if(partnerService.isRunningInsidePartnerEnvironment()) { switch(partnerService.getEnvironmentPartnerId()) { case SocialNetworkEnum.VKONTAKTE_INTERNAL.name.toLocaleLowerCase(): return new VkReferralButton(); case SocialNetworkEnum.ODNOKLASSNIKI_INTERNAL.name.toLocaleLowerCase(): return new OkReferralButton(); } } return new LinkReferralButton(); } } }
package projects.tanks.client.battleservice.model.battle.jgr { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class BattleJGRModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function BattleJGRModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.model.garage.resistance { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.model.garage.resistance.ResistancesIcons_bitmapVampireResistance_x2.png")] public class ResistancesIcons_bitmapVampireResistance_x2 extends BitmapAsset { public function ResistancesIcons_bitmapVampireResistance_x2() { super(); } } }
package alternativa.tanks.bonuses { public interface IBonusListener { function onBonusDropped(param1:IBonus) : void; function onTankCollision(param1:IBonus) : void; } }
package alternativa.tanks.models.sfx.smoke { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class HullSmokeAdapt implements HullSmoke { private var object:IGameObject; private var impl:HullSmoke; public function HullSmokeAdapt(param1:IGameObject, param2:HullSmoke) { super(); this.object = param1; this.impl = param2; } public function controlChanged(param1:IGameObject, param2:int) : void { var user:IGameObject = param1; var controlState:int = param2; try { Model.object = this.object; this.impl.controlChanged(user,controlState); } finally { Model.popObject(); } } } }
package projects.tanks.client.panel.model.mobilequest.quest { import platform.client.fp10.core.resource.types.ImageResource; public class MobileQuestReward { private var _count:int; private var _hint:String; private var _name:String; private var _preview:ImageResource; private var _step:int; public function MobileQuestReward(param1:int = 0, param2:String = null, param3:String = null, param4:ImageResource = null, param5:int = 0) { super(); this._count = param1; this._hint = param2; this._name = param3; this._preview = param4; this._step = param5; } public function get count() : int { return this._count; } public function set count(param1:int) : void { this._count = param1; } public function get hint() : String { return this._hint; } public function set hint(param1:String) : void { this._hint = param1; } public function get name() : String { return this._name; } public function set name(param1:String) : void { this._name = param1; } public function get preview() : ImageResource { return this._preview; } public function set preview(param1:ImageResource) : void { this._preview = param1; } public function get step() : int { return this._step; } public function set step(param1:int) : void { this._step = param1; } public function toString() : String { var local1:String = "MobileQuestReward ["; local1 += "count = " + this.count + " "; local1 += "hint = " + this.hint + " "; local1 += "name = " + this.name + " "; local1 += "preview = " + this.preview + " "; local1 += "step = " + this.step + " "; return local1 + "]"; } } }
package alternativa.utils { import flash.display.DisplayObject; public function removeDisplayObject(param1:DisplayObject) : void { if(param1 != null && param1.parent != null) { param1.parent.removeChild(param1); } } }
package alternativa.tanks.model.payment.category { import alternativa.tanks.gui.payment.forms.PayModeForm; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class PayModeViewEvents implements PayModeView { private var object:IGameObject; private var impl:Vector.<Object>; public function PayModeViewEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getView() : PayModeForm { var result:PayModeForm = null; var i:int = 0; var m:PayModeView = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = PayModeView(this.impl[i]); result = m.getView(); i++; } } finally { Model.popObject(); } return result; } } }
package alternativa.tanks.models.premium { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.premium.PremiumIcons_crownIconGreyClass.png")] public class PremiumIcons_crownIconGreyClass extends BitmapAsset { public function PremiumIcons_crownIconGreyClass() { super(); } } }
package alternativa.tanks.models.weapon.shaft.states.transitionhandlers { import alternativa.tanks.models.weapon.shaft.ShaftWeapon; import alternativa.tanks.models.weapon.shaft.states.ITransitionHandler; public class QuickShotHandler implements ITransitionHandler { private var weapon:ShaftWeapon; public function QuickShotHandler(param1:ShaftWeapon) { super(); this.weapon = param1; } public function execute(param1:*) : void { this.weapon.performQuickShot(-1); } } }
package alternativa.tanks.battle.objects.tank { public class TankControlLockBits { public static const DEAD:int = 1; public static const SHAFT:int = 2; public static const ERROR:int = 4; public static const PAUSE:int = 8; public static const DISABLED:int = 16; public static const CLIENT:int = 32; public static const STUN:int = 64; public static const DEBUFF:int = 128; public static const ALL:int = 16777215; public function TankControlLockBits() { super(); } } }
package alternativa.tanks.models.sfx.colortransform { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class ColorTransformConsumerAdapt implements ColorTransformConsumer { private var object:IGameObject; private var impl:ColorTransformConsumer; public function ColorTransformConsumerAdapt(param1:IGameObject, param2:ColorTransformConsumer) { super(); this.object = param1; this.impl = param2; } public function initColorTransform(param1:Vector.<ColorTransformEntry>) : void { var entries:Vector.<ColorTransformEntry> = param1; try { Model.object = this.object; this.impl.initColorTransform(entries); } finally { Model.popObject(); } } } }
package projects.tanks.client.panel.model.shop.renameshopitem { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; public class RenameShopItemModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:RenameShopItemModelServer; private var client:IRenameShopItemModelBase = IRenameShopItemModelBase(this); private var modelId:Long = Long.getLong(152091300,-295885938); public function RenameShopItemModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new RenameShopItemModelServer(IModel(this)); var local1:ModelRegistry = ModelRegistry(OSGi.getInstance().getService(ModelRegistry)); local1.registerModelConstructorCodec(this.modelId,this._protocol.getCodec(new TypeCodecInfo(RenameShopItemCC,false))); } protected function getInitParam() : RenameShopItemCC { return RenameShopItemCC(initParams[Model.object]); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.battle.gui.gui.help { import alternativa.osgi.service.locale.ILocaleService; import flash.display.Bitmap; import flash.display.Sprite; import flash.events.MouseEvent; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.IHelpService; public class ControlsMiniHelp extends Sprite { [Inject] public static var helpService:IHelpService; [Inject] public static var localeService:ILocaleService; private var normalHelp:Bitmap; private var mouseHelp:Bitmap; public function ControlsMiniHelp() { super(); this.normalHelp = new Bitmap(localeService.getImage(TanksLocale.IMAGE_HELP_CONTROLS_MINI)); this.mouseHelp = new Bitmap(localeService.getImage(TanksLocale.IMAGE_HELP_MOUSE_MINI)); addEventListener(MouseEvent.CLICK,onHelpImageClick); } private static function onHelpImageClick(param1:MouseEvent) : void { helpService.showHelp(); param1.stopPropagation(); } public function setTargetingMode(param1:int) : void { } } }
package projects.tanks.clients.fp10.libraries.tanksservices.model.friends { public class FriendState { public static const UNKNOWN:FriendState = new FriendState(0); public static const ACCEPTED:FriendState = new FriendState(1); public static const INCOMING:FriendState = new FriendState(2); private var _state:int; public function FriendState(param1:int) { super(); this._state = param1; } public function get state() : int { return this._state; } public function toString() : String { return "FriendState{_state=" + String(this._state) + "}"; } } }
package alternativa.tanks.model.friends.battleinvite { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.gui.friends.battleinvite.BattleInviteNotification; import alternativa.tanks.gui.friends.battleinvite.ResponseBattleInviteNotification; import alternativa.tanks.loader.IModalLoaderService; import alternativa.types.Long; import flash.utils.Dictionary; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.resource.types.SoundResource; import projects.tanks.client.battleservice.Range; import projects.tanks.client.commons.models.layout.LayoutState; import projects.tanks.client.panel.model.battleinvite.BattleInviteMessage; import projects.tanks.client.panel.model.battleinvite.BattleInviteModelBase; import projects.tanks.client.panel.model.battleinvite.IBattleInviteModelBase; import projects.tanks.client.tanksservices.types.battle.BattleInfoData; import projects.tanks.clients.flash.commons.services.notification.INotificationService; import projects.tanks.clients.flash.commons.services.notification.sound.INotificationSoundService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.model.friends.FriendState; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.AlertServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.alertservices.IAlertService; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.activator.BattleLinkActivatorServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.activator.BattleLinkAliveEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.activator.IBattleLinkActivatorService; import projects.tanks.clients.fp10.libraries.tanksservices.service.blur.IBlurService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.FriendStateChangeEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.IFriendInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.BattleInviteServiceEvent; import projects.tanks.clients.fp10.libraries.tanksservices.service.friend.battleinvite.IBattleInviteService; import projects.tanks.clients.fp10.libraries.tanksservices.service.layout.ILobbyLayoutService; import projects.tanks.clients.fp10.libraries.tanksservices.service.reconnect.ReconnectService; import projects.tanks.clients.fp10.libraries.tanksservices.service.servername.ServerNumberToLocaleServerService; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoLabelUpdater; import projects.tanks.clients.fp10.libraries.tanksservices.service.user.IUserInfoService; import projects.tanks.clients.fp10.libraries.tanksservices.service.userproperties.IUserPropertiesService; import projects.tanks.clients.fp10.libraries.tanksservices.utils.BattleInfoUtils; import services.alertservice.AlertAnswer; [ModelInfo] public class BattleInviteModel extends BattleInviteModelBase implements IBattleInviteModelBase, ObjectLoadListener, ObjectUnloadListener { [Inject] public static var battleInviteService:IBattleInviteService; [Inject] public static var notificationService:INotificationService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var battleLinkActivatorService:IBattleLinkActivatorService; [Inject] public static var alertService:IAlertService; [Inject] public static var localeService:ILocaleService; [Inject] public static var lobbyLayoutService:ILobbyLayoutService; [Inject] public static var userInfoService:IUserInfoService; [Inject] public static var blurService:IBlurService; [Inject] public static var friendInfoService:IFriendInfoService; [Inject] public static var notificationSoundService:INotificationSoundService; [Inject] public static var serverNameService:ServerNumberToLocaleServerService; [Inject] public static var userPropertiesService:IUserPropertiesService; [Inject] public static var reconnectService:ReconnectService; [Inject] public static var modalLoaderService:IModalLoaderService; private var inviteList:Dictionary; private var inviteUserId:Long; private var userId:Long; private var battleData:BattleInfoData; public function BattleInviteModel() { super(); } private static function addNotificationAlreadyInvite(param1:Long) : void { var local2:String = localeService.getText(TanksLocale.TEXT_IS_CONSIDERING_YOUR_INVITE_LABEL); if(!notificationService.hasNotification(param1,local2)) { notificationService.addNotification(new ResponseBattleInviteNotification(param1,local2)); } } private static function createInviteBattleMessage(param1:BattleInviteMessage) : String { var local2:String = localeService.getText(TanksLocale.TEXT_INVITES_YOU_TO_A_BATTLE_LABEL) + "\n"; if(isAvailableRank(param1.battleData.range)) { if(param1.availableSlot) { local2 += "\n" + localeService.getText(TanksLocale.TEXT_THERE_ARE_PLACES_AVAILABLE_LABEL); } else { local2 += "\n" + setGreyColor(localeService.getText(TanksLocale.TEXT_NO_PLACES_AVAILABLE_LABEL)); } } else { local2 += "\n" + setGreyColor(localeService.getText(TanksLocale.TEXT_BATTLE_IS_UNAVAILABLE_AT_YOUR_RANK_LABEL)); } return local2; } private static function isAvailableRank(param1:Range) : Boolean { return param1.min <= userPropertiesService.rank && userPropertiesService.rank <= param1.max; } private static function createMapAndModeString(param1:BattleInfoData) : String { return BattleInfoUtils.buildBattleName(param1.mapName,param1.mode.name); } private static function setGreyColor(param1:String) : String { return "<font color=\'#" + "b1b1b1" + "\'>" + param1 + "</font>"; } private static function addNotificationBattleNotFound(param1:Long) : void { notificationService.addNotification(new ResponseBattleInviteNotification(param1,localeService.getText(TanksLocale.TEXT_BATTLE_CANNOT_BE_FOUND_LABEL))); } public function objectLoaded() : void { this.inviteList = new Dictionary(); var local1:SoundResource = getInitParam().soundNotification; if(local1 != null && local1.isLoaded) { notificationSoundService.notificationSound = getInitParam().soundNotification.sound; } battleInviteService.addEventListener(BattleInviteServiceEvent.INVITE,getFunctionWrapper(this.onBattleInvite)); battleInviteService.addEventListener(BattleInviteServiceEvent.ACCEPT,getFunctionWrapper(this.onAccept)); battleInviteService.addEventListener(BattleInviteServiceEvent.REJECT,getFunctionWrapper(this.onReject)); battleLinkActivatorService.addEventListener(BattleLinkAliveEvent.ALIVE,getFunctionWrapper(this.onAlive)); battleLinkActivatorService.addEventListener(BattleLinkAliveEvent.DEAD,getFunctionWrapper(this.onDead)); friendInfoService.addEventListener(FriendStateChangeEvent.CHANGE,getFunctionWrapper(this.onChangeFriendState)); } private function onBattleInvite(param1:BattleInviteServiceEvent) : void { var local2:IUserInfoLabelUpdater = null; this.inviteUserId = param1.userId; if(this.inviteUserId in this.inviteList) { addNotificationAlreadyInvite(this.inviteUserId); } else if(battleInfoService.hasCurrentSelectionBattleId()) { local2 = userInfoService.getOrCreateUpdater(this.inviteUserId); if(battleInfoService.availableRank(local2.rank)) { this.sendInviteToServer(); } else { alertService.showAlert(localeService.getText(TanksLocale.TEXT_ALERT_INVITE_TO_BATTLE_IS_UNAVAILABLE_RANK),Vector.<String>([localeService.getText(AlertAnswer.YES),localeService.getText(AlertAnswer.NO)])); alertService.addEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,getFunctionWrapper(this.onBattleInviteAlertClick)); } } else { addNotificationBattleNotFound(this.inviteUserId); } } private function sendInviteToServer() : void { this.inviteList[this.inviteUserId] = true; var local1:Long = this.getBattleId(); server.invite(this.inviteUserId,local1); this.inviteUserId = null; } private function getBattleId() : Long { if(lobbyLayoutService.getCurrentState() == LayoutState.BATTLE) { return battleInfoService.currentBattleId; } return battleInfoService.currentSelectionBattleId; } private function onBattleInviteAlertClick(param1:AlertServiceEvent) : void { alertService.removeEventListener(AlertServiceEvent.ALERT_BUTTON_PRESSED,getFunctionWrapper(this.onBattleInviteAlertClick)); if(param1.typeButton == localeService.getText(AlertAnswer.YES)) { this.sendInviteToServer(); } } private function onAccept(param1:BattleInviteServiceEvent) : void { this.userId = param1.userId; this.battleData = param1.battleData; battleLinkActivatorService.isAlive(this.battleData.battleId); } private function onAlive(param1:BattleLinkAliveEvent) : void { if(this.battleData.battleId != param1.battleId) { return; } if(Boolean(lobbyLayoutService.inBattle()) && !battleInfoService.isSpectatorMode()) { battleLinkActivatorService.addEventListener(BattleLinkActivatorServiceEvent.CONFIRMED_NAVIGATE,getFunctionWrapper(this.onConfirmedNavigate)); battleLinkActivatorService.addEventListener(BattleLinkActivatorServiceEvent.NOT_CONFIRMED_NAVIGATE,getFunctionWrapper(this.onNotConfirmedNavigate)); } else { server.accept(this.userId); } battleLinkActivatorService.navigateToBattleUrlWithoutAvailableBattle(this.battleData); } private function onConfirmedNavigate(param1:BattleLinkActivatorServiceEvent) : void { modalLoaderService.show(); this.removeConfirmedNavigateEvent(); server.accept(this.userId); } private function removeConfirmedNavigateEvent() : void { battleLinkActivatorService.removeEventListener(BattleLinkActivatorServiceEvent.CONFIRMED_NAVIGATE,getFunctionWrapper(this.onConfirmedNavigate)); battleLinkActivatorService.removeEventListener(BattleLinkActivatorServiceEvent.NOT_CONFIRMED_NAVIGATE,getFunctionWrapper(this.onNotConfirmedNavigate)); } private function onNotConfirmedNavigate(param1:BattleLinkActivatorServiceEvent) : void { this.removeConfirmedNavigateEvent(); server.reject(this.userId); } private function onDead(param1:BattleLinkAliveEvent) : void { if(this.battleData.battleId != param1.battleId) { return; } alertService.showAlert(localeService.getText(TanksLocale.TEXT_BATTLE_CANNOT_BE_FOUND_ALERT),Vector.<String>([localeService.getText(AlertAnswer.OK)])); server.reject(this.userId); } private function onReject(param1:BattleInviteServiceEvent) : void { server.reject(param1.userId); } public function objectUnloaded() : void { battleInviteService.removeEventListener(BattleInviteServiceEvent.INVITE,getFunctionWrapper(this.onBattleInvite)); battleInviteService.removeEventListener(BattleInviteServiceEvent.ACCEPT,getFunctionWrapper(this.onAccept)); battleInviteService.removeEventListener(BattleInviteServiceEvent.REJECT,getFunctionWrapper(this.onReject)); battleLinkActivatorService.removeEventListener(BattleLinkAliveEvent.ALIVE,getFunctionWrapper(this.onAlive)); battleLinkActivatorService.removeEventListener(BattleLinkAliveEvent.DEAD,getFunctionWrapper(this.onDead)); friendInfoService.removeEventListener(FriendStateChangeEvent.CHANGE,getFunctionWrapper(this.onChangeFriendState)); } public function notify(param1:Long, param2:BattleInviteMessage) : void { var local3:BattleInfoData = param2.battleData; notificationService.addNotification(new BattleInviteNotification(param1,createInviteBattleMessage(param2),createMapAndModeString(local3),local3)); } private function onChangeFriendState(param1:FriendStateChangeEvent) : void { var local2:Boolean = param1.prevState == FriendState.ACCEPTED && param1.state != FriendState.ACCEPTED; if(local2) { if(param1.userId in this.inviteList) { this.rejected(param1.userId); } } } public function accepted(param1:Long) : void { this.removeInvite(param1); notificationService.addNotification(new ResponseBattleInviteNotification(param1,localeService.getText(TanksLocale.TEXT_IS_JOINING_THE_BATTLE_AT_YOUR_INVITATION_LABEL))); } private function removeInvite(param1:Long) : void { delete this.inviteList[param1]; battleInviteService.removeInvite(param1); } public function rejected(param1:Long) : void { this.removeInvite(param1); notificationService.addNotification(new ResponseBattleInviteNotification(param1,localeService.getText(TanksLocale.TEXT_REFUSED_TO_JOIN_THE_BATTLE_AT_YOUR_INVITATION_LABEL))); } public function rejectedBattleNotFound(param1:Long) : void { this.removeInvite(param1); addNotificationBattleNotFound(param1); } public function rejectedInvitationToBattleDisabled(param1:Long) : void { this.removeInvite(param1); notificationService.addNotification(new ResponseBattleInviteNotification(param1,localeService.getText(TanksLocale.TEXT_YOUR_FRIEND_DISABLED_INVITES_LABEL))); } public function rejectedPanelNotLoaded(param1:Long) : void { this.removeInvite(param1); notificationService.addNotification(new ResponseBattleInviteNotification(param1,localeService.getText(TanksLocale.TEXT_YOUR_FRIEND_IS_ENTERING_THE_GAME_LABEL))); } public function rejectedUserAlreadyInBattle(param1:Long) : void { this.removeInvite(param1); notificationService.addNotification(new ResponseBattleInviteNotification(param1,localeService.getText(TanksLocale.TEXT_YOUR_FRIEND_IS_ALREADY_IN_THIS_BATTLE_LABEL))); } public function rejectedUserInMatchBattle(param1:Long) : void { this.removeInvite(param1); notificationService.addNotification(new ResponseBattleInviteNotification(param1,"Пользователь в матчмейкинге")); } public function rejectedUserOffline(param1:Long) : void { this.removeInvite(param1); notificationService.addNotification(new ResponseBattleInviteNotification(param1,localeService.getText(TanksLocale.TEXT_YOUR_FRIEND_IS_OFFLINE_LABEL))); } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_destabilizedshellsIconClass.png")] public class DeviceIcons_destabilizedshellsIconClass extends BitmapAsset { public function DeviceIcons_destabilizedshellsIconClass() { super(); } } }
package projects.tanks.client.panel.model.antiaddictionalert { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class AntiAddictionAlertModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _setRealNameAndIDNumberId:Long = Long.getLong(690180773,-1208060407); private var _setRealNameAndIDNumber_realNameCodec:ICodec; private var _setRealNameAndIDNumber_idNumberCodec:ICodec; private var model:IModel; public function AntiAddictionAlertModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._setRealNameAndIDNumber_realNameCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); this._setRealNameAndIDNumber_idNumberCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function setRealNameAndIDNumber(param1:String, param2:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._setRealNameAndIDNumber_realNameCodec.encode(this.protocolBuffer,param1); this._setRealNameAndIDNumber_idNumberCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._setRealNameAndIDNumberId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.model.item.upgradable.calculators { import projects.tanks.client.garage.models.item.properties.ItemProperty; public class PropertyNotFoundError extends Error { public function PropertyNotFoundError(param1:ItemProperty) { super(param1.name); } } }
package alternativa.tanks.model.shop.items.base { import mx.core.BitmapAsset; [ExcludeClass] public class GreenShopItemSkin_overStateClass extends BitmapAsset { public function GreenShopItemSkin_overStateClass() { super(); } } }
package _codec.projects.tanks.client.panel.model.challenge.rewarding { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.ImageResource; import projects.tanks.client.panel.model.challenge.rewarding.TierItem; public class CodecTierItem implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_amount:ICodec; private var codec_name:ICodec; private var codec_preview:ICodec; private var codec_received:ICodec; public function CodecTierItem() { super(); } public function init(param1:IProtocol) : void { this.codec_amount = param1.getCodec(new TypeCodecInfo(int,false)); this.codec_name = param1.getCodec(new TypeCodecInfo(String,false)); this.codec_preview = param1.getCodec(new TypeCodecInfo(ImageResource,false)); this.codec_received = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:TierItem = new TierItem(); local2.amount = this.codec_amount.decode(param1) as int; local2.name = this.codec_name.decode(param1) as String; local2.preview = this.codec_preview.decode(param1) as ImageResource; local2.received = this.codec_received.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:TierItem = TierItem(param2); this.codec_amount.encode(param1,local3.amount); this.codec_name.encode(param1,local3.name); this.codec_preview.encode(param1,local3.preview); this.codec_received.encode(param1,local3.received); } } }
package projects.tanks.client.clans.clan.accepted { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ClanAcceptedModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ClanAcceptedModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.gui { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.ItemInfoPanelBitmaps_bitmapSpread.png")] public class ItemInfoPanelBitmaps_bitmapSpread extends BitmapAsset { public function ItemInfoPanelBitmaps_bitmapSpread() { super(); } } }
package projects.tanks.client.clans.clan.clanfriends { import alternativa.types.Long; public interface IClanFriendsModelBase { function onUserAdd(param1:Long) : void; function onUserRemove(param1:Long) : void; function userJoinClan(param1:Vector.<Long>) : void; } }
package alternativa.tanks.models.bonus.bonuslight { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IBonusLightAdapt implements IBonusLight { private var object:IGameObject; private var impl:IBonusLight; public function IBonusLightAdapt(param1:IGameObject, param2:IBonusLight) { super(); this.object = param1; this.impl = param2; } public function getBonusLight() : BonusLight { var result:BonusLight = null; try { Model.object = this.object; result = this.impl.getBonusLight(); } finally { Model.popObject(); } return result; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.PremiumRankBitmaps_bitmapSmallRank30.png")] public class PremiumRankBitmaps_bitmapSmallRank30 extends BitmapAsset { public function PremiumRankBitmaps_bitmapSmallRank30() { super(); } } }
package projects.tanks.client.battlefield.models.ultimate.effects.titan.generator { import alternativa.types.Long; import platform.client.fp10.core.resource.types.MultiframeTextureResource; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.flash.resources.resource.Tanks3DSResource; public class TitanUltimateGeneratorCC { private var _blueCell:TextureResource; private var _blueRay:TextureResource; private var _blueRayTip:TextureResource; private var _blueSimpleShield:TextureResource; private var _blueSphere:MultiframeTextureResource; private var _cell:TextureResource; private var _coveredTanksIds:Vector.<Long>; private var _generatorActivationSound:SoundResource; private var _generatorDeactivationSound:SoundResource; private var _generatorLoopSound:SoundResource; private var _generatorTeam:BattleTeam; private var _geosphere:Tanks3DSResource; private var _ray:TextureResource; private var _rayTip:TextureResource; private var _redCell:TextureResource; private var _redRay:TextureResource; private var _redRayTip:TextureResource; private var _redSimpleShield:TextureResource; private var _redSphere:MultiframeTextureResource; private var _shieldOffSound:SoundResource; private var _shieldOnSound:SoundResource; private var _simpleShield:TextureResource; private var _sphere:MultiframeTextureResource; private var _zoneRadiusFakeReducing:Number; public function TitanUltimateGeneratorCC(param1:TextureResource = null, param2:TextureResource = null, param3:TextureResource = null, param4:TextureResource = null, param5:MultiframeTextureResource = null, param6:TextureResource = null, param7:Vector.<Long> = null, param8:SoundResource = null, param9:SoundResource = null, param10:SoundResource = null, param11:BattleTeam = null, param12:Tanks3DSResource = null, param13:TextureResource = null, param14:TextureResource = null, param15:TextureResource = null, param16:TextureResource = null, param17:TextureResource = null, param18:TextureResource = null, param19:MultiframeTextureResource = null, param20:SoundResource = null, param21:SoundResource = null, param22:TextureResource = null, param23:MultiframeTextureResource = null, param24:Number = 0) { super(); this._blueCell = param1; this._blueRay = param2; this._blueRayTip = param3; this._blueSimpleShield = param4; this._blueSphere = param5; this._cell = param6; this._coveredTanksIds = param7; this._generatorActivationSound = param8; this._generatorDeactivationSound = param9; this._generatorLoopSound = param10; this._generatorTeam = param11; this._geosphere = param12; this._ray = param13; this._rayTip = param14; this._redCell = param15; this._redRay = param16; this._redRayTip = param17; this._redSimpleShield = param18; this._redSphere = param19; this._shieldOffSound = param20; this._shieldOnSound = param21; this._simpleShield = param22; this._sphere = param23; this._zoneRadiusFakeReducing = param24; } public function get blueCell() : TextureResource { return this._blueCell; } public function set blueCell(param1:TextureResource) : void { this._blueCell = param1; } public function get blueRay() : TextureResource { return this._blueRay; } public function set blueRay(param1:TextureResource) : void { this._blueRay = param1; } public function get blueRayTip() : TextureResource { return this._blueRayTip; } public function set blueRayTip(param1:TextureResource) : void { this._blueRayTip = param1; } public function get blueSimpleShield() : TextureResource { return this._blueSimpleShield; } public function set blueSimpleShield(param1:TextureResource) : void { this._blueSimpleShield = param1; } public function get blueSphere() : MultiframeTextureResource { return this._blueSphere; } public function set blueSphere(param1:MultiframeTextureResource) : void { this._blueSphere = param1; } public function get cell() : TextureResource { return this._cell; } public function set cell(param1:TextureResource) : void { this._cell = param1; } public function get coveredTanksIds() : Vector.<Long> { return this._coveredTanksIds; } public function set coveredTanksIds(param1:Vector.<Long>) : void { this._coveredTanksIds = param1; } public function get generatorActivationSound() : SoundResource { return this._generatorActivationSound; } public function set generatorActivationSound(param1:SoundResource) : void { this._generatorActivationSound = param1; } public function get generatorDeactivationSound() : SoundResource { return this._generatorDeactivationSound; } public function set generatorDeactivationSound(param1:SoundResource) : void { this._generatorDeactivationSound = param1; } public function get generatorLoopSound() : SoundResource { return this._generatorLoopSound; } public function set generatorLoopSound(param1:SoundResource) : void { this._generatorLoopSound = param1; } public function get generatorTeam() : BattleTeam { return this._generatorTeam; } public function set generatorTeam(param1:BattleTeam) : void { this._generatorTeam = param1; } public function get geosphere() : Tanks3DSResource { return this._geosphere; } public function set geosphere(param1:Tanks3DSResource) : void { this._geosphere = param1; } public function get ray() : TextureResource { return this._ray; } public function set ray(param1:TextureResource) : void { this._ray = param1; } public function get rayTip() : TextureResource { return this._rayTip; } public function set rayTip(param1:TextureResource) : void { this._rayTip = param1; } public function get redCell() : TextureResource { return this._redCell; } public function set redCell(param1:TextureResource) : void { this._redCell = param1; } public function get redRay() : TextureResource { return this._redRay; } public function set redRay(param1:TextureResource) : void { this._redRay = param1; } public function get redRayTip() : TextureResource { return this._redRayTip; } public function set redRayTip(param1:TextureResource) : void { this._redRayTip = param1; } public function get redSimpleShield() : TextureResource { return this._redSimpleShield; } public function set redSimpleShield(param1:TextureResource) : void { this._redSimpleShield = param1; } public function get redSphere() : MultiframeTextureResource { return this._redSphere; } public function set redSphere(param1:MultiframeTextureResource) : void { this._redSphere = param1; } public function get shieldOffSound() : SoundResource { return this._shieldOffSound; } public function set shieldOffSound(param1:SoundResource) : void { this._shieldOffSound = param1; } public function get shieldOnSound() : SoundResource { return this._shieldOnSound; } public function set shieldOnSound(param1:SoundResource) : void { this._shieldOnSound = param1; } public function get simpleShield() : TextureResource { return this._simpleShield; } public function set simpleShield(param1:TextureResource) : void { this._simpleShield = param1; } public function get sphere() : MultiframeTextureResource { return this._sphere; } public function set sphere(param1:MultiframeTextureResource) : void { this._sphere = param1; } public function get zoneRadiusFakeReducing() : Number { return this._zoneRadiusFakeReducing; } public function set zoneRadiusFakeReducing(param1:Number) : void { this._zoneRadiusFakeReducing = param1; } public function toString() : String { var local1:String = "TitanUltimateGeneratorCC ["; local1 += "blueCell = " + this.blueCell + " "; local1 += "blueRay = " + this.blueRay + " "; local1 += "blueRayTip = " + this.blueRayTip + " "; local1 += "blueSimpleShield = " + this.blueSimpleShield + " "; local1 += "blueSphere = " + this.blueSphere + " "; local1 += "cell = " + this.cell + " "; local1 += "coveredTanksIds = " + this.coveredTanksIds + " "; local1 += "generatorActivationSound = " + this.generatorActivationSound + " "; local1 += "generatorDeactivationSound = " + this.generatorDeactivationSound + " "; local1 += "generatorLoopSound = " + this.generatorLoopSound + " "; local1 += "generatorTeam = " + this.generatorTeam + " "; local1 += "geosphere = " + this.geosphere + " "; local1 += "ray = " + this.ray + " "; local1 += "rayTip = " + this.rayTip + " "; local1 += "redCell = " + this.redCell + " "; local1 += "redRay = " + this.redRay + " "; local1 += "redRayTip = " + this.redRayTip + " "; local1 += "redSimpleShield = " + this.redSimpleShield + " "; local1 += "redSphere = " + this.redSphere + " "; local1 += "shieldOffSound = " + this.shieldOffSound + " "; local1 += "shieldOnSound = " + this.shieldOnSound + " "; local1 += "simpleShield = " + this.simpleShield + " "; local1 += "sphere = " + this.sphere + " "; local1 += "zoneRadiusFakeReducing = " + this.zoneRadiusFakeReducing + " "; return local1 + "]"; } } }
package alternativa.tanks.gui.payment.controls { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.payment.controls.ProceedButton_ButtonOverRight.png")] public class ProceedButton_ButtonOverRight extends BitmapAsset { public function ProceedButton_ButtonOverRight() { super(); } } }
package com.lorentz.SVG.display { import com.lorentz.SVG.display.base.ISVGViewBox; import com.lorentz.SVG.display.base.SVGContainer; import flash.geom.Rectangle; public class SVGMask extends SVGContainer implements ISVGViewBox { public function SVGMask(){ super("mask"); } public function get svgViewBox():Rectangle { return getAttribute("viewBox") as Rectangle; } public function set svgViewBox(value:Rectangle):void { setAttribute("viewBox", value); } } }
package alternativa.tanks.service.settings { import alternativa.tanks.AbstractEnum; public class SettingEnum extends AbstractEnum { public static const SHOW_SKY_BOX:SettingEnum = new SettingEnum(0,"showSkyBox"); public static const SHOW_FPS:SettingEnum = new SettingEnum(1,"showFPS"); public static const SHOW_CHAT:SettingEnum = new SettingEnum(2,"showChat"); public static const ADAPTIVE_FPS:SettingEnum = new SettingEnum(3,"adaptiveFPS"); public static const INVERSE_BACK_DRIVING:SettingEnum = new SettingEnum(4,"inverseBackDriving"); public static const BG_SOUND:SettingEnum = new SettingEnum(5,"bgSound"); public static const MUTE_SOUND:SettingEnum = new SettingEnum(6,"muteSound"); public static const SOUND_VOLUME:SettingEnum = new SettingEnum(7,"volume"); public static const MIPMAPPING:SettingEnum = new SettingEnum(8,"mipMapping"); public static const ALTERNATE_CAMERA:SettingEnum = new SettingEnum(9,"alternateCamera"); public static const SHADOWS_UNDER_TANK:SettingEnum = new SettingEnum(10,"shadows"); public static const SOFT_PARTICLES:SettingEnum = new SettingEnum(11,"softParticles1"); public static const DUST:SettingEnum = new SettingEnum(12,"dust"); public static const FOG:SettingEnum = new SettingEnum(13,"fog"); public static const SSAO:SettingEnum = new SettingEnum(14,"ssao"); public static const DYNAMIC_SHADOWS:SettingEnum = new SettingEnum(15,"dynamicShadows"); public static const GRAPHICS_AUTO_QUALITY:SettingEnum = new SettingEnum(16,"graphicsAutoQuality"); public static const DYNAMIC_LIGHTING:SettingEnum = new SettingEnum(17,"dynamicLighting"); public static const ANTIALIASING:SettingEnum = new SettingEnum(18,"antialiasing"); public static const SHOW_DROP_ZONES:SettingEnum = new SettingEnum(19,"showDropZones"); public static const MOUSE_CONTROL:SettingEnum = new SettingEnum(20,"mouseControl"); public static const SHOW_DAMAGE:SettingEnum = new SettingEnum(21,"showDamage"); public static const MOUSE_SENSITIVITY:SettingEnum = new SettingEnum(22,"mouseSensitivity"); public static const MOUSE_Y_INVERSE:SettingEnum = new SettingEnum(23,"mouseYInverse"); public static const MOUSE_Y_INVERSE_SHAFT_AIM:SettingEnum = new SettingEnum(24,"mouseYInverseShaftAim"); public static const SHOW_LOCAL_DRONE:SettingEnum = new SettingEnum(25,"showLocalDrone"); public static const SHOW_REMOTE_DRONES:SettingEnum = new SettingEnum(26,"showRemoteDrone"); public static const RECEIVE_PRESENTS:SettingEnum = new SettingEnum(27,"receivePresents"); public function SettingEnum(param1:int, param2:String) { super(param1,param2); } } }
package alternativa.osgi.service.focus { import alternativa.init.OSGi; import alternativa.osgi.service.console.IConsoleService; import flash.display.DisplayObject; import flash.display.Stage; import flash.events.Event; import flash.events.FocusEvent; public class FocusService implements IFocusService { private var stage:Stage; private var mouseFocusChanged:Boolean = true; private var keyFocusChanged:Boolean = false; private var focusListeners:Array; private var _focused:Object; public function FocusService(_stage:Stage) { super(); this.stage = _stage; if(_stage == null) { this.stage = Game.getInstance.stage; } this.focusListeners = new Array(); this.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE,this.onMouseFocusChange); this.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE,this.onKeyFocusChange); this.stage.addEventListener(FocusEvent.FOCUS_IN,this.onFocusIn); this.stage.addEventListener(FocusEvent.FOCUS_OUT,this.onFocusOut); this.stage.addEventListener(Event.ACTIVATE,this.activate); this.stage.addEventListener(Event.DEACTIVATE,this.deactivate); } private function activate(e:Event) : void { var listener:IFocusListener = null; var consoleService:IConsoleService = OSGi.osgi.getService(IConsoleService) as IConsoleService; consoleService.writeToConsoleChannel("FOCUS","activate"); for(var i:int = 0; i < this.focusListeners.length; i++) { listener = IFocusListener(this.focusListeners[i]); listener.activate(); } } private function deactivate(e:Event) : void { var listener:IFocusListener = null; var consoleService:IConsoleService = OSGi.osgi.getService(IConsoleService) as IConsoleService; consoleService.writeToConsoleChannel("FOCUS","deactivate"); for(var i:int = 0; i < this.focusListeners.length; i++) { listener = IFocusListener(this.focusListeners[i]); listener.deactivate(); } } public function addFocusListener(listener:IFocusListener) : void { this.focusListeners.push(listener); } public function removeFocusListener(listener:IFocusListener) : void { this.focusListeners.splice(this.focusListeners.indexOf(listener),1); } public function getFocus() : Object { return this._focused; } public function clearFocus(object:DisplayObject) : void { if(this._focused == object) { this._focused = this.stage; this.stage.focus = this.stage; } } private function onFocusIn(e:FocusEvent) : void { var listener:IFocusListener = null; this._focused = e.target; for(var i:int = 0; i < this.focusListeners.length; i++) { listener = IFocusListener(this.focusListeners[i]); listener.focusIn(this._focused); } } private function onFocusOut(e:FocusEvent) : void { var listener:IFocusListener = null; this._focused = null; for(var i:int = 0; i < this.focusListeners.length; i++) { listener = IFocusListener(this.focusListeners[i]); listener.focusOut(e.currentTarget); } } private function onKeyFocusChange(e:FocusEvent) : void { this.keyFocusChanged = true; } private function onMouseFocusChange(e:FocusEvent) : void { this.mouseFocusChanged = true; } } }
package alternativa.tanks.services.objectpool { import alternativa.tanks.utils.objectpool.ObjectPool; public interface IObjectPoolService { function get objectPool() : ObjectPool; function clear() : void; } }
package alternativa.tanks.models.tank { import alternativa.math.Quaternion; import alternativa.math.Vector3; import alternativa.osgi.OSGi; import alternativa.osgi.service.command.FormattedOutput; import alternativa.osgi.service.display.IDisplay; import alternativa.osgi.service.logging.LogService; import alternativa.osgi.service.logging.Logger; import alternativa.physics.Body; import alternativa.tanks.battle.BattleRunner; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.BattleFinishEvent; import alternativa.tanks.battle.events.BattleRestartEvent; import alternativa.tanks.battle.events.EffectActivatedEvent; import alternativa.tanks.battle.events.EffectStoppedEvent; import alternativa.tanks.battle.events.InventoryItemActivationEvent; import alternativa.tanks.battle.events.LocalTankActivationEvent; import alternativa.tanks.battle.events.TankActivationEvent; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.battle.events.TankLoadedEvent; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.events.TankUnloadedEvent; import alternativa.tanks.battle.events.death.TankKilledEvent; import alternativa.tanks.battle.objects.tank.LocalHullTransformUpdater; import alternativa.tanks.battle.objects.tank.RemoteHullTransformUpdater; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.TankControlLockBits; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.battle.objects.tank.WeaponMount; import alternativa.tanks.battle.objects.tank.controllers.ChassisControlListener; import alternativa.tanks.battle.objects.tank.controllers.ChassisController; import alternativa.tanks.battle.objects.tank.controllers.LocalChassisController; import alternativa.tanks.battle.objects.tank.tankchassis.TrackedChassis; import alternativa.tanks.battle.objects.tank.tankskin.TankSkin; import alternativa.tanks.battle.scene3d.BattleScene3D; import alternativa.tanks.display.usertitle.TitleConfigFlags; import alternativa.tanks.display.usertitle.UserTitle; import alternativa.tanks.models.battle.battlefield.BattleUserInfoService; import alternativa.tanks.models.battle.facilities.BattleFacilitiesChecker; import alternativa.tanks.models.battle.gui.drone.IDroneModel; import alternativa.tanks.models.battle.gui.inventory.IInventoryPanel; import alternativa.tanks.models.battle.gui.statistics.ShortUserInfo; import alternativa.tanks.models.inventory.IInventoryModel; import alternativa.tanks.models.inventory.InventoryItemType; import alternativa.tanks.models.inventory.InventoryLock; import alternativa.tanks.models.sfx.smoke.HullSmoke; import alternativa.tanks.models.statistics.IClientUserInfo; import alternativa.tanks.models.statistics.IStatisticsModel; import alternativa.tanks.models.tank.armor.Armor; import alternativa.tanks.models.tank.armor.chassis.tracked.ITrackedChassis; import alternativa.tanks.models.tank.configuration.TankConfiguration; import alternativa.tanks.models.tank.engine.Engine; import alternativa.tanks.models.tank.event.LocalTankLoadListener; import alternativa.tanks.models.tank.event.LocalTankUnloadListener; import alternativa.tanks.models.tank.event.TankEntityCreationListener; import alternativa.tanks.models.tank.hullcommon.HullCommon; import alternativa.tanks.models.tank.killhandlers.LocalTankDieHandler; import alternativa.tanks.models.tank.killhandlers.RemoteTankDieHandler; import alternativa.tanks.models.tank.killhandlers.TankDeathConfirmationHandler; import alternativa.tanks.models.tank.killhandlers.TankDieHandler; import alternativa.tanks.models.tank.pause.ITankPause; import alternativa.tanks.models.tank.resistance.TankResistances; import alternativa.tanks.models.tank.spawn.ITankSpawner; import alternativa.tanks.models.tank.speedcharacteristics.SpeedCharacteristics; import alternativa.tanks.models.tank.support.ClientDeactivationSupport; import alternativa.tanks.models.tank.support.StateCorrectionSupport; import alternativa.tanks.models.tank.support.TankSettingsSupport; import alternativa.tanks.models.tank.ultimate.IUltimateModel; import alternativa.tanks.models.weapon.IWeaponModel; import alternativa.tanks.models.weapon.WeaponConst; import alternativa.tanks.models.weapon.common.IWeaponCommonModel; import alternativa.tanks.models.weapon.common.WeaponSound; import alternativa.tanks.models.weapon.turret.TurretStateSender; import alternativa.tanks.physics.CollisionGroup; import alternativa.tanks.service.settings.ISettingsService; import alternativa.tanks.services.initialeffects.ClientBattleEffect; import alternativa.tanks.services.initialeffects.IInitialEffectsService; import alternativa.tanks.services.memoryleakguard.MemoryLeakTrackerService; import alternativa.tanks.services.tankregistry.TankUsersRegistry; import alternativa.tanks.sfx.TankSoundEffects; import alternativa.tanks.utils.DataUnitValidator; import alternativa.types.Long; import alternativa.utils.TextureMaterialRegistry; import flash.media.Sound; import flash.utils.Dictionary; import flash.utils.getTimer; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.model.ObjectUnloadListener; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.registry.ModelRegistry; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.user.tank.ITankModelBase; import projects.tanks.client.battlefield.models.user.tank.TankLogicState; import projects.tanks.client.battlefield.models.user.tank.TankModelBase; import projects.tanks.client.battlefield.models.user.tank.commands.MoveCommand; import projects.tanks.client.battlefield.types.DamageType; import projects.tanks.client.battlefield.types.TankState; import projects.tanks.client.battlefield.types.Vector3d; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; [ModelInfo] public class TankModel extends TankModelBase implements ITankModelBase, ObjectLoadListener, ObjectUnloadListener, ITankModel, LocalTankInfoService, ChassisControlListener { [Inject] public static var logService:LogService; [Inject] public static var settings:ISettingsService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; [Inject] public static var display:IDisplay; [Inject] public static var battleService:BattleService; [Inject] public static var battleUserInfoService:BattleUserInfoService; [Inject] public static var modelRegistry:ModelRegistry; [Inject] public static var memoryLeakTrackerService:MemoryLeakTrackerService; [Inject] public static var tankUsersRegistry:TankUsersRegistry; [Inject] public static var inventoryPanel:IInventoryPanel; [Inject] public static var initialEffectsService:IInitialEffectsService; [Inject] public static var battleInfoService:IBattleInfoService; [Inject] public static var textureMaterialRegistry:TextureMaterialRegistry; private static const LOCAL_TITLE_OFFSET_Z:Number = 0; private static const REMOTE_TITLE_OFFSET_Z:Number = 135; private static const ZERO_VECTOR_3D:Vector3d = new Vector3d(0,0,0); private var logger:Logger; private const _orientation:Quaternion = new Quaternion(); private const _orientation2:Quaternion = new Quaternion(); private const _eulerAngles:Vector3 = new Vector3(); private var tankUserInfoUpdater:TankUserInfoUpdater; private const tanksInBattle:Dictionary = new Dictionary(); private var localObject:IGameObject; private var battleEventSupport:BattleEventSupport; private var chassisStateCorrectionTask:ChassisStateCorrectionTask; private const _moveCommand:MoveCommand = new MoveCommand(new Vector3d(0,0,0),0,new Vector3d(0,0,0),new Vector3d(0,0,0),new Vector3d(0,0,0)); private var positionBookmarks:PositionBookmarks; private var overridenTankPositions:OverridenTankPositions; private var lastChassisInput:int; private var lastSentMoveCommand:MoveCommand = new MoveCommand(new Vector3d(0,0,0),0,new Vector3d(0,0,0),new Vector3d(0,0,0),new Vector3d(0,0,0)); private var lastFullSentTime:int; private var lastSentTime:int; private var lastControlSentTime:int; private var smokeEffect:HullSmoke; public function TankModel() { super(); this.logger = logService.getLogger("tank"); OSGi.getInstance().registerService(LocalTankInfoService,this); this.tankUserInfoUpdater = new TankUserInfoUpdater(); this.initMainBattleEventListeners(); } private static function getDefaultMaxHealth() : int { var local1:TankConfiguration = TankConfiguration(object.adapt(TankConfiguration)); var local2:IGameObject = local1.getHullObject(); var local3:Armor = Armor(local2.adapt(Armor)); return local3.getMaxHealth(); } private static function createTankSoundEffects(param1:IGameObject, param2:IGameObject) : TankSoundEffects { var local3:Engine = Engine(param1.adapt(Engine)); var local4:Sound = local3.getCC().engineIdleSound.sound; var local5:Sound = local3.getCC().engineStartMovingSound.sound; var local6:Sound = local3.getCC().engineMovingSound.sound; var local7:WeaponSound = WeaponSound(param2.adapt(WeaponSound)); var local8:Sound = local7.getTurretRotationSound().sound; return new TankSoundEffects(local4,local5,local6,local8); } private static function setInitialSpeedCharacteristics() : void { var local1:SpeedCharacteristics = SpeedCharacteristics(object.adapt(SpeedCharacteristics)); local1.setInitialTankState(); } private static function setBackTurnMode(param1:LocalChassisController) : void { param1.setReversedBackTurn(settings.inverseBackDriving); } private static function showInitialEffects(param1:IGameObject) : void { var local3:int = 0; var local4:ITankModel = null; var local5:UserTitle = null; var local6:ClientBattleEffect = null; var local7:int = 0; var local8:int = 0; var local2:Vector.<ClientBattleEffect> = initialEffectsService.takeInitialEffects(param1.id); if(local2 != null) { local3 = getTimer(); local4 = ITankModel(param1.adapt(ITankModel)); local5 = local4.getTitle(); for each(local6 in local2) { local7 = local3 - local6.receiveTime; local8 = local6.duration - local7; if(local8 > 0) { local5.showIndicator(local6.effectId,local8,false,local6.effectLevel); } } } } private static function configureTankTitle(param1:UserTitle, param2:int, param3:String, param4:int, param5:BattleTeam, param6:int, param7:Boolean) : void { param1.setHealth(param2); param1.setLabelText(param3); param1.setRank(param4); param1.setTeamType(param5); param1.setConfigurationFlags(param6,true); param1.setPremium(param7); } private function initMainBattleEventListeners() : void { this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(BattleFinishEvent,this.onBattleFinish); this.battleEventSupport.addEventHandler(BattleRestartEvent,this.onBattleRestart); this.battleEventSupport.addEventHandler(EffectActivatedEvent,this.onEffectActivated); this.battleEventSupport.addEventHandler(EffectStoppedEvent,this.onEffectStopped); this.battleEventSupport.addEventHandler(InventoryItemActivationEvent,this.onInventoryItemActivation); this.battleEventSupport.activateHandlers(); } [Obfuscation(rename="false")] public function objectLoaded() : void { this.registerUser(); putData(UserInfo,new UserInfo(battleUserInfoService.getUserName(object.id),battleUserInfoService.getUserRank(object.id),getInitParam().local,battleUserInfoService.getChatModeratorLevel(object.id),battleUserInfoService.hasUserPremium(object.id))); var local1:TankConfiguration = TankConfiguration(object.adapt(TankConfiguration)); var local2:int = getDefaultMaxHealth(); var local3:IGameObject = !!local1.hasDrone() ? local1.getDrone() : null; this.initTank(local1.getHullObject(),local1.getWeaponObject(),local3,local2,false); this.showLoginMessage(); this.battleEventSupport.dispatchEvent(new TankLoadedEvent(this.getTank(),this.isLocal())); var local4:TankEntityCreationListener = TankEntityCreationListener(object.event(TankEntityCreationListener)); var local5:TankEntityCreationListener = TankEntityCreationListener(this.getTankSet().hull.event(TankEntityCreationListener)); local4.onTankEntityCreated(this.getTank(),this.isLocal(),getInitParam().logicState); local5.onTankEntityCreated(this.getTank(),this.isLocal(),getInitParam().logicState); var local6:TankEntityCreationListener = TankEntityCreationListener(battleService.getBattle().event(TankEntityCreationListener)); local6.onTankEntityCreated(this.getTank(),this.isLocal(),getInitParam().logicState); if(this.tankShouldBeAddedToBattle()) { this.addExistingTankToBattle(); } } private function initUltimate() : void { var local1:IUltimateModel = IUltimateModel(object.adapt(IUltimateModel)); if(local1.isUltimateEnabled()) { IUltimateModel(object.adapt(IUltimateModel)).initIndicator(); } } private function registerUser() : void { tankUsersRegistry.addUser(object); if(tankUsersRegistry.getUserCount() == 1) { battleUserInfoService.addBattleUserInfoListener(this.tankUserInfoUpdater); } } private function initTank(param1:IGameObject, param2:IGameObject, param3:IGameObject, param4:int, param5:Boolean) : Tank { var local6:TankConfiguration = TankConfiguration(object.adapt(TankConfiguration)); var local7:WeaponMount = this.createWeaponMount(param2); var local8:int = 0; var local9:UserTitle = getData(UserTitle) as UserTitle; if(local9 != null) { local8 = local9.getResistance(); local9.removeFromContainer(); } local9 = this.createUserTitle(param4); local9.setResistance(local8); putData(UserTitle,local9); var local10:Weapon = this.createWeapon(param2); this.registerWeaponController(local10); HullCommon(param1.adapt(HullCommon)).setTankObject(object); var local11:Tank = this.createTank(param1,param2,local6.getColoringObject(),local7,local10,local9); this.storeTank(local11,param1,param2,param3,param4); this.initTankPart(param2,local11); if(param5) { TankPartReset(param2.event(TankPartReset)).resetTankPart(local11); } this.createTankDataValidator(local11); this.createSmokeEffect(param1); this.createChassisController(local11); this.createTankKillHandler(); if(this.isLocal()) { this.initLocalObjectBattleEventListeners(); this.initLocalTank(local11,param5); local11.setHullTransformUpdater(new LocalHullTransformUpdater(local11)); } else { local11.setHullTransformUpdater(new RemoteHullTransformUpdater(local11)); this.createMovementAnticheatTask(); } setInitialSpeedCharacteristics(); this.initUltimate(); return local11; } private function initTankPart(param1:IGameObject, param2:Tank) : void { InitTankPart(param1.event(InitTankPart)).initTankPart(param2); } private function storeTank(param1:Tank, param2:IGameObject, param3:IGameObject, param4:IGameObject, param5:int) : void { putData(Tank,param1); this.getWeaponCommon(param3).storeTank(param1); putData(TankSet,new TankSet(param2,param3,param4,param5)); } public function getTankSet() : TankSet { return TankSet(getData(TankSet)); } private function showLoginMessage() : void { var local3:ShortUserInfo = null; var local4:IStatisticsModel = null; var local1:IGameObject = object.space.rootObject; var local2:IClientUserInfo = IClientUserInfo(local1.adapt(IClientUserInfo)); if(!local2.isLoaded(object.id)) { local3 = local2.getShortUserInfo(object.id); local4 = IStatisticsModel(local1.adapt(IStatisticsModel)); local4.userConnect(local3); } } private function createMovementAnticheatTask() : void { var local1:MovementTimeoutAndDistanceAnticheatTask = new MovementTimeoutAndDistanceAnticheatTask(this.getTank(),getFunctionWrapper(this.placeTankToServerPosition),getInitParam().movementTimeoutUntilTankCorrection,getInitParam().movementDistanceBorderUntilTankCorrection); putData(MovementTimeoutAndDistanceAnticheatTask,local1); battleService.getBattleRunner().addLogicUnit(local1); } private function registerWeaponController(param1:Weapon) : void { if(getInitParam().local) { putData(IWeaponController,new LocalWeaponController(param1)); } else { putData(IWeaponController,new RemoteWeaponController(param1)); } } private function createWeaponMount(param1:IGameObject) : WeaponMount { var local2:WeaponMountProvider = WeaponMountProvider(param1.adapt(WeaponMountProvider)); var local3:WeaponMount = local2.createWeaponMount(object); putData(WeaponMount,local3); return local3; } private function getWeaponCommon(param1:IGameObject) : IWeaponCommonModel { return IWeaponCommonModel(param1.adapt(IWeaponCommonModel)); } private function createSmokeEffect(param1:IGameObject) : void { this.smokeEffect = HullSmoke(param1.adapt(HullSmoke)); } private function createChassisController(param1:Tank) : void { var local2:ChassisController = null; var local3:LocalChassisController = null; if(getInitParam().local) { local3 = new LocalChassisController(param1,this); local3.lock(TankControlLockBits.DEAD); setBackTurnMode(local3); local2 = local3; putData(TankSettingsSupport,new TankSettingsSupport(local3)); putData(LocalChassisController,local2); } else { local2 = new ChassisController(param1,this); local2.lock(TankControlLockBits.DEAD); } putData(ChassisController,local2); } private function createTankKillHandler() : void { var local1:RemoteTankDieHandler = null; if(getInitParam().local) { putData(TankDieHandler,new LocalTankDieHandler()); } else { local1 = new RemoteTankDieHandler(); putData(TankDieHandler,local1); putData(TankDeathConfirmationHandler,local1); } } [Obfuscation(rename="false")] public function objectUnloaded() : void { this.unregisterUser(); this.destroyTank(false); if(!battleInfoService.isSpectatorMode()) { IUltimateModel(object.adapt(IUltimateModel)).resetCharge(); } } private function unregisterUser() : void { tankUsersRegistry.removeUser(object); if(tankUsersRegistry.getUserCount() == 0) { battleUserInfoService.removeBattleUserInfoListener(this.tankUserInfoUpdater); } } private function destroyTank(param1:Boolean) : void { var local2:Tank = this.getTank(); this.removeMovementAnticheatTask(); this.removeTankFromBattle(); this.removeTankFromExclusionSet(local2); this.dispatchTankUnloadedEvent(); this.unloadLocalTank(param1); this.sendDestroyPartEvent(this.getTankSet().turret); local2.destroy(); } private function sendDestroyPartEvent(param1:IGameObject) : void { DestroyTankPart(param1.event(DestroyTankPart)).destroyTankPart(); } private function removeMovementAnticheatTask() : void { var local1:MovementTimeoutAndDistanceAnticheatTask = this.getMovementAnticheatTask(); if(Boolean(local1)) { battleService.getBattleRunner().removeLogicUnit(local1); clearData(MovementTimeoutAndDistanceAnticheatTask); } } public function getMovementAnticheatTask() : MovementTimeoutAndDistanceAnticheatTask { return MovementTimeoutAndDistanceAnticheatTask(getData(MovementTimeoutAndDistanceAnticheatTask)); } [Obfuscation(rename="false")] public function kill(param1:Long, param2:int, param3:DamageType) : void { this.die(param2); battleEventDispatcher.dispatchEvent(new TankKilledEvent(param1,object.id,param3)); } public function die(param1:int) : void { var local2:TankDieHandler = TankDieHandler(getData(TankDieHandler)); local2.handleTankDie(object,param1); } [Obfuscation(rename="false")] public function deathConfirmed() : void { var local1:TankDeathConfirmationHandler = TankDeathConfirmationHandler(getData(TankDeathConfirmationHandler)); local1.handleDeathConfirmation(object); } [Obfuscation(rename="false")] public function setHealth(param1:Number) : void { if(this.getTank() != null) { this.doSetHealth(param1); } } [Obfuscation(rename="false")] public function activateTank() : void { var local1:Tank = this.getTank(); if(local1 != null) { local1.setActivatedState(); this.getWeaponController().activateWeapon(); this.getWeaponController().unlockWeapon(TankControlLockBits.DEAD | TankControlLockBits.DISABLED); if(object == this.localObject) { local1.setBodyCollisionGroup(local1.getBodyCollisionGroup() | CollisionGroup.BONUS_WITH_TANK); this.battleEventSupport.dispatchEvent(new LocalTankActivationEvent(local1)); } this.battleEventSupport.dispatchEvent(new TankActivationEvent(local1)); this.removeTankFromExclusionSet(local1); } } [Obfuscation(rename="false")] public function move(param1:MoveCommand) : void { var local3:Vector3 = null; var local4:BattleFacilitiesChecker = null; var local2:Tank = this.getTank(); if(local2 != null) { local3 = new Vector3(); local3.copy(local2.getBody().state.position); this.adjustIncomingCommandAndUpdateAnticheatTask(param1); this.evaluateMove(param1); local4 = BattleFacilitiesChecker(battleService.getBattle().event(BattleFacilitiesChecker)); local4.onMoveCommand(local2,local3,Vector3.fromVector3d(param1.position)); } } private function evaluateMove(param1:MoveCommand) : void { this.setChassisState(param1.position,param1.orientation,param1.linearVelocity,param1.angularVelocity,param1.control,param1.turnSpeedNumber); } private function adjustIncomingCommandAndUpdateAnticheatTask(param1:MoveCommand) : void { var local2:MovementTimeoutAndDistanceAnticheatTask = this.getMovementAnticheatTask(); local2.updateLatestServerTankPosition(param1.position,param1.orientation); this.adjustIncomingMovementCommand(param1); } private function placeTankToServerPosition(param1:Vector3d, param2:Vector3d) : void { this.setChassisState(param1,param2,ZERO_VECTOR_3D,ZERO_VECTOR_3D,0,0); this.getTank().getBody().saveState(); } private function adjustIncomingMovementCommand(param1:MoveCommand) : void { var local3:Body = null; var local4:Number = NaN; var local2:Tank = this.getTank(); if(local2 != null) { local3 = local2.getBody(); local4 = 0.5; this.interpolateVector3d(local4,local3.state.position,param1.position,param1.position); this.interpolateVector3d(local4,local3.state.velocity,param1.linearVelocity,param1.linearVelocity); this.interpolateVector3d(local4,local3.state.angularVelocity,param1.angularVelocity,param1.angularVelocity); this.interpolateOrientation(local4,local3.state.orientation,param1.orientation,param1.orientation); } } private function interpolateVector3d(param1:Number, param2:Vector3, param3:Vector3d, param4:Vector3d) : void { param4.x = param2.x + (param3.x - param2.x) * param1; param4.y = param2.y + (param3.y - param2.y) * param1; param4.z = param2.z + (param3.z - param2.z) * param1; } private function interpolateOrientation(param1:Number, param2:Quaternion, param3:Vector3d, param4:Vector3d) : void { this._orientation.setFromEulerAnglesXYZ(param3.x,param3.y,param3.z); this._orientation2.slerp(param2,this._orientation,param1); this._orientation2.getEulerAngles(this._eulerAngles); param4.x = this._eulerAngles.x; param4.y = this._eulerAngles.y; param4.z = this._eulerAngles.z; } [Obfuscation(rename="false")] public function movementControl(param1:int, param2:int) : void { this.getChassisController().setControlState(param1,param2); } public function enableStateCorrection() : void { battleService.getBattleRunner().addPostPhysicsController(this.chassisStateCorrectionTask); this.chassisStateCorrectionTask.reset(); } public function disableStateCorrection() : void { battleService.getBattleRunner().removePostPhysicsController(this.chassisStateCorrectionTask); } private function sendTurretStateToServer() : void { var local1:ITankModel = null; var local2:IGameObject = null; if(this.localObject != null) { local1 = ITankModel(this.localObject.adapt(ITankModel)); local2 = local1.getTankSet().turret; TurretStateSender(local2.event(TurretStateSender)).sendTurretState(); } } public function sendStateCorrection(param1:Boolean) : void { var local2:ChassisController = this.getChassisController(); this.sendMoveCommandWithCurrentState(local2.getControlState(),param1); this.chassisStateCorrectionTask.reset(); } public function onPrevStateCorrection(param1:Boolean) : void { var local2:ITankModel = ITankModel(this.localObject.adapt(ITankModel)); var local3:ChassisController = local2.getChassisController(); this.sendMoveCommandWithPreviousState(local3.getControlState(),true); } public function handleCollisionWithOtherTank(param1:Tank) : void { server.handleCollisionWithOtherTank(param1.getBody().state.velocity.z); } public function lockMovementControl(param1:int) : void { this.getChassisController().lock(param1); this.getWeaponMount().lock(param1); } public function unlockMovementControl(param1:int) : void { this.getChassisController().unlock(param1); this.getWeaponMount().unlock(param1); } public function getWeaponController() : IWeaponController { return IWeaponController(getData(IWeaponController)); } public function getChassisController() : ChassisController { return ChassisController(getData(ChassisController)); } public function getWeaponMount() : WeaponMount { return WeaponMount(getData(WeaponMount)); } public function getTitle() : UserTitle { return UserTitle(getData(UserTitle)); } public function getUserInfo() : UserInfo { return UserInfo(getData(UserInfo)); } public function getTank() : Tank { return Tank(getData(Tank)); } public function onChassisControlChanged(param1:int, param2:Boolean) : void { if(param2) { this.chassisStateCorrectionTask.controlChanged(); } this.smokeEffect.controlChanged(object != null ? object : this.localObject,param1); } private function sendMoveCommandWithCurrentState(param1:int, param2:Boolean) : void { var local3:ITankModel = null; var local4:Tank = null; if(this.tanksInBattle[this.localObject.id] != null) { local3 = ITankModel(this.localObject.adapt(ITankModel)); local4 = local3.getTank(); this.updateLastChassisInput(param1); local4.getPhysicsState(this._moveCommand.position,this._moveCommand.orientation,this._moveCommand.linearVelocity,this._moveCommand.angularVelocity); this._moveCommand.control = param1; this._moveCommand.turnSpeedNumber = TrackedChassis.TURN_SPEED_COUNT; this.sendMoveCommandFunc(battleService.getBattleRunner().getPhysicsTime(),param2); } } private function sendMoveCommandWithPreviousState(param1:int, param2:Boolean) : void { var local3:ITankModel = null; var local4:Tank = null; var local5:int = 0; if(this.tanksInBattle[this.localObject.id] != null) { local3 = ITankModel(this.localObject.adapt(ITankModel)); local4 = local3.getTank(); this.updateLastChassisInput(param1); local4.getPreviousPhysicsState(this._moveCommand.position,this._moveCommand.orientation,this._moveCommand.linearVelocity,this._moveCommand.angularVelocity); this._moveCommand.control = param1; this._moveCommand.turnSpeedNumber = TrackedChassis.TURN_SPEED_COUNT; local5 = battleService.getBattleRunner().getPhysicsTime() - BattleRunner.PHYSICS_STEP_IN_MS; this.sendMoveCommandFunc(local5,param2); } } private function sendMoveCommandFunc(param1:int, param2:Boolean) : void { if(param1 <= this.lastFullSentTime) { return; } if(param2) { Model.object = this.localObject; server.moveCommand(param1,LocalTankParams.getSpecificationId(),this._moveCommand); Model.popObject(); MoveCommandUtils.copyMoveCommand(this._moveCommand,this.lastSentMoveCommand); this.sendTurretStateToServer(); this.lastFullSentTime = param1; } else if(MoveCommandUtils.isMoveCommandsAlmostEquals(this._moveCommand,this.lastSentMoveCommand)) { if(this._moveCommand.control != this.lastSentMoveCommand.control) { this.sendMovementControlCommand(param1,this._moveCommand.control,this._moveCommand.turnSpeedNumber); } } else { this.sendMoveCommandImpl(param1,this._moveCommand); } } private function sendMoveCommandImpl(param1:int, param2:MoveCommand) : void { if(param1 <= this.lastSentTime) { return; } Model.object = this.localObject; server.moveCommand(param1,LocalTankParams.getSpecificationId(),param2); Model.popObject(); MoveCommandUtils.copyMoveCommand(param2,this.lastSentMoveCommand); this.lastSentTime = param1; } private function sendMovementControlCommand(param1:int, param2:int, param3:int) : void { if(param1 <= this.lastSentTime || param1 <= this.lastControlSentTime) { return; } Model.object = this.localObject; server.movementControlCommand(param1,LocalTankParams.getSpecificationId(),param2,param3); Model.popObject(); this.lastSentMoveCommand.control = param2; this.lastSentMoveCommand.turnSpeedNumber = param3; this.lastControlSentTime = param1; } private function updateLastChassisInput(param1:int) : void { if(this.lastChassisInput != param1) { this.lastChassisInput = param1; this.resetIdleKickTime(); } } private function resetIdleKickTime() : void { var local1:ITankPause = ITankPause(this.localObject.adapt(ITankPause)); local1.resetIdleKickTime(); } private function logError(param1:String, param2:Error) : void { } private function showTankLogs(param1:FormattedOutput) : void { } private function addConsoleCommands() : void { } private function initLocalObjectBattleEventListeners() : void { this.battleEventSupport.deactivateHandlers(); this.battleEventSupport.activateHandlers(); } private function handleCameraTarget(param1:FormattedOutput, param2:String) : void { } private function listCameraTargets(param1:FormattedOutput) : void { } private function getTanksList() : Vector.<String> { return new Vector.<String>(); } private function createTankDataValidator(param1:Tank) : void { var local2:DataUnitValidator = param1.getValidator(); putData(TankDataValidatorWrapper,new TankDataValidatorWrapper(local2)); } private function dispatchTankUnloadedEvent() : void { try { this.battleEventSupport.dispatchEvent(new TankUnloadedEvent(this.getTank(),this.isLocal())); } catch(e:Error) { } } private function unloadLocalTank(param1:Boolean) : void { var local2:TankConfiguration = null; if(this.isLocal()) { LocalTankUnloadListener(object.event(LocalTankUnloadListener)).localTankUnloaded(param1); local2 = TankConfiguration(object.adapt(TankConfiguration)); LocalTankUnloadListener(local2.getWeaponObject().event(LocalTankUnloadListener)).localTankUnloaded(param1); battleService.setFollowCameraTarget(null); this.localObject = null; this.chassisStateCorrectionTask = null; RegularUserTitleRenderer(getData(RegularUserTitleRenderer)).close(); StateCorrectionSupport(getData(StateCorrectionSupport)).close(); MainLoopExecutionErrorHandler(getData(MainLoopExecutionErrorHandler)).close(); ClientDeactivationSupport(getData(ClientDeactivationSupport)).close(); clearData(RegularUserTitleRenderer); clearData(StateCorrectionSupport); clearData(MainLoopExecutionErrorHandler); clearData(ClientDeactivationSupport); } } private function createWeapon(param1:IGameObject) : Weapon { var local2:IWeaponModel = IWeaponModel(param1.adapt(IWeaponModel)); if(this.isLocal()) { return local2.createLocalWeapon(object); } return local2.createRemoteWeapon(object); } public function setChassisState(param1:Vector3d, param2:Vector3d, param3:Vector3d, param4:Vector3d, param5:int, param6:int) : void { var local7:Tank = this.getTank(); if(local7 != null) { if(BattleUtils.isFiniteVector3d(param1) && BattleUtils.isFiniteVector3d(param2) && BattleUtils.isFiniteVector3d(param3) && BattleUtils.isFiniteVector3d(param4)) { local7.setPhysicsState(param1,param2,param3,param4); } this.getChassisController().setControlState(param5,param6); } } private function initLocalTank(param1:Tank, param2:Boolean) : void { this.localObject = object; this.chassisStateCorrectionTask = new ChassisStateCorrectionTask(param1,this.tanksInBattle); var local3:RegularUserTitleRenderer = new RegularUserTitleRenderer(param1,this.tanksInBattle); putData(RegularUserTitleRenderer,local3); battleService.getBattleScene3D().setUserTitleRenderer(local3); battleService.setFollowCameraTarget(param1); putData(StateCorrectionSupport,new StateCorrectionSupport(object)); putData(ClientDeactivationSupport,new ClientDeactivationSupport(object)); putData(MainLoopExecutionErrorHandler,new MainLoopExecutionErrorHandler(object)); var local4:LocalTankLoadListener = LocalTankLoadListener(object.event(LocalTankLoadListener)); local4.localTankLoaded(param2); } private function tankShouldBeAddedToBattle() : Boolean { return getInitParam().tankState != null && getInitParam().health > 0; } private function addExistingTankToBattle() : void { var local1:Tank = this.getTank(); var local2:ITankSpawner = ITankSpawner(object.adapt(ITankSpawner)); local1.spawn(getInitParam().team,local2.getIncarnationId()); this.doSetHealth(getInitParam().health); if(getInitParam().health <= 0) { local1.getSkin().setDeadState(); this.getTitle().hide(); this.lockMovementControl(TankControlLockBits.DEAD); } else { this.unlockMovementControl(TankControlLockBits.ALL); this.getTitle().show(); this.configureTankTitleAsRemote(object); this.getWeaponController().activateWeapon(); this.getWeaponController().unlockWeapon(TankControlLockBits.ALL); } var local3:TankState = getInitParam().tankState; this.setChassisState(local3.position,local3.orientation,ZERO_VECTOR_3D,ZERO_VECTOR_3D,local3.chassisControl,local3.chassisTurnSpeedNumber); switch(getInitParam().logicState) { case TankLogicState.ACTIVATING: local1.setSemiActivatedState(); break; case TankLogicState.ACTIVE: local1.setActivatedState(); } this.addTankToBattle(); } public function doSetHealth(param1:Number) : void { var local2:IGameObject = null; var local3:Boolean = false; this.getTank().health = param1; this.getTitle().setHealth(param1); if(this.isLocal()) { local2 = battleService.getBattle(); local3 = param1 >= this.getTankSet().maxHealth && !IDroneModel(object.adapt(IDroneModel)).canOverheal(); IInventoryModel(local2.adapt(IInventoryModel)).lockItem(InventoryItemType.FIRST_AID,InventoryLock.FORCED,local3); } } private function createTank(param1:IGameObject, param2:IGameObject, param3:IGameObject, param4:WeaponMount, param5:Weapon, param6:UserTitle) : Tank { var local7:HullCommon = HullCommon(param1.adapt(HullCommon)); var local8:ITrackedChassis = ITrackedChassis(param1.adapt(ITrackedChassis)); var local9:Armor = Armor(param1.adapt(Armor)); var local10:TankSkin = new TankSkin(param1,param2,param3); var local11:TankSoundEffects = createTankSoundEffects(param1,param2); return new Tank(object,local7.getMass(),local8.getDamping(),local11,local10,param4,param5,param6,battleEventDispatcher,local9.getMaxHealth()); } public function configureRemoteTankTitles() : void { var local1:IGameObject = null; var local2:ITankModel = null; var local3:Tank = null; for each(local1 in tankUsersRegistry.getUsers()) { if(local1 != this.localObject) { local2 = ITankModel(local1.adapt(ITankModel)); local3 = local2.getTank(); if(local3 != null) { this.configureTankTitleAsRemote(local1); showInitialEffects(local1); } } } } public function configureTankTitleAsRemote(param1:IGameObject) : void { var local2:int = 0; var local3:ITankModel = null; var local4:UserInfo = null; var local5:Tank = null; var local6:ITankModel = null; var local7:Tank = null; if(this.localObject != null) { local6 = ITankModel(this.localObject.adapt(ITankModel)); local7 = local6.getTank(); if(local7.teamType != null) { local2 = TitleConfigFlags.LABEL | TitleConfigFlags.EFFECTS; local3 = ITankModel(param1.adapt(ITankModel)); local4 = local3.getUserInfo(); local5 = local3.getTank(); if(this.localObject != null && local5.isSameTeam(local7.teamType)) { local2 |= TitleConfigFlags.HEALTH; } else { local3.getTitle().setConfigurationFlags(TitleConfigFlags.HEALTH,false); } configureTankTitle(local3.getTitle(),local5.health,local4.name,local4.rank,local5.teamType,local2,local4.hasPremium); } } if(battleInfoService.isSpectatorMode()) { local2 = TitleConfigFlags.LABEL | TitleConfigFlags.EFFECTS | TitleConfigFlags.HEALTH; local3 = ITankModel(param1.adapt(ITankModel)); local4 = local3.getUserInfo(); local5 = local3.getTank(); configureTankTitle(local3.getTitle(),local5.health,local4.name,local4.rank,local5.teamType,local2,local4.hasPremium); } } private function createUserTitle(param1:int) : UserTitle { var local2:UserTitle = null; var local3:BattleScene3D = battleService.getBattleScene3D(); var local4:UserInfo = this.getUserInfo(); if(this.isLocal()) { local2 = new UserTitle(LOCAL_TITLE_OFFSET_Z,local3.getFrontContainer(),param1,true); local2.setRank(local4.rank); local2.setLabelText(local4.name); local2.setConfigurationFlags(TitleConfigFlags.HEALTH | TitleConfigFlags.WEAPON | TitleConfigFlags.EFFECTS,true); } else { local2 = new UserTitle(REMOTE_TITLE_OFFSET_Z,local3.getMapContainer(),param1,false,Model.object); local2.setSuspicious(battleUserInfoService.isUserSuspected(object.id)); } return local2; } private function onBattleFinish(param1:BattleFinishEvent) : void { this.disableAllTanks(); } private function disableAllTanks() : void { var local1:IGameObject = null; var local2:ITankModel = null; var local3:Tank = null; for each(local1 in tankUsersRegistry.getUsers()) { local2 = ITankModel(local1.adapt(ITankModel)); local3 = local2.getTank(); if(local3 != null) { local3.disable(); local2.lockMovementControl(TankControlLockBits.DISABLED); local2.getWeaponController().lockWeapon(TankControlLockBits.DISABLED,false); } } } private function onBattleRestart(param1:BattleRestartEvent) : void { var local2:IGameObject = null; var local3:ITankModel = null; for each(local2 in tankUsersRegistry.getUsers()) { local3 = ITankModel(local2.adapt(ITankModel)); local3.removeTankFromBattle(); } } private function onInventoryItemActivation(param1:InventoryItemActivationEvent) : void { var local2:ITankModel = null; var local3:Tank = null; if(this.localObject != null) { local2 = ITankModel(this.localObject.adapt(ITankModel)); local3 = local2.getTank(); param1.item.doActivate(local3.getBody().state.position); } } private function onEffectActivated(param1:EffectActivatedEvent) : void { var local4:ITankModel = null; var local5:UserTitle = null; var local6:int = 0; var local2:IGameObject = tankUsersRegistry.getUser(param1.userId); var local3:Boolean = true; if(local2 != null) { local4 = ITankModel(local2.adapt(ITankModel)); local5 = local4.getTitle(); if(local5 != null) { if(local5.hasAnyFlag(TitleConfigFlags.EFFECTS)) { local3 = false; local6 = this.getEffectDuration(param1); local5.showIndicator(param1.effectId,local6,param1.activeAfterDeath,param1.effectLevel); } } if(Boolean(local4.isLocal()) && !this.isUltimate(param1.effectId)) { inventoryPanel.changeEffectTime(param1.effectId,param1.duration,param1.inventory,param1.infinite); } } if(local3) { initialEffectsService.addInitialEffect(param1.userId,param1.effectId,param1.duration,param1.effectLevel); } } private function getEffectDuration(param1:EffectActivatedEvent) : int { return param1.effectId == InventoryItemType.FIRST_AID ? 1000 : param1.duration; } private function isUltimate(param1:int) : Boolean { return param1 == InventoryItemType.ULTIMATE; } private function onEffectStopped(param1:EffectStoppedEvent) : void { var local3:ITankModel = null; var local4:UserTitle = null; if(this.isClientDurationEffect(param1)) { return; } initialEffectsService.removeInitialEffect(param1.userId,param1.effectId); var local2:IGameObject = tankUsersRegistry.getUser(param1.userId); if(local2 != null) { local3 = ITankModel(local2.adapt(ITankModel)); local4 = local3.getTitle(); if(local4 != null) { local4.hideIndicator(param1.effectId,param1.activeAfterDeath); } if(Boolean(local3.isLocal()) && !this.isUltimate(param1.effectId)) { inventoryPanel.stopEffect(param1.effectId); } } } private function isClientDurationEffect(param1:EffectStoppedEvent) : Boolean { return param1.effectId == InventoryItemType.FIRST_AID; } public function addTankToExclusionSet(param1:Tank) : void { var local2:Dictionary = battleService.getExcludedObjects3D(); local2[param1.getSkin().getTurret3D()] = true; local2[param1.getSkin().getHullMesh()] = true; } private function removeTankFromExclusionSet(param1:Tank) : void { var local2:Dictionary = battleService.getExcludedObjects3D(); delete local2[param1.getSkin().getTurret3D()]; delete local2[param1.getSkin().getHullMesh()]; } public function addTankToBattle() : void { var local1:Tank = this.getTank(); this.tanksInBattle[object.id] = local1; local1.addToBattle(battleService); this.asAddToBattleListener(object).onAddToBattle(); this.asAddToBattleListener(this.getTankSet().turret).onAddToBattle(); this.battleEventSupport.dispatchEvent(new TankAddedToBattleEvent(local1,this.isLocal())); if(this.isLocal()) { this.getLocalChassisController().enable(); } } private function asAddToBattleListener(param1:IGameObject) : AddToBattleListener { return AddToBattleListener(param1.event(AddToBattleListener)); } public function removeTankFromBattle() : void { var local1:Tank = this.getTank(); if(Boolean(this.tanksInBattle[object.id])) { delete this.tanksInBattle[object.id]; this.asRemoveFromBattleListener(this.getTankSet().turret).onRemoveFromBattle(); this.asRemoveFromBattleListener(object).onRemoveFromBattle(); local1.removeFromBattle(); battleEventDispatcher.dispatchEvent(new TankRemovedFromBattleEvent(local1)); if(this.isLocal()) { this.getLocalChassisController().disable(); } } } private function getLocalChassisController() : LocalChassisController { return LocalChassisController(getData(LocalChassisController)); } private function asRemoveFromBattleListener(param1:IGameObject) : RemoveFromBattleListener { return RemoveFromBattleListener(param1.event(RemoveFromBattleListener)); } public function sendDeathConfirmationCommand() : void { server.deathConfirmationCommand(); } public function isLocal() : Boolean { return getInitParam().local; } public function isLocalTankLoaded() : Boolean { return this.localObject != null; } public function getLocalTankObject() : IGameObject { if(!this.isLocalTankLoaded()) { throw new Error("Incorrect call method \'getLocalTank\' because local tank was not loaded"); } return this.localObject; } public function getLocalTankObjectOrNull() : IGameObject { return this.localObject; } public function getLocalTank() : Tank { return ITankModel(this.getLocalTankObject().adapt(ITankModel)).getTank(); } public function resetConfiguration(param1:Long, param2:Long, param3:Long, param4:int) : void { var local5:TankSet = TankSet(getData(TankSet)); var local6:IGameObject = object.space.getObject(param1); var local7:IGameObject = object.space.getObject(param2); var local8:IGameObject = param3 == Long.ZERO ? null : object.space.getObject(param3); if(local5.eqParts(local6,local7,local8)) { return; } var local9:Boolean = this.tanksInBattle[object.id] != null; this.destroyTank(true); var local10:Tank = this.initTank(local6,local7,local8,param4,true); IDroneModel(object.adapt(IDroneModel)).initDrones(local10,this.isLocal(),TankLogicState.NEW); this.battleEventSupport.dispatchEvent(new TankLoadedEvent(this.getTank(),this.isLocal())); if(local9) { this.addExistingTankToBattle(); this.unlockMovementControl(TankControlLockBits.ALL); } if(object == this.localObject) { TankResistances(object.adapt(TankResistances)).updateOthersResistances(); } } public function push(param1:Vector3d, param2:Vector3d) : void { var local3:Vector3 = new Vector3(param2.x,param2.y,param2.z); var local4:Vector3 = local3.clone().normalize(); var local5:Tank = object.adapt(ITankModel).getTank(); var local6:Vector3 = new Vector3(param1.x,param1.y,param1.z); local5.applyWeaponHit(local6,local4,local3.length() * WeaponConst.BASE_IMPACT_FORCE.getNumber()); } } }
package controls.buttons.h30px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h30px.GreenMediumButtonSkin_leftOverClass.png")] public class GreenMediumButtonSkin_leftOverClass extends BitmapAsset { public function GreenMediumButtonSkin_leftOverClass() { super(); } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank22.png")] public class DefaultRanksBitmaps_bitmapSmallRank22 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank22() { super(); } } }
package alternativa.engine3d.animation { import alternativa.engine3d.alternativa3d; use namespace alternativa3d; public class AnimationSwitcher extends AnimationNode { private var _numAnimations:int = 0; private var _animations:Vector.<AnimationNode> = new Vector.<AnimationNode>(); private var _weights:Vector.<Number> = new Vector.<Number>(); private var _active:AnimationNode; private var fadingSpeed:Number = 0; public function AnimationSwitcher() { super(); } override alternativa3d function update(param1:Number, param2:Number) : void { var local6:AnimationNode = null; var local7:Number = NaN; var local3:Number = speed * param1; var local4:Number = this.fadingSpeed * local3; var local5:int = 0; while(local5 < this._numAnimations) { local6 = this._animations[local5]; local7 = this._weights[local5]; if(local6 == this._active) { local7 += local4; local7 = local7 >= 1 ? 1 : local7; local6.alternativa3d::update(local3,param2 * local7); this._weights[local5] = local7; } else { local7 -= local4; if(local7 > 0) { local6.alternativa3d::update(local3,param2 * local7); this._weights[local5] = local7; } else { local6.alternativa3d::_isActive = false; this._weights[local5] = 0; } } local5++; } } public function get active() : AnimationNode { return this._active; } public function activate(param1:AnimationNode, param2:Number = 0) : void { var local3:int = 0; if(param1.alternativa3d::_parent != this) { throw new Error("Animation is not child of this blender"); } this._active = param1; param1.alternativa3d::_isActive = true; if(param2 <= 0) { local3 = 0; while(local3 < this._numAnimations) { if(this._animations[local3] == param1) { this._weights[local3] = 1; } else { this._weights[local3] = 0; this._animations[local3].alternativa3d::_isActive = false; } local3++; } this.fadingSpeed = 0; } else { this.fadingSpeed = 1 / param2; } } override alternativa3d function setController(param1:AnimationController) : void { var local3:AnimationNode = null; this.alternativa3d::controller = param1; var local2:int = 0; while(local2 < this._numAnimations) { local3 = this._animations[local2]; local3.alternativa3d::setController(alternativa3d::controller); local2++; } } override alternativa3d function removeNode(param1:AnimationNode) : void { this.removeAnimation(param1); } public function addAnimation(param1:AnimationNode) : AnimationNode { if(param1 == null) { throw new Error("Animation cannot be null"); } if(param1.alternativa3d::_parent == this) { throw new Error("Animation already exist in blender"); } this._animations[this._numAnimations] = param1; if(this._numAnimations == 0) { this._active = param1; param1.alternativa3d::_isActive = true; this._weights[this._numAnimations] = 1; } else { this._weights[this._numAnimations] = 0; } ++this._numAnimations; alternativa3d::addNode(param1); return param1; } public function removeAnimation(param1:AnimationNode) : AnimationNode { var local2:int = int(this._animations.indexOf(param1)); if(local2 < 0) { throw new ArgumentError("Animation not found"); } --this._numAnimations; var local3:int = local2 + 1; while(local2 < this._numAnimations) { this._animations[local2] = this._animations[local3]; local2++; local3++; } this._animations.length = this._numAnimations; this._weights.length = this._numAnimations; if(this._active == param1) { if(this._numAnimations > 0) { this._active = this._animations[int(this._numAnimations - 1)]; this._weights[int(this._numAnimations - 1)] = 1; } else { this._active = null; } } super.alternativa3d::removeNode(param1); return param1; } public function getAnimationAt(param1:int) : AnimationNode { return this._animations[param1]; } public function numAnimations() : int { return this._numAnimations; } } }
package alternativa.tanks.models.effects.ultimate { import alternativa.engine3d.core.Vertex; import alternativa.engine3d.materials.TextureMaterial; import alternativa.engine3d.objects.Mesh; import alternativa.engine3d.primitives.GeoSphere; import alternativa.tanks.battle.scene3d.scene3dcontainer.Scene3DContainer; import alternativa.tanks.camera.GameCamera; import alternativa.tanks.sfx.GraphicEffect; import alternativa.tanks.utils.objectpool.Pool; import alternativa.tanks.utils.objectpool.PooledObject; import flash.geom.ColorTransform; import flash.geom.Vector3D; public class SparkleSphereEffect extends PooledObject implements GraphicEffect { private static const directionsMany:Vector.<Vector3D> = calculateDirections(2); private static const directionsFew:Vector.<Vector3D> = calculateDirections(1); private static const increaseTime:Number = 0.333; private var directions:Vector.<Vector3D>; private var sparklesCount:int; private var targetMesh:Mesh; private var isConsumer:Boolean; private var radius:Number; private var delay:Number; private var addScale:Number; private var sparkles:Vector.<SparkleEffect>; private var time:Number; private var container:Scene3DContainer; private var decreaseTime:Number = 1; public function SparkleSphereEffect(param1:Pool) { super(param1); this.sparkles = new Vector.<SparkleEffect>(); var local2:int = 0; while(local2 < directionsMany.length) { this.sparkles.push(new SparkleEffect()); local2++; } } private static function calculateDirections(param1:int) : Vector.<Vector3D> { var local2:int = 0; var local6:Vertex = null; var local7:Vector3D = null; var local8:int = 0; var local9:Vector3D = null; var local3:Vector.<Vector3D> = new Vector.<Vector3D>(); var local4:GeoSphere = new GeoSphere(100,param1); var local5:Vector.<Vertex> = local4.vertices; for each(local6 in local5) { local8 = int(local3.length); local2 = 0; while(local2 < local8) { local9 = local3[local2]; if(Math.abs(local9.x - local6.x) < 0.1 && Math.abs(local9.y - local6.y) < 0.1 && Math.abs(local9.z - local6.z) < 0.1) { break; } local2++; } if(local2 == local8) { local3.push(new Vector3D(local6.x,local6.y,local6.z)); } } for each(local7 in local3) { local7.normalize(); } return local3; } public function init(param1:TextureMaterial, param2:Mesh, param3:Boolean, param4:ColorTransform) : void { var local6:SparkleEffect = null; this.time = 0; this.targetMesh = param2; this.isConsumer = param3; this.radius = param3 ? 300 : 700; this.delay = param3 ? 0.1 : 0; this.decreaseTime = param3 ? 1 / 2 : 1; this.addScale = param3 ? 0 : 0.5; this.directions = param3 ? directionsFew : directionsMany; this.sparklesCount = param3 ? int(directionsFew.length) : int(directionsMany.length); var local5:int = 0; while(local5 < directionsMany.length) { this.sparkles[local5].colorTransform = param4; this.sparkles[local5].visible = local5 < this.sparklesCount; local5++; } for each(local6 in this.sparkles) { local6.init(param1); } } public function addedToScene(param1:Scene3DContainer) : void { var local2:int = 0; while(local2 < this.sparkles.length) { param1.addChild(this.sparkles[local2]); local2++; } this.container = param1; } public function play(param1:int, param2:GameCamera) : Boolean { var local3:int = 0; var local4:Number = NaN; var local5:Number = NaN; var local6:SparkleEffect = null; var local7:Vector3D = null; var local8:Number = 100; this.time += param1 / 1000; if(this.time <= this.delay) { local3 = 0; while(local3 < this.sparklesCount) { local6 = this.sparkles[local3]; local6.visible = false; local3++; } return true; } if(this.time <= this.delay + increaseTime) { local4 = (this.time - this.delay) / increaseTime; local4 = Math.pow(local4,0.25); local5 = 1 + local4 * this.addScale; local3 = 0; while(local3 < this.sparklesCount) { local6 = this.sparkles[local3]; local7 = this.directions[local3]; local6.visible = true; local6.x = this.targetMesh.x + local7.x * this.radius * local4; local6.y = this.targetMesh.y + local7.y * this.radius * local4; local6.z = this.targetMesh.z + local7.z * this.radius * local4 + local8; local6.scaleX = local5; local6.scaleY = local5; local6.scaleZ = local5; local6.alpha = local4; local3++; } return true; } if(this.time <= this.delay + increaseTime + this.decreaseTime) { local4 = 1 - (this.time - this.delay - increaseTime) / this.decreaseTime; local4 = Math.pow(local4,0.3); local5 = 1 + local4 * this.addScale; local3 = 0; while(local3 < this.sparklesCount) { local6 = this.sparkles[local3]; local7 = this.directions[local3]; local6.visible = true; local6.x = this.targetMesh.x + local7.x * this.radius * local4; local6.y = this.targetMesh.y + local7.y * this.radius * local4; local6.z = this.targetMesh.z + local7.z * this.radius * local4 + local8; local6.scaleX = local5; local6.scaleY = local5; local6.scaleZ = local5; local6.alpha = local4; local3++; } return true; } return false; } public function destroy() : void { var local1:int = 0; while(local1 < this.sparkles.length) { this.container.removeChild(this.sparkles[local1]); local1++; } this.container = null; this.targetMesh = null; this.sparkles = null; } public function kill() : void { this.destroy(); } } }
package alternativa.tanks.models.weapon.shared.shot { import com.reygazu.anticheat.variables.SecureInt; import com.reygazu.anticheat.variables.SecureNumber; public class ShotData { public var autoAimingAngleDown:SecureNumber; public var autoAimingAngleUp:SecureNumber; public var numRaysUp:SecureInt; public var numRaysDown:SecureInt; public var reloadMsec:SecureInt; public function ShotData(reloadMsec:int) { this.autoAimingAngleDown = new SecureNumber("autoAimingAngleDown ",0); this.autoAimingAngleUp = new SecureNumber("autoAimingAngleUp ",0); this.numRaysUp = new SecureInt("numRaysUp ",0); this.numRaysDown = new SecureInt("numRaysDown ",0); this.reloadMsec = new SecureInt("reloadMsec"); super(); this.reloadMsec.value = reloadMsec; } } }