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package forms.friends.list.renderer { import mx.core.BitmapAsset; [ExcludeClass] public class FriendsAcceptedListRenderer_referralFriendClass extends BitmapAsset { public function FriendsAcceptedListRenderer_referralFriendClass() { super(); } } }
package projects.tanks.client.entrance.model.entrance.redirect { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class WarRedirectModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function WarRedirectModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.gui.shop.shopitems.item.base { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.gui.shop.shopitems.item.base.RedShopItemSkin_normalStateClass.png")] public class RedShopItemSkin_normalStateClass extends BitmapAsset { public function RedShopItemSkin_normalStateClass() { super(); } } }
package alternativa.proplib.utils { import alternativa.utils.textureutils.TextureByteData; public class TextureByteDataMap { private var _data:Object; public function TextureByteDataMap(data:Object = null) { super(); this._data = data == null ? {} : data; } public function get data() : Object { return this._data; } public function getValue(key:String) : TextureByteData { return this._data[key]; } public function putValue(key:String, value:TextureByteData) : void { this._data[key] = value; } } }
package _codec.projects.tanks.client.chat.models.chat.users.personalmessagereceiver { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.chat.models.chat.users.personalmessagereceiver.PersonalMessageReceiveMode; public class VectorCodecPersonalMessageReceiveModeLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecPersonalMessageReceiveModeLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(PersonalMessageReceiveMode,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<PersonalMessageReceiveMode> = new Vector.<PersonalMessageReceiveMode>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = PersonalMessageReceiveMode(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:PersonalMessageReceiveMode = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<PersonalMessageReceiveMode> = Vector.<PersonalMessageReceiveMode>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.effects.durationTime { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IDurationEvents implements IDuration { private var object:IGameObject; private var impl:Vector.<Object>; public function IDurationEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getDurationTimeInMs() : int { var result:int = 0; var i:int = 0; var m:IDuration = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IDuration(this.impl[i]); result = int(m.getDurationTimeInMs()); i++; } } finally { Model.popObject(); } return result; } public function isInfinite() : Boolean { var result:Boolean = false; var i:int = 0; var m:IDuration = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IDuration(this.impl[i]); result = Boolean(m.isInfinite()); i++; } } finally { Model.popObject(); } return result; } } }
package projects.tanks.clients.fp10.Prelauncher.controls.selector { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.controls.selector.LocalizationSelector_panel.png")] public class LocalizationSelector_panel extends BitmapAsset { public function LocalizationSelector_panel() { super(); } } }
package projects.tanks.client.panel.model.shop.kitpackage { public class KitPackageItemInfo { private var _count:int; private var _crystalPrice:int; private var _itemName:String; public function KitPackageItemInfo(param1:int = 0, param2:int = 0, param3:String = null) { super(); this._count = param1; this._crystalPrice = param2; this._itemName = param3; } public function get count() : int { return this._count; } public function set count(param1:int) : void { this._count = param1; } public function get crystalPrice() : int { return this._crystalPrice; } public function set crystalPrice(param1:int) : void { this._crystalPrice = param1; } public function get itemName() : String { return this._itemName; } public function set itemName(param1:String) : void { this._itemName = param1; } public function toString() : String { var local1:String = "KitPackageItemInfo ["; local1 += "count = " + this.count + " "; local1 += "crystalPrice = " + this.crystalPrice + " "; local1 += "itemName = " + this.itemName + " "; return local1 + "]"; } } }
package controls.scroller.green { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.scroller.green.ScrollSkinGreen_trackTop.png")] public class ScrollSkinGreen_trackTop extends BitmapAsset { public function ScrollSkinGreen_trackTop() { super(); } } }
package projects.tanks.client.panel.model.shop.clientlayoutkit.entity { import platform.client.fp10.core.resource.types.ImageResource; public class BundleImage { private var _height:int; private var _image:ImageResource; private var _positionPercentX:int; private var _positionPercentY:int; public function BundleImage(param1:int = 0, param2:ImageResource = null, param3:int = 0, param4:int = 0) { super(); this._height = param1; this._image = param2; this._positionPercentX = param3; this._positionPercentY = param4; } public function get height() : int { return this._height; } public function set height(param1:int) : void { this._height = param1; } public function get image() : ImageResource { return this._image; } public function set image(param1:ImageResource) : void { this._image = param1; } public function get positionPercentX() : int { return this._positionPercentX; } public function set positionPercentX(param1:int) : void { this._positionPercentX = param1; } public function get positionPercentY() : int { return this._positionPercentY; } public function set positionPercentY(param1:int) : void { this._positionPercentY = param1; } public function toString() : String { var local1:String = "BundleImage ["; local1 += "height = " + this.height + " "; local1 += "image = " + this.image + " "; local1 += "positionPercentX = " + this.positionPercentX + " "; local1 += "positionPercentY = " + this.positionPercentY + " "; return local1 + "]"; } } }
package alternativa.tanks.service.settings.keybinding { import flash.events.Event; public class KeyBindingChangeEvent extends Event { public static const KEY_BINDING_CHANGE:String = "action changed: "; private var action:GameActionEnum; public function KeyBindingChangeEvent(param1:String, param2:GameActionEnum) { super(param1,true,false); this.action = param2; } public function getAction() : GameActionEnum { return this.action; } } }
package projects.tanks.client.garage.models.item.container.weekly { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class WeeklyContainerModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _openId:Long = Long.getLong(362875040,887883708); private var _open_amountCodec:ICodec; private var model:IModel; public function WeeklyContainerModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._open_amountCodec = this.protocol.getCodec(new TypeCodecInfo(int,false)); } public function open(param1:int) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._open_amountCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._openId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.artillery.rotation { public class BarrelElevationCommand { private var _control:int; private var _elevation:Number; public function BarrelElevationCommand(param1:int = 0, param2:Number = 0) { super(); this._control = param1; this._elevation = param2; } public function get control() : int { return this._control; } public function set control(param1:int) : void { this._control = param1; } public function get elevation() : Number { return this._elevation; } public function set elevation(param1:Number) : void { this._elevation = param1; } public function toString() : String { var local1:String = "BarrelElevationCommand ["; local1 += "control = " + this.control + " "; local1 += "elevation = " + this.elevation + " "; return local1 + "]"; } } }
package _codec.projects.tanks.client.battlefield.models.tankparts.weapon.healing { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IsisCC; public class VectorCodecIsisCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecIsisCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(IsisCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<IsisCC> = new Vector.<IsisCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = IsisCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:IsisCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<IsisCC> = Vector.<IsisCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.panel.model.challenge.rewarding { public interface IChallengesRewardingModelBase { function sendTiersInfo(param1:Vector.<Tier>) : void; } }
package _codec.platform.client.core.general.resourcelocale.format { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import platform.client.core.general.resourcelocale.format.StringPair; public class VectorCodecStringPairLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecStringPairLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(StringPair,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<StringPair> = new Vector.<StringPair>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = StringPair(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:StringPair = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<StringPair> = Vector.<StringPair>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package projects.tanks.client.battlefield.models.ultimate.effects.hunter { import projects.tanks.client.battlefield.types.Vector3d; public interface IHunterUltimateModelBase { function cancel() : void; function dispel(param1:Vector.<Vector3d>) : void; function startCharging() : void; function stopCharging() : void; } }
package alternativa.tanks.models.weapon.shaft.states.transitionhandlers { import alternativa.tanks.models.weapon.shaft.ShaftWeapon; import alternativa.tanks.models.weapon.shaft.states.ITransitionHandler; public class ManualTargetingActivationStopHandler implements ITransitionHandler { private var weapon:ShaftWeapon; public function ManualTargetingActivationStopHandler(param1:ShaftWeapon) { super(); this.weapon = param1; } public function execute(param1:*) : void { this.weapon.stopAiming(); } } }
package projects.tanks.client.commons.models.moveusertoclient { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class MoveUserToServerModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:MoveUserToServerModelServer; private var client:IMoveUserToServerModelBase = IMoveUserToServerModelBase(this); private var modelId:Long = Long.getLong(1594319086,-307533593); private var _moveId:Long = Long.getLong(1584343746,-1931074163); private var _move_serverNumberCodec:ICodec; public function MoveUserToServerModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new MoveUserToServerModelServer(IModel(this)); this._move_serverNumberCodec = this._protocol.getCodec(new TypeCodecInfo(int,false)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { switch(param1) { case this._moveId: this.client.move(int(this._move_serverNumberCodec.decode(param2))); } } override public function get id() : Long { return this.modelId; } } }
package assets.icons { import flash.display.MovieClip; [Embed(source="/_assets/assets.swf", symbol="symbol1135")] public class BattleInfoIcons extends MovieClip { public static const TIME_LIMIT:int = 1; public static const KILL_LIMIT:int = 2; public static const FRIENDLY_FIRE:int = 3; public static const AUTO_BALANCE:int = 4; public static const MONEY:int = 5; public static const PLAYERS:int = 6; public static const CTF:int = 7; public static const PAYD:int = 8; public static const INVENTORY_BONUS:int = 9; public static const TEAM_SCORE:int = 10; public static const TEAM_SCORE_BIG:int = 11; public static const UPGRADES:int = 12; public static const PRO_BATTLE:int = 13; public static const CRYSTAL_BONUS:int = 14; public static const REARMOR:int = 15; public static const DEPENDENT_COOLDOWN:int = 16; public static const TDM:int = 17; public static const FORMAT:int = 18; public static const AUTO_COMPLETION:int = 19; public function BattleInfoIcons() { super(); this.type = TIME_LIMIT; } public function set type(param1:int) : void { gotoAndStop(param1); } } }
package alternativa.tanks.models.battle.gui.inventory { import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.type.IGameObject; public class IInventoryItemEvents implements IInventoryItem { private var object:IGameObject; private var impl:Vector.<Object>; public function IInventoryItemEvents(param1:IGameObject, param2:Vector.<Object>) { super(); this.object = param1; this.impl = param2; } public function getSlotIndex() : int { var result:int = 0; var i:int = 0; var m:IInventoryItem = null; try { Model.object = this.object; i = 0; while(i < this.impl.length) { m = IInventoryItem(this.impl[i]); result = int(m.getSlotIndex()); i++; } } finally { Model.popObject(); } return result; } } }
package forms.ranks { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/forms.ranks.DefaultRanksBitmaps_bitmapSmallRank11.png")] public class DefaultRanksBitmaps_bitmapSmallRank11 extends BitmapAsset { public function DefaultRanksBitmaps_bitmapSmallRank11() { super(); } } }
package _codec.projects.tanks.client.battlefield.models.ultimate.effects.juggernaut { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import platform.client.fp10.core.resource.types.SoundResource; import platform.client.fp10.core.resource.types.TextureResource; import projects.tanks.client.battlefield.models.ultimate.effects.juggernaut.JuggernautUltimateCC; public class CodecJuggernautUltimateCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_activateSound:ICodec; private var codec_negativeColorTransform:ICodec; private var codec_positiveColorTransform:ICodec; private var codec_sparkImage:ICodec; public function CodecJuggernautUltimateCC() { super(); } public function init(param1:IProtocol) : void { this.codec_activateSound = param1.getCodec(new TypeCodecInfo(SoundResource,false)); this.codec_negativeColorTransform = param1.getCodec(new TypeCodecInfo(String,true)); this.codec_positiveColorTransform = param1.getCodec(new TypeCodecInfo(String,true)); this.codec_sparkImage = param1.getCodec(new TypeCodecInfo(TextureResource,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:JuggernautUltimateCC = new JuggernautUltimateCC(); local2.activateSound = this.codec_activateSound.decode(param1) as SoundResource; local2.negativeColorTransform = this.codec_negativeColorTransform.decode(param1) as String; local2.positiveColorTransform = this.codec_positiveColorTransform.decode(param1) as String; local2.sparkImage = this.codec_sparkImage.decode(param1) as TextureResource; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:JuggernautUltimateCC = JuggernautUltimateCC(param2); this.codec_activateSound.encode(param1,local3.activateSound); this.codec_negativeColorTransform.encode(param1,local3.negativeColorTransform); this.codec_positiveColorTransform.encode(param1,local3.positiveColorTransform); this.codec_sparkImage.encode(param1,local3.sparkImage); } } }
package com.alternativaplatform.projects.tanks.client.warfare.models.tankparts.weapon.ricochet { import scpacker.Base; public class RicochetModelBase extends Base { public function RicochetModelBase() { super(); } } }
package alternativa.tanks.gui.friends { import alternativa.tanks.gui.friends.button.friends.RequestCountIndicator; import controls.base.ColorButtonBase; import flash.display.Bitmap; import flash.display.BitmapData; import flash.events.MouseEvent; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; public class FriendsWindowStateBigButton extends ColorButtonBase implements FriendsWindowButtonType { private static const ButtonCenter:Class = FriendsWindowStateBigButton_ButtonCenter; private static const ButtonLeft:Class = FriendsWindowStateBigButton_ButtonLeft; private static const ButtonRight:Class = FriendsWindowStateBigButton_ButtonRight; private static const ButtonOverCenter:Class = FriendsWindowStateBigButton_ButtonOverCenter; private static const ButtonOverLeft:Class = FriendsWindowStateBigButton_ButtonOverLeft; private static const ButtonOverRight:Class = FriendsWindowStateBigButton_ButtonOverRight; private static const ButtonDownCenter:Class = FriendsWindowStateBigButton_ButtonDownCenter; private static const ButtonDownLeft:Class = FriendsWindowStateBigButton_ButtonDownLeft; private static const ButtonDownRight:Class = FriendsWindowStateBigButton_ButtonDownRight; private static const friendsClass:Class = FriendsWindowStateBigButton_friendsClass; private static const friendsBitmapData:BitmapData = Bitmap(new friendsClass()).bitmapData; private static const referralsClass:Class = FriendsWindowStateBigButton_referralsClass; private static const referralsBitmapData:BitmapData = Bitmap(new referralsClass()).bitmapData; private static const clanClass:Class = FriendsWindowStateBigButton_clanClass; private static const clanBitmapData:BitmapData = Bitmap(new clanClass()).bitmapData; private static const ICON_X:int = 6; private static const ICON_Y:int = 5; private var type:FriendsWindowState; private var requestCounter:RequestCountIndicator = new RequestCountIndicator(); private var icon:Bitmap = new Bitmap(); public function FriendsWindowStateBigButton(param1:FriendsWindowState) { super(); this.type = param1; this.icon.bitmapData = this.getButtonIcon(); this.icon.x = ICON_X; this.icon.y = ICON_Y; addChild(this.icon); _label.align = TextFormatAlign.LEFT; _label.autoSize = TextFieldAutoSize.LEFT; _label.x = ICON_X + this.icon.width + 5; this.setStyle(); addChild(this.requestCounter); this.requestCounter.y = -6; } public function set text(param1:String) : void { _label.text = param1; } private function getButtonIcon() : BitmapData { switch(this.type) { case FriendsWindowState.REFERRALS: return referralsBitmapData; case FriendsWindowState.ACCEPTED: return friendsBitmapData; case FriendsWindowState.CLAN_MEMBERS: return clanBitmapData; default: return friendsBitmapData; } } override public function setStyle(param1:String = "def") : void { stateUP.bmpLeft = new ButtonLeft().bitmapData; stateUP.bmpCenter = new ButtonCenter().bitmapData; stateUP.bmpRight = new ButtonRight().bitmapData; stateOVER.bmpLeft = new ButtonOverLeft().bitmapData; stateOVER.bmpCenter = new ButtonOverCenter().bitmapData; stateOVER.bmpRight = new ButtonOverRight().bitmapData; stateDOWN.bmpLeft = new ButtonDownLeft().bitmapData; stateDOWN.bmpCenter = new ButtonDownCenter().bitmapData; stateDOWN.bmpRight = new ButtonDownRight().bitmapData; stateOFF.bmpLeft = new ButtonDownLeft().bitmapData; stateOFF.bmpCenter = new ButtonDownCenter().bitmapData; stateOFF.bmpRight = new ButtonDownRight().bitmapData; } override protected function onMouseEvent(param1:MouseEvent) : void { if(enable) { switch(param1.type) { case MouseEvent.MOUSE_OVER: this.setState(2); break; case MouseEvent.MOUSE_OUT: this.setState(1); break; case MouseEvent.MOUSE_DOWN: this.setState(3); break; case MouseEvent.MOUSE_UP: this.setState(1); } } } override protected function setState(param1:int = 0) : void { switch(param1) { case 0: stateOFF.alpha = 1; stateUP.alpha = 0; stateOVER.alpha = 0; stateDOWN.alpha = 0; _label.y = 7; this.icon.y = ICON_Y + 1; break; case 1: stateOFF.alpha = 0; stateUP.alpha = 1; stateOVER.alpha = 0; stateDOWN.alpha = 0; _label.y = 6; this.icon.y = ICON_Y; break; case 2: stateOFF.alpha = 0; stateUP.alpha = 0; stateOVER.alpha = 1; stateDOWN.alpha = 0; _label.y = 6; this.icon.y = ICON_Y; break; case 3: stateOFF.alpha = 0; stateUP.alpha = 0; stateOVER.alpha = 0; stateDOWN.alpha = 1; _label.y = 7; this.icon.y = ICON_Y + 1; } } override public function set width(param1:Number) : void { super.width = param1; this.requestCounter.x = _width + 3; } override public function get width() : Number { return _width; } public function setRequestCount(param1:int, param2:int) : void { this.requestCounter.setRequestCount(param1,param2); } public function set currentRequestCount(param1:int) : void { this.requestCounter.currentCount = param1; } public function set newRequestCount(param1:int) : void { this.requestCounter.newCount = param1; } public function getType() : FriendsWindowState { return this.type; } } }
package projects.tanks.client.battlefield.gui.models.chat { import scpacker.Base; public class ChatModelBase extends Base { public function ChatModelBase() { super(); } } }
package forms.stat { import controls.base.BigButtonBase; import controls.buttons.ButtonStates; import flash.display.Bitmap; import flash.display.BitmapData; import flash.text.TextFieldAutoSize; import flash.text.TextFormatAlign; public class ReferralWindowBigButton extends BigButtonBase { private static const bitmapGreen:Class = ReferralWindowBigButton_bitmapGreen; private static const green:BitmapData = new bitmapGreen().bitmapData; private var labelY:int; public function ReferralWindowBigButton() { super(); _label.size = 12; _label.color = 52238; _label.multiline = true; _label.align = TextFormatAlign.LEFT; _label.autoSize = TextFieldAutoSize.LEFT; _label.wordWrap = true; this.width = 156; var local1:Bitmap = new Bitmap(green); local1.x = local1.y = 7; addChildAt(local1,getChildIndex(_innerLayer)); } override public function set label(param1:String) : void { super.label = param1; this.labelY = 24 - _label.textHeight / 2; this.width = _width; } override public function set width(param1:Number) : void { super.width = param1; if(_icon.bitmapData != null) { _icon.x = 12; _icon.y = int(27 - _icon.height / 2); _label.width = _width - 8 - _icon.width; _label.x = _icon.width + 14; _label.y = this.labelY; } } override protected function onStateChanged() : void { super.onStateChanged(); var local1:int = 0; if(getState() == ButtonStates.DOWN) { local1 = 1; } _label.y = this.labelY + local1; if(_icon != null) { _icon.y = int(27 - _icon.height / 2) + local1; } } } }
package controls.buttons.h50px { import controls.buttons.FixedHeightRectangleSkin; import controls.buttons.H50ButtonSkin; public class GreyBigButtonSkin extends H50ButtonSkin { private static const leftUpClass:Class = GreyBigButtonSkin_leftUpClass; private static const middleUpClass:Class = GreyBigButtonSkin_middleUpClass; private static const rightUpClass:Class = GreyBigButtonSkin_rightUpClass; private static const leftOverClass:Class = GreyBigButtonSkin_leftOverClass; private static const middleOverClass:Class = GreyBigButtonSkin_middleOverClass; private static const rightOverClass:Class = GreyBigButtonSkin_rightOverClass; private static const leftDownClass:Class = GreyBigButtonSkin_leftDownClass; private static const middleDownClass:Class = GreyBigButtonSkin_middleDownClass; private static const rightDownClass:Class = GreyBigButtonSkin_rightDownClass; public static const GREY_SKIN:GreyBigButtonSkin = new GreyBigButtonSkin(); public function GreyBigButtonSkin() { super(this.createStateSkin(leftUpClass,middleUpClass,rightUpClass),this.createStateSkin(leftOverClass,middleOverClass,rightOverClass),this.createStateSkin(leftDownClass,middleDownClass,rightDownClass)); } private function createStateSkin(param1:Class, param2:Class, param3:Class) : FixedHeightRectangleSkin { return new FixedHeightRectangleSkin(param1,param2,param3); } } }
package alternativa.tanks.models.battle.ctf { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.ctf.CTFHudIndicators_flagMovingRed.png")] public class CTFHudIndicators_flagMovingRed extends BitmapAsset { public function CTFHudIndicators_flagMovingRed() { super(); } } }
package _codec.projects.tanks.client.tanksservices.model.proabonementnotifier { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.tanksservices.model.proabonementnotifier.ProAbonementNotifierCC; public class CodecProAbonementNotifierCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_abonementRemainingTimeInSec:ICodec; public function CodecProAbonementNotifierCC() { super(); } public function init(param1:IProtocol) : void { this.codec_abonementRemainingTimeInSec = param1.getCodec(new TypeCodecInfo(int,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:ProAbonementNotifierCC = new ProAbonementNotifierCC(); local2.abonementRemainingTimeInSec = this.codec_abonementRemainingTimeInSec.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:ProAbonementNotifierCC = ProAbonementNotifierCC(param2); this.codec_abonementRemainingTimeInSec.encode(param1,local3.abonementRemainingTimeInSec); } } }
package projects.tanks.client.garage.models.item.container.weekly { import projects.tanks.client.garage.models.item.container.ContainerGivenItem; public interface IWeeklyContainerModelBase { function openSuccessful(param1:Vector.<ContainerGivenItem>) : void; function updateCount(param1:int) : void; } }
package _codec.projects.tanks.client.clans.user { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.clans.user.ClanUserCC; public class VectorCodecClanUserCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecClanUserCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(ClanUserCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<ClanUserCC> = new Vector.<ClanUserCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = ClanUserCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:ClanUserCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<ClanUserCC> = Vector.<ClanUserCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package alternativa.tanks.models.bonus.region { import alternativa.engine3d.objects.Mesh; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; public class BonusRegion { [Inject] public static var battleService:BattleService; protected var mesh:Mesh; protected var position:Vector3; public function BonusRegion(param1:Mesh, param2:Vector3, param3:Boolean) { super(); this.mesh = param1; this.position = param2; param1.visible = param3; } public function addToGame() : void { battleService.getBattleScene3D().addObject(this.mesh); } public function removeFromGame() : void { battleService.getBattleScene3D().removeObject(this.mesh); this.mesh = null; } public function showForce() : void { this.mesh.visible = true; } public function hideForce() : void { this.mesh.visible = false; } public function show() : void { this.mesh.visible = true; } public function hide() : void { this.mesh.visible = false; } public function hideAndRemoveFromGame() : void { this.hide(); this.removeFromGame(); } public function getPosition() : Vector3 { return this.position; } } }
package projects.tanks.client.tanksservices.model.logging.payment { public class PaymentAction { public static const OPEN_PAYMENT:PaymentAction = new PaymentAction(0,"OPEN_PAYMENT"); public static const COUNTRY_SELECT:PaymentAction = new PaymentAction(1,"COUNTRY_SELECT"); public static const MODE_CHOOSE:PaymentAction = new PaymentAction(2,"MODE_CHOOSE"); public static const ITEM_CHOOSE:PaymentAction = new PaymentAction(3,"ITEM_CHOOSE"); public static const CLOSE_PAYMENT:PaymentAction = new PaymentAction(4,"CLOSE_PAYMENT"); public static const PROCEED:PaymentAction = new PaymentAction(5,"PROCEED"); private var _value:int; private var _name:String; public function PaymentAction(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<PaymentAction> { var local1:Vector.<PaymentAction> = new Vector.<PaymentAction>(); local1.push(OPEN_PAYMENT); local1.push(COUNTRY_SELECT); local1.push(MODE_CHOOSE); local1.push(ITEM_CHOOSE); local1.push(CLOSE_PAYMENT); local1.push(PROCEED); return local1; } public function toString() : String { return "PaymentAction [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package projects.tanks.client.garage.skins { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class AvailableSkinsItemModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function AvailableSkinsItemModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.help.achievements { import alternativa.osgi.OSGi; import alternativa.osgi.service.locale.ILocaleService; import projects.tanks.clients.fp10.libraries.TanksLocale; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.BubbleHelper; import projects.tanks.clients.fp10.libraries.tanksservices.service.helper.HelperAlign; public class DonateButtonHelper extends BubbleHelper { public function DonateButtonHelper() { super(); var local1:ILocaleService = ILocaleService(OSGi.getInstance().getService(ILocaleService)); text = local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_DONATE_BUTTON_TEXT); arrowLehgth = int(local1.getText(TanksLocale.TEXT_HELP_PANEL_ACHIEVEMENTS_FIRST_DONATE_BUTTON_ARROW_LENGTH)); arrowAlign = HelperAlign.TOP_LEFT; _showLimit = 3; } } }
package projects.tanks.client.partners.impl.china.tmall { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class TmallModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function TmallModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package controls.buttons.h30px { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.buttons.h30px.GreenMediumButtonSkin_leftDownClass.png")] public class GreenMediumButtonSkin_leftDownClass extends BitmapAsset { public function GreenMediumButtonSkin_leftDownClass() { super(); } } }
package alternativa.tanks.models.battlefield.gui.statistics.table { import controls.Label; import controls.statassets.BlackRoundRect; public class BattleNamePlate extends BlackRoundRect { private static const PADDING:int = 3; private var label:Label; public function BattleNamePlate(battleName:String, fontSize:int) { super(); this.label = new Label(); this.label.size = fontSize; this.label.text = battleName; addChild(this.label); this.label.y = PADDING; height = 2 * PADDING + this.label.height; } override public function set width(value:Number) : void { super.width = value; this.label.x = int(width - this.label.width) >> 1; } } }
package alternativa.tanks.models.dom.cp { import flash.display.BitmapData; import flash.display.Graphics; import flash.display.Sprite; import flash.geom.Point; public class DrawMask extends Sprite { private static const d:Number = 0.785398; private static const a:Number = 2.35619; private static const u:Number = 3.92699; private static const v:Number = 5.49779; private static var p:Vector.<Point>; private var n:Number; public var off:int = 0; public function DrawMask(param1:int) { super(); if(p == null) { createPoints(); } this.n = param1; } private static function createPoints() : void { p = new Vector.<Point>(6); p[0] = new Point(1,0); p[1] = new Point(1,1); p[2] = new Point(0,1); p[3] = new Point(0,0); p[4] = new Point(0.5,0); p[5] = new Point(0.5,0.5); } public function drawMaskPoint(param1:BitmapData, param2:Number) : void { var _loc3_:Number = 0; var _loc4_:Number = 0; var _loc5_:Number = 0; var _loc6_:Number = 2 * Math.PI * param2; if(_loc6_ < d) { _loc5_ = 0; _loc3_ = 0.5 * this.n * (1 + Math.tan(_loc6_)); _loc4_ = 0; } else if(_loc6_ < a) { _loc5_ = 1; _loc3_ = this.n; _loc4_ = 0.5 * this.n * (1 - 1 / Math.tan(_loc6_)); } else if(_loc6_ < u) { _loc5_ = 2; _loc3_ = 0.5 * this.n * (1 - Math.tan(_loc6_)); _loc4_ = this.n; } else if(_loc6_ < v) { _loc5_ = 3; _loc3_ = 0; _loc4_ = 0.5 * this.n * (1 + 1 / Math.tan(_loc6_)); } else { _loc5_ = 4; _loc3_ = 0.5 * this.n * (1 + Math.tan(_loc6_)); _loc4_ = 0; } var _loc7_:Graphics = this.graphics; _loc7_.clear(); var _loc8_:Point = p[5]; _loc7_.beginBitmapFill(param1); _loc7_.moveTo(_loc3_,_loc4_); while(_loc5_ < 6) { _loc8_ = p[_loc5_]; _loc7_.lineTo(this.n * _loc8_.x,this.n * _loc8_.y); _loc5_++; } _loc7_.lineTo(_loc3_,_loc4_); _loc7_.endFill(); } } }
package alternativa.tanks.models.weapon { import alternativa.tanks.battle.objects.tank.Weapon; import platform.client.fp10.core.type.IGameObject; [ModelInterface] public interface IWeaponModel { function createLocalWeapon(param1:IGameObject) : Weapon; function createRemoteWeapon(param1:IGameObject) : Weapon; } }
package alternativa.tanks.model.quest.daily.gui { import alternativa.tanks.model.quest.common.gui.CommonQuestTab; import alternativa.tanks.model.quest.common.gui.window.*; import alternativa.tanks.model.quest.common.notification.QuestNotifierService; import alternativa.tanks.model.quest.daily.DailyQuestChangeEvent; import alternativa.tanks.model.quest.daily.DailyQuestEvent; import alternativa.tanks.model.quest.daily.DailyQuestsService; import alternativa.tanks.service.money.IMoneyService; import alternativa.types.Long; import controls.timer.CountDownTimer; import controls.timer.CountDownTimerOnCompleteAfter; import flash.utils.getTimer; import projects.tanks.client.panel.model.quest.QuestTypeEnum; import projects.tanks.client.panel.model.quest.daily.DailyQuestInfo; import projects.tanks.client.panel.model.quest.showing.QuestInfoWithLevel; import projects.tanks.clients.fp10.libraries.TanksLocale; public class DailyQuestTab extends CommonQuestTab implements CountDownTimerOnCompleteAfter, DailyQuestsService { [Inject] public static var moneyService:IMoneyService; [Inject] public static var questNotifierService:QuestNotifierService; private const CHANGE_DELAY_IN_MILLISECONDS:int = 1000; private var changeButtonDelayTimer:CountDownTimer; private var changedQuestLoaded:Boolean; private var changeButtonDelayTimerIsRunning:Boolean; public function DailyQuestTab() { super(); } override protected function destroyQuestView(param1:CommonQuestView) : void { param1.removeEventListener(DailyQuestChangeEvent.DAILY_QUEST_CHANGE,this.onDailyQuestChange); super.destroyQuestView(param1); } override protected function createQuestView(param1:QuestInfoWithLevel) : CommonQuestView { var local2:DailyQuestItemView = new DailyQuestItemView(DailyQuestInfo(param1)); local2.addEventListener(DailyQuestChangeEvent.DAILY_QUEST_CHANGE,this.onDailyQuestChange); return local2; } private function onDailyQuestChange(param1:DailyQuestChangeEvent) : void { if(param1.dailyQuestInfo.canSkipForFree || Boolean(moneyService.checkEnough(param1.dailyQuestInfo.skipCost))) { this.changedQuestLoaded = false; this.lockChangeButtonsForTime(); } else { this.removeChangeButtonDelayTimer(); } } private function lockChangeButtonsForTime() : void { this.lockChangeButtons(); this.createAndStartChangeButtonDelayTimer(); } private function createAndStartChangeButtonDelayTimer() : void { this.changeButtonDelayTimer = new CountDownTimer(); this.changeButtonDelayTimer.addListener(CountDownTimerOnCompleteAfter,this); this.changeButtonDelayTimer.start(getTimer() + this.CHANGE_DELAY_IN_MILLISECONDS); this.changeButtonDelayTimerIsRunning = true; } private function lockChangeButtons() : void { var local1:DailyQuestItemView = null; for each(local1 in itemViews) { if(local1.actionButtonIsChangeButton()) { local1.lockActionButton(); } } } public function changeSkippedQuest(param1:Long, param2:DailyQuestInfo) : void { var local3:DailyQuestItemView = null; for each(local3 in itemViews) { if(local3.getQuestId() == param1) { local3.updateItemViewWhenQuestChanged(param2); } if(local3.actionButtonIsChangeButton()) { local3.updateChangeCost(param2.skipCost); } } this.changedQuestLoaded = true; if(!this.changeButtonDelayTimerIsRunning) { this.unlockChangeButtons(); } } public function onCompleteAfter(param1:CountDownTimer, param2:Boolean) : void { this.removeChangeButtonDelayTimer(); if(this.changedQuestLoaded) { this.unlockChangeButtons(); } } private function removeChangeButtonDelayTimer() : void { if(this.changeButtonDelayTimer != null) { this.changeButtonDelayTimer.removeListener(CountDownTimerOnCompleteAfter,this); this.changeButtonDelayTimer.destroy(); this.changeButtonDelayTimerIsRunning = false; } } private function unlockChangeButtons() : void { var local1:DailyQuestItemView = null; for each(local1 in itemViews) { if(local1.actionButtonIsChangeButton()) { local1.unlockActionButton(); } } } override public function show() : void { super.show(); dispatchEvent(new DailyQuestEvent(DailyQuestEvent.REQUEST_DATA)); questNotifierService.changesViewed(QuestTypeEnum.DAILY); } override protected function getTextForStubView() : String { return localeService.getText(TanksLocale.TEXT_DAILY_QUEST_COMPLETED); } public function questInfoChanged(param1:Vector.<DailyQuestInfo>) : void { var local3:DailyQuestInfo = null; var local2:Vector.<QuestInfoWithLevel> = new Vector.<QuestInfoWithLevel>(); for each(local3 in param1) { local2.push(local3); } initViews(local2); } } }
package alternativa.osgi { import alternativa.init.OSGi; import alternativa.model.IModel; import alternativa.osgi.bundle.IBundleActivator; import alternativa.service.IModelService; public class CommonBundleActivator implements IBundleActivator { protected var models:Vector.<IModel>; public function CommonBundleActivator() { this.models = new Vector.<IModel>(); super(); } public function start(osgi:OSGi) : void { } public function stop(osgi:OSGi) : void { var model:IModel = null; var bundleListener:IBundleListener = null; var modelService:IModelService = IModelService(osgi.getService(IModelService)); while((model = this.models.pop()) != null) { bundleListener = model as IBundleListener; if(bundleListener != null) { bundleListener.bundleStop(); } modelService.remove(model.id); } } protected function registerModel(model:IModel, osgi:OSGi) : void { var modelService:IModelService = IModelService(osgi.getService(IModelService)); modelService.add(model); this.models.push(model); var bundleListener:IBundleListener = model as IBundleListener; if(bundleListener != null) { bundleListener.bundleStart(); } } } }
package alternativa.tanks.model { import org.robotlegs.mvcs.Actor; public class EntranceServerParamsModel extends Actor { private var _inviteEnabled:Boolean; private var _serverHalt:Boolean; private var _serverFrozen:Boolean; private var _standAloneCaptchaEnabled:Boolean; private var _antiAddictionEnabled:Boolean; private var _registrationCaptchaEnabled:Boolean; private var _loginCaptchaEnabled:Boolean; private var _inGameRegistration:Boolean; private var _skipRegistrationEnabled:Boolean; private var _registrationThroughEmail:Boolean; public function EntranceServerParamsModel() { super(); } public function get inviteEnabled() : Boolean { return this._inviteEnabled; } public function set inviteEnabled(param1:Boolean) : void { this._inviteEnabled = param1; } public function get serverHalt() : Boolean { return this._serverHalt; } public function set serverHalt(param1:Boolean) : void { this._serverHalt = param1; } public function get serverFrozen() : Boolean { return this._serverFrozen; } public function set serverFrozen(param1:Boolean) : void { this._serverFrozen = param1; } public function get standAloneCaptchaEnabled() : Boolean { return this._standAloneCaptchaEnabled; } public function set standAloneCaptchaEnabled(param1:Boolean) : void { this._standAloneCaptchaEnabled = param1; } public function get antiAddictionEnabled() : Boolean { return this._antiAddictionEnabled; } public function set antiAddictionEnabled(param1:Boolean) : void { this._antiAddictionEnabled = param1; } public function get registrationCaptchaEnabled() : Boolean { return this._registrationCaptchaEnabled; } public function set registrationCaptchaEnabled(param1:Boolean) : void { this._registrationCaptchaEnabled = param1; } public function get inGameRegistration() : Boolean { return this._inGameRegistration; } public function set inGameRegistration(param1:Boolean) : void { this._inGameRegistration = param1; } public function get loginCaptchaEnabled() : Boolean { return this._loginCaptchaEnabled; } public function set loginCaptchaEnabled(param1:Boolean) : void { this._loginCaptchaEnabled = param1; } public function get skipRegistrationEnabled() : Boolean { return this._skipRegistrationEnabled; } public function set skipRegistrationEnabled(param1:Boolean) : void { this._skipRegistrationEnabled = param1; } public function get registrationThroughEmail() : Boolean { return this._registrationThroughEmail; } public function set registrationThroughEmail(param1:Boolean) : void { this._registrationThroughEmail = param1; } } }
package alternativa.tanks.model.payment { public interface IPayment { function getData() : void; function getOperatorsList(param1:String) : void; function getNumbersList(param1:int) : void; function get accountId() : String; function get projectId() : int; function get formId() : String; function get currentLocaleCurrency() : String; } }
package projects.tanks.client.garage.models.item.upgradeable.discount { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; public class DiscountForUpgradeModelBase extends Model { private var _protocol:IProtocol = IProtocol(OSGi.getInstance().getService(IProtocol)); protected var server:DiscountForUpgradeModelServer; private var client:IDiscountForUpgradeModelBase = IDiscountForUpgradeModelBase(this); private var modelId:Long = Long.getLong(728120764,157623916); public function DiscountForUpgradeModelBase() { super(); this.initCodecs(); } protected function initCodecs() : void { this.server = new DiscountForUpgradeModelServer(IModel(this)); } override public function invoke(param1:Long, param2:ProtocolBuffer) : void { var local3:* = param1; switch(false ? 0 : 0) { } } override public function get id() : Long { return this.modelId; } } }
package alternativa.tanks.models.battle.gui.markers { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import flash.display.Bitmap; import flash.display.Sprite; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class PointHudIndicator extends Sprite { public static const STATE_DEFAULT:int = 0; public static const STATE_DROPPED:int = 1; public static const STATE_CARRIED:int = 2; public static const STATE_OUT:int = 3; private var indicatorStateProvider:PointIndicatorStateProvider; private var vec:Vector3 = new Vector3(); private var defaultIndicatorBitmap:Bitmap = null; private var droppedIndicatorBitmap:Bitmap = null; private var carriedIndicatorBitmap:Bitmap = null; private var outIndicatorBitmap:Bitmap = null; private var state:int; private var _zindex:Number; private var _visibleToBlue:Boolean; private var _visibleToRed:Boolean; public function PointHudIndicator(param1:Bitmap, param2:PointIndicatorStateProvider, param3:Bitmap = null, param4:Bitmap = null, param5:Bitmap = null) { super(); this.indicatorStateProvider = param2; this.defaultIndicatorBitmap = param1; this.droppedIndicatorBitmap = param3; this.carriedIndicatorBitmap = param4; this.outIndicatorBitmap = param5; this._visibleToBlue = true; this._visibleToRed = true; this.checkAndAddChild(this.defaultIndicatorBitmap); this.checkAndAddChild(this.droppedIndicatorBitmap); this.checkAndAddChild(this.carriedIndicatorBitmap); this.checkAndAddChild(this.outIndicatorBitmap); this.setStateImpl(STATE_DEFAULT); } private function checkAndAddChild(param1:Bitmap) : void { if(param1 != null) { addChild(param1); } } public function readPosition3D(param1:Vector3) : void { param1.copy(this.indicatorStateProvider.getIndicatorPosition()); param1.z += this.indicatorStateProvider.zOffset(); } public function isActive(param1:Object3D) : Boolean { this.vec.reset(param1.x,param1.y,param1.z); return this.indicatorStateProvider.isIndicatorActive(this.vec); } public function setState(param1:int) : void { if(param1 == STATE_DROPPED && this.droppedIndicatorBitmap == null || param1 == STATE_CARRIED && this.carriedIndicatorBitmap == null || param1 == STATE_OUT && this.outIndicatorBitmap == null) { this.setStateImpl(STATE_DEFAULT); } else { this.setStateImpl(param1); } } public function getState() : int { return this.state; } private function setStateImpl(param1:int) : void { this.state = param1; switch(param1) { case STATE_DROPPED: this.setVisibility(false,true,false,false); break; case STATE_CARRIED: this.setVisibility(false,false,true,false); break; case STATE_OUT: this.setVisibility(false,false,false,true); break; case STATE_DEFAULT: default: this.setVisibility(true,false,false,false); } } private function setVisibility(param1:Boolean, param2:Boolean, param3:Boolean, param4:Boolean) : void { if(Boolean(this.defaultIndicatorBitmap)) { this.defaultIndicatorBitmap.visible = param1; } if(Boolean(this.droppedIndicatorBitmap)) { this.droppedIndicatorBitmap.visible = param2; } if(Boolean(this.carriedIndicatorBitmap)) { this.carriedIndicatorBitmap.visible = param3; } if(Boolean(this.outIndicatorBitmap)) { this.outIndicatorBitmap.visible = param4; } } public function get zindex() : Number { return this._zindex; } public function set zindex(param1:Number) : void { this._zindex = param1; } public function get visibleToBlue() : Boolean { return this._visibleToBlue; } public function get visibleToRed() : Boolean { return this._visibleToRed; } public function set visibleToBlue(param1:Boolean) : void { this._visibleToBlue = param1; } public function set visibleToRed(param1:Boolean) : void { this._visibleToRed = param1; } public function visibleFor(param1:BattleTeam) : Boolean { if(param1 == BattleTeam.RED) { return this._visibleToRed; } if(param1 == BattleTeam.BLUE) { return this._visibleToBlue; } if(param1 == BattleTeam.NONE) { return true; } return false; } } }
package alternativa.osgi.service.logging { public interface LogService { function getLogger(param1:Object) : Logger; function addLogTarget(param1:LogTarget) : void; function removeLogTarget(param1:LogTarget) : void; } }
package forms { import flash.geom.ColorTransform; public class ColorConstants { public static const BATTLE_SUSPICIOUS_HIGH:uint = 16048128; public static const BATTLE_SUSPICIOUS_LOW:uint = 14368318; public static const SUSPICIOUS:uint = 16048128; public static const WHITE:uint = 16777215; public static const CHAT_LABEL:uint = 1244928; public static const GREEN_LABEL:uint = 5898034; public static const ACCESS_LABEL:uint = 11645361; public static const FRIEND_COLOR:uint = 12582791; public static const DISBALANCE_BATTLE:uint = 14368318; public static const DISBALANCE_BATTLE_COLOR_TRANSFORM:ColorTransform = new ColorTransform(0,0,0,1,219,62,62); public static const GREEN_TEXT:uint = 381208; public static const SHOP_CRYSTALS_TEXT_LABEL_COLOR:uint = 23704; public static const SHOP_MONEY_TEXT_LABEL_COLOR:uint = 4144959; public static const SHOP_ITEM_NAME_LABEL_COLOR:uint = 3432728; public static const USER_TITLE_RED:uint = 15741974; public static const USER_TITLE_BLUE:uint = 4691967; public static const USER_TITLE_YELLOW:uint = 14207247; public static const INPUT_DISABLED:uint = 8158332; public static const LIST_LABEL_HINT:uint = 10987948; public static const NEWS_DATE:uint = 8454016; public static const HEADER_COLOR:uint = 860685; public function ColorConstants() { super(); } } }
package alternativa.tanks.engine3d.debug { import flash.display.BitmapData; public class DebugTexture extends BitmapData { public function DebugTexture(size:int, numCells:int, bgColor:uint, fgColor:uint) { var ii:int = 0; var j:int = 0; var jj:int = 0; super(size,size,false,bgColor); for(var i:int = 0; i < size; i++) { ii = i * numCells / size; for(j = 0; j < size; j++) { jj = j * numCells / size; if(ii + jj & 1 == 1) { setPixel(i,j,fgColor); } } } } } }
package alternativa.tanks.battle.objects.tank.tankskin { import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.materials.Material; import alternativa.engine3d.materials.UVMatrixProvider; import alternativa.tanks.materials.TrackMaterial; import flash.geom.Matrix; import flash.utils.Dictionary; public class TrackSkin { private var uvsProvider:UVMatrixProvider; private var faces:Vector.<Face> = new Vector.<Face>(); private var vertices:Vector.<Vertex>; private var ratio:Number; private var distance:Number = 0; public function TrackSkin() { super(); } private static function getRatio(param1:Face) : Number { var local2:Vector.<Vertex> = param1.vertices; return getRatioForVertices(local2[0],local2[1]); } private static function getRatioForVertices(param1:Vertex, param2:Vertex) : Number { var local3:Number = param1.x - param2.x; var local4:Number = param1.y - param2.y; var local5:Number = param1.z - param2.z; var local6:Number = Math.sqrt(local3 * local3 + local4 * local4 + local5 * local5); var local7:Number = param1.u - param2.u; var local8:Number = param1.v - param2.v; var local9:Number = Math.sqrt(local7 * local7 + local8 * local8); return local9 / local6; } public function addFace(param1:Face) : void { this.faces.push(param1); } public function init() : void { var local3:Face = null; var local4:* = undefined; var local5:Vertex = null; var local1:Number = 0; var local2:Dictionary = new Dictionary(); for each(local3 in this.faces) { for each(local5 in local3.vertices) { local2[local5] = true; } local1 += getRatio(local3); } this.ratio = local1 / this.faces.length; this.vertices = new Vector.<Vertex>(); for(local4 in local2) { this.vertices.push(local4); } } public function move(param1:Number) : void { var local2:Matrix = null; this.distance += param1 * this.ratio; if(this.uvsProvider != null) { local2 = this.uvsProvider.getMatrix(); local2.tx = this.distance; } } public function setMaterial(param1:Material) : void { var local2:Face = null; var local3:TrackMaterial = null; for each(local2 in this.faces) { local2.material = param1; } if(param1 is TrackMaterial) { local3 = param1 as TrackMaterial; this.uvsProvider = local3.uvMatrixProvider; } } } }
package alternativa.tanks.models.weapon.angles.verticals.autoaiming { import alternativa.tanks.models.weapon.angles.verticals.VerticalAngles; import alternativa.tanks.models.weapon.weakening.DistanceWeakening; import alternativa.tanks.models.weapon.weakening.IWeaponWeakeningModel; import projects.tanks.client.battlefield.models.tankparts.weapon.angles.verticals.IVerticalAutoAimingModelBase; import projects.tanks.client.battlefield.models.tankparts.weapon.angles.verticals.VerticalAutoAimingModelBase; [ModelInfo] public class VerticalAutoAimingModel extends VerticalAutoAimingModelBase implements IVerticalAutoAimingModelBase, VerticalAutoAiming { private static const MAXIMUM_RAYS_PER_RADIAN:Number = 8 * 180 / Math.PI; private static const MIN_TANK_SIZE:Number = 90; public function VerticalAutoAimingModel() { super(); } private static function getNumRays(param1:Number) : int { var local2:Number = NaN; var local3:DistanceWeakening = null; if(object.hasModel(IWeaponWeakeningModel)) { local3 = IWeaponWeakeningModel(object.adapt(IWeaponWeakeningModel)).getDistanceWeakening(); local2 = calculateRaysPerRadian(local3.getFullDamageDistance()); } else { local2 = MAXIMUM_RAYS_PER_RADIAN; } return Math.ceil(param1 * local2); } public static function calculateRaysPerRadian(param1:Number) : Number { return Math.min(MAXIMUM_RAYS_PER_RADIAN,1 / (2 * Math.atan(MIN_TANK_SIZE / (2 * param1)))); } public function getElevationAngleUp() : Number { return this.verticalAngles().getAngleUp(); } public function getNumRaysUp() : int { return getNumRays(this.getElevationAngleUp()); } public function getElevationAngleDown() : Number { return this.verticalAngles().getAngleDown(); } public function getNumRaysDown() : int { return getNumRays(this.getElevationAngleDown()); } public function getMaxAngle() : Number { return Math.max(this.getElevationAngleDown(),this.getElevationAngleUp()); } private function verticalAngles() : VerticalAngles { return VerticalAngles(object.adapt(VerticalAngles)); } } }
package alternativa.engine3d.loaders.collada { use namespace collada; public class DaeElement { public var document:DaeDocument; public var data:XML; private var _parsed:int = -1; public function DaeElement(param1:XML, param2:DaeDocument) { super(); this.document = param2; this.data = param1; } public function parse() : Boolean { if(this._parsed < 0) { this._parsed = this.parseImplementation() ? 1 : 0; return this._parsed != 0; } return this._parsed != 0; } protected function parseImplementation() : Boolean { return true; } protected function parseStringArray(param1:XML) : Array { return param1.text().toString().split(/\s+/); } protected function parseNumbersArray(param1:XML) : Array { var local5:String = null; var local2:Array = param1.text().toString().split(/\s+/); var local3:int = 0; var local4:int = int(local2.length); while(local3 < local4) { local5 = local2[local3]; if(local5.indexOf(",") != -1) { local5 = local5.replace(/,/,"."); } local2[local3] = parseFloat(local5); local3++; } return local2; } protected function parseIntsArray(param1:XML) : Array { var local5:String = null; var local2:Array = param1.text().toString().split(/\s+/); var local3:int = 0; var local4:int = int(local2.length); while(local3 < local4) { local5 = local2[local3]; local2[local3] = parseInt(local5,10); local3++; } return local2; } protected function parseNumber(param1:XML) : Number { var local2:String = param1.toString().replace(/,/,"."); return parseFloat(local2); } public function get id() : String { var local1:XML = this.data.@id[0]; return local1 == null ? null : local1.toString(); } public function get sid() : String { var local1:XML = this.data.@sid[0]; return local1 == null ? null : local1.toString(); } public function get name() : String { var local1:XML = this.data.@name[0]; return local1 == null ? null : local1.toString(); } } }
package alternativa.tanks.model.quest.common.gui.window.navigatepanel { import alternativa.osgi.service.locale.ILocaleService; import alternativa.tanks.model.quest.common.gui.window.*; import base.DiscreteSprite; import controls.buttons.CategoryButtonSkin; import flash.events.MouseEvent; import flash.utils.Dictionary; import projects.tanks.client.panel.model.quest.QuestTypeEnum; import projects.tanks.clients.flash.commons.models.challenge.ChallengeInfoService; import projects.tanks.clients.fp10.libraries.TanksLocale; public class QuestTabButtonsList extends DiscreteSprite { [Inject] public static var localeService:ILocaleService; [Inject] public static var starsEventService:ChallengeInfoService; public static var BUTTON_HEIGHT:int = 30; private static var BUTTON_WIDTH:int = 120; private var questCategoryToButton:Dictionary = new Dictionary(); private var tabButtons:Vector.<QuestTabButton> = new Vector.<QuestTabButton>(); private var currentQuestType:QuestTypeEnum; private var panelWidth:int = 0; public function QuestTabButtonsList() { super(); } public function addCategoryButton(param1:QuestTypeEnum) : void { var local2:QuestTabButton = null; switch(param1) { case QuestTypeEnum.MAIN: local2 = this.createCategoryButton(QuestTypeEnum.MAIN,localeService.getText(TanksLocale.TEXT_MAIN_QUEST_BUTTON)); local2.setSkin(CategoryButtonSkin.createDisableButtonSkin()); local2.enabled = false; this.addToPanel(local2); break; case QuestTypeEnum.DAILY: this.addToPanel(this.createCategoryButton(QuestTypeEnum.DAILY,localeService.getText(TanksLocale.TEXT_DAILY_QUEST_BUTTON))); break; case QuestTypeEnum.WEEKLY: this.addToPanel(this.createCategoryButton(QuestTypeEnum.WEEKLY,localeService.getText(TanksLocale.TEXT_WEEKLY_QUEST_BUTTON))); break; case QuestTypeEnum.CHALLENGE: local2 = this.createCategoryButton(QuestTypeEnum.CHALLENGE,localeService.getText(TanksLocale.TEXT_CHALLENGE_QUEST_BUTTON)); if(!starsEventService.isInTime()) { local2.setSkin(CategoryButtonSkin.createDisableButtonSkin()); local2.enabled = false; } this.addToPanel(local2); } } private function addToPanel(param1:QuestTabButton) : void { var local2:int = this.panelWidth == 0 ? 0 : QuestWindow.INNER_MARGIN; param1.x = this.panelWidth + local2; this.panelWidth += BUTTON_WIDTH + local2; addChild(param1); } private function createCategoryButton(param1:QuestTypeEnum, param2:String) : QuestTabButton { var local3:QuestTabButton = new QuestTabButton(param1,param2); this.questCategoryToButton[param1] = local3; this.tabButtons.push(local3); local3.addEventListener(MouseEvent.CLICK,this.onButtonClick); return local3; } private function onButtonClick(param1:MouseEvent) : void { var local2:QuestTypeEnum = param1.currentTarget.getQuestType(); if(this.currentQuestType != local2) { this.selectTabButton(local2); } } public function selectTabButton(param1:QuestTypeEnum) : void { if(Boolean(this.currentQuestType)) { this.questCategoryToButton[this.currentQuestType].enabled = true; } this.questCategoryToButton[param1].enabled = false; this.currentQuestType = param1; dispatchEvent(new SelectTabEvent(param1)); } override public function get height() : Number { return BUTTON_HEIGHT; } override public function get width() : Number { return this.panelWidth; } public function destroy() : void { var local1:QuestTabButton = null; for each(local1 in this.tabButtons) { local1.removeEventListener(MouseEvent.CLICK,this.onButtonClick); } } } }
package alternativa.tanks.models.battle.ctf { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.ctf.CTFHudIndicators_flagDownRed.png")] public class CTFHudIndicators_flagDownRed extends BitmapAsset { public function CTFHudIndicators_flagDownRed() { super(); } } }
package projects.tanks.clients.fp10.libraries.tanksservices.utils { public class KeyUpListenerPriority { public static const PANEL:int = -6; public static const CHANGE_SERVER:int = -5; public static const DIALOG:int = -4; public static const ALERT:int = -3; public static const CONTEXT_MENU:int = -2; public static const HELP:int = -1; public function KeyUpListenerPriority() { super(); } } }
package _codec.projects.tanks.client.entrance.model.entrance.entrance { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.entrance.model.entrance.entrance.EntranceModelCC; public class CodecEntranceModelCC implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_antiAddictionEnabled:ICodec; public function CodecEntranceModelCC() { super(); } public function init(param1:IProtocol) : void { this.codec_antiAddictionEnabled = param1.getCodec(new TypeCodecInfo(Boolean,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:EntranceModelCC = new EntranceModelCC(); local2.antiAddictionEnabled = this.codec_antiAddictionEnabled.decode(param1) as Boolean; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:EntranceModelCC = EntranceModelCC(param2); this.codec_antiAddictionEnabled.encode(param1,local3.antiAddictionEnabled); } } }
package forms.friends.list.renderer.background { import controls.cellrenderer.CellNormal; public class FriendCellNormal extends CellNormal { public function FriendCellNormal() { super(); } } }
package utils.graphics { import flash.display.Shape; public class SectorMask extends Shape { private static const MIN_PROGRESS:Number = 0; private static const MAX_PROGRESS:Number = 1; private var _pen:Pen; private var _radius:int; private var _size:int; private var _startProgress:Number; private var _endProgress:Number; private var _isReverse:Boolean; public function SectorMask(param1:Number, param2:Boolean = false) { super(); this._size = param1; this._isReverse = param2; this.init(); } private static function clamp(param1:Number) : Number { return Math.max(MIN_PROGRESS,Math.min(MAX_PROGRESS,param1)); } private function init() : void { this._radius = Math.ceil(Math.sqrt(this._size * this._size + this._size * this._size) / 2); this._pen = new Pen(this.graphics); } public function setProgress(param1:Number, param2:Number) : void { if(this._startProgress == param1 && this._endProgress == param2) { return; } this._startProgress = param1; this._endProgress = param2; var local3:Number = 360 * clamp(param1); var local4:Number = 360 * clamp(param2); var local5:Number = local4 - local3; var local6:Number = this._isReverse ? -90 : local3 - 90; this._pen.clear(); this._pen.beginFill(16711680); this._pen.drawArc(this._size / 2,this._size / 2,this._radius,local5,local6,true); this._pen.endFill(); } } }
package projects.tanks.clients.fp10.Prelauncher.makeup { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/projects.tanks.clients.fp10.Prelauncher.makeup.MakeUp_buttonGreenOver.png")] public class MakeUp_buttonGreenOver extends BitmapAsset { public function MakeUp_buttonGreenOver() { super(); } } }
package alternativa.tanks.display.usertitle { import mx.core.BitmapAsset; [ExcludeClass] public class ProgressBarSkin_hpRightBgBlueCls extends BitmapAsset { public function ProgressBarSkin_hpRightBgBlueCls() { super(); } } }
package projects.tanks.client.panel.model.bonus.showing.items { public interface IBonusItemModelBase { } }
package alternativa.engine3d.materials { import alternativa.engine3d.alternativa3d; import alternativa.engine3d.core.Camera3D; import alternativa.engine3d.core.Canvas; import alternativa.engine3d.core.Face; import alternativa.engine3d.core.Light3D; import alternativa.engine3d.core.Object3D; import alternativa.engine3d.core.Vertex; import alternativa.engine3d.core.Wrapper; import alternativa.engine3d.lights.AmbientLight; import alternativa.engine3d.lights.DirectionalLight; import alternativa.engine3d.lights.OmniLight; import alternativa.engine3d.lights.SpotLight; import flash.display.BitmapData; import flash.geom.ColorTransform; import flash.geom.Rectangle; import flash.utils.Dictionary; use namespace alternativa3d; public class VertexLightMaterial extends TextureMaterial { alternativa3d static var colorTransform:ColorTransform = new ColorTransform(); alternativa3d static const lights:Vector.<Light3D> = new Vector.<Light3D>(); alternativa3d static const layers:Vector.<Canvas> = new Vector.<Canvas>(); alternativa3d static const gradientRect:Rectangle = new Rectangle(0,0,256,1); alternativa3d static const gradientColors:Vector.<uint> = new Vector.<uint>(256); alternativa3d static const multiplier:ColorTransform = new ColorTransform(2,2,2); alternativa3d var gradientMap:Dictionary = new Dictionary(); alternativa3d var weights:Dictionary = new Dictionary(); public var defaultLightWeight:Number = 1; public var multipliedDiffuse:Boolean = false; public function VertexLightMaterial(param1:BitmapData = null, param2:Boolean = false, param3:Boolean = true, param4:int = 0, param5:Number = 1) { super(param1,param2,param3,param4,param5); alternativa3d::useVerticesNormals = true; } public function setLightWeight(param1:Light3D, param2:Number) : void { this.alternativa3d::weights[param1] = param2; } public function getLightWeight(param1:Light3D) : Number { var local2:Number = Number(this.alternativa3d::weights[param1]); return local2 == local2 ? local2 : this.defaultLightWeight; } public function setLightWeightToDefault(param1:Light3D) : void { delete this.alternativa3d::weights[param1]; } public function setAllLightWeightsToDefault() : void { var local1:* = undefined; for(local1 in this.alternativa3d::weights) { delete this.alternativa3d::weights[local1]; } } override public function clone() : Material { var local1:VertexLightMaterial = new VertexLightMaterial(alternativa3d::_texture,repeat,smooth,alternativa3d::_mipMapping,resolution); local1.clonePropertiesFrom(this); return local1; } override protected function clonePropertiesFrom(param1:Material) : void { super.clonePropertiesFrom(param1); var local2:VertexLightMaterial = param1 as VertexLightMaterial; this.defaultLightWeight = local2.defaultLightWeight; this.multipliedDiffuse = local2.multipliedDiffuse; } override alternativa3d function draw(param1:Camera3D, param2:Canvas, param3:Face, param4:Number) : void { var local5:Face = null; var local6:Face = null; var local7:Face = null; var local8:Wrapper = null; var local9:Vertex = null; var local10:int = 0; var local11:int = 0; var local12:int = 0; var local13:Number = NaN; var local14:Number = NaN; var local15:int = 0; var local16:int = 0; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:BitmapData = null; var local27:int = 0; var local28:int = 0; var local29:int = 0; var local30:int = 0; var local34:Light3D = null; var local42:Number = NaN; var local43:Number = NaN; var local44:Number = NaN; var local45:Number = NaN; var local46:int = 0; var local47:Number = NaN; var local48:Number = NaN; var local49:Number = NaN; var local50:int = 0; var local51:int = 0; var local52:Number = NaN; var local53:Number = NaN; var local54:Face = null; var local55:Face = null; var local56:Wrapper = null; var local57:Number = NaN; var local58:Number = NaN; var local59:Number = NaN; var local60:Boolean = false; var local61:Boolean = false; var local62:Number = NaN; var local63:Face = null; var local64:Face = null; var local65:Wrapper = null; var local66:Wrapper = null; var local67:Wrapper = null; var local68:Vertex = null; var local69:Vertex = null; var local70:Vertex = null; var local22:Number = Number(param1.alternativa3d::viewSizeX); var local23:Number = Number(param1.alternativa3d::viewSizeY); var local24:Vector.<Number> = alternativa3d::drawVertices; var local25:Vector.<Number> = alternativa3d::drawUVTs; var local26:Vector.<int> = alternativa3d::drawIndices; var local31:int = int(param1.alternativa3d::numDraws); var local32:int = 0; var local33:int = 0; if(alternativa3d::_texture == null) { alternativa3d::clearLinks(param3); return; } var local35:Number = 0; var local36:Number = 0; var local37:Number = 0; var local38:int = 0; local15 = 0; while(local15 < param1.alternativa3d::lightsLength) { local34 = param1.alternativa3d::lights[local15]; if(local34.intensity > 0) { local42 = Number(this.alternativa3d::weights[local34]); if(local42 != local42) { local42 = this.defaultLightWeight; } if(local42 > 0) { local34.alternativa3d::calculateObjectMatrix(param2.alternativa3d::object); if(local34.alternativa3d::checkBoundsIntersection(param2.alternativa3d::object)) { if(local34 is AmbientLight) { local35 += (local34.color >> 16 & 0xFF) * local34.intensity * local42; local36 += (local34.color >> 8 & 0xFF) * local34.intensity * local42; local37 += (local34.color & 0xFF) * local34.intensity * local42; } else { local34.alternativa3d::localWeight = local42; alternativa3d::lights[local38] = local34; local38++; } } } } local15++; } var local39:Vector.<BitmapData> = this.alternativa3d::gradientMap[param2.alternativa3d::object]; if(local39 == null) { local39 = new Vector.<BitmapData>(); this.alternativa3d::gradientMap[param2.alternativa3d::object] = local39; } local15 = int(local39.length); while(local15 < local38) { local39[local15] = new BitmapData(256,1,false); local15++; } var local40:Vector.<uint> = alternativa3d::gradientColors; var local41:Canvas = param2.alternativa3d::getChildCanvas(local38 <= 1,local38 > 1,param2.alternativa3d::object,1,"multiply"); if(local38 <= 1) { alternativa3d::layers[0] = local41; } local15 = 0; while(local15 < local38) { local34 = alternativa3d::lights[local15]; local43 = (local34.color >> 16 & 0xFF) * local34.intensity * local34.alternativa3d::localWeight; local44 = (local34.color >> 8 & 0xFF) * local34.intensity * local34.alternativa3d::localWeight; local45 = (local34.color & 0xFF) * local34.intensity * local34.alternativa3d::localWeight; if(local15 == 0 && (local35 > 0 || local36 > 0 || local37 > 0)) { local16 = 0; while(local16 < 256) { local13 = local16 / 255; local10 = local43 * local13 + local35; local11 = local44 * local13 + local36; local12 = local45 * local13 + local37; local40[local16] = ((local10 > 255 ? 255 : local10) << 16) + ((local11 > 255 ? 255 : local11) << 8) + (local12 > 255 ? 255 : local12); local16++; } } else { local16 = 0; while(local16 < 256) { local13 = local16 / 255; local10 = local43 * local13; local11 = local44 * local13; local12 = local45 * local13; local40[local16] = ((local10 > 255 ? 255 : local10) << 16) + ((local11 > 255 ? 255 : local11) << 8) + (local12 > 255 ? 255 : local12); local16++; } } if(local38 > 1) { alternativa3d::layers[local15] = local41.alternativa3d::getChildCanvas(true,false,param2.alternativa3d::object,1,local15 == local38 - 1 ? "normal" : "add"); } (local39[local15] as BitmapData).setVector(alternativa3d::gradientRect,local40); local15++; } if(!this.multipliedDiffuse) { param2 = param2.alternativa3d::getChildCanvas(true,false,param2.alternativa3d::object,1,"normal",alternativa3d::multiplier); } if(alternativa3d::_mipMapping < 2) { local31++; local27 = 0; local28 = 0; local29 = 0; local30 = 0; local5 = param3; while(local5 != null) { local8 = local5.alternativa3d::wrapper; local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local31) { local13 = 1 / local9.alternativa3d::cameraZ; local24[local28] = local9.alternativa3d::cameraX * local22 * local13; local28++; local24[local28] = local9.alternativa3d::cameraY * local23 * local13; local28++; local25[local29] = local9.u; local29++; local25[local29] = local9.v; local29++; local25[local29] = local13; local29++; local10 = local27; local9.alternativa3d::index = local27++; local9.alternativa3d::drawId = local31; } else { local10 = int(local9.alternativa3d::index); } local8 = local8.alternativa3d::next; local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local31) { local13 = 1 / local9.alternativa3d::cameraZ; local24[local28] = local9.alternativa3d::cameraX * local22 * local13; local28++; local24[local28] = local9.alternativa3d::cameraY * local23 * local13; local28++; local25[local29] = local9.u; local29++; local25[local29] = local9.v; local29++; local25[local29] = local13; local29++; local11 = local27; local9.alternativa3d::index = local27++; local9.alternativa3d::drawId = local31; } else { local11 = int(local9.alternativa3d::index); } local8 = local8.alternativa3d::next; while(local8 != null) { local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local31) { local13 = 1 / local9.alternativa3d::cameraZ; local24[local28] = local9.alternativa3d::cameraX * local22 * local13; local28++; local24[local28] = local9.alternativa3d::cameraY * local23 * local13; local28++; local25[local29] = local9.u; local29++; local25[local29] = local9.v; local29++; local25[local29] = local13; local29++; local12 = local27; local9.alternativa3d::index = local27++; local9.alternativa3d::drawId = local31; } else { local12 = int(local9.alternativa3d::index); } alternativa3d::drawIndices[local30] = local10; local30++; alternativa3d::drawIndices[local30] = local11; local30++; alternativa3d::drawIndices[local30] = local12; local30++; local11 = local12; local33++; local8 = local8.alternativa3d::next; } local32++; local5 = local5.alternativa3d::processNext; } local24.length = local28; local25.length = local29; local26.length = local30; if(alternativa3d::_mipMapping == 0) { local21 = alternativa3d::_texture; } else { local14 = param1.alternativa3d::focalLength * resolution; local46 = param4 >= local14 ? int(1 + Math.log(param4 / local14) * 1.4426950408889634) : 0; if(local46 >= alternativa3d::numMaps) { local46 = alternativa3d::numMaps - 1; } local21 = alternativa3d::mipMap[local46]; } if(correctUV) { local19 = -0.5 / (local21.width - 1); local20 = -0.5 / (local21.height - 1); local17 = 1 - local19 - local19; local18 = 1 - local20 - local20; local16 = 0; while(local16 < local29) { local25[local16] = local25[local16] * local17 + local19; local16++; local25[local16] = local25[local16] * local18 + local20; local16++; local16++; } } param2.alternativa3d::gfx.beginBitmapFill(local21,null,repeat,smooth); param2.alternativa3d::gfx.drawTriangles(local24,local26,local25,"none"); if(local38 > 0) { local16 = 0; while(local16 < local38) { this.alternativa3d::drawLight(param3,local16 == local38 - 1,++local31,local24,local26,local25,alternativa3d::layers[local16],alternativa3d::lights[local16],local39[local16],0); local16++; } } else { this.alternativa3d::drawLight(param3,true,++local31,local24,local26,local25,alternativa3d::layers[0],null,null,((local35 > 255 ? 255 : local35) << 16) + ((local36 > 255 ? 255 : local36) << 8) + (local37 > 255 ? 255 : local37)); } } else { local48 = 1e+22; local49 = -1; local5 = param3; while(local5 != null) { local8 = local5.alternativa3d::wrapper; while(local8 != null) { local47 = Number(local8.alternativa3d::vertex.alternativa3d::cameraZ); if(local47 < local48) { local48 = local47; } if(local47 > local49) { local49 = local47; } local8 = local8.alternativa3d::next; } local5 = local5.alternativa3d::processNext; } local14 = param1.alternativa3d::focalLength * resolution; local50 = local48 >= local14 ? int(1 + Math.log(local48 / local14) * 1.4426950408889634) : 0; if(local50 >= alternativa3d::numMaps) { local50 = alternativa3d::numMaps - 1; } local51 = local49 >= local14 ? int(1 + Math.log(local49 / local14) * 1.4426950408889634) : 0; if(local51 >= alternativa3d::numMaps) { local51 = alternativa3d::numMaps - 1; } local47 = local14 * Math.pow(2,local51 - 1); local15 = local51; while(local15 >= local50) { local31++; local27 = 0; local28 = 0; local29 = 0; local30 = 0; local52 = local47 - threshold; local53 = local47 + threshold; local54 = local15 == local50 ? param3 : null; local55 = null; local5 = param3; param3 = null; local7 = null; while(local5 != null) { local6 = local5.alternativa3d::processNext; local8 = null; if(local15 == local50) { local8 = local5.alternativa3d::wrapper; } else { local56 = local5.alternativa3d::wrapper; local57 = Number(local56.alternativa3d::vertex.alternativa3d::cameraZ); local56 = local56.alternativa3d::next; local58 = Number(local56.alternativa3d::vertex.alternativa3d::cameraZ); local56 = local56.alternativa3d::next; local59 = Number(local56.alternativa3d::vertex.alternativa3d::cameraZ); local56 = local56.alternativa3d::next; local60 = local57 < local52 || local58 < local52 || local59 < local52; local61 = local57 > local53 || local58 > local53 || local59 > local53; while(local56 != null) { local62 = Number(local56.alternativa3d::vertex.alternativa3d::cameraZ); if(local62 < local52) { local60 = true; } else if(local62 > local53) { local61 = true; } local56 = local56.alternativa3d::next; } if(!local60) { if(local54 != null) { local55.alternativa3d::processNext = local5; } else { local54 = local5; } local55 = local5; local8 = local5.alternativa3d::wrapper; } else if(!local61) { if(param3 != null) { local7.alternativa3d::processNext = local5; } else { param3 = local5; } local7 = local5; } else { local63 = local5.alternativa3d::create(); param1.alternativa3d::lastFace.alternativa3d::next = local63; param1.alternativa3d::lastFace = local63; local64 = local5.alternativa3d::create(); param1.alternativa3d::lastFace.alternativa3d::next = local64; param1.alternativa3d::lastFace = local64; local65 = null; local66 = null; local56 = local5.alternativa3d::wrapper.alternativa3d::next.alternativa3d::next; while(local56.alternativa3d::next != null) { local56 = local56.alternativa3d::next; } local68 = local56.alternativa3d::vertex; local57 = Number(local68.alternativa3d::cameraZ); local56 = local5.alternativa3d::wrapper; while(local56 != null) { local69 = local56.alternativa3d::vertex; local58 = Number(local69.alternativa3d::cameraZ); if(local57 < local52 && local58 > local53 || local57 > local53 && local58 < local52) { local13 = (local47 - local57) / (local58 - local57); local70 = local69.alternativa3d::create(); param1.alternativa3d::lastVertex.alternativa3d::next = local70; param1.alternativa3d::lastVertex = local70; local70.alternativa3d::cameraX = local68.alternativa3d::cameraX + (local69.alternativa3d::cameraX - local68.alternativa3d::cameraX) * local13; local70.alternativa3d::cameraY = local68.alternativa3d::cameraY + (local69.alternativa3d::cameraY - local68.alternativa3d::cameraY) * local13; local70.alternativa3d::cameraZ = local47; local70.u = local68.u + (local69.u - local68.u) * local13; local70.v = local68.v + (local69.v - local68.v) * local13; local70.x = local68.x + (local69.x - local68.x) * local13; local70.y = local68.y + (local69.y - local68.y) * local13; local70.z = local68.z + (local69.z - local68.z) * local13; local70.normalX = local68.normalX + (local69.normalX - local68.normalX) * local13; local70.normalY = local68.normalY + (local69.normalY - local68.normalY) * local13; local70.normalZ = local68.normalZ + (local69.normalZ - local68.normalZ) * local13; local67 = local56.alternativa3d::create(); local67.alternativa3d::vertex = local70; if(local65 != null) { local65.alternativa3d::next = local67; } else { local63.alternativa3d::wrapper = local67; } local65 = local67; local67 = local56.alternativa3d::create(); local67.alternativa3d::vertex = local70; if(local66 != null) { local66.alternativa3d::next = local67; } else { local64.alternativa3d::wrapper = local67; local8 = local67; } local66 = local67; } if(local58 <= local53) { local67 = local56.alternativa3d::create(); local67.alternativa3d::vertex = local69; if(local65 != null) { local65.alternativa3d::next = local67; } else { local63.alternativa3d::wrapper = local67; } local65 = local67; } if(local58 >= local52) { local67 = local56.alternativa3d::create(); local67.alternativa3d::vertex = local69; if(local66 != null) { local66.alternativa3d::next = local67; } else { local64.alternativa3d::wrapper = local67; local8 = local67; } local66 = local67; } local68 = local69; local57 = local58; local56 = local56.alternativa3d::next; } if(param3 != null) { local7.alternativa3d::processNext = local63; } else { param3 = local63; } local7 = local63; if(local54 != null) { local55.alternativa3d::processNext = local64; } else { local54 = local64; } local55 = local64; local5.alternativa3d::processNext = null; } } if(local8 != null) { local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local31) { local13 = 1 / local9.alternativa3d::cameraZ; local24[local28] = local9.alternativa3d::cameraX * local22 * local13; local28++; local24[local28] = local9.alternativa3d::cameraY * local23 * local13; local28++; local25[local29] = local9.u; local29++; local25[local29] = local9.v; local29++; local25[local29] = local13; local29++; local10 = local27; local9.alternativa3d::index = local27++; local9.alternativa3d::drawId = local31; } else { local10 = int(local9.alternativa3d::index); } local8 = local8.alternativa3d::next; local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local31) { local13 = 1 / local9.alternativa3d::cameraZ; local24[local28] = local9.alternativa3d::cameraX * local22 * local13; local28++; local24[local28] = local9.alternativa3d::cameraY * local23 * local13; local28++; local25[local29] = local9.u; local29++; local25[local29] = local9.v; local29++; local25[local29] = local13; local29++; local11 = local27; local9.alternativa3d::index = local27++; local9.alternativa3d::drawId = local31; } else { local11 = int(local9.alternativa3d::index); } local8 = local8.alternativa3d::next; while(local8 != null) { local9 = local8.alternativa3d::vertex; if(local9.alternativa3d::drawId != local31) { local13 = 1 / local9.alternativa3d::cameraZ; local24[local28] = local9.alternativa3d::cameraX * local22 * local13; local28++; local24[local28] = local9.alternativa3d::cameraY * local23 * local13; local28++; local25[local29] = local9.u; local29++; local25[local29] = local9.v; local29++; local25[local29] = local13; local29++; local12 = local27; local9.alternativa3d::index = local27++; local9.alternativa3d::drawId = local31; } else { local12 = int(local9.alternativa3d::index); } alternativa3d::drawIndices[local30] = local10; local30++; alternativa3d::drawIndices[local30] = local11; local30++; alternativa3d::drawIndices[local30] = local12; local30++; local11 = local12; local33++; local8 = local8.alternativa3d::next; } local32++; } local5 = local6; } if(local7 != null) { local7.alternativa3d::processNext = null; } if(local55 != null) { local55.alternativa3d::processNext = null; } local47 *= 0.5; local24.length = local28; local25.length = local29; local26.length = local30; local21 = alternativa3d::mipMap[local15]; if(correctUV) { local19 = -0.5 / (local21.width - 1); local20 = -0.5 / (local21.height - 1); local17 = 1 - local19 - local19; local18 = 1 - local20 - local20; local16 = 0; while(local16 < local29) { local25[local16] = local25[local16] * local17 + local19; local16++; local25[local16] = local25[local16] * local18 + local20; local16++; local16++; } } param2.alternativa3d::gfx.beginBitmapFill(local21,null,repeat,smooth); param2.alternativa3d::gfx.drawTriangles(local24,local26,local25,"none"); if(local38 > 0) { local16 = 0; while(local16 < local38) { this.alternativa3d::drawLight(local54,local16 == local38 - 1,++local31,local24,local26,local25,alternativa3d::layers[local16],alternativa3d::lights[local16],local39[local16],0); local16++; } } else { this.alternativa3d::drawLight(local54,true,++local31,local24,local26,local25,alternativa3d::layers[0],null,null,((local35 > 255 ? 255 : local35) << 16) + ((local36 > 255 ? 255 : local36) << 8) + (local37 > 255 ? 255 : local37)); } local15--; } } local10 = local38 < 1 ? 2 : local38 + 1; param1.alternativa3d::numDraws = local31; param1.alternativa3d::numPolygons += local32 * local10; param1.alternativa3d::numTriangles += local33 * local10; } alternativa3d function drawLight(param1:Face, param2:Boolean, param3:int, param4:Vector.<Number>, param5:Vector.<int>, param6:Vector.<Number>, param7:Canvas, param8:Light3D, param9:BitmapData, param10:int) : void { var local11:Face = null; var local12:Face = null; var local13:Wrapper = null; var local14:Vertex = null; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:Number = NaN; var local26:DirectionalLight = null; var local27:OmniLight = null; var local28:SpotLight = null; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local34:Number = NaN; var local35:Number = NaN; var local25:int = 0; if(param8 is DirectionalLight) { local26 = param8 as DirectionalLight; local15 = Number(local26.alternativa3d::omc); local16 = Number(local26.alternativa3d::omg); local17 = Number(local26.alternativa3d::omk); local18 = Math.sqrt(local15 * local15 + local16 * local16 + local17 * local17); local15 /= local18; local16 /= local18; local17 /= local18; local11 = param1; while(local11 != null) { local12 = local11.alternativa3d::processNext; if(param2) { local11.alternativa3d::processNext = null; } local13 = local11.alternativa3d::wrapper; while(local13 != null) { local14 = local13.alternativa3d::vertex; if(local14.alternativa3d::drawId != param3) { param6[local25] = -local14.normalX * local15 - local14.normalY * local16 - local14.normalZ * local17; local25 += 3; local14.alternativa3d::drawId = param3; } local13 = local13.alternativa3d::next; } local11 = local12; } param7.alternativa3d::gfx.beginBitmapFill(param9,null,false,smooth); param7.alternativa3d::gfx.drawTriangles(param4,param5,param6,"none"); } else if(param8 is OmniLight) { local27 = param8 as OmniLight; local19 = Math.sqrt(local27.alternativa3d::oma * local27.alternativa3d::oma + local27.alternativa3d::ome * local27.alternativa3d::ome + local27.alternativa3d::omi * local27.alternativa3d::omi); local19 += Math.sqrt(local27.alternativa3d::omb * local27.alternativa3d::omb + local27.alternativa3d::omf * local27.alternativa3d::omf + local27.alternativa3d::omj * local27.alternativa3d::omj); local19 += Math.sqrt(local27.alternativa3d::omc * local27.alternativa3d::omc + local27.alternativa3d::omg * local27.alternativa3d::omg + local27.alternativa3d::omk * local27.alternativa3d::omk); local19 /= 3; local20 = local27.attenuationBegin * local19; local21 = local27.attenuationEnd * local19; local22 = local21 * local21; local23 = local21 - local20; local11 = param1; while(local11 != null) { local12 = local11.alternativa3d::processNext; if(param2) { local11.alternativa3d::processNext = null; } local13 = local11.alternativa3d::wrapper; while(local13 != null) { local14 = local13.alternativa3d::vertex; if(local14.alternativa3d::drawId != param3) { local15 = local14.x - local27.alternativa3d::omd; local16 = local14.y - local27.alternativa3d::omh; local17 = local14.z - local27.alternativa3d::oml; local18 = local15 * local15 + local16 * local16 + local17 * local17; if(local18 < local22) { local18 = Math.sqrt(local18); local15 /= local18; local16 /= local18; local17 /= local18; local24 = -local14.normalX * local15 - local14.normalY * local16 - local14.normalZ * local17; if(local24 > 0) { if(local18 > local20) { param6[local25] = local24 * (1 - (local18 - local20) / local23); } else { param6[local25] = local24; } } else { param6[local25] = 0; } } else { param6[local25] = 0; } local25 += 3; local14.alternativa3d::drawId = param3; } local13 = local13.alternativa3d::next; } local11 = local12; } param7.alternativa3d::gfx.beginBitmapFill(param9,null,false,smooth); param7.alternativa3d::gfx.drawTriangles(param4,param5,param6,"none"); } else if(param8 is SpotLight) { local28 = param8 as SpotLight; local19 = Math.sqrt(local28.alternativa3d::oma * local28.alternativa3d::oma + local28.alternativa3d::ome * local28.alternativa3d::ome + local28.alternativa3d::omi * local28.alternativa3d::omi); local19 += Math.sqrt(local28.alternativa3d::omb * local28.alternativa3d::omb + local28.alternativa3d::omf * local28.alternativa3d::omf + local28.alternativa3d::omj * local28.alternativa3d::omj); local19 += Math.sqrt(local28.alternativa3d::omc * local28.alternativa3d::omc + local28.alternativa3d::omg * local28.alternativa3d::omg + local28.alternativa3d::omk * local28.alternativa3d::omk); local19 /= 3; local20 = local28.attenuationBegin * local19; local21 = local28.attenuationEnd * local19; local22 = local21 * local21; local23 = local21 - local20; local29 = Number(local28.alternativa3d::omc); local30 = Number(local28.alternativa3d::omg); local31 = Number(local28.alternativa3d::omk); local18 = Math.sqrt(local29 * local29 + local30 * local30 + local31 * local31); local29 /= local18; local30 /= local18; local31 /= local18; local32 = Math.cos(local28.hotspot * 0.5); local33 = Math.cos(local28.falloff * 0.5); local34 = local32 - local33; local11 = param1; while(local11 != null) { local12 = local11.alternativa3d::processNext; if(param2) { local11.alternativa3d::processNext = null; } local13 = local11.alternativa3d::wrapper; while(local13 != null) { local14 = local13.alternativa3d::vertex; if(local14.alternativa3d::drawId != param3) { local15 = local14.x - local28.alternativa3d::omd; local16 = local14.y - local28.alternativa3d::omh; local17 = local14.z - local28.alternativa3d::oml; local18 = local15 * local15 + local16 * local16 + local17 * local17; if(local18 < local22) { local18 = Math.sqrt(local18); local15 /= local18; local16 /= local18; local17 /= local18; local24 = -local14.normalX * local15 - local14.normalY * local16 - local14.normalZ * local17; if(local24 > 0) { local35 = local29 * local15 + local30 * local16 + local31 * local17; if(local35 > local33) { if(local35 < local32) { if(local18 > local20) { param6[local25] = local24 * (1 - (local18 - local20) / local23) * (local35 - local33) / local34; } else { param6[local25] = local24 * (local35 - local33) / local34; } } else if(local18 > local20) { param6[local25] = local24 * (1 - (local18 - local20) / local23); } else { param6[local25] = local24; } } else { param6[local25] = 0; } } else { param6[local25] = 0; } } else { param6[local25] = 0; } local25 += 3; local14.alternativa3d::drawId = param3; } local13 = local13.alternativa3d::next; } local11 = local12; } param7.alternativa3d::gfx.beginBitmapFill(param9,null,false,smooth); param7.alternativa3d::gfx.drawTriangles(param4,param5,param6,"none"); } else { local11 = param1; while(local11 != null) { local12 = local11.alternativa3d::processNext; if(param2) { local11.alternativa3d::processNext = null; } local11 = local12; } param7.alternativa3d::gfx.beginFill(param10); param7.alternativa3d::gfx.drawTriangles(param4,param5,null,"none"); } } override alternativa3d function drawViewAligned(param1:Camera3D, param2:Canvas, param3:Face, param4:Number, param5:Number, param6:Number, param7:Number, param8:Number, param9:Number, param10:Number) : void { this.alternativa3d::calculateLight(param1,param2.alternativa3d::object); if(this.multipliedDiffuse) { alternativa3d::colorTransform.redMultiplier *= 0.5; alternativa3d::colorTransform.greenMultiplier *= 0.5; alternativa3d::colorTransform.blueMultiplier *= 0.5; } if(param2.alternativa3d::modifiedColorTransform) { super.alternativa3d::drawViewAligned(param1,param2.alternativa3d::getChildCanvas(true,false,param2.alternativa3d::object,1,"normal",alternativa3d::colorTransform),param3,param4,param5,param6,param7,param8,param9,param10); } else { super.alternativa3d::drawViewAligned(param1,param2,param3,param4,param5,param6,param7,param8,param9,param10); param2.transform.colorTransform = alternativa3d::colorTransform; param2.alternativa3d::modifiedColorTransform = true; } } alternativa3d function calculateLight(param1:Camera3D, param2:Object3D) : void { var local7:Light3D = null; var local8:Number = NaN; var local9:Number = NaN; var local10:Number = NaN; var local11:Number = NaN; var local12:Number = NaN; var local13:Number = NaN; var local14:Number = NaN; var local15:Number = NaN; var local16:Number = NaN; var local17:Number = NaN; var local18:Number = NaN; var local19:Number = NaN; var local20:Number = NaN; var local21:Number = NaN; var local22:Number = NaN; var local23:Number = NaN; var local24:DirectionalLight = null; var local25:OmniLight = null; var local26:SpotLight = null; var local27:Number = NaN; var local28:Number = NaN; var local29:Number = NaN; var local30:Number = NaN; var local31:Number = NaN; var local32:Number = NaN; var local33:Number = NaN; var local3:Number = 0; var local4:Number = 0; var local5:Number = 0; var local6:int = 0; while(local6 < param1.alternativa3d::lightsLength) { local7 = param1.alternativa3d::lights[local6]; local8 = Number(this.alternativa3d::weights[local7]); if(local8 != local8) { local8 = this.defaultLightWeight; } if(local8 > 0) { local7.alternativa3d::calculateObjectMatrix(param2); if(local7.alternativa3d::checkBoundsIntersection(param2)) { local21 = (local7.color >> 16 & 0xFF) * local7.intensity * local8; local22 = (local7.color >> 8 & 0xFF) * local7.intensity * local8; local23 = (local7.color & 0xFF) * local7.intensity * local8; if(local7 is AmbientLight) { local3 += local21; local4 += local22; local5 += local23; } else if(local7 is DirectionalLight) { local24 = local7 as DirectionalLight; local9 = -param2.alternativa3d::imc; local10 = -param2.alternativa3d::img; local11 = -param2.alternativa3d::imk; local12 = Math.sqrt(local9 * local9 + local10 * local10 + local11 * local11); local9 /= local12; local10 /= local12; local11 /= local12; local13 = Number(local24.alternativa3d::omc); local14 = Number(local24.alternativa3d::omg); local15 = Number(local24.alternativa3d::omk); local16 = Math.sqrt(local13 * local13 + local14 * local14 + local15 * local15); local13 /= local16; local14 /= local16; local15 /= local16; local17 = -local9 * local13 - local10 * local14 - local11 * local15; if(local17 < 0) { local17 = 0; } local3 += local21 * local17; local4 += local22 * local17; local5 += local23 * local17; } else if(local7 is OmniLight) { local25 = local7 as OmniLight; local18 = Math.sqrt(local25.alternativa3d::oma * local25.alternativa3d::oma + local25.alternativa3d::ome * local25.alternativa3d::ome + local25.alternativa3d::omi * local25.alternativa3d::omi); local18 += Math.sqrt(local25.alternativa3d::omb * local25.alternativa3d::omb + local25.alternativa3d::omf * local25.alternativa3d::omf + local25.alternativa3d::omj * local25.alternativa3d::omj); local18 += Math.sqrt(local25.alternativa3d::omc * local25.alternativa3d::omc + local25.alternativa3d::omg * local25.alternativa3d::omg + local25.alternativa3d::omk * local25.alternativa3d::omk); local18 /= 3; local19 = local25.attenuationBegin * local18; local20 = local25.attenuationEnd * local18; local13 = -local25.alternativa3d::omd; local14 = -local25.alternativa3d::omh; local15 = -local25.alternativa3d::oml; local16 = local13 * local13 + local14 * local14 + local15 * local15; if(local16 < local20 * local20) { local9 = -param2.alternativa3d::imc; local10 = -param2.alternativa3d::img; local11 = -param2.alternativa3d::imk; local12 = Math.sqrt(local9 * local9 + local10 * local10 + local11 * local11); local9 /= local12; local10 /= local12; local11 /= local12; local16 = Math.sqrt(local16); local13 /= local16; local14 /= local16; local15 /= local16; local17 = -local9 * local13 - local10 * local14 - local11 * local15; if(local17 < 0) { local17 = 0; } if(local16 > local19) { local17 *= 1 - (local16 - local19) / (local20 - local19); } local3 += local21 * local17; local4 += local22 * local17; local5 += local23 * local17; } } else if(local7 is SpotLight) { local26 = local7 as SpotLight; local18 = Math.sqrt(local26.alternativa3d::oma * local26.alternativa3d::oma + local26.alternativa3d::ome * local26.alternativa3d::ome + local26.alternativa3d::omi * local26.alternativa3d::omi); local18 += Math.sqrt(local26.alternativa3d::omb * local26.alternativa3d::omb + local26.alternativa3d::omf * local26.alternativa3d::omf + local26.alternativa3d::omj * local26.alternativa3d::omj); local18 += Math.sqrt(local26.alternativa3d::omc * local26.alternativa3d::omc + local26.alternativa3d::omg * local26.alternativa3d::omg + local26.alternativa3d::omk * local26.alternativa3d::omk); local18 /= 3; local19 = local26.attenuationBegin * local18; local20 = local26.attenuationEnd * local18; local13 = -local26.alternativa3d::omd; local14 = -local26.alternativa3d::omh; local15 = -local26.alternativa3d::oml; local16 = local13 * local13 + local14 * local14 + local15 * local15; if(local16 < local20 * local20) { local16 = Math.sqrt(local16); local13 /= local16; local14 /= local16; local15 /= local16; local27 = Number(local26.alternativa3d::omc); local28 = Number(local26.alternativa3d::omg); local29 = Number(local26.alternativa3d::omk); local30 = Math.sqrt(local27 * local27 + local28 * local28 + local29 * local29); local27 /= local30; local28 /= local30; local29 /= local30; local31 = Math.cos(local26.hotspot * 0.5); local32 = Math.cos(local26.falloff * 0.5); local33 = local27 * local13 + local28 * local14 + local29 * local15; if(local33 > local32) { local9 = -param2.alternativa3d::imc; local10 = -param2.alternativa3d::img; local11 = -param2.alternativa3d::imk; local12 = Math.sqrt(local9 * local9 + local10 * local10 + local11 * local11); local9 /= local12; local10 /= local12; local11 /= local12; local17 = -local9 * local13 - local10 * local14 - local11 * local15; if(local17 < 0) { local17 = 0; } if(local16 > local19) { local17 *= 1 - (local16 - local19) / (local20 - local19); } if(local33 < local31) { local17 *= (local33 - local32) / (local31 - local32); } local3 += local21 * local17; local4 += local22 * local17; local5 += local23 * local17; } } } } } local6++; } alternativa3d::colorTransform.redMultiplier = local3 / 127.5; alternativa3d::colorTransform.greenMultiplier = local4 / 127.5; alternativa3d::colorTransform.blueMultiplier = local5 / 127.5; } } }
package alternativa.engine3d.core { import alternativa.gfx.agal.FragmentShader; import alternativa.gfx.agal.SamplerDim; import alternativa.gfx.agal.SamplerFilter; import alternativa.gfx.agal.SamplerMipMap; import alternativa.gfx.agal.SamplerRepeat; public class ShadowAtlasFragmentShader extends FragmentShader { public function ShadowAtlasFragmentShader(param1:int, param2:Boolean) { var local3:int = 0; super(); mov(ft1,v0); tex(ft3,ft1,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); if(param2) { sub(ft1.x,v0,fc[1]); } else { sub(ft1.y,v0,fc[1]); } local3 = -param1; while(local3 <= param1) { if(local3 != 0) { tex(ft2,ft1,fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(SamplerFilter.NEAREST).mipmap(SamplerMipMap.NONE)); add(ft3.w,ft3,ft2); } if(param2) { add(ft1.x,ft1,fc[0]); } else { add(ft1.y,ft1,fc[0]); } local3++; } div(ft3.w,ft3,fc[0]); mov(oc,ft3); } } }
package projects.tanks.client.commons.models.challenge.time { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ChallengesTimeModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ChallengesTimeModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package platform.client.fp10.core.resource { public interface IResourceLoadingListener { function onResourceLoadingStart(param1:Resource) : void; function onResourceLoadingComplete(param1:Resource) : void; function onResourceLoadingError(param1:Resource, param2:String) : void; function onResourceLoadingFatalError(param1:Resource, param2:String) : void; } }
package alternativa.tanks.models.weapon.healing { [ModelInterface] public interface IHealingGunSFXModel { function getHealingGunEffects() : HealingGunEffects; } }
package alternativa.tanks.models.weapon.terminator { import mx.core.BitmapAsset; [ExcludeClass] public class TerminatorModel_DECAL extends BitmapAsset { public function TerminatorModel_DECAL() { super(); } } }
package alternativa.tanks.controller.commands { import alternativa.tanks.controller.events.InviteCodeEnteredEvent; import alternativa.tanks.service.IEntranceServerFacade; import org.robotlegs.mvcs.Command; public class CheckInviteCodeCommand extends Command { [Inject] public var event:InviteCodeEnteredEvent; [Inject] public var entranceGateway:IEntranceServerFacade; public function CheckInviteCodeCommand() { super(); } override public function execute() : void { this.entranceGateway.checkInviteCode(this.event.inviteCode); } } }
package _codec.projects.tanks.client.partners.impl.odnoklassniki { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.EnumCodecInfo; import projects.tanks.client.partners.impl.odnoklassniki.OdnoklassnikiUrlParams; public class VectorCodecOdnoklassnikiUrlParamsLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecOdnoklassnikiUrlParamsLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new EnumCodecInfo(OdnoklassnikiUrlParams,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<OdnoklassnikiUrlParams> = new Vector.<OdnoklassnikiUrlParams>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = OdnoklassnikiUrlParams(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:OdnoklassnikiUrlParams = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<OdnoklassnikiUrlParams> = Vector.<OdnoklassnikiUrlParams>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.platform.client.models.commons.types { import alternativa.osgi.OSGi; import alternativa.osgi.service.clientlog.IClientLog; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Byte; import alternativa.types.Short; import platform.client.models.commons.types.Timestamp; public class CodecTimestamp implements ICodec { public static var log:IClientLog = IClientLog(OSGi.getInstance().getService(IClientLog)); private var codec_day:ICodec; private var codec_hours:ICodec; private var codec_minutes:ICodec; private var codec_month:ICodec; private var codec_seconds:ICodec; private var codec_year:ICodec; public function CodecTimestamp() { super(); } public function init(param1:IProtocol) : void { this.codec_day = param1.getCodec(new TypeCodecInfo(Byte,false)); this.codec_hours = param1.getCodec(new TypeCodecInfo(Byte,false)); this.codec_minutes = param1.getCodec(new TypeCodecInfo(Byte,false)); this.codec_month = param1.getCodec(new TypeCodecInfo(Byte,false)); this.codec_seconds = param1.getCodec(new TypeCodecInfo(Byte,false)); this.codec_year = param1.getCodec(new TypeCodecInfo(Short,false)); } public function decode(param1:ProtocolBuffer) : Object { var local2:Timestamp = new Timestamp(); local2.day = this.codec_day.decode(param1) as int; local2.hours = this.codec_hours.decode(param1) as int; local2.minutes = this.codec_minutes.decode(param1) as int; local2.month = this.codec_month.decode(param1) as int; local2.seconds = this.codec_seconds.decode(param1) as int; local2.year = this.codec_year.decode(param1) as int; return local2; } public function encode(param1:ProtocolBuffer, param2:Object) : void { if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Timestamp = Timestamp(param2); this.codec_day.encode(param1,local3.day); this.codec_hours.encode(param1,local3.hours); this.codec_minutes.encode(param1,local3.minutes); this.codec_month.encode(param1,local3.month); this.codec_seconds.encode(param1,local3.seconds); this.codec_year.encode(param1,local3.year); } } }
package projects.tanks.client.battlefield.models.user.bossstate { import alternativa.types.Long; public class BossStateCC { private var _enabled:Boolean; private var _hullId:Long; private var _local:Boolean; private var _role:BossRelationRole; private var _weaponId:Long; public function BossStateCC(param1:Boolean = false, param2:Long = null, param3:Boolean = false, param4:BossRelationRole = null, param5:Long = null) { super(); this._enabled = param1; this._hullId = param2; this._local = param3; this._role = param4; this._weaponId = param5; } public function get enabled() : Boolean { return this._enabled; } public function set enabled(param1:Boolean) : void { this._enabled = param1; } public function get hullId() : Long { return this._hullId; } public function set hullId(param1:Long) : void { this._hullId = param1; } public function get local() : Boolean { return this._local; } public function set local(param1:Boolean) : void { this._local = param1; } public function get role() : BossRelationRole { return this._role; } public function set role(param1:BossRelationRole) : void { this._role = param1; } public function get weaponId() : Long { return this._weaponId; } public function set weaponId(param1:Long) : void { this._weaponId = param1; } public function toString() : String { var local1:String = "BossStateCC ["; local1 += "enabled = " + this.enabled + " "; local1 += "hullId = " + this.hullId + " "; local1 += "local = " + this.local + " "; local1 += "role = " + this.role + " "; local1 += "weaponId = " + this.weaponId + " "; return local1 + "]"; } } }
package alternativa.tanks.models.battle.battlefield.keyboard { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/alternativa.tanks.models.battle.battlefield.keyboard.DeviceIcons_rocketlaunchercycloneIconClass.png")] public class DeviceIcons_rocketlaunchercycloneIconClass extends BitmapAsset { public function DeviceIcons_rocketlaunchercycloneIconClass() { super(); } } }
package alternativa.tanks.model.userproperties { import alternativa.types.Long; [ModelInterface] public interface IUserProperties { function getId() : Long; function getName() : String; function getScore() : int; function getRank() : int; function getNextScore() : int; function getPlace() : int; } }
package controls.scroller.green { import mx.core.BitmapAsset; [ExcludeClass] [Embed(source="/_assets/controls.scroller.green.ScrollSkinGreen_thumbTop.png")] public class ScrollSkinGreen_thumbTop extends BitmapAsset { public function ScrollSkinGreen_thumbTop() { super(); } } }
package alternativa.tanks.models.weapon.shaft { public class ShaftEnergyMode { public static const RECHARGE:ShaftEnergyMode = new ShaftEnergyMode("RECHARGE"); public static const DRAIN:ShaftEnergyMode = new ShaftEnergyMode("DRAIN"); private var value:String; public function ShaftEnergyMode(param1:String) { super(); this.value = param1; } [Obfuscation(rename="false")] public function toString() : String { return this.value; } } }
package alternativa.tanks.models.weapon.flamethrower { import com.reygazu.anticheat.variables.SecureInt; import com.reygazu.anticheat.variables.SecureNumber; public class FlamethrowerData { public var targetDetectionInterval:SecureInt; public var range:SecureNumber; public var coneAngle:SecureNumber; public var heatingSpeed:SecureInt; public var coolingSpeed:SecureInt; public var heatLimit:SecureInt; public function FlamethrowerData() { this.targetDetectionInterval = new SecureInt("targetDetectionInterval",0); this.range = new SecureNumber("range",0); this.coneAngle = new SecureNumber("coneAngle",0); this.heatingSpeed = new SecureInt("heatingSpeed",0); this.coolingSpeed = new SecureInt("coolingSpeed",0); this.heatLimit = new SecureInt("heatLimit",0); super(); } } }
package alternativa.tanks.gui.icons { import mx.core.BitmapAsset; [ExcludeClass] public class CrystalIcon_bitmapCrystal extends BitmapAsset { public function CrystalIcon_bitmapCrystal() { super(); } } }
package projects.tanks.client.battlefield.models.tankparts.weapons.shotgun { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ShotgunHittingModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ShotgunHittingModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.service.referrals.notification { import flash.events.IEventDispatcher; public interface NewReferralsNotifierService extends IEventDispatcher { function newReferralsCountUpdated(param1:int) : void; function notifyReferralAdded(param1:int) : void; function requestNewReferralsCount() : void; function resetNewReferralsCount() : void; function getNewReferralsCount() : int; } }
package platform.client.core.general.socialnetwork.types { public class Gender { public static const MALE:Gender = new Gender(0,"MALE"); public static const FEMALE:Gender = new Gender(1,"FEMALE"); public static const NONE:Gender = new Gender(2,"NONE"); private var _value:int; private var _name:String; public function Gender(param1:int, param2:String) { super(); this._value = param1; this._name = param2; } public static function get values() : Vector.<Gender> { var local1:Vector.<Gender> = new Vector.<Gender>(); local1.push(MALE); local1.push(FEMALE); local1.push(NONE); return local1; } public function toString() : String { return "Gender [" + this._name + "]"; } public function get value() : int { return this._value; } public function get name() : String { return this._name; } } }
package projects.tanks.client.garage.models.item.rarity { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class ItemRarityModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function ItemRarityModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package projects.tanks.client.tanksservices.model.reconnect { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class ReconnectModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _wantToReconnectId:Long = Long.getLong(818035513,-145464552); private var model:IModel; public function ReconnectModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } public function wantToReconnect() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._wantToReconnectId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.models.weapon.healing { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.physics.collision.types.RayHit; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.BattleUtils; import alternativa.tanks.battle.events.BattleEventDispatcher; import alternativa.tanks.battle.events.BattleEventSupport; import alternativa.tanks.battle.events.StateCorrectionEvent; import alternativa.tanks.battle.events.TankAddedToBattleEvent; import alternativa.tanks.battle.events.TankRemovedFromBattleEvent; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.battle.objects.tank.Weapon; import alternativa.tanks.models.tank.ultimate.hunter.stun.UltimateStunListener; import alternativa.tanks.models.weapon.IWeaponModel; import alternativa.tanks.models.weapon.common.WeaponBuffListener; import alternativa.tanks.models.weapon.shared.SimpleWeaponController; import flash.utils.Dictionary; import platform.client.fp10.core.model.ObjectLoadListener; import platform.client.fp10.core.type.IGameObject; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IIsisModelBase; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IsisCC; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IsisModelBase; import projects.tanks.client.battlefield.models.tankparts.weapon.healing.IsisState; import projects.tanks.client.battlefield.models.tankparts.weapons.common.discrete.TargetHit; import projects.tanks.client.battlefield.types.Vector3d; [ModelInfo] public class HealingGunModel extends IsisModelBase implements IIsisModelBase, IWeaponModel, HealingGunCallback, ObjectLoadListener, WeaponBuffListener, UltimateStunListener { [Inject] public static var battleService:BattleService; [Inject] public static var battleEventDispatcher:BattleEventDispatcher; private var tmpVector:Vector3 = new Vector3(); private var localHitPoint:Vector3d = new Vector3d(); private var tanksInBattle:Dictionary = new Dictionary(); private var battleEventSupport:BattleEventSupport; public function HealingGunModel() { super(); this.battleEventSupport = new BattleEventSupport(battleEventDispatcher); this.battleEventSupport.addEventHandler(TankAddedToBattleEvent,this.onTankAddedToBattle); this.battleEventSupport.addEventHandler(TankRemovedFromBattleEvent,this.onTankRemovedFromBattle); this.battleEventSupport.activateHandlers(); } private static function getEffects() : HealingGunEffects { var local1:IHealingGunSFXModel = IHealingGunSFXModel(object.adapt(IHealingGunSFXModel)); return local1.getHealingGunEffects(); } [Obfuscation(rename="false")] public function objectLoaded() : void { var local1:IsisCC = getInitParam(); local1.radius = BattleUtils.toClientScale(local1.radius); } [Obfuscation(rename="false")] public function setTarget(param1:IsisState, param2:TargetHit) : void { this.doStartWeapon(param1,param2); } [Obfuscation(rename="false")] public function stopWeapon() : void { var local1:RemoteHealingGun = this.getRemoteWeapon(); if(local1 != null) { local1.stop(); } } [Obfuscation(rename="false")] public function resetTarget() : void { var local1:RemoteHealingGun = this.getRemoteWeapon(); local1.resetTarget(); } public function createLocalWeapon(param1:IGameObject) : Weapon { var local2:HealingGunEffects = getEffects(); var local3:Weapon = new LocalHealingGun(param1,getInitParam(),new SimpleWeaponController(),local2,HealingGunCallback(object.adapt(HealingGunCallback))); putData(LocalHealingGun,local3); return local3; } public function createRemoteWeapon(param1:IGameObject) : Weapon { var local2:Weapon = new RemoteHealingGun(getEffects()); putData(RemoteHealingGun,local2); return local2; } public function updateHit(param1:int, param2:RayHit) : void { var local3:Body = null; var local4:Tank = null; if(param2 != null) { local3 = param2.shape.body; local4 = local3.tank; local4.setLastHitPoint(param2.position); server.setTarget(param1,local4.getUser(),local4.incarnation,this.getLocalHitPoint(param2)); } else { server.resetTarget(param1); } } public function stop(param1:int) : void { server.stopWeaponCommand(param1); } public function onTick(param1:int, param2:RayHit) : void { this.battleEventSupport.dispatchEvent(StateCorrectionEvent.MANDATORY_UPDATE); var local3:Body = param2.shape.body; var local4:Tank = local3.tank; server.tickCommand(param1,local4.incarnation,BattleUtils.getVector3d(local3.state.position),this.getLocalHitPoint(param2)); } private function doStartWeapon(param1:IsisState, param2:TargetHit) : void { var local4:Tank = null; var local5:Vector3 = null; var local6:Vector3d = null; var local3:RemoteHealingGun = this.getRemoteWeapon(); if(local3 != null) { if(param1 != IsisState.IDLE) { if(param2 != null && param2.target != null) { local4 = this.tanksInBattle[param2.target.id]; } } if(param1 == IsisState.IDLE || local4 != null) { local5 = this.tmpVector; local6 = param2.localHitPoint; local5.reset(local6.x,local6.y,local6.z); local3.startAction(param1,local4,local5); } else { local3.stop(); } } } private function getLocalHitPoint(param1:RayHit) : Vector3d { var local2:Body = param1.shape.body; var local3:Vector3 = BattleUtils.tmpVector; local3.copy(param1.position); BattleUtils.globalToLocal(local2,local3); BattleUtils.copyToVector3d(local3,this.localHitPoint); return this.localHitPoint; } private function onTankAddedToBattle(param1:TankAddedToBattleEvent) : void { this.tanksInBattle[param1.tank.getUser().id] = param1.tank; } private function onTankRemovedFromBattle(param1:TankRemovedFromBattleEvent) : void { delete this.tanksInBattle[param1.tank.getUser().id]; } private function getRemoteWeapon() : RemoteHealingGun { return RemoteHealingGun(getData(RemoteHealingGun)); } public function addEnergy(param1:int) : void { var local2:LocalHealingGun = LocalHealingGun(getData(LocalHealingGun)); if(local2 != null) { local2.addEnergy(param1); } } public function reconfigureWeapon(param1:Number, param2:Number, param3:Number, param4:Number) : void { var local5:Number = BattleUtils.toClientScale(param4); var local6:LocalHealingGun = LocalHealingGun(getData(LocalHealingGun)); if(local6 != null) { local6.reconfigure(param1,param2,param3,local5); } } public function weaponBuffStateChanged(param1:IGameObject, param2:Boolean, param3:Number) : void { var local5:RemoteHealingGun = null; var local4:LocalHealingGun = LocalHealingGun(getData(LocalHealingGun)); if(local4 != null) { local4.setBuffedMode(param2); local4.addEnergy(getInitParam().capacity); } else { local5 = this.getRemoteWeapon(); local5.setBuffedMode(param2); } } public function onStun(param1:Tank, param2:Boolean) : void { if(param2) { LocalHealingGun(getData(LocalHealingGun)).stun(); } } public function onCalm(param1:Tank, param2:Boolean, param3:int) : void { if(param2) { LocalHealingGun(getData(LocalHealingGun)).calm(param3); } } } }
package projects.tanks.clients.flash.commons.services.externalauth { public interface ExternalAuthParamsService { function setParam(param1:String, param2:String) : *; } }
package projects.tanks.client.users.model.friends.accepted { import alternativa.types.Long; public interface IFriendsAcceptedModelBase { function onAdding(param1:Long) : void; function onRemoved(param1:Long) : void; } }
package projects.tanks.client.battlefield.models.tankparts.weapon.laser { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Float; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; import projects.tanks.client.battlefield.types.Vector3d; public class LaserPointerModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _aimAtTankId:Long = Long.getLong(378246388,-1614466693); private var _aimAtTank_targetTankCodec:ICodec; private var _aimAtTank_localSpotPositionCodec:ICodec; private var _hideId:Long = Long.getLong(1929188336,1755522623); private var _updateDirectionId:Long = Long.getLong(840274237,-606345319); private var _updateDirection_projectionOnVerticalAxisCodec:ICodec; private var model:IModel; public function LaserPointerModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._aimAtTank_targetTankCodec = this.protocol.getCodec(new TypeCodecInfo(IGameObject,false)); this._aimAtTank_localSpotPositionCodec = this.protocol.getCodec(new TypeCodecInfo(Vector3d,false)); this._updateDirection_projectionOnVerticalAxisCodec = this.protocol.getCodec(new TypeCodecInfo(Float,false)); } public function aimAtTank(param1:IGameObject, param2:Vector3d) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._aimAtTank_targetTankCodec.encode(this.protocolBuffer,param1); this._aimAtTank_localSpotPositionCodec.encode(this.protocolBuffer,param2); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local3:SpaceCommand = new SpaceCommand(Model.object.id,this._aimAtTankId,this.protocolBuffer); var local4:IGameObject = Model.object; var local5:ISpace = local4.space; local5.commandSender.sendCommand(local3); this.protocolBuffer.optionalMap.clear(); } public function hide() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._hideId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function updateDirection(param1:Number) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._updateDirection_projectionOnVerticalAxisCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._updateDirectionId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.battle.objects.tank.tankchassis { import alternativa.math.Vector3; import alternativa.physics.Body; import alternativa.tanks.battle.BattleUtils; public class Track { public var body:Body; public var rays:Vector.<SuspensionRay>; public var numRays:int; public var numContacts:int; public var suspensionParams:SuspensionParams; public var animationSpeed:Number = 0; public var side:int; public const averageSurfaceVelocity:Vector3 = new Vector3(); public function Track(param1:Body, param2:int, param3:Vector3, param4:Number, param5:SuspensionParams, param6:int) { super(); this.body = param1; this.side = param6; this.setTrackParams(param2,param3,param4,param5); } private function setTrackParams(param1:int, param2:Vector3, param3:Number, param4:SuspensionParams) : void { var local7:Vector3 = null; this.numRays = param1; this.suspensionParams = param4; this.rays = new Vector.<SuspensionRay>(param1); var local5:Number = param3 / (param1 - 1); var local6:int = 0; while(local6 < param1) { local7 = new Vector3(param2.x,param2.y + 0.5 * param3 - local6 * local5,param2.z); this.rays[local6] = new SuspensionRay(this.body,local7,Vector3.DOWN,param4); local6++; } } public function setCollisionGroup(param1:int) : void { var local2:int = 0; while(local2 < this.numRays) { SuspensionRay(this.rays[local2]).collisionGroup = param1; local2++; } } public function hasContactsWithStatic() : Boolean { var local1:SuspensionRay = null; for each(local1 in this.rays) { if(local1.hasCollision && !BattleUtils.isTankBody(local1.rayHit.shape.body)) { return true; } } return false; } public function calculateSuspensionContacts(param1:Number) : void { var local4:SuspensionRay = null; var local5:Number = NaN; var local6:Number = NaN; var local7:Number = NaN; this.numContacts = 0; this.averageSurfaceVelocity.x = 0; this.averageSurfaceVelocity.y = 0; this.averageSurfaceVelocity.z = 0; var local2:Vector3 = this.body.state.velocity; var local3:int = 0; while(local3 < this.numRays) { local4 = this.rays[local3]; local4.update(param1); if(local4.hasCollision) { ++this.numContacts; this.body.addWorldForceScaled(local4.getGlobalOrigin(),local4.getGlobalDirection(),-local4.springForce); this.averageSurfaceVelocity.x += local4.contactVelocity.x; this.averageSurfaceVelocity.y += local4.contactVelocity.y; this.averageSurfaceVelocity.z += local4.contactVelocity.z; local5 = local2.x - local4.contactVelocity.x; local6 = local2.y - local4.contactVelocity.y; local7 = local2.z - local4.contactVelocity.z; local4.speed = Math.sqrt(local5 * local5 + local6 * local6 + local7 * local7); } else { local4.speed = 0; } local3++; } if(this.numContacts > 1) { this.averageSurfaceVelocity.x /= this.numContacts; this.averageSurfaceVelocity.y /= this.numContacts; this.averageSurfaceVelocity.z /= this.numContacts; } } public function setAnimationSpeed(param1:Number, param2:Number) : void { var local3:Number = NaN; if(this.animationSpeed < param1) { local3 = this.animationSpeed + param2; this.animationSpeed = local3 > param1 ? param1 : local3; } else if(this.animationSpeed > param1) { local3 = this.animationSpeed - param2; this.animationSpeed = local3 < param1 ? param1 : local3; } } } }
package alternativa.tanks.models.battle.tdm { import alternativa.physics.Body; import alternativa.tanks.battle.TeamDMTargetEvaluator; import alternativa.tanks.battle.objects.tank.Tank; import alternativa.tanks.models.battle.battlefield.CommonTargetEvaluatorConst; import alternativa.tanks.models.weapon.shared.CommonTargetEvaluator; import projects.tanks.client.battleservice.model.battle.team.BattleTeam; public class TDMCommonTargetEvaluator implements CommonTargetEvaluator, TeamDMTargetEvaluator { private var localTeamType:BattleTeam; public function TDMCommonTargetEvaluator() { super(); } public function setLocalTeamType(param1:BattleTeam) : void { this.localTeamType = param1; } public function getTargetPriority(param1:Body, param2:Number, param3:Number, param4:Number, param5:Number) : Number { var local6:Tank = param1.tank; if(local6.health > 0 && !local6.isSameTeam(this.localTeamType)) { return CommonTargetEvaluatorConst.MAX_PRIORITY - (CommonTargetEvaluatorConst.DISTANCE_WEIGHT * param2 / param4 + (1 - CommonTargetEvaluatorConst.DISTANCE_WEIGHT) * Math.abs(param3) / param5); } return 0; } } }
package projects.tanks.client.battlefield.models.map { public interface IBattleMapModelBase { } }
package projects.tanks.client.garage.models.user.present { import alternativa.osgi.OSGi; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; public class PresentProfileModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var model:IModel; public function PresentProfileModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); } } }
package alternativa.tanks.model.payment.shop.notification { import alternativa.tanks.model.payment.shop.notification.service.ShopNotifierService; import projects.tanks.client.panel.model.shop.notification.IShopNotifierModelBase; import projects.tanks.client.panel.model.shop.notification.ShopNotifierModelBase; [ModelInfo] public class ShopNotifierModel extends ShopNotifierModelBase implements IShopNotifierModelBase { [Inject] public static var shopNotifierService:ShopNotifierService; public function ShopNotifierModel() { super(); } public function notifyNewItemsInShop() : void { shopNotifierService.showNotificationAboutNewItems(); } public function notifyDiscountsInShop() : void { shopNotifierService.showNotificationAboutDiscounts(); } } }
package alternativa.tanks.model.item.relativeproperties { import projects.tanks.client.garage.models.item.relativeproperties.IRelativePropertiesModelBase; import projects.tanks.client.garage.models.item.relativeproperties.RelativePropertiesModelBase; [ModelInfo] public class RelativePropertiesModel extends RelativePropertiesModelBase implements IRelativePropertiesModelBase { public function RelativePropertiesModel() { super(); } } }
package alternativa.tanks.gui.panel.buttons { import flash.display.Bitmap; import flash.display.BitmapData; public class MainPanelFullscreenButton extends MainPanelSmallButton { private static const activateFullscreenClass:Class = MainPanelFullscreenButton_activateFullscreenClass; private static const activateFullscreen:BitmapData = Bitmap(new activateFullscreenClass()).bitmapData; private static const deactivateFullscreenClass:Class = MainPanelFullscreenButton_deactivateFullscreenClass; private static const deactivateFullscreen:BitmapData = Bitmap(new deactivateFullscreenClass()).bitmapData; public function MainPanelFullscreenButton() { super(activateFullscreen,3,4); } public function set isActivateFullscreen(param1:Boolean) : void { _icon.bitmapData = param1 ? activateFullscreen : deactivateFullscreen; } public function hide() : void { width = 0; enable = false; } } }
package assets.combo { import controls.ButtonState; import flash.display.Graphics; public class ComboButtonState extends ButtonState { public function ComboButtonState() { super(); } override public function draw() : void { var local1:Graphics = null; local1 = l.graphics; local1.clear(); local1.beginBitmapFill(bmpLeft); local1.drawRect(0,0,7,30); local1.endFill(); l.x = 0; l.y = 0; local1 = c.graphics; local1.clear(); local1.beginBitmapFill(bmpCenter); local1.drawRect(0,0,_width - 40,30); local1.endFill(); c.x = 7; c.y = 0; local1 = r.graphics; local1.clear(); local1.beginBitmapFill(bmpRight); local1.drawRect(0,0,33,30); local1.endFill(); r.x = _width - 33; r.y = 0; } } }
package projects.tanks.client.panel.model.usercountry { import alternativa.osgi.OSGi; import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.OptionalMap; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.info.TypeCodecInfo; import alternativa.types.Long; import flash.utils.ByteArray; import platform.client.fp10.core.model.IModel; import platform.client.fp10.core.model.impl.Model; import platform.client.fp10.core.network.command.SpaceCommand; import platform.client.fp10.core.type.IGameObject; import platform.client.fp10.core.type.ISpace; public class UserCountryModelServer { private var protocol:IProtocol; private var protocolBuffer:ProtocolBuffer; private var _checkUserPaymentCountryId:Long = Long.getLong(808822004,973348892); private var _setCurrentPaymentCountryId:Long = Long.getLong(1592012491,843943942); private var _setCurrentPaymentCountry_countryCodeCodec:ICodec; private var model:IModel; public function UserCountryModelServer(param1:IModel) { super(); this.model = param1; var local2:ByteArray = new ByteArray(); this.protocol = IProtocol(OSGi.getInstance().getService(IProtocol)); this.protocolBuffer = new ProtocolBuffer(local2,local2,new OptionalMap()); this._setCurrentPaymentCountry_countryCodeCodec = this.protocol.getCodec(new TypeCodecInfo(String,false)); } public function checkUserPaymentCountry() : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local1:SpaceCommand = new SpaceCommand(Model.object.id,this._checkUserPaymentCountryId,this.protocolBuffer); var local2:IGameObject = Model.object; var local3:ISpace = local2.space; local3.commandSender.sendCommand(local1); this.protocolBuffer.optionalMap.clear(); } public function setCurrentPaymentCountry(param1:String) : void { ByteArray(this.protocolBuffer.writer).position = 0; ByteArray(this.protocolBuffer.writer).length = 0; this._setCurrentPaymentCountry_countryCodeCodec.encode(this.protocolBuffer,param1); ByteArray(this.protocolBuffer.writer).position = 0; if(Model.object == null) { throw new Error("Execute method without model context."); } var local2:SpaceCommand = new SpaceCommand(Model.object.id,this._setCurrentPaymentCountryId,this.protocolBuffer); var local3:IGameObject = Model.object; var local4:ISpace = local3.space; local4.commandSender.sendCommand(local2); this.protocolBuffer.optionalMap.clear(); } } }
package alternativa.tanks.models.weapon.artillery.sfx { import alternativa.engine3d.core.Object3D; import alternativa.math.Vector3; import alternativa.tanks.battle.BattleService; import alternativa.tanks.battle.objects.tank.WeaponPlatform; import alternativa.tanks.battle.objects.tank.tankskin.turret.ArtilleryTurretSkin; import alternativa.tanks.models.tank.LocalTankInfoService; import alternativa.tanks.models.weapon.AllGlobalGunParams; import alternativa.tanks.models.weapon.artillery.ArtilleryCannonEffect; import alternativa.tanks.sfx.AnimatedLightEffect; import alternativa.tanks.sfx.ISound3DEffect; import alternativa.tanks.sfx.ISoundEffectDestructionListener; import alternativa.tanks.sfx.MobileSound3DEffect; import alternativa.tanks.sfx.MuzzlePositionProvider; import alternativa.tanks.sfx.Sound3D; import alternativa.tanks.sfx.Sound3DEffect; import alternativa.tanks.utils.objectpool.ObjectPool; import flash.media.Sound; import platform.client.fp10.core.type.AutoClosable; import projects.tanks.clients.fp10.libraries.tanksservices.service.battle.IBattleInfoService; public class ArtilleryEffects implements ISoundEffectDestructionListener, AutoClosable { [Inject] public static var localTankService:LocalTankInfoService; [Inject] public static var battleService:BattleService; [Inject] public static var battleInfoService:IBattleInfoService; private static const SHOT_SOUND_BY_POWER:Vector.<Number> = Vector.<Number>([0.3,0.6,0.9,1]); public static const FAR_SHOT_SOUND_DISTANCE:Number = 10000; public static const POWER_FOR_FAR_SHOT:Number = 0.5; private var sfxData:ArtillerySfxData; private var reloadSoundEffect:MobileSound3DEffect; private var chargingSound:MobileSound3DEffect; private var cannonEffect:ArtilleryCannonEffect; private var shotEffect:ArtilleryShotEffect; private var isLocal:Boolean; public function ArtilleryEffects(param1:ArtillerySfxData, param2:ArtilleryTurretSkin, param3:Boolean) { super(); this.sfxData = param1; this.isLocal = param3; this.shotEffect = new ArtilleryShotEffect(param1); this.cannonEffect = new ArtilleryCannonEffect(param2); } private function createShotLightEffect(param1:Vector3, param2:Object3D) : void { var local3:AnimatedLightEffect = AnimatedLightEffect(battleService.getObjectPool().getObject(AnimatedLightEffect)); var local4:MuzzlePositionProvider = MuzzlePositionProvider(battleService.getObjectPool().getObject(MuzzlePositionProvider)); local4.init(param2,param1); local3.init(local4,this.sfxData.shotLightAnimation); battleService.addGraphicEffect(local3); } private function createShotSoundEffect(param1:Vector3, param2:Number, param3:Vector3, param4:Number) : void { var local6:int = 0; var local5:Number = Vector3.distanceBetween(param1,param3); if(local5 < FAR_SHOT_SOUND_DISTANCE) { local6 = this.getShotSoundIndex(param2); battleService.addSound3DEffect(Sound3DEffect.create(param1,Sound3D.create(this.sfxData.shotSounds[local6],0.8))); } else if(param2 >= POWER_FOR_FAR_SHOT && param4 >= 15) { battleService.addSound3DEffect(Sound3DEffect.create(param3,Sound3D.create(this.sfxData.farShotSound,0.8))); } } private function getShotSoundIndex(param1:Number) : int { var local2:int = 0; while(local2 < SHOT_SOUND_BY_POWER.length) { if(param1 < SHOT_SOUND_BY_POWER[local2]) { return local2; } local2++; } return SHOT_SOUND_BY_POWER.length - 1; } public function createReloadSoundEffect(param1:Object3D, param2:Number) : void { var local3:Sound = this.sfxData.reloadSound; var local4:Sound3D = Sound3D.create(local3,0.8); var local5:ObjectPool = battleService.getObjectPool(); this.reloadSoundEffect = MobileSound3DEffect(local5.getObject(MobileSound3DEffect)); var local6:int = param2 - local3.length + 1300; if(local6 >= 0) { this.reloadSoundEffect.init(local4,param1,local6,1,0,this); } else { this.reloadSoundEffect.init(local4,param1,0,1,-local6,this); } battleService.addSound3DEffect(this.reloadSoundEffect); } public function createChargingSoundEffect(param1:Object3D) : void { var local2:Sound = this.sfxData.chargingSound; var local3:Sound3D = Sound3D.create(local2,0.8); var local4:ObjectPool = battleService.getObjectPool(); this.chargingSound = MobileSound3DEffect(local4.getObject(MobileSound3DEffect)); this.chargingSound.init(local3,param1,0,1,0,null); battleService.addSound3DEffect(this.chargingSound); } public function createShotEffect(param1:WeaponPlatform, param2:AllGlobalGunParams, param3:Number, param4:Number, param5:int) : void { this.killChargingSound(); this.cannonEffect.run(); this.shotEffect.run(param2); this.createShotLightEffect(param1.getLocalMuzzlePosition(),param1.getTurret3D()); if(localTankService.isLocalTankLoaded()) { this.createShotSoundEffect(param1.getBody().state.position,param3,localTankService.getLocalTank().getBody().state.position,param4); if(this.isLocal) { this.createReloadSoundEffect(param1.getTurret3D(),param5); } } else if(battleInfoService.isSpectatorMode()) { this.createShotSoundEffect(param1.getBody().state.position,param3,battleService.getBattleScene3D().getCamera().position,param4); } } public function killChargingSound() : void { if(this.chargingSound != null) { this.chargingSound.kill(); this.chargingSound = null; } } public function onSoundEffectDestroyed(param1:ISound3DEffect) : void { if(this.reloadSoundEffect == param1) { this.reloadSoundEffect = null; } } public function reset() : void { this.killChargingSound(); } public function close() : void { this.killChargingSound(); } public function stopReloadSound() : void { if(this.reloadSoundEffect != null) { this.reloadSoundEffect.kill(); } } } }
package alternativa.tanks.model.item.category { import projects.tanks.client.commons.types.ItemCategoryEnum; import projects.tanks.client.garage.models.item.category.IItemCategoryModelBase; import projects.tanks.client.garage.models.item.category.ItemCategoryModelBase; [ModelInfo] public class ItemCategoryModel extends ItemCategoryModelBase implements IItemCategoryModelBase, IItemCategory { public function ItemCategoryModel() { super(); } public function getCategory() : ItemCategoryEnum { return getInitParam().category; } public function setCategory(param1:ItemCategoryEnum) : void { getInitParam().category = param1; } } }
package _codec.projects.tanks.client.battleselect.model.matchmaking.modes { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battleselect.model.matchmaking.modes.MatchmakingModeRank; public class VectorCodecMatchmakingModeRankLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecMatchmakingModeRankLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(MatchmakingModeRank,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = LengthCodecHelper.decodeLength(param1); var local3:Vector.<MatchmakingModeRank> = new Vector.<MatchmakingModeRank>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = MatchmakingModeRank(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:MatchmakingModeRank = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<MatchmakingModeRank> = Vector.<MatchmakingModeRank>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }
package _codec.projects.tanks.client.battlefield.models.battle.battlefield.meteors { import alternativa.protocol.ICodec; import alternativa.protocol.IProtocol; import alternativa.protocol.ProtocolBuffer; import alternativa.protocol.codec.OptionalCodecDecorator; import alternativa.protocol.impl.LengthCodecHelper; import alternativa.protocol.info.TypeCodecInfo; import projects.tanks.client.battlefield.models.battle.battlefield.meteors.MeteorStormCC; public class VectorCodecMeteorStormCCLevel1 implements ICodec { private var elementCodec:ICodec; private var optionalElement:Boolean; public function VectorCodecMeteorStormCCLevel1(param1:Boolean) { super(); this.optionalElement = param1; } public function init(param1:IProtocol) : void { this.elementCodec = param1.getCodec(new TypeCodecInfo(MeteorStormCC,false)); if(this.optionalElement) { this.elementCodec = new OptionalCodecDecorator(this.elementCodec); } } public function decode(param1:ProtocolBuffer) : Object { var local2:int = int(LengthCodecHelper.decodeLength(param1)); var local3:Vector.<MeteorStormCC> = new Vector.<MeteorStormCC>(local2,true); var local4:int = 0; while(local4 < local2) { local3[local4] = MeteorStormCC(this.elementCodec.decode(param1)); local4++; } return local3; } public function encode(param1:ProtocolBuffer, param2:Object) : void { var local4:MeteorStormCC = null; if(param2 == null) { throw new Error("Object is null. Use @ProtocolOptional annotation."); } var local3:Vector.<MeteorStormCC> = Vector.<MeteorStormCC>(param2); var local5:int = int(local3.length); LengthCodecHelper.encodeLength(param1,local5); var local6:int = 0; while(local6 < local5) { this.elementCodec.encode(param1,local3[local6]); local6++; } } } }