ckg-benchmark / queries /queries_nvidia-gameworks.jsonl
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{"id": "nvidia-gameworks_T1_41", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Gfn Sdk?", "ground_truth": ["Gfn Sdk", "SDK"], "concept_id": 41, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_8", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Rtx Kit?", "ground_truth": ["Rtx Kit", "SDK"], "concept_id": 8, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_2", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Dlss 45?", "ground_truth": ["Dlss 45", "PLATFORM"], "concept_id": 2, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_18", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Kickstart Rt?", "ground_truth": ["Kickstart Rt", "SDK"], "concept_id": 18, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_16", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Character Creation Tools?", "ground_truth": ["Character Creation Tools", "TOOL"], "concept_id": 16, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_15", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Ai Asset Rendering?", "ground_truth": ["Ai Asset Rendering", "WORKFLOW"], "concept_id": 15, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_9", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Rtx Mega Geometry?", "ground_truth": ["Rtx Mega Geometry", "ALGORITH"], "concept_id": 9, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_7", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Dlss Frame Generation?", "ground_truth": ["Dlss Frame Generation", "ALGORITH"], "concept_id": 7, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_35", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Reflex?", "ground_truth": ["Reflex", "PLATFORM"], "concept_id": 35, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_6", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Dlss Ray Reconstruction?", "ground_truth": ["Dlss Ray Reconstruction", "ALGORITH"], "concept_id": 6, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_38", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Click To Photon Latency?", "ground_truth": ["Click To Photon Latency", "CONCEPT"], "concept_id": 38, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_28", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Rt Cores 4Th?", "ground_truth": ["Rt Cores 4Th", "PLATFORM"], "concept_id": 28, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_3", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Transformer Super Resolution?", "ground_truth": ["Transformer Super Resolution", "ALGORITH"], "concept_id": 3, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_48", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Rtx Pro Desktop?", "ground_truth": ["Rtx Pro Desktop", "PLATFORM"], "concept_id": 48, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_50", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Rtx Pro Data Center?", "ground_truth": ["Rtx Pro Data Center", "PLATFORM"], "concept_id": 50, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_14", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Geometry Optimization?", "ground_truth": ["Geometry Optimization", "WORKFLOW"], "concept_id": 14, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_45", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Deep Learning Institute?", "ground_truth": ["Deep Learning Institute", "PLATFORM"], "concept_id": 45, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_33", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Ada Lovelace?", "ground_truth": ["Ada Lovelace", "PLATFORM"], "concept_id": 33, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_37", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Frame Warp?", "ground_truth": ["Frame Warp", "ALGORITH"], "concept_id": 37, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_47", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Developer Program?", "ground_truth": ["Developer Program", "PLATFORM"], "concept_id": 47, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_43", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Unreal Engine?", "ground_truth": ["Unreal Engine", "PLATFORM"], "concept_id": 43, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_23", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Global Illumination?", "ground_truth": ["Global Illumination", "CONCEPT"], "concept_id": 23, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_21", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Vulkan Ray Tracing?", "ground_truth": ["Vulkan Ray Tracing", "API"], "concept_id": 21, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_29", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Cuda?", "ground_truth": ["Cuda", "PLATFORM"], "concept_id": 29, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_31", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Fp8 Transformer Engine?", "ground_truth": ["Fp8 Transformer Engine", "ALGORITH"], "concept_id": 31, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_42", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Gfn Cloud Playtest?", "ground_truth": ["Gfn Cloud Playtest", "TOOL"], "concept_id": 42, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_49", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Rtx Pro Laptop?", "ground_truth": ["Rtx Pro Laptop", "PLATFORM"], "concept_id": 49, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_34", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Ampere?", "ground_truth": ["Ampere", "PLATFORM"], "concept_id": 34, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_19", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Nvidia Optix?", "ground_truth": ["Nvidia Optix", "API"], "concept_id": 19, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_44", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Unity?", "ground_truth": ["Unity", "PLATFORM"], "concept_id": 44, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_1", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Dlss 4?", "ground_truth": ["Dlss 4", "PLATFORM"], "concept_id": 1, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_36", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Reflex 2?", "ground_truth": ["Reflex 2", "PLATFORM"], "concept_id": 36, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_25", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Ray Traced Shadows?", "ground_truth": ["Ray Traced Shadows", "CONCEPT"], "concept_id": 25, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_11", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Neural Shaders Runtime?", "ground_truth": ["Neural Shaders Runtime", "ALGORITH"], "concept_id": 11, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_39", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Ace?", "ground_truth": ["Ace", "PLATFORM"], "concept_id": 39, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_40", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Nsight Tools?", "ground_truth": ["Nsight Tools", "TOOL"], "concept_id": 40, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_4", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Dynamic Multi Frame Gen?", "ground_truth": ["Dynamic Multi Frame Gen", "ALGORITH"], "concept_id": 4, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_13", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Neural Texture Compression?", "ground_truth": ["Neural Texture Compression", "ALGORITH"], "concept_id": 13, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_22", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Path Tracing?", "ground_truth": ["Path Tracing", "ALGORITH"], "concept_id": 22, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_32", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Sparse Neural Processing?", "ground_truth": ["Sparse Neural Processing", "ALGORITH"], "concept_id": 32, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_17", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Bvh Traversal?", "ground_truth": ["Bvh Traversal", "ALGORITH"], "concept_id": 17, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_30", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Fp4 Precision?", "ground_truth": ["Fp4 Precision", "CONCEPT"], "concept_id": 30, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_10", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Rtx Neural Shaders?", "ground_truth": ["Rtx Neural Shaders", "SDK"], "concept_id": 10, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_27", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Tensor Cores 5Th?", "ground_truth": ["Tensor Cores 5Th", "PLATFORM"], "concept_id": 27, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_46", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Inception Program?", "ground_truth": ["Inception Program", "PLATFORM"], "concept_id": 46, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_5", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Dlss Super Resolution?", "ground_truth": ["Dlss Super Resolution", "ALGORITH"], "concept_id": 5, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_12", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Radiance Caching?", "ground_truth": ["Radiance Caching", "ALGORITH"], "concept_id": 12, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_20", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Microsoft Dxr?", "ground_truth": ["Microsoft Dxr", "API"], "concept_id": 20, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_24", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Ambient Occlusion?", "ground_truth": ["Ambient Occlusion", "CONCEPT"], "concept_id": 24, "hop_depth": 0}
{"id": "nvidia-gameworks_T1_26", "domain": "nvidia-gameworks", "type": "T1_entity", "query": "What is Blackwell Sm?", "ground_truth": ["Blackwell Sm", "PLATFORM"], "concept_id": 26, "hop_depth": 0}
{"id": "nvidia-gameworks_T2_25", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Ray Traced Shadows?", "ground_truth": ["Rt Cores 4Th", "Kickstart Rt", "Bvh Traversal"], "concept_id": 25, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_6", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Dlss Ray Reconstruction?", "ground_truth": ["Tensor Cores 5Th", "Dlss 4", "Path Tracing"], "concept_id": 6, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_39", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Ace?", "ground_truth": ["Tensor Cores 5Th"], "concept_id": 39, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_19", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Nvidia Optix?", "ground_truth": ["Rt Cores 4Th", "Bvh Traversal"], "concept_id": 19, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_45", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Deep Learning Institute?", "ground_truth": ["Tensor Cores 5Th", "Cuda"], "concept_id": 45, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_44", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Unity?", "ground_truth": ["Dlss 4", "Nsight Tools"], "concept_id": 44, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_24", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Ambient Occlusion?", "ground_truth": ["Kickstart Rt"], "concept_id": 24, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_40", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Nsight Tools?", "ground_truth": ["Blackwell Sm", "Cuda"], "concept_id": 40, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_13", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Neural Texture Compression?", "ground_truth": ["Rtx Neural Shaders"], "concept_id": 13, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_5", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Dlss Super Resolution?", "ground_truth": ["Tensor Cores 5Th", "Dlss 4"], "concept_id": 5, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_3", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Transformer Super Resolution?", "ground_truth": ["Tensor Cores 5Th", "Dlss Super Resolution", "Dlss 45", "Dlss 4"], "concept_id": 3, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_15", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Ai Asset Rendering?", "ground_truth": ["Rtx Kit", "Tensor Cores 5Th"], "concept_id": 15, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_47", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Developer Program?", "ground_truth": ["Rtx Kit", "Kickstart Rt", "Dlss 4", "Nsight Tools"], "concept_id": 47, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_49", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Rtx Pro Laptop?", "ground_truth": ["Blackwell Sm"], "concept_id": 49, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_28", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Rt Cores 4Th?", "ground_truth": ["Blackwell Sm", "Ada Lovelace"], "concept_id": 28, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_8", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Rtx Kit?", "ground_truth": ["Ai Asset Rendering", "Character Creation Tools", "Geometry Optimization", "Rtx Neural Shaders", "Rtx Mega Geometry"], "concept_id": 8, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_32", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Sparse Neural Processing?", "ground_truth": ["Tensor Cores 5Th"], "concept_id": 32, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_4", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Dynamic Multi Frame Gen?", "ground_truth": ["Dlss Frame Generation", "Blackwell Sm", "Dlss 45", "Dlss 4"], "concept_id": 4, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_41", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Gfn Sdk?", "ground_truth": ["Gfn Cloud Playtest"], "concept_id": 41, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_9", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Rtx Mega Geometry?", "ground_truth": ["Rt Cores 4Th", "Rtx Kit", "Bvh Traversal"], "concept_id": 9, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_36", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Reflex 2?", "ground_truth": ["Reflex", "Frame Warp"], "concept_id": 36, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_21", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Vulkan Ray Tracing?", "ground_truth": ["Rt Cores 4Th"], "concept_id": 21, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_12", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Radiance Caching?", "ground_truth": ["Rtx Neural Shaders", "Path Tracing"], "concept_id": 12, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_33", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Ada Lovelace?", "ground_truth": ["Ampere"], "concept_id": 33, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_23", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Global Illumination?", "ground_truth": ["Kickstart Rt", "Path Tracing"], "concept_id": 23, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_43", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Unreal Engine?", "ground_truth": ["Reflex", "Dlss 4", "Path Tracing"], "concept_id": 43, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_7", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Dlss Frame Generation?", "ground_truth": ["Tensor Cores 5Th", "Dlss 4"], "concept_id": 7, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_26", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Blackwell Sm?", "ground_truth": ["Rt Cores 4Th", "Tensor Cores 5Th", "Cuda"], "concept_id": 26, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_37", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Frame Warp?", "ground_truth": ["Reflex 2"], "concept_id": 37, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_22", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Path Tracing?", "ground_truth": ["Rt Cores 4Th", "Bvh Traversal"], "concept_id": 22, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_18", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Kickstart Rt?", "ground_truth": ["Vulkan Ray Tracing", "Ambient Occlusion", "Ray Traced Shadows", "Global Illumination", "Microsoft Dxr"], "concept_id": 18, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_20", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Microsoft Dxr?", "ground_truth": ["Rt Cores 4Th"], "concept_id": 20, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_30", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Fp4 Precision?", "ground_truth": ["Tensor Cores 5Th"], "concept_id": 30, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_17", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Bvh Traversal?", "ground_truth": ["Rt Cores 4Th"], "concept_id": 17, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_31", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Fp8 Transformer Engine?", "ground_truth": ["Tensor Cores 5Th"], "concept_id": 31, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_35", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Reflex?", "ground_truth": ["Click To Photon Latency"], "concept_id": 35, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_48", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Rtx Pro Desktop?", "ground_truth": ["Blackwell Sm", "Rtx Neural Shaders"], "concept_id": 48, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_27", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Tensor Cores 5Th?", "ground_truth": ["Blackwell Sm", "Fp8 Transformer Engine", "Sparse Neural Processing", "Fp4 Precision"], "concept_id": 27, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_16", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Character Creation Tools?", "ground_truth": ["Rtx Kit"], "concept_id": 16, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_14", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Geometry Optimization?", "ground_truth": ["Rtx Kit", "Path Tracing", "Bvh Traversal"], "concept_id": 14, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_1", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Dlss 4?", "ground_truth": ["Blackwell Sm", "Tensor Cores 5Th", "Dlss 45"], "concept_id": 1, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_2", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Dlss 45?", "ground_truth": ["Transformer Super Resolution", "Dynamic Multi Frame Gen", "Dlss 4"], "concept_id": 2, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_50", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Rtx Pro Data Center?", "ground_truth": ["Blackwell Sm", "Gfn Cloud Playtest"], "concept_id": 50, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_11", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Neural Shaders Runtime?", "ground_truth": ["Tensor Cores 5Th"], "concept_id": 11, "hop_depth": 1}
{"id": "nvidia-gameworks_T2_10", "domain": "nvidia-gameworks", "type": "T2_dependency", "query": "What are the prerequisites for Rtx Neural Shaders?", "ground_truth": ["Blackwell Sm", "Tensor Cores 5Th", "Neural Shaders Runtime"], "concept_id": 10, "hop_depth": 1}
{"id": "nvidia-gameworks_T3_34_48", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Rtx Pro Desktop?", "ground_truth": ["Rtx Pro Desktop", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 48, "hop_depth": 4, "path_ids": [48, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_34_45", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Deep Learning Institute?", "ground_truth": ["Deep Learning Institute", "Tensor Cores 5Th", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 45, "hop_depth": 5, "path_ids": [45, 27, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_29_50", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Rtx Pro Data Center?", "ground_truth": ["Rtx Pro Data Center", "Blackwell Sm", "Cuda"], "concept_id": 50, "hop_depth": 2, "path_ids": [50, 26, 29]}
{"id": "nvidia-gameworks_T3_29_13", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Neural Texture Compression?", "ground_truth": ["Neural Texture Compression", "Rtx Neural Shaders", "Blackwell Sm", "Cuda"], "concept_id": 13, "hop_depth": 3, "path_ids": [13, 10, 26, 29]}
{"id": "nvidia-gameworks_T3_34_49", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Rtx Pro Laptop?", "ground_truth": ["Rtx Pro Laptop", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 49, "hop_depth": 4, "path_ids": [49, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_29_43", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Unreal Engine?", "ground_truth": ["Unreal Engine", "Dlss 4", "Blackwell Sm", "Cuda"], "concept_id": 43, "hop_depth": 3, "path_ids": [43, 1, 26, 29]}
{"id": "nvidia-gameworks_T3_29_47", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Developer Program?", "ground_truth": ["Developer Program", "Nsight Tools", "Cuda"], "concept_id": 47, "hop_depth": 2, "path_ids": [47, 40, 29]}
{"id": "nvidia-gameworks_T3_29_47", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Developer Program?", "ground_truth": ["Developer Program", "Nsight Tools", "Cuda"], "concept_id": 47, "hop_depth": 2, "path_ids": [47, 40, 29]}
{"id": "nvidia-gameworks_T3_38_43", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Click To Photon Latency to Unreal Engine?", "ground_truth": ["Unreal Engine", "Reflex", "Click To Photon Latency"], "concept_id": 43, "hop_depth": 2, "path_ids": [43, 35, 38]}
{"id": "nvidia-gameworks_T3_34_44", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Unity?", "ground_truth": ["Unity", "Dlss 4", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 44, "hop_depth": 5, "path_ids": [44, 1, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_29_48", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Rtx Pro Desktop?", "ground_truth": ["Rtx Pro Desktop", "Blackwell Sm", "Cuda"], "concept_id": 48, "hop_depth": 2, "path_ids": [48, 26, 29]}
{"id": "nvidia-gameworks_T3_34_45", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Deep Learning Institute?", "ground_truth": ["Deep Learning Institute", "Tensor Cores 5Th", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 45, "hop_depth": 5, "path_ids": [45, 27, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_29_50", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Rtx Pro Data Center?", "ground_truth": ["Rtx Pro Data Center", "Blackwell Sm", "Cuda"], "concept_id": 50, "hop_depth": 2, "path_ids": [50, 26, 29]}
{"id": "nvidia-gameworks_T3_34_13", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Neural Texture Compression?", "ground_truth": ["Neural Texture Compression", "Rtx Neural Shaders", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 13, "hop_depth": 5, "path_ids": [13, 10, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_34_45", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Deep Learning Institute?", "ground_truth": ["Deep Learning Institute", "Tensor Cores 5Th", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 45, "hop_depth": 5, "path_ids": [45, 27, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_29_19", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Nvidia Optix?", "ground_truth": ["Nvidia Optix", "Rt Cores 4Th", "Blackwell Sm", "Cuda"], "concept_id": 19, "hop_depth": 3, "path_ids": [19, 28, 26, 29]}
{"id": "nvidia-gameworks_T3_29_48", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Rtx Pro Desktop?", "ground_truth": ["Rtx Pro Desktop", "Blackwell Sm", "Cuda"], "concept_id": 48, "hop_depth": 2, "path_ids": [48, 26, 29]}
{"id": "nvidia-gameworks_T3_42_50", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Gfn Cloud Playtest to Rtx Pro Data Center?", "ground_truth": ["Rtx Pro Data Center", "Gfn Cloud Playtest"], "concept_id": 50, "hop_depth": 1, "path_ids": [50, 42]}
{"id": "nvidia-gameworks_T3_29_49", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Rtx Pro Laptop?", "ground_truth": ["Rtx Pro Laptop", "Blackwell Sm", "Cuda"], "concept_id": 49, "hop_depth": 2, "path_ids": [49, 26, 29]}
{"id": "nvidia-gameworks_T3_34_13", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Neural Texture Compression?", "ground_truth": ["Neural Texture Compression", "Rtx Neural Shaders", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 13, "hop_depth": 5, "path_ids": [13, 10, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_34_39", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Ace?", "ground_truth": ["Ace", "Tensor Cores 5Th", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 39, "hop_depth": 5, "path_ids": [39, 27, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_34_45", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Deep Learning Institute?", "ground_truth": ["Deep Learning Institute", "Tensor Cores 5Th", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 45, "hop_depth": 5, "path_ids": [45, 27, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_34_48", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Ampere to Rtx Pro Desktop?", "ground_truth": ["Rtx Pro Desktop", "Blackwell Sm", "Rt Cores 4Th", "Ada Lovelace", "Ampere"], "concept_id": 48, "hop_depth": 4, "path_ids": [48, 26, 28, 33, 34]}
{"id": "nvidia-gameworks_T3_38_43", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Click To Photon Latency to Unreal Engine?", "ground_truth": ["Unreal Engine", "Reflex", "Click To Photon Latency"], "concept_id": 43, "hop_depth": 2, "path_ids": [43, 35, 38]}
{"id": "nvidia-gameworks_T3_29_19", "domain": "nvidia-gameworks", "type": "T3_path", "query": "What is the prerequisite chain from Cuda to Nvidia Optix?", "ground_truth": ["Nvidia Optix", "Rt Cores 4Th", "Blackwell Sm", "Cuda"], "concept_id": 19, "hop_depth": 3, "path_ids": [19, 28, 26, 29]}
{"id": "nvidia-gameworks_T4_PLATFORM", "domain": "nvidia-gameworks", "type": "T4_aggregate", "query": "List all PLATFORM concepts in this knowledge graph", "ground_truth": ["Dlss 4", "Dlss 45", "Blackwell Sm", "Tensor Cores 5Th", "Rt Cores 4Th", "Cuda", "Ada Lovelace", "Ampere", "Reflex", "Reflex 2", "Ace", "Unreal Engine", "Unity", "Deep Learning Institute", "Inception Program", "Developer Program", "Rtx Pro Desktop", "Rtx Pro Laptop", "Rtx Pro Data Center"], "taxonomy_id": "PLATFORM", "hop_depth": 0}
{"id": "nvidia-gameworks_T4_ALGORITH", "domain": "nvidia-gameworks", "type": "T4_aggregate", "query": "List all ALGORITH concepts in this knowledge graph", "ground_truth": ["Transformer Super Resolution", "Dynamic Multi Frame Gen", "Dlss Super Resolution", "Dlss Ray Reconstruction", "Dlss Frame Generation", "Rtx Mega Geometry", "Neural Shaders Runtime", "Radiance Caching", "Neural Texture Compression", "Bvh Traversal", "Path Tracing", "Fp8 Transformer Engine", "Sparse Neural Processing", "Frame Warp"], "taxonomy_id": "ALGORITH", "hop_depth": 0}
{"id": "nvidia-gameworks_T4_SDK", "domain": "nvidia-gameworks", "type": "T4_aggregate", "query": "List all SDK concepts in this knowledge graph", "ground_truth": ["Rtx Kit", "Rtx Neural Shaders", "Kickstart Rt", "Gfn Sdk"], "taxonomy_id": "SDK", "hop_depth": 0}
{"id": "nvidia-gameworks_T4_WORKFLOW", "domain": "nvidia-gameworks", "type": "T4_aggregate", "query": "List all WORKFLOW concepts in this knowledge graph", "ground_truth": ["Geometry Optimization", "Ai Asset Rendering"], "taxonomy_id": "WORKFLOW", "hop_depth": 0}
{"id": "nvidia-gameworks_T4_TOOL", "domain": "nvidia-gameworks", "type": "T4_aggregate", "query": "List all TOOL concepts in this knowledge graph", "ground_truth": ["Character Creation Tools", "Nsight Tools", "Gfn Cloud Playtest"], "taxonomy_id": "TOOL", "hop_depth": 0}
{"id": "nvidia-gameworks_T4_API", "domain": "nvidia-gameworks", "type": "T4_aggregate", "query": "List all API concepts in this knowledge graph", "ground_truth": ["Nvidia Optix", "Microsoft Dxr", "Vulkan Ray Tracing"], "taxonomy_id": "API", "hop_depth": 0}
{"id": "nvidia-gameworks_T4_CONCEPT", "domain": "nvidia-gameworks", "type": "T4_aggregate", "query": "List all CONCEPT concepts in this knowledge graph", "ground_truth": ["Global Illumination", "Ambient Occlusion", "Ray Traced Shadows", "Fp4 Precision", "Click To Photon Latency"], "taxonomy_id": "CONCEPT", "hop_depth": 0}
{"id": "nvidia-gameworks_T5_9_17", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Mega Geometry relate to Bvh Traversal?", "ground_truth": ["Rtx Mega Geometry", "Bvh Traversal", "Rt Cores 4Th"], "concept_id_a": 9, "concept_id_b": 17, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_3_2", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Transformer Super Resolution relate to Dlss 45?", "ground_truth": ["Transformer Super Resolution", "Dlss 45", "Dlss 4"], "concept_id_a": 3, "concept_id_b": 2, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_18_21", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Kickstart Rt relate to Vulkan Ray Tracing?", "ground_truth": ["Kickstart Rt", "Vulkan Ray Tracing"], "concept_id_a": 18, "concept_id_b": 21, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_1_2", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Dlss 4 relate to Dlss 45?", "ground_truth": ["Dlss 4", "Dlss 45"], "concept_id_a": 1, "concept_id_b": 2, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_36_37", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Reflex 2 relate to Frame Warp?", "ground_truth": ["Reflex 2", "Frame Warp"], "concept_id_a": 36, "concept_id_b": 37, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_31_27", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Fp8 Transformer Engine relate to Tensor Cores 5Th?", "ground_truth": ["Fp8 Transformer Engine", "Tensor Cores 5Th"], "concept_id_a": 31, "concept_id_b": 27, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_10_26", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Neural Shaders relate to Blackwell Sm?", "ground_truth": ["Rtx Neural Shaders", "Blackwell Sm", "Tensor Cores 5Th"], "concept_id_a": 10, "concept_id_b": 26, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_48_26", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Pro Desktop relate to Blackwell Sm?", "ground_truth": ["Rtx Pro Desktop", "Blackwell Sm"], "concept_id_a": 48, "concept_id_b": 26, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_50_42", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Pro Data Center relate to Gfn Cloud Playtest?", "ground_truth": ["Rtx Pro Data Center", "Gfn Cloud Playtest"], "concept_id_a": 50, "concept_id_b": 42, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_1_26", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Dlss 4 relate to Blackwell Sm?", "ground_truth": ["Dlss 4", "Blackwell Sm", "Tensor Cores 5Th"], "concept_id_a": 1, "concept_id_b": 26, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_3_1", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Transformer Super Resolution relate to Dlss 4?", "ground_truth": ["Transformer Super Resolution", "Dlss 4", "Dlss 45", "Tensor Cores 5Th"], "concept_id_a": 3, "concept_id_b": 1, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_41_42", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Gfn Sdk relate to Gfn Cloud Playtest?", "ground_truth": ["Gfn Sdk", "Gfn Cloud Playtest"], "concept_id_a": 41, "concept_id_b": 42, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_3_5", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Transformer Super Resolution relate to Dlss Super Resolution?", "ground_truth": ["Transformer Super Resolution", "Dlss Super Resolution", "Dlss 4", "Tensor Cores 5Th"], "concept_id_a": 3, "concept_id_b": 5, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_47_1", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Developer Program relate to Dlss 4?", "ground_truth": ["Developer Program", "Dlss 4"], "concept_id_a": 47, "concept_id_b": 1, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_50_26", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Pro Data Center relate to Blackwell Sm?", "ground_truth": ["Rtx Pro Data Center", "Blackwell Sm"], "concept_id_a": 50, "concept_id_b": 26, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_2_4", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Dlss 45 relate to Dynamic Multi Frame Gen?", "ground_truth": ["Dlss 45", "Dynamic Multi Frame Gen", "Dlss 4"], "concept_id_a": 2, "concept_id_b": 4, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_17_28", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Bvh Traversal relate to Rt Cores 4Th?", "ground_truth": ["Bvh Traversal", "Rt Cores 4Th"], "concept_id_a": 17, "concept_id_b": 28, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_45_27", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Deep Learning Institute relate to Tensor Cores 5Th?", "ground_truth": ["Deep Learning Institute", "Tensor Cores 5Th"], "concept_id_a": 45, "concept_id_b": 27, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_27_32", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Tensor Cores 5Th relate to Sparse Neural Processing?", "ground_truth": ["Tensor Cores 5Th", "Sparse Neural Processing"], "concept_id_a": 27, "concept_id_b": 32, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_10_27", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Neural Shaders relate to Tensor Cores 5Th?", "ground_truth": ["Rtx Neural Shaders", "Tensor Cores 5Th", "Blackwell Sm"], "concept_id_a": 10, "concept_id_b": 27, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_13_10", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Neural Texture Compression relate to Rtx Neural Shaders?", "ground_truth": ["Neural Texture Compression", "Rtx Neural Shaders"], "concept_id_a": 13, "concept_id_b": 10, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_26_29", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Blackwell Sm relate to Cuda?", "ground_truth": ["Blackwell Sm", "Cuda"], "concept_id_a": 26, "concept_id_b": 29, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_9_8", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Mega Geometry relate to Rtx Kit?", "ground_truth": ["Rtx Mega Geometry", "Rtx Kit"], "concept_id_a": 9, "concept_id_b": 8, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_30_27", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Fp4 Precision relate to Tensor Cores 5Th?", "ground_truth": ["Fp4 Precision", "Tensor Cores 5Th"], "concept_id_a": 30, "concept_id_b": 27, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_6_27", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Dlss Ray Reconstruction relate to Tensor Cores 5Th?", "ground_truth": ["Dlss Ray Reconstruction", "Tensor Cores 5Th"], "concept_id_a": 6, "concept_id_b": 27, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_26_28", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Blackwell Sm relate to Rt Cores 4Th?", "ground_truth": ["Blackwell Sm", "Rt Cores 4Th"], "concept_id_a": 26, "concept_id_b": 28, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_10_11", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Neural Shaders relate to Neural Shaders Runtime?", "ground_truth": ["Rtx Neural Shaders", "Neural Shaders Runtime", "Tensor Cores 5Th"], "concept_id_a": 10, "concept_id_b": 11, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_32_27", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Sparse Neural Processing relate to Tensor Cores 5Th?", "ground_truth": ["Sparse Neural Processing", "Tensor Cores 5Th"], "concept_id_a": 32, "concept_id_b": 27, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_22_28", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Path Tracing relate to Rt Cores 4Th?", "ground_truth": ["Path Tracing", "Rt Cores 4Th"], "concept_id_a": 22, "concept_id_b": 28, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_8_10", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Kit relate to Rtx Neural Shaders?", "ground_truth": ["Rtx Kit", "Rtx Neural Shaders"], "concept_id_a": 8, "concept_id_b": 10, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_4_2", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Dynamic Multi Frame Gen relate to Dlss 45?", "ground_truth": ["Dynamic Multi Frame Gen", "Dlss 45", "Dlss 4"], "concept_id_a": 4, "concept_id_b": 2, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_27_30", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Tensor Cores 5Th relate to Fp4 Precision?", "ground_truth": ["Tensor Cores 5Th", "Fp4 Precision"], "concept_id_a": 27, "concept_id_b": 30, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_23_22", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Global Illumination relate to Path Tracing?", "ground_truth": ["Global Illumination", "Path Tracing"], "concept_id_a": 23, "concept_id_b": 22, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_18_25", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Kickstart Rt relate to Ray Traced Shadows?", "ground_truth": ["Kickstart Rt", "Ray Traced Shadows"], "concept_id_a": 18, "concept_id_b": 25, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_36_35", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Reflex 2 relate to Reflex?", "ground_truth": ["Reflex 2", "Reflex"], "concept_id_a": 36, "concept_id_b": 35, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_9_28", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Rtx Mega Geometry relate to Rt Cores 4Th?", "ground_truth": ["Rtx Mega Geometry", "Rt Cores 4Th"], "concept_id_a": 9, "concept_id_b": 28, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_43_22", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Unreal Engine relate to Path Tracing?", "ground_truth": ["Unreal Engine", "Path Tracing"], "concept_id_a": 43, "concept_id_b": 22, "hop_depth": 1}
{"id": "nvidia-gameworks_T5_27_31", "domain": "nvidia-gameworks", "type": "T5_cross_concept", "query": "How does Tensor Cores 5Th relate to Fp8 Transformer Engine?", "ground_truth": ["Tensor Cores 5Th", "Fp8 Transformer Engine"], "concept_id_a": 27, "concept_id_b": 31, "hop_depth": 1}