| import pygame, sys |
| from pygame.locals import * |
|
|
| pygame.init() |
|
|
| |
| DISPLAYSURF = pygame.display.set_mode((400, 300), 0, 32) |
| pygame.display.set_caption('Drawing') |
|
|
| |
| BLACK = ( 0, 0, 0) |
| WHITE = (255, 255, 255) |
| RED = (255, 0, 0) |
| GREEN = ( 0, 255, 0) |
| BLUE = ( 0, 0, 255) |
|
|
| |
| DISPLAYSURF.fill(WHITE) |
| pygame.draw.polygon(DISPLAYSURF, GREEN, ((146, 0), (291, 106), (236, 277), (56, 277), (0, 106))) |
| pygame.draw.line(DISPLAYSURF, BLUE, (60, 60), (120, 60), 4) |
| pygame.draw.line(DISPLAYSURF, BLUE, (120, 60), (60, 120)) |
| pygame.draw.line(DISPLAYSURF, BLUE, (60, 120), (120, 120), 4) |
| pygame.draw.circle(DISPLAYSURF, BLUE, (300, 50), 20, 0) |
| pygame.draw.ellipse(DISPLAYSURF, RED, (300, 200, 40, 80), 1) |
| pygame.draw.rect(DISPLAYSURF, RED, (200, 150, 100, 50)) |
|
|
| pixObj = pygame.PixelArray(DISPLAYSURF) |
| pixObj[380][280] = BLACK |
| pixObj[382][282] = BLACK |
| pixObj[384][284] = BLACK |
| pixObj[386][286] = BLACK |
| pixObj[388][288] = BLACK |
| del pixObj |
|
|
| |
| while True: |
| for event in pygame.event.get(): |
| if event.type == QUIT: |
| pygame.quit() |
| sys.exit() |
| pygame.display.update() |
|
|