# PhysDreamer Reference Assets Source: [YunjinZhang/PhysDreamer](https://huggingface.co/datasets/YunjinZhang/PhysDreamer) Paper: [PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation](https://arxiv.org/abs/2406.04338) Licence: MIT ## Contents ### `scenes/` Four real-world scenes with RGB-D observations and optimized 3D Gaussians: | Scene | Description | |---|---| | `alocasia` | Potted plant (flexible leaves) | | `carnation` | Carnation flower (bendable stem) | | `telephone` | Telephone handset (rigid + soft cord) | | `hat` | Woven hat (flexible brim) | Each scene directory contains: - `point_cloud/iteration_*/point_cloud.ply` — 3DGS model (use as `--gaussians` input to `squishy-build`) - `images/` — training RGB frames - `cameras.json` — camera extrinsics and intrinsics ### `models/` Optimized velocity fields and material fields for each scene: - `velocity_field.pt` — PhysDreamer learned velocity field (per-particle trajectory prior) - `material_field.pt` — optimized material parameters {E, nu, rho} per spatial region ## Usage with squishy ```python # Use as gaussians input for squishy-build: # squishy-build --gaussians reference/physdreamer/scenes/carnation/point_cloud/ \ # --mesh carnation_mesh.obj --name carnation # Use material field as initial parameter estimate for system ID: from squishy.train.system_id import run_system_id_physics3d # load material_field.pt to initialize E_init, nu_init ``` ## Citation ```bibtex @article{zhang2024physdreamer, title={PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation}, author={Tianyuan Zhang and Hong-Xing Yu and Rundi Wu and Brandon Y. Feng and Changxi Zheng and Noah Snavely and Jiajun Wu and William T. Freeman}, journal={arXiv}, year={2024} } ```