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{
  "rater": {
    "id": "kongdexinxixi_gmail_com",
    "name": "孔德馨",
    "email": "kongdexinxixi@gmail.com",
    "note": "",
    "started_at": "2026-07-03T13:58:40.647Z",
    "submitted_at": null,
    "chosen_case_ids": [
      "AU06",
      "AU07",
      "AU08",
      "AU09",
      "MV_FrozenII",
      "MV_InsideOut2",
      "MV_NeZha2",
      "TS199",
      "TS217",
      "TS32"
    ]
  },
  "anonymize_used": true,
  "is_admin": false,
  "rubric": [
    {
      "key": "instruction_following",
      "name": "Instruction following",
      "hint": "Re-read the prompt β€” especially the red-highlighted phrases β€” before scoring.",
      "questions": [
        {
          "key": "prompt_adherence",
          "name": "Prompt adherence",
          "desc": "Does the content match what the prompt described (subjects, actions, setting, time, and story arc)? Focus primarily on the prompt's text content."
        },
        {
          "key": "no_irrelevant_frames",
          "name": "No irrelevant frames",
          "desc": "Does the video stay on-prompt? Higher = fewer / no frames or content that weren't asked for by the prompt."
        }
      ]
    },
    {
      "key": "temporal_consistency",
      "name": "Temporal consistency",
      "hint": "Focus on how characters, objects, and the environment change across frames.",
      "questions": [
        {
          "key": "person_stability",
          "name": "Person stability",
          "desc": "Faces, identities, and body proportions stay consistent across frames."
        },
        {
          "key": "object_stability",
          "name": "Object stability",
          "desc": "Props, clothing, and objects keep their shape and position over time."
        },
        {
          "key": "environment_stability",
          "name": "Environment stability",
          "desc": "Background, lighting, and scene layout stay coherent across frames (including absence of brightness / color / texture flicker)."
        }
      ]
    },
    {
      "key": "motion_realism",
      "name": "Realism",
      "hint": "Notice obvious out-of-place or unnatural moments in the video.",
      "questions": [
        {
          "key": "realism",
          "name": "Static realism",
          "desc": "Photorealism or stylistic fidelity (per-frame appearance). When the prompt specifies a style, the video should match it. No uncanny or broken artifacts."
        },
        {
          "key": "motion_logic",
          "name": "Motion logic",
          "desc": "Does body and object motion flow smoothly and follow physical / logical patterns (gravity, collisions, fluid / cloth dynamics)? No warping, teleporting, nonsensical, or impossible movements. Score low if there is little to no motion."
        },
        {
          "key": "camera",
          "name": "Camera",
          "desc": "Camera movement (pan, dolly, focal change) feels natural and intentional. Score low if there is little to no camera movement."
        }
      ]
    }
  ],
  "progress_saved_at": "2026-07-03T15:36:18.990Z",
  "completeness": {
    "done": 0,
    "expected": 240,
    "missing_count": 240
  },
  "cases": [
    {
      "id": "AU06",
      "category": "au",
      "prompt": "Every dusk for three winters, old Maren climbs the spiral stairs of a snowbound lighthouse and lights the lamp for her son Eirik, a fisherman lost at sea. Villagers whisper she's mad; the boy won't return. Tonight her hands shake, the oil is nearly gone, and a storm claws the windows. She lights the wick anyway, then collapses on the cold stone, whispering his name one final time as the flame gutters. Snow sifts through a broken pane. Suddenly a distant foghorn answers through the blizzard β€” a battered boat scrapes the rocks below. The door bursts open: Eirik, gaunt and frost-bitten, alive after years adrift. He kneels, pressing her frail hand to his cheek. The lamp steadies. Wordless, they weep in its trembling amber glow.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU06_movieagent.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU06_ours.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU06_anim_director.mp4",
          "ratings": {}
        }
      ]
    },
    {
      "id": "AU07",
      "category": "au",
      "prompt": "On a windswept cliff, a broken stone bridge arcs over a bottomless chasm toward a floating temple where the dying Ashwood Flame β€” the only cure for a plague β€” still burns. Kaelis, a young map-thief with a trembling torch, reaches the bridge's end; the far half has crumbled to nothing. A cloaked Ferryman rises from the mist and offers a bargain: the flame for a memory of the one she loves. She refuses, backing away β€” then the stones beneath her shatter. Falling, she flings her satchel of maps into the void as an offering instead. The Ferryman freezes, astonished by a gift given, not traded, and the mist itself hardens into a glowing bridge. Kaelis lands, sprints, and cups the Flame β€” as behind her the chasm seals shut forever.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU07_movieagent.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU07_ours.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU07_anim_director.mp4",
          "ratings": {}
        }
      ]
    },
    {
      "id": "AU08",
      "category": "au",
      "prompt": "Rain lashes a shuttered museum at 2 a.m. Mira, the lone night guard, hears footsteps where the halls should be empty. Penlight trembling, she follows wet prints between marble statues to a sealed gallery. Inside, a young hooded thief, Cole, freezes mid-theft, a gilded portrait half-cut from its frame. As Mira's beam rises, the painted woman's eyes slowly turn β€” wet with real tears β€” and fix on them both. Cole drops his tools and bolts into the dark. Mira steps closer, breath fogging the cold glass; the weeping portrait lifts a painted hand, pointing to a loose floorboard. Mira pries it up: a small locked box, and a photograph of the same woman holding a child who looks exactly like Mira.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU08_movieagent.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU08_ours.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU08_anim_director.mp4",
          "ratings": {}
        }
      ]
    },
    {
      "id": "AU09",
      "category": "au",
      "prompt": "A besieged mountain town, deep winter, ink-and-color period animation. Old bell-master YAN LI works his foundry alone; the invaders will come at dawn and the town's only signal to the fleeing villagers below is the great temple bell β€” but its bronze is cracked, dead, silent. His apprentice MEI sobs that there is no metal left to recast it. Gu Li looks at his own hands, then at the family heirloom hairpin and the war-medals in his palm β€” a lifetime melted into the crucible. Molten gold pours; sparks storm; he casts the town's last hope from everything he owns. At dawn, wind and dust β€” Mei strikes the reforged bell. A pure, world-shaking toll rolls down the valley. Below, tiny lantern-figures turn and run to safety. Gu Li smiles, spent, as snow buries the cold empty forge.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU09_anim_director.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU09_ours.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/AU09_movieagent.mp4",
          "ratings": {}
        }
      ]
    },
    {
      "id": "MV_FrozenII",
      "category": "mv",
      "prompt": "Storm-lashed shore at night, waves like black mountains. Sereth, a young storm-caller in a tattered cloak, drawn by a haunting voice only she can hear, steps to the edge of the churning dark sea β€” a towering wave slams her back onto the rocks. She rises, blue lightning crackling from her hands, and charges into the surf again. A colossal serpent of living water erupts from the waves, fighting her; Sereth grapples with it, then binds a shimmering bridle of light across its neck and swings onto its back. She rides the serpent across the roaring sea, hair and cloak streaming, toward a distant lighthouse glowing with ancient memory. Reaching it, Sereth presses her trembling palm to the weathered stone β€” and the voice resolves at last into an old lullaby as forgotten memories bloom to life around her.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_FrozenII_anim_director.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_FrozenII_ours.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_FrozenII_movieagent.mp4",
          "ratings": {}
        }
      ]
    },
    {
      "id": "MV_InsideOut2",
      "category": "mv",
      "prompt": "A packed arena under bright lights. Mira, a young hockey player, sits trembling in the penalty box, panic rising, her heart hammering and breath ragged as the roaring crowd blurs around her. Her team captain skates over, crouches to her level, taps her helmet, and talks her through one slow, steadying breath. Warmth returns to Mira's face. The penalty clock hits zero; she surges back onto the ice, weaving through defenders, and fires the puck into the net. The crowd erupts as Mira raises her stick, finally calm and triumphant.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_InsideOut2_movieagent.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_InsideOut2_anim_director.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_InsideOut2_ours.mp4",
          "ratings": {}
        }
      ]
    },
    {
      "id": "MV_NeZha2",
      "category": "mv",
      "prompt": "Chentang Pass under siege at dusk, storm clouds churning. Nezha, a fierce child-warrior with flaming red sashes and the Wind-Fire Wheels roaring beneath his feet, whirls his blazing spear against a tide of sea-demons led by the sinister Shenggongbao. Aobing, the jade-armored dragon prince, fights at his side, conjuring shields of blue ice. A demon's blow hurls Aobing back and his body begins to crack like porcelain. Nezha screams, unleashing a spiral of golden fire that scatters the demons, and lunges to catch Aobing before he shatters. Cradling his crumbling friend amid the burning ramparts, Nezha's eyes harden with resolve β€” he will find a way to save him.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_NeZha2_anim_director.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_NeZha2_ours.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/MV_NeZha2_movieagent.mp4",
          "ratings": {}
        }
      ]
    },
    {
      "id": "TS199",
      "category": "ts",
      "prompt": "One day, a cat and a dog were playing in the park. The cat liked to tease the dog. The cat said, \"I am faster than you!\" The dog had an opinion too. The dog said, \"No, I am faster!\" They decided to have a race to see who was faster. The cat and dog ran as fast as they could. They were both very fast, but the cat was winning. Suddenly, a bitter wind blew and a big ball came rolling down the hill. The cat and the dog stopped running and looked at the ball. The cat and the dog decided to play with the ball instead of racing. They had lots of fun playing together. In the end, they both agreed that it was more fun to play together than to tease each other.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/TS199_movieagent.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/TS199_ours.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/TS199_anim_director.mp4",
          "ratings": {}
        }
      ]
    },
    {
      "id": "TS217",
      "category": "ts",
      "prompt": "Once upon a time, there was a musician who played a big white drum. He lived in a small house near the park. Every day, he would go to the park and play his drum for the kids. One sunny day, the musician was playing his drum in the park when he saw a little girl on a swing. She was swinging very high. The girl said, \"Look at me, Mr. Musician! I can swing so high!\" The musician smiled and kept playing his drum. Suddenly, the girl lost her grip on the swing and began to fall. The musician saw this and quickly stopped playing his drum. He ran to catch the girl before she hit the ground. The girl was safe in the musician's arms. \"Thank you, Mr. Musician,\" she said. The musician smiled and said, \"You're welcome. Be careful next time.\" From that day on, the little girl and the musician became good friends, and they played in the park every day.",
      "videos": [
        {
          "slot": "A",
          "slot_index": 0,
          "original_index": 2,
          "model": "anim_director",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/TS217_anim_director.mp4",
          "ratings": {}
        },
        {
          "slot": "B",
          "slot_index": 1,
          "original_index": 0,
          "model": "ours",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/TS217_ours.mp4",
          "ratings": {}
        },
        {
          "slot": "C",
          "slot_index": 2,
          "original_index": 1,
          "model": "movieagent",
          "path": "https://huggingface.co/datasets/dehezhang2/Frameworker_User_Study/resolve/main/v2/videos/TS217_movieagent.mp4",
          "ratings": {}
        }
      ]
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    {
      "id": "TS32",
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      "prompt": "Once upon a time there was a very brilliant girl named Sofia. Sofia was only three years old but she was already very smart! One day, Sofia was sitting in her bedroom looking out of the window when all of a sudden, a man wearing a huge hat appeared. He was holding something in his hand. He knocked on the door and said to Sofia, \"I'm here to deliver your diary\". Sofia was very excited and smiled. She opened the door and the man handed her the diary. Sofia thanked the man and he smiled. \"You're very welcome,\" he said. And then he left with a wave. Sofia ran back to her bedroom with her diary. She was so happy and couldn't wait to learn what was in it! As she opened it, she was sure that it was going to be brilliant. And she was right - the diary was filled with amazing stories and knowledge!",
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          "ratings": {}
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          "original_index": 0,
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          "original_index": 1,
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          "ratings": {}
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  "_server": {
    "received_at_utc": "2026-07-03T15:36:19.218786Z",
    "client_ip": "10.20.43.27",
    "n_scores": 0,
    "stored_as": "v2/submissions/in_progress/kongdexinxixi_gmail.com.json",
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}