Upload 31 files
Browse files- Pawn.CMD.inc +94 -0
- Pawn.RakNet.inc +974 -0
- Pawn.Regex.inc +69 -0
- _fixes_options.inc +310 -0
- _fixes_settings.inc +58 -0
- a_actor.inc +23 -0
- a_http.inc +16 -0
- a_mysql.inc +196 -0
- a_npc.inc +194 -0
- a_objects.inc +62 -0
- a_players.inc +236 -0
- a_samp.inc +438 -0
- a_sampdb.inc +25 -0
- a_vehicles.inc +77 -0
- bcrypt.inc +98 -0
- breaks.inc +529 -0
- colandreas.inc +576 -0
- crashdetect.inc +101 -0
- easyDialog.inc +114 -0
- fixes.inc +0 -0
- foreach.inc +515 -0
- formatex.inc +427 -0
- logger.inc +187 -0
- mapandreas.inc +16 -0
- progress2.inc +627 -0
- samp_logger_version.inc +3 -0
- sscanf2.inc +793 -0
- streamer.inc +371 -0
- strlib.inc +1088 -0
- timerfix.inc +35 -0
- weapon-config.inc +0 -0
Pawn.CMD.inc
ADDED
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@@ -0,0 +1,94 @@
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| 1 |
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#if !defined PAWNCMD_INC_
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| 2 |
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#define PAWNCMD_INC_
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#if !defined PACK_PLUGIN_VERSION
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#define PACK_PLUGIN_VERSION(%0,%1,%2) (((%0) << 16) | ((%1) << 8) | (%2))
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#endif
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#define PAWNCMD_VERSION PACK_PLUGIN_VERSION(3, 4, 0)
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#define PAWNCMD_INCLUDE_VERSION PAWNCMD_VERSION
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#if !defined __cplusplus
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public _pawncmd_version = PAWNCMD_VERSION;
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#pragma unused _pawncmd_version
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public bool:_pawncmd_is_gamemode = !defined FILTERSCRIPT;
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#pragma unused _pawncmd_is_gamemode
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native PC_Init();
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native PC_RegAlias(const cmd[], const alias[], ...);
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native PC_SetFlags(const cmd[], flags);
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native PC_GetFlags(const cmd[]);
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native PC_RenameCommand(const cmd[], const newname[]);
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native PC_CommandExists(const cmd[]);
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native PC_DeleteCommand(const cmd[]);
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native CmdArray:PC_GetCommandArray();
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native CmdArray:PC_GetAliasArray(const cmd[]);
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native PC_GetArraySize(CmdArray:arr);
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native PC_GetCommandName(CmdArray:arr, index, dest[], size = sizeof dest);
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native PC_FreeArray(&CmdArray:arr);
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native PC_EmulateCommand(playerid, const cmdtext[]);
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#if defined PC_OnInit
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forward PC_OnInit();
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#endif
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#if defined OnPlayerCommandReceived
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forward OnPlayerCommandReceived(playerid, cmd[], params[], flags);
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#endif
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#if defined OnPlayerCommandPerformed
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forward OnPlayerCommandPerformed(playerid, cmd[], params[], result, flags);
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#endif
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#define cmd:%0(%1) \
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forward pc_cmd_%0(%1); \
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public pc_cmd_%0(%1)
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#define alias:%0(%1) \
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forward pc_alias_%0(); \
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public pc_alias_%0() \
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PC_RegAlias(#%0, %1);
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#define flags:%0(%1) \
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forward pc_flags_%0(); \
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public pc_flags_%0() \
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PC_SetFlags(#%0, %1);
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#define CMD cmd
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#define COMMAND cmd
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#define callcmd::%0(%1) \
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pc_cmd_%0(%1)
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#define PC_HasFlag(%0,%1) \
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(PC_GetFlags(%0) & %1)
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#if !defined isnull
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#define isnull(%0) \
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((!(%0[0])) || (((%0[0]) == '\1') && (!(%0[1]))))
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#endif
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#if defined FILTERSCRIPT
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public OnFilterScriptInit()
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{
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PC_Init();
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#if defined PawnCmd_OnFilterScriptInit
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PawnCmd_OnFilterScriptInit();
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#endif
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return 1;
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}
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#if defined _ALS_OnFilterScriptInit
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#undef OnFilterScriptInit
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#else
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#define _ALS_OnFilterScriptInit
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#endif
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#define OnFilterScriptInit PawnCmd_OnFilterScriptInit
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#if defined PawnCmd_OnFilterScriptInit
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forward PawnCmd_OnFilterScriptInit();
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#endif
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#else
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public OnGameModeInit()
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{
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PC_Init();
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#if defined PawnCmd_OnGameModeInit
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PawnCmd_OnGameModeInit();
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#endif
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return 1;
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}
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#if defined _ALS_OnGameModeInit
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#undef OnGameModeInit
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#else
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#define _ALS_OnGameModeInit
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#endif
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#define OnGameModeInit PawnCmd_OnGameModeInit
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#if defined PawnCmd_OnGameModeInit
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forward PawnCmd_OnGameModeInit();
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#endif
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#endif
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#endif
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#endif
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Pawn.RakNet.inc
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@@ -0,0 +1,974 @@
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|
| 1 |
+
#if !defined PAWNRAKNET_INC_
|
| 2 |
+
#define PAWNRAKNET_INC_
|
| 3 |
+
#if !defined PACK_PLUGIN_VERSION
|
| 4 |
+
#define PACK_PLUGIN_VERSION(%0,%1,%2) (((%0) << 16) | ((%1) << 8) | (%2))
|
| 5 |
+
#endif
|
| 6 |
+
#define PAWNRAKNET_VERSION PACK_PLUGIN_VERSION(1, 6, 0)
|
| 7 |
+
#define PAWNRAKNET_INCLUDE_VERSION PAWNRAKNET_VERSION
|
| 8 |
+
#define PR_MAX_HANDLERS 256
|
| 9 |
+
enum PR_EventType
|
| 10 |
+
{
|
| 11 |
+
PR_INCOMING_PACKET,
|
| 12 |
+
PR_INCOMING_RPC,
|
| 13 |
+
PR_OUTGOING_PACKET,
|
| 14 |
+
PR_OUTGOING_RPC,
|
| 15 |
+
PR_INCOMING_CUSTOM_RPC,
|
| 16 |
+
PR_NUMBER_OF_EVENT_TYPES,
|
| 17 |
+
PR_OUTCOMING_PACKET = PR_OUTGOING_PACKET,
|
| 18 |
+
PR_OUTCOMING_RPC = PR_OUTGOING_RPC,
|
| 19 |
+
};
|
| 20 |
+
enum PR_ValueType
|
| 21 |
+
{
|
| 22 |
+
PR_INT8,
|
| 23 |
+
PR_INT16,
|
| 24 |
+
PR_INT32,
|
| 25 |
+
PR_UINT8,
|
| 26 |
+
PR_UINT16,
|
| 27 |
+
PR_UINT32,
|
| 28 |
+
PR_FLOAT,
|
| 29 |
+
PR_BOOL,
|
| 30 |
+
PR_STRING,
|
| 31 |
+
PR_CINT8,
|
| 32 |
+
PR_CINT16,
|
| 33 |
+
PR_CINT32,
|
| 34 |
+
PR_CUINT8,
|
| 35 |
+
PR_CUINT16,
|
| 36 |
+
PR_CUINT32,
|
| 37 |
+
PR_CFLOAT,
|
| 38 |
+
PR_CBOOL,
|
| 39 |
+
PR_CSTRING,
|
| 40 |
+
PR_BITS,
|
| 41 |
+
PR_FLOAT3,
|
| 42 |
+
PR_FLOAT4,
|
| 43 |
+
PR_VECTOR,
|
| 44 |
+
PR_NORM_QUAT,
|
| 45 |
+
PR_STRING8,
|
| 46 |
+
PR_STRING32,
|
| 47 |
+
PR_IGNORE_BITS,
|
| 48 |
+
};
|
| 49 |
+
enum PR_PacketPriority
|
| 50 |
+
{
|
| 51 |
+
PR_SYSTEM_PRIORITY,
|
| 52 |
+
PR_HIGH_PRIORITY,
|
| 53 |
+
PR_MEDIUM_PRIORITY,
|
| 54 |
+
PR_LOW_PRIORITY,
|
| 55 |
+
};
|
| 56 |
+
enum PR_PacketReliability
|
| 57 |
+
{
|
| 58 |
+
PR_UNRELIABLE = 6,
|
| 59 |
+
PR_UNRELIABLE_SEQUENCED,
|
| 60 |
+
PR_RELIABLE,
|
| 61 |
+
PR_RELIABLE_ORDERED,
|
| 62 |
+
PR_RELIABLE_SEQUENCED,
|
| 63 |
+
};
|
| 64 |
+
#if !defined __cplusplus
|
| 65 |
+
public _pawnraknet_version = PAWNRAKNET_VERSION;
|
| 66 |
+
#pragma unused _pawnraknet_version
|
| 67 |
+
public bool:_pawnraknet_is_gamemode = !defined FILTERSCRIPT;
|
| 68 |
+
#pragma unused _pawnraknet_is_gamemode
|
| 69 |
+
#define PR_BITS_TO_BYTES(%0) (((%0)+7)>>3)
|
| 70 |
+
#define PR_BYTES_TO_BITS(%0) ((%0)<<3)
|
| 71 |
+
#define PR_Handler<%0,%1>:%2(%3) \
|
| 72 |
+
forward pr_r%1_%2(); \
|
| 73 |
+
public pr_r%1_%2() PR_RegHandler(%2,"pr_"#%1"_"#%2,%0); \
|
| 74 |
+
forward pr_%1_%2(%3); \
|
| 75 |
+
public pr_%1_%2(%3)
|
| 76 |
+
#define IPacket:%0(%1) PR_Handler<PR_INCOMING_PACKET,ip>:%0(%1)
|
| 77 |
+
#define IRPC:%0(%1) PR_Handler<PR_INCOMING_RPC,ir>:%0(%1)
|
| 78 |
+
#define OPacket:%0(%1) PR_Handler<PR_OUTGOING_PACKET,op>:%0(%1)
|
| 79 |
+
#define ORPC:%0(%1) PR_Handler<PR_OUTGOING_RPC,or>:%0(%1)
|
| 80 |
+
#define ICustomRPC:%0(%1) PR_Handler<PR_INCOMING_CUSTOM_RPC,icr>:%0(%1)
|
| 81 |
+
#define IncomingPacket IPacket
|
| 82 |
+
#define IncomingRPC IRPC
|
| 83 |
+
#define OutgoingPacket OPacket
|
| 84 |
+
#define OutgoingRPC ORPC
|
| 85 |
+
#define IncomingCustomRPC ICustomRPC
|
| 86 |
+
#define OutcomingPacket OutgoingPacket
|
| 87 |
+
#define OutcomingRPC OutgoingRPC
|
| 88 |
+
#define PR_MAX_WEAPON_SLOTS 13
|
| 89 |
+
enum PR_OnFootSync
|
| 90 |
+
{
|
| 91 |
+
PR_lrKey,
|
| 92 |
+
PR_udKey,
|
| 93 |
+
PR_keys,
|
| 94 |
+
Float:PR_position[3],
|
| 95 |
+
Float:PR_quaternion[4],
|
| 96 |
+
PR_health,
|
| 97 |
+
PR_armour,
|
| 98 |
+
PR_weaponId,
|
| 99 |
+
PR_additionalKey,
|
| 100 |
+
PR_specialAction,
|
| 101 |
+
Float:PR_velocity[3],
|
| 102 |
+
Float:PR_surfingOffsets[3],
|
| 103 |
+
PR_surfingVehicleId,
|
| 104 |
+
PR_animationId,
|
| 105 |
+
PR_animationFlags,
|
| 106 |
+
};
|
| 107 |
+
enum PR_InCarSync
|
| 108 |
+
{
|
| 109 |
+
PR_vehicleId,
|
| 110 |
+
PR_lrKey,
|
| 111 |
+
PR_udKey,
|
| 112 |
+
PR_keys,
|
| 113 |
+
Float:PR_quaternion[4],
|
| 114 |
+
Float:PR_position[3],
|
| 115 |
+
Float:PR_velocity[3],
|
| 116 |
+
Float:PR_vehicleHealth,
|
| 117 |
+
PR_playerHealth,
|
| 118 |
+
PR_armour,
|
| 119 |
+
PR_weaponId,
|
| 120 |
+
PR_additionalKey,
|
| 121 |
+
PR_sirenState,
|
| 122 |
+
PR_landingGearState,
|
| 123 |
+
PR_trailerId,
|
| 124 |
+
Float:PR_trainSpeed,
|
| 125 |
+
};
|
| 126 |
+
enum PR_TrailerSync
|
| 127 |
+
{
|
| 128 |
+
PR_trailerId,
|
| 129 |
+
Float:PR_position[3],
|
| 130 |
+
Float:PR_quaternion[4],
|
| 131 |
+
Float:PR_velocity[3],
|
| 132 |
+
Float:PR_angularVelocity[3],
|
| 133 |
+
};
|
| 134 |
+
enum PR_PassengerSync
|
| 135 |
+
{
|
| 136 |
+
PR_vehicleId,
|
| 137 |
+
PR_seatId,
|
| 138 |
+
PR_driveBy,
|
| 139 |
+
PR_weaponId,
|
| 140 |
+
PR_additionalKey,
|
| 141 |
+
PR_playerHealth,
|
| 142 |
+
PR_playerArmour,
|
| 143 |
+
PR_lrKey,
|
| 144 |
+
PR_udKey,
|
| 145 |
+
PR_keys,
|
| 146 |
+
Float:PR_position[3],
|
| 147 |
+
};
|
| 148 |
+
enum PR_UnoccupiedSync
|
| 149 |
+
{
|
| 150 |
+
PR_vehicleId,
|
| 151 |
+
PR_seatId,
|
| 152 |
+
Float:PR_roll[3],
|
| 153 |
+
Float:PR_direction[3],
|
| 154 |
+
Float:PR_position[3],
|
| 155 |
+
Float:PR_velocity[3],
|
| 156 |
+
Float:PR_angularVelocity[3],
|
| 157 |
+
Float:PR_vehicleHealth,
|
| 158 |
+
};
|
| 159 |
+
enum PR_AimSync
|
| 160 |
+
{
|
| 161 |
+
PR_camMode,
|
| 162 |
+
Float:PR_camFrontVec[3],
|
| 163 |
+
Float:PR_camPos[3],
|
| 164 |
+
Float:PR_aimZ,
|
| 165 |
+
PR_camZoom,
|
| 166 |
+
PR_weaponState,
|
| 167 |
+
PR_aspectRatio,
|
| 168 |
+
};
|
| 169 |
+
enum PR_BulletSync
|
| 170 |
+
{
|
| 171 |
+
PR_hitType,
|
| 172 |
+
PR_hitId,
|
| 173 |
+
Float:PR_origin[3],
|
| 174 |
+
Float:PR_hitPos[3],
|
| 175 |
+
Float:PR_offsets[3],
|
| 176 |
+
PR_weaponId,
|
| 177 |
+
};
|
| 178 |
+
enum PR_SpectatingSync
|
| 179 |
+
{
|
| 180 |
+
PR_lrKey,
|
| 181 |
+
PR_udKey,
|
| 182 |
+
PR_keys,
|
| 183 |
+
Float:PR_position[3],
|
| 184 |
+
};
|
| 185 |
+
enum PR_MarkersSync
|
| 186 |
+
{
|
| 187 |
+
PR_numberOfPlayers,
|
| 188 |
+
PR_playerIsActive[MAX_PLAYERS],
|
| 189 |
+
PR_playerPositionX[MAX_PLAYERS],
|
| 190 |
+
PR_playerPositionY[MAX_PLAYERS],
|
| 191 |
+
PR_playerPositionZ[MAX_PLAYERS],
|
| 192 |
+
PR_playerIsParticipant[MAX_PLAYERS],
|
| 193 |
+
};
|
| 194 |
+
enum PR_WeaponsUpdate
|
| 195 |
+
{
|
| 196 |
+
PR_targetId,
|
| 197 |
+
PR_targetActorId,
|
| 198 |
+
PR_slotWeaponId[PR_MAX_WEAPON_SLOTS],
|
| 199 |
+
PR_slotWeaponAmmo[PR_MAX_WEAPON_SLOTS],
|
| 200 |
+
PR_slotUpdated[PR_MAX_WEAPON_SLOTS],
|
| 201 |
+
};
|
| 202 |
+
enum PR_StatsUpdate
|
| 203 |
+
{
|
| 204 |
+
PR_money,
|
| 205 |
+
PR_drunkLevel,
|
| 206 |
+
};
|
| 207 |
+
enum PR_RconCommand
|
| 208 |
+
{
|
| 209 |
+
PR_command[256],
|
| 210 |
+
};
|
| 211 |
+
native PR_Init();
|
| 212 |
+
native PR_SendPacket(BitStream:bs, playerid, PR_PacketPriority:priority = PR_HIGH_PRIORITY, PR_PacketReliability:reliability = PR_RELIABLE_ORDERED, orderingchannel = 0);
|
| 213 |
+
native PR_SendRPC(BitStream:bs, playerid, rpcid, PR_PacketPriority:priority = PR_HIGH_PRIORITY, PR_PacketReliability:reliability = PR_RELIABLE_ORDERED, orderingchannel = 0);
|
| 214 |
+
#pragma deprecated Use PR_SendPacket instead
|
| 215 |
+
native BS_Send(BitStream:bs, playerid, PR_PacketPriority:priority = PR_HIGH_PRIORITY, PR_PacketReliability:reliability = PR_RELIABLE_ORDERED, orderingchannel = 0) = PR_SendPacket;
|
| 216 |
+
#pragma deprecated Use PR_SendRPC instead
|
| 217 |
+
native BS_RPC(BitStream:bs, playerid, rpcid, PR_PacketPriority:priority = PR_HIGH_PRIORITY, PR_PacketReliability:reliability = PR_RELIABLE_ORDERED, orderingchannel = 0) = PR_SendRPC;
|
| 218 |
+
native PR_EmulateIncomingPacket(BitStream:bs, playerid);
|
| 219 |
+
native PR_EmulateIncomingRPC(BitStream:bs, playerid, rpcid);
|
| 220 |
+
#pragma deprecated Use PR_EmulateIncomingPacket instead
|
| 221 |
+
native BS_EmulateIncomingPacket(BitStream:bs, playerid) = PR_EmulateIncomingPacket;
|
| 222 |
+
#pragma deprecated Use PR_EmulateIncomingRPC instead
|
| 223 |
+
native BS_EmulateIncomingRPC(BitStream:bs, playerid, rpcid) = PR_EmulateIncomingRPC;
|
| 224 |
+
native BitStream:BS_New();
|
| 225 |
+
native BitStream:BS_NewCopy(BitStream:bs);
|
| 226 |
+
native BS_Delete(&BitStream:bs);
|
| 227 |
+
native BS_Reset(BitStream:bs);
|
| 228 |
+
native BS_ResetReadPointer(BitStream:bs);
|
| 229 |
+
native BS_ResetWritePointer(BitStream:bs);
|
| 230 |
+
native BS_IgnoreBits(BitStream:bs, number_of_bits);
|
| 231 |
+
native BS_SetWriteOffset(BitStream:bs, offset);
|
| 232 |
+
native BS_GetWriteOffset(BitStream:bs, &offset);
|
| 233 |
+
native BS_SetReadOffset(BitStream:bs, offset);
|
| 234 |
+
native BS_GetReadOffset(BitStream:bs, &offset);
|
| 235 |
+
native BS_GetNumberOfBitsUsed(BitStream:bs, &number);
|
| 236 |
+
native BS_GetNumberOfBytesUsed(BitStream:bs, &number);
|
| 237 |
+
native BS_GetNumberOfUnreadBits(BitStream:bs, &number);
|
| 238 |
+
native BS_GetNumberOfBitsAllocated(BitStream:bs, &number);
|
| 239 |
+
native BS_WriteValue(BitStream:bs, {PR_ValueType, Float, _}:...);
|
| 240 |
+
native BS_ReadValue(BitStream:bs, {PR_ValueType, Float, _}:...);
|
| 241 |
+
native PR_RegHandler(eventid, const publicname[], PR_EventType:type);
|
| 242 |
+
#define BS_ReadInt8(%0,%1) BS_ReadValue(%0,PR_INT8,%1)
|
| 243 |
+
#define BS_ReadInt16(%0,%1) BS_ReadValue(%0,PR_INT16,%1)
|
| 244 |
+
#define BS_ReadInt32(%0,%1) BS_ReadValue(%0,PR_INT32,%1)
|
| 245 |
+
#define BS_ReadUint8(%0,%1) BS_ReadValue(%0,PR_UINT8,%1)
|
| 246 |
+
#define BS_ReadUint16(%0,%1) BS_ReadValue(%0,PR_UINT16,%1)
|
| 247 |
+
#define BS_ReadUint32(%0,%1) BS_ReadValue(%0,PR_UINT32,%1)
|
| 248 |
+
#define BS_ReadFloat(%0,%1) BS_ReadValue(%0,PR_FLOAT,%1)
|
| 249 |
+
#define BS_ReadBool(%0,%1) BS_ReadValue(%0,PR_BOOL,%1)
|
| 250 |
+
#define BS_ReadString(%0,%1,%2) BS_ReadValue(%0,PR_STRING,%1,%2)
|
| 251 |
+
#define BS_ReadCompressedInt8(%0,%1) BS_ReadValue(%0,PR_CINT8,%1)
|
| 252 |
+
#define BS_ReadCompressedInt16(%0,%1) BS_ReadValue(%0,PR_CINT16,%1)
|
| 253 |
+
#define BS_ReadCompressedInt32(%0,%1) BS_ReadValue(%0,PR_CINT32,%1)
|
| 254 |
+
#define BS_ReadCompressedUint8(%0,%1) BS_ReadValue(%0,PR_CUINT8,%1)
|
| 255 |
+
#define BS_ReadCompressedUint16(%0,%1) BS_ReadValue(%0,PR_CUINT16,%1)
|
| 256 |
+
#define BS_ReadCompressedUint32(%0,%1) BS_ReadValue(%0,PR_CUINT32,%1)
|
| 257 |
+
#define BS_ReadCompressedFloat(%0,%1) BS_ReadValue(%0,PR_CFLOAT,%1)
|
| 258 |
+
#define BS_ReadCompressedBool(%0,%1) BS_ReadValue(%0,PR_CBOOL,%1)
|
| 259 |
+
#define BS_ReadCompressedString(%0,%1,%2) BS_ReadValue(%0,PR_CSTRING,%1,%2)
|
| 260 |
+
#define BS_ReadBits(%0,%1,%2) BS_ReadValue(%0,PR_BITS,%1,%2)
|
| 261 |
+
#define BS_ReadFloat3(%0,%1) BS_ReadValue(%0,PR_FLOAT3,%1)
|
| 262 |
+
#define BS_ReadFloat4(%0,%1) BS_ReadValue(%0,PR_FLOAT4,%1)
|
| 263 |
+
#define BS_ReadVector(%0,%1) BS_ReadValue(%0,PR_VECTOR,%1)
|
| 264 |
+
#define BS_ReadNormQuat(%0,%1) BS_ReadValue(%0,PR_NORM_QUAT,%1)
|
| 265 |
+
#define BS_ReadString8(%0,%1) BS_ReadValue(%0,PR_STRING8,%1,sizeof(%1))
|
| 266 |
+
#define BS_ReadString32(%0,%1) BS_ReadValue(%0,PR_STRING32,%1,sizeof(%1))
|
| 267 |
+
#define BS_WriteInt8(%0,%1) BS_WriteValue(%0,PR_INT8,%1)
|
| 268 |
+
#define BS_WriteInt16(%0,%1) BS_WriteValue(%0,PR_INT16,%1)
|
| 269 |
+
#define BS_WriteInt32(%0,%1) BS_WriteValue(%0,PR_INT32,%1)
|
| 270 |
+
#define BS_WriteUint8(%0,%1) BS_WriteValue(%0,PR_UINT8,%1)
|
| 271 |
+
#define BS_WriteUint16(%0,%1) BS_WriteValue(%0,PR_UINT16,%1)
|
| 272 |
+
#define BS_WriteUint32(%0,%1) BS_WriteValue(%0,PR_UINT32,%1)
|
| 273 |
+
#define BS_WriteFloat(%0,%1) BS_WriteValue(%0,PR_FLOAT,%1)
|
| 274 |
+
#define BS_WriteBool(%0,%1) BS_WriteValue(%0,PR_BOOL,%1)
|
| 275 |
+
#define BS_WriteString(%0,%1) BS_WriteValue(%0,PR_STRING,%1)
|
| 276 |
+
#define BS_WriteCompressedInt8(%0,%1) BS_WriteValue(%0,PR_CINT8,%1)
|
| 277 |
+
#define BS_WriteCompressedInt16(%0,%1) BS_WriteValue(%0,PR_CINT16,%1)
|
| 278 |
+
#define BS_WriteCompressedInt32(%0,%1) BS_WriteValue(%0,PR_CINT32,%1)
|
| 279 |
+
#define BS_WriteCompressedUint8(%0,%1) BS_WriteValue(%0,PR_CUINT8,%1)
|
| 280 |
+
#define BS_WriteCompressedUint16(%0,%1) BS_WriteValue(%0,PR_CUINT16,%1)
|
| 281 |
+
#define BS_WriteCompressedUint32(%0,%1) BS_WriteValue(%0,PR_CUINT32,%1)
|
| 282 |
+
#define BS_WriteCompressedFloat(%0,%1) BS_WriteValue(%0,PR_CFLOAT,%1)
|
| 283 |
+
#define BS_WriteCompressedBool(%0,%1) BS_WriteValue(%0,PR_CBOOL,%1)
|
| 284 |
+
#define BS_WriteCompressedString(%0,%1) BS_WriteValue(%0,PR_CSTRING,%1)
|
| 285 |
+
#define BS_WriteBits(%0,%1,%2) BS_WriteValue(%0,PR_BITS,%1,%2)
|
| 286 |
+
#define BS_WriteFloat3(%0,%1) BS_WriteValue(%0,PR_FLOAT3,%1)
|
| 287 |
+
#define BS_WriteFloat4(%0,%1) BS_WriteValue(%0,PR_FLOAT4,%1)
|
| 288 |
+
#define BS_WriteVector(%0,%1) BS_WriteValue(%0,PR_VECTOR,%1)
|
| 289 |
+
#define BS_WriteNormQuat(%0,%1) BS_WriteValue(%0,PR_NORM_QUAT,%1)
|
| 290 |
+
#define BS_WriteString8(%0,%1) BS_WriteValue(%0,PR_STRING8,%1)
|
| 291 |
+
#define BS_WriteString32(%0,%1) BS_WriteValue(%0,PR_STRING32,%1)
|
| 292 |
+
#define PR_EXPAND_ARR3(%0) %0[0],%0[1],%0[2]
|
| 293 |
+
#define PR_EXPAND_ARR4(%0) %0[0],%0[1],%0[2],%0[3]
|
| 294 |
+
stock BS_PackAspectRatio(Float:value)
|
| 295 |
+
{
|
| 296 |
+
return floatround((value - 1.0) * 255.0);
|
| 297 |
+
}
|
| 298 |
+
stock Float:BS_UnpackAspectRatio(value)
|
| 299 |
+
{
|
| 300 |
+
return float(value) / 255.0 + 1.0;
|
| 301 |
+
}
|
| 302 |
+
stock BS_PackCameraZoom(Float:value)
|
| 303 |
+
{
|
| 304 |
+
return floatround(((value - 35.0) / 35.0) * 63.0);
|
| 305 |
+
}
|
| 306 |
+
stock Float:BS_UnpackCameraZoom(value)
|
| 307 |
+
{
|
| 308 |
+
return (float(value) / 63.0) * 35.0 + 35.0;
|
| 309 |
+
}
|
| 310 |
+
stock BS_PackHealthArmour(health, armour, &healthArmour)
|
| 311 |
+
{
|
| 312 |
+
if (health > 0 && health < 100) {
|
| 313 |
+
healthArmour = (health / 7) << 4;
|
| 314 |
+
} else if (health >= 100) {
|
| 315 |
+
healthArmour = 0xF0;
|
| 316 |
+
} else {
|
| 317 |
+
healthArmour = 0;
|
| 318 |
+
}
|
| 319 |
+
if (armour > 0 && armour < 100) {
|
| 320 |
+
healthArmour |= (armour / 7);
|
| 321 |
+
} else if (armour >= 100) {
|
| 322 |
+
healthArmour |= 0xF;
|
| 323 |
+
}
|
| 324 |
+
}
|
| 325 |
+
stock BS_UnpackHealthArmour(healthArmour, &health, &armour)
|
| 326 |
+
{
|
| 327 |
+
health = healthArmour >> 4;
|
| 328 |
+
if (health == 0xF) {
|
| 329 |
+
health = 100;
|
| 330 |
+
} else {
|
| 331 |
+
health *= 7;
|
| 332 |
+
}
|
| 333 |
+
armour = healthArmour & 0xF;
|
| 334 |
+
if (armour == 0xF) {
|
| 335 |
+
armour = 100;
|
| 336 |
+
} else {
|
| 337 |
+
armour *= 7;
|
| 338 |
+
}
|
| 339 |
+
}
|
| 340 |
+
stock BS_ReadOnFootSync(BitStream:bs, data[PR_OnFootSync], outgoing = false)
|
| 341 |
+
{
|
| 342 |
+
if (outgoing) {
|
| 343 |
+
new hasLeftRight, hasUpDown, hasSurfInfo, hasAnimation, healthArmour;
|
| 344 |
+
BS_ReadValue(bs, PR_BOOL, hasLeftRight);
|
| 345 |
+
if (hasLeftRight) {
|
| 346 |
+
BS_ReadValue(bs, PR_UINT16, data[PR_lrKey]);
|
| 347 |
+
} else {
|
| 348 |
+
data[PR_lrKey] = 0;
|
| 349 |
+
}
|
| 350 |
+
BS_ReadValue(bs, PR_BOOL, hasUpDown);
|
| 351 |
+
if (hasUpDown) {
|
| 352 |
+
BS_ReadValue(bs, PR_UINT16, data[PR_udKey]);
|
| 353 |
+
} else {
|
| 354 |
+
data[PR_udKey] = 0;
|
| 355 |
+
}
|
| 356 |
+
BS_ReadValue(
|
| 357 |
+
bs,
|
| 358 |
+
PR_UINT16, data[PR_keys],
|
| 359 |
+
PR_FLOAT3, data[PR_position],
|
| 360 |
+
PR_NORM_QUAT, data[PR_quaternion],
|
| 361 |
+
PR_UINT8, healthArmour,
|
| 362 |
+
PR_UINT8, data[PR_weaponId],
|
| 363 |
+
PR_UINT8, data[PR_specialAction],
|
| 364 |
+
PR_VECTOR, data[PR_velocity],
|
| 365 |
+
PR_BOOL, hasSurfInfo
|
| 366 |
+
);
|
| 367 |
+
BS_UnpackHealthArmour(healthArmour, data[PR_health], data[PR_armour]);
|
| 368 |
+
if (hasSurfInfo) {
|
| 369 |
+
BS_ReadValue(
|
| 370 |
+
bs,
|
| 371 |
+
PR_UINT16, data[PR_surfingVehicleId],
|
| 372 |
+
PR_FLOAT3, data[PR_surfingOffsets]
|
| 373 |
+
);
|
| 374 |
+
} else {
|
| 375 |
+
data[PR_surfingVehicleId] = 0;
|
| 376 |
+
}
|
| 377 |
+
BS_ReadValue(bs, PR_BOOL, hasAnimation);
|
| 378 |
+
if (hasAnimation) {
|
| 379 |
+
BS_ReadValue(
|
| 380 |
+
bs,
|
| 381 |
+
PR_INT16, data[PR_animationId],
|
| 382 |
+
PR_INT16, data[PR_animationFlags]
|
| 383 |
+
);
|
| 384 |
+
} else {
|
| 385 |
+
data[PR_animationId] = 0;
|
| 386 |
+
data[PR_animationFlags] = 0;
|
| 387 |
+
}
|
| 388 |
+
} else {
|
| 389 |
+
BS_ReadValue(
|
| 390 |
+
bs,
|
| 391 |
+
PR_UINT16, data[PR_lrKey],
|
| 392 |
+
PR_UINT16, data[PR_udKey],
|
| 393 |
+
PR_UINT16, data[PR_keys],
|
| 394 |
+
PR_FLOAT3, data[PR_position],
|
| 395 |
+
PR_FLOAT4, data[PR_quaternion],
|
| 396 |
+
PR_UINT8, data[PR_health],
|
| 397 |
+
PR_UINT8, data[PR_armour],
|
| 398 |
+
PR_BITS, data[PR_additionalKey], 2,
|
| 399 |
+
PR_BITS, data[PR_weaponId], 6,
|
| 400 |
+
PR_UINT8, data[PR_specialAction],
|
| 401 |
+
PR_FLOAT3, data[PR_velocity],
|
| 402 |
+
PR_FLOAT3, data[PR_surfingOffsets],
|
| 403 |
+
PR_UINT16, data[PR_surfingVehicleId],
|
| 404 |
+
PR_INT16, data[PR_animationId],
|
| 405 |
+
PR_INT16, data[PR_animationFlags]
|
| 406 |
+
);
|
| 407 |
+
}
|
| 408 |
+
}
|
| 409 |
+
stock BS_ReadInCarSync(BitStream:bs, data[PR_InCarSync], outgoing = false)
|
| 410 |
+
{
|
| 411 |
+
if (outgoing) {
|
| 412 |
+
new vehicleHealth, healthArmour;
|
| 413 |
+
BS_ReadValue(
|
| 414 |
+
bs,
|
| 415 |
+
PR_UINT16, data[PR_vehicleId],
|
| 416 |
+
PR_UINT16, data[PR_lrKey],
|
| 417 |
+
PR_UINT16, data[PR_udKey],
|
| 418 |
+
PR_UINT16, data[PR_keys],
|
| 419 |
+
PR_NORM_QUAT, data[PR_quaternion],
|
| 420 |
+
PR_FLOAT3, data[PR_position],
|
| 421 |
+
PR_VECTOR, data[PR_velocity],
|
| 422 |
+
PR_UINT16, vehicleHealth,
|
| 423 |
+
PR_UINT8, healthArmour,
|
| 424 |
+
PR_UINT8, data[PR_weaponId],
|
| 425 |
+
PR_BOOL, data[PR_sirenState],
|
| 426 |
+
PR_BOOL, data[PR_landingGearState]
|
| 427 |
+
);
|
| 428 |
+
data[PR_vehicleHealth] = float(vehicleHealth);
|
| 429 |
+
BS_UnpackHealthArmour(healthArmour, data[PR_playerHealth], data[PR_armour]);
|
| 430 |
+
new hasTrainSpeed, hasTrailer;
|
| 431 |
+
BS_ReadValue(bs, PR_BOOL, hasTrainSpeed);
|
| 432 |
+
if (hasTrainSpeed) {
|
| 433 |
+
BS_ReadValue(bs, PR_FLOAT, data[PR_trainSpeed]);
|
| 434 |
+
} else {
|
| 435 |
+
data[PR_trainSpeed] = 0.0;
|
| 436 |
+
}
|
| 437 |
+
BS_ReadValue(bs, PR_BOOL, hasTrailer);
|
| 438 |
+
if (hasTrailer) {
|
| 439 |
+
BS_ReadValue(bs, PR_UINT16, data[PR_trailerId]);
|
| 440 |
+
} else {
|
| 441 |
+
data[PR_trailerId] = 0;
|
| 442 |
+
}
|
| 443 |
+
} else {
|
| 444 |
+
BS_ReadValue(
|
| 445 |
+
bs,
|
| 446 |
+
PR_UINT16, data[PR_vehicleId],
|
| 447 |
+
PR_UINT16, data[PR_lrKey],
|
| 448 |
+
PR_UINT16, data[PR_udKey],
|
| 449 |
+
PR_UINT16, data[PR_keys],
|
| 450 |
+
PR_FLOAT4, data[PR_quaternion],
|
| 451 |
+
PR_FLOAT3, data[PR_position],
|
| 452 |
+
PR_FLOAT3, data[PR_velocity],
|
| 453 |
+
PR_FLOAT, data[PR_vehicleHealth],
|
| 454 |
+
PR_UINT8, data[PR_playerHealth],
|
| 455 |
+
PR_UINT8, data[PR_armour],
|
| 456 |
+
PR_BITS, data[PR_additionalKey], 2,
|
| 457 |
+
PR_BITS, data[PR_weaponId], 6,
|
| 458 |
+
PR_UINT8, data[PR_sirenState],
|
| 459 |
+
PR_UINT8, data[PR_landingGearState],
|
| 460 |
+
PR_UINT16, data[PR_trailerId],
|
| 461 |
+
PR_FLOAT, data[PR_trainSpeed]
|
| 462 |
+
);
|
| 463 |
+
}
|
| 464 |
+
}
|
| 465 |
+
stock BS_ReadTrailerSync(BitStream:bs, data[PR_TrailerSync])
|
| 466 |
+
{
|
| 467 |
+
BS_ReadValue(
|
| 468 |
+
bs,
|
| 469 |
+
PR_UINT16, data[PR_trailerId],
|
| 470 |
+
PR_FLOAT3, data[PR_position],
|
| 471 |
+
PR_FLOAT4, data[PR_quaternion],
|
| 472 |
+
PR_FLOAT3, data[PR_velocity],
|
| 473 |
+
PR_FLOAT3, data[PR_angularVelocity]
|
| 474 |
+
);
|
| 475 |
+
}
|
| 476 |
+
stock BS_ReadPassengerSync(BitStream:bs, data[PR_PassengerSync])
|
| 477 |
+
{
|
| 478 |
+
BS_ReadValue(
|
| 479 |
+
bs,
|
| 480 |
+
PR_UINT16, data[PR_vehicleId],
|
| 481 |
+
PR_BITS, data[PR_driveBy], 2,
|
| 482 |
+
PR_BITS, data[PR_seatId], 6,
|
| 483 |
+
PR_BITS, data[PR_additionalKey], 2,
|
| 484 |
+
PR_BITS, data[PR_weaponId], 6,
|
| 485 |
+
PR_UINT8, data[PR_playerHealth],
|
| 486 |
+
PR_UINT8, data[PR_playerArmour],
|
| 487 |
+
PR_UINT16, data[PR_lrKey],
|
| 488 |
+
PR_UINT16, data[PR_udKey],
|
| 489 |
+
PR_UINT16, data[PR_keys],
|
| 490 |
+
PR_FLOAT3, data[PR_position]
|
| 491 |
+
);
|
| 492 |
+
}
|
| 493 |
+
stock BS_ReadUnoccupiedSync(BitStream:bs, data[PR_UnoccupiedSync])
|
| 494 |
+
{
|
| 495 |
+
BS_ReadValue(
|
| 496 |
+
bs,
|
| 497 |
+
PR_UINT16, data[PR_vehicleId],
|
| 498 |
+
PR_UINT8, data[PR_seatId],
|
| 499 |
+
PR_FLOAT3, data[PR_roll],
|
| 500 |
+
PR_FLOAT3, data[PR_direction],
|
| 501 |
+
PR_FLOAT3, data[PR_position],
|
| 502 |
+
PR_FLOAT3, data[PR_velocity],
|
| 503 |
+
PR_FLOAT3, data[PR_angularVelocity],
|
| 504 |
+
PR_FLOAT, data[PR_vehicleHealth]
|
| 505 |
+
);
|
| 506 |
+
}
|
| 507 |
+
stock BS_ReadAimSync(BitStream:bs, data[PR_AimSync])
|
| 508 |
+
{
|
| 509 |
+
BS_ReadValue(
|
| 510 |
+
bs,
|
| 511 |
+
PR_UINT8, data[PR_camMode],
|
| 512 |
+
PR_FLOAT3, data[PR_camFrontVec],
|
| 513 |
+
PR_FLOAT3, data[PR_camPos],
|
| 514 |
+
PR_FLOAT, data[PR_aimZ],
|
| 515 |
+
PR_BITS, data[PR_weaponState], 2,
|
| 516 |
+
PR_BITS, data[PR_camZoom], 6,
|
| 517 |
+
PR_UINT8, data[PR_aspectRatio]
|
| 518 |
+
);
|
| 519 |
+
}
|
| 520 |
+
stock BS_ReadBulletSync(BitStream:bs, data[PR_BulletSync])
|
| 521 |
+
{
|
| 522 |
+
BS_ReadValue(
|
| 523 |
+
bs,
|
| 524 |
+
PR_UINT8, data[PR_hitType],
|
| 525 |
+
PR_UINT16, data[PR_hitId],
|
| 526 |
+
PR_FLOAT3, data[PR_origin],
|
| 527 |
+
PR_FLOAT3, data[PR_hitPos],
|
| 528 |
+
PR_FLOAT3, data[PR_offsets],
|
| 529 |
+
PR_UINT8, data[PR_weaponId]
|
| 530 |
+
);
|
| 531 |
+
}
|
| 532 |
+
stock BS_ReadSpectatingSync(BitStream:bs, data[PR_SpectatingSync])
|
| 533 |
+
{
|
| 534 |
+
BS_ReadValue(
|
| 535 |
+
bs,
|
| 536 |
+
PR_UINT16, data[PR_lrKey],
|
| 537 |
+
PR_UINT16, data[PR_udKey],
|
| 538 |
+
PR_UINT16, data[PR_keys],
|
| 539 |
+
PR_FLOAT3, data[PR_position]
|
| 540 |
+
);
|
| 541 |
+
}
|
| 542 |
+
stock BS_ReadMarkersSync(BitStream:bs, data[PR_MarkersSync])
|
| 543 |
+
{
|
| 544 |
+
new numberOfPlayers, playerId, isActive;
|
| 545 |
+
BS_ReadInt32(bs, numberOfPlayers);
|
| 546 |
+
if (numberOfPlayers < 0 || numberOfPlayers > MAX_PLAYERS) {
|
| 547 |
+
return;
|
| 548 |
+
}
|
| 549 |
+
data[PR_numberOfPlayers] = numberOfPlayers;
|
| 550 |
+
for (new i; i < numberOfPlayers; i++) {
|
| 551 |
+
playerId = isActive = 0;
|
| 552 |
+
BS_ReadUint16(bs, playerId);
|
| 553 |
+
if (playerId >= MAX_PLAYERS) {
|
| 554 |
+
return;
|
| 555 |
+
}
|
| 556 |
+
data[PR_playerIsParticipant][playerId] = true;
|
| 557 |
+
BS_ReadCompressedBool(bs, isActive);
|
| 558 |
+
if (isActive) {
|
| 559 |
+
data[PR_playerIsActive][playerId] = true;
|
| 560 |
+
BS_ReadValue(
|
| 561 |
+
bs,
|
| 562 |
+
PR_INT16, data[PR_playerPositionX][playerId],
|
| 563 |
+
PR_INT16, data[PR_playerPositionY][playerId],
|
| 564 |
+
PR_INT16, data[PR_playerPositionZ][playerId]
|
| 565 |
+
);
|
| 566 |
+
}
|
| 567 |
+
}
|
| 568 |
+
}
|
| 569 |
+
stock BS_ReadWeaponsUpdate(BitStream:bs, data[PR_WeaponsUpdate])
|
| 570 |
+
{
|
| 571 |
+
new numberOfBytes, numberOfSlots, slotId, weaponId, ammo;
|
| 572 |
+
BS_GetNumberOfBytesUsed(bs, numberOfBytes);
|
| 573 |
+
if (numberOfBytes > 5) {
|
| 574 |
+
numberOfSlots = (numberOfBytes - 5) / 4;
|
| 575 |
+
}
|
| 576 |
+
BS_ReadValue(
|
| 577 |
+
bs,
|
| 578 |
+
PR_UINT16, data[PR_targetId],
|
| 579 |
+
PR_UINT16, data[PR_targetActorId]
|
| 580 |
+
);
|
| 581 |
+
while (numberOfSlots--) {
|
| 582 |
+
slotId = weaponId = ammo = 0;
|
| 583 |
+
BS_ReadValue(
|
| 584 |
+
bs,
|
| 585 |
+
PR_UINT8, slotId,
|
| 586 |
+
PR_UINT8, weaponId,
|
| 587 |
+
PR_UINT16, ammo
|
| 588 |
+
);
|
| 589 |
+
if (slotId < PR_MAX_WEAPON_SLOTS) {
|
| 590 |
+
data[PR_slotWeaponId][slotId] = weaponId;
|
| 591 |
+
data[PR_slotWeaponAmmo][slotId] = ammo;
|
| 592 |
+
data[PR_slotUpdated][slotId] = true;
|
| 593 |
+
}
|
| 594 |
+
}
|
| 595 |
+
}
|
| 596 |
+
stock BS_ReadStatsUpdate(BitStream:bs, data[PR_StatsUpdate])
|
| 597 |
+
{
|
| 598 |
+
BS_ReadValue(
|
| 599 |
+
bs,
|
| 600 |
+
PR_INT32, data[PR_money],
|
| 601 |
+
PR_INT32, data[PR_drunkLevel]
|
| 602 |
+
);
|
| 603 |
+
}
|
| 604 |
+
stock BS_ReadRconCommand(BitStream:bs, data[PR_RconCommand])
|
| 605 |
+
{
|
| 606 |
+
BS_ReadValue(
|
| 607 |
+
bs,
|
| 608 |
+
PR_STRING32, data[PR_command], sizeof(data[PR_command])
|
| 609 |
+
);
|
| 610 |
+
}
|
| 611 |
+
stock BS_WriteOnFootSync(BitStream:bs, data[PR_OnFootSync], outgoing = false)
|
| 612 |
+
{
|
| 613 |
+
if (outgoing) {
|
| 614 |
+
new healthArmour;
|
| 615 |
+
if (data[PR_lrKey]) {
|
| 616 |
+
BS_WriteValue(
|
| 617 |
+
bs,
|
| 618 |
+
PR_BOOL, true,
|
| 619 |
+
PR_UINT16, data[PR_lrKey]
|
| 620 |
+
);
|
| 621 |
+
} else {
|
| 622 |
+
BS_WriteValue(bs, PR_BOOL, false);
|
| 623 |
+
}
|
| 624 |
+
if (data[PR_udKey]) {
|
| 625 |
+
BS_WriteValue(
|
| 626 |
+
bs,
|
| 627 |
+
PR_BOOL, true,
|
| 628 |
+
PR_UINT16, data[PR_udKey]
|
| 629 |
+
);
|
| 630 |
+
} else {
|
| 631 |
+
BS_WriteValue(bs, PR_BOOL, false);
|
| 632 |
+
}
|
| 633 |
+
BS_PackHealthArmour(data[PR_health], data[PR_armour], healthArmour);
|
| 634 |
+
BS_WriteValue(
|
| 635 |
+
bs,
|
| 636 |
+
PR_UINT16, data[PR_keys],
|
| 637 |
+
PR_FLOAT3, data[PR_position],
|
| 638 |
+
PR_NORM_QUAT, data[PR_quaternion],
|
| 639 |
+
PR_UINT8, healthArmour,
|
| 640 |
+
PR_UINT8, data[PR_weaponId],
|
| 641 |
+
PR_UINT8, data[PR_specialAction],
|
| 642 |
+
PR_VECTOR, data[PR_velocity]
|
| 643 |
+
);
|
| 644 |
+
if (data[PR_surfingVehicleId]) {
|
| 645 |
+
BS_WriteValue(
|
| 646 |
+
bs,
|
| 647 |
+
PR_BOOL, true,
|
| 648 |
+
PR_UINT16, data[PR_surfingVehicleId],
|
| 649 |
+
PR_FLOAT3, data[PR_surfingOffsets]
|
| 650 |
+
);
|
| 651 |
+
} else {
|
| 652 |
+
BS_WriteValue(bs, PR_BOOL, false);
|
| 653 |
+
}
|
| 654 |
+
if (data[PR_animationId] || data[PR_animationFlags]) {
|
| 655 |
+
BS_WriteValue(
|
| 656 |
+
bs,
|
| 657 |
+
PR_BOOL, true,
|
| 658 |
+
PR_INT16, data[PR_animationId],
|
| 659 |
+
PR_INT16, data[PR_animationFlags]
|
| 660 |
+
);
|
| 661 |
+
} else {
|
| 662 |
+
BS_WriteValue(bs, PR_BOOL, false);
|
| 663 |
+
}
|
| 664 |
+
} else {
|
| 665 |
+
BS_WriteValue(
|
| 666 |
+
bs,
|
| 667 |
+
PR_UINT16, data[PR_lrKey],
|
| 668 |
+
PR_UINT16, data[PR_udKey],
|
| 669 |
+
PR_UINT16, data[PR_keys],
|
| 670 |
+
PR_FLOAT3, data[PR_position],
|
| 671 |
+
PR_FLOAT4, data[PR_quaternion],
|
| 672 |
+
PR_UINT8, data[PR_health],
|
| 673 |
+
PR_UINT8, data[PR_armour],
|
| 674 |
+
PR_BITS, data[PR_additionalKey], 2,
|
| 675 |
+
PR_BITS, data[PR_weaponId], 6,
|
| 676 |
+
PR_UINT8, data[PR_specialAction],
|
| 677 |
+
PR_FLOAT3, data[PR_velocity],
|
| 678 |
+
PR_FLOAT3, data[PR_surfingOffsets],
|
| 679 |
+
PR_UINT16, data[PR_surfingVehicleId],
|
| 680 |
+
PR_INT16, data[PR_animationId],
|
| 681 |
+
PR_INT16, data[PR_animationFlags]
|
| 682 |
+
);
|
| 683 |
+
}
|
| 684 |
+
}
|
| 685 |
+
stock BS_WriteInCarSync(BitStream:bs, data[PR_InCarSync], outgoing = false)
|
| 686 |
+
{
|
| 687 |
+
if (outgoing) {
|
| 688 |
+
new healthArmour;
|
| 689 |
+
BS_PackHealthArmour(data[PR_playerHealth], data[PR_armour], healthArmour);
|
| 690 |
+
BS_WriteValue(
|
| 691 |
+
bs,
|
| 692 |
+
PR_UINT16, data[PR_vehicleId],
|
| 693 |
+
PR_UINT16, data[PR_lrKey],
|
| 694 |
+
PR_UINT16, data[PR_udKey],
|
| 695 |
+
PR_UINT16, data[PR_keys],
|
| 696 |
+
PR_NORM_QUAT, data[PR_quaternion],
|
| 697 |
+
PR_FLOAT3, data[PR_position],
|
| 698 |
+
PR_VECTOR, data[PR_velocity],
|
| 699 |
+
PR_UINT16, floatround(data[PR_vehicleHealth]),
|
| 700 |
+
PR_UINT8, healthArmour,
|
| 701 |
+
PR_UINT8, data[PR_weaponId],
|
| 702 |
+
PR_BOOL, data[PR_sirenState],
|
| 703 |
+
PR_BOOL, data[PR_landingGearState]
|
| 704 |
+
);
|
| 705 |
+
if (data[PR_trainSpeed]) {
|
| 706 |
+
BS_WriteValue(bs,
|
| 707 |
+
PR_BOOL, true,
|
| 708 |
+
PR_FLOAT, data[PR_trainSpeed]
|
| 709 |
+
);
|
| 710 |
+
} else {
|
| 711 |
+
BS_WriteValue(bs, PR_BOOL, false);
|
| 712 |
+
}
|
| 713 |
+
if (data[PR_trailerId]) {
|
| 714 |
+
BS_WriteValue(bs,
|
| 715 |
+
PR_BOOL, true,
|
| 716 |
+
PR_UINT16, data[PR_trailerId]
|
| 717 |
+
);
|
| 718 |
+
} else {
|
| 719 |
+
BS_WriteValue(bs, PR_BOOL, false);
|
| 720 |
+
}
|
| 721 |
+
} else {
|
| 722 |
+
BS_WriteValue(
|
| 723 |
+
bs,
|
| 724 |
+
PR_UINT16, data[PR_vehicleId],
|
| 725 |
+
PR_UINT16, data[PR_lrKey],
|
| 726 |
+
PR_UINT16, data[PR_udKey],
|
| 727 |
+
PR_UINT16, data[PR_keys],
|
| 728 |
+
PR_FLOAT4, data[PR_quaternion],
|
| 729 |
+
PR_FLOAT3, data[PR_position],
|
| 730 |
+
PR_FLOAT3, data[PR_velocity],
|
| 731 |
+
PR_FLOAT, data[PR_vehicleHealth],
|
| 732 |
+
PR_UINT8, data[PR_playerHealth],
|
| 733 |
+
PR_UINT8, data[PR_armour],
|
| 734 |
+
PR_BITS, data[PR_additionalKey], 2,
|
| 735 |
+
PR_BITS, data[PR_weaponId], 6,
|
| 736 |
+
PR_UINT8, data[PR_sirenState],
|
| 737 |
+
PR_UINT8, data[PR_landingGearState],
|
| 738 |
+
PR_UINT16, data[PR_trailerId],
|
| 739 |
+
PR_FLOAT, data[PR_trainSpeed]
|
| 740 |
+
);
|
| 741 |
+
}
|
| 742 |
+
}
|
| 743 |
+
stock BS_WriteTrailerSync(BitStream:bs, data[PR_TrailerSync])
|
| 744 |
+
{
|
| 745 |
+
BS_WriteValue(
|
| 746 |
+
bs,
|
| 747 |
+
PR_UINT16, data[PR_trailerId],
|
| 748 |
+
PR_FLOAT3, data[PR_position],
|
| 749 |
+
PR_FLOAT4, data[PR_quaternion],
|
| 750 |
+
PR_FLOAT3, data[PR_velocity],
|
| 751 |
+
PR_FLOAT3, data[PR_angularVelocity]
|
| 752 |
+
);
|
| 753 |
+
}
|
| 754 |
+
stock BS_WritePassengerSync(BitStream:bs, data[PR_PassengerSync])
|
| 755 |
+
{
|
| 756 |
+
BS_WriteValue(
|
| 757 |
+
bs,
|
| 758 |
+
PR_UINT16, data[PR_vehicleId],
|
| 759 |
+
PR_BITS, data[PR_driveBy], 2,
|
| 760 |
+
PR_BITS, data[PR_seatId], 6,
|
| 761 |
+
PR_BITS, data[PR_additionalKey], 2,
|
| 762 |
+
PR_BITS, data[PR_weaponId], 6,
|
| 763 |
+
PR_UINT8, data[PR_playerHealth],
|
| 764 |
+
PR_UINT8, data[PR_playerArmour],
|
| 765 |
+
PR_UINT16, data[PR_lrKey],
|
| 766 |
+
PR_UINT16, data[PR_udKey],
|
| 767 |
+
PR_UINT16, data[PR_keys],
|
| 768 |
+
PR_FLOAT3, data[PR_position]
|
| 769 |
+
);
|
| 770 |
+
}
|
| 771 |
+
stock BS_WriteUnoccupiedSync(BitStream:bs, data[PR_UnoccupiedSync])
|
| 772 |
+
{
|
| 773 |
+
BS_WriteValue(
|
| 774 |
+
bs,
|
| 775 |
+
PR_UINT16, data[PR_vehicleId],
|
| 776 |
+
PR_UINT8, data[PR_seatId],
|
| 777 |
+
PR_FLOAT3, data[PR_roll],
|
| 778 |
+
PR_FLOAT3, data[PR_direction],
|
| 779 |
+
PR_FLOAT3, data[PR_position],
|
| 780 |
+
PR_FLOAT3, data[PR_velocity],
|
| 781 |
+
PR_FLOAT3, data[PR_angularVelocity],
|
| 782 |
+
PR_FLOAT, data[PR_vehicleHealth]
|
| 783 |
+
);
|
| 784 |
+
}
|
| 785 |
+
stock BS_WriteAimSync(BitStream:bs, data[PR_AimSync])
|
| 786 |
+
{
|
| 787 |
+
BS_WriteValue(
|
| 788 |
+
bs,
|
| 789 |
+
PR_UINT8, data[PR_camMode],
|
| 790 |
+
PR_FLOAT3, data[PR_camFrontVec],
|
| 791 |
+
PR_FLOAT3, data[PR_camPos],
|
| 792 |
+
PR_FLOAT, data[PR_aimZ],
|
| 793 |
+
PR_BITS, data[PR_weaponState], 2,
|
| 794 |
+
PR_BITS, data[PR_camZoom], 6,
|
| 795 |
+
PR_UINT8, data[PR_aspectRatio]
|
| 796 |
+
);
|
| 797 |
+
}
|
| 798 |
+
stock BS_WriteBulletSync(BitStream:bs, data[PR_BulletSync])
|
| 799 |
+
{
|
| 800 |
+
BS_WriteValue(
|
| 801 |
+
bs,
|
| 802 |
+
PR_UINT8, data[PR_hitType],
|
| 803 |
+
PR_UINT16, data[PR_hitId],
|
| 804 |
+
PR_FLOAT3, data[PR_origin],
|
| 805 |
+
PR_FLOAT3, data[PR_hitPos],
|
| 806 |
+
PR_FLOAT3, data[PR_offsets],
|
| 807 |
+
PR_UINT8, data[PR_weaponId]
|
| 808 |
+
);
|
| 809 |
+
}
|
| 810 |
+
stock BS_WriteSpectatingSync(BitStream:bs, data[PR_SpectatingSync])
|
| 811 |
+
{
|
| 812 |
+
BS_WriteValue(
|
| 813 |
+
bs,
|
| 814 |
+
PR_UINT16, data[PR_lrKey],
|
| 815 |
+
PR_UINT16, data[PR_udKey],
|
| 816 |
+
PR_UINT16, data[PR_keys],
|
| 817 |
+
PR_FLOAT3, data[PR_position]
|
| 818 |
+
);
|
| 819 |
+
}
|
| 820 |
+
stock BS_WriteMarkersSync(BitStream:bs, data[PR_MarkersSync])
|
| 821 |
+
{
|
| 822 |
+
BS_WriteInt32(bs, data[PR_numberOfPlayers]);
|
| 823 |
+
for (new i; i < MAX_PLAYERS; i++) {
|
| 824 |
+
if (!data[PR_playerIsParticipant][i]) {
|
| 825 |
+
continue;
|
| 826 |
+
}
|
| 827 |
+
BS_WriteValue(
|
| 828 |
+
bs,
|
| 829 |
+
PR_UINT16, i,
|
| 830 |
+
PR_CBOOL, data[PR_playerIsActive][i]
|
| 831 |
+
);
|
| 832 |
+
if (data[PR_playerIsActive][i]) {
|
| 833 |
+
BS_WriteValue(
|
| 834 |
+
bs,
|
| 835 |
+
PR_INT16, data[PR_playerPositionX][i],
|
| 836 |
+
PR_INT16, data[PR_playerPositionY][i],
|
| 837 |
+
PR_INT16, data[PR_playerPositionZ][i]
|
| 838 |
+
);
|
| 839 |
+
}
|
| 840 |
+
}
|
| 841 |
+
}
|
| 842 |
+
stock BS_WriteWeaponsUpdate(BitStream:bs, data[PR_WeaponsUpdate])
|
| 843 |
+
{
|
| 844 |
+
BS_WriteValue(
|
| 845 |
+
bs,
|
| 846 |
+
PR_UINT16, data[PR_targetId],
|
| 847 |
+
PR_UINT16, data[PR_targetActorId]
|
| 848 |
+
);
|
| 849 |
+
for (new slotId; slotId < PR_MAX_WEAPON_SLOTS; slotId++) {
|
| 850 |
+
if (!data[PR_slotUpdated][slotId]) {
|
| 851 |
+
continue;
|
| 852 |
+
}
|
| 853 |
+
BS_WriteValue(
|
| 854 |
+
bs,
|
| 855 |
+
PR_UINT8, slotId,
|
| 856 |
+
PR_UINT8, data[PR_slotWeaponId][slotId],
|
| 857 |
+
PR_UINT16, data[PR_slotWeaponAmmo][slotId]
|
| 858 |
+
);
|
| 859 |
+
}
|
| 860 |
+
}
|
| 861 |
+
stock BS_WriteStatsUpdate(BitStream:bs, data[PR_StatsUpdate])
|
| 862 |
+
{
|
| 863 |
+
BS_WriteValue(
|
| 864 |
+
bs,
|
| 865 |
+
PR_INT32, data[PR_money],
|
| 866 |
+
PR_INT32, data[PR_drunkLevel]
|
| 867 |
+
);
|
| 868 |
+
}
|
| 869 |
+
stock BS_WriteRconCommand(BitStream:bs, data[PR_RconCommand])
|
| 870 |
+
{
|
| 871 |
+
BS_WriteValue(
|
| 872 |
+
bs,
|
| 873 |
+
PR_STRING32, data[PR_command]
|
| 874 |
+
);
|
| 875 |
+
}
|
| 876 |
+
stock PR_SendPacketToPlayerStream(BitStream:bs, playerid, PR_PacketPriority:priority = PR_HIGH_PRIORITY, PR_PacketReliability:reliability = PR_RELIABLE_ORDERED, orderingchannel = 0)
|
| 877 |
+
{
|
| 878 |
+
#if defined foreach
|
| 879 |
+
foreach (new i : Player) {
|
| 880 |
+
#else
|
| 881 |
+
for (new i = GetPlayerPoolSize(); i >= 0; i--) {
|
| 882 |
+
#endif
|
| 883 |
+
if (!IsPlayerStreamedIn(i, playerid)) {
|
| 884 |
+
continue;
|
| 885 |
+
}
|
| 886 |
+
PR_SendPacket(bs, i, priority, reliability, orderingchannel);
|
| 887 |
+
}
|
| 888 |
+
}
|
| 889 |
+
stock PR_SendRPCToPlayerStream(BitStream:bs, playerid, rpcid, PR_PacketPriority:priority = PR_HIGH_PRIORITY, PR_PacketReliability:reliability = PR_RELIABLE_ORDERED, orderingchannel = 0)
|
| 890 |
+
{
|
| 891 |
+
#if defined foreach
|
| 892 |
+
foreach (new i : Player) {
|
| 893 |
+
#else
|
| 894 |
+
for (new i = GetPlayerPoolSize(); i >= 0; i--) {
|
| 895 |
+
#endif
|
| 896 |
+
if (!IsPlayerStreamedIn(i, playerid)) {
|
| 897 |
+
continue;
|
| 898 |
+
}
|
| 899 |
+
PR_SendRPC(bs, i, rpcid, priority, reliability, orderingchannel);
|
| 900 |
+
}
|
| 901 |
+
}
|
| 902 |
+
stock PR_SendPacketToVehicleStream(BitStream:bs, vehicleid, excludedplayerid = INVALID_PLAYER_ID, PR_PacketPriority:priority = PR_HIGH_PRIORITY, PR_PacketReliability:reliability = PR_RELIABLE_ORDERED, orderingchannel = 0)
|
| 903 |
+
{
|
| 904 |
+
#if defined foreach
|
| 905 |
+
foreach (new i : Player) {
|
| 906 |
+
#else
|
| 907 |
+
for (new i = GetPlayerPoolSize(); i >= 0; i--) {
|
| 908 |
+
#endif
|
| 909 |
+
if (i == excludedplayerid || !IsVehicleStreamedIn(vehicleid, i)) {
|
| 910 |
+
continue;
|
| 911 |
+
}
|
| 912 |
+
PR_SendPacket(bs, i, priority, reliability, orderingchannel);
|
| 913 |
+
}
|
| 914 |
+
}
|
| 915 |
+
stock PR_SendRPCToVehicleStream(BitStream:bs, vehicleid, rpcid, excludedplayerid = INVALID_PLAYER_ID, PR_PacketPriority:priority = PR_HIGH_PRIORITY, PR_PacketReliability:reliability = PR_RELIABLE_ORDERED, orderingchannel = 0)
|
| 916 |
+
{
|
| 917 |
+
#if defined foreach
|
| 918 |
+
foreach (new i : Player) {
|
| 919 |
+
#else
|
| 920 |
+
for (new i = GetPlayerPoolSize(); i >= 0; i--) {
|
| 921 |
+
#endif
|
| 922 |
+
if (i == excludedplayerid || !IsVehicleStreamedIn(vehicleid, i)) {
|
| 923 |
+
continue;
|
| 924 |
+
}
|
| 925 |
+
PR_SendRPC(bs, i, rpcid, priority, reliability, orderingchannel);
|
| 926 |
+
}
|
| 927 |
+
}
|
| 928 |
+
forward OnIncomingPacket(playerid, packetid, BitStream:bs);
|
| 929 |
+
forward OnIncomingRPC(playerid, rpcid, BitStream:bs);
|
| 930 |
+
forward OnOutgoingPacket(playerid, packetid, BitStream:bs);
|
| 931 |
+
forward OnOutgoingRPC(playerid, rpcid, BitStream:bs);
|
| 932 |
+
#pragma deprecated Use OnOutgoingPacket instead
|
| 933 |
+
forward OnOutcomingPacket(playerid, packetid, BitStream:bs);
|
| 934 |
+
#pragma deprecated Use OnOutgoingRPC instead
|
| 935 |
+
forward OnOutcomingRPC(playerid, rpcid, BitStream:bs);
|
| 936 |
+
#if defined FILTERSCRIPT
|
| 937 |
+
public OnFilterScriptInit()
|
| 938 |
+
{
|
| 939 |
+
PR_Init();
|
| 940 |
+
#if defined PawnRakNet_OnFilterScriptInit
|
| 941 |
+
PawnRakNet_OnFilterScriptInit();
|
| 942 |
+
#endif
|
| 943 |
+
return 1;
|
| 944 |
+
}
|
| 945 |
+
#if defined _ALS_OnFilterScriptInit
|
| 946 |
+
#undef OnFilterScriptInit
|
| 947 |
+
#else
|
| 948 |
+
#define _ALS_OnFilterScriptInit
|
| 949 |
+
#endif
|
| 950 |
+
#define OnFilterScriptInit PawnRakNet_OnFilterScriptInit
|
| 951 |
+
#if defined PawnRakNet_OnFilterScriptInit
|
| 952 |
+
forward PawnRakNet_OnFilterScriptInit();
|
| 953 |
+
#endif
|
| 954 |
+
#else
|
| 955 |
+
public OnGameModeInit()
|
| 956 |
+
{
|
| 957 |
+
PR_Init();
|
| 958 |
+
#if defined PawnRakNet_OnGameModeInit
|
| 959 |
+
PawnRakNet_OnGameModeInit();
|
| 960 |
+
#endif
|
| 961 |
+
return 1;
|
| 962 |
+
}
|
| 963 |
+
#if defined _ALS_OnGameModeInit
|
| 964 |
+
#undef OnGameModeInit
|
| 965 |
+
#else
|
| 966 |
+
#define _ALS_OnGameModeInit
|
| 967 |
+
#endif
|
| 968 |
+
#define OnGameModeInit PawnRakNet_OnGameModeInit
|
| 969 |
+
#if defined PawnRakNet_OnGameModeInit
|
| 970 |
+
forward PawnRakNet_OnGameModeInit();
|
| 971 |
+
#endif
|
| 972 |
+
#endif
|
| 973 |
+
#endif
|
| 974 |
+
#endif
|
Pawn.Regex.inc
ADDED
|
@@ -0,0 +1,69 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if !defined PAWNREGEX_INC_
|
| 2 |
+
#define PAWNREGEX_INC_
|
| 3 |
+
#define _pawnregex_included
|
| 4 |
+
#if !defined PACK_PLUGIN_VERSION
|
| 5 |
+
#define PACK_PLUGIN_VERSION(%0,%1,%2) (((%0) << 16) | ((%1) << 8) | (%2))
|
| 6 |
+
#endif
|
| 7 |
+
#define PAWNREGEX_VERSION PACK_PLUGIN_VERSION(1, 2, 3)
|
| 8 |
+
#define PAWNREGEX_INCLUDE_VERSION PAWNREGEX_VERSION
|
| 9 |
+
enum E_REGEX_GRAMMAR
|
| 10 |
+
{
|
| 11 |
+
REGEX_ECMASCRIPT,
|
| 12 |
+
REGEX_BASIC,
|
| 13 |
+
REGEX_EXTENDED,
|
| 14 |
+
REGEX_AWK,
|
| 15 |
+
REGEX_GREP,
|
| 16 |
+
REGEX_EGREP
|
| 17 |
+
};
|
| 18 |
+
enum E_REGEX_FLAG
|
| 19 |
+
{
|
| 20 |
+
REGEX_DEFAULT = 1 << 0,
|
| 21 |
+
REGEX_ICASE = 1 << 1,
|
| 22 |
+
REGEX_NOSUBS = 1 << 2,
|
| 23 |
+
REGEX_OPTIMIZE = 1 << 3,
|
| 24 |
+
REGEX_COLLATE = 1 << 4,
|
| 25 |
+
};
|
| 26 |
+
enum E_MATCH_FLAG
|
| 27 |
+
{
|
| 28 |
+
MATCH_DEFAULT = 1 << 0,
|
| 29 |
+
MATCH_NOT_BOL = 1 << 1,
|
| 30 |
+
MATCH_NOT_EOL = 1 << 2,
|
| 31 |
+
MATCH_NOT_BOW = 1 << 3,
|
| 32 |
+
MATCH_NOT_EOW = 1 << 4,
|
| 33 |
+
MATCH_ANY = 1 << 5,
|
| 34 |
+
MATCH_NOT_NULL = 1 << 6,
|
| 35 |
+
MATCH_CONTINUOUS = 1 << 7,
|
| 36 |
+
MATCH_PREV_AVAIL = 1 << 8,
|
| 37 |
+
MATCH_FORMAT_SED = 1 << 9,
|
| 38 |
+
MATCH_FORMAT_NO_COPY = 1 << 10,
|
| 39 |
+
MATCH_FORMAT_FIRST_ONLY = 1 << 11,
|
| 40 |
+
};
|
| 41 |
+
#if !defined __cplusplus
|
| 42 |
+
public _pawnregex_version = PAWNREGEX_VERSION;
|
| 43 |
+
#pragma unused _pawnregex_version
|
| 44 |
+
native Regex:Regex_New(const pattern[], E_REGEX_FLAG:flags = REGEX_DEFAULT, E_REGEX_GRAMMAR:grammar = REGEX_ECMASCRIPT);
|
| 45 |
+
native Regex_Delete(&Regex:r);
|
| 46 |
+
native Regex_Check(const str[], Regex:r, E_MATCH_FLAG:flags = MATCH_DEFAULT);
|
| 47 |
+
native Regex_Match(const str[], Regex:r, &RegexMatch:m, E_MATCH_FLAG:flags = MATCH_DEFAULT);
|
| 48 |
+
native Regex_Search(const str[], Regex:r, &RegexMatch:m, &pos, startpos = 0, E_MATCH_FLAG:flags = MATCH_DEFAULT);
|
| 49 |
+
native Regex_Replace(const str[], Regex:r, const fmt[], dest[], E_MATCH_FLAG:flags = MATCH_DEFAULT, size = sizeof dest);
|
| 50 |
+
native Match_GetGroup(RegexMatch:m, index, dest[], &length, size = sizeof dest);
|
| 51 |
+
native Match_Free(&RegexMatch:m);
|
| 52 |
+
#pragma deprecated Use Regex_New instead
|
| 53 |
+
native regex:regex_new(const pattern[], E_REGEX_FLAG:flags = REGEX_DEFAULT, E_REGEX_GRAMMAR:grammar = REGEX_ECMASCRIPT) = Regex_New;
|
| 54 |
+
#pragma deprecated Use Regex_Delete instead
|
| 55 |
+
native regex_delete(®ex:r) = Regex_Delete;
|
| 56 |
+
#pragma deprecated Use Regex_Check instead
|
| 57 |
+
native regex_check(const str[], regex:r, E_MATCH_FLAG:flags = MATCH_DEFAULT) = Regex_Check;
|
| 58 |
+
#pragma deprecated Use Regex_Match instead
|
| 59 |
+
native regex_match(const str[], regex:r, &match_results:m, E_MATCH_FLAG:flags = MATCH_DEFAULT) = Regex_Match;
|
| 60 |
+
#pragma deprecated Use Regex_Search instead
|
| 61 |
+
native regex_search(const str[], regex:r, &match_results:m, &pos, startpos = 0, E_MATCH_FLAG:flags = MATCH_DEFAULT) = Regex_Search;
|
| 62 |
+
#pragma deprecated Use Regex_Replace instead
|
| 63 |
+
native regex_replace(const str[], regex:r, const fmt[], dest[], E_MATCH_FLAG:flags = MATCH_DEFAULT, size = sizeof dest) = Regex_Replace;
|
| 64 |
+
#pragma deprecated Use Match_GetGroup instead
|
| 65 |
+
native match_get_group(match_results:m, index, dest[], &length, size = sizeof dest) = Match_GetGroup;
|
| 66 |
+
#pragma deprecated Use Match_Free instead
|
| 67 |
+
native match_free(&match_results:m) = Match_Free;
|
| 68 |
+
#endif
|
| 69 |
+
#endif
|
_fixes_options.inc
ADDED
|
@@ -0,0 +1,310 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if !_FIXES_NEW_COMPILER
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#if !FIXES_ExplicitOptions
|
| 5 |
+
#endinput
|
| 6 |
+
#endif
|
| 7 |
+
#if defined _inc__fixes_options
|
| 8 |
+
#undef _inc__fixes_options
|
| 9 |
+
#endif
|
| 10 |
+
#if defined _FIXES_OPTION
|
| 11 |
+
#undef _FIXES_OPTION
|
| 12 |
+
#define _FIXES_OPTION stock
|
| 13 |
+
#endif
|
| 14 |
+
#if !defined _FIXES_WARNING
|
| 15 |
+
#error `_fixes_options.inc` included, but `_FIXES_WARNING` is not defined to select a warning message.
|
| 16 |
+
#endif
|
| 17 |
+
#pragma warning push
|
| 18 |
+
#pragma warning enable 237
|
| 19 |
+
#if _FIXES_WARNING == 1
|
| 20 |
+
#warning Option `FIX_API` must now be explicit.
|
| 21 |
+
#elseif _FIXES_WARNING == 2
|
| 22 |
+
#warning Option `FIX_Natives` must now be explicit.
|
| 23 |
+
#elseif _FIXES_WARNING == 3
|
| 24 |
+
#warning Option `FIX_GetPlayerColour` must now be explicit.
|
| 25 |
+
#elseif _FIXES_WARNING == 4
|
| 26 |
+
#warning Option `FIX_FILTERSCRIPT` must now be explicit.
|
| 27 |
+
#elseif _FIXES_WARNING == 5
|
| 28 |
+
#warning Option `FIX_SpawnPlayer` must now be explicit.
|
| 29 |
+
#elseif _FIXES_WARNING == 6
|
| 30 |
+
#warning Option `FIX_SetPlayerName` must now be explicit.
|
| 31 |
+
#elseif _FIXES_WARNING == 7
|
| 32 |
+
#warning Option `FIX_GetPlayerSkin` must now be explicit.
|
| 33 |
+
#elseif _FIXES_WARNING == 8
|
| 34 |
+
#warning Option `FIX_GetWeaponName` must now be explicit.
|
| 35 |
+
#elseif _FIXES_WARNING == 9
|
| 36 |
+
#warning Option `FIX_SetPlayerWorldBounds` must now be explicit.
|
| 37 |
+
#elseif _FIXES_WARNING == 10
|
| 38 |
+
#warning Option `FIX_TogglePlayerControllable` must now be explicit.
|
| 39 |
+
#elseif _FIXES_WARNING == 11
|
| 40 |
+
#warning Option `FIX_HydraSniper` must now be explicit.
|
| 41 |
+
#elseif _FIXES_WARNING == 12
|
| 42 |
+
#warning Option `FIX_IsPlayerInCheckpoint` must now be explicit.
|
| 43 |
+
#elseif _FIXES_WARNING == 13
|
| 44 |
+
#warning Option `FIX_IsPlayerInRaceCheckpoint` must now be explicit.
|
| 45 |
+
#elseif _FIXES_WARNING == 14
|
| 46 |
+
#warning Option `FIX_GetPlayerWeapon` must now be explicit.
|
| 47 |
+
#elseif _FIXES_WARNING == 15
|
| 48 |
+
#warning Option `FIX_PutPlayerInVehicle` must now be explicit.
|
| 49 |
+
#elseif _FIXES_WARNING == 16
|
| 50 |
+
#warning Option `FIX_KEY_AIM` must now be explicit.
|
| 51 |
+
#elseif _FIXES_WARNING == 17
|
| 52 |
+
#warning Option `FIX_SPECIAL_ACTION_PISSING` must now be explicit.
|
| 53 |
+
#elseif _FIXES_WARNING == 18
|
| 54 |
+
#warning Option `FIX_IsValidVehicle` must now be explicit.
|
| 55 |
+
#elseif _FIXES_WARNING == 19
|
| 56 |
+
#warning Option `FIX_GetGravity` must now be explicit.
|
| 57 |
+
#elseif _FIXES_WARNING == 20
|
| 58 |
+
#warning Option `FIX_gpci` must now be explicit.
|
| 59 |
+
#elseif _FIXES_WARNING == 21
|
| 60 |
+
#warning Option `FIX_WEAPONS` must now be explicit.
|
| 61 |
+
#elseif _FIXES_WARNING == 22
|
| 62 |
+
#warning Option `FIX_BODYPARTS` must now be explicit.
|
| 63 |
+
#elseif _FIXES_WARNING == 23
|
| 64 |
+
#warning Option `FIX_CAMERAMODES` must now be explicit.
|
| 65 |
+
#elseif _FIXES_WARNING == 24
|
| 66 |
+
#warning Option `FIX_DriveBy` must now be explicit.
|
| 67 |
+
#elseif _FIXES_WARNING == 25
|
| 68 |
+
#warning Option `FIX_SilentTeleport` must now be explicit.
|
| 69 |
+
#elseif _FIXES_WARNING == 26
|
| 70 |
+
#warning Option `FIX_SetPlayerCheckpoint` must now be explicit.
|
| 71 |
+
#elseif _FIXES_WARNING == 27
|
| 72 |
+
#warning Option `FIX_SetPlayerRaceCheckpoint` must now be explicit.
|
| 73 |
+
#elseif _FIXES_WARNING == 28
|
| 74 |
+
#warning Option `FIX_TextDrawCreate` must now be explicit.
|
| 75 |
+
#elseif _FIXES_WARNING == 29
|
| 76 |
+
#warning Option `FIX_AttachTrailerToVehicle` must now be explicit.
|
| 77 |
+
#elseif _FIXES_WARNING == 30
|
| 78 |
+
#warning Option `FIX_GetVehicleComponentInSlot` must now be explicit.
|
| 79 |
+
#elseif _FIXES_WARNING == 31
|
| 80 |
+
#warning Option `FIX_TextDrawCreate_2` must now be explicit.
|
| 81 |
+
#elseif _FIXES_WARNING == 32
|
| 82 |
+
#warning Option `FIX_TextDrawSetString` must now be explicit.
|
| 83 |
+
#elseif _FIXES_WARNING == 33
|
| 84 |
+
#warning Option `FIX_TextDrawSetString_2` must now be explicit.
|
| 85 |
+
#elseif _FIXES_WARNING == 34
|
| 86 |
+
#warning Option `FIX_AllowInteriorWeapons` must now be explicit.
|
| 87 |
+
#elseif _FIXES_WARNING == 35
|
| 88 |
+
#warning Option `FIX_OnPlayerEnterVehicle` must now be explicit.
|
| 89 |
+
#elseif _FIXES_WARNING == 36
|
| 90 |
+
#warning Option `FIX_OnPlayerEnterVehicle_2` must now be explicit.
|
| 91 |
+
#elseif _FIXES_WARNING == 37
|
| 92 |
+
#warning Option `FIX_OnPlayerEnterVehicle_3` must now be explicit.
|
| 93 |
+
#elseif _FIXES_WARNING == 38
|
| 94 |
+
#warning Option `FIX_AllowTeleport` must now be explicit.
|
| 95 |
+
#elseif _FIXES_WARNING == 39
|
| 96 |
+
#warning Option `FIX_SetPlayerSpecialAction` must now be explicit.
|
| 97 |
+
#elseif _FIXES_WARNING == 40
|
| 98 |
+
#warning Option `FIX_ClearAnimations` must now be explicit.
|
| 99 |
+
#elseif _FIXES_WARNING == 41
|
| 100 |
+
#warning Option `FIX_ClearAnimations_2` must now be explicit.
|
| 101 |
+
#elseif _FIXES_WARNING == 42
|
| 102 |
+
#warning Option `FIX_GangZoneCreate` must now be explicit.
|
| 103 |
+
#elseif _FIXES_WARNING == 43
|
| 104 |
+
#warning Option `FIX_OnDialogResponse` must now be explicit.
|
| 105 |
+
#elseif _FIXES_WARNING == 44
|
| 106 |
+
#warning Option `FIX_GetPlayerDialog` must now be explicit.
|
| 107 |
+
#elseif _FIXES_WARNING == 45
|
| 108 |
+
#warning Option `FIX_PlayerDialogResponse` must now be explicit.
|
| 109 |
+
#elseif _FIXES_WARNING == 46
|
| 110 |
+
#warning Option `FIX_SetSpawnInfo` must now be explicit.
|
| 111 |
+
#elseif _FIXES_WARNING == 47
|
| 112 |
+
#warning Option `FIX_SetSpawnInfo_2` must now be explicit.
|
| 113 |
+
#elseif _FIXES_WARNING == 48
|
| 114 |
+
#warning Option `FIX_SetPlayerSkin` must now be explicit.
|
| 115 |
+
#elseif _FIXES_WARNING == 49
|
| 116 |
+
#warning Option `FIX_valstr` must now be explicit.
|
| 117 |
+
#elseif _FIXES_WARNING == 50
|
| 118 |
+
#warning Option `FIX_file_inc` must now be explicit.
|
| 119 |
+
#elseif _FIXES_WARNING == 51
|
| 120 |
+
#warning Option `FIX_SetPlayerAttachedObject` must now be explicit.
|
| 121 |
+
#elseif _FIXES_WARNING == 52
|
| 122 |
+
#warning Option `FIX_OnPlayerDeath` must now be explicit.
|
| 123 |
+
#elseif _FIXES_WARNING == 53
|
| 124 |
+
#warning Option `FIX_strins` must now be explicit.
|
| 125 |
+
#elseif _FIXES_WARNING == 54
|
| 126 |
+
#warning Option `FIX_IsPlayerConnected` must now be explicit.
|
| 127 |
+
#elseif _FIXES_WARNING == 55
|
| 128 |
+
#warning Option `FIX_TrainExit` must now be explicit.
|
| 129 |
+
#elseif _FIXES_WARNING == 56
|
| 130 |
+
#warning Option `FIX_Kick` must now be explicit.
|
| 131 |
+
#elseif _FIXES_WARNING == 57
|
| 132 |
+
#warning Option `FIX_OnVehicleMod` must now be explicit.
|
| 133 |
+
#elseif _FIXES_WARNING == 58
|
| 134 |
+
#warning Option `FIX_random` must now be explicit.
|
| 135 |
+
#elseif _FIXES_WARNING == 59
|
| 136 |
+
#warning Option `FIX_sleep` must now be explicit.
|
| 137 |
+
#elseif _FIXES_WARNING == 60
|
| 138 |
+
#warning Option `FIX_Menus` must now be explicit.
|
| 139 |
+
#elseif _FIXES_WARNING == 61
|
| 140 |
+
#warning Option `FIX_AddMenuItem` must now be explicit.
|
| 141 |
+
#elseif _FIXES_WARNING == 62
|
| 142 |
+
#warning Option `FIX_SetMenuColumnHeader` must now be explicit.
|
| 143 |
+
#elseif _FIXES_WARNING == 63
|
| 144 |
+
#warning Option `FIX_ShowMenuForPlayer` must now be explicit.
|
| 145 |
+
#elseif _FIXES_WARNING == 64
|
| 146 |
+
#warning Option `FIX_HideMenuForPlayer` must now be explicit.
|
| 147 |
+
#elseif _FIXES_WARNING == 65
|
| 148 |
+
#warning Option `FIX_GetPlayerMenu` must now be explicit.
|
| 149 |
+
#elseif _FIXES_WARNING == 66
|
| 150 |
+
#warning Option `FIX_HideMenuForPlayer_2` must now be explicit.
|
| 151 |
+
#elseif _FIXES_WARNING == 67
|
| 152 |
+
#warning Option `FIX_DisableMenu` must now be explicit.
|
| 153 |
+
#elseif _FIXES_WARNING == 68
|
| 154 |
+
#warning Option `FIX_DisableMenuRow` must now be explicit.
|
| 155 |
+
#elseif _FIXES_WARNING == 69
|
| 156 |
+
#warning Option `FIX_GetPlayerInterior` must now be explicit.
|
| 157 |
+
#elseif _FIXES_WARNING == 70
|
| 158 |
+
#warning Option `FIX_ApplyAnimation` must now be explicit.
|
| 159 |
+
#elseif _FIXES_WARNING == 71
|
| 160 |
+
#warning Option `FIX_ApplyAnimation_2` must now be explicit.
|
| 161 |
+
#elseif _FIXES_WARNING == 72
|
| 162 |
+
#warning Option `FIX_ApplyActorAnimation` must now be explicit.
|
| 163 |
+
#elseif _FIXES_WARNING == 73
|
| 164 |
+
#warning Option `FIX_ApplyActorAnimation_2` must now be explicit.
|
| 165 |
+
#elseif _FIXES_WARNING == 74
|
| 166 |
+
#warning Option `FIX_OnPlayerSpawn` must now be explicit.
|
| 167 |
+
#elseif _FIXES_WARNING == 75
|
| 168 |
+
#warning Option `FIX_GameText` must now be explicit.
|
| 169 |
+
#elseif _FIXES_WARNING == 76
|
| 170 |
+
#warning Option `FIX_HideGameText` must now be explicit.
|
| 171 |
+
#elseif _FIXES_WARNING == 77
|
| 172 |
+
#warning Option `FIX_GetPlayerWorldBounds` must now be explicit.
|
| 173 |
+
#elseif _FIXES_WARNING == 78
|
| 174 |
+
#warning Option `FIX_ClearPlayerWorldBounds` must now be explicit.
|
| 175 |
+
#elseif _FIXES_WARNING == 79
|
| 176 |
+
#warning Option `FIX_GameTextStyles` must now be explicit.
|
| 177 |
+
#elseif _FIXES_WARNING == 80
|
| 178 |
+
#warning Option `FIX_OnPlayerConnect` must now be explicit.
|
| 179 |
+
#elseif _FIXES_WARNING == 81
|
| 180 |
+
#warning Option `FIX_OnPlayerDisconnect` must now be explicit.
|
| 181 |
+
#elseif _FIXES_WARNING == 82
|
| 182 |
+
#warning Option `FIX_CreatePlayerTextDraw` must now be explicit.
|
| 183 |
+
#elseif _FIXES_WARNING == 83
|
| 184 |
+
#warning Option `FIX_CreatePlayerTextDraw_2` must now be explicit.
|
| 185 |
+
#elseif _FIXES_WARNING == 84
|
| 186 |
+
#warning Option `FIX_PlayerTextDrawSetString` must now be explicit.
|
| 187 |
+
#elseif _FIXES_WARNING == 85
|
| 188 |
+
#warning Option `FIX_PlayerTextDrawSetString_2` must now be explicit.
|
| 189 |
+
#elseif _FIXES_WARNING == 86
|
| 190 |
+
#warning Option `FIX_SetPlayerCamera` must now be explicit.
|
| 191 |
+
#elseif _FIXES_WARNING == 87
|
| 192 |
+
#warning Option `FIX_SetPlayerTime` must now be explicit.
|
| 193 |
+
#elseif _FIXES_WARNING == 88
|
| 194 |
+
#warning Option `FIX_OnPlayerRequestClass` must now be explicit.
|
| 195 |
+
#elseif _FIXES_WARNING == 89
|
| 196 |
+
#warning Option `FIX_SetPlayerColour` must now be explicit.
|
| 197 |
+
#elseif _FIXES_WARNING == 90
|
| 198 |
+
#warning Option `FIX_FileMaths` must now be explicit.
|
| 199 |
+
#elseif _FIXES_WARNING == 91
|
| 200 |
+
#warning Option `FIX_GetPlayerWeaponData` must now be explicit.
|
| 201 |
+
#elseif _FIXES_WARNING == 92
|
| 202 |
+
#warning Option `FIX_strcmp` must now be explicit.
|
| 203 |
+
#elseif _FIXES_WARNING == 93
|
| 204 |
+
#warning Option `FIX_GetPVarString` must now be explicit.
|
| 205 |
+
#elseif _FIXES_WARNING == 94
|
| 206 |
+
#warning Option `FIX_GetSVarString` must now be explicit.
|
| 207 |
+
#elseif _FIXES_WARNING == 95
|
| 208 |
+
#warning Option `FIX_toupper` must now be explicit.
|
| 209 |
+
#elseif _FIXES_WARNING == 96
|
| 210 |
+
#warning Option `FIX_tolower` must now be explicit.
|
| 211 |
+
#elseif _FIXES_WARNING == 97
|
| 212 |
+
#warning Option `FIX_ispacked` must now be explicit.
|
| 213 |
+
#elseif _FIXES_WARNING == 98
|
| 214 |
+
#warning Option `FIX_PassengerSeating` must now be explicit.
|
| 215 |
+
#elseif _FIXES_WARNING == 99
|
| 216 |
+
#warning Option `FIX_GogglesSync` must now be explicit.
|
| 217 |
+
#elseif _FIXES_WARNING == 100
|
| 218 |
+
#warning Option `FIX_GetPlayerPoolSize` must now be explicit.
|
| 219 |
+
#elseif _FIXES_WARNING == 101
|
| 220 |
+
#warning Option `FIX_SetPlayerPos` must now be explicit.
|
| 221 |
+
#elseif _FIXES_WARNING == 102
|
| 222 |
+
#warning Option `FIX_GetPlayerAmmo` must now be explicit.
|
| 223 |
+
#elseif _FIXES_WARNING == 103
|
| 224 |
+
#warning Option `FIX_JIT` must now be explicit.
|
| 225 |
+
#elseif _FIXES_WARNING == 104
|
| 226 |
+
#warning Option `FIX_OS` must now be explicit.
|
| 227 |
+
#elseif _FIXES_WARNING == 105
|
| 228 |
+
#warning Option `FIX_const` must now be explicit.
|
| 229 |
+
#elseif _FIXES_WARNING == 106
|
| 230 |
+
#warning Option `FIX_VEHICLES` must now be explicit.
|
| 231 |
+
#elseif _FIXES_WARNING == 107
|
| 232 |
+
#warning Option `FIX_GetPlayerWeather` must now be explicit.
|
| 233 |
+
#elseif _FIXES_WARNING == 108
|
| 234 |
+
#warning Option `FIX_GetWeather` must now be explicit.
|
| 235 |
+
#elseif _FIXES_WARNING == 109
|
| 236 |
+
#warning Option `FIX_GetWorldTime` must now be explicit.
|
| 237 |
+
#elseif _FIXES_WARNING == 110
|
| 238 |
+
#warning Option `FIX_GetConsoleVarAsString` must now be explicit.
|
| 239 |
+
#elseif _FIXES_WARNING == 111
|
| 240 |
+
#warning Option `FIX_GetConsoleVarAsInt` must now be explicit.
|
| 241 |
+
#elseif _FIXES_WARNING == 112
|
| 242 |
+
#warning Option `FIX_GetConsoleVarAsBool` must now be explicit.
|
| 243 |
+
#elseif _FIXES_WARNING == 113
|
| 244 |
+
#warning Option `FIX_GetConsoleVarAsFloat` must now be explicit.
|
| 245 |
+
#elseif _FIXES_WARNING == 114
|
| 246 |
+
#warning Option `FIX_tabsize` must now be explicit.
|
| 247 |
+
#elseif _FIXES_WARNING == 115
|
| 248 |
+
#warning Option `FIX_Callbacks` must now be explicit.
|
| 249 |
+
#elseif _FIXES_WARNING == 116
|
| 250 |
+
#warning Option `FIX_OnRconCommand` must now be explicit.
|
| 251 |
+
#elseif _FIXES_WARNING == 117
|
| 252 |
+
#warning Option `FIX_OnClientCheckResponse` must now be explicit.
|
| 253 |
+
#elseif _FIXES_WARNING == 118
|
| 254 |
+
#warning Option `FIX_GetMaxPlayers` must now be explicit.
|
| 255 |
+
#elseif _FIXES_WARNING == 119
|
| 256 |
+
#warning Option `FIX_BypassDialog` must now be explicit.
|
| 257 |
+
#elseif _FIXES_WARNING == 120
|
| 258 |
+
#warning Option `FIX_SetTimer` must now be explicit.
|
| 259 |
+
#elseif _FIXES_WARNING == 121
|
| 260 |
+
#warning Option `FIX_main` must now be explicit.
|
| 261 |
+
#elseif _FIXES_WARNING == 122
|
| 262 |
+
#warning Option `FIX_Pawndoc` must now be explicit.
|
| 263 |
+
#elseif _FIXES_WARNING == 123
|
| 264 |
+
#warning Option `FIX_OnVehicleSpawn` must now be explicit.
|
| 265 |
+
#elseif _FIXES_WARNING == 124
|
| 266 |
+
#warning Option `FIX_floatfract` must now be explicit.
|
| 267 |
+
#elseif _FIXES_WARNING == 125
|
| 268 |
+
#warning Option `FIX_strfind` must now be explicit.
|
| 269 |
+
#elseif _FIXES_WARNING == 126
|
| 270 |
+
#warning Option `FIX_strdel` must now be explicit.
|
| 271 |
+
#elseif _FIXES_WARNING == 127
|
| 272 |
+
#warning Option `FIX_LocalNPCNatives` must now be explicit.
|
| 273 |
+
#elseif _FIXES_WARNING == 128
|
| 274 |
+
#warning Option `FIX_RemoteNPCNatives` must now be explicit.
|
| 275 |
+
#elseif _FIXES_WARNING == 129
|
| 276 |
+
#warning Option `FIX_deconst` must now be explicit.
|
| 277 |
+
#elseif _FIXES_WARNING == 130
|
| 278 |
+
#warning Option `FIX_Streamer_HasIntData` must now be explicit.
|
| 279 |
+
#elseif _FIXES_WARNING == 131
|
| 280 |
+
#warning Option `FIX_Streamer_RemoveIntData` must now be explicit.
|
| 281 |
+
#elseif _FIXES_WARNING == 132
|
| 282 |
+
#warning Option `FIX_defaults` must now be explicit.
|
| 283 |
+
#elseif _FIXES_WARNING == 133
|
| 284 |
+
#warning Option `FIX_limit_tags` must now be explicit.
|
| 285 |
+
#elseif _FIXES_WARNING == 134
|
| 286 |
+
#warning Option `FIX_bool_tags` must now be explicit.
|
| 287 |
+
#elseif _FIXES_WARNING == 135
|
| 288 |
+
#warning Option `FIX_TEXT_DRAW_ALIGN` must now be explicit.
|
| 289 |
+
#elseif _FIXES_WARNING == 136
|
| 290 |
+
#warning Option `FIX_TEXT_DRAW_FONT` must now be explicit.
|
| 291 |
+
#elseif _FIXES_WARNING == 137
|
| 292 |
+
#warning Option `FIX_GetPlayerKeys` must now be explicit.
|
| 293 |
+
#elseif _FIXES_WARNING == 138
|
| 294 |
+
#warning Option `FIX_FORCE_SYNC` must now be explicit.
|
| 295 |
+
#elseif _FIXES_WARNING == 139
|
| 296 |
+
#warning Option `FIX_address_naught` must now be explicit.
|
| 297 |
+
#elseif _FIXES_WARNING == 140
|
| 298 |
+
#warning Option `FIX_main2` must now be explicit.
|
| 299 |
+
#elseif _FIXES_WARNING == 141
|
| 300 |
+
#warning Option `FIX_npcmodes` must now be explicit.
|
| 301 |
+
#elseif _FIXES_WARNING == 142
|
| 302 |
+
#warning Option `FIX_fgetchar2` must now be explicit.
|
| 303 |
+
#elseif _FIXES_WARNING == 143
|
| 304 |
+
#warning Option `FIX_memcpy` must now be explicit.
|
| 305 |
+
#elseif _FIXES_WARNING == 144
|
| 306 |
+
#warning Option `FIX_SHA256` must now be explicit.
|
| 307 |
+
#else
|
| 308 |
+
#error `_fixes_options.inc` included, but `_FIXES_WARNING` is not set to a valid warning message.
|
| 309 |
+
#endif
|
| 310 |
+
#pragma warning pop
|
_fixes_settings.inc
ADDED
|
@@ -0,0 +1,58 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if !_FIXES_NEW_COMPILER
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#if !FIXES_ExplicitSettings
|
| 5 |
+
#endinput
|
| 6 |
+
#endif
|
| 7 |
+
#if defined _inc__fixes_settings
|
| 8 |
+
#undef _inc__fixes_settings
|
| 9 |
+
#endif
|
| 10 |
+
#if defined _FIXES_SETTING
|
| 11 |
+
#undef _FIXES_SETTING
|
| 12 |
+
#define _FIXES_SETTING stock
|
| 13 |
+
#endif
|
| 14 |
+
#if !defined _FIXES_WARNING
|
| 15 |
+
#error `_fixes_settings.inc` included, but `_FIXES_WARNING` is not defined to select a warning message.
|
| 16 |
+
#endif
|
| 17 |
+
#pragma warning push
|
| 18 |
+
#pragma warning enable 237
|
| 19 |
+
#if _FIXES_WARNING == 1
|
| 20 |
+
#warning Setting `FIXES_ExplicitSettings`, to make all settings explicit, must now be explicit.
|
| 21 |
+
#elseif _FIXES_WARNING == 2
|
| 22 |
+
#warning Setting `FIXES_EnableAll`, to enable all fixes, must now be explicit.
|
| 23 |
+
#elseif _FIXES_WARNING == 3
|
| 24 |
+
#warning Setting `FIXES_EnableDeprecated`, to enable fixes for fixed bugs, must now be explicit.
|
| 25 |
+
#elseif _FIXES_WARNING == 4
|
| 26 |
+
#warning Setting `FIXES_DefaultDisabled`, to disable all fixes by default, must now be explicit.
|
| 27 |
+
#elseif _FIXES_WARNING == 5
|
| 28 |
+
#warning Setting `FIXES_ExplicitOptions`, to make all fixes explicit, must now be explicit.
|
| 29 |
+
#elseif _FIXES_WARNING == 6
|
| 30 |
+
#warning Setting `FIXES_SilentKick`, to kick users without any message, must now be explicit.
|
| 31 |
+
#elseif _FIXES_WARNING == 7
|
| 32 |
+
#warning Setting `FIXES_Debug`, to enable debug mode, must now be explicit.
|
| 33 |
+
#elseif _FIXES_WARNING == 8
|
| 34 |
+
#warning Setting `FIXES_Single`, to enable single script mode, must now be explicit.
|
| 35 |
+
#elseif _FIXES_WARNING == 9
|
| 36 |
+
#warning Setting `FIXES_NoSingleMsg`, to disable the single mode warning message, must now be explicit.
|
| 37 |
+
#elseif _FIXES_WARNING == 10
|
| 38 |
+
#warning Setting `FIXES_NoServerVarMsg`, to disable the config access warning message, must now be explicit.
|
| 39 |
+
#elseif _FIXES_WARNING == 11
|
| 40 |
+
#warning Setting `FIXES_NoGetMaxPlayersMsg`, to disable the `MAX_PLAYERS` warning message, must now be explicit.
|
| 41 |
+
#elseif _FIXES_WARNING == 12
|
| 42 |
+
#warning Setting `FIXES_NoPawndoc`, to disable all fixes.inc pawndoc output, must now be explicit.
|
| 43 |
+
#elseif _FIXES_WARNING == 13
|
| 44 |
+
#warning Setting `FIXES_CorrectInvalidTimerID`, to specify that you know invalid timers are `0`, must now be explicit.
|
| 45 |
+
#elseif _FIXES_WARNING == 14
|
| 46 |
+
#warning Setting `FIXES_NoYSI`, to optimise the code when YSI isn't used, must now be explicit.
|
| 47 |
+
#elseif _FIXES_WARNING == 15
|
| 48 |
+
#warning Setting `FIXES_OneRandomVehicleColour`, to allow only one random vehicle colour, must now be explicit.
|
| 49 |
+
#elseif _FIXES_WARNING == 16
|
| 50 |
+
#warning Setting `FIXES_NoVehicleColourMsg`, to disable the vehicle colours warning, must now be explicit.
|
| 51 |
+
#elseif _FIXES_WARNING == 17
|
| 52 |
+
#warning Setting `FIXES_CountFilterscripts`, to count loaded filterscripts, must now be explicit.
|
| 53 |
+
#elseif _FIXES_WARNING == 18
|
| 54 |
+
#warning Setting `FIXES_NoFilterscriptsMsg`, to hide the filterscripts error information, must now be explicit.
|
| 55 |
+
#else
|
| 56 |
+
#error `_fixes_settings.inc` included, but `_FIXES_WARNING` is not set to a valid warning message.
|
| 57 |
+
#endif
|
| 58 |
+
#pragma warning pop
|
a_actor.inc
ADDED
|
@@ -0,0 +1,23 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _INC_a_actor
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _INC_a_actor
|
| 5 |
+
#define _actor_included
|
| 6 |
+
#define SAMP_CONST_CORRECT
|
| 7 |
+
#pragma tabsize 4
|
| 8 |
+
native CreateActor(modelid, Float:X, Float:Y, Float:Z, Float:Rotation);
|
| 9 |
+
native DestroyActor(actorid);
|
| 10 |
+
native IsActorStreamedIn(actorid, forplayerid);
|
| 11 |
+
native SetActorVirtualWorld(actorid, vworld);
|
| 12 |
+
native GetActorVirtualWorld(actorid);
|
| 13 |
+
native ApplyActorAnimation(actorid, const animlib[], const animname[], Float:fDelta, loop, lockx, locky, freeze, time);
|
| 14 |
+
native ClearActorAnimations(actorid);
|
| 15 |
+
native SetActorPos(actorid, Float:X, Float:Y, Float:Z);
|
| 16 |
+
native GetActorPos(actorid, &Float:X, &Float:Y, &Float:Z);
|
| 17 |
+
native SetActorFacingAngle(actorid, Float:ang);
|
| 18 |
+
native GetActorFacingAngle(actorid, &Float:ang);
|
| 19 |
+
native SetActorHealth(actorid, Float:health);
|
| 20 |
+
native GetActorHealth(actorid, &Float:health);
|
| 21 |
+
native SetActorInvulnerable(actorid, invulnerable = true);
|
| 22 |
+
native IsActorInvulnerable(actorid);
|
| 23 |
+
native IsValidActor(actorid);
|
a_http.inc
ADDED
|
@@ -0,0 +1,16 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _INC_a_http
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _INC_a_http
|
| 5 |
+
#define SAMP_CONST_CORRECT
|
| 6 |
+
#pragma tabsize 4
|
| 7 |
+
#define HTTP_GET (1)
|
| 8 |
+
#define HTTP_POST (2)
|
| 9 |
+
#define HTTP_HEAD (3)
|
| 10 |
+
#define HTTP_ERROR_BAD_HOST (1)
|
| 11 |
+
#define HTTP_ERROR_NO_SOCKET (2)
|
| 12 |
+
#define HTTP_ERROR_CANT_CONNECT (3)
|
| 13 |
+
#define HTTP_ERROR_CANT_WRITE (4)
|
| 14 |
+
#define HTTP_ERROR_CONTENT_TOO_BIG (5)
|
| 15 |
+
#define HTTP_ERROR_MALFORMED_RESPONSE (6)
|
| 16 |
+
native HTTP(index, type, const url[], const data[], const callback[]);
|
a_mysql.inc
ADDED
|
@@ -0,0 +1,196 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined mysql_included
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define mysql_included
|
| 5 |
+
#define ER_DBACCESS_DENIED_ERROR 1044
|
| 6 |
+
#define ER_ACCESS_DENIED_ERROR 1045
|
| 7 |
+
#define ER_UNKNOWN_TABLE 1109
|
| 8 |
+
#define ER_SYNTAX_ERROR 1149
|
| 9 |
+
#define CR_SERVER_GONE_ERROR 2006
|
| 10 |
+
#define CR_SERVER_LOST 2013
|
| 11 |
+
#define CR_COMMAND_OUT_OF_SYNC 2014
|
| 12 |
+
#define CR_SERVER_LOST_EXTENDED 2055
|
| 13 |
+
#if !defined E_LOGLEVEL
|
| 14 |
+
enum E_LOGLEVEL
|
| 15 |
+
{
|
| 16 |
+
NONE = 0,
|
| 17 |
+
DEBUG = 1,
|
| 18 |
+
INFO = 2,
|
| 19 |
+
WARNING = 4,
|
| 20 |
+
ERROR = 8,
|
| 21 |
+
ALL = ERROR | WARNING | INFO | DEBUG
|
| 22 |
+
};
|
| 23 |
+
#endif
|
| 24 |
+
enum E_ORM_ERROR
|
| 25 |
+
{
|
| 26 |
+
ERROR_INVALID,
|
| 27 |
+
ERROR_OK,
|
| 28 |
+
ERROR_NO_DATA
|
| 29 |
+
};
|
| 30 |
+
enum E_MYSQL_GLOBAL_OPTION
|
| 31 |
+
{
|
| 32 |
+
DUPLICATE_CONNECTIONS,
|
| 33 |
+
DUPLICATE_CONNECTION_WARNING
|
| 34 |
+
};
|
| 35 |
+
enum E_MYSQL_OPTION
|
| 36 |
+
{
|
| 37 |
+
AUTO_RECONNECT,
|
| 38 |
+
MULTI_STATEMENTS,
|
| 39 |
+
POOL_SIZE,
|
| 40 |
+
SERVER_PORT,
|
| 41 |
+
SSL_ENABLE,
|
| 42 |
+
SSL_KEY_FILE,
|
| 43 |
+
SSL_CERT_FILE,
|
| 44 |
+
SSL_CA_FILE,
|
| 45 |
+
SSL_CA_PATH,
|
| 46 |
+
SSL_CIPHER
|
| 47 |
+
};
|
| 48 |
+
enum E_MYSQL_FIELD_TYPE
|
| 49 |
+
{
|
| 50 |
+
MYSQL_TYPE_INVALID = -1,
|
| 51 |
+
MYSQL_TYPE_DECIMAL = 0,
|
| 52 |
+
MYSQL_TYPE_TINY,
|
| 53 |
+
MYSQL_TYPE_SHORT,
|
| 54 |
+
MYSQL_TYPE_LONG,
|
| 55 |
+
MYSQL_TYPE_FLOAT,
|
| 56 |
+
MYSQL_TYPE_DOUBLE,
|
| 57 |
+
MYSQL_TYPE_NULL,
|
| 58 |
+
MYSQL_TYPE_TIMESTAMP,
|
| 59 |
+
MYSQL_TYPE_LONGLONG,
|
| 60 |
+
MYSQL_TYPE_INT24,
|
| 61 |
+
MYSQL_TYPE_DATE,
|
| 62 |
+
MYSQL_TYPE_TIME,
|
| 63 |
+
MYSQL_TYPE_DATETIME,
|
| 64 |
+
MYSQL_TYPE_YEAR,
|
| 65 |
+
MYSQL_TYPE_NEWDATE,
|
| 66 |
+
MYSQL_TYPE_VARCHAR,
|
| 67 |
+
MYSQL_TYPE_BIT,
|
| 68 |
+
MYSQL_TYPE_TIMESTAMP2,
|
| 69 |
+
MYSQL_TYPE_DATETIME2,
|
| 70 |
+
MYSQL_TYPE_TIME2,
|
| 71 |
+
MYSQL_TYPE_JSON = 245,
|
| 72 |
+
MYSQL_TYPE_NEWDECIMAL = 246,
|
| 73 |
+
MYSQL_TYPE_ENUM = 247,
|
| 74 |
+
MYSQL_TYPE_SET = 248,
|
| 75 |
+
MYSQL_TYPE_TINY_BLOB = 249,
|
| 76 |
+
MYSQL_TYPE_MEDIUM_BLOB = 250,
|
| 77 |
+
MYSQL_TYPE_LONG_BLOB = 251,
|
| 78 |
+
MYSQL_TYPE_BLOB = 252,
|
| 79 |
+
MYSQL_TYPE_VAR_STRING = 253,
|
| 80 |
+
MYSQL_TYPE_STRING = 254,
|
| 81 |
+
MYSQL_TYPE_GEOMETRY = 255
|
| 82 |
+
};
|
| 83 |
+
enum E_MYSQL_EXECTIME_UNIT
|
| 84 |
+
{
|
| 85 |
+
MILLISECONDS,
|
| 86 |
+
MICROSECONDS
|
| 87 |
+
};
|
| 88 |
+
#define MYSQL_DEFAULT_HANDLE MySQL:1
|
| 89 |
+
#define MYSQL_INVALID_HANDLE MySQL:0
|
| 90 |
+
#define MYSQL_INVALID_CACHE Cache:0
|
| 91 |
+
#define MYSQL_INVALID_ORM ORM:0
|
| 92 |
+
native ORM:orm_create(const table[], MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 93 |
+
native orm_destroy(ORM:id);
|
| 94 |
+
native E_ORM_ERROR:orm_errno(ORM:id);
|
| 95 |
+
native orm_apply_cache(ORM:id, row_idx, result_idx = 0);
|
| 96 |
+
native orm_select(ORM:id, const callback[] = "", const format[] = "", {Float, _}:...);
|
| 97 |
+
native orm_update(ORM:id, const callback[] = "", const format[] = "", {Float, _}:...);
|
| 98 |
+
native orm_insert(ORM:id, const callback[] = "", const format[] = "", {Float, _}:...);
|
| 99 |
+
native orm_delete(ORM:id, const callback[] = "", const format[] = "", {Float, _}:...);
|
| 100 |
+
native orm_load(ORM:id, const callback[] = "", const format[] = "", {Float, _}:...) = orm_select;
|
| 101 |
+
native orm_save(ORM:id, const callback[] = "", const format[] = "", {Float, _}:...);
|
| 102 |
+
native orm_addvar_int(ORM:id, &var, const columnname[]);
|
| 103 |
+
native orm_addvar_float(ORM:id, &Float:var, const columnname[]);
|
| 104 |
+
native orm_addvar_string(ORM:id, var[], var_maxlen, const columnname[]);
|
| 105 |
+
native orm_clear_vars(ORM:id);
|
| 106 |
+
native orm_delvar(ORM:id, const columnname[]);
|
| 107 |
+
native orm_setkey(ORM:id, const columnname[]);
|
| 108 |
+
native mysql_log(E_LOGLEVEL:loglevel = ERROR | WARNING);
|
| 109 |
+
native MySQL:mysql_connect(const host[], const user[], const password[], const database[], MySQLOpt:option_id = MySQLOpt:0);
|
| 110 |
+
native MySQL:mysql_connect_file(const file_name[] = "mysql.ini");
|
| 111 |
+
native mysql_close(MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 112 |
+
native mysql_unprocessed_queries(MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 113 |
+
native mysql_global_options(E_MYSQL_GLOBAL_OPTION:type, value);
|
| 114 |
+
native MySQLOpt:mysql_init_options();
|
| 115 |
+
native mysql_set_option(MySQLOpt:option_id, E_MYSQL_OPTION:type, ...);
|
| 116 |
+
native mysql_pquery(MySQL:handle, const query[], const callback[] = "", const format[] = "", {Float,_}:...);
|
| 117 |
+
native mysql_tquery(MySQL:handle, const query[], const callback[] = "", const format[] = "", {Float,_}:...);
|
| 118 |
+
native Cache:mysql_query(MySQL:handle, const query[], bool:use_cache = true);
|
| 119 |
+
native mysql_tquery_file(MySQL:handle, const file_path[], const callback[] = "", const format[] = "", {Float,_}:...);
|
| 120 |
+
native Cache:mysql_query_file(MySQL:handle, const file_path[], bool:use_cache = false);
|
| 121 |
+
native mysql_errno(MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 122 |
+
native mysql_error(destination[], max_len = sizeof(destination), MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 123 |
+
native mysql_escape_string(const source[], destination[], max_len = sizeof(destination), MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 124 |
+
native mysql_format(MySQL:handle, output[], max_len, const format[], {Float,_}:...);
|
| 125 |
+
native mysql_set_charset(const charset[], MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 126 |
+
native mysql_get_charset(destination[], max_len = sizeof(destination), MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 127 |
+
native mysql_stat(destination[], max_len = sizeof(destination), MySQL:handle = MYSQL_DEFAULT_HANDLE);
|
| 128 |
+
native cache_get_row_count(&destination);
|
| 129 |
+
native cache_get_field_count(&destination);
|
| 130 |
+
native cache_get_result_count(&destination);
|
| 131 |
+
native cache_get_field_name(field_index, destination[], max_len = sizeof(destination));
|
| 132 |
+
native E_MYSQL_FIELD_TYPE:cache_get_field_type(field_index);
|
| 133 |
+
native cache_set_result(result_index);
|
| 134 |
+
stock cache_num_rows()
|
| 135 |
+
{
|
| 136 |
+
new row_count;
|
| 137 |
+
cache_get_row_count(row_count);
|
| 138 |
+
return row_count;
|
| 139 |
+
}
|
| 140 |
+
stock cache_num_fields()
|
| 141 |
+
{
|
| 142 |
+
new field_count;
|
| 143 |
+
cache_get_field_count(field_count);
|
| 144 |
+
return field_count;
|
| 145 |
+
}
|
| 146 |
+
stock cache_num_results()
|
| 147 |
+
{
|
| 148 |
+
new result_count;
|
| 149 |
+
cache_get_result_count(result_count);
|
| 150 |
+
return result_count;
|
| 151 |
+
}
|
| 152 |
+
#define cache_get_value(%1) (_:MSCGV0:MSCGV1:MSCGV2:cache_get_ovrld_value(%1))
|
| 153 |
+
#define MSCGV0:MSCGV1:MSCGV2:cache_get_ovrld_value(%1,"%2",%3) cache_get_value_name(%1,#%2,%3)
|
| 154 |
+
#define MSCGV1:MSCGV2:cache_get_ovrld_value(%1,%8string%9:%2,%3) cache_get_value_name(%1,%2,%3)
|
| 155 |
+
#define MSCGV2:cache_get_ovrld_value(%1,%2,%3) cache_get_value_index(%1,%2,%3)
|
| 156 |
+
#define cache_get_value_int(%1) (_:MSCGVI0:MSCGVI1:MSCGVI2:cache_get_value_int_ovrld(%1))
|
| 157 |
+
#define MSCGVI0:MSCGVI1:MSCGVI2:cache_get_value_int_ovrld(%1,"%2",%3) cache_get_value_name_int(%1,#%2,%3)
|
| 158 |
+
#define MSCGVI1:MSCGVI2:cache_get_value_int_ovrld(%1,%8string%9:%2,%3) cache_get_value_name_int(%1,%2,%3)
|
| 159 |
+
#define MSCGVI2:cache_get_value_int_ovrld(%1,%2,%3) cache_get_value_index_int(%1,%2,%3)
|
| 160 |
+
#define cache_get_value_float(%1) (_:MSCGVF0:MSCGVF1:MSCGVF2:cache_get_value_float_ovrld(%1))
|
| 161 |
+
#define MSCGVF0:MSCGVF1:MSCGVF2:cache_get_value_float_ovrld(%1,"%2",%3) cache_get_value_name_float(%1,#%2,%3)
|
| 162 |
+
#define MSCGVF1:MSCGVF2:cache_get_value_float_ovrld(%1,%8string%9:%2,%3) cache_get_value_name_float(%1,%2,%3)
|
| 163 |
+
#define MSCGVF2:cache_get_value_float_ovrld(%1,%2,%3) cache_get_value_index_float(%1,%2,%3)
|
| 164 |
+
#define cache_get_value_bool(%1) cache_get_value_int(%1)
|
| 165 |
+
#define cache_is_value_null(%1) (_:MSCIVN0:MSCIVN1:MSCIVN2:cache_is_value_null_ovrld(%1))
|
| 166 |
+
#define MSCIVN0:MSCIVN1:MSCIVN2:cache_is_value_null_ovrld(%1,"%2",%3) cache_is_value_name_null(%1,#%2,%3)
|
| 167 |
+
#define MSCIVN1:MSCIVN2:cache_is_value_null_ovrld(%1,%8string%9:%2,%3) cache_is_value_name_null(%1,%2,%3)
|
| 168 |
+
#define MSCIVN2:cache_is_value_null_ovrld(%1,%2,%3) cache_is_value_index_null(%1,%2,%3)
|
| 169 |
+
native cache_get_value_index(row_idx, column_idx, destination[], max_len = sizeof(destination));
|
| 170 |
+
native cache_get_value_index_int(row_idx, column_idx, &destination);
|
| 171 |
+
native cache_get_value_index_float(row_idx, column_idx, &Float:destination);
|
| 172 |
+
stock cache_get_value_index_bool(row_idx, column_idx, &bool:destination)
|
| 173 |
+
{
|
| 174 |
+
return cache_get_value_index_int(row_idx, column_idx, _:destination);
|
| 175 |
+
}
|
| 176 |
+
native cache_is_value_index_null(row_idx, column_idx, &bool:destination);
|
| 177 |
+
native cache_get_value_name(row_idx, const column_name[], destination[], max_len = sizeof(destination));
|
| 178 |
+
native cache_get_value_name_int(row_idx, const column_name[], &destination);
|
| 179 |
+
native cache_get_value_name_float(row_idx, const column_name[], &Float:destination);
|
| 180 |
+
stock cache_get_value_name_bool(row_idx, const column_name[], &bool:destination)
|
| 181 |
+
{
|
| 182 |
+
return cache_get_value_name_int(row_idx, column_name, _:destination);
|
| 183 |
+
}
|
| 184 |
+
native cache_is_value_name_null(row_idx, const column_name[], &bool:destination);
|
| 185 |
+
native Cache:cache_save();
|
| 186 |
+
native cache_delete(Cache:cache_id);
|
| 187 |
+
native cache_set_active(Cache:cache_id);
|
| 188 |
+
native cache_unset_active();
|
| 189 |
+
native bool:cache_is_any_active();
|
| 190 |
+
native bool:cache_is_valid(Cache:cache_id);
|
| 191 |
+
native cache_affected_rows();
|
| 192 |
+
native cache_insert_id();
|
| 193 |
+
native cache_warning_count();
|
| 194 |
+
native cache_get_query_exec_time(E_MYSQL_EXECTIME_UNIT:unit = MICROSECONDS);
|
| 195 |
+
native cache_get_query_string(destination[], max_len = sizeof(destination));
|
| 196 |
+
forward OnQueryError(errorid, const error[], const callback[], const query[], MySQL:handle);
|
a_npc.inc
ADDED
|
@@ -0,0 +1,194 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _INC_a_npc
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#if defined _INC_a_samp
|
| 5 |
+
#error Include `<a_samp>` or `<a_npc>`, not both.
|
| 6 |
+
#endif
|
| 7 |
+
#define _INC_a_npc
|
| 8 |
+
#define _samp_included
|
| 9 |
+
#define SAMP_CONST_CORRECT
|
| 10 |
+
#pragma tabsize 4
|
| 11 |
+
#if !defined MAX_PLAYER_NAME
|
| 12 |
+
#define MAX_PLAYER_NAME (24)
|
| 13 |
+
#endif
|
| 14 |
+
#if !defined MAX_PLAYERS
|
| 15 |
+
#define MAX_PLAYERS (1000)
|
| 16 |
+
#endif
|
| 17 |
+
#if !defined MAX_VEHICLES
|
| 18 |
+
#define MAX_VEHICLES (2000)
|
| 19 |
+
#endif
|
| 20 |
+
#if !defined MAX_OBJECTS
|
| 21 |
+
#define MAX_OBJECTS (2000)
|
| 22 |
+
#endif
|
| 23 |
+
#if !defined MAX_GANG_ZONES
|
| 24 |
+
#define MAX_GANG_ZONES (1024)
|
| 25 |
+
#endif
|
| 26 |
+
#if !defined MAX_TEXT_DRAWS
|
| 27 |
+
#define MAX_TEXT_DRAWS (Text:2048)
|
| 28 |
+
#endif
|
| 29 |
+
#if !defined MAX_MENUS
|
| 30 |
+
#define MAX_MENUS (Menu:128)
|
| 31 |
+
#endif
|
| 32 |
+
#define NO_TEAM (255)
|
| 33 |
+
#define INVALID_PLAYER_ID (0xFFFF)
|
| 34 |
+
#define INVALID_VEHICLE_ID (0xFFFF)
|
| 35 |
+
#define INVALID_OBJECT_ID (0xFFFF)
|
| 36 |
+
#define INVALID_MENU (Menu:0xFF)
|
| 37 |
+
#define INVALID_TEXT_DRAW (Text:0xFFFF)
|
| 38 |
+
#define INVALID_GANG_ZONE (-1)
|
| 39 |
+
#define PLAYER_STATE_NONE (0)
|
| 40 |
+
#define PLAYER_STATE_ONFOOT (1)
|
| 41 |
+
#define PLAYER_STATE_DRIVER (2)
|
| 42 |
+
#define PLAYER_STATE_PASSENGER (3)
|
| 43 |
+
#define PLAYER_STATE_WASTED (7)
|
| 44 |
+
#define PLAYER_STATE_SPAWNED (8)
|
| 45 |
+
#define PLAYER_STATE_SPECTATING (9)
|
| 46 |
+
#define WEAPON_BRASSKNUCKLE (1)
|
| 47 |
+
#define WEAPON_GOLFCLUB (2)
|
| 48 |
+
#define WEAPON_NITESTICK (3)
|
| 49 |
+
#define WEAPON_KNIFE (4)
|
| 50 |
+
#define WEAPON_BAT (5)
|
| 51 |
+
#define WEAPON_SHOVEL (6)
|
| 52 |
+
#define WEAPON_POOLSTICK (7)
|
| 53 |
+
#define WEAPON_KATANA (8)
|
| 54 |
+
#define WEAPON_CHAINSAW (9)
|
| 55 |
+
#define WEAPON_DILDO (10)
|
| 56 |
+
#define WEAPON_DILDO2 (11)
|
| 57 |
+
#define WEAPON_VIBRATOR (12)
|
| 58 |
+
#define WEAPON_VIBRATOR2 (13)
|
| 59 |
+
#define WEAPON_FLOWER (14)
|
| 60 |
+
#define WEAPON_CANE (15)
|
| 61 |
+
#define WEAPON_GRENADE (16)
|
| 62 |
+
#define WEAPON_TEARGAS (17)
|
| 63 |
+
#define WEAPON_MOLTOV (18)
|
| 64 |
+
#define WEAPON_COLT45 (22)
|
| 65 |
+
#define WEAPON_SILENCED (23)
|
| 66 |
+
#define WEAPON_DEAGLE (24)
|
| 67 |
+
#define WEAPON_SHOTGUN (25)
|
| 68 |
+
#define WEAPON_SAWEDOFF (26)
|
| 69 |
+
#define WEAPON_SHOTGSPA (27)
|
| 70 |
+
#define WEAPON_UZI (28)
|
| 71 |
+
#define WEAPON_MP5 (29)
|
| 72 |
+
#define WEAPON_AK47 (30)
|
| 73 |
+
#define WEAPON_M4 (31)
|
| 74 |
+
#define WEAPON_TEC9 (32)
|
| 75 |
+
#define WEAPON_RIFLE (33)
|
| 76 |
+
#define WEAPON_SNIPER (34)
|
| 77 |
+
#define WEAPON_ROCKETLAUNCHER (35)
|
| 78 |
+
#define WEAPON_HEATSEEKER (36)
|
| 79 |
+
#define WEAPON_FLAMETHROWER (37)
|
| 80 |
+
#define WEAPON_MINIGUN (38)
|
| 81 |
+
#define WEAPON_SATCHEL (39)
|
| 82 |
+
#define WEAPON_BOMB (40)
|
| 83 |
+
#define WEAPON_SPRAYCAN (41)
|
| 84 |
+
#define WEAPON_FIREEXTINGUISHER (42)
|
| 85 |
+
#define WEAPON_CAMERA (43)
|
| 86 |
+
#define WEAPON_PARACHUTE (46)
|
| 87 |
+
#define WEAPON_VEHICLE (49)
|
| 88 |
+
#define WEAPON_DROWN (53)
|
| 89 |
+
#define WEAPON_COLLISION (54)
|
| 90 |
+
#define KEY_ACTION (1)
|
| 91 |
+
#define KEY_CROUCH (2)
|
| 92 |
+
#define KEY_FIRE (4)
|
| 93 |
+
#define KEY_SPRINT (8)
|
| 94 |
+
#define KEY_SECONDARY_ATTACK (16)
|
| 95 |
+
#define KEY_JUMP (32)
|
| 96 |
+
#define KEY_LOOK_RIGHT (64)
|
| 97 |
+
#define KEY_HANDBRAKE (128)
|
| 98 |
+
#define KEY_LOOK_LEFT (256)
|
| 99 |
+
#define KEY_SUBMISSION (512)
|
| 100 |
+
#define KEY_LOOK_BEHIND (512)
|
| 101 |
+
#define KEY_WALK (1024)
|
| 102 |
+
#define KEY_ANALOG_UP (2048)
|
| 103 |
+
#define KEY_ANALOG_DOWN (4096)
|
| 104 |
+
#define KEY_ANALOG_RIGHT (16384)
|
| 105 |
+
#define KEY_ANALOG_LEFT (8192)
|
| 106 |
+
#define KEY_UP (-128)
|
| 107 |
+
#define KEY_DOWN (128)
|
| 108 |
+
#define KEY_LEFT (-128)
|
| 109 |
+
#define KEY_RIGHT (128)
|
| 110 |
+
#define PLAYER_RECORDING_TYPE_NONE (0)
|
| 111 |
+
#define PLAYER_RECORDING_TYPE_DRIVER (1)
|
| 112 |
+
#define PLAYER_RECORDING_TYPE_ONFOOT (2)
|
| 113 |
+
#if MAX_PLAYER_NAME < 1 || MAX_PLAYER_NAME > 24
|
| 114 |
+
#error MAX_PLAYER_NAME must be >= 1 and <= 24
|
| 115 |
+
#endif
|
| 116 |
+
#if MAX_PLAYERS < 1 || MAX_PLAYERS > 1000
|
| 117 |
+
#error MAX_PLAYERS must be >= 1 and <= 1000
|
| 118 |
+
#endif
|
| 119 |
+
#if MAX_VEHICLES < 1 || MAX_VEHICLES > 2000
|
| 120 |
+
#error MAX_VEHICLES must be >= 1 and <= 2000
|
| 121 |
+
#endif
|
| 122 |
+
#if MAX_OBJECTS < 1 || MAX_OBJECTS > 2000
|
| 123 |
+
#error MAX_OBJECTS must be >= 1 and <= 2000
|
| 124 |
+
#endif
|
| 125 |
+
#if MAX_GANG_ZONES < 1 || MAX_GANG_ZONES > 1024
|
| 126 |
+
#error MAX_GANG_ZONES must be >= 1 and <= 1024
|
| 127 |
+
#endif
|
| 128 |
+
#if MAX_TEXT_DRAWS < Text:1 || MAX_TEXT_DRAWS > Text:2048
|
| 129 |
+
#error MAX_TEXT_DRAWS must be >= 1 and <= 2048
|
| 130 |
+
#endif
|
| 131 |
+
#if MAX_MENUS < Menu:1 || MAX_MENUS > Menu:128
|
| 132 |
+
#error MAX_MENUS must be >= 1 and <= 128
|
| 133 |
+
#endif
|
| 134 |
+
public const SAMP_INCLUDES_VERSION = 0x037030;
|
| 135 |
+
#include <core>
|
| 136 |
+
#include <float>
|
| 137 |
+
#include <string>
|
| 138 |
+
#include <file>
|
| 139 |
+
#include <time>
|
| 140 |
+
#include <datagram>
|
| 141 |
+
#tryinclude <console>
|
| 142 |
+
#if !defined _console_included
|
| 143 |
+
#define _console_included
|
| 144 |
+
native print(const string[]);
|
| 145 |
+
native printf(const format[], {Float,_}:...);
|
| 146 |
+
#endif
|
| 147 |
+
native format(output[], len = sizeof output, const format[], {Float,_}:...);
|
| 148 |
+
native SetTimer(const funcname[], interval, repeating);
|
| 149 |
+
native KillTimer(timerid);
|
| 150 |
+
native GetTickCount();
|
| 151 |
+
native Float:asin(Float:value);
|
| 152 |
+
native Float:acos(Float:value);
|
| 153 |
+
native Float:atan(Float:value);
|
| 154 |
+
native Float:atan2(Float:y, Float:x);
|
| 155 |
+
native SendChat(const msg[]);
|
| 156 |
+
native SendCommand(const commandtext[]);
|
| 157 |
+
native GetPlayerState(playerid);
|
| 158 |
+
native GetPlayerPos(playerid, &Float:x, &Float:y, &Float:z);
|
| 159 |
+
native GetPlayerVehicleID(playerid);
|
| 160 |
+
native GetPlayerArmedWeapon(playerid);
|
| 161 |
+
native GetPlayerHealth(playerid);
|
| 162 |
+
native GetPlayerArmour(playerid);
|
| 163 |
+
native GetPlayerSpecialAction(playerid);
|
| 164 |
+
native IsPlayerStreamedIn(playerid);
|
| 165 |
+
native IsVehicleStreamedIn(vehicleid);
|
| 166 |
+
native GetPlayerKeys(playerid, &keys, &updown, &leftright);
|
| 167 |
+
native GetPlayerFacingAngle(playerid, &Float:ang);
|
| 168 |
+
native GetMyPos(&Float:x, &Float:y, &Float:z);
|
| 169 |
+
native SetMyPos(Float:x, Float:y, Float:z);
|
| 170 |
+
native GetMyFacingAngle(&Float:ang);
|
| 171 |
+
native SetMyFacingAngle(Float:ang);
|
| 172 |
+
native GetDistanceFromMeToPoint(Float:X, Float:Y, Float:Z, &Float:Distance);
|
| 173 |
+
native IsPlayerInRangeOfPoint(playerid, Float:range, Float:X, Float:Y, Float:Z);
|
| 174 |
+
native GetPlayerName(playerid, name[], len = sizeof name);
|
| 175 |
+
native IsPlayerConnected(playerid);
|
| 176 |
+
native StartRecordingPlayback(playbacktype, const recordname[]);
|
| 177 |
+
native StopRecordingPlayback();
|
| 178 |
+
native PauseRecordingPlayback();
|
| 179 |
+
native ResumeRecordingPlayback();
|
| 180 |
+
forward OnNPCModeInit();
|
| 181 |
+
forward OnNPCModeExit();
|
| 182 |
+
forward OnNPCConnect(myplayerid);
|
| 183 |
+
forward OnNPCDisconnect(reason[]);
|
| 184 |
+
forward OnNPCSpawn();
|
| 185 |
+
forward OnNPCEnterVehicle(vehicleid, seatid);
|
| 186 |
+
forward OnNPCExitVehicle();
|
| 187 |
+
forward OnClientMessage(color, text[]);
|
| 188 |
+
forward OnPlayerDeath(playerid);
|
| 189 |
+
forward OnPlayerText(playerid, text[]);
|
| 190 |
+
forward OnPlayerStreamIn(playerid);
|
| 191 |
+
forward OnPlayerStreamOut(playerid);
|
| 192 |
+
forward OnVehicleStreamIn(vehicleid);
|
| 193 |
+
forward OnVehicleStreamOut(vehicleid);
|
| 194 |
+
forward OnRecordingPlaybackEnd();
|
a_objects.inc
ADDED
|
@@ -0,0 +1,62 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _INC_a_objects
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _INC_a_objects
|
| 5 |
+
#define _objects_included
|
| 6 |
+
#define SAMP_CONST_CORRECT
|
| 7 |
+
#pragma tabsize 4
|
| 8 |
+
#define OBJECT_MATERIAL_SIZE_32x32 (10)
|
| 9 |
+
#define OBJECT_MATERIAL_SIZE_64x32 (20)
|
| 10 |
+
#define OBJECT_MATERIAL_SIZE_64x64 (30)
|
| 11 |
+
#define OBJECT_MATERIAL_SIZE_128x32 (40)
|
| 12 |
+
#define OBJECT_MATERIAL_SIZE_128x64 (50)
|
| 13 |
+
#define OBJECT_MATERIAL_SIZE_128x128 (60)
|
| 14 |
+
#define OBJECT_MATERIAL_SIZE_256x32 (70)
|
| 15 |
+
#define OBJECT_MATERIAL_SIZE_256x64 (80)
|
| 16 |
+
#define OBJECT_MATERIAL_SIZE_256x128 (90)
|
| 17 |
+
#define OBJECT_MATERIAL_SIZE_256x256 (100)
|
| 18 |
+
#define OBJECT_MATERIAL_SIZE_512x64 (110)
|
| 19 |
+
#define OBJECT_MATERIAL_SIZE_512x128 (120)
|
| 20 |
+
#define OBJECT_MATERIAL_SIZE_512x256 (130)
|
| 21 |
+
#define OBJECT_MATERIAL_SIZE_512x512 (140)
|
| 22 |
+
#define OBJECT_MATERIAL_TEXT_ALIGN_LEFT (0)
|
| 23 |
+
#define OBJECT_MATERIAL_TEXT_ALIGN_CENTER (1)
|
| 24 |
+
#define OBJECT_MATERIAL_TEXT_ALIGN_RIGHT (2)
|
| 25 |
+
native CreateObject(modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, Float:DrawDistance = 0.0);
|
| 26 |
+
native AttachObjectToVehicle(objectid, vehicleid, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:RotX, Float:RotY, Float:RotZ);
|
| 27 |
+
native AttachObjectToObject(objectid, attachtoid, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:RotX, Float:RotY, Float:RotZ, SyncRotation = 1);
|
| 28 |
+
native AttachObjectToPlayer(objectid, playerid, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:RotX, Float:RotY, Float:RotZ);
|
| 29 |
+
native SetObjectPos(objectid, Float:X, Float:Y, Float:Z);
|
| 30 |
+
native GetObjectPos(objectid, &Float:X, &Float:Y, &Float:Z);
|
| 31 |
+
native SetObjectRot(objectid, Float:RotX, Float:RotY, Float:RotZ);
|
| 32 |
+
native GetObjectRot(objectid, &Float:RotX, &Float:RotY, &Float:RotZ);
|
| 33 |
+
native GetObjectModel(objectid);
|
| 34 |
+
native SetObjectNoCameraCol(objectid);
|
| 35 |
+
native IsValidObject(objectid);
|
| 36 |
+
native DestroyObject(objectid);
|
| 37 |
+
native MoveObject(objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0);
|
| 38 |
+
native StopObject(objectid);
|
| 39 |
+
native IsObjectMoving(objectid);
|
| 40 |
+
native EditObject(playerid, objectid);
|
| 41 |
+
native EditPlayerObject(playerid, objectid);
|
| 42 |
+
native SelectObject(playerid);
|
| 43 |
+
native CancelEdit(playerid);
|
| 44 |
+
native CreatePlayerObject(playerid, modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, Float:DrawDistance = 0.0);
|
| 45 |
+
native AttachPlayerObjectToVehicle(playerid, objectid, vehicleid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:RotZ);
|
| 46 |
+
native SetPlayerObjectPos(playerid, objectid, Float:X, Float:Y, Float:Z);
|
| 47 |
+
native GetPlayerObjectPos(playerid, objectid, &Float:X, &Float:Y, &Float:Z);
|
| 48 |
+
native SetPlayerObjectRot(playerid, objectid, Float:RotX, Float:RotY, Float:RotZ);
|
| 49 |
+
native GetPlayerObjectRot(playerid, objectid, &Float:RotX, &Float:RotY, &Float:RotZ);
|
| 50 |
+
native GetPlayerObjectModel(playerid, objectid);
|
| 51 |
+
native SetPlayerObjectNoCameraCol(playerid, objectid);
|
| 52 |
+
native IsValidPlayerObject(playerid, objectid);
|
| 53 |
+
native DestroyPlayerObject(playerid, objectid);
|
| 54 |
+
native MovePlayerObject(playerid, objectid, Float:X, Float:Y, Float:Z, Float:Speed, Float:RotX = -1000.0, Float:RotY = -1000.0, Float:RotZ = -1000.0);
|
| 55 |
+
native StopPlayerObject(playerid, objectid);
|
| 56 |
+
native IsPlayerObjectMoving(playerid, objectid);
|
| 57 |
+
native AttachPlayerObjectToPlayer(objectplayer, objectid, attachplayer, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:rX, Float:rY, Float:rZ);
|
| 58 |
+
native SetObjectMaterial(objectid, materialindex, modelid, const txdname[], const texturename[], materialcolor=0);
|
| 59 |
+
native SetPlayerObjectMaterial(playerid, objectid, materialindex, modelid, const txdname[], const texturename[], materialcolor=0);
|
| 60 |
+
native SetObjectMaterialText(objectid, const text[], materialindex = 0, materialsize = OBJECT_MATERIAL_SIZE_256x128, const fontface[] = "Arial", fontsize = 24, bold = 1, fontcolor = 0xFFFFFFFF, backcolor = 0, textalignment = 0);
|
| 61 |
+
native SetPlayerObjectMaterialText(playerid, objectid, const text[], materialindex = 0, materialsize = OBJECT_MATERIAL_SIZE_256x128, const fontface[] = "Arial", fontsize = 24, bold = 1, fontcolor = 0xFFFFFFFF, backcolor = 0, textalignment = 0);
|
| 62 |
+
native SetObjectsDefaultCameraCol(disable);
|
a_players.inc
ADDED
|
@@ -0,0 +1,236 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _INC_a_players
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _INC_a_players
|
| 5 |
+
#define _players_included
|
| 6 |
+
#define SAMP_CONST_CORRECT
|
| 7 |
+
#pragma tabsize 4
|
| 8 |
+
#if !defined MAX_PLAYER_ATTACHED_OBJECTS
|
| 9 |
+
#define MAX_PLAYER_ATTACHED_OBJECTS (10)
|
| 10 |
+
#endif
|
| 11 |
+
#if !defined MAX_CHATBUBBLE_LENGTH
|
| 12 |
+
#define MAX_CHATBUBBLE_LENGTH (144)
|
| 13 |
+
#endif
|
| 14 |
+
#define SPECIAL_ACTION_NONE (0)
|
| 15 |
+
#define SPECIAL_ACTION_DUCK (1)
|
| 16 |
+
#define SPECIAL_ACTION_USEJETPACK (2)
|
| 17 |
+
#define SPECIAL_ACTION_ENTER_VEHICLE (3)
|
| 18 |
+
#define SPECIAL_ACTION_EXIT_VEHICLE (4)
|
| 19 |
+
#define SPECIAL_ACTION_DANCE1 (5)
|
| 20 |
+
#define SPECIAL_ACTION_DANCE2 (6)
|
| 21 |
+
#define SPECIAL_ACTION_DANCE3 (7)
|
| 22 |
+
#define SPECIAL_ACTION_DANCE4 (8)
|
| 23 |
+
#define SPECIAL_ACTION_HANDSUP (10)
|
| 24 |
+
#define SPECIAL_ACTION_USECELLPHONE (11)
|
| 25 |
+
#define SPECIAL_ACTION_SITTING (12)
|
| 26 |
+
#define SPECIAL_ACTION_STOPUSECELLPHONE (13)
|
| 27 |
+
#define SPECIAL_ACTION_DRINK_BEER (20)
|
| 28 |
+
#define SPECIAL_ACTION_SMOKE_CIGGY (21)
|
| 29 |
+
#define SPECIAL_ACTION_DRINK_WINE (22)
|
| 30 |
+
#define SPECIAL_ACTION_DRINK_SPRUNK (23)
|
| 31 |
+
#define SPECIAL_ACTION_PISSING (68)
|
| 32 |
+
#define SPECIAL_ACTION_CUFFED (24)
|
| 33 |
+
#define SPECIAL_ACTION_CARRY (25)
|
| 34 |
+
#define FIGHT_STYLE_NORMAL (4)
|
| 35 |
+
#define FIGHT_STYLE_BOXING (5)
|
| 36 |
+
#define FIGHT_STYLE_KUNGFU (6)
|
| 37 |
+
#define FIGHT_STYLE_KNEEHEAD (7)
|
| 38 |
+
#define FIGHT_STYLE_GRABKICK (15)
|
| 39 |
+
#define FIGHT_STYLE_ELBOW (16)
|
| 40 |
+
#define WEAPONSKILL_PISTOL (0)
|
| 41 |
+
#define WEAPONSKILL_PISTOL_SILENCED (1)
|
| 42 |
+
#define WEAPONSKILL_DESERT_EAGLE (2)
|
| 43 |
+
#define WEAPONSKILL_SHOTGUN (3)
|
| 44 |
+
#define WEAPONSKILL_SAWNOFF_SHOTGUN (4)
|
| 45 |
+
#define WEAPONSKILL_SPAS12_SHOTGUN (5)
|
| 46 |
+
#define WEAPONSKILL_MICRO_UZI (6)
|
| 47 |
+
#define WEAPONSKILL_MP5 (7)
|
| 48 |
+
#define WEAPONSKILL_AK47 (8)
|
| 49 |
+
#define WEAPONSKILL_M4 (9)
|
| 50 |
+
#define WEAPONSKILL_SNIPERRIFLE (10)
|
| 51 |
+
#define WEAPONSTATE_UNKNOWN (-1)
|
| 52 |
+
#define WEAPONSTATE_NO_BULLETS (0)
|
| 53 |
+
#define WEAPONSTATE_LAST_BULLET (1)
|
| 54 |
+
#define WEAPONSTATE_MORE_BULLETS (2)
|
| 55 |
+
#define WEAPONSTATE_RELOADING (3)
|
| 56 |
+
#define PLAYER_VARTYPE_NONE (0)
|
| 57 |
+
#define PLAYER_VARTYPE_INT (1)
|
| 58 |
+
#define PLAYER_VARTYPE_STRING (2)
|
| 59 |
+
#define PLAYER_VARTYPE_FLOAT (3)
|
| 60 |
+
#define MAPICON_LOCAL (0)
|
| 61 |
+
#define MAPICON_GLOBAL (1)
|
| 62 |
+
#define MAPICON_LOCAL_CHECKPOINT (2)
|
| 63 |
+
#define MAPICON_GLOBAL_CHECKPOINT (3)
|
| 64 |
+
#define CAMERA_CUT (2)
|
| 65 |
+
#define CAMERA_MOVE (1)
|
| 66 |
+
#define SPECTATE_MODE_NORMAL (1)
|
| 67 |
+
#define SPECTATE_MODE_FIXED (2)
|
| 68 |
+
#define SPECTATE_MODE_SIDE (3)
|
| 69 |
+
#define PLAYER_RECORDING_TYPE_NONE (0)
|
| 70 |
+
#define PLAYER_RECORDING_TYPE_DRIVER (1)
|
| 71 |
+
#define PLAYER_RECORDING_TYPE_ONFOOT (2)
|
| 72 |
+
native SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
|
| 73 |
+
native SpawnPlayer(playerid);
|
| 74 |
+
native SetPlayerPos(playerid, Float:x, Float:y, Float:z);
|
| 75 |
+
native SetPlayerPosFindZ(playerid, Float:x, Float:y, Float:z);
|
| 76 |
+
native GetPlayerPos(playerid, &Float:x, &Float:y, &Float:z);
|
| 77 |
+
native SetPlayerFacingAngle(playerid, Float:ang);
|
| 78 |
+
native GetPlayerFacingAngle(playerid, &Float:ang);
|
| 79 |
+
native IsPlayerInRangeOfPoint(playerid, Float:range, Float:x, Float:y, Float:z);
|
| 80 |
+
native Float:GetPlayerDistanceFromPoint(playerid, Float:X, Float:Y, Float:Z);
|
| 81 |
+
native IsPlayerStreamedIn(playerid, forplayerid);
|
| 82 |
+
native SetPlayerInterior(playerid, interiorid);
|
| 83 |
+
native GetPlayerInterior(playerid);
|
| 84 |
+
native SetPlayerHealth(playerid, Float:health);
|
| 85 |
+
native GetPlayerHealth(playerid, &Float:health);
|
| 86 |
+
native SetPlayerArmour(playerid, Float:armour);
|
| 87 |
+
native GetPlayerArmour(playerid, &Float:armour);
|
| 88 |
+
native SetPlayerAmmo(playerid, weaponid, ammo);
|
| 89 |
+
native GetPlayerAmmo(playerid);
|
| 90 |
+
native GetPlayerWeaponState(playerid);
|
| 91 |
+
native GetPlayerTargetPlayer(playerid);
|
| 92 |
+
native GetPlayerTargetActor(playerid);
|
| 93 |
+
native SetPlayerTeam(playerid, teamid);
|
| 94 |
+
native GetPlayerTeam(playerid);
|
| 95 |
+
native SetPlayerScore(playerid, score);
|
| 96 |
+
native GetPlayerScore(playerid);
|
| 97 |
+
native GetPlayerDrunkLevel(playerid);
|
| 98 |
+
native SetPlayerDrunkLevel(playerid, level);
|
| 99 |
+
native SetPlayerColor(playerid, color);
|
| 100 |
+
native GetPlayerColor(playerid);
|
| 101 |
+
native SetPlayerSkin(playerid, skinid);
|
| 102 |
+
native GetPlayerSkin(playerid);
|
| 103 |
+
native GetPlayerCustomSkin(playerid);
|
| 104 |
+
native GivePlayerWeapon(playerid, weaponid, ammo);
|
| 105 |
+
native ResetPlayerWeapons(playerid);
|
| 106 |
+
native SetPlayerArmedWeapon(playerid, weaponid);
|
| 107 |
+
native GetPlayerWeaponData(playerid, slot, &weapons, &ammo);
|
| 108 |
+
native GivePlayerMoney(playerid, money);
|
| 109 |
+
native ResetPlayerMoney(playerid);
|
| 110 |
+
native SetPlayerName(playerid, const name[]);
|
| 111 |
+
native GetPlayerMoney(playerid);
|
| 112 |
+
native GetPlayerState(playerid);
|
| 113 |
+
native GetPlayerIp(playerid, ip[], len = sizeof ip);
|
| 114 |
+
native GetPlayerPing(playerid);
|
| 115 |
+
native GetPlayerWeapon(playerid);
|
| 116 |
+
native GetPlayerKeys(playerid, &keys, &updown, &leftright);
|
| 117 |
+
native GetPlayerName(playerid, name[], len = sizeof name);
|
| 118 |
+
native SetPlayerTime(playerid, hour, minute);
|
| 119 |
+
native GetPlayerTime(playerid, &hour, &minute);
|
| 120 |
+
native TogglePlayerClock(playerid, toggle);
|
| 121 |
+
native SetPlayerWeather(playerid, weather);
|
| 122 |
+
native ForceClassSelection(playerid);
|
| 123 |
+
native SetPlayerWantedLevel(playerid, level);
|
| 124 |
+
native GetPlayerWantedLevel(playerid);
|
| 125 |
+
native SetPlayerFightingStyle(playerid, style);
|
| 126 |
+
native GetPlayerFightingStyle(playerid);
|
| 127 |
+
native SetPlayerVelocity(playerid, Float:X, Float:Y, Float:Z);
|
| 128 |
+
native GetPlayerVelocity( playerid, &Float:X, &Float:Y, &Float:Z );
|
| 129 |
+
native PlayCrimeReportForPlayer(playerid, suspectid, crime);
|
| 130 |
+
native PlayAudioStreamForPlayer(playerid, const url[], Float:posX = 0.0, Float:posY = 0.0, Float:posZ = 0.0, Float:distance = 50.0, usepos = 0);
|
| 131 |
+
native StopAudioStreamForPlayer(playerid);
|
| 132 |
+
native SetPlayerShopName(playerid, const shopname[]);
|
| 133 |
+
native SetPlayerSkillLevel(playerid, skill, level);
|
| 134 |
+
native GetPlayerSurfingVehicleID(playerid);
|
| 135 |
+
native GetPlayerSurfingObjectID(playerid);
|
| 136 |
+
native RemoveBuildingForPlayer(playerid, modelid, Float:fX, Float:fY, Float:fZ, Float:fRadius);
|
| 137 |
+
native GetPlayerLastShotVectors(playerid, &Float:fOriginX, &Float:fOriginY, &Float:fOriginZ, &Float:fHitPosX, &Float:fHitPosY, &Float:fHitPosZ);
|
| 138 |
+
#if MAX_PLAYER_ATTACHED_OBJECTS < 1 || MAX_PLAYER_ATTACHED_OBJECTS > 10
|
| 139 |
+
#error MAX_PLAYER_ATTACHED_OBJECTS must be >= 1 and <= 10
|
| 140 |
+
#endif
|
| 141 |
+
native SetPlayerAttachedObject(playerid, index, modelid, bone, Float:fOffsetX = 0.0, Float:fOffsetY = 0.0, Float:fOffsetZ = 0.0, Float:fRotX = 0.0, Float:fRotY = 0.0, Float:fRotZ = 0.0, Float:fScaleX = 1.0, Float:fScaleY = 1.0, Float:fScaleZ = 1.0, materialcolor1 = 0, materialcolor2 = 0);
|
| 142 |
+
native RemovePlayerAttachedObject(playerid, index);
|
| 143 |
+
native IsPlayerAttachedObjectSlotUsed(playerid, index);
|
| 144 |
+
native EditAttachedObject(playerid, index);
|
| 145 |
+
native PlayerText:CreatePlayerTextDraw(playerid, Float:x, Float:y, const text[]);
|
| 146 |
+
native PlayerTextDrawDestroy(playerid, PlayerText:text);
|
| 147 |
+
native PlayerTextDrawLetterSize(playerid, PlayerText:text, Float:x, Float:y);
|
| 148 |
+
native PlayerTextDrawTextSize(playerid, PlayerText:text, Float:x, Float:y);
|
| 149 |
+
native PlayerTextDrawAlignment(playerid, PlayerText:text, alignment);
|
| 150 |
+
native PlayerTextDrawColor(playerid, PlayerText:text, color);
|
| 151 |
+
native PlayerTextDrawUseBox(playerid, PlayerText:text, use);
|
| 152 |
+
native PlayerTextDrawBoxColor(playerid, PlayerText:text, color);
|
| 153 |
+
native PlayerTextDrawSetShadow(playerid, PlayerText:text, size);
|
| 154 |
+
native PlayerTextDrawSetOutline(playerid, PlayerText:text, size);
|
| 155 |
+
native PlayerTextDrawBackgroundColor(playerid, PlayerText:text, color);
|
| 156 |
+
native PlayerTextDrawFont(playerid, PlayerText:text, font);
|
| 157 |
+
native PlayerTextDrawSetProportional(playerid, PlayerText:text, set);
|
| 158 |
+
native PlayerTextDrawSetSelectable(playerid, PlayerText:text, set);
|
| 159 |
+
native PlayerTextDrawShow(playerid, PlayerText:text);
|
| 160 |
+
native PlayerTextDrawHide(playerid, PlayerText:text);
|
| 161 |
+
native PlayerTextDrawSetString(playerid, PlayerText:text, const string[]);
|
| 162 |
+
native PlayerTextDrawSetPreviewModel(playerid, PlayerText:text, modelindex);
|
| 163 |
+
native PlayerTextDrawSetPreviewRot(playerid, PlayerText:text, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fZoom = 1.0);
|
| 164 |
+
native PlayerTextDrawSetPreviewVehCol(playerid, PlayerText:text, color1, color2);
|
| 165 |
+
native SetPVarInt(playerid, const varname[], int_value);
|
| 166 |
+
native GetPVarInt(playerid, const varname[]);
|
| 167 |
+
native SetPVarString(playerid, const varname[], const string_value[]);
|
| 168 |
+
native GetPVarString(playerid, const varname[], string_return[], len = sizeof string_return);
|
| 169 |
+
native SetPVarFloat(playerid, const varname[], Float:float_value);
|
| 170 |
+
native Float:GetPVarFloat(playerid, const varname[]);
|
| 171 |
+
native DeletePVar(playerid, const varname[]);
|
| 172 |
+
native GetPVarsUpperIndex(playerid);
|
| 173 |
+
native GetPVarNameAtIndex(playerid, index, ret_varname[], ret_len = sizeof ret_varname);
|
| 174 |
+
native GetPVarType(playerid, const varname[]);
|
| 175 |
+
#if MAX_CHATBUBBLE_LENGTH < 1 || MAX_CHATBUBBLE_LENGTH > 144
|
| 176 |
+
#error MAX_CHATBUBBLE_LENGTH must be >= 1 and <= 144
|
| 177 |
+
#endif
|
| 178 |
+
native SetPlayerChatBubble(playerid, const text[], color, Float:drawdistance, expiretime);
|
| 179 |
+
native PutPlayerInVehicle(playerid, vehicleid, seatid);
|
| 180 |
+
native GetPlayerVehicleID(playerid);
|
| 181 |
+
native GetPlayerVehicleSeat(playerid);
|
| 182 |
+
native RemovePlayerFromVehicle(playerid);
|
| 183 |
+
native TogglePlayerControllable(playerid, toggle);
|
| 184 |
+
native PlayerPlaySound(playerid, soundid, Float:x, Float:y, Float:z);
|
| 185 |
+
native ApplyAnimation(playerid, const animlib[], const animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync = 0);
|
| 186 |
+
native ClearAnimations(playerid, forcesync = 0);
|
| 187 |
+
native GetPlayerAnimationIndex(playerid);
|
| 188 |
+
native GetAnimationName(index, animlib[], len1 = sizeof animlib, animname[], len2 = sizeof animname);
|
| 189 |
+
native GetPlayerSpecialAction(playerid);
|
| 190 |
+
native SetPlayerSpecialAction(playerid, actionid);
|
| 191 |
+
native DisableRemoteVehicleCollisions(playerid, disable);
|
| 192 |
+
native SetPlayerCheckpoint(playerid, Float:x, Float:y, Float:z, Float:size);
|
| 193 |
+
native DisablePlayerCheckpoint(playerid);
|
| 194 |
+
native SetPlayerRaceCheckpoint(playerid, type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size);
|
| 195 |
+
native DisablePlayerRaceCheckpoint(playerid);
|
| 196 |
+
native SetPlayerWorldBounds(playerid, Float:x_max,Float:x_min,Float:y_max,Float:y_min);
|
| 197 |
+
native SetPlayerMarkerForPlayer(playerid, showplayerid, color);
|
| 198 |
+
native ShowPlayerNameTagForPlayer(playerid, showplayerid, show);
|
| 199 |
+
native SetPlayerMapIcon(playerid, iconid, Float:x, Float:y, Float:z, markertype, color, style = MAPICON_LOCAL);
|
| 200 |
+
native RemovePlayerMapIcon(playerid, iconid);
|
| 201 |
+
native AllowPlayerTeleport(playerid, allow);
|
| 202 |
+
native SetPlayerCameraPos(playerid, Float:x, Float:y, Float:z);
|
| 203 |
+
native SetPlayerCameraLookAt(playerid, Float:x, Float:y, Float:z, cut = CAMERA_CUT);
|
| 204 |
+
native SetCameraBehindPlayer(playerid);
|
| 205 |
+
native GetPlayerCameraPos(playerid, &Float:x, &Float:y, &Float:z);
|
| 206 |
+
native GetPlayerCameraFrontVector(playerid, &Float:x, &Float:y, &Float:z);
|
| 207 |
+
native GetPlayerCameraMode(playerid);
|
| 208 |
+
native EnablePlayerCameraTarget(playerid, enable);
|
| 209 |
+
native GetPlayerCameraTargetObject(playerid);
|
| 210 |
+
native GetPlayerCameraTargetVehicle(playerid);
|
| 211 |
+
native GetPlayerCameraTargetPlayer(playerid);
|
| 212 |
+
native GetPlayerCameraTargetActor(playerid);
|
| 213 |
+
native Float:GetPlayerCameraAspectRatio(playerid);
|
| 214 |
+
native Float:GetPlayerCameraZoom(playerid);
|
| 215 |
+
native AttachCameraToObject(playerid, objectid);
|
| 216 |
+
native AttachCameraToPlayerObject(playerid, playerobjectid);
|
| 217 |
+
native InterpolateCameraPos(playerid, Float:FromX, Float:FromY, Float:FromZ, Float:ToX, Float:ToY, Float:ToZ, time, cut = CAMERA_CUT);
|
| 218 |
+
native InterpolateCameraLookAt(playerid, Float:FromX, Float:FromY, Float:FromZ, Float:ToX, Float:ToY, Float:ToZ, time, cut = CAMERA_CUT);
|
| 219 |
+
native IsPlayerConnected(playerid);
|
| 220 |
+
native IsPlayerInVehicle(playerid, vehicleid);
|
| 221 |
+
native IsPlayerInAnyVehicle(playerid);
|
| 222 |
+
native IsPlayerInCheckpoint(playerid);
|
| 223 |
+
native IsPlayerInRaceCheckpoint(playerid);
|
| 224 |
+
native SetPlayerVirtualWorld(playerid, worldid);
|
| 225 |
+
native GetPlayerVirtualWorld(playerid);
|
| 226 |
+
native EnableStuntBonusForPlayer(playerid, enable);
|
| 227 |
+
native EnableStuntBonusForAll(enable);
|
| 228 |
+
native TogglePlayerSpectating(playerid, toggle);
|
| 229 |
+
native PlayerSpectatePlayer(playerid, targetplayerid, mode = SPECTATE_MODE_NORMAL);
|
| 230 |
+
native PlayerSpectateVehicle(playerid, targetvehicleid, mode = SPECTATE_MODE_NORMAL);
|
| 231 |
+
native StartRecordingPlayerData(playerid, recordtype, const recordname[]);
|
| 232 |
+
native StopRecordingPlayerData(playerid);
|
| 233 |
+
native SelectTextDraw(playerid, hovercolor);
|
| 234 |
+
native CancelSelectTextDraw(playerid);
|
| 235 |
+
native CreateExplosionForPlayer(playerid, Float:X, Float:Y, Float:Z, type, Float:Radius);
|
| 236 |
+
native SendClientCheck(playerid, type, memAddr, memOffset, byteCount);
|
a_samp.inc
ADDED
|
@@ -0,0 +1,438 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _INC_a_samp
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#if defined _INC_a_npc
|
| 5 |
+
#error Include `<a_samp>` or `<a_npc>`, not both.
|
| 6 |
+
#endif
|
| 7 |
+
#define _INC_a_samp
|
| 8 |
+
#define _samp_included
|
| 9 |
+
#define SAMP_CONST_CORRECT
|
| 10 |
+
#pragma tabsize 4
|
| 11 |
+
#if !defined MAX_PLAYER_NAME
|
| 12 |
+
#define MAX_PLAYER_NAME (24)
|
| 13 |
+
#endif
|
| 14 |
+
#if !defined MAX_PLAYERS
|
| 15 |
+
#define MAX_PLAYERS (1000)
|
| 16 |
+
#endif
|
| 17 |
+
#if !defined MAX_VEHICLES
|
| 18 |
+
#define MAX_VEHICLES (2000)
|
| 19 |
+
#endif
|
| 20 |
+
#if !defined MAX_ACTORS
|
| 21 |
+
#define MAX_ACTORS (1000)
|
| 22 |
+
#endif
|
| 23 |
+
#if !defined MAX_OBJECTS
|
| 24 |
+
#define MAX_OBJECTS (2000)
|
| 25 |
+
#endif
|
| 26 |
+
#if !defined MAX_GANG_ZONES
|
| 27 |
+
#define MAX_GANG_ZONES (1024)
|
| 28 |
+
#endif
|
| 29 |
+
#if !defined MAX_TEXT_DRAWS
|
| 30 |
+
#define MAX_TEXT_DRAWS (Text:2048)
|
| 31 |
+
#endif
|
| 32 |
+
#if !defined MAX_PLAYER_TEXT_DRAWS
|
| 33 |
+
#define MAX_PLAYER_TEXT_DRAWS (PlayerText:256)
|
| 34 |
+
#endif
|
| 35 |
+
#if !defined MAX_MENUS
|
| 36 |
+
#define MAX_MENUS (Menu:128)
|
| 37 |
+
#endif
|
| 38 |
+
#if !defined MAX_3DTEXT_GLOBAL
|
| 39 |
+
#define MAX_3DTEXT_GLOBAL (Text3D:1024)
|
| 40 |
+
#endif
|
| 41 |
+
#if !defined MAX_3DTEXT_PLAYER
|
| 42 |
+
#define MAX_3DTEXT_PLAYER (PlayerText3D:1024)
|
| 43 |
+
#endif
|
| 44 |
+
#if !defined MAX_PICKUPS
|
| 45 |
+
#define MAX_PICKUPS (4096)
|
| 46 |
+
#endif
|
| 47 |
+
#define NO_TEAM (255)
|
| 48 |
+
#define INVALID_PLAYER_ID (0xFFFF)
|
| 49 |
+
#define INVALID_VEHICLE_ID (0xFFFF)
|
| 50 |
+
#define INVALID_ACTOR_ID (0xFFFF)
|
| 51 |
+
#define INVALID_OBJECT_ID (0xFFFF)
|
| 52 |
+
#define INVALID_MENU (Menu:0xFF)
|
| 53 |
+
#define INVALID_TEXT_DRAW (Text:0xFFFF)
|
| 54 |
+
#define INVALID_PLAYER_TEXT_DRAW (PlayerText:0xFFFF)
|
| 55 |
+
#define INVALID_GANG_ZONE (-1)
|
| 56 |
+
#define INVALID_3DTEXT_ID (Text3D:0xFFFF)
|
| 57 |
+
#define INVALID_PLAYER_3DTEXT_ID (PlayerText3D:0xFFFF)
|
| 58 |
+
#define PLAYER_STATE_NONE (0)
|
| 59 |
+
#define PLAYER_STATE_ONFOOT (1)
|
| 60 |
+
#define PLAYER_STATE_DRIVER (2)
|
| 61 |
+
#define PLAYER_STATE_PASSENGER (3)
|
| 62 |
+
#define PLAYER_STATE_EXIT_VEHICLE (4)
|
| 63 |
+
#define PLAYER_STATE_ENTER_VEHICLE_DRIVER (5)
|
| 64 |
+
#define PLAYER_STATE_ENTER_VEHICLE_PASSENGER (6)
|
| 65 |
+
#define PLAYER_STATE_WASTED (7)
|
| 66 |
+
#define PLAYER_STATE_SPAWNED (8)
|
| 67 |
+
#define PLAYER_STATE_SPECTATING (9)
|
| 68 |
+
#define PLAYER_MARKERS_MODE_OFF (0)
|
| 69 |
+
#define PLAYER_MARKERS_MODE_GLOBAL (1)
|
| 70 |
+
#define PLAYER_MARKERS_MODE_STREAMED (2)
|
| 71 |
+
#define UNKNOWN_WEAPON (-1)
|
| 72 |
+
#define WEAPON_FIST (0)
|
| 73 |
+
#define WEAPON_BRASSKNUCKLE (1)
|
| 74 |
+
#define WEAPON_GOLFCLUB (2)
|
| 75 |
+
#define WEAPON_NITESTICK (3)
|
| 76 |
+
#define WEAPON_KNIFE (4)
|
| 77 |
+
#define WEAPON_BAT (5)
|
| 78 |
+
#define WEAPON_SHOVEL (6)
|
| 79 |
+
#define WEAPON_POOLSTICK (7)
|
| 80 |
+
#define WEAPON_KATANA (8)
|
| 81 |
+
#define WEAPON_CHAINSAW (9)
|
| 82 |
+
#define WEAPON_DILDO (10)
|
| 83 |
+
#define WEAPON_DILDO2 (11)
|
| 84 |
+
#define WEAPON_VIBRATOR (12)
|
| 85 |
+
#define WEAPON_VIBRATOR2 (13)
|
| 86 |
+
#define WEAPON_FLOWER (14)
|
| 87 |
+
#define WEAPON_CANE (15)
|
| 88 |
+
#define WEAPON_GRENADE (16)
|
| 89 |
+
#define WEAPON_TEARGAS (17)
|
| 90 |
+
#define WEAPON_MOLTOV (18)
|
| 91 |
+
#define WEAPON_COLT45 (22)
|
| 92 |
+
#define WEAPON_SILENCED (23)
|
| 93 |
+
#define WEAPON_DEAGLE (24)
|
| 94 |
+
#define WEAPON_SHOTGUN (25)
|
| 95 |
+
#define WEAPON_SAWEDOFF (26)
|
| 96 |
+
#define WEAPON_SHOTGSPA (27)
|
| 97 |
+
#define WEAPON_UZI (28)
|
| 98 |
+
#define WEAPON_MP5 (29)
|
| 99 |
+
#define WEAPON_AK47 (30)
|
| 100 |
+
#define WEAPON_M4 (31)
|
| 101 |
+
#define WEAPON_TEC9 (32)
|
| 102 |
+
#define WEAPON_RIFLE (33)
|
| 103 |
+
#define WEAPON_SNIPER (34)
|
| 104 |
+
#define WEAPON_ROCKETLAUNCHER (35)
|
| 105 |
+
#define WEAPON_HEATSEEKER (36)
|
| 106 |
+
#define WEAPON_FLAMETHROWER (37)
|
| 107 |
+
#define WEAPON_MINIGUN (38)
|
| 108 |
+
#define WEAPON_SATCHEL (39)
|
| 109 |
+
#define WEAPON_BOMB (40)
|
| 110 |
+
#define WEAPON_SPRAYCAN (41)
|
| 111 |
+
#define WEAPON_FIREEXTINGUISHER (42)
|
| 112 |
+
#define WEAPON_CAMERA (43)
|
| 113 |
+
#define WEAPON_PARACHUTE (46)
|
| 114 |
+
#define WEAPON_VEHICLE (49)
|
| 115 |
+
#define WEAPON_DROWN (53)
|
| 116 |
+
#define WEAPON_COLLISION (54)
|
| 117 |
+
#define KEY_ACTION (1)
|
| 118 |
+
#define KEY_CROUCH (2)
|
| 119 |
+
#define KEY_FIRE (4)
|
| 120 |
+
#define KEY_SPRINT (8)
|
| 121 |
+
#define KEY_SECONDARY_ATTACK (16)
|
| 122 |
+
#define KEY_JUMP (32)
|
| 123 |
+
#define KEY_LOOK_RIGHT (64)
|
| 124 |
+
#define KEY_HANDBRAKE (128)
|
| 125 |
+
#define KEY_LOOK_LEFT (256)
|
| 126 |
+
#define KEY_SUBMISSION (512)
|
| 127 |
+
#define KEY_LOOK_BEHIND (512)
|
| 128 |
+
#define KEY_WALK (1024)
|
| 129 |
+
#define KEY_ANALOG_UP (2048)
|
| 130 |
+
#define KEY_ANALOG_DOWN (4096)
|
| 131 |
+
#define KEY_ANALOG_LEFT (8192)
|
| 132 |
+
#define KEY_ANALOG_RIGHT (16384)
|
| 133 |
+
#define KEY_YES (65536)
|
| 134 |
+
#define KEY_NO (131072)
|
| 135 |
+
#define KEY_CTRL_BACK (262144)
|
| 136 |
+
#define KEY_UP (-128)
|
| 137 |
+
#define KEY_DOWN (128)
|
| 138 |
+
#define KEY_LEFT (-128)
|
| 139 |
+
#define KEY_RIGHT (128)
|
| 140 |
+
#define DIALOG_STYLE_MSGBOX (0)
|
| 141 |
+
#define DIALOG_STYLE_INPUT (1)
|
| 142 |
+
#define DIALOG_STYLE_LIST (2)
|
| 143 |
+
#define DIALOG_STYLE_PASSWORD (3)
|
| 144 |
+
#define DIALOG_STYLE_TABLIST (4)
|
| 145 |
+
#define DIALOG_STYLE_TABLIST_HEADERS (5)
|
| 146 |
+
#define TEXT_DRAW_FONT_SPRITE_DRAW (4)
|
| 147 |
+
#define TEXT_DRAW_FONT_MODEL_PREVIEW (5)
|
| 148 |
+
#define SERVER_VARTYPE_NONE (0)
|
| 149 |
+
#define SERVER_VARTYPE_INT (1)
|
| 150 |
+
#define SERVER_VARTYPE_STRING (2)
|
| 151 |
+
#define SERVER_VARTYPE_FLOAT (3)
|
| 152 |
+
#define DOWNLOAD_REQUEST_EMPTY (0)
|
| 153 |
+
#define DOWNLOAD_REQUEST_MODEL_FILE (1)
|
| 154 |
+
#define DOWNLOAD_REQUEST_TEXTURE_FILE (2)
|
| 155 |
+
#define CLICK_SOURCE_SCOREBOARD (0)
|
| 156 |
+
#define EDIT_RESPONSE_CANCEL (0)
|
| 157 |
+
#define EDIT_RESPONSE_FINAL (1)
|
| 158 |
+
#define EDIT_RESPONSE_UPDATE (2)
|
| 159 |
+
#define SELECT_OBJECT_GLOBAL_OBJECT (1)
|
| 160 |
+
#define SELECT_OBJECT_PLAYER_OBJECT (2)
|
| 161 |
+
#define BULLET_HIT_TYPE_NONE (0)
|
| 162 |
+
#define BULLET_HIT_TYPE_PLAYER (1)
|
| 163 |
+
#define BULLET_HIT_TYPE_VEHICLE (2)
|
| 164 |
+
#define BULLET_HIT_TYPE_OBJECT (3)
|
| 165 |
+
#define BULLET_HIT_TYPE_PLAYER_OBJECT (4)
|
| 166 |
+
#if MAX_PLAYER_NAME < 3 || MAX_PLAYER_NAME > 24
|
| 167 |
+
#error MAX_PLAYER_NAME must be >= 3 and <= 24
|
| 168 |
+
#endif
|
| 169 |
+
#if MAX_PLAYERS < 1 || MAX_PLAYERS > 1000
|
| 170 |
+
#error MAX_PLAYERS must be >= 1 and <= 1000
|
| 171 |
+
#endif
|
| 172 |
+
#if MAX_VEHICLES < 1 || MAX_VEHICLES > 2000
|
| 173 |
+
#error MAX_VEHICLES must be >= 1 and <= 2000
|
| 174 |
+
#endif
|
| 175 |
+
#if MAX_ACTORS < 1 || MAX_ACTORS > 1000
|
| 176 |
+
#error MAX_ACTORS must be >= 1 and <= 1000
|
| 177 |
+
#endif
|
| 178 |
+
#if MAX_OBJECTS < 1 || MAX_OBJECTS > 2000
|
| 179 |
+
#error MAX_OBJECTS must be >= 1 and <= 2000
|
| 180 |
+
#endif
|
| 181 |
+
#if MAX_GANG_ZONES < 1 || MAX_GANG_ZONES > 1024
|
| 182 |
+
#error MAX_GANG_ZONES must be >= 1 and <= 1024
|
| 183 |
+
#endif
|
| 184 |
+
#if MAX_TEXT_DRAWS < Text:1 || MAX_TEXT_DRAWS > Text:2048
|
| 185 |
+
#error MAX_TEXT_DRAWS must be >= 1 and <= 2048
|
| 186 |
+
#endif
|
| 187 |
+
#if MAX_PLAYER_TEXT_DRAWS < PlayerText:1 || MAX_PLAYER_TEXT_DRAWS > PlayerText:256
|
| 188 |
+
#error MAX_PLAYER_TEXT_DRAWS must be >= 1 and <= 256
|
| 189 |
+
#endif
|
| 190 |
+
#if MAX_MENUS < Menu:1 || MAX_MENUS > Menu:128
|
| 191 |
+
#error MAX_MENUS must be >= 1 and <= 128
|
| 192 |
+
#endif
|
| 193 |
+
#if MAX_3DTEXT_GLOBAL < Text3D:1 || MAX_3DTEXT_GLOBAL > Text3D:1024
|
| 194 |
+
#error MAX_3DTEXT_GLOBAL must be >= 1 and <= 1024
|
| 195 |
+
#endif
|
| 196 |
+
#if MAX_3DTEXT_PLAYER < PlayerText3D:1 || MAX_3DTEXT_PLAYER > PlayerText3D:1024
|
| 197 |
+
#error MAX_3DTEXT_PLAYER must be >= 1 and <= 1024
|
| 198 |
+
#endif
|
| 199 |
+
#if MAX_PICKUPS < 1 || MAX_PICKUPS > 4096
|
| 200 |
+
#error MAX_PICKUPS must be >= 1 and <= 4096
|
| 201 |
+
#endif
|
| 202 |
+
public const SAMP_INCLUDES_VERSION = 0x037030;
|
| 203 |
+
#pragma unused SAMP_INCLUDES_VERSION
|
| 204 |
+
#include <core>
|
| 205 |
+
#include <float>
|
| 206 |
+
#include <string>
|
| 207 |
+
#include <file>
|
| 208 |
+
#include <time>
|
| 209 |
+
#include <datagram>
|
| 210 |
+
#tryinclude <console>
|
| 211 |
+
#include <a_players>
|
| 212 |
+
#include <a_vehicles>
|
| 213 |
+
#include <a_objects>
|
| 214 |
+
#include <a_actor>
|
| 215 |
+
#include <a_sampdb>
|
| 216 |
+
#include <a_http>
|
| 217 |
+
#if !defined _console_included
|
| 218 |
+
#define _console_included
|
| 219 |
+
native print(const string[]);
|
| 220 |
+
native printf(const format[], {Float,_}:...);
|
| 221 |
+
#endif
|
| 222 |
+
native format(output[], len = sizeof output, const format[], {Float,_}:...);
|
| 223 |
+
native SendClientMessage(playerid, color, const message[]);
|
| 224 |
+
native SendClientMessageToAll(color, const message[]);
|
| 225 |
+
native SendPlayerMessageToPlayer(playerid, senderid, const message[]);
|
| 226 |
+
native SendPlayerMessageToAll(senderid, const message[]);
|
| 227 |
+
native SendDeathMessage(killer, killee, weapon);
|
| 228 |
+
native SendDeathMessageToPlayer(playerid, killer, killee, weapon);
|
| 229 |
+
native GameTextForAll(const string[], time, style);
|
| 230 |
+
native GameTextForPlayer(playerid, const string[], time, style);
|
| 231 |
+
native SetTimer(const funcname[], interval, repeating);
|
| 232 |
+
native SetTimerEx(const funcname[], interval, repeating, const format[], {Float,_}:...);
|
| 233 |
+
native KillTimer(timerid);
|
| 234 |
+
native GetTickCount();
|
| 235 |
+
native GetMaxPlayers();
|
| 236 |
+
native CallRemoteFunction(const function[], const format[], {Float,_}:...);
|
| 237 |
+
native CallLocalFunction(const function[], const format[], {Float,_}:...);
|
| 238 |
+
native Float:VectorSize(Float:x, Float:y, Float:z);
|
| 239 |
+
native Float:asin(Float:value);
|
| 240 |
+
native Float:acos(Float:value);
|
| 241 |
+
native Float:atan(Float:value);
|
| 242 |
+
native Float:atan2(Float:y, Float:x);
|
| 243 |
+
native GetPlayerPoolSize();
|
| 244 |
+
native GetVehiclePoolSize();
|
| 245 |
+
native GetActorPoolSize();
|
| 246 |
+
native SHA256_PassHash(const password[], const salt[], ret_hash[], ret_hash_len = sizeof ret_hash);
|
| 247 |
+
native SetSVarInt(const varname[], int_value);
|
| 248 |
+
native GetSVarInt(const varname[]);
|
| 249 |
+
native SetSVarString(const varname[], const string_value[]);
|
| 250 |
+
native GetSVarString(const varname[], string_return[], len = sizeof string_return);
|
| 251 |
+
native SetSVarFloat(const varname[], Float:float_value);
|
| 252 |
+
native Float:GetSVarFloat(const varname[]);
|
| 253 |
+
native DeleteSVar(const varname[]);
|
| 254 |
+
native GetSVarsUpperIndex();
|
| 255 |
+
native GetSVarNameAtIndex(index, ret_varname[], ret_len = sizeof ret_varname);
|
| 256 |
+
native GetSVarType(const varname[]);
|
| 257 |
+
native SetGameModeText(const string[]);
|
| 258 |
+
native SetTeamCount(count);
|
| 259 |
+
native AddPlayerClass(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
|
| 260 |
+
native AddPlayerClassEx(teamid, modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
|
| 261 |
+
native AddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2);
|
| 262 |
+
native AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay, addsiren=0);
|
| 263 |
+
native AddStaticPickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0);
|
| 264 |
+
native CreatePickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0);
|
| 265 |
+
native DestroyPickup(pickup);
|
| 266 |
+
native ShowNameTags(show);
|
| 267 |
+
native ShowPlayerMarkers(mode);
|
| 268 |
+
native GameModeExit();
|
| 269 |
+
native SetWorldTime(hour);
|
| 270 |
+
native GetWeaponName(weaponid, weapon[], len = sizeof weapon);
|
| 271 |
+
native EnableTirePopping(enable);
|
| 272 |
+
native EnableVehicleFriendlyFire();
|
| 273 |
+
native AllowInteriorWeapons(allow);
|
| 274 |
+
native SetWeather(weatherid);
|
| 275 |
+
native Float:GetGravity();
|
| 276 |
+
native SetGravity(Float:gravity);
|
| 277 |
+
native AllowAdminTeleport(allow);
|
| 278 |
+
native SetDeathDropAmount(amount);
|
| 279 |
+
native CreateExplosion(Float:X, Float:Y, Float:Z, type, Float:Radius);
|
| 280 |
+
native EnableZoneNames(enable);
|
| 281 |
+
native UsePlayerPedAnims();
|
| 282 |
+
native DisableInteriorEnterExits();
|
| 283 |
+
native SetNameTagDrawDistance(Float:distance);
|
| 284 |
+
native DisableNameTagLOS();
|
| 285 |
+
native LimitGlobalChatRadius(Float:chat_radius);
|
| 286 |
+
native LimitPlayerMarkerRadius(Float:marker_radius);
|
| 287 |
+
native ConnectNPC(const name[], const script[]);
|
| 288 |
+
native IsPlayerNPC(playerid);
|
| 289 |
+
native AddCharModel(baseid, newid, const dffname[], const txdname[]);
|
| 290 |
+
native AddSimpleModel(virtualworld, baseid, newid, const dffname[], const txdname[]);
|
| 291 |
+
native AddSimpleModelTimed(virtualworld, baseid, newid, const dffname[], const txdname[], timeon, timeoff);
|
| 292 |
+
native FindModelFileNameFromCRC(crc, retstr[], retstr_size = sizeof retstr);
|
| 293 |
+
native FindTextureFileNameFromCRC(crc, retstr[], retstr_size = sizeof retstr);
|
| 294 |
+
native RedirectDownload(playerid, const url[]);
|
| 295 |
+
native IsPlayerAdmin(playerid);
|
| 296 |
+
native Kick(playerid);
|
| 297 |
+
native Ban(playerid);
|
| 298 |
+
native BanEx(playerid, const reason[]);
|
| 299 |
+
native SendRconCommand(const command[]);
|
| 300 |
+
native GetPlayerNetworkStats(playerid, retstr[], retstr_size = sizeof retstr);
|
| 301 |
+
native GetNetworkStats(retstr[], retstr_size = sizeof retstr);
|
| 302 |
+
native GetPlayerVersion(playerid, version[], len = sizeof version);
|
| 303 |
+
native BlockIpAddress(const ip_address[], timems);
|
| 304 |
+
native UnBlockIpAddress(const ip_address[]);
|
| 305 |
+
native GetServerVarAsString(const varname[], buffer[], len = sizeof buffer);
|
| 306 |
+
native GetServerVarAsInt(const varname[]);
|
| 307 |
+
native GetServerVarAsBool(const varname[]);
|
| 308 |
+
native GetConsoleVarAsString(const varname[], buffer[], len = sizeof buffer);
|
| 309 |
+
native GetConsoleVarAsInt(const varname[]);
|
| 310 |
+
native GetConsoleVarAsBool(const varname[]);
|
| 311 |
+
native GetServerTickRate();
|
| 312 |
+
native NetStats_GetConnectedTime(playerid);
|
| 313 |
+
native NetStats_MessagesReceived(playerid);
|
| 314 |
+
native NetStats_BytesReceived(playerid);
|
| 315 |
+
native NetStats_MessagesSent(playerid);
|
| 316 |
+
native NetStats_BytesSent(playerid);
|
| 317 |
+
native NetStats_MessagesRecvPerSecond(playerid);
|
| 318 |
+
native Float:NetStats_PacketLossPercent(playerid);
|
| 319 |
+
native NetStats_ConnectionStatus(playerid);
|
| 320 |
+
native NetStats_GetIpPort(playerid, ip_port[], ip_port_len = sizeof ip_port);
|
| 321 |
+
native Menu:CreateMenu(const title[], columns, Float:x, Float:y, Float:col1width, Float:col2width = 0.0);
|
| 322 |
+
native DestroyMenu(Menu:menuid);
|
| 323 |
+
native AddMenuItem(Menu:menuid, column, const menutext[]);
|
| 324 |
+
native SetMenuColumnHeader(Menu:menuid, column, const columnheader[]);
|
| 325 |
+
native ShowMenuForPlayer(Menu:menuid, playerid);
|
| 326 |
+
native HideMenuForPlayer(Menu:menuid, playerid);
|
| 327 |
+
native IsValidMenu(Menu:menuid);
|
| 328 |
+
native DisableMenu(Menu:menuid);
|
| 329 |
+
native DisableMenuRow(Menu:menuid, row);
|
| 330 |
+
native Menu:GetPlayerMenu(playerid);
|
| 331 |
+
native Text:TextDrawCreate(Float:x, Float:y, const text[]);
|
| 332 |
+
native TextDrawDestroy(Text:text);
|
| 333 |
+
native TextDrawLetterSize(Text:text, Float:x, Float:y);
|
| 334 |
+
native TextDrawTextSize(Text:text, Float:x, Float:y);
|
| 335 |
+
native TextDrawAlignment(Text:text, alignment);
|
| 336 |
+
native TextDrawColor(Text:text, color);
|
| 337 |
+
native TextDrawUseBox(Text:text, use);
|
| 338 |
+
native TextDrawBoxColor(Text:text, color);
|
| 339 |
+
native TextDrawSetShadow(Text:text, size);
|
| 340 |
+
native TextDrawSetOutline(Text:text, size);
|
| 341 |
+
native TextDrawBackgroundColor(Text:text, color);
|
| 342 |
+
native TextDrawFont(Text:text, font);
|
| 343 |
+
native TextDrawSetProportional(Text:text, set);
|
| 344 |
+
native TextDrawSetSelectable(Text:text, set);
|
| 345 |
+
native TextDrawShowForPlayer(playerid, Text:text);
|
| 346 |
+
native TextDrawHideForPlayer(playerid, Text:text);
|
| 347 |
+
native TextDrawShowForAll(Text:text);
|
| 348 |
+
native TextDrawHideForAll(Text:text);
|
| 349 |
+
native TextDrawSetString(Text:text, const string[]);
|
| 350 |
+
native TextDrawSetPreviewModel(Text:text, modelindex);
|
| 351 |
+
native TextDrawSetPreviewRot(Text:text, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fZoom = 1.0);
|
| 352 |
+
native TextDrawSetPreviewVehCol(Text:text, color1, color2);
|
| 353 |
+
native GangZoneCreate(Float:minx, Float:miny, Float:maxx, Float:maxy);
|
| 354 |
+
native GangZoneDestroy(zone);
|
| 355 |
+
native GangZoneShowForPlayer(playerid, zone, color);
|
| 356 |
+
native GangZoneShowForAll(zone, color);
|
| 357 |
+
native GangZoneHideForPlayer(playerid, zone);
|
| 358 |
+
native GangZoneHideForAll(zone);
|
| 359 |
+
native GangZoneFlashForPlayer(playerid, zone, flashcolor);
|
| 360 |
+
native GangZoneFlashForAll(zone, flashcolor);
|
| 361 |
+
native GangZoneStopFlashForPlayer(playerid, zone);
|
| 362 |
+
native GangZoneStopFlashForAll(zone);
|
| 363 |
+
native Text3D:Create3DTextLabel(const text[], color, Float:X, Float:Y, Float:Z, Float:DrawDistance, virtualworld, testLOS=0);
|
| 364 |
+
native Delete3DTextLabel(Text3D:id);
|
| 365 |
+
native Attach3DTextLabelToPlayer(Text3D:id, playerid, Float:OffsetX, Float:OffsetY, Float:OffsetZ);
|
| 366 |
+
native Attach3DTextLabelToVehicle(Text3D:id, vehicleid, Float:OffsetX, Float:OffsetY, Float:OffsetZ);
|
| 367 |
+
native Update3DTextLabelText(Text3D:id, color, const text[]);
|
| 368 |
+
native PlayerText3D:CreatePlayer3DTextLabel(playerid, const text[], color, Float:X, Float:Y, Float:Z, Float:DrawDistance, attachedplayer=INVALID_PLAYER_ID, attachedvehicle=INVALID_VEHICLE_ID, testLOS=0);
|
| 369 |
+
native DeletePlayer3DTextLabel(playerid, PlayerText3D:id);
|
| 370 |
+
native UpdatePlayer3DTextLabelText(playerid, PlayerText3D:id, color, const text[]);
|
| 371 |
+
native ShowPlayerDialog(playerid, dialogid, style, const caption[], const info[], const button1[], const button2[]);
|
| 372 |
+
native gpci(playerid, serial[], maxlen);
|
| 373 |
+
forward OnGameModeInit();
|
| 374 |
+
forward OnGameModeExit();
|
| 375 |
+
forward OnFilterScriptInit();
|
| 376 |
+
forward OnFilterScriptExit();
|
| 377 |
+
forward OnPlayerConnect(playerid);
|
| 378 |
+
forward OnPlayerDisconnect(playerid, reason);
|
| 379 |
+
forward OnPlayerSpawn(playerid);
|
| 380 |
+
forward OnPlayerDeath(playerid, killerid, reason);
|
| 381 |
+
forward OnVehicleSpawn(vehicleid);
|
| 382 |
+
forward OnVehicleDeath(vehicleid, killerid);
|
| 383 |
+
forward OnPlayerText(playerid, text[]);
|
| 384 |
+
forward OnPlayerCommandText(playerid, cmdtext[]);
|
| 385 |
+
forward OnPlayerRequestClass(playerid, classid);
|
| 386 |
+
forward OnPlayerEnterVehicle(playerid, vehicleid, ispassenger);
|
| 387 |
+
forward OnPlayerExitVehicle(playerid, vehicleid);
|
| 388 |
+
forward OnPlayerStateChange(playerid, newstate, oldstate);
|
| 389 |
+
forward OnPlayerEnterCheckpoint(playerid);
|
| 390 |
+
forward OnPlayerLeaveCheckpoint(playerid);
|
| 391 |
+
forward OnPlayerEnterRaceCheckpoint(playerid);
|
| 392 |
+
forward OnPlayerLeaveRaceCheckpoint(playerid);
|
| 393 |
+
forward OnRconCommand(cmd[]);
|
| 394 |
+
forward OnPlayerRequestSpawn(playerid);
|
| 395 |
+
forward OnObjectMoved(objectid);
|
| 396 |
+
forward OnPlayerObjectMoved(playerid, objectid);
|
| 397 |
+
forward OnPlayerPickUpPickup(playerid, pickupid);
|
| 398 |
+
forward OnVehicleMod(playerid, vehicleid, componentid);
|
| 399 |
+
forward OnEnterExitModShop(playerid, enterexit, interiorid);
|
| 400 |
+
forward OnVehiclePaintjob(playerid, vehicleid, paintjobid);
|
| 401 |
+
forward OnVehicleRespray(playerid, vehicleid, color1, color2);
|
| 402 |
+
forward OnVehicleDamageStatusUpdate(vehicleid, playerid);
|
| 403 |
+
forward OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z);
|
| 404 |
+
forward OnPlayerSelectedMenuRow(playerid, row);
|
| 405 |
+
forward OnPlayerExitedMenu(playerid);
|
| 406 |
+
forward OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid);
|
| 407 |
+
forward OnPlayerKeyStateChange(playerid, newkeys, oldkeys);
|
| 408 |
+
forward OnRconLoginAttempt( ip[], password[], success );
|
| 409 |
+
forward OnPlayerUpdate(playerid);
|
| 410 |
+
forward OnPlayerStreamIn(playerid, forplayerid);
|
| 411 |
+
forward OnPlayerStreamOut(playerid, forplayerid);
|
| 412 |
+
forward OnVehicleStreamIn(vehicleid, forplayerid);
|
| 413 |
+
forward OnVehicleStreamOut(vehicleid, forplayerid);
|
| 414 |
+
forward OnActorStreamIn(actorid, forplayerid);
|
| 415 |
+
forward OnActorStreamOut(actorid, forplayerid);
|
| 416 |
+
forward OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]);
|
| 417 |
+
forward OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart);
|
| 418 |
+
forward OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart);
|
| 419 |
+
forward OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart);
|
| 420 |
+
forward OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ);
|
| 421 |
+
forward OnPlayerClickTextDraw(playerid, Text:clickedid);
|
| 422 |
+
forward OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid);
|
| 423 |
+
forward OnIncomingConnection(playerid, ip_address[], port);
|
| 424 |
+
forward OnTrailerUpdate(playerid, vehicleid);
|
| 425 |
+
forward OnVehicleSirenStateChange(playerid, vehicleid, newstate);
|
| 426 |
+
forward OnPlayerFinishedDownloading(playerid, virtualworld);
|
| 427 |
+
forward OnPlayerRequestDownload(playerid, type, crc);
|
| 428 |
+
forward OnPlayerClickPlayer(playerid, clickedplayerid, source);
|
| 429 |
+
forward OnPlayerEditObject( playerid, playerobject, objectid, response,
|
| 430 |
+
Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ );
|
| 431 |
+
forward OnPlayerEditAttachedObject( playerid, response, index, modelid, boneid,
|
| 432 |
+
Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ,
|
| 433 |
+
Float:fRotX, Float:fRotY, Float:fRotZ,
|
| 434 |
+
Float:fScaleX, Float:fScaleY, Float:fScaleZ );
|
| 435 |
+
forward OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ);
|
| 436 |
+
forward OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ);
|
| 437 |
+
forward OnClientCheckResponse(playerid, actionid, memaddr, retndata);
|
| 438 |
+
forward OnScriptCash(playerid, amount, source);
|
a_sampdb.inc
ADDED
|
@@ -0,0 +1,25 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _INC_a_sampdb
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _INC_a_sampdb
|
| 5 |
+
#define _sampdb_included
|
| 6 |
+
#define SAMP_CONST_CORRECT
|
| 7 |
+
#pragma tabsize 4
|
| 8 |
+
native DB:db_open(const name[]);
|
| 9 |
+
native db_close(DB:db);
|
| 10 |
+
native DBResult:db_query(DB:db, const query[]);
|
| 11 |
+
native db_free_result(DBResult:dbresult);
|
| 12 |
+
native db_num_rows(DBResult:dbresult);
|
| 13 |
+
native db_next_row(DBResult:dbresult);
|
| 14 |
+
native db_num_fields(DBResult:dbresult);
|
| 15 |
+
native db_field_name(DBResult:dbresult, field, result[], maxlength = sizeof result);
|
| 16 |
+
native db_get_field(DBResult:dbresult, field, result[], maxlength = sizeof result);
|
| 17 |
+
native db_get_field_int(DBResult:result, field = 0);
|
| 18 |
+
native Float:db_get_field_float(DBResult:result, field = 0);
|
| 19 |
+
native db_get_field_assoc(DBResult:dbresult, const field[], result[], maxlength = sizeof result);
|
| 20 |
+
native db_get_field_assoc_int(DBResult:result, const field[]);
|
| 21 |
+
native Float:db_get_field_assoc_float(DBResult:result, const field[]);
|
| 22 |
+
native db_get_mem_handle(DB:db);
|
| 23 |
+
native db_get_result_mem_handle(DBResult:result);
|
| 24 |
+
native db_debug_openfiles();
|
| 25 |
+
native db_debug_openresults();
|
a_vehicles.inc
ADDED
|
@@ -0,0 +1,77 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _INC_a_vehicles
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _INC_a_vehicles
|
| 5 |
+
#define _vehicles_included
|
| 6 |
+
#define SAMP_CONST_CORRECT
|
| 7 |
+
#pragma tabsize 4
|
| 8 |
+
#define CARMODTYPE_SPOILER (0)
|
| 9 |
+
#define CARMODTYPE_HOOD (1)
|
| 10 |
+
#define CARMODTYPE_ROOF (2)
|
| 11 |
+
#define CARMODTYPE_SIDESKIRT (3)
|
| 12 |
+
#define CARMODTYPE_LAMPS (4)
|
| 13 |
+
#define CARMODTYPE_NITRO (5)
|
| 14 |
+
#define CARMODTYPE_EXHAUST (6)
|
| 15 |
+
#define CARMODTYPE_WHEELS (7)
|
| 16 |
+
#define CARMODTYPE_STEREO (8)
|
| 17 |
+
#define CARMODTYPE_HYDRAULICS (9)
|
| 18 |
+
#define CARMODTYPE_FRONT_BUMPER (10)
|
| 19 |
+
#define CARMODTYPE_REAR_BUMPER (11)
|
| 20 |
+
#define CARMODTYPE_VENT_RIGHT (12)
|
| 21 |
+
#define CARMODTYPE_VENT_LEFT (13)
|
| 22 |
+
#define VEHICLE_PARAMS_UNSET (-1)
|
| 23 |
+
#define VEHICLE_PARAMS_OFF (0)
|
| 24 |
+
#define VEHICLE_PARAMS_ON (1)
|
| 25 |
+
#define VEHICLE_MODEL_INFO_SIZE (1)
|
| 26 |
+
#define VEHICLE_MODEL_INFO_FRONTSEAT (2)
|
| 27 |
+
#define VEHICLE_MODEL_INFO_REARSEAT (3)
|
| 28 |
+
#define VEHICLE_MODEL_INFO_PETROLCAP (4)
|
| 29 |
+
#define VEHICLE_MODEL_INFO_WHEELSFRONT (5)
|
| 30 |
+
#define VEHICLE_MODEL_INFO_WHEELSREAR (6)
|
| 31 |
+
#define VEHICLE_MODEL_INFO_WHEELSMID (7)
|
| 32 |
+
#define VEHICLE_MODEL_INFO_FRONT_BUMPER_Z (8)
|
| 33 |
+
#define VEHICLE_MODEL_INFO_REAR_BUMPER_Z (9)
|
| 34 |
+
native CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay, addsiren=0);
|
| 35 |
+
native DestroyVehicle(vehicleid);
|
| 36 |
+
native IsVehicleStreamedIn(vehicleid, forplayerid);
|
| 37 |
+
native GetVehiclePos(vehicleid, &Float:x, &Float:y, &Float:z);
|
| 38 |
+
native SetVehiclePos(vehicleid, Float:x, Float:y, Float:z);
|
| 39 |
+
native GetVehicleZAngle(vehicleid, &Float:z_angle);
|
| 40 |
+
native GetVehicleRotationQuat(vehicleid, &Float:w, &Float:x, &Float:y, &Float:z);
|
| 41 |
+
native Float:GetVehicleDistanceFromPoint(vehicleid, Float:X, Float:Y, Float:Z);
|
| 42 |
+
native SetVehicleZAngle(vehicleid, Float:z_angle);
|
| 43 |
+
native SetVehicleParamsForPlayer(vehicleid, playerid, objective, doorslocked);
|
| 44 |
+
native ManualVehicleEngineAndLights();
|
| 45 |
+
native SetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
|
| 46 |
+
native GetVehicleParamsEx(vehicleid, &engine, &lights, &alarm, &doors, &bonnet, &boot, &objective);
|
| 47 |
+
native GetVehicleParamsSirenState(vehicleid);
|
| 48 |
+
native SetVehicleParamsCarDoors(vehicleid, driver, passenger, backleft, backright);
|
| 49 |
+
native GetVehicleParamsCarDoors(vehicleid, &driver, &passenger, &backleft, &backright);
|
| 50 |
+
native SetVehicleParamsCarWindows(vehicleid, driver, passenger, backleft, backright);
|
| 51 |
+
native GetVehicleParamsCarWindows(vehicleid, &driver, &passenger, &backleft, &backright);
|
| 52 |
+
native SetVehicleToRespawn(vehicleid);
|
| 53 |
+
native LinkVehicleToInterior(vehicleid, interiorid);
|
| 54 |
+
native AddVehicleComponent(vehicleid, componentid);
|
| 55 |
+
native RemoveVehicleComponent(vehicleid, componentid);
|
| 56 |
+
native ChangeVehicleColor(vehicleid, color1, color2);
|
| 57 |
+
native ChangeVehiclePaintjob(vehicleid, paintjobid);
|
| 58 |
+
native SetVehicleHealth(vehicleid, Float:health);
|
| 59 |
+
native GetVehicleHealth(vehicleid, &Float:health);
|
| 60 |
+
native AttachTrailerToVehicle(trailerid, vehicleid);
|
| 61 |
+
native DetachTrailerFromVehicle(vehicleid);
|
| 62 |
+
native IsTrailerAttachedToVehicle(vehicleid);
|
| 63 |
+
native GetVehicleTrailer(vehicleid);
|
| 64 |
+
native SetVehicleNumberPlate(vehicleid, const numberplate[]);
|
| 65 |
+
native GetVehicleModel(vehicleid);
|
| 66 |
+
native GetVehicleComponentInSlot(vehicleid, slot);
|
| 67 |
+
native GetVehicleComponentType(component);
|
| 68 |
+
native RepairVehicle(vehicleid);
|
| 69 |
+
native GetVehicleVelocity(vehicleid, &Float:X, &Float:Y, &Float:Z);
|
| 70 |
+
native SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z);
|
| 71 |
+
native SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z);
|
| 72 |
+
native GetVehicleDamageStatus(vehicleid, &panels, &doors, &lights, &tires);
|
| 73 |
+
native UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
|
| 74 |
+
native GetVehicleModelInfo(vehiclemodel, infotype, &Float:X, &Float:Y, &Float:Z);
|
| 75 |
+
native SetVehicleVirtualWorld(vehicleid, worldid);
|
| 76 |
+
native GetVehicleVirtualWorld(vehicleid);
|
| 77 |
+
native bool:IsValidVehicle(vehicleid);
|
bcrypt.inc
ADDED
|
@@ -0,0 +1,98 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined bcrypt_included
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define bcrypt_included
|
| 5 |
+
#if !defined HTTP_GET
|
| 6 |
+
#include <a_http>
|
| 7 |
+
#endif
|
| 8 |
+
#define BCRYPT_HASH_LENGTH 61
|
| 9 |
+
#define BCRYPT_PLUGIN_VERSION "2.2.3"
|
| 10 |
+
enum BCRYPT_DEBUG_LEVEL {
|
| 11 |
+
BCRYPT_LOG_FATAL,
|
| 12 |
+
BCRYPT_LOG_ERROR,
|
| 13 |
+
BCRYPT_LOG_WARNING,
|
| 14 |
+
BCRYPT_LOG_INFO,
|
| 15 |
+
BCRYPT_LOG_DEBUG,
|
| 16 |
+
BCRYPT_LOG_TRACE
|
| 17 |
+
}
|
| 18 |
+
native bcrypt_hash(key[], cost = 12, callback_name[], callback_format[] = "", {Float, _}:...);
|
| 19 |
+
native bcrypt_check(password[], hash[], callback_name[], callback_format[] = "", {Float, _}:...);
|
| 20 |
+
native bcrypt_get_hash(dest[]);
|
| 21 |
+
native bool:bcrypt_is_equal();
|
| 22 |
+
native bool:bcrypt_needs_rehash(hash[], cost);
|
| 23 |
+
native bcrypt_find_cost(time_target = 250);
|
| 24 |
+
native bcrypt_set_thread_limit(value);
|
| 25 |
+
native bcrypt_debug(BCRYPT_DEBUG_LEVEL:level = BCRYPT_LOG_ERROR);
|
| 26 |
+
forward OnBcryptVersionCheck(index, response_code, data[]);
|
| 27 |
+
#if defined FILTERSCRIPT
|
| 28 |
+
public OnFilterScriptInit()
|
| 29 |
+
{
|
| 30 |
+
HTTP(0, HTTP_GET, "api.ls-rcr.com/bcrypt/?version_check&version=" #BCRYPT_PLUGIN_VERSION, "", "OnBcryptVersionCheck");
|
| 31 |
+
return CallLocalFunction("BCRYPT_OnFilterScriptInit", "");
|
| 32 |
+
}
|
| 33 |
+
forward BCRYPT_OnFilterScriptInit();
|
| 34 |
+
#if defined _ALS_OnFilterScriptInit
|
| 35 |
+
#undef OnFilterScriptInit
|
| 36 |
+
#else
|
| 37 |
+
#define _ALS_OnFilterScriptInit
|
| 38 |
+
#endif
|
| 39 |
+
#define OnFilterScriptInit BCRYPT_OnFilterScriptInit
|
| 40 |
+
#else
|
| 41 |
+
public OnGameModeInit()
|
| 42 |
+
{
|
| 43 |
+
HTTP(0, HTTP_GET, "api.ls-rcr.com/bcrypt/?version_check&version=" #BCRYPT_PLUGIN_VERSION, "", "OnBcryptVersionCheck");
|
| 44 |
+
return CallLocalFunction("BCRYPT_OnGameModeInit", "");
|
| 45 |
+
}
|
| 46 |
+
forward BCRYPT_OnGameModeInit();
|
| 47 |
+
#if defined _ALS_OnGameModeInit
|
| 48 |
+
#undef OnGameModeInit
|
| 49 |
+
#else
|
| 50 |
+
#define _ALS_OnGameModeInit
|
| 51 |
+
#endif
|
| 52 |
+
#define OnGameModeInit BCRYPT_OnGameModeInit
|
| 53 |
+
#endif
|
| 54 |
+
public OnBcryptVersionCheck(index, response_code, data[])
|
| 55 |
+
{
|
| 56 |
+
if(response_code == 200)
|
| 57 |
+
{
|
| 58 |
+
if(!strcmp("OK", data, false, 2))
|
| 59 |
+
{
|
| 60 |
+
print("plugin.bcrypt: The plugin is up-to-date.");
|
| 61 |
+
}
|
| 62 |
+
else if(!strcmp("UPDATE_AVAILABLE_MAJOR", data, false, 22))
|
| 63 |
+
{
|
| 64 |
+
print(" ");
|
| 65 |
+
printf(" * plugin.bcrypt: A MAJOR UPDATE IS AVAILABLE:");
|
| 66 |
+
printf(" * plugin.bcrypt: Current version: %s", BCRYPT_PLUGIN_VERSION);
|
| 67 |
+
printf(" * plugin.bcrypt: Latest version: %s", data[23]);
|
| 68 |
+
printf(" * plugin.bcrypt: Download: http://api.ls-rcr.com/bcrypt/?upgrade");
|
| 69 |
+
printf(" * plugin.bcrypt: Upgrading is highly recommended.");
|
| 70 |
+
print(" ");
|
| 71 |
+
}
|
| 72 |
+
else if(!strcmp("UPDATE_AVAILABLE_MINOR", data, false, 22))
|
| 73 |
+
{
|
| 74 |
+
print(" ");
|
| 75 |
+
printf("plugin.bcrypt: A minor update is available:");
|
| 76 |
+
printf("plugin.bcrypt: Current version: %s", BCRYPT_PLUGIN_VERSION);
|
| 77 |
+
printf("plugin.bcrypt: Latest version: %s", data[23]);
|
| 78 |
+
printf("plugin.bcrypt: Download: http://api.ls-rcr.com/bcrypt/?upgrade");
|
| 79 |
+
printf("plugin.bcrypt: Upgrading is recommended.");
|
| 80 |
+
print(" ");
|
| 81 |
+
}
|
| 82 |
+
else if(!strcmp("UPDATE_AVAILABLE_REVISION", data, false, 25))
|
| 83 |
+
{
|
| 84 |
+
print(" ");
|
| 85 |
+
printf("plugin.bcrypt: A new revision is available:");
|
| 86 |
+
printf("plugin.bcrypt: Current version: %s", BCRYPT_PLUGIN_VERSION);
|
| 87 |
+
printf("plugin.bcrypt: Latest version: %s", data[26]);
|
| 88 |
+
printf("plugin.bcrypt: Download: http://api.ls-rcr.com/bcrypt/?upgrade");
|
| 89 |
+
printf("plugin.bcrypt: Upgrading is recommended.");
|
| 90 |
+
print(" ");
|
| 91 |
+
}
|
| 92 |
+
}
|
| 93 |
+
else
|
| 94 |
+
{
|
| 95 |
+
print("plugin.bcrypt: Version check failed.");
|
| 96 |
+
}
|
| 97 |
+
return 1;
|
| 98 |
+
}
|
breaks.inc
ADDED
|
@@ -0,0 +1,529 @@
|
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|
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|
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|
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|
|
|
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|
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|
|
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|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#define IS_FILTERSCRIPT
|
| 2 |
+
static stock
|
| 3 |
+
bool:BREAKS_gFilterscript = false,
|
| 4 |
+
BREAKS_gRCPSize[MAX_PLAYERS] = { 0, ... },
|
| 5 |
+
BREAKS_gCPSize[MAX_PLAYERS] = { 0, ... },
|
| 6 |
+
bool:BREAKS_gRCPInitialised[MAX_PLAYERS] = { false, ... },
|
| 7 |
+
bool:BREAKS_gCPInitialised[MAX_PLAYERS] = { false, ... },
|
| 8 |
+
BREAKS_gPlayerColour[MAX_PLAYERS] = { 0, ... },
|
| 9 |
+
BREAKS_gPlayerSkin[MAX_PLAYERS] = { 0, ... },
|
| 10 |
+
bool:BREAKS_gExtraOPC[MAX_PLAYERS] = { false, ... },
|
| 11 |
+
BREAKS_gLibraryInitialised[MAX_PLAYERS][5];
|
| 12 |
+
static stock const
|
| 13 |
+
BREAKS_gscAnimLib[135][] =
|
| 14 |
+
{
|
| 15 |
+
"AIRPORT", "ATTRACTORS", "BAR", "BASEBALL", "BD_FIRE",
|
| 16 |
+
"BEACH", "BENCHPRESS", "BF_INJECTION", "BIKE_DBZ", "BIKED",
|
| 17 |
+
"BIKEH", "BIKELEAP", "BIKES", "BIKEV", "BLOWJOBZ",
|
| 18 |
+
"BMX", "BOMBER", "BOX", "BSKTBALL", "BUDDY",
|
| 19 |
+
"BUS", "CAMERA", "CAR", "CAR_CHAT", "CARRY",
|
| 20 |
+
"CASINO", "CHAINSAW", "CHOPPA", "CLOTHES", "COACH",
|
| 21 |
+
"COLT45", "COP_AMBIENT", "COP_DVBYZ", "CRACK", "CRIB",
|
| 22 |
+
"DAM_JUMP", "DANCING", "DEALER", "DILDO", "DODGE",
|
| 23 |
+
"DOZER", "DRIVEBYS", "FAT", "FIGHT_B", "FIGHT_C",
|
| 24 |
+
"FIGHT_D", "FIGHT_E", "FINALE", "FINALE2", "FLAME",
|
| 25 |
+
"FLOWERS", "FOOD", "FREEWEIGHTS", "GANGS", "GFUNK",
|
| 26 |
+
"GHANDS", "GHETTO_DB", "GOGGLES", "GRAFFITI", "GRAVEYARD",
|
| 27 |
+
"GRENADE", "GYMNASIUM", "HAIRCUTS", "HEIST9", "INT_HOUSE",
|
| 28 |
+
"INT_OFFICE", "INT_SHOP", "JST_BUISNESS", "KART", "KISSING",
|
| 29 |
+
"KNIFE", "LAPDAN1", "LAPDAN2", "LAPDAN3", "LOWRIDER",
|
| 30 |
+
"MD_CHASE", "MD_END", "MEDIC", "MISC", "MTB",
|
| 31 |
+
"MUSCULAR", "NEVADA", "ON_LOOKERS", "OTB", "PARACHUTE",
|
| 32 |
+
"PARK", "PAULNMAC", "PED", "PLAYER_DVBYS", "PLAYIDLES",
|
| 33 |
+
"POLICE", "POOL", "POOR", "PYTHON", "QUAD",
|
| 34 |
+
"QUAD_DBZ", "RAPPING", "RIFLE", "RIOT", "ROB_BANK",
|
| 35 |
+
"ROCKET", "RUNNINGMAN", "RUSTLER", "RYDER", "SAMP",
|
| 36 |
+
"SCRATCHING", "SEX", "SHAMAL", "SHOP", "SHOTGUN",
|
| 37 |
+
"SILENCED", "SKATE", "SMOKING", "SNIPER", "SNM",
|
| 38 |
+
"SPRAYCAN", "STRIP", "SUNBATHE", "SWAT", "SWEET",
|
| 39 |
+
"SWIM", "SWORD", "TANK", "TATTOOS", "TEC",
|
| 40 |
+
"TRAIN", "TRUCK", "UZI", "VAN", "VENDING",
|
| 41 |
+
"VORTEX", "WAYFARER", "WEAPONS", "WOP", "WUZI"
|
| 42 |
+
};
|
| 43 |
+
stock BREAKS_SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)
|
| 44 |
+
{
|
| 45 |
+
BREAKS_gPlayerSkin[playerid] = skin;
|
| 46 |
+
return SetSpawnInfo(playerid, team, skin, x, y, z, rotation, WEAPON:weapon1, weapon1_ammo, WEAPON:weapon2, weapon2_ammo, WEAPON:weapon3, weapon3_ammo);
|
| 47 |
+
}
|
| 48 |
+
#if defined _ALS_SetSpawnInfo
|
| 49 |
+
#undef SetSpawnInfo
|
| 50 |
+
#endif
|
| 51 |
+
#define SetSpawnInfo( BREAKS_SetSpawnInfo(
|
| 52 |
+
#define _ALS_SetSpawnInfo
|
| 53 |
+
stock BREAKS_SetPlayerSkin(playerid, skin)
|
| 54 |
+
{
|
| 55 |
+
BREAKS_gPlayerSkin[playerid] = skin;
|
| 56 |
+
return SetPlayerSkin(playerid, skin);
|
| 57 |
+
}
|
| 58 |
+
#if defined _ALS_SetPlayerSkin
|
| 59 |
+
#undef SetPlayerSkin
|
| 60 |
+
#endif
|
| 61 |
+
#define SetPlayerSkin( BREAKS_SetPlayerSkin(
|
| 62 |
+
#define _ALS_SetPlayerSkin
|
| 63 |
+
stock BREAKS_GetPlayerSkin(playerid)
|
| 64 |
+
{
|
| 65 |
+
return BREAKS_gPlayerSkin[playerid];
|
| 66 |
+
}
|
| 67 |
+
#if defined _ALS_GetPlayerSkin
|
| 68 |
+
#undef GetPlayerSkin
|
| 69 |
+
#endif
|
| 70 |
+
#define GetPlayerSkin( BREAKS_GetPlayerSkin(
|
| 71 |
+
#define _ALS_GetPlayerSkin
|
| 72 |
+
stock BREAKS_SetPlayerColor(playerid, colour)
|
| 73 |
+
{
|
| 74 |
+
BREAKS_gPlayerColour[playerid] = colour;
|
| 75 |
+
return SetPlayerColor(playerid, colour);
|
| 76 |
+
}
|
| 77 |
+
#if defined _ALS_SetPlayerColor
|
| 78 |
+
#undef SetPlayerColor
|
| 79 |
+
#endif
|
| 80 |
+
#define SetPlayerColor( BREAKS_SetPlayerColor(
|
| 81 |
+
#define _ALS_SetPlayerColor
|
| 82 |
+
stock BREAKS_GetPlayerColor(playerid)
|
| 83 |
+
{
|
| 84 |
+
return BREAKS_gPlayerColour[playerid];
|
| 85 |
+
}
|
| 86 |
+
#if defined _ALS_GetPlayerColor
|
| 87 |
+
#undef GetPlayerColor
|
| 88 |
+
#endif
|
| 89 |
+
#define GetPlayerColor( BREAKS_GetPlayerColor(
|
| 90 |
+
#define _ALS_GetPlayerColor
|
| 91 |
+
public OnFilterScriptInit()
|
| 92 |
+
{
|
| 93 |
+
BREAKS_gFilterscript = true;
|
| 94 |
+
for (new i = 0; i != MAX_PLAYERS; ++i)
|
| 95 |
+
{
|
| 96 |
+
if (IsPlayerConnected(i))
|
| 97 |
+
{
|
| 98 |
+
BREAKS_gExtraOPC[i] = true;
|
| 99 |
+
}
|
| 100 |
+
}
|
| 101 |
+
#if defined BREAKS_OnFilterScriptInit
|
| 102 |
+
BREAKS_OnFilterScriptInit();
|
| 103 |
+
#endif
|
| 104 |
+
return 1;
|
| 105 |
+
}
|
| 106 |
+
#if defined _ALS_OnFilterScriptInit
|
| 107 |
+
#undef OnFilterScriptInit
|
| 108 |
+
#endif
|
| 109 |
+
#define OnFilterScriptInit( BREAKS_OnFilterScriptInit(
|
| 110 |
+
#define _ALS_OnFilterScriptInit
|
| 111 |
+
#if defined BREAKS_OnFilterScriptInit
|
| 112 |
+
forward BREAKS_OnFilterScriptInit();
|
| 113 |
+
#endif
|
| 114 |
+
public OnGameModeInit()
|
| 115 |
+
{
|
| 116 |
+
if (!BREAKS_gFilterscript)
|
| 117 |
+
{
|
| 118 |
+
for (new i = 0; i != MAX_PLAYERS; ++i)
|
| 119 |
+
{
|
| 120 |
+
if (IsPlayerConnected(i))
|
| 121 |
+
{
|
| 122 |
+
BREAKS_gExtraOPC[i] = true;
|
| 123 |
+
}
|
| 124 |
+
}
|
| 125 |
+
}
|
| 126 |
+
#if defined BREAKS_OnGameModeInit
|
| 127 |
+
BREAKS_OnGameModeInit();
|
| 128 |
+
#endif
|
| 129 |
+
return 1;
|
| 130 |
+
}
|
| 131 |
+
#if defined _ALS_OnGameModeInit
|
| 132 |
+
#undef OnGameModeInit
|
| 133 |
+
#endif
|
| 134 |
+
#define OnGameModeInit( BREAKS_OnGameModeInit(
|
| 135 |
+
#define _ALS_OnGameModeInit
|
| 136 |
+
#if defined BREAKS_OnGameModeInit
|
| 137 |
+
forward BREAKS_OnGameModeInit();
|
| 138 |
+
#endif
|
| 139 |
+
public OnPlayerConnect(playerid)
|
| 140 |
+
{
|
| 141 |
+
BREAKS_gPlayerColour[playerid] = 0;
|
| 142 |
+
BREAKS_gPlayerSkin[playerid] = 0;
|
| 143 |
+
BREAKS_gCPInitialised[playerid] = false;
|
| 144 |
+
BREAKS_gRCPInitialised[playerid] = false;
|
| 145 |
+
BREAKS_gCPSize[playerid] = 0;
|
| 146 |
+
BREAKS_gRCPSize[playerid] = 0;
|
| 147 |
+
if (BREAKS_gExtraOPC[playerid])
|
| 148 |
+
{
|
| 149 |
+
BREAKS_gExtraOPC[playerid] = false;
|
| 150 |
+
}
|
| 151 |
+
#if defined BREAKS_OnPlayerConnect
|
| 152 |
+
else
|
| 153 |
+
{
|
| 154 |
+
BREAKS_OnPlayerConnect(playerid);
|
| 155 |
+
}
|
| 156 |
+
#endif
|
| 157 |
+
return 1;
|
| 158 |
+
}
|
| 159 |
+
#if defined _ALS_OnPlayerConnect
|
| 160 |
+
#undef OnPlayerConnect
|
| 161 |
+
#endif
|
| 162 |
+
#define OnPlayerConnect( BREAKS_OnPlayerConnect(
|
| 163 |
+
#define _ALS_OnPlayerConnect
|
| 164 |
+
#if defined BREAKS_OnPlayerConnect
|
| 165 |
+
forward BREAKS_OnPlayerConnect(playerid);
|
| 166 |
+
#endif
|
| 167 |
+
public OnPlayerDisconnect(playerid, reason)
|
| 168 |
+
{
|
| 169 |
+
#if defined BREAKS_OnPlayerDisconnect
|
| 170 |
+
if (reason != 4)
|
| 171 |
+
{
|
| 172 |
+
BREAKS_OnPlayerDisconnect(playerid, reason);
|
| 173 |
+
}
|
| 174 |
+
#endif
|
| 175 |
+
return 1;
|
| 176 |
+
}
|
| 177 |
+
#if defined _ALS_OnPlayerDisconnect
|
| 178 |
+
#undef OnPlayerDisconnect
|
| 179 |
+
#endif
|
| 180 |
+
#define OnPlayerDisconnect( BREAKS_OnPlayerDisconnect(
|
| 181 |
+
#define _ALS_OnPlayerDisconnect
|
| 182 |
+
#if defined BREAKS_OnPlayerDisconnect
|
| 183 |
+
forward BREAKS_OnPlayerDisconnect(playerid, reason);
|
| 184 |
+
#endif
|
| 185 |
+
public OnPlayerDeath(playerid, killerid, reason)
|
| 186 |
+
{
|
| 187 |
+
new money = GetPlayerMoney(playerid);
|
| 188 |
+
if (money > 0)
|
| 189 |
+
{
|
| 190 |
+
ResetPlayerMoney(playerid);
|
| 191 |
+
if (money > 100)
|
| 192 |
+
{
|
| 193 |
+
GivePlayerMoney(playerid, money - 100);
|
| 194 |
+
}
|
| 195 |
+
}
|
| 196 |
+
#if defined BREAKS_OnPlayerDeath
|
| 197 |
+
BREAKS_OnPlayerDeath(playerid, killerid, reason);
|
| 198 |
+
#endif
|
| 199 |
+
return 1;
|
| 200 |
+
}
|
| 201 |
+
#if defined _ALS_OnPlayerDeath
|
| 202 |
+
#undef OnPlayerDeath
|
| 203 |
+
#endif
|
| 204 |
+
#define OnPlayerDeath( BREAKS_OnPlayerDeath(
|
| 205 |
+
#define _ALS_OnPlayerDeath
|
| 206 |
+
#if defined BREAKS_OnPlayerDeath
|
| 207 |
+
forward BREAKS_OnPlayerDeath(playerid, killerid, reason);
|
| 208 |
+
#endif
|
| 209 |
+
stock BREAKS_SpawnPlayer(playerid)
|
| 210 |
+
{
|
| 211 |
+
if (IsPlayerInAnyVehicle(playerid))
|
| 212 |
+
{
|
| 213 |
+
SetPlayerHealth(playerid, 0.0);
|
| 214 |
+
}
|
| 215 |
+
return SpawnPlayer(playerid);
|
| 216 |
+
}
|
| 217 |
+
#if defined _ALS_SpawnPlayer
|
| 218 |
+
#undef SpawnPlayer
|
| 219 |
+
#endif
|
| 220 |
+
#define SpawnPlayer( BREAKS_SpawnPlayer(
|
| 221 |
+
#define _ALS_SpawnPlayer
|
| 222 |
+
stock BREAKS_SetPlayerName(playerid, name[])
|
| 223 |
+
{
|
| 224 |
+
new old[MAX_PLAYER_NAME + 1];
|
| 225 |
+
if (GetPlayerName(playerid, old, sizeof (old)))
|
| 226 |
+
{
|
| 227 |
+
if (strcmp(name, old, true) == 0)
|
| 228 |
+
{
|
| 229 |
+
return 1;
|
| 230 |
+
}
|
| 231 |
+
return SetPlayerName(playerid, name);
|
| 232 |
+
}
|
| 233 |
+
return 0;
|
| 234 |
+
}
|
| 235 |
+
#if defined _ALS_SetPlayerName
|
| 236 |
+
#undef SetPlayerName
|
| 237 |
+
#endif
|
| 238 |
+
#define SetPlayerName( BREAKS_SetPlayerName(
|
| 239 |
+
#define _ALS_SetPlayerName
|
| 240 |
+
stock BREAKS_GetWeaponName(weaponid, const weapon[], len)
|
| 241 |
+
{
|
| 242 |
+
switch (weaponid)
|
| 243 |
+
{
|
| 244 |
+
case 18, 44, 45:
|
| 245 |
+
weapon[0] = '\0';
|
| 246 |
+
return 0;
|
| 247 |
+
}
|
| 248 |
+
return _:GetWeaponName(WEAPON:weaponid, weapon, len);
|
| 249 |
+
}
|
| 250 |
+
#if defined _ALS_GetWeaponName
|
| 251 |
+
#undef GetWeaponName
|
| 252 |
+
#endif
|
| 253 |
+
#define GetWeaponName( BREAKS_GetWeaponName(
|
| 254 |
+
#define _ALS_GetWeaponName
|
| 255 |
+
stock BREAKS_SetPlayerCheckpoint(playerid, Float:x, Float:y, Float:z, Float:size)
|
| 256 |
+
{
|
| 257 |
+
BREAKS_gCPInitialised = true;
|
| 258 |
+
if (BREAKS_gCPSize[playerid] == 0)
|
| 259 |
+
{
|
| 260 |
+
BREAKS_gCPSize[playerid] size;
|
| 261 |
+
}
|
| 262 |
+
return SetPlayerCheckpoint(playerid, x, y, z, BREAKS_gCPSize[playerid]);
|
| 263 |
+
}
|
| 264 |
+
#if defined _ALS_SetPlayerCheckpoint
|
| 265 |
+
#undef SetPlayerCheckpoint
|
| 266 |
+
#endif
|
| 267 |
+
#define SetPlayerCheckpoint( BREAKS_SetPlayerCheckpoint(
|
| 268 |
+
#define _ALS_SetPlayerCheckpoint
|
| 269 |
+
stock BREAKS_DisablePlayerCheckpoint(playerid)
|
| 270 |
+
{
|
| 271 |
+
BREAKS_gCPInitialised = true;
|
| 272 |
+
BREAKS_gCPSize[playerid] = 0;
|
| 273 |
+
return DisablePlayerCheckpoint(playerid);
|
| 274 |
+
}
|
| 275 |
+
#if defined _ALS_DisablePlayerCheckpoint
|
| 276 |
+
#undef DisablePlayerCheckpoint
|
| 277 |
+
#endif
|
| 278 |
+
#define DisablePlayerCheckpoint( BREAKS_DisablePlayerCheckpoint(
|
| 279 |
+
#define _ALS_DisablePlayerCheckpoint
|
| 280 |
+
stock BREAKS_SetPlayerRaceCheckpoint(playerid, type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size)
|
| 281 |
+
{
|
| 282 |
+
BREAKS_gRCPInitialised = true;
|
| 283 |
+
if (BREAKS_gRCPSize[playerid] == 0)
|
| 284 |
+
{
|
| 285 |
+
BREAKS_gRCPSize[playerid] size;
|
| 286 |
+
}
|
| 287 |
+
return _:SetPlayerRaceCheckpoint(playerid, CP_TYPE:type, x, y, z, nextx, nexty, nextz, BREAKS_gRCPSize[playerid]);
|
| 288 |
+
}
|
| 289 |
+
#if defined _ALS_SetPlayerRaceCheckpoint
|
| 290 |
+
#undef SetPlayerRaceCheckpoint
|
| 291 |
+
#endif
|
| 292 |
+
#define SetPlayerRaceCheckpoint( BREAKS_SetPlayerRaceCheckpoint(
|
| 293 |
+
#define _ALS_SetPlayerRaceCheckpoint
|
| 294 |
+
stock BREAKS_DisablePlayerRaceCP(playerid)
|
| 295 |
+
{
|
| 296 |
+
BREAKS_gRCPInitialised = true;
|
| 297 |
+
BREAKS_gRCPSize[playerid] = 0;
|
| 298 |
+
return DisablePlayerRaceCheckpoint(playerid);
|
| 299 |
+
}
|
| 300 |
+
#if defined _ALS_DisablePlayerRaceCP
|
| 301 |
+
#undef DisablePlayerRaceCheckpoint
|
| 302 |
+
#endif
|
| 303 |
+
#define DisablePlayerRaceCheckpoint( BREAKS_DisablePlayerRaceCP(
|
| 304 |
+
#define _ALS_DisablePlayerRaceCP
|
| 305 |
+
stock BREAKS_IsPlayerInCheckpoint(playerid)
|
| 306 |
+
{
|
| 307 |
+
return BREAKS_gCPInitialised[playerid] ? IsPlayerInCheckpoint(playerid) : random(cellmax);
|
| 308 |
+
}
|
| 309 |
+
#if defined _ALS_IsPlayerInCheckpoint
|
| 310 |
+
#undef IsPlayerInCheckpoint
|
| 311 |
+
#endif
|
| 312 |
+
#define IsPlayerInCheckpoint( BREAKS_IsPlayerInCheckpoint(
|
| 313 |
+
#define _ALS_IsPlayerInCheckpoint
|
| 314 |
+
stock BREAKS_IsPlayerInRaceCheckpoint(playerid)
|
| 315 |
+
{
|
| 316 |
+
return BREAKS_gRCPInitialised[playerid] ? IsPlayerInRaceCheckpoint(playerid) : random(cellmax);
|
| 317 |
+
}
|
| 318 |
+
#if defined _ALS_IsPlayerInRaceCheckpoint
|
| 319 |
+
#undef IsPlayerInRaceCheckpoint
|
| 320 |
+
#endif
|
| 321 |
+
#define IsPlayerInRaceCheckpoint( BREAKS_IsPlayerInRaceCheckpoint(
|
| 322 |
+
#define _ALS_IsPlayerInRaceCheckpoint
|
| 323 |
+
stock Text:BREAKS_TextDrawCreate(Float:x, Float:y, text[])
|
| 324 |
+
{
|
| 325 |
+
new len = strlen(text);
|
| 326 |
+
if (len == 0 || len > 1024)
|
| 327 |
+
{
|
| 328 |
+
#emit HALT 100
|
| 329 |
+
}
|
| 330 |
+
if (text[len - 1] == ' ')
|
| 331 |
+
{
|
| 332 |
+
return TextDrawCreate(x, y, " ");
|
| 333 |
+
}
|
| 334 |
+
return TextDrawCreate(x, y, text);
|
| 335 |
+
}
|
| 336 |
+
#if defined _ALS_TextDrawCreate
|
| 337 |
+
#undef TextDrawCreate
|
| 338 |
+
#endif
|
| 339 |
+
#define TextDrawCreate( BREAKS_TextDrawCreate(
|
| 340 |
+
#define _ALS_TextDrawCreate
|
| 341 |
+
stock PlayerText:BREAKS_CreatePlayerTextDraw(playerid, Float:x, Float:y, text[])
|
| 342 |
+
{
|
| 343 |
+
new len = strlen(text);
|
| 344 |
+
if (len == 0 || len > 1024)
|
| 345 |
+
{
|
| 346 |
+
#emit HALT 100
|
| 347 |
+
}
|
| 348 |
+
if (text[len - 1] == ' ')
|
| 349 |
+
{
|
| 350 |
+
return CreatePlayerTextDraw(playerid, x, y, " ");
|
| 351 |
+
}
|
| 352 |
+
return CreatePlayerTextDraw(playerid, x, y, text);
|
| 353 |
+
}
|
| 354 |
+
#if defined _ALS_CreatePlayerTextDraw
|
| 355 |
+
#undef CreatePlayerTextDraw
|
| 356 |
+
#endif
|
| 357 |
+
#define CreatePlayerTextDraw( BREAKS_CreatePlayerTextDraw(
|
| 358 |
+
#define _ALS_CreatePlayerTextDraw
|
| 359 |
+
stock BREAKS_TextDrawSetString(Text:text, string[])
|
| 360 |
+
{
|
| 361 |
+
new len = strlen(string);
|
| 362 |
+
if (len == 0 || len > 1024)
|
| 363 |
+
{
|
| 364 |
+
#emit HALT 100
|
| 365 |
+
}
|
| 366 |
+
if (string[len - 1] == ' ')
|
| 367 |
+
{
|
| 368 |
+
return TextDrawSetString(text, " ");
|
| 369 |
+
}
|
| 370 |
+
return TextDrawSetString(text, string);
|
| 371 |
+
}
|
| 372 |
+
#if defined _ALS_TextDrawSetString
|
| 373 |
+
#undef TextDrawSetString
|
| 374 |
+
#endif
|
| 375 |
+
#define TextDrawSetString( BREAKS_TextDrawSetString(
|
| 376 |
+
#define _ALS_TextDrawSetString
|
| 377 |
+
stock BREAKS_PlayerTextDrawSetString(playerid, PlayerText:text, string[])
|
| 378 |
+
{
|
| 379 |
+
new len = strlen(string);
|
| 380 |
+
if (len == 0 || len > 1024)
|
| 381 |
+
{
|
| 382 |
+
#emit HALT 100
|
| 383 |
+
}
|
| 384 |
+
if (string[len - 1] == ' ')
|
| 385 |
+
{
|
| 386 |
+
return PlayerTextDrawSetString(playerid, text, " ");
|
| 387 |
+
}
|
| 388 |
+
return PlayerTextDrawSetString(playerid, text, string);
|
| 389 |
+
}
|
| 390 |
+
#if defined _ALS_PlayerTextDrawSetString
|
| 391 |
+
#undef PlayerTextDrawSetString
|
| 392 |
+
#endif
|
| 393 |
+
#define PlayerTextDrawSetString( BREAKS_PlayerTextDrawSetString(
|
| 394 |
+
#define _ALS_PlayerTextDrawSetString
|
| 395 |
+
forward BREAKS_AllowInteriorWeapons(allow);
|
| 396 |
+
#if defined _ALS_AllowInteriorWeapons
|
| 397 |
+
#undef AllowInteriorWeapons
|
| 398 |
+
#endif
|
| 399 |
+
#define AllowInteriorWeapons( BREAKS_AllowInteriorWeapons(
|
| 400 |
+
#define _ALS_AllowInteriorWeapons
|
| 401 |
+
forward Float:BREAKS_GetGravity();
|
| 402 |
+
#if defined _ALS_GetGravity
|
| 403 |
+
#undef GetGravity
|
| 404 |
+
#endif
|
| 405 |
+
#define GetGravity( BREAKS_GetGravity(
|
| 406 |
+
#define _ALS_GetGravity
|
| 407 |
+
forward BREAKS_gpci(playerid, serial[], len = sizeof (serial));
|
| 408 |
+
#if defined _ALS_gpci
|
| 409 |
+
#undef gpci
|
| 410 |
+
#endif
|
| 411 |
+
#define gpci( BREAKS_gpci(
|
| 412 |
+
#define _ALS_gpci
|
| 413 |
+
forward BREAKS_HideGameTextForPlayer(playerid, style);
|
| 414 |
+
#if defined _ALS_HideGameTextForPlayer
|
| 415 |
+
#undef HideGameTextForPlayer
|
| 416 |
+
#endif
|
| 417 |
+
#define HideGameTextForPlayer( BREAKS_HideGameTextForPlayer(
|
| 418 |
+
#define _ALS_HideGameTextForPlayer
|
| 419 |
+
forward BREAKS_HideGameTextForAll(style);
|
| 420 |
+
#if defined _ALS_HideGameTextForAll
|
| 421 |
+
#undef HideGameTextForAll
|
| 422 |
+
#endif
|
| 423 |
+
#define HideGameTextForAll( BREAKS_HideGameTextForAll(
|
| 424 |
+
#define _ALS_HideGameTextForAll
|
| 425 |
+
forward bool:BREAKS_IsValidVehicle(vehicleid);
|
| 426 |
+
#if defined _ALS_IsValidVehicle
|
| 427 |
+
#undef IsValidVehicle
|
| 428 |
+
#endif
|
| 429 |
+
#define IsValidVehicle( BREAKS_IsValidVehicle(
|
| 430 |
+
#define _ALS_IsValidVehicle
|
| 431 |
+
stock BREAKS_random(max)
|
| 432 |
+
{
|
| 433 |
+
if (max < 0)
|
| 434 |
+
{
|
| 435 |
+
return 0;
|
| 436 |
+
}
|
| 437 |
+
return random(max);
|
| 438 |
+
}
|
| 439 |
+
#if defined _ALS_random
|
| 440 |
+
#undef random
|
| 441 |
+
#endif
|
| 442 |
+
#define random( BREAKS_random(
|
| 443 |
+
#define _ALS_random
|
| 444 |
+
stock BREAKS_IsPlayerConnected(playerid)
|
| 445 |
+
{
|
| 446 |
+
return IsPlayerConnected(playerid & 0xFFFF);
|
| 447 |
+
}
|
| 448 |
+
#if defined _ALS_IsPlayerConnected
|
| 449 |
+
#undef IsPlayerConnected
|
| 450 |
+
#endif
|
| 451 |
+
#define IsPlayerConnected( BREAKS_IsPlayerConnected(
|
| 452 |
+
#define _ALS_IsPlayerConnected
|
| 453 |
+
stock BREAKS_ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync = 0)
|
| 454 |
+
{
|
| 455 |
+
for (new i = 0; i != sizeof (BREAKS_gscAnimLib); ++i)
|
| 456 |
+
{
|
| 457 |
+
if (strcmp(animlib, BREAKS_gscAnimLib[i], true) == 0)
|
| 458 |
+
{
|
| 459 |
+
if (BREAKS_gLibraryInitialised[playerid][i / 32] & (1 << (i % 32)))
|
| 460 |
+
{
|
| 461 |
+
return ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, FORCE_SYNC:forcesync);
|
| 462 |
+
}
|
| 463 |
+
else
|
| 464 |
+
{
|
| 465 |
+
BREAKS_gLibraryInitialised[playerid][i / 32] |= (1 << (i % 32));
|
| 466 |
+
}
|
| 467 |
+
return 1;
|
| 468 |
+
}
|
| 469 |
+
}
|
| 470 |
+
return 0;
|
| 471 |
+
}
|
| 472 |
+
#if defined _ALS_ApplyAnimation
|
| 473 |
+
#undef ApplyAnimation
|
| 474 |
+
#endif
|
| 475 |
+
#define ApplyAnimation( BREAKS_ApplyAnimation(
|
| 476 |
+
#define _ALS_ApplyAnimation
|
| 477 |
+
stock BREAKS_valstr(dest[], value, bool:pack = false)
|
| 478 |
+
{
|
| 479 |
+
if (value == cellmin)
|
| 480 |
+
{
|
| 481 |
+
if (pack)
|
| 482 |
+
{
|
| 483 |
+
dest{0} = '-';
|
| 484 |
+
dest{1} = '-';
|
| 485 |
+
dest{2} = '\0';
|
| 486 |
+
}
|
| 487 |
+
else
|
| 488 |
+
{
|
| 489 |
+
dest[0] = '-';
|
| 490 |
+
dest[1] = '-';
|
| 491 |
+
dest[2] = '\0';
|
| 492 |
+
}
|
| 493 |
+
return 0;
|
| 494 |
+
}
|
| 495 |
+
return valstr(dest, value, pack);
|
| 496 |
+
}
|
| 497 |
+
#if defined _ALS_valstr
|
| 498 |
+
#undef valstr
|
| 499 |
+
#endif
|
| 500 |
+
#define valstr( BREAKS_valstr(
|
| 501 |
+
#define _ALS_valstr
|
| 502 |
+
stock BREAKS_ispacked(const string[])
|
| 503 |
+
{
|
| 504 |
+
return string[0] >= (1 << (cellbits - 8)) - 1;
|
| 505 |
+
}
|
| 506 |
+
#if defined _ALS_ispacked
|
| 507 |
+
#undef ispacked
|
| 508 |
+
#endif
|
| 509 |
+
#define ispacked( BREAKS_ispacked(
|
| 510 |
+
#define _ALS_ispacked
|
| 511 |
+
stock Float:BREAKS_floatfract(Float:value)
|
| 512 |
+
{
|
| 513 |
+
return (value - floatround(value, floatround_floor));
|
| 514 |
+
}
|
| 515 |
+
#if defined _ALS_floatfract
|
| 516 |
+
#undef floatfract
|
| 517 |
+
#endif
|
| 518 |
+
#define floatfract( BREAKS_floatfract(
|
| 519 |
+
#define _ALS_floatfract
|
| 520 |
+
#endinput
|
| 521 |
+
stock BREAKS_$()
|
| 522 |
+
{
|
| 523 |
+
return $();
|
| 524 |
+
}
|
| 525 |
+
#if defined _ALS_$
|
| 526 |
+
#undef $
|
| 527 |
+
#endif
|
| 528 |
+
#define $( BREAKS_$(
|
| 529 |
+
#define _ALS_$
|
colandreas.inc
ADDED
|
@@ -0,0 +1,576 @@
|
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|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _colandreas_included
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _colandreas_included
|
| 5 |
+
#pragma library colandreas
|
| 6 |
+
#define COLANDREAS_VERSION (10500)
|
| 7 |
+
#define COLANDREAS (COLANDREAS_VERSION)
|
| 8 |
+
#define CA_EXTRA_1 0
|
| 9 |
+
#define CA_EXTRA_2 1
|
| 10 |
+
#define CA_EXTRA_3 2
|
| 11 |
+
#define CA_EXTRA_4 3
|
| 12 |
+
#define CA_EXTRA_5 4
|
| 13 |
+
#define CA_EXTRA_6 5
|
| 14 |
+
#define CA_EXTRA_7 6
|
| 15 |
+
#define CA_EXTRA_8 7
|
| 16 |
+
#define CA_EXTRA_9 8
|
| 17 |
+
#define CA_EXTRA_10 9
|
| 18 |
+
#if defined MAX_CA_OBJECTS
|
| 19 |
+
#if MAX_CA_OBJECTS > 50000
|
| 20 |
+
#error [ColAndreas] MAX_CA_OBJECTS is too high, maximum value is 50000
|
| 21 |
+
#endif
|
| 22 |
+
#else
|
| 23 |
+
#define MAX_CA_OBJECTS 10000
|
| 24 |
+
#endif
|
| 25 |
+
#define WATER_OBJECT 20000
|
| 26 |
+
#define OBJECT_TYPE_OBJECT 0
|
| 27 |
+
#define OBJECT_TYPE_DYNAMIC 1
|
| 28 |
+
#if !defined FLOAT_INFINITY
|
| 29 |
+
#define FLOAT_INFINITY (Float:0x7F800000)
|
| 30 |
+
#endif
|
| 31 |
+
#define MAX_MULTICAST_SIZE 99
|
| 32 |
+
native CA_Init();
|
| 33 |
+
native CA_RemoveBuilding(modelid, Float:x, Float:y, Float:z, Float:radius);
|
| 34 |
+
native CA_RestoreBuilding(modelid, Float:x, Float:y, Float:z, Float:radius);
|
| 35 |
+
native CA_RayCastLine(Float:StartX, Float:StartY, Float:StartZ, Float:EndX, Float:EndY, Float:EndZ, &Float:x, &Float:y, &Float:z);
|
| 36 |
+
native CA_RayCastLineID(Float:StartX, Float:StartY, Float:StartZ, Float:EndX, Float:EndY, Float:EndZ, &Float:x, &Float:y, &Float:z);
|
| 37 |
+
native CA_RayCastLineExtraID(type, Float:StartX, Float:StartY, Float:StartZ, Float:EndX, Float:EndY, Float:EndZ, &Float:x, &Float:y, &Float:z);
|
| 38 |
+
native CA_RayCastMultiLine(Float:StartX, Float:StartY, Float:StartZ, Float:EndX, Float:EndY, Float:EndZ, Float:retx[], Float:rety[], Float:retz[], Float:retdist[], ModelIDs[], size = sizeof(retx));
|
| 39 |
+
native CA_RayCastLineAngle(Float:StartX, Float:StartY, Float:StartZ, Float:EndX, Float:EndY, Float:EndZ, &Float:x, &Float:y, &Float:z, &Float:rx, &Float:ry, &Float:rz);
|
| 40 |
+
native CA_RayCastReflectionVector(Float:startx, Float:starty, Float:startz, Float:endx, Float:endy, Float:endz, &Float:x, &Float:y, &Float:z, &Float:nx, &Float:ny, &Float:nz);
|
| 41 |
+
native CA_RayCastLineNormal(Float:startx, Float:starty, Float:startz, Float:endx, Float:endy, Float:endz, &Float:x, &Float:y, &Float:z, &Float:nx, &Float:ny, &Float:nz);
|
| 42 |
+
native CA_ContactTest(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);
|
| 43 |
+
native CA_EulerToQuat(Float:rx, Float:ry, Float:rz, &Float:x, &Float:y, &Float:z, &Float:w);
|
| 44 |
+
native CA_QuatToEuler(Float:x, Float:y, Float:z, Float:w, &Float:rx, &Float:ry, &Float:rz);
|
| 45 |
+
native CA_GetModelBoundingSphere(modelid, &Float:offx, &Float:offy, &Float:offz, &Float:radius);
|
| 46 |
+
native CA_GetModelBoundingBox(modelid, &Float:minx, &Float:miny, &Float:minz, &Float:maxx, &Float:maxy, &Float:maxz);
|
| 47 |
+
native CA_SetObjectExtraID(index, type, data);
|
| 48 |
+
native CA_GetObjectExtraID(index, type);
|
| 49 |
+
native CA_RayCastLineEx(Float:StartX, Float:StartY, Float:StartZ, Float:EndX, Float:EndY, Float:EndZ, &Float:x, &Float:y, &Float:z, &Float:rx, &Float:ry, &Float:rz, &Float:rw, &Float:cx, &Float:cy, &Float:cz);
|
| 50 |
+
native CA_RayCastLineAngleEx(Float:StartX, Float:StartY, Float:StartZ, Float:EndX, Float:EndY, Float:EndZ, &Float:x, &Float:y, &Float:z, &Float:rx, &Float:ry, &Float:rz, &Float:ocx, &Float:ocy, &Float:ocz, &Float:orx, &Float:ory, &Float:orz);
|
| 51 |
+
native CA_LoadFromDff(newid, const dffFileName[]);
|
| 52 |
+
native CA_CreateObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, bool:add = false);
|
| 53 |
+
native CA_DestroyObject(index);
|
| 54 |
+
native CA_IsValidObject(index);
|
| 55 |
+
native CA_SetObjectPos(index, Float:x, Float:y, Float:z);
|
| 56 |
+
native CA_SetObjectRot(index, Float:rx, Float:ry, Float:rz);
|
| 57 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 58 |
+
static stock Iterator:CA_Objects<MAX_CA_OBJECTS>;
|
| 59 |
+
#endif
|
| 60 |
+
enum CAOBJECTINFO
|
| 61 |
+
{
|
| 62 |
+
ColdAndreadsID,
|
| 63 |
+
ObjectID,
|
| 64 |
+
ObjectType,
|
| 65 |
+
#if !defined _Y_ITERATE_LOCAL_VERSION && !defined _FOREACH_LOCAL_VERSION
|
| 66 |
+
bool:ObjectUsed,
|
| 67 |
+
#endif
|
| 68 |
+
}
|
| 69 |
+
static stock CA_ObjectList[MAX_CA_OBJECTS][CAOBJECTINFO];
|
| 70 |
+
#if defined STREAMER_TYPE_OBJECT
|
| 71 |
+
stock STREAMER_TAG_OBJECT:CA_CreateDynamicObjectEx_SC(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas)
|
| 72 |
+
{
|
| 73 |
+
new STREAMER_TAG_OBJECT:id = CreateDynamicObjectEx(modelid, x, y, z, rx, ry, rz, streamdistance, drawdistance, worlds, interiors, players, areas, priority, maxworlds, maxinteriors, maxplayers, maxareas);
|
| 74 |
+
CA_CreateObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);
|
| 75 |
+
return id;
|
| 76 |
+
}
|
| 77 |
+
stock STREAMER_TAG_OBJECT:CA_CreateDynamicObject_SC(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, vw = -1, interior = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0)
|
| 78 |
+
{
|
| 79 |
+
new STREAMER_TAG_OBJECT:id = CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, vw, interior, playerid, streamdistance, drawdistance, areaid, priority);
|
| 80 |
+
CA_CreateObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);
|
| 81 |
+
return id;
|
| 82 |
+
}
|
| 83 |
+
stock CA_CreateObject_SC(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:drawdistance = 300.0)
|
| 84 |
+
{
|
| 85 |
+
new id = CreateObject(modelid, x, y, z, rx, ry, rz, drawdistance);
|
| 86 |
+
if(id != INVALID_OBJECT_ID) CA_CreateObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);
|
| 87 |
+
return id;
|
| 88 |
+
}
|
| 89 |
+
stock CA_CreateDynamicObjectEx_DC(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas)
|
| 90 |
+
{
|
| 91 |
+
new index = -1;
|
| 92 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 93 |
+
index = Iter_Free(CA_Objects);
|
| 94 |
+
#else
|
| 95 |
+
for(new i = 0; i < MAX_CA_OBJECTS; i++)
|
| 96 |
+
{
|
| 97 |
+
if(CA_ObjectList[i][ObjectUsed] == false)
|
| 98 |
+
{
|
| 99 |
+
index = i;
|
| 100 |
+
break;
|
| 101 |
+
}
|
| 102 |
+
}
|
| 103 |
+
#endif
|
| 104 |
+
if(index > -1)
|
| 105 |
+
{
|
| 106 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 107 |
+
Iter_Add(CA_Objects, index);
|
| 108 |
+
#else
|
| 109 |
+
CA_ObjectList[index][ObjectUsed] = true;
|
| 110 |
+
#endif
|
| 111 |
+
CA_ObjectList[index][ObjectID] = _:CreateDynamicObjectEx(modelid, x, y, z, rx, ry, rz, streamdistance, drawdistance, worlds, interiors, players, areas, priority, maxworlds, maxinteriors, maxplayers, maxareas);
|
| 112 |
+
CA_ObjectList[index][ColdAndreadsID] = CA_CreateObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, true);
|
| 113 |
+
CA_ObjectList[index][ObjectType] = OBJECT_TYPE_DYNAMIC;
|
| 114 |
+
}
|
| 115 |
+
return index;
|
| 116 |
+
}
|
| 117 |
+
stock CA_CreateDynamicObject_DC(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, vw = -1, interior = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0)
|
| 118 |
+
{
|
| 119 |
+
new index = -1;
|
| 120 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 121 |
+
index = Iter_Free(CA_Objects);
|
| 122 |
+
#else
|
| 123 |
+
for(new i = 0; i < MAX_CA_OBJECTS; i++)
|
| 124 |
+
{
|
| 125 |
+
if(CA_ObjectList[i][ObjectUsed] == false)
|
| 126 |
+
{
|
| 127 |
+
index = i;
|
| 128 |
+
break;
|
| 129 |
+
}
|
| 130 |
+
}
|
| 131 |
+
#endif
|
| 132 |
+
if(index > -1)
|
| 133 |
+
{
|
| 134 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 135 |
+
Iter_Add(CA_Objects, index);
|
| 136 |
+
#else
|
| 137 |
+
CA_ObjectList[index][ObjectUsed] = true;
|
| 138 |
+
#endif
|
| 139 |
+
CA_ObjectList[index][ObjectID] = _:CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, vw, interior, playerid, streamdistance, drawdistance, areaid, priority);
|
| 140 |
+
CA_ObjectList[index][ColdAndreadsID] = CA_CreateObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, true);
|
| 141 |
+
CA_ObjectList[index][ObjectType] = OBJECT_TYPE_DYNAMIC;
|
| 142 |
+
}
|
| 143 |
+
return index;
|
| 144 |
+
}
|
| 145 |
+
#endif
|
| 146 |
+
stock CA_CreateObject_DC(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:drawdistance = 300.0)
|
| 147 |
+
{
|
| 148 |
+
new index = -1;
|
| 149 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 150 |
+
index = Iter_Free(CA_Objects);
|
| 151 |
+
#else
|
| 152 |
+
for(new i = 0; i < MAX_CA_OBJECTS; i++)
|
| 153 |
+
{
|
| 154 |
+
if(CA_ObjectList[i][ObjectUsed] == false)
|
| 155 |
+
{
|
| 156 |
+
index = i;
|
| 157 |
+
break;
|
| 158 |
+
}
|
| 159 |
+
}
|
| 160 |
+
#endif
|
| 161 |
+
new id = CreateObject(modelid, x, y, z, rx, ry, rz, drawdistance);
|
| 162 |
+
if(id == INVALID_OBJECT_ID) return -1;
|
| 163 |
+
if(index > -1)
|
| 164 |
+
{
|
| 165 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 166 |
+
Iter_Add(CA_Objects, index);
|
| 167 |
+
#else
|
| 168 |
+
CA_ObjectList[index][ObjectUsed] = true;
|
| 169 |
+
#endif
|
| 170 |
+
CA_ObjectList[index][ObjectID] = id;
|
| 171 |
+
CA_ObjectList[index][ColdAndreadsID] = CA_CreateObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, true);
|
| 172 |
+
CA_ObjectList[index][ObjectType] = OBJECT_TYPE_OBJECT;
|
| 173 |
+
}
|
| 174 |
+
return index;
|
| 175 |
+
}
|
| 176 |
+
stock CA_DestroyObject_DC(index)
|
| 177 |
+
{
|
| 178 |
+
if(index < 0 || index >= MAX_CA_OBJECTS) return -1;
|
| 179 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 180 |
+
if(Iter_Contains(CA_Objects, index))
|
| 181 |
+
{
|
| 182 |
+
new next;
|
| 183 |
+
Iter_SafeRemove(CA_Objects, index, next);
|
| 184 |
+
if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_OBJECT) DestroyObject(CA_ObjectList[index][ObjectID]);
|
| 185 |
+
#if defined STREAMER_TYPE_OBJECT
|
| 186 |
+
else if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_DYNAMIC) DestroyDynamicObject(STREAMER_TAG_OBJECT:CA_ObjectList[index][ObjectID]);
|
| 187 |
+
#endif
|
| 188 |
+
CA_DestroyObject(CA_ObjectList[index][ColdAndreadsID]);
|
| 189 |
+
return next;
|
| 190 |
+
}
|
| 191 |
+
#else
|
| 192 |
+
if(CA_ObjectList[index][ObjectUsed])
|
| 193 |
+
{
|
| 194 |
+
if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_OBJECT) DestroyObject(CA_ObjectList[index][ObjectID]);
|
| 195 |
+
#if defined STREAMER_TYPE_OBJECT
|
| 196 |
+
else if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_DYNAMIC) DestroyDynamicObject(STREAMER_TAG_OBJECT:CA_ObjectList[index][ObjectID]);
|
| 197 |
+
#endif
|
| 198 |
+
CA_ObjectList[index][ObjectUsed] = false;
|
| 199 |
+
CA_DestroyObject(CA_ObjectList[index][ColdAndreadsID]);
|
| 200 |
+
return 1;
|
| 201 |
+
}
|
| 202 |
+
#endif
|
| 203 |
+
return -1;
|
| 204 |
+
}
|
| 205 |
+
stock CA_SetObjectPos_DC(index, Float:x, Float:y, Float:z)
|
| 206 |
+
{
|
| 207 |
+
if(index < 0 || index >= MAX_CA_OBJECTS) return -1;
|
| 208 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 209 |
+
if(Iter_Contains(CA_Objects, index))
|
| 210 |
+
{
|
| 211 |
+
if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_OBJECT) SetObjectPos(CA_ObjectList[index][ObjectID], x, y, z);
|
| 212 |
+
#if defined STREAMER_TYPE_OBJECT
|
| 213 |
+
else if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_DYNAMIC) SetDynamicObjectPos(STREAMER_TAG_OBJECT:CA_ObjectList[index][ObjectID], x, y, z);
|
| 214 |
+
#endif
|
| 215 |
+
CA_SetObjectPos(CA_ObjectList[index][ColdAndreadsID], x, y, z);
|
| 216 |
+
}
|
| 217 |
+
#else
|
| 218 |
+
if(CA_ObjectList[index][ObjectUsed])
|
| 219 |
+
{
|
| 220 |
+
if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_OBJECT) SetObjectPos(CA_ObjectList[index][ObjectID], x, y, z);
|
| 221 |
+
#if defined STREAMER_TYPE_OBJECT
|
| 222 |
+
else if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_DYNAMIC) SetDynamicObjectPos(STREAMER_TAG_OBJECT:CA_ObjectList[index][ObjectID], x, y, z);
|
| 223 |
+
#endif
|
| 224 |
+
SetObjectPos(CA_ObjectList[index][ObjectID], x, y, z);
|
| 225 |
+
CA_SetObjectPos(CA_ObjectList[index][ColdAndreadsID], x, y, z);
|
| 226 |
+
return 1;
|
| 227 |
+
}
|
| 228 |
+
#endif
|
| 229 |
+
return -1;
|
| 230 |
+
}
|
| 231 |
+
stock CA_SetObjectRot_DC(index, Float:rx, Float:ry, Float:rz)
|
| 232 |
+
{
|
| 233 |
+
if(index < 0 || index >= MAX_CA_OBJECTS) return -1;
|
| 234 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 235 |
+
if(Iter_Contains(CA_Objects, index))
|
| 236 |
+
{
|
| 237 |
+
if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_OBJECT) SetObjectRot(CA_ObjectList[index][ObjectID], rx, ry, rz);
|
| 238 |
+
#if defined STREAMER_TYPE_OBJECT
|
| 239 |
+
else if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_DYNAMIC) SetDynamicObjectRot(STREAMER_TAG_OBJECT:CA_ObjectList[index][ObjectID], rx, ry, rz);
|
| 240 |
+
#endif
|
| 241 |
+
CA_SetObjectRot(CA_ObjectList[index][ColdAndreadsID], rx, ry, rz);
|
| 242 |
+
}
|
| 243 |
+
#else
|
| 244 |
+
if(CA_ObjectList[index][ObjectUsed])
|
| 245 |
+
{
|
| 246 |
+
if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_OBJECT) SetObjectRot(CA_ObjectList[index][ObjectID], rx, ry, rz);
|
| 247 |
+
#if defined STREAMER_TYPE_OBJECT
|
| 248 |
+
else if(CA_ObjectList[index][ObjectType] == OBJECT_TYPE_DYNAMIC) SetDynamicObjectRot(STREAMER_TAG_OBJECT:CA_ObjectList[index][ObjectID], rx, ry, rz);
|
| 249 |
+
#endif
|
| 250 |
+
CA_SetObjectRot(CA_ObjectList[index][ColdAndreadsID], rx, ry, rz);
|
| 251 |
+
return 1;
|
| 252 |
+
}
|
| 253 |
+
#endif
|
| 254 |
+
return -1;
|
| 255 |
+
}
|
| 256 |
+
stock CA_DestroyAllObjects_DC()
|
| 257 |
+
{
|
| 258 |
+
#if defined _Y_ITERATE_LOCAL_VERSION || defined _FOREACH_LOCAL_VERSION
|
| 259 |
+
foreach(new i : CA_Objects)
|
| 260 |
+
{
|
| 261 |
+
if(CA_ObjectList[i][ObjectType] == OBJECT_TYPE_OBJECT) i = CA_DestroyObject_DC(i);
|
| 262 |
+
}
|
| 263 |
+
#else
|
| 264 |
+
for(new i = 0; i < MAX_CA_OBJECTS; i++)
|
| 265 |
+
{
|
| 266 |
+
if(CA_ObjectList[i][ObjectUsed])
|
| 267 |
+
{
|
| 268 |
+
if(CA_ObjectList[i][ObjectType] == OBJECT_TYPE_OBJECT) CA_DestroyObject_DC(i);
|
| 269 |
+
}
|
| 270 |
+
}
|
| 271 |
+
#endif
|
| 272 |
+
}
|
| 273 |
+
stock CA_FindZ_For2DCoord(Float:x, Float:y, &Float:z)
|
| 274 |
+
{
|
| 275 |
+
if(CA_RayCastLine(x, y, 700.0, x, y, -1000.0, x, y, z)) return 1;
|
| 276 |
+
return 0;
|
| 277 |
+
}
|
| 278 |
+
stock CA_RayCastExplode(Float:cX, Float:cY, Float:cZ, Float:Radius, Float:intensity = 20.0, Float:collisions[][3])
|
| 279 |
+
{
|
| 280 |
+
if(intensity < 1.0 || intensity > 360.0 || (((360.0 / intensity) - floatround((360.0 / intensity), floatround_floor)) * intensity))
|
| 281 |
+
return 0;
|
| 282 |
+
new index, Float:LAT, Float:LON, Float:x, Float:y, Float:z;
|
| 283 |
+
for(new Float:lat = -180.0, Float:lon = -90.0; lat < 180.0; lat += (intensity * 0.75))
|
| 284 |
+
{
|
| 285 |
+
for(lon = -90.0; lon < 90.0; lon += intensity)
|
| 286 |
+
{
|
| 287 |
+
LAT = lat * 3.141593 / 180.0;
|
| 288 |
+
LON = lon * 3.141593 / 180.0;
|
| 289 |
+
x = -Radius * floatcos(LAT) * floatcos(LON);
|
| 290 |
+
y = Radius * floatcos(LAT) * floatsin(LON);
|
| 291 |
+
z = Radius * floatsin(LAT);
|
| 292 |
+
if(CA_RayCastLine(cX, cY, cZ, cX + x, cY + y, cZ + z, x, y, z))
|
| 293 |
+
{
|
| 294 |
+
collisions[index][0] = x;
|
| 295 |
+
collisions[index][1] = y;
|
| 296 |
+
collisions[index][2] = z;
|
| 297 |
+
index++;
|
| 298 |
+
}
|
| 299 |
+
}
|
| 300 |
+
}
|
| 301 |
+
return index;
|
| 302 |
+
}
|
| 303 |
+
stock CA_IsPlayerOnSurface(playerid, Float:tolerance = 1.5)
|
| 304 |
+
{
|
| 305 |
+
new Float:x, Float:y, Float:z;
|
| 306 |
+
GetPlayerPos(playerid, x, y, z);
|
| 307 |
+
if(!CA_RayCastLine(x, y, z, x, y, z-tolerance, x, y, z))
|
| 308 |
+
return 0;
|
| 309 |
+
return 1;
|
| 310 |
+
}
|
| 311 |
+
stock CA_IsVehicleOnSurface(vehicleid, Float:tolerance = 1.5)
|
| 312 |
+
{
|
| 313 |
+
new Float:x, Float:y, Float:z;
|
| 314 |
+
GetVehiclePos(vehicleid, x, y, z);
|
| 315 |
+
if(!CA_RayCastLine(x, y, z, x, y, z-tolerance, x, y, z))
|
| 316 |
+
return 0;
|
| 317 |
+
return 1;
|
| 318 |
+
}
|
| 319 |
+
stock CA_RemoveBarriers()
|
| 320 |
+
{
|
| 321 |
+
static const BarrierIDS[] = {
|
| 322 |
+
4504, 4505, 4506, 4507, 4508, 4509, 4510, 4511, 4512, 4513,
|
| 323 |
+
4514, 4515, 4516, 4517, 4518, 4519, 4520, 4521, 4522, 4523,
|
| 324 |
+
4524, 4525, 4526, 4527, 16436, 16437, 16438, 16439, 1662
|
| 325 |
+
};
|
| 326 |
+
for(new i = 0; i < sizeof(BarrierIDS); i++)
|
| 327 |
+
CA_RemoveBuilding(BarrierIDS[i], 0.0, 0.0, 0.0, 4242.6407);
|
| 328 |
+
return 1;
|
| 329 |
+
}
|
| 330 |
+
stock CA_RemoveBreakableBuildings()
|
| 331 |
+
{
|
| 332 |
+
static const BreakableIDs[] = {
|
| 333 |
+
625, 626, 627, 628, 629, 630, 631, 632, 633, 642, 643, 644, 646, 650, 716, 717, 737, 738, 792, 858, 881, 882, 883,
|
| 334 |
+
884, 885, 886, 887, 888, 889, 890, 891, 892, 893, 894, 895, 904, 905, 941, 955, 956, 959, 961, 990, 993, 996, 1209,
|
| 335 |
+
1211, 1213, 1219, 1220, 1221, 1223, 1224, 1225, 1226, 1227, 1228, 1229, 1230, 1231, 1232, 1235, 1238, 1244, 1251,
|
| 336 |
+
1255, 1257, 1262, 1264, 1265, 1270, 1280, 1281, 1282, 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1291, 1293,
|
| 337 |
+
1294, 1297, 1300, 1302, 1315, 1328, 1329, 1330, 1338, 1350, 1351, 1352, 1370, 1373, 1374, 1375, 1407, 1408, 1409,
|
| 338 |
+
1410, 1411, 1412, 1413, 1414, 1415, 1417, 1418, 1419, 1420, 1421, 1422, 1423, 1424, 1425, 1426, 1428, 1429, 1431,
|
| 339 |
+
1432, 1433, 1436, 1437, 1438, 1440, 1441, 1443, 1444, 1445, 1446, 1447, 1448, 1449, 1450, 1451, 1452, 1456, 1457,
|
| 340 |
+
1458, 1459, 1460, 1461, 1462, 1463, 1464, 1465, 1466, 1467, 1468, 1469, 1470, 1471, 1472, 1473, 1474, 1475, 1476,
|
| 341 |
+
1477, 1478, 1479, 1480, 1481, 1482, 1483, 1514, 1517, 1520, 1534, 1543, 1544, 1545, 1551, 1553, 1554, 1558, 1564,
|
| 342 |
+
1568, 1582, 1583, 1584, 1588, 1589, 1590, 1591, 1592, 1645, 1646, 1647, 1654, 1664, 1666, 1667, 1668, 1669, 1670,
|
| 343 |
+
1672, 1676, 1684, 1686, 1775, 1776, 1949, 1950, 1951, 1960, 1961, 1962, 1975, 1976, 1977, 2647, 2663, 2682, 2683,
|
| 344 |
+
2885, 2886, 2887, 2900, 2918, 2920, 2925, 2932, 2933, 2942, 2943, 2945, 2947, 2958, 2959, 2966, 2968, 2971, 2977,
|
| 345 |
+
2987, 2988, 2989, 2991, 2994, 3006, 3018, 3019, 3020, 3021, 3022, 3023, 3024, 3029, 3032, 3036, 3058, 3059, 3067,
|
| 346 |
+
3083, 3091, 3221, 3260, 3261, 3262, 3263, 3264, 3265, 3267, 3275, 3276, 3278, 3280, 3281, 3282, 3302, 3374, 3409,
|
| 347 |
+
3460, 3516, 3794, 3795, 3797, 3853, 3855, 3864, 3884, 11103, 12840, 16627, 16628, 16629, 16630, 16631, 16632,
|
| 348 |
+
16633, 16634, 16635, 16636, 16732, 17968
|
| 349 |
+
};
|
| 350 |
+
for(new i = 0; i < sizeof(BreakableIDs); i++)
|
| 351 |
+
CA_RemoveBuilding(BreakableIDs[i], 0.0, 0.0, 0.0, 4242.6407);
|
| 352 |
+
return 1;
|
| 353 |
+
}
|
| 354 |
+
stock CA_IsPlayerInWater(playerid, &Float:depth, &Float:playerdepth)
|
| 355 |
+
{
|
| 356 |
+
new Float:x, Float:y, Float:z, Float:retx[10], Float:rety[10], Float:retz[10], Float: retdist[10], modelids[10];
|
| 357 |
+
GetPlayerPos(playerid, x, y, z);
|
| 358 |
+
new collisions = CA_RayCastMultiLine(x, y, z+1000.0, x, y, z-1000.0, retx, rety, retz, retdist, modelids, 10);
|
| 359 |
+
if(collisions > 0)
|
| 360 |
+
{
|
| 361 |
+
for(new i = 0, j = 0; i < collisions; i++)
|
| 362 |
+
{
|
| 363 |
+
if(modelids[i] == WATER_OBJECT)
|
| 364 |
+
{
|
| 365 |
+
depth = FLOAT_INFINITY;
|
| 366 |
+
for(j = 0; j < collisions; j++)
|
| 367 |
+
{
|
| 368 |
+
if(retz[j] < depth)
|
| 369 |
+
depth = retz[j];
|
| 370 |
+
}
|
| 371 |
+
depth = retz[i] - depth;
|
| 372 |
+
if(depth < 0.001 && depth > -0.001)
|
| 373 |
+
depth = 100.0;
|
| 374 |
+
playerdepth = retz[i] - z;
|
| 375 |
+
if(playerdepth < -2.0)
|
| 376 |
+
return 0;
|
| 377 |
+
return 1;
|
| 378 |
+
}
|
| 379 |
+
}
|
| 380 |
+
}
|
| 381 |
+
return 0;
|
| 382 |
+
}
|
| 383 |
+
stock CA_IsVehicleInWater(vehicleid, &Float:depth, &Float:vehicledepth)
|
| 384 |
+
{
|
| 385 |
+
new Float:x, Float:y, Float:z, Float:retx[10], Float:rety[10], Float:retz[10], Float:retdist[10], modelids[10];
|
| 386 |
+
GetVehiclePos(vehicleid, x, y, z);
|
| 387 |
+
new collisions = CA_RayCastMultiLine(x, y, z + 1000.0, x, y, z - 1000.0, retx, rety, retz, retdist, modelids, 10);
|
| 388 |
+
if(collisions)
|
| 389 |
+
{
|
| 390 |
+
for(new i = 0, j = 0; i < collisions; i++)
|
| 391 |
+
{
|
| 392 |
+
if(modelids[i] == WATER_OBJECT)
|
| 393 |
+
{
|
| 394 |
+
depth = FLOAT_INFINITY;
|
| 395 |
+
for(j = 0; j < collisions; j++)
|
| 396 |
+
{
|
| 397 |
+
if(retz[j] < depth)
|
| 398 |
+
depth = retz[j];
|
| 399 |
+
}
|
| 400 |
+
depth = retz[i] - depth;
|
| 401 |
+
if(depth < 0.001 && depth > -0.001)
|
| 402 |
+
depth = 100.0;
|
| 403 |
+
vehicledepth = retz[i] - z;
|
| 404 |
+
if(vehicledepth < -2.0)
|
| 405 |
+
return 0;
|
| 406 |
+
return 1;
|
| 407 |
+
}
|
| 408 |
+
}
|
| 409 |
+
}
|
| 410 |
+
return 0;
|
| 411 |
+
}
|
| 412 |
+
stock CA_IsPlayerNearWater(playerid, Float:dist = 3.0, Float:height = 3.0)
|
| 413 |
+
{
|
| 414 |
+
new Float:x, Float:y, Float:z, Float:tmp;
|
| 415 |
+
GetPlayerPos(playerid, x, y, z);
|
| 416 |
+
for(new i; i < 6; i++)
|
| 417 |
+
if(CA_RayCastLine(x + (dist * floatsin(i * 60.0, degrees)), y + (dist * floatcos(i * 60.0, degrees)), z + height, x + (dist * floatsin(i * 60.0, degrees)), y + (dist * floatcos(i * 60.0, degrees)), z - height, tmp, tmp, tmp) == WATER_OBJECT)
|
| 418 |
+
return 1;
|
| 419 |
+
return 0;
|
| 420 |
+
}
|
| 421 |
+
stock CA_IsVehicleNearWater(vehicleid, Float:dist = 3.0, Float:height = 3.0)
|
| 422 |
+
{
|
| 423 |
+
new Float:x, Float:y, Float:z, Float:tmp;
|
| 424 |
+
GetVehiclePos(vehicleid, x, y, z);
|
| 425 |
+
for(new i; i < 6; i++)
|
| 426 |
+
if(CA_RayCastLine(x + (dist * floatsin(i * 60.0, degrees)), y + (dist * floatcos(i * 60.0, degrees)), z + height, x + (dist * floatsin(i * 60.0, degrees)), y + (dist * floatcos(i * 60.0, degrees)), z - height, tmp, tmp, tmp) == WATER_OBJECT)
|
| 427 |
+
return 1;
|
| 428 |
+
return 0;
|
| 429 |
+
}
|
| 430 |
+
stock CA_IsPlayerFacingWater(playerid, Float:dist = 3.0, Float:height = 3.0)
|
| 431 |
+
{
|
| 432 |
+
new Float:x, Float:y, Float:z, Float:r, Float:tmp;
|
| 433 |
+
GetPlayerPos(playerid, x, y, z);
|
| 434 |
+
GetPlayerFacingAngle(playerid, r);
|
| 435 |
+
if(CA_RayCastLine(x + (dist * floatsin(-r, degrees)), y + (dist * floatcos(-r, degrees)), z, x + (dist * floatsin(-r, degrees)), y + (dist * floatcos(-r, degrees)), z - height, tmp, tmp, tmp) == WATER_OBJECT)
|
| 436 |
+
return 1;
|
| 437 |
+
return 0;
|
| 438 |
+
}
|
| 439 |
+
stock CA_IsVehicleFacingWater(vehicleid, Float:dist = 3.0, Float:height = 3.0)
|
| 440 |
+
{
|
| 441 |
+
new Float:x, Float:y, Float:z, Float:r, Float:tmp;
|
| 442 |
+
GetVehiclePos(vehicleid, x, y, z);
|
| 443 |
+
GetVehicleZAngle(vehicleid, r);
|
| 444 |
+
if(CA_RayCastLine(x + (dist * floatsin(-r, degrees)), y + (dist * floatcos(-r, degrees)), z, x + (dist * floatsin(-r, degrees)), y + (dist * floatcos(-r, degrees)), z - height, tmp, tmp, tmp) == WATER_OBJECT)
|
| 445 |
+
return 1;
|
| 446 |
+
return 0;
|
| 447 |
+
}
|
| 448 |
+
stock CA_IsPlayerBlocked(playerid, Float:dist = 1.5, Float:height = 0.5)
|
| 449 |
+
{
|
| 450 |
+
new Float:x, Float:y, Float:z, Float:endx, Float:endy, Float:fa;
|
| 451 |
+
GetPlayerPos(playerid, x, y, z);
|
| 452 |
+
z -= 1.0 + height;
|
| 453 |
+
GetPlayerFacingAngle(playerid, fa);
|
| 454 |
+
endx = (x + dist * floatsin(-fa, degrees));
|
| 455 |
+
endy = (y + dist * floatcos(-fa, degrees));
|
| 456 |
+
if(CA_RayCastLine(x, y, z, endx, endy, z, x, y, z))
|
| 457 |
+
return 1;
|
| 458 |
+
return 0;
|
| 459 |
+
}
|
| 460 |
+
stock CA_IsVehicleBlocked(vehicleid, Float:dist = 1.5, Float:height = 0.5)
|
| 461 |
+
{
|
| 462 |
+
new Float:x, Float:y, Float:z, Float:endx, Float:endy, Float:za;
|
| 463 |
+
GetVehiclePos(vehicleid, x, y, z);
|
| 464 |
+
z -= 1.0 + height;
|
| 465 |
+
GetVehicleZAngle(vehicleid, za);
|
| 466 |
+
endx = (x + dist * floatsin(-za, degrees));
|
| 467 |
+
endy = (y + dist * floatcos(-za, degrees));
|
| 468 |
+
if(CA_RayCastLine(x, y, z, endx, endy, z, x, y, z))
|
| 469 |
+
return 1;
|
| 470 |
+
return 0;
|
| 471 |
+
}
|
| 472 |
+
stock Float:CA_GetRoomHeight(Float:x, Float:y, Float:z)
|
| 473 |
+
{
|
| 474 |
+
new Float:fx, Float:fy, Float:fz, Float:cx, Float:cy, Float:cz;
|
| 475 |
+
if(CA_RayCastLine(x, y, z, x, y, z - 1000.0, fx, fy, fz))
|
| 476 |
+
{
|
| 477 |
+
if(CA_RayCastLine(x, y, z, x, y, z + 1000.0, cx, cy, cz))
|
| 478 |
+
return floatsqroot(((fx - cx) * (fx - cx)) + ((fy - cy) * (fy - cy)) + ((fz - cz) * (fz - cz)));
|
| 479 |
+
}
|
| 480 |
+
return 0.0;
|
| 481 |
+
}
|
| 482 |
+
stock Float:CA_GetRoomCenter(Float:x, Float:y, Float:z, &Float:m_x, &Float:m_y)
|
| 483 |
+
{
|
| 484 |
+
new Float:pt1x, Float:pt1y,
|
| 485 |
+
Float:pt2x, Float:pt2y,
|
| 486 |
+
Float:pt3x, Float:pt3y,
|
| 487 |
+
Float:tmp;
|
| 488 |
+
if(!CA_RayCastLine(x, y, z, x + 1000.0 * floatcos(0.0, degrees), y + 1000.0 * floatsin(0.0, degrees), z, pt1x, pt1y, tmp) ||
|
| 489 |
+
!CA_RayCastLine(x, y, z, x + 1000.0 * floatcos(120.0, degrees), y + 1000.0 * floatsin(120.0, degrees), z, pt2x, pt2y, tmp) ||
|
| 490 |
+
!CA_RayCastLine(x, y, z, x + 1000.0 * floatcos(-120.0, degrees), y + 1000.0 * floatsin(-120.0, degrees), z, pt3x, pt3y, tmp))
|
| 491 |
+
return -1.0;
|
| 492 |
+
new Float:yDelta_a = pt2y - pt1y,
|
| 493 |
+
Float:xDelta_a = pt2x - pt1x,
|
| 494 |
+
Float:yDelta_b = pt3y - pt2y,
|
| 495 |
+
Float:xDelta_b = pt3x - pt2x;
|
| 496 |
+
if (floatabs(xDelta_a) <= 0.000000001 && floatabs(yDelta_b) <= 0.000000001) {
|
| 497 |
+
m_x = 0.5 * (pt2x + pt3x);
|
| 498 |
+
m_y = 0.5 * (pt1y + pt2y);
|
| 499 |
+
return VectorSize(m_x - pt1x, m_y - pt1y, 0.0);
|
| 500 |
+
}
|
| 501 |
+
new Float:aSlope = yDelta_a / xDelta_a,
|
| 502 |
+
Float:bSlope = yDelta_b / xDelta_b;
|
| 503 |
+
if (floatabs(aSlope-bSlope) <= 0.000000001)
|
| 504 |
+
return -1.0;
|
| 505 |
+
m_x = (aSlope * bSlope * (pt1y - pt3y) + bSlope * (pt1x + pt2x) - aSlope * (pt2x + pt3x)) / (2.0 * (bSlope - aSlope));
|
| 506 |
+
m_y = -1.0 * (m_x - (pt1x + pt2x) / 2.0) / aSlope + (pt1y + pt2y) / 2.0;
|
| 507 |
+
return VectorSize(m_x - pt1x, m_y - pt1y, 0.0);
|
| 508 |
+
}
|
| 509 |
+
stock CA_GetObjectID(const index)
|
| 510 |
+
{
|
| 511 |
+
if (!(0 <= index < sizeof(CA_ObjectList)))
|
| 512 |
+
{
|
| 513 |
+
return -1;
|
| 514 |
+
}
|
| 515 |
+
if (!CA_IsValidObject(index))
|
| 516 |
+
{
|
| 517 |
+
return -2;
|
| 518 |
+
}
|
| 519 |
+
return CA_ObjectList[index][ObjectID];
|
| 520 |
+
}
|
| 521 |
+
stock CA_GetObjectType(const index)
|
| 522 |
+
{
|
| 523 |
+
if (!(0 <= index < sizeof(CA_ObjectList)))
|
| 524 |
+
{
|
| 525 |
+
return -1;
|
| 526 |
+
}
|
| 527 |
+
if (!CA_IsValidObject(index))
|
| 528 |
+
{
|
| 529 |
+
return -2;
|
| 530 |
+
}
|
| 531 |
+
return CA_ObjectList[index][ObjectType];
|
| 532 |
+
}
|
| 533 |
+
stock CA_GetCollisionObjectID(const index)
|
| 534 |
+
{
|
| 535 |
+
if (!(0 <= index < sizeof(CA_ObjectList)))
|
| 536 |
+
{
|
| 537 |
+
return -1;
|
| 538 |
+
}
|
| 539 |
+
if (!CA_IsValidObject(index))
|
| 540 |
+
{
|
| 541 |
+
return -2;
|
| 542 |
+
}
|
| 543 |
+
return CA_ObjectList[index][ColdAndreadsID];
|
| 544 |
+
}
|
| 545 |
+
public OnFilterScriptExit()
|
| 546 |
+
{
|
| 547 |
+
CA_DestroyAllObjects_DC();
|
| 548 |
+
if (funcidx("CA_OnFilterScriptExit") != -1)
|
| 549 |
+
{
|
| 550 |
+
return CallLocalFunction("CA_OnFilterScriptExit", "");
|
| 551 |
+
}
|
| 552 |
+
return 1;
|
| 553 |
+
}
|
| 554 |
+
#if defined _ALS_OnFilterScriptExit
|
| 555 |
+
#undef OnFilterScriptExit
|
| 556 |
+
#else
|
| 557 |
+
#define _ALS_OnFilterScriptExit
|
| 558 |
+
#endif
|
| 559 |
+
#define OnFilterScriptExit CA_OnFilterScriptExit
|
| 560 |
+
forward CA_OnFilterScriptExit();
|
| 561 |
+
public OnGameModeExit()
|
| 562 |
+
{
|
| 563 |
+
CA_DestroyAllObjects_DC();
|
| 564 |
+
if (funcidx("CA_OnGameModeExit") != -1)
|
| 565 |
+
{
|
| 566 |
+
return CallLocalFunction("CA_OnGameModeExit", "");
|
| 567 |
+
}
|
| 568 |
+
return 1;
|
| 569 |
+
}
|
| 570 |
+
#if defined _ALS_OnGameModeExit
|
| 571 |
+
#undef OnGameModeExit
|
| 572 |
+
#else
|
| 573 |
+
#define _ALS_OnGameModeExit
|
| 574 |
+
#endif
|
| 575 |
+
#define OnGameModeExit CA_OnGameModeExit
|
| 576 |
+
forward CA_OnGameModeExit();
|
crashdetect.inc
ADDED
|
@@ -0,0 +1,101 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined CRASHDETECT_INC
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define CRASHDETECT_INC
|
| 5 |
+
#define PrintAmxBacktrace PrintBacktrace
|
| 6 |
+
#define GetAmxBacktrace GetBacktrace
|
| 7 |
+
native PrintBacktrace();
|
| 8 |
+
native PrintNativeBacktrace();
|
| 9 |
+
native GetBacktrace(string[], size = sizeof(string));
|
| 10 |
+
native GetNativeBacktrace(string[], size = sizeof(string));
|
| 11 |
+
forward OnRuntimeError(code, &bool:suppress);
|
| 12 |
+
stock bool:IsCrashDetectPresent() {
|
| 13 |
+
#emit zero.pri
|
| 14 |
+
#emit lctrl 0xFF
|
| 15 |
+
#emit not
|
| 16 |
+
#emit not
|
| 17 |
+
#emit retn
|
| 18 |
+
return false;
|
| 19 |
+
}
|
| 20 |
+
stock SetCrashDetectLongCallTime(us_time) {
|
| 21 |
+
#emit load.s.pri us_time
|
| 22 |
+
#emit sctrl 0xFE
|
| 23 |
+
}
|
| 24 |
+
stock GetCrashDetectLongCallTime() {
|
| 25 |
+
#emit zero.pri
|
| 26 |
+
#emit lctrl 0xFE
|
| 27 |
+
#emit retn
|
| 28 |
+
return 0;
|
| 29 |
+
}
|
| 30 |
+
stock DisableCrashDetectLongCall() {
|
| 31 |
+
#emit const.pri 32
|
| 32 |
+
#emit sctrl 0xFF
|
| 33 |
+
}
|
| 34 |
+
stock EnableCrashDetectLongCall() {
|
| 35 |
+
#emit const.pri 34
|
| 36 |
+
#emit sctrl 0xFF
|
| 37 |
+
}
|
| 38 |
+
stock ResetCrashDetectLongCallTime() {
|
| 39 |
+
#emit const.pri 36
|
| 40 |
+
#emit sctrl 0xFF
|
| 41 |
+
}
|
| 42 |
+
stock RestartCrashDetectLongCall() {
|
| 43 |
+
#emit const.pri 40
|
| 44 |
+
#emit sctrl 0xFF
|
| 45 |
+
}
|
| 46 |
+
stock bool:IsCrashDetectLongCallEnabled() {
|
| 47 |
+
#emit zero.pri
|
| 48 |
+
#emit lctrl 0xFF
|
| 49 |
+
#emit shr.c.pri 1
|
| 50 |
+
#emit const.alt 1
|
| 51 |
+
#emit and
|
| 52 |
+
#emit retn
|
| 53 |
+
return false;
|
| 54 |
+
}
|
| 55 |
+
stock bool:HasCrashDetectLongCall() {
|
| 56 |
+
#emit zero.pri
|
| 57 |
+
#emit lctrl 0xFF
|
| 58 |
+
#emit shr.c.pri 5
|
| 59 |
+
#emit const.alt 1
|
| 60 |
+
#emit and
|
| 61 |
+
#emit retn
|
| 62 |
+
return false;
|
| 63 |
+
}
|
| 64 |
+
stock GetCrashDetectDefaultTime() {
|
| 65 |
+
#emit lctrl 0xFE
|
| 66 |
+
#emit move.alt
|
| 67 |
+
#emit const.pri 36
|
| 68 |
+
#emit sctrl 0xFF
|
| 69 |
+
#emit lctrl 0xFE
|
| 70 |
+
#emit xchg
|
| 71 |
+
#emit sctrl 0xFE
|
| 72 |
+
#emit move.pri
|
| 73 |
+
#emit retn
|
| 74 |
+
return 0;
|
| 75 |
+
}
|
| 76 |
+
stock DisableCrashDetectAddr0() {
|
| 77 |
+
#emit const.pri 64
|
| 78 |
+
#emit sctrl 0xFF
|
| 79 |
+
}
|
| 80 |
+
stock EnableCrashDetectAddr0() {
|
| 81 |
+
#emit const.pri 192
|
| 82 |
+
#emit sctrl 0xFF
|
| 83 |
+
}
|
| 84 |
+
stock bool:IsCrashDetectAddr0Enabled() {
|
| 85 |
+
#emit zero.pri
|
| 86 |
+
#emit lctrl 0xFF
|
| 87 |
+
#emit shr.c.pri 7
|
| 88 |
+
#emit const.alt 1
|
| 89 |
+
#emit and
|
| 90 |
+
#emit retn
|
| 91 |
+
return false;
|
| 92 |
+
}
|
| 93 |
+
stock bool:HasCrashDetectAddr0() {
|
| 94 |
+
#emit zero.pri
|
| 95 |
+
#emit lctrl 0xFF
|
| 96 |
+
#emit shr.c.pri 6
|
| 97 |
+
#emit const.alt 1
|
| 98 |
+
#emit and
|
| 99 |
+
#emit retn
|
| 100 |
+
return false;
|
| 101 |
+
}
|
easyDialog.inc
ADDED
|
@@ -0,0 +1,114 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _easyDialog_included
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _easyDialog_included
|
| 5 |
+
#if !defined isnull
|
| 6 |
+
#define isnull(%1) \
|
| 7 |
+
((!(%1[0])) || (((%1[0]) == '\1') && (!(%1[1]))))
|
| 8 |
+
#endif
|
| 9 |
+
#if !defined HidePlayerDialog
|
| 10 |
+
#define HidePlayerDialog(%1) \
|
| 11 |
+
ShowPlayerDialog(%1, -1, 0, " ", " ", " ", " ")
|
| 12 |
+
#endif
|
| 13 |
+
#define Dialog:%0(%1) \
|
| 14 |
+
forward dialog_%0(%1); public dialog_%0(%1)
|
| 15 |
+
#define Dialog_Show(%0,%1, \
|
| 16 |
+
Dialog_Open(%0, #%1,
|
| 17 |
+
#define Dialog_Opened(%0) \
|
| 18 |
+
(CallRemoteFunction("Dialog_IsOpened", "i", (%0)))
|
| 19 |
+
#if !defined _INC_open_mp
|
| 20 |
+
#if !defined DIALOG_STYLE
|
| 21 |
+
#define DIALOG_STYLE: _:
|
| 22 |
+
#endif
|
| 23 |
+
#endif
|
| 24 |
+
static
|
| 25 |
+
s_DialogName[MAX_PLAYERS][32 char],
|
| 26 |
+
bool: s_DialogOpened[MAX_PLAYERS]
|
| 27 |
+
;
|
| 28 |
+
forward OnDialogPerformed(playerid, const dialog[], response, success);
|
| 29 |
+
forward @dialog_format(); @dialog_format() {
|
| 30 |
+
new emptyString[] = '\1';
|
| 31 |
+
format(emptyString, sizeof(emptyString), emptyString);
|
| 32 |
+
}
|
| 33 |
+
forward Dialog_IsOpened(playerid);
|
| 34 |
+
public Dialog_IsOpened(playerid) {
|
| 35 |
+
return (s_DialogOpened[playerid]);
|
| 36 |
+
}
|
| 37 |
+
stock Dialog_Close(playerid) {
|
| 38 |
+
s_DialogName[playerid]{0} = 0;
|
| 39 |
+
s_DialogOpened[playerid] = false;
|
| 40 |
+
return HidePlayerDialog(playerid);
|
| 41 |
+
}
|
| 42 |
+
stock Dialog_Open(playerid, const function[], DIALOG_STYLE:style, const caption[], const info[], const button1[], const button2[], {Float,_}:...) {
|
| 43 |
+
static
|
| 44 |
+
string[4096],
|
| 45 |
+
args
|
| 46 |
+
;
|
| 47 |
+
if (!strlen(info)) {
|
| 48 |
+
return 0;
|
| 49 |
+
}
|
| 50 |
+
if ((args = numargs()) > 7) {
|
| 51 |
+
while (--args >= 7) {
|
| 52 |
+
#emit LCTRL 5
|
| 53 |
+
#emit LOAD.alt args
|
| 54 |
+
#emit SHL.C.alt 2
|
| 55 |
+
#emit ADD.C 12
|
| 56 |
+
#emit ADD
|
| 57 |
+
#emit LOAD.I
|
| 58 |
+
#emit PUSH.pri
|
| 59 |
+
}
|
| 60 |
+
#emit PUSH.S info
|
| 61 |
+
#emit PUSH.C 4096
|
| 62 |
+
#emit PUSH.C string
|
| 63 |
+
#emit LOAD.S.pri 8
|
| 64 |
+
#emit CONST.alt 16
|
| 65 |
+
#emit SUB
|
| 66 |
+
#emit PUSH.pri
|
| 67 |
+
#emit SYSREQ.C format
|
| 68 |
+
#emit LCTRL 5
|
| 69 |
+
#emit SCTRL 4
|
| 70 |
+
ShowPlayerDialog(playerid, 32700, style, caption, string, button1, button2);
|
| 71 |
+
}
|
| 72 |
+
else {
|
| 73 |
+
ShowPlayerDialog(playerid, 32700, style, caption, info, button1, button2);
|
| 74 |
+
}
|
| 75 |
+
s_DialogOpened[playerid] = true;
|
| 76 |
+
strpack(s_DialogName[playerid], function, 32 char);
|
| 77 |
+
return 1;
|
| 78 |
+
}
|
| 79 |
+
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
|
| 80 |
+
static
|
| 81 |
+
s_Public = cellmax;
|
| 82 |
+
if (s_Public == cellmax) {
|
| 83 |
+
s_Public = funcidx("OnDialogPerformed");
|
| 84 |
+
}
|
| 85 |
+
for (new i = 0, l = strlen(inputtext); i < l; i ++) {
|
| 86 |
+
if (inputtext[i] == '%') {
|
| 87 |
+
inputtext[i] = '#';
|
| 88 |
+
}
|
| 89 |
+
}
|
| 90 |
+
if (dialogid == 32700 && strlen(s_DialogName[playerid]) > 0) {
|
| 91 |
+
new
|
| 92 |
+
string[40];
|
| 93 |
+
strcat(string, "dialog_");
|
| 94 |
+
strcat(string, s_DialogName[playerid]);
|
| 95 |
+
Dialog_Close(playerid);
|
| 96 |
+
if ((s_Public == -1) || (CallLocalFunction("OnDialogPerformed", "dsdd", playerid, string[7], response, funcidx(string) != -1))) {
|
| 97 |
+
CallLocalFunction(string, "ddds", playerid, response, listitem, (!inputtext[0]) ? ("\1") : (inputtext));
|
| 98 |
+
}
|
| 99 |
+
}
|
| 100 |
+
#if defined DR_OnDialogResponse
|
| 101 |
+
return DR_OnDialogResponse(playerid, dialogid, response, listitem, inputtext);
|
| 102 |
+
#else
|
| 103 |
+
return 0;
|
| 104 |
+
#endif
|
| 105 |
+
}
|
| 106 |
+
#if defined _ALS_OnDialogResponse
|
| 107 |
+
#undef OnDialogResponse
|
| 108 |
+
#else
|
| 109 |
+
#define _ALS_OnDialogResponse
|
| 110 |
+
#endif
|
| 111 |
+
#define OnDialogResponse DR_OnDialogResponse
|
| 112 |
+
#if defined DR_OnDialogResponse
|
| 113 |
+
forward DR_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]);
|
| 114 |
+
#endif
|
fixes.inc
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|
foreach.inc
ADDED
|
@@ -0,0 +1,515 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
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|
|
|
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|
|
|
|
|
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|
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|
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|
|
|
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|
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|
|
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|
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|
|
|
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|
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|
| 1 |
+
#if defined _FOREACH_LOCAL_VERSION
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _FOREACH_LOCAL_VERSION 19
|
| 5 |
+
#if defined _FOREACH_INC_TEST
|
| 6 |
+
#endinput
|
| 7 |
+
#endif
|
| 8 |
+
#define _FOREACH_INC_TEST
|
| 9 |
+
#if !defined _samp_included
|
| 10 |
+
#error "Please include a_samp or a_npc before foreach"
|
| 11 |
+
#endif
|
| 12 |
+
#if defined SendChat || defined FOREACH_NO_PLAYERS
|
| 13 |
+
#define BOTSYNC_IS_BOT (true)
|
| 14 |
+
#endif
|
| 15 |
+
#if defined IsPlayerNPC
|
| 16 |
+
#define _FOREACH_BOT
|
| 17 |
+
#endif
|
| 18 |
+
#define ITER_NONE -1
|
| 19 |
+
#define _Y_ITER_ARRAY: _:_Y_ITER_C0:
|
| 20 |
+
#define _Y_ITER_ARRAY_SIZE(%1) _:_Y_ITER_C1:_Y_ITER_C2:sizeof %1@YSII_Ag-1
|
| 21 |
+
#define _Y_ITER_C0:%0[%1]@YSII_%4g%3) %0@YSII_%4g[%1]%3)
|
| 22 |
+
#define _Y_ITER_C1:_Y_ITER_C2:%0[%1]@YSII_Ag%3) %0@YSII_Ag[]%3)
|
| 23 |
+
#define _Y_ITER_C2:sizeof%0(%1)@YSII_Ag-1;_:(%2=_Y_ITER_ARRAY:%3(%4)@YSII_Ag[%5])!=_Y_ITER_ARRAY_SIZE(%6);) -1;_:(%2=%3@YSII_Ag(%4,%5))!=-1;)
|
| 24 |
+
#define _Y_ITER_C3:%0[%1]@YSII_Cg,%2[%3]@YSII_Ag[%4]={%5} _Y_ITER_C3:%0@YSII_Cg[%1],%0@YSII_Ag[%1][%4]
|
| 25 |
+
#if !defined BOTSYNC_IS_BOT
|
| 26 |
+
static stock
|
| 27 |
+
YSI_g_sCallbacks = 0;
|
| 28 |
+
forward Iter_OPDCInternal(playerid);
|
| 29 |
+
#if !defined FOREACH_I_Vehicle
|
| 30 |
+
#define FOREACH_I_Vehicle 1
|
| 31 |
+
#endif
|
| 32 |
+
#else
|
| 33 |
+
#if !defined FOREACH_I_Vehicle
|
| 34 |
+
#define FOREACH_I_Vehicle 0
|
| 35 |
+
#endif
|
| 36 |
+
#endif
|
| 37 |
+
#define IteratorArray:%1[%2]<%3> %1@YSII_Cg[%2],%1@YSII_Ag[%2][%3+1]
|
| 38 |
+
#define Iterator:%1<%2> _Y_ITER_C3:%1@YSII_Cg,%1@YSII_Ag[(%2)+1]={(%2)*2,(%2)*2-1,...}
|
| 39 |
+
#define iterator%0<%1> new Iterator:%0<%1>
|
| 40 |
+
#define Iter_Init(%1) \
|
| 41 |
+
Iter_InitInternal(%1@YSII_Ag,sizeof %1@YSII_Ag,sizeof %1@YSII_Ag[]-1)
|
| 42 |
+
#define Iter_Add(%1,%2) Iter_AddInternal(_Y_ITER_ARRAY:%1@YSII_Cg,_Y_ITER_ARRAY:%1@YSII_Ag,%2,_Y_ITER_ARRAY_SIZE(%1))
|
| 43 |
+
#define Iter_Free(%1) Iter_FreeInternal(_Y_ITER_ARRAY:%1@YSII_Ag,_Y_ITER_ARRAY_SIZE(%1))
|
| 44 |
+
#define Iter_Remove(%1,%2) Iter_RemoveInternal(_Y_ITER_ARRAY:%1@YSII_Cg,_Y_ITER_ARRAY:%1@YSII_Ag,%2,_Y_ITER_ARRAY_SIZE(%1))
|
| 45 |
+
#define Iter_Contains(%1,%2) Iter_ContainsInternal(_Y_ITER_ARRAY:%1@YSII_Ag,%2,_Y_ITER_ARRAY_SIZE(%1))
|
| 46 |
+
#define Iter_SafeRemove(%1,%2,%3) Iter_SafeRemoveInternal(_Y_ITER_ARRAY:%1@YSII_Cg,_Y_ITER_ARRAY:%1@YSII_Ag,%2,%3,_Y_ITER_ARRAY_SIZE(%1))
|
| 47 |
+
#define Iter_Random(%1) Iter_RandomInternal(_Y_ITER_ARRAY:%1@YSII_Cg,_Y_ITER_ARRAY:%1@YSII_Ag,_Y_ITER_ARRAY_SIZE(%1))
|
| 48 |
+
#define Iter_Count(%1) (_Y_ITER_ARRAY:%1@YSII_Cg)
|
| 49 |
+
#define Iter_Clear(%1) Iter_ClearInternal(_Y_ITER_ARRAY:%1@YSII_Cg,_Y_ITER_ARRAY:%1@YSII_Ag,_Y_ITER_ARRAY_SIZE(%1))
|
| 50 |
+
#if !defined BOTSYNC_IS_BOT
|
| 51 |
+
new
|
| 52 |
+
Iterator:Player<MAX_PLAYERS>,
|
| 53 |
+
Iterator:Actor<MAX_ACTORS>;
|
| 54 |
+
#if FOREACH_I_Vehicle
|
| 55 |
+
new Iterator:Vehicle<MAX_VEHICLES>;
|
| 56 |
+
#endif
|
| 57 |
+
#if defined _FOREACH_BOT && !defined FOREACH_NO_BOTS
|
| 58 |
+
new
|
| 59 |
+
Iterator:Bot<MAX_PLAYERS>,
|
| 60 |
+
Iterator:Character<MAX_PLAYERS>;
|
| 61 |
+
#define NPC@YSII_Cg Bot@YSII_Cg
|
| 62 |
+
#define NPC@YSII_Ag Bot@YSII_Ag
|
| 63 |
+
#endif
|
| 64 |
+
#endif
|
| 65 |
+
static stock
|
| 66 |
+
YSI_gsOnPlayerConnect[] = "Iter_OnPlayerConnect",
|
| 67 |
+
YSI_gsOnPlayerDisconnect[] = "Iter_OnPlayerDisconnect",
|
| 68 |
+
YSI_gsOnGameModeInit[] = "Iter_OnGameModeInit",
|
| 69 |
+
YSI_OnFilterScriptInit[] = "Iter_OnFilterScriptInit",
|
| 70 |
+
YSI_gsSpecifier@[] = "",
|
| 71 |
+
YSI_gsSpecifier@i[] = "i";
|
| 72 |
+
#define foreach%1(%0) for(new Y_FOREACH_SECOND|||Y_FOREACH_THIRD|||%0|||)
|
| 73 |
+
#define new%0|||%9|||%1:%2||| %9|||%0|||%1|||%2|||
|
| 74 |
+
#define Y_FOREACH_THIRD|||%0|||%1|||%2||| %1=Y_FOREACH_FIFTH|||Y_FOREACH_FOURTH|||%1:%2|||
|
| 75 |
+
#define Y_FOREACH_FOURTH|||%0=Y_FOREACH_FIFTH|||%1|||%2||| new Y_FOREACH_SIXTH;%0|||Y_FOREACH_SEVENTH|||%2|||
|
| 76 |
+
#define Y_FOREACH_SEVENTH|||%9Y_FOREACH_SIXTH;%0|||%1|||%2||| new %0:%1=%0:(_Y_ITER_ARRAY_SIZE(%2));_:(%1=%0:_Y_ITER_ARRAY:%2@YSII_Ag[_:%1])!=_Y_ITER_ARRAY_SIZE(%2);
|
| 77 |
+
#define Y_FOREACH_SIXTH;%0|||Y_FOREACH_SEVENTH|||%2||| %0=_Y_ITER_ARRAY_SIZE(%2);_:(%0=_Y_ITER_ARRAY:%2@YSII_Ag[%0])!=_Y_ITER_ARRAY_SIZE(%2);
|
| 78 |
+
#define Y_FOREACH_FIFTH|||Y_FOREACH_FOURTH|||%1:%2||| _Y_ITER_ARRAY_SIZE(%2);_:(%1=_Y_ITER_ARRAY:%2@YSII_Ag[%1])!=_Y_ITER_ARRAY_SIZE(%2);
|
| 79 |
+
#define Y_FOREACH_SECOND|||Y_FOREACH_THIRD|||%1,%2||| %2=_Y_ITER_ARRAY_SIZE(%1);_:(%2=_Y_ITER_ARRAY:%1@YSII_Ag[%2])!=_Y_ITER_ARRAY_SIZE(%1);
|
| 80 |
+
#define foreachex(%1,%2) foreach(%2:%1)
|
| 81 |
+
stock Iter_ScriptInit()
|
| 82 |
+
{
|
| 83 |
+
Iter_Clear(Player);
|
| 84 |
+
#if defined _FOREACH_BOT && !defined FOREACH_NO_BOTS
|
| 85 |
+
Iter_Clear(Bot);
|
| 86 |
+
Iter_Clear(Character);
|
| 87 |
+
#endif
|
| 88 |
+
#if FOREACH_I_Vehicle
|
| 89 |
+
Iter_Clear(Vehicle);
|
| 90 |
+
for(new vehicleid = 1; vehicleid != MAX_VEHICLES; ++vehicleid) {
|
| 91 |
+
if(!GetVehicleModel(vehicleid)) {
|
| 92 |
+
continue;
|
| 93 |
+
}
|
| 94 |
+
Iter_Add(Vehicle, vehicleid);
|
| 95 |
+
}
|
| 96 |
+
#endif
|
| 97 |
+
Iter_Clear(Actor);
|
| 98 |
+
for(new actorid = 0; actorid != MAX_ACTORS; ++actorid) {
|
| 99 |
+
if(!IsValidActor(actorid)) {
|
| 100 |
+
continue;
|
| 101 |
+
}
|
| 102 |
+
Iter_Add(Actor, actorid);
|
| 103 |
+
}
|
| 104 |
+
if(funcidx(YSI_gsOnPlayerDisconnect) != -1) {
|
| 105 |
+
YSI_g_sCallbacks |= 1;
|
| 106 |
+
}
|
| 107 |
+
if(funcidx(YSI_gsOnPlayerConnect) != -1) {
|
| 108 |
+
YSI_g_sCallbacks |= 2;
|
| 109 |
+
}
|
| 110 |
+
}
|
| 111 |
+
#if !defined BOTSYNC_IS_BOT
|
| 112 |
+
public OnFilterScriptInit()
|
| 113 |
+
{
|
| 114 |
+
Iter_ScriptInit();
|
| 115 |
+
#if defined _FOREACH_BOT && !defined FOREACH_NO_BOTS
|
| 116 |
+
Bot@YSII_Cg = _Y_ITER_C3:0;
|
| 117 |
+
Character@YSII_Cg = _Y_ITER_C3:0;
|
| 118 |
+
new
|
| 119 |
+
lastBot = MAX_PLAYERS,
|
| 120 |
+
lastCharacter = MAX_PLAYERS;
|
| 121 |
+
#endif
|
| 122 |
+
Player@YSII_Cg = _Y_ITER_C3:0;
|
| 123 |
+
new
|
| 124 |
+
lastPlayer = MAX_PLAYERS;
|
| 125 |
+
for(new i = 0; i != MAX_PLAYERS; ++i) {
|
| 126 |
+
if(IsPlayerConnected(i)) {
|
| 127 |
+
#if defined _FOREACH_BOT
|
| 128 |
+
if(!IsPlayerNPC(i)) {
|
| 129 |
+
Player@YSII_Ag[lastPlayer] = i;
|
| 130 |
+
++Player@YSII_Cg;
|
| 131 |
+
lastPlayer = i;
|
| 132 |
+
}
|
| 133 |
+
#if !defined FOREACH_NO_BOTS
|
| 134 |
+
else {
|
| 135 |
+
Bot@YSII_Ag[lastBot] = i;
|
| 136 |
+
++Bot@YSII_Cg;
|
| 137 |
+
lastBot = i;
|
| 138 |
+
}
|
| 139 |
+
#pragma tabsize 4
|
| 140 |
+
Character@YSII_Ag[lastCharacter] = i;
|
| 141 |
+
++Character@YSII_Cg;
|
| 142 |
+
lastCharacter = i;
|
| 143 |
+
#endif
|
| 144 |
+
#else
|
| 145 |
+
Player@YSII_Ag[lastPlayer] = i;
|
| 146 |
+
++Player@YSII_Cg;
|
| 147 |
+
lastPlayer = i;
|
| 148 |
+
#endif
|
| 149 |
+
} else {
|
| 150 |
+
#if defined _FOREACH_BOT && !defined FOREACH_NO_BOTS
|
| 151 |
+
Bot@YSII_Ag[i] = MAX_PLAYERS + 1;
|
| 152 |
+
Character@YSII_Ag[i] = MAX_PLAYERS + 1;
|
| 153 |
+
#endif
|
| 154 |
+
Player@YSII_Ag[i] = MAX_PLAYERS + 1;
|
| 155 |
+
}
|
| 156 |
+
}
|
| 157 |
+
#if defined _FOREACH_BOT && !defined FOREACH_NO_BOTS
|
| 158 |
+
Bot@YSII_Ag[lastPlayer] = MAX_PLAYERS;
|
| 159 |
+
Character@YSII_Ag[lastPlayer] = MAX_PLAYERS;
|
| 160 |
+
#endif
|
| 161 |
+
Player@YSII_Ag[lastPlayer] = MAX_PLAYERS;
|
| 162 |
+
CallLocalFunction(YSI_OnFilterScriptInit, YSI_gsSpecifier@);
|
| 163 |
+
return 1;
|
| 164 |
+
}
|
| 165 |
+
#if defined _ALS_OnFilterScriptInit
|
| 166 |
+
#undef OnFilterScriptInit
|
| 167 |
+
#else
|
| 168 |
+
#define _ALS_OnFilterScriptInit
|
| 169 |
+
#endif
|
| 170 |
+
#define OnFilterScriptInit Iter_OnFilterScriptInit
|
| 171 |
+
forward OnFilterScriptInit();
|
| 172 |
+
#endif
|
| 173 |
+
#if !defined BOTSYNC_IS_BOT
|
| 174 |
+
public OnGameModeInit()
|
| 175 |
+
{
|
| 176 |
+
Iter_ScriptInit();
|
| 177 |
+
#if defined _FOREACH_BOT && !defined FOREACH_NO_BOTS
|
| 178 |
+
Bot@YSII_Cg = _Y_ITER_C3:0;
|
| 179 |
+
Bot@YSII_Ag[MAX_PLAYERS] = MAX_PLAYERS;
|
| 180 |
+
Character@YSII_Ag[MAX_PLAYERS] = MAX_PLAYERS;
|
| 181 |
+
Character@YSII_Cg = _Y_ITER_C3:0;
|
| 182 |
+
new
|
| 183 |
+
lastBot = MAX_PLAYERS,
|
| 184 |
+
lastCharacter = MAX_PLAYERS;
|
| 185 |
+
#endif
|
| 186 |
+
Player@YSII_Cg = _Y_ITER_C3:0;
|
| 187 |
+
Player@YSII_Ag[MAX_PLAYERS] = MAX_PLAYERS;
|
| 188 |
+
new
|
| 189 |
+
lastPlayer = MAX_PLAYERS;
|
| 190 |
+
for(new i = 0; i != MAX_PLAYERS; ++i) {
|
| 191 |
+
if(IsPlayerConnected(i)) {
|
| 192 |
+
#if defined _FOREACH_BOT
|
| 193 |
+
if(!IsPlayerNPC(i)) {
|
| 194 |
+
Player@YSII_Ag[lastPlayer] = i;
|
| 195 |
+
++Player@YSII_Cg;
|
| 196 |
+
lastPlayer = i;
|
| 197 |
+
}
|
| 198 |
+
#if !defined FOREACH_NO_BOTS
|
| 199 |
+
else {
|
| 200 |
+
Bot@YSII_Ag[lastBot] = i;
|
| 201 |
+
++Bot@YSII_Cg;
|
| 202 |
+
lastBot = i;
|
| 203 |
+
}
|
| 204 |
+
#pragma tabsize 4
|
| 205 |
+
Character@YSII_Ag[lastCharacter] = i;
|
| 206 |
+
++Character@YSII_Cg;
|
| 207 |
+
lastCharacter = i;
|
| 208 |
+
#endif
|
| 209 |
+
#else
|
| 210 |
+
Player@YSII_Ag[lastPlayer] = i;
|
| 211 |
+
++Player@YSII_Cg;
|
| 212 |
+
lastPlayer = i;
|
| 213 |
+
#endif
|
| 214 |
+
} else {
|
| 215 |
+
#if defined _FOREACH_BOT && !defined FOREACH_NO_BOTS
|
| 216 |
+
Bot@YSII_Ag[i] = MAX_PLAYERS + 1;
|
| 217 |
+
Character@YSII_Ag[i] = MAX_PLAYERS + 1;
|
| 218 |
+
#endif
|
| 219 |
+
Player@YSII_Ag[i] = MAX_PLAYERS + 1;
|
| 220 |
+
}
|
| 221 |
+
}
|
| 222 |
+
#if defined _FOREACH_BOT && !defined FOREACH_NO_BOTS
|
| 223 |
+
Bot@YSII_Ag[lastPlayer] = MAX_PLAYERS;
|
| 224 |
+
Character@YSII_Ag[lastPlayer] = MAX_PLAYERS;
|
| 225 |
+
#endif
|
| 226 |
+
Player@YSII_Ag[lastPlayer] = MAX_PLAYERS;
|
| 227 |
+
CallLocalFunction(YSI_gsOnGameModeInit, YSI_gsSpecifier@);
|
| 228 |
+
return 1;
|
| 229 |
+
}
|
| 230 |
+
#if defined _ALS_OnGameModeInit
|
| 231 |
+
#undef OnGameModeInit
|
| 232 |
+
#else
|
| 233 |
+
#define _ALS_OnGameModeInit
|
| 234 |
+
#endif
|
| 235 |
+
#define OnGameModeInit Iter_OnGameModeInit
|
| 236 |
+
forward OnGameModeInit();
|
| 237 |
+
#endif
|
| 238 |
+
#if !defined BOTSYNC_IS_BOT
|
| 239 |
+
public OnPlayerConnect(playerid)
|
| 240 |
+
{
|
| 241 |
+
#if defined _FOREACH_BOT
|
| 242 |
+
if(!IsPlayerNPC(playerid)) {
|
| 243 |
+
Iter_Add(Player, playerid);
|
| 244 |
+
}
|
| 245 |
+
#if !defined FOREACH_NO_BOTS
|
| 246 |
+
else {
|
| 247 |
+
Iter_Add(Bot, playerid);
|
| 248 |
+
}
|
| 249 |
+
#pragma tabsize 4
|
| 250 |
+
Iter_Add(Character, playerid);
|
| 251 |
+
#endif
|
| 252 |
+
#else
|
| 253 |
+
Iter_Add(Player, playerid);
|
| 254 |
+
#endif
|
| 255 |
+
if(YSI_g_sCallbacks & 2) {
|
| 256 |
+
CallLocalFunction(YSI_gsOnPlayerConnect, YSI_gsSpecifier@i, playerid);
|
| 257 |
+
}
|
| 258 |
+
return 1;
|
| 259 |
+
}
|
| 260 |
+
#if defined _ALS_OnPlayerConnect
|
| 261 |
+
#undef OnPlayerConnect
|
| 262 |
+
#else
|
| 263 |
+
#define _ALS_OnPlayerConnect
|
| 264 |
+
#endif
|
| 265 |
+
#define OnPlayerConnect Iter_OnPlayerConnect
|
| 266 |
+
forward OnPlayerConnect(playerid);
|
| 267 |
+
#endif
|
| 268 |
+
#if !defined BOTSYNC_IS_BOT
|
| 269 |
+
public OnPlayerDisconnect(playerid, reason)
|
| 270 |
+
{
|
| 271 |
+
if(YSI_g_sCallbacks & 1) {
|
| 272 |
+
CallLocalFunction(YSI_gsOnPlayerDisconnect, "ii", playerid, reason);
|
| 273 |
+
}
|
| 274 |
+
SetTimerEx("Iter_OPDCInternal", 0, false, YSI_gsSpecifier@i, playerid);
|
| 275 |
+
return 1;
|
| 276 |
+
}
|
| 277 |
+
#if defined _ALS_OnPlayerDisconnect
|
| 278 |
+
#undef OnPlayerDisconnect
|
| 279 |
+
#else
|
| 280 |
+
#define _ALS_OnPlayerDisconnect
|
| 281 |
+
#endif
|
| 282 |
+
#define OnPlayerDisconnect Iter_OnPlayerDisconnect
|
| 283 |
+
forward OnPlayerDisconnect(playerid, reason);
|
| 284 |
+
#endif
|
| 285 |
+
#if !defined BOTSYNC_IS_BOT
|
| 286 |
+
public Iter_OPDCInternal(playerid)
|
| 287 |
+
{
|
| 288 |
+
if(IsPlayerConnected(playerid)) {
|
| 289 |
+
return;
|
| 290 |
+
}
|
| 291 |
+
#if defined _FOREACH_BOT
|
| 292 |
+
if(!IsPlayerNPC(playerid)) {
|
| 293 |
+
Iter_Remove(Player, playerid);
|
| 294 |
+
}
|
| 295 |
+
#if !defined FOREACH_NO_BOTS
|
| 296 |
+
else {
|
| 297 |
+
Iter_Remove(Bot, playerid);
|
| 298 |
+
}
|
| 299 |
+
#pragma tabsize 4
|
| 300 |
+
Iter_Remove(Character, playerid);
|
| 301 |
+
#endif
|
| 302 |
+
#else
|
| 303 |
+
Iter_Remove(Player, playerid);
|
| 304 |
+
#endif
|
| 305 |
+
}
|
| 306 |
+
#endif
|
| 307 |
+
#if FOREACH_I_Vehicle
|
| 308 |
+
stock Iter_CreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay, addsiren = 0)
|
| 309 |
+
{
|
| 310 |
+
new
|
| 311 |
+
ret = CreateVehicle(modelid, x, y, z, angle, color1, color2, respawn_delay, !!addsiren);
|
| 312 |
+
if(ret != INVALID_VEHICLE_ID && ret != 0) {
|
| 313 |
+
Iter_Add(Vehicle, ret);
|
| 314 |
+
}
|
| 315 |
+
return ret;
|
| 316 |
+
}
|
| 317 |
+
#if defined _ALS_CreateVehicle
|
| 318 |
+
#undef CreateVehicle
|
| 319 |
+
#else
|
| 320 |
+
#define _ALS_CreateVehicle
|
| 321 |
+
#endif
|
| 322 |
+
#define CreateVehicle Iter_CreateVehicle
|
| 323 |
+
stock Iter_AddStaticVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2)
|
| 324 |
+
{
|
| 325 |
+
new
|
| 326 |
+
ret = AddStaticVehicle(modelid, x, y, z, angle, color1, color2);
|
| 327 |
+
if(ret != INVALID_VEHICLE_ID) {
|
| 328 |
+
Iter_Add(Vehicle, ret);
|
| 329 |
+
}
|
| 330 |
+
return ret;
|
| 331 |
+
}
|
| 332 |
+
#if defined _ALS_AddStaticVehicle
|
| 333 |
+
#undef AddStaticVehicle
|
| 334 |
+
#else
|
| 335 |
+
#define _ALS_AddStaticVehicle
|
| 336 |
+
#endif
|
| 337 |
+
#define AddStaticVehicle Iter_AddStaticVehicle
|
| 338 |
+
stock Iter_AddStaticVehicleEx(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay, addsiren = 0)
|
| 339 |
+
{
|
| 340 |
+
new
|
| 341 |
+
ret = AddStaticVehicleEx(modelid, x, y, z, angle, color1, color2, respawn_delay, !!addsiren);
|
| 342 |
+
if(ret != INVALID_VEHICLE_ID) {
|
| 343 |
+
Iter_Add(Vehicle, ret);
|
| 344 |
+
}
|
| 345 |
+
return ret;
|
| 346 |
+
}
|
| 347 |
+
#if defined _ALS_AddStaticVehicleEx
|
| 348 |
+
#undef AddStaticVehicleEx
|
| 349 |
+
#else
|
| 350 |
+
#define _ALS_AddStaticVehicleEx
|
| 351 |
+
#endif
|
| 352 |
+
#define AddStaticVehicleEx Iter_AddStaticVehicleEx
|
| 353 |
+
stock DestroyVehicleSafe(&vehicleid)
|
| 354 |
+
{
|
| 355 |
+
new success = DestroyVehicle(vehicleid);
|
| 356 |
+
Iter_SafeRemove(Vehicle, vehicleid, vehicleid);
|
| 357 |
+
return success;
|
| 358 |
+
}
|
| 359 |
+
stock Iter_DestroyVehicle(vehicleid)
|
| 360 |
+
{
|
| 361 |
+
Iter_Remove(Vehicle, vehicleid);
|
| 362 |
+
return DestroyVehicle(vehicleid);
|
| 363 |
+
}
|
| 364 |
+
#if defined _ALS_DestroyVehicle
|
| 365 |
+
#undef DestroyVehicle
|
| 366 |
+
#else
|
| 367 |
+
#define _ALS_DestroyVehicle
|
| 368 |
+
#endif
|
| 369 |
+
#define DestroyVehicle Iter_DestroyVehicle
|
| 370 |
+
#endif
|
| 371 |
+
#if !defined BOTSYNC_IS_BOT
|
| 372 |
+
stock Iter_CreateActor(modelid, Float:x, Float:y, Float:z, Float:zAngle)
|
| 373 |
+
{
|
| 374 |
+
new
|
| 375 |
+
ret = CreateActor(modelid, x, y, z, zAngle);
|
| 376 |
+
if(ret != INVALID_ACTOR_ID) {
|
| 377 |
+
Iter_Add(Actor, ret);
|
| 378 |
+
}
|
| 379 |
+
return ret;
|
| 380 |
+
}
|
| 381 |
+
#if defined _ALS_CreateActor
|
| 382 |
+
#undef CreateActor
|
| 383 |
+
#else
|
| 384 |
+
#define _ALS_CreateActor
|
| 385 |
+
#endif
|
| 386 |
+
#define CreateActor Iter_CreateActor
|
| 387 |
+
stock DestroyActorSafe(&actorid)
|
| 388 |
+
{
|
| 389 |
+
new success = DestroyActor(actorid);
|
| 390 |
+
Iter_SafeRemove(Actor, actorid, actorid);
|
| 391 |
+
return success;
|
| 392 |
+
}
|
| 393 |
+
stock Iter_DestroyActor(actorid)
|
| 394 |
+
{
|
| 395 |
+
Iter_Remove(Actor, actorid);
|
| 396 |
+
return DestroyActor(actorid);
|
| 397 |
+
}
|
| 398 |
+
#if defined _ALS_DestroyActor
|
| 399 |
+
#undef DestroyActor
|
| 400 |
+
#else
|
| 401 |
+
#define _ALS_DestroyActor
|
| 402 |
+
#endif
|
| 403 |
+
#define DestroyActor Iter_DestroyActor
|
| 404 |
+
#endif
|
| 405 |
+
stock Iter_RandomInternal(count, const array[], size)
|
| 406 |
+
{
|
| 407 |
+
if(count == 0) {
|
| 408 |
+
return ITER_NONE;
|
| 409 |
+
}
|
| 410 |
+
new
|
| 411 |
+
rnd = random(count),
|
| 412 |
+
cur = array[size];
|
| 413 |
+
while(cur != size) {
|
| 414 |
+
if(rnd-- == 0) {
|
| 415 |
+
return cur;
|
| 416 |
+
}
|
| 417 |
+
cur = array[cur];
|
| 418 |
+
}
|
| 419 |
+
return ITER_NONE;
|
| 420 |
+
}
|
| 421 |
+
stock Iter_FreeInternal(const array[], size)
|
| 422 |
+
{
|
| 423 |
+
for(new i = 0; i != size; ++i) {
|
| 424 |
+
if(array[i] > size) {
|
| 425 |
+
return i;
|
| 426 |
+
}
|
| 427 |
+
}
|
| 428 |
+
return ITER_NONE;
|
| 429 |
+
}
|
| 430 |
+
stock Iter_AddInternal(&count, array[], value, size)
|
| 431 |
+
{
|
| 432 |
+
if(0 <= value < size && array[value] > size) {
|
| 433 |
+
new
|
| 434 |
+
last = size,
|
| 435 |
+
next = array[last];
|
| 436 |
+
while(next < value) {
|
| 437 |
+
last = next;
|
| 438 |
+
next = array[last];
|
| 439 |
+
}
|
| 440 |
+
array[last] = value;
|
| 441 |
+
array[value] = next;
|
| 442 |
+
++count;
|
| 443 |
+
return 1;
|
| 444 |
+
}
|
| 445 |
+
return 0;
|
| 446 |
+
}
|
| 447 |
+
stock Iter_RemoveInternal(&count, array[], value, size)
|
| 448 |
+
{
|
| 449 |
+
new
|
| 450 |
+
last;
|
| 451 |
+
return Iter_SafeRemoveInternal(count, array, value, last, size);
|
| 452 |
+
}
|
| 453 |
+
stock Iter_SafeRemoveInternal(&count, array[], value, &last, size)
|
| 454 |
+
{
|
| 455 |
+
if(0 <= value < size && array[value] <= size) {
|
| 456 |
+
last = size;
|
| 457 |
+
new
|
| 458 |
+
next = array[last];
|
| 459 |
+
while(next < size) {
|
| 460 |
+
if(next == value) {
|
| 461 |
+
array[last] = array[value];
|
| 462 |
+
array[value] = size + 1;
|
| 463 |
+
--count;
|
| 464 |
+
return 1;
|
| 465 |
+
}
|
| 466 |
+
last = next;
|
| 467 |
+
next = array[last];
|
| 468 |
+
}
|
| 469 |
+
}
|
| 470 |
+
return 0;
|
| 471 |
+
}
|
| 472 |
+
stock Iter_ContainsInternal(const array[], value, size)
|
| 473 |
+
{
|
| 474 |
+
return 0 <= value < size && array[value] <= size;
|
| 475 |
+
}
|
| 476 |
+
stock Iter_ClearInternal(&count, array[], size)
|
| 477 |
+
{
|
| 478 |
+
for(new i = 0, t = size + 1; i < size; ++i) {
|
| 479 |
+
array[i] = t;
|
| 480 |
+
}
|
| 481 |
+
array[size] = size;
|
| 482 |
+
count = 0;
|
| 483 |
+
}
|
| 484 |
+
stock Iter_InitInternal(arr[][], s0, s1)
|
| 485 |
+
{
|
| 486 |
+
for(new i = 0, t = s1 + 1; i < s0; ++i) {
|
| 487 |
+
for(new j = 0; j < s1; ++j) {
|
| 488 |
+
arr[i][j] = t;
|
| 489 |
+
}
|
| 490 |
+
arr[i][s1] = s1;
|
| 491 |
+
}
|
| 492 |
+
}
|
| 493 |
+
stock Iter_PrevInternal(array[], size, slot)
|
| 494 |
+
{
|
| 495 |
+
if(0 <= slot <= size && array[slot] <= size) {
|
| 496 |
+
for(new last = slot; last--; ) {
|
| 497 |
+
if(array[last] == slot) {
|
| 498 |
+
return last;
|
| 499 |
+
}
|
| 500 |
+
}
|
| 501 |
+
}
|
| 502 |
+
return size;
|
| 503 |
+
}
|
| 504 |
+
#define Iter_Begin(%1) (_Y_ITER_ARRAY_SIZE(%1))
|
| 505 |
+
#define Iter_Start Iter_Begin
|
| 506 |
+
#define Iter_End(%1) (_Y_ITER_ARRAY_SIZE(%1))
|
| 507 |
+
#define Iter_Finish Iter_End
|
| 508 |
+
#define Iter_First(%1) (_Y_ITER_ARRAY:%1@YSII_Ag[_Y_ITER_ARRAY_SIZE(%1)])
|
| 509 |
+
#define Iter_Last(%1) Iter_PrevInternal(_Y_ITER_ARRAY:%1@YSII_Ag,_Y_ITER_ARRAY_SIZE(%1),_Y_ITER_ARRAY_SIZE(%1))
|
| 510 |
+
#define Iter_Next(%1,%2) (_Y_ITER_ARRAY:%1@YSII_Ag[(%2)])
|
| 511 |
+
#define Iter_Prev(%1,%2) Iter_PrevInternal(_Y_ITER_ARRAY:%1@YSII_Ag,_Y_ITER_ARRAY_SIZE(%1),(%2))
|
| 512 |
+
#define Iter_Previous Iter_Prev
|
| 513 |
+
#define Iter_InternalArray(%1) (_Y_ITER_ARRAY:%1@YSII_Ag)
|
| 514 |
+
#define _Y_ITER_INT_SIZE:%0(%2[%1]@YSII_Ag)) %0(%2@YSII_Ag[]))
|
| 515 |
+
#define Iter_InternalSize(%1) (_:_Y_ITER_INT_SIZE:sizeof (%1@YSII_Ag))
|
formatex.inc
ADDED
|
@@ -0,0 +1,427 @@
|
|
|
|
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|
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|
| 1 |
+
#include <a_samp>
|
| 2 |
+
#if defined FORMAT_EXTRA_TAGS
|
| 3 |
+
#define FORMAT_TAGS _, PlayerText3D, Text, Text3D, Menu, DB, DBResult, File, Float, FORMAT_EXTRA_TAGS
|
| 4 |
+
#else
|
| 5 |
+
#define FORMAT_TAGS _, PlayerText3D, Text, Text3D, Menu, DB, DBResult, File, Float
|
| 6 |
+
#endif
|
| 7 |
+
#if !defined FORMAT_BUFFER_SIZE
|
| 8 |
+
#define FORMAT_BUFFER_SIZE 2048
|
| 9 |
+
#endif
|
| 10 |
+
#if !defined FORMAT_PRINT_BUFFER_SIZE
|
| 11 |
+
#define FORMAT_PRINT_BUFFER_SIZE 512
|
| 12 |
+
#endif
|
| 13 |
+
#if !defined FORMAT_CUSTOM_SPEC_BUFFER_SIZE
|
| 14 |
+
#define FORMAT_CUSTOM_SPEC_BUFFER_SIZE 512
|
| 15 |
+
#endif
|
| 16 |
+
#if !defined FORMAT_REPLACE_NATIVES
|
| 17 |
+
#define FORMAT_REPLACE_NATIVES true
|
| 18 |
+
#endif
|
| 19 |
+
#define FormatSpecifier<'%1'>(%2[%3],%4) FMAT@1:F@%1(%2[FORMAT_CUSTOM_SPEC_BUFFER_SIZE],FMAT@2:___unused,%4)
|
| 20 |
+
#define FMAT@2:___unused,%1[ %1[
|
| 21 |
+
#define FMAT@1:%1(%2) forward %1(%2); public %1(%2)
|
| 22 |
+
static stock
|
| 23 |
+
gs_CustomFormatFunctions[127] = {-1, ...},
|
| 24 |
+
bool:gs_bIsInitialized = false
|
| 25 |
+
;
|
| 26 |
+
forward __fmt_funcinc();
|
| 27 |
+
public __fmt_funcinc() {
|
| 28 |
+
new szOutput[1];
|
| 29 |
+
format(szOutput, 0, "");
|
| 30 |
+
}
|
| 31 |
+
static stock InitializeFormatSpecifiers() {
|
| 32 |
+
new
|
| 33 |
+
szFunctionName[4 char] = !"F@_",
|
| 34 |
+
iIndex,
|
| 35 |
+
iFunctionAddress
|
| 36 |
+
;
|
| 37 |
+
gs_bIsInitialized = true;
|
| 38 |
+
for (new c = '@'; c <= 'z'; c++) {
|
| 39 |
+
if (c == 'Z' + 1)
|
| 40 |
+
c = '_';
|
| 41 |
+
else if (c == '_' + 1)
|
| 42 |
+
c = 'a';
|
| 43 |
+
szFunctionName{2} = c;
|
| 44 |
+
if (-1 != (iIndex = funcidx(szFunctionName))) {
|
| 45 |
+
#emit LCTRL 1
|
| 46 |
+
#emit NEG
|
| 47 |
+
#emit MOVE.alt
|
| 48 |
+
#emit ADD.C 32
|
| 49 |
+
#emit STOR.S.pri iFunctionAddress
|
| 50 |
+
#emit LREF.S.pri iFunctionAddress
|
| 51 |
+
#emit ADD
|
| 52 |
+
#emit LOAD.S.alt iIndex
|
| 53 |
+
#emit SHL.C.alt 3
|
| 54 |
+
#emit ADD
|
| 55 |
+
#emit STOR.S.pri iFunctionAddress
|
| 56 |
+
#emit LREF.S.pri iFunctionAddress
|
| 57 |
+
#emit STOR.S.pri iFunctionAddress
|
| 58 |
+
gs_CustomFormatFunctions[c] = iFunctionAddress;
|
| 59 |
+
}
|
| 60 |
+
}
|
| 61 |
+
}
|
| 62 |
+
stock formatex(szOutput[], iLength = sizeof(szOutput), const szFormatString[], {FORMAT_TAGS}:...) {
|
| 63 |
+
static
|
| 64 |
+
s_szBuffer[FORMAT_BUFFER_SIZE],
|
| 65 |
+
bool:s_bIsInCustomSpecifier = false
|
| 66 |
+
;
|
| 67 |
+
if (s_bIsInCustomSpecifier) {
|
| 68 |
+
new
|
| 69 |
+
iNumArgs,
|
| 70 |
+
i
|
| 71 |
+
;
|
| 72 |
+
#emit LOAD.S.pri 8
|
| 73 |
+
#emit STOR.S.pri iNumArgs
|
| 74 |
+
#emit SHR.C.pri 2
|
| 75 |
+
#emit STOR.S.pri i
|
| 76 |
+
while (--i >= 0) {
|
| 77 |
+
#emit LOAD.S.pri i
|
| 78 |
+
#emit SHL.C.pri 2
|
| 79 |
+
#emit ADD.C 12
|
| 80 |
+
#emit MOVE.alt
|
| 81 |
+
#emit LCTRL 5
|
| 82 |
+
#emit ADD
|
| 83 |
+
#emit LOAD.I
|
| 84 |
+
#emit PUSH.pri
|
| 85 |
+
}
|
| 86 |
+
#emit LOAD.S.pri iNumArgs
|
| 87 |
+
#emit PUSH.pri
|
| 88 |
+
#emit MOVE.alt
|
| 89 |
+
#emit SYSREQ.C format
|
| 90 |
+
#emit CONST.pri 4
|
| 91 |
+
#emit ADD
|
| 92 |
+
#emit MOVE.alt
|
| 93 |
+
#emit LCTRL 4
|
| 94 |
+
#emit ADD
|
| 95 |
+
#emit SCTRL 4
|
| 96 |
+
} else {
|
| 97 |
+
new
|
| 98 |
+
iPos = -1,
|
| 99 |
+
iArg = 12 + (3 * 4),
|
| 100 |
+
iArgCount,
|
| 101 |
+
iAddress,
|
| 102 |
+
iArgValue,
|
| 103 |
+
aiArgs[128],
|
| 104 |
+
i
|
| 105 |
+
;
|
| 106 |
+
if (!gs_bIsInitialized)
|
| 107 |
+
InitializeFormatSpecifiers();
|
| 108 |
+
iLength = min(FORMAT_BUFFER_SIZE, iLength);
|
| 109 |
+
s_szBuffer[0] = 0;
|
| 110 |
+
strunpack(s_szBuffer, szFormatString);
|
| 111 |
+
while (-1 != (iPos = strfind(s_szBuffer, !"%", _, ++iPos))) {
|
| 112 |
+
while (s_szBuffer[++iPos]) {
|
| 113 |
+
if (1 <= s_szBuffer[iPos] < sizeof(gs_CustomFormatFunctions) && gs_CustomFormatFunctions[s_szBuffer[iPos]] != -1) {
|
| 114 |
+
new
|
| 115 |
+
iFunc = gs_CustomFormatFunctions[s_szBuffer[iPos]]
|
| 116 |
+
;
|
| 117 |
+
static
|
| 118 |
+
s_szCustomFormatBuffer[FORMAT_CUSTOM_SPEC_BUFFER_SIZE]
|
| 119 |
+
;
|
| 120 |
+
strdel(s_szBuffer, iPos - 1, iPos + 1);
|
| 121 |
+
s_szCustomFormatBuffer[0] = 0;
|
| 122 |
+
#emit LCTRL 5
|
| 123 |
+
#emit LOAD.S.alt iArg
|
| 124 |
+
#emit ADD
|
| 125 |
+
#emit LOAD.I
|
| 126 |
+
#emit MOVE.alt
|
| 127 |
+
#emit LOAD.I
|
| 128 |
+
#emit PUSH.pri
|
| 129 |
+
#emit PUSH.alt
|
| 130 |
+
iArg += 4;
|
| 131 |
+
s_bIsInCustomSpecifier = true;
|
| 132 |
+
#emit PUSH.C s_szCustomFormatBuffer
|
| 133 |
+
#emit PUSH.C 12
|
| 134 |
+
#emit LCTRL 6
|
| 135 |
+
#emit ADD.C 28
|
| 136 |
+
#emit PUSH.pri
|
| 137 |
+
#emit LOAD.S.pri iFunc
|
| 138 |
+
#emit SCTRL 6
|
| 139 |
+
s_bIsInCustomSpecifier = false;
|
| 140 |
+
strins(s_szBuffer, s_szCustomFormatBuffer, iPos - 1);
|
| 141 |
+
break;
|
| 142 |
+
}
|
| 143 |
+
switch (s_szBuffer[iPos]) {
|
| 144 |
+
case '*', 'i', 'd', 'x', 'h', 'c', 's', 'f', 'b', 'q': {
|
| 145 |
+
#emit LCTRL 5
|
| 146 |
+
#emit LOAD.S.alt iArg
|
| 147 |
+
#emit ADD
|
| 148 |
+
#emit LOAD.I
|
| 149 |
+
#emit STOR.S.pri iAddress
|
| 150 |
+
#emit MOVE.pri
|
| 151 |
+
#emit ADD.C 4
|
| 152 |
+
#emit STOR.S.pri iArg
|
| 153 |
+
aiArgs[iArgCount++] = iAddress;
|
| 154 |
+
if (s_szBuffer[iPos] == '*')
|
| 155 |
+
continue;
|
| 156 |
+
break;
|
| 157 |
+
}
|
| 158 |
+
case 'u': {
|
| 159 |
+
new
|
| 160 |
+
szBuffer[11]
|
| 161 |
+
;
|
| 162 |
+
#emit LCTRL 5
|
| 163 |
+
#emit LOAD.S.alt iArg
|
| 164 |
+
#emit ADD
|
| 165 |
+
#emit LOAD.I
|
| 166 |
+
#emit LOAD.I
|
| 167 |
+
#emit STOR.S.pri iArgValue
|
| 168 |
+
#emit MOVE.pri
|
| 169 |
+
#emit ADD.C 4
|
| 170 |
+
#emit STOR.S.pri iArg
|
| 171 |
+
strdel(s_szBuffer, iPos - 1, iPos + 1);
|
| 172 |
+
if (!iArgValue) {
|
| 173 |
+
strins(s_szBuffer, "0", iPos - 1);
|
| 174 |
+
} else {
|
| 175 |
+
new
|
| 176 |
+
j = sizeof(szBuffer) - 1
|
| 177 |
+
;
|
| 178 |
+
while (iArgValue) {
|
| 179 |
+
#emit ADDR.alt szBuffer
|
| 180 |
+
#emit LOAD.S.pri j
|
| 181 |
+
#emit DEC.pri
|
| 182 |
+
#emit STOR.S.pri j
|
| 183 |
+
#emit IDXADDR
|
| 184 |
+
#emit PUSH.pri
|
| 185 |
+
#emit LOAD.S.pri iArgValue
|
| 186 |
+
#emit CONST.alt 10
|
| 187 |
+
#emit UDIV
|
| 188 |
+
#emit STOR.S.pri iArgValue
|
| 189 |
+
#emit CONST.pri '0'
|
| 190 |
+
#emit ADD
|
| 191 |
+
#emit POP.alt
|
| 192 |
+
#emit STOR.I
|
| 193 |
+
}
|
| 194 |
+
strins(s_szBuffer, szBuffer[j], iPos - 1);
|
| 195 |
+
}
|
| 196 |
+
}
|
| 197 |
+
case '0' .. '9', ' ', '.':
|
| 198 |
+
continue;
|
| 199 |
+
case '%':
|
| 200 |
+
break;
|
| 201 |
+
default: {
|
| 202 |
+
break;
|
| 203 |
+
}
|
| 204 |
+
}
|
| 205 |
+
}
|
| 206 |
+
}
|
| 207 |
+
i = iArgCount;
|
| 208 |
+
while (--i >= 0) {
|
| 209 |
+
#emit ADDR.alt aiArgs
|
| 210 |
+
#emit LOAD.S.pri i
|
| 211 |
+
#emit LIDX
|
| 212 |
+
#emit PUSH.pri
|
| 213 |
+
#emit STOR.S.pri iAddress
|
| 214 |
+
}
|
| 215 |
+
#emit PUSH.C s_szBuffer
|
| 216 |
+
#emit PUSH.S iLength
|
| 217 |
+
#emit PUSH.S szOutput
|
| 218 |
+
#emit LOAD.S.pri iArgCount
|
| 219 |
+
#emit SHL.C.pri 2
|
| 220 |
+
#emit ADD.C 12
|
| 221 |
+
#emit PUSH.pri
|
| 222 |
+
#emit MOVE.alt
|
| 223 |
+
#emit SYSREQ.C format
|
| 224 |
+
#emit CONST.pri 4
|
| 225 |
+
#emit ADD
|
| 226 |
+
#emit MOVE.alt
|
| 227 |
+
#emit LCTRL 4
|
| 228 |
+
#emit ADD
|
| 229 |
+
#emit SCTRL 4
|
| 230 |
+
}
|
| 231 |
+
return 1;
|
| 232 |
+
}
|
| 233 |
+
stock printfex(const szFormatString[], {FORMAT_TAGS}:...) {
|
| 234 |
+
const
|
| 235 |
+
iBufferSize = FORMAT_PRINT_BUFFER_SIZE
|
| 236 |
+
;
|
| 237 |
+
static
|
| 238 |
+
s_szBuffer[FORMAT_PRINT_BUFFER_SIZE]
|
| 239 |
+
;
|
| 240 |
+
new
|
| 241 |
+
iNumArgs = numargs(),
|
| 242 |
+
i = iNumArgs - 1
|
| 243 |
+
;
|
| 244 |
+
while (--i >= 0) {
|
| 245 |
+
#emit LOAD.S.pri i
|
| 246 |
+
#emit SHL.C.pri 2
|
| 247 |
+
#emit ADD.C 16
|
| 248 |
+
#emit MOVE.alt
|
| 249 |
+
#emit LCTRL 5
|
| 250 |
+
#emit ADD
|
| 251 |
+
#emit LOAD.I
|
| 252 |
+
#emit PUSH.pri
|
| 253 |
+
}
|
| 254 |
+
#emit PUSH.S szFormatString
|
| 255 |
+
#emit PUSH.C iBufferSize
|
| 256 |
+
#emit PUSH.C s_szBuffer
|
| 257 |
+
#emit LOAD.S.pri iNumArgs
|
| 258 |
+
#emit SHL.C.pri 2
|
| 259 |
+
#emit ADD.C 8
|
| 260 |
+
#emit PUSH.pri
|
| 261 |
+
#emit LCTRL 6
|
| 262 |
+
#emit ADD.C 28
|
| 263 |
+
#emit PUSH.pri
|
| 264 |
+
#emit CONST.pri formatex
|
| 265 |
+
#emit SCTRL 6
|
| 266 |
+
print(s_szBuffer);
|
| 267 |
+
}
|
| 268 |
+
#if !defined FORMAT_NO_DEFAULT_SPECIFIERS
|
| 269 |
+
#if !defined FORMAT_NO_DEFAULT_SPECIFIER_C
|
| 270 |
+
FormatSpecifier<'C'>(output[], color) {
|
| 271 |
+
format(output, sizeof(output), "{%06x}", color >>> 8);
|
| 272 |
+
}
|
| 273 |
+
#endif
|
| 274 |
+
#if !defined FORMAT_NO_DEFAULT_SPECIFIER_p
|
| 275 |
+
FormatSpecifier<'p'>(output[], playerid) {
|
| 276 |
+
if (0 <= playerid < GetMaxPlayers() && IsPlayerConnected(playerid))
|
| 277 |
+
GetPlayerName(playerid, output, sizeof(output));
|
| 278 |
+
else
|
| 279 |
+
strcat(output, "<UNKNOWN>");
|
| 280 |
+
}
|
| 281 |
+
#endif
|
| 282 |
+
#if !defined FORMAT_NO_DEFAULT_SPECIFIER_P
|
| 283 |
+
FormatSpecifier<'P'>(output[], playerid) {
|
| 284 |
+
if (0 <= playerid < GetMaxPlayers() && IsPlayerConnected(playerid)) {
|
| 285 |
+
format(output, sizeof(output), "{%06x}", GetPlayerColor(playerid) >>> 8);
|
| 286 |
+
GetPlayerName(playerid, output[8], sizeof(output) - 8);
|
| 287 |
+
} else
|
| 288 |
+
strcat(output, "{FFFFFF}<UNKNOWN>");
|
| 289 |
+
}
|
| 290 |
+
#endif
|
| 291 |
+
#if !defined FORMAT_NO_DEFAULT_SPECIFIER_W
|
| 292 |
+
FormatSpecifier<'W'>(output[], weapon) {
|
| 293 |
+
static const
|
| 294 |
+
s_WeaponNames[][] = {
|
| 295 |
+
{!"Fists" }, {!"Brass Knuckles" }, {!"Golf club" },
|
| 296 |
+
{!"Nightstick" }, {!"Knife" }, {!"Baseball Bat" },
|
| 297 |
+
{!"Shovel" }, {!"Pool Cue" }, {!"Katana" },
|
| 298 |
+
{!"Chainsaw" }, {!"Purple Dildo" }, {!"Dildo" },
|
| 299 |
+
{!"Vibrator" }, {!"Silver Vibrator" }, {!"Flowers" },
|
| 300 |
+
{!"Cane" }, {!"Grenade" }, {!"Tear Gas" },
|
| 301 |
+
{!"Molotov Cocktail" }, {!"" }, {!"" },
|
| 302 |
+
{!"" }, {!"9mm" }, {!"Silenced 9mm" },
|
| 303 |
+
{!"Desert Eagle" }, {!"Shotgun" }, {!"Sawnoff Shotgun" },
|
| 304 |
+
{!"Combat Shotgun" }, {!"Micro Uzi" }, {!"MP5" },
|
| 305 |
+
{!"AK-47" }, {!"M4" }, {!"Tec-9" },
|
| 306 |
+
{!"Country Rifle" }, {!"Sniper Rifle" }, {!"RPG" },
|
| 307 |
+
{!"HS Rocket" }, {!"Flamethrower" }, {!"Minigun" },
|
| 308 |
+
{!"Satchel Charge" }, {!"Detonator" }, {!"Spraycan" },
|
| 309 |
+
{!"Fire Extinguisher" }, {!"Camera" }, {!"Nightvision Goggles" },
|
| 310 |
+
{!"Thermal Goggles" }, {!"Parachute" }, {!"Fake Pistol" },
|
| 311 |
+
{!"" }, {!"Vehicle" }, {!"Helikill" },
|
| 312 |
+
{!"Explosion" }, {!"" }, {!"Drown" },
|
| 313 |
+
{!"Collision" }, {!"Splat" }, {!"Unknown" }
|
| 314 |
+
}
|
| 315 |
+
;
|
| 316 |
+
if (0 <= weapon < sizeof(s_WeaponNames))
|
| 317 |
+
strcat(output, s_WeaponNames[weapon]);
|
| 318 |
+
else
|
| 319 |
+
strcat(output, "Unknown");
|
| 320 |
+
}
|
| 321 |
+
#endif
|
| 322 |
+
#if !defined FORMAT_NO_DEFAULT_SPECIFIER_w
|
| 323 |
+
FormatSpecifier<'w'>(output[], weapon) {
|
| 324 |
+
static const
|
| 325 |
+
s_WeaponNamesLowercaseSingular[][] = {
|
| 326 |
+
{!"fists" }, {!"brass knuckles" }, {!"a golfclub" },
|
| 327 |
+
{!"a nightstick" }, {!"a knife" }, {!"a baseball bat" },
|
| 328 |
+
{!"a shovel" }, {!"a pool cue" }, {!"a katana" },
|
| 329 |
+
{!"a chainsaw" }, {!"a purple dildo" }, {!"a dildo" },
|
| 330 |
+
{!"a vibrator" }, {!"a silver vibrator" }, {!"flowers" },
|
| 331 |
+
{!"a cane" }, {!"a grenade" }, {!"tear gas" },
|
| 332 |
+
{!"a molotov cocktail" }, {!"" }, {!"" },
|
| 333 |
+
{!"" }, {!"a 9mm" }, {!"a silenced 9mm"},
|
| 334 |
+
{!"a desert eagle" }, {!"a shotgun" }, {!"swanoff shotgun" },
|
| 335 |
+
{!"a combat shotgun" }, {!"a micro uzi" }, {!"an mp5" },
|
| 336 |
+
{!"an ak-47" }, {!"an m4" }, {!"a tec-9" },
|
| 337 |
+
{!"a country rifle" }, {!"a sniper rifle" }, {!"an rpg" },
|
| 338 |
+
{!"a hs rpg" }, {!"a flamethrower" }, {!"a minigun" },
|
| 339 |
+
{!"a satchel charge" }, {!"a detonator" }, {!"a spraycan" },
|
| 340 |
+
{!"a fire extinguisher" }, {!"a camera" }, {!"nightvision" },
|
| 341 |
+
{!"an infrared" }, {!"a parachute" }, {!"a fake pistol" },
|
| 342 |
+
{!"" }, {!"a vehicle" }, {!"a helikill" },
|
| 343 |
+
{!"an explosion" }, {!"" }, {!"drowning" },
|
| 344 |
+
{!"a collision" }, {!"a splat" }, {!"something unknown"}
|
| 345 |
+
}
|
| 346 |
+
;
|
| 347 |
+
if (0 <= weapon < sizeof(s_WeaponNamesLowercaseSingular))
|
| 348 |
+
strcat(output, s_WeaponNamesLowercaseSingular[weapon]);
|
| 349 |
+
else
|
| 350 |
+
strcat(output, "something unknown");
|
| 351 |
+
}
|
| 352 |
+
#endif
|
| 353 |
+
#define FORMAT_NO_DEFAULT_SPECIFIER_v
|
| 354 |
+
FormatSpecifier<'v'>(output[], modelid) {
|
| 355 |
+
static const
|
| 356 |
+
s_VehicleNames[][] = {
|
| 357 |
+
{!"Landstalker" }, {!"Bravura" }, {!"Buffalo" }, {!"Linerunner" },
|
| 358 |
+
{!"Perrenial" }, {!"Sentinel" }, {!"Dumper" }, {!"Firetruck" },
|
| 359 |
+
{!"Trashmaster" }, {!"Stretch" }, {!"Manana" }, {!"Infernus" },
|
| 360 |
+
{!"Voodoo" }, {!"Pony" }, {!"Mule" }, {!"Cheetah" },
|
| 361 |
+
{!"Ambulance" }, {!"Leviathan" }, {!"Moonbeam" }, {!"Esperanto" },
|
| 362 |
+
{!"Taxi" }, {!"Washington" }, {!"Bobcat" }, {!"Mr Whoopee" },
|
| 363 |
+
{!"BF Injection" }, {!"Hunter" }, {!"Premier" }, {!"Enforcer" },
|
| 364 |
+
{!"Securicar" }, {!"Banshee" }, {!"Predator" }, {!"Bus" },
|
| 365 |
+
{!"Rhino" }, {!"Barracks" }, {!"Hotknife" }, {!"Trailer 1" },
|
| 366 |
+
{!"Previon" }, {!"Coach" }, {!"Cabbie" }, {!"Stallion" },
|
| 367 |
+
{!"Rumpo" }, {!"RC Bandit" }, {!"Romero" }, {!"Packer" },
|
| 368 |
+
{!"Monster" }, {!"Admiral" }, {!"Squalo" }, {!"Seasparrow" },
|
| 369 |
+
{!"Pizzaboy" }, {!"Tram" }, {!"Trailer 2" }, {!"Turismo" },
|
| 370 |
+
{!"Speeder" }, {!"Reefer" }, {!"Tropic" }, {!"Flatbed" },
|
| 371 |
+
{!"Yankee" }, {!"Caddy" }, {!"Solair" }, {!"Berkley's RC Van" },
|
| 372 |
+
{!"Skimmer" }, {!"PCJ-600" }, {!"Faggio" }, {!"Freeway" },
|
| 373 |
+
{!"RC Baron" }, {!"RC Raider" }, {!"Glendale" }, {!"Oceanic" },
|
| 374 |
+
{!"Sanchez" }, {!"Sparrow" }, {!"Patriot" }, {!"Quad" },
|
| 375 |
+
{!"Coastguard" }, {!"Dinghy" }, {!"Hermes" }, {!"Sabre" },
|
| 376 |
+
{!"Rustler" }, {!"ZR-350" }, {!"Walton" }, {!"Regina" },
|
| 377 |
+
{!"Comet" }, {!"BMX" }, {!"Burrito" }, {!"Camper" },
|
| 378 |
+
{!"Marquis" }, {!"Baggage" }, {!"Dozer" }, {!"Maverick" },
|
| 379 |
+
{!"News Chopper" }, {!"Rancher" }, {!"FBI Rancher" }, {!"Virgo" },
|
| 380 |
+
{!"Greenwood" }, {!"Jetmax" }, {!"Hotring" }, {!"Sandking" },
|
| 381 |
+
{!"Blista Compact" }, {!"Police Maverick" }, {!"Boxville" }, {!"Benson" },
|
| 382 |
+
{!"Mesa" }, {!"RC Goblin" }, {!"Hotring Racer A" }, {!"Hotring Racer B" },
|
| 383 |
+
{!"Bloodring Banger" }, {!"Rancher" }, {!"Super GT" }, {!"Elegant" },
|
| 384 |
+
{!"Journey" }, {!"Bike" }, {!"Mountain Bike" }, {!"Beagle" },
|
| 385 |
+
{!"Cropdust" }, {!"Stunt" }, {!"Tanker" }, {!"Roadtrain" },
|
| 386 |
+
{!"Nebula" }, {!"Majestic" }, {!"Buccaneer" }, {!"Shamal" },
|
| 387 |
+
{!"Hydra" }, {!"FCR-900" }, {!"NRG-500" }, {!"HPV1000" },
|
| 388 |
+
{!"Cement Truck" }, {!"Tow Truck" }, {!"Fortune" }, {!"Cadrona" },
|
| 389 |
+
{!"FBI Truck" }, {!"Willard" }, {!"Forklift" }, {!"Tractor" },
|
| 390 |
+
{!"Combine" }, {!"Feltzer" }, {!"Remington" }, {!"Slamvan" },
|
| 391 |
+
{!"Blade" }, {!"Freight" }, {!"Streak" }, {!"Vortex" },
|
| 392 |
+
{!"Vincent" }, {!"Bullet" }, {!"Clover" }, {!"Sadler" },
|
| 393 |
+
{!"Firetruck LA" }, {!"Hustler" }, {!"Intruder" }, {!"Primo" },
|
| 394 |
+
{!"Cargobob" }, {!"Tampa" }, {!"Sunrise" }, {!"Merit" },
|
| 395 |
+
{!"Utility" }, {!"Nevada" }, {!"Yosemite" }, {!"Windsor" },
|
| 396 |
+
{!"Monster A" }, {!"Monster B" }, {!"Uranus" }, {!"Jester" },
|
| 397 |
+
{!"Sultan" }, {!"Stratum" }, {!"Elegy" }, {!"Raindance" },
|
| 398 |
+
{!"RC Tiger" }, {!"Flash" }, {!"Tahoma" }, {!"Savanna" },
|
| 399 |
+
{!"Bandito" }, {!"Freight Flat" }, {!"Streak Carriage" }, {!"Kart" },
|
| 400 |
+
{!"Mower" }, {!"Duneride" }, {!"Sweeper" }, {!"Broadway" },
|
| 401 |
+
{!"Tornado" }, {!"AT-400" }, {!"DFT-30" }, {!"Huntley" },
|
| 402 |
+
{!"Stafford" }, {!"BF-400" }, {!"Newsvan" }, {!"Tug" },
|
| 403 |
+
{!"Trailer 3" }, {!"Emperor" }, {!"Wayfarer" }, {!"Euros" },
|
| 404 |
+
{!"Hotdog" }, {!"Club" }, {!"Freight Carriage" }, {!"Trailer 3" },
|
| 405 |
+
{!"Andromada" }, {!"Dodo" }, {!"RC Cam" }, {!"Launch" },
|
| 406 |
+
{!"Police Car (LSPD)"}, {!"Police Car (SFPD)"}, {!"Police Car (LVPD)"}, {!"Police Ranger" },
|
| 407 |
+
{!"Picador" }, {!"S.W.A.T. Van" }, {!"Alpha" }, {!"Phoenix" },
|
| 408 |
+
{!"Glendale" }, {!"Sadler" }, {!"Luggage Trailer A"}, {!"Luggage Trailer B"},
|
| 409 |
+
{!"Stair Trailer" }, {!"Boxville" }, {!"Farm Plow" }, {!"Utility Trailer" }
|
| 410 |
+
}
|
| 411 |
+
;
|
| 412 |
+
if (0 <= (modelid -= 400) < sizeof(s_VehicleNames))
|
| 413 |
+
strcat(output, s_VehicleNames[modelid]);
|
| 414 |
+
else
|
| 415 |
+
strcat(output, "Unknown");
|
| 416 |
+
}
|
| 417 |
+
#endif
|
| 418 |
+
#if !defined FORMAT_NO_DEFAULT_SPECIFIER_X
|
| 419 |
+
FormatSpecifier<'X'>(output[], value) {
|
| 420 |
+
format(output, sizeof(output), "%02x%06x", value >>> 24, value & 0xFFFFFF);
|
| 421 |
+
}
|
| 422 |
+
#endif
|
| 423 |
+
#endif
|
| 424 |
+
#if FORMAT_REPLACE_NATIVES
|
| 425 |
+
#define format formatex
|
| 426 |
+
#define printf printfex
|
| 427 |
+
#endif
|
logger.inc
ADDED
|
@@ -0,0 +1,187 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _inc_logger
|
| 2 |
+
#undef _inc_logger
|
| 3 |
+
#endif
|
| 4 |
+
#if defined _logger_included
|
| 5 |
+
#endinput
|
| 6 |
+
#endif
|
| 7 |
+
#define _logger_included
|
| 8 |
+
#include <a_samp>
|
| 9 |
+
#include <crashdetect>
|
| 10 |
+
#if !defined MAX_EVENT_FIELDS
|
| 11 |
+
#define MAX_EVENT_FIELDS (32)
|
| 12 |
+
#endif
|
| 13 |
+
#if !defined MAX_FIELD_NAME
|
| 14 |
+
#define MAX_FIELD_NAME (16)
|
| 15 |
+
#endif
|
| 16 |
+
#if !defined MAX_FIELD_VALUE
|
| 17 |
+
#define MAX_FIELD_VALUE (256)
|
| 18 |
+
#endif
|
| 19 |
+
#define MAX_FIELD_LENGTH (MAX_FIELD_NAME + 3 + MAX_FIELD_VALUE)
|
| 20 |
+
#define MAX_EVENT_LENGTH (MAX_EVENT_FIELDS * MAX_FIELD_LENGTH)
|
| 21 |
+
forward LOGGER_FIELD:Logger_I(const field[], value);
|
| 22 |
+
forward LOGGER_FIELD:Logger_B(const field[], value);
|
| 23 |
+
forward LOGGER_FIELD:Logger_X(const field[], value);
|
| 24 |
+
forward LOGGER_FIELD:Logger_F(const field[], Float:value);
|
| 25 |
+
forward LOGGER_FIELD:Logger_S(const field[], const value[]);
|
| 26 |
+
static
|
| 27 |
+
FieldBuffer[MAX_FIELD_LENGTH],
|
| 28 |
+
EventBuffer[MAX_EVENT_LENGTH];
|
| 29 |
+
stock Logger_Log(const text[], LOGGER_FIELD:...) {
|
| 30 |
+
new total = numargs();
|
| 31 |
+
format(EventBuffer, sizeof EventBuffer, "lvl=\"info\" %s",
|
| 32 |
+
_:Logger_S("msg", text)
|
| 33 |
+
);
|
| 34 |
+
if (total == 1) {
|
| 35 |
+
print(EventBuffer);
|
| 36 |
+
return;
|
| 37 |
+
}
|
| 38 |
+
for(new arg = 1; arg < total && arg < MAX_EVENT_FIELDS; ++arg) {
|
| 39 |
+
new field[MAX_FIELD_LENGTH];
|
| 40 |
+
for(new ch; ch < MAX_FIELD_LENGTH; ++ch) {
|
| 41 |
+
field[ch] = getarg(arg, ch);
|
| 42 |
+
if(field[ch] == EOS) {
|
| 43 |
+
strcat(EventBuffer, " ");
|
| 44 |
+
strcat(EventBuffer, field);
|
| 45 |
+
break;
|
| 46 |
+
}
|
| 47 |
+
}
|
| 48 |
+
}
|
| 49 |
+
print(EventBuffer);
|
| 50 |
+
}
|
| 51 |
+
stock Logger_Dbg(const handler[], const text[], LOGGER_FIELD:...) {
|
| 52 |
+
if(GetSVarInt(handler) == 0) {
|
| 53 |
+
return;
|
| 54 |
+
}
|
| 55 |
+
new total = numargs();
|
| 56 |
+
format(EventBuffer, sizeof EventBuffer, "lvl=\"debug\" %s",
|
| 57 |
+
_:Logger_S("msg", text)
|
| 58 |
+
);
|
| 59 |
+
if (total == 2) {
|
| 60 |
+
print(EventBuffer);
|
| 61 |
+
return;
|
| 62 |
+
}
|
| 63 |
+
for(new arg = 2; arg < total && arg < MAX_EVENT_FIELDS; ++arg) {
|
| 64 |
+
new field[MAX_FIELD_LENGTH];
|
| 65 |
+
for(new ch; ch < MAX_FIELD_LENGTH; ++ch) {
|
| 66 |
+
field[ch] = getarg(arg, ch);
|
| 67 |
+
if(field[ch] == EOS) {
|
| 68 |
+
strcat(EventBuffer, " ");
|
| 69 |
+
strcat(EventBuffer, field);
|
| 70 |
+
break;
|
| 71 |
+
}
|
| 72 |
+
}
|
| 73 |
+
}
|
| 74 |
+
print(EventBuffer);
|
| 75 |
+
}
|
| 76 |
+
stock Logger_Err(const text[], LOGGER_FIELD:...) {
|
| 77 |
+
new total = numargs();
|
| 78 |
+
format(EventBuffer, sizeof EventBuffer, "lvl=\"error\" %s",
|
| 79 |
+
_:Logger_S("msg", text)
|
| 80 |
+
);
|
| 81 |
+
if (total == 1) {
|
| 82 |
+
_PrintBufferAmxBacktrace();
|
| 83 |
+
return;
|
| 84 |
+
}
|
| 85 |
+
for(new arg = 1; arg < total && arg < MAX_EVENT_FIELDS; ++arg) {
|
| 86 |
+
new field[MAX_FIELD_LENGTH];
|
| 87 |
+
for(new ch; ch < MAX_FIELD_LENGTH; ++ch) {
|
| 88 |
+
field[ch] = getarg(arg, ch);
|
| 89 |
+
if(field[ch] == EOS) {
|
| 90 |
+
strcat(EventBuffer, " ");
|
| 91 |
+
strcat(EventBuffer, field);
|
| 92 |
+
break;
|
| 93 |
+
}
|
| 94 |
+
}
|
| 95 |
+
}
|
| 96 |
+
_PrintBufferAmxBacktrace();
|
| 97 |
+
}
|
| 98 |
+
stock Logger_Fatal(const text[], LOGGER_FIELD:...) {
|
| 99 |
+
new total = numargs();
|
| 100 |
+
format(EventBuffer, sizeof EventBuffer, "lvl=\"fatal\" %s",
|
| 101 |
+
_:Logger_S("msg", text)
|
| 102 |
+
);
|
| 103 |
+
if (total == 1) {
|
| 104 |
+
_PrintBufferAmxBacktrace();
|
| 105 |
+
return;
|
| 106 |
+
}
|
| 107 |
+
for(new arg = 1; arg < total && arg < MAX_EVENT_FIELDS; ++arg) {
|
| 108 |
+
new field[MAX_FIELD_LENGTH];
|
| 109 |
+
for(new ch; ch < MAX_FIELD_LENGTH; ++ch) {
|
| 110 |
+
field[ch] = getarg(arg, ch);
|
| 111 |
+
if(field[ch] == EOS) {
|
| 112 |
+
strcat(EventBuffer, " ");
|
| 113 |
+
strcat(EventBuffer, field);
|
| 114 |
+
break;
|
| 115 |
+
}
|
| 116 |
+
}
|
| 117 |
+
}
|
| 118 |
+
_PrintBufferAmxBacktrace(true);
|
| 119 |
+
}
|
| 120 |
+
static stock _PrintBufferAmxBacktrace(bool:crash = false) {
|
| 121 |
+
print(EventBuffer);
|
| 122 |
+
PrintAmxBacktrace();
|
| 123 |
+
if(crash) {
|
| 124 |
+
new File:f = fopen("nonexistentfile", io_read), tmp[1];
|
| 125 |
+
fread(f, tmp);
|
| 126 |
+
fclose(f);
|
| 127 |
+
}
|
| 128 |
+
}
|
| 129 |
+
stock Logger_ToggleDebug(const handler[], bool:toggle) {
|
| 130 |
+
if(toggle) {
|
| 131 |
+
SetSVarInt(handler, 1);
|
| 132 |
+
} else {
|
| 133 |
+
DeleteSVar(handler);
|
| 134 |
+
}
|
| 135 |
+
return 1;
|
| 136 |
+
}
|
| 137 |
+
stock LOGGER_FIELD:Logger_I(const field[], value) {
|
| 138 |
+
format(FieldBuffer, sizeof(FieldBuffer), "%s=%d", field, value);
|
| 139 |
+
return LOGGER_FIELD:FieldBuffer;
|
| 140 |
+
}
|
| 141 |
+
stock LOGGER_FIELD:Logger_B(const field[], value) {
|
| 142 |
+
format(FieldBuffer, sizeof(FieldBuffer), "%s=%b", field, value);
|
| 143 |
+
return LOGGER_FIELD:FieldBuffer;
|
| 144 |
+
}
|
| 145 |
+
stock LOGGER_FIELD:Logger_X(const field[], value) {
|
| 146 |
+
format(FieldBuffer, sizeof(FieldBuffer), "%s=%x", field, value);
|
| 147 |
+
return LOGGER_FIELD:FieldBuffer;
|
| 148 |
+
}
|
| 149 |
+
stock LOGGER_FIELD:Logger_F(const field[], Float:value) {
|
| 150 |
+
format(FieldBuffer, sizeof(FieldBuffer), "%s=%f", field, value);
|
| 151 |
+
return LOGGER_FIELD:FieldBuffer;
|
| 152 |
+
}
|
| 153 |
+
stock LOGGER_FIELD:Logger_S(const field[], const value[]) {
|
| 154 |
+
new quoted[MAX_FIELD_VALUE];
|
| 155 |
+
Logger_EscapeQuote(value, MAX_FIELD_VALUE, quoted, MAX_FIELD_VALUE);
|
| 156 |
+
format(FieldBuffer, sizeof(FieldBuffer), "%s=\"%s\"", field, quoted);
|
| 157 |
+
return LOGGER_FIELD:FieldBuffer;
|
| 158 |
+
}
|
| 159 |
+
stock LOGGER_FIELD:Logger_A(const field[], const value[], len = sizeof value) {
|
| 160 |
+
new array[MAX_FIELD_VALUE];
|
| 161 |
+
format(array, sizeof array, "%d", array, value[0]);
|
| 162 |
+
for(new i = 1; i < len; i++) {
|
| 163 |
+
format(array, sizeof array, "%s, %d", array, value[i]);
|
| 164 |
+
}
|
| 165 |
+
format(FieldBuffer, sizeof(FieldBuffer), "%s=\"[%s]\"", field, array);
|
| 166 |
+
return LOGGER_FIELD:FieldBuffer;
|
| 167 |
+
}
|
| 168 |
+
stock LOGGER_FIELD:Logger_P(playerid) {
|
| 169 |
+
if(!IsPlayerConnected(playerid)) {
|
| 170 |
+
format(FieldBuffer, sizeof(FieldBuffer), "player=\"(disconnected)\"");
|
| 171 |
+
} else {
|
| 172 |
+
new name[MAX_PLAYER_NAME];
|
| 173 |
+
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
|
| 174 |
+
format(FieldBuffer, sizeof(FieldBuffer), "player=\"%s\"", name);
|
| 175 |
+
}
|
| 176 |
+
return LOGGER_FIELD:FieldBuffer;
|
| 177 |
+
}
|
| 178 |
+
stock Logger_EscapeQuote(const input[], inputLen, output[], outputLen) {
|
| 179 |
+
new j;
|
| 180 |
+
for(new i; input[i] != EOS && i < inputLen && j < (outputLen - 1); ++i) {
|
| 181 |
+
if(input[i] == '"') {
|
| 182 |
+
output[j++] = '\\';
|
| 183 |
+
}
|
| 184 |
+
output[j++] = input[i];
|
| 185 |
+
}
|
| 186 |
+
output[j] = EOS;
|
| 187 |
+
}
|
mapandreas.inc
ADDED
|
@@ -0,0 +1,16 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#define MAP_ANDREAS_MODE_NONE 0
|
| 2 |
+
#define MAP_ANDREAS_MODE_MINIMAL 1
|
| 3 |
+
#define MAP_ANDREAS_MODE_MEDIUM 2
|
| 4 |
+
#define MAP_ANDREAS_MODE_FULL 3
|
| 5 |
+
#define MAP_ANDREAS_MODE_NOBUFFER 4
|
| 6 |
+
#define MAP_ANDREAS_ERROR_SUCCESS 0
|
| 7 |
+
#define MAP_ANDREAS_ERROR_FAILURE 1
|
| 8 |
+
#define MAP_ANDREAS_ERROR_MEMORY 2
|
| 9 |
+
#define MAP_ANDREAS_ERROR_DATA_FILES 3
|
| 10 |
+
#define MAP_ANDREAS_ERROR_INVALID_AREA 4
|
| 11 |
+
native MapAndreas_Init(mode, name[]="", len=sizeof(name));
|
| 12 |
+
native MapAndreas_FindZ_For2DCoord(Float:X, Float:Y, &Float:Z);
|
| 13 |
+
native MapAndreas_FindAverageZ(Float:X, Float:Y, &Float:Z);
|
| 14 |
+
native MapAndreas_Unload();
|
| 15 |
+
native MapAndreas_SetZ_For2DCoord(Float:X, Float:Y, Float:Z);
|
| 16 |
+
native MapAndreas_SaveCurrentHMap(name[]);
|
progress2.inc
ADDED
|
@@ -0,0 +1,627 @@
|
|
|
|
|
|
|
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|
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|
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|
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|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
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|
|
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|
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|
|
|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _inc_progress2
|
| 2 |
+
#undef _inc_progress2
|
| 3 |
+
#endif
|
| 4 |
+
#if defined _progress2_included
|
| 5 |
+
#endinput
|
| 6 |
+
#endif
|
| 7 |
+
#define _progress2_included
|
| 8 |
+
#tryinclude <open.mp>
|
| 9 |
+
#if !defined _INC_open_mp
|
| 10 |
+
#include <a_samp>
|
| 11 |
+
#if !defined PlayerTextDrawBoxColour
|
| 12 |
+
#define PlayerTextDrawBoxColour PlayerTextDrawBoxColor
|
| 13 |
+
#endif
|
| 14 |
+
#endif
|
| 15 |
+
#tryinclude <logger>
|
| 16 |
+
#tryinclude <YSI_Data\y_iterate>
|
| 17 |
+
#tryinclude <YSI_Coding\y_hooks>
|
| 18 |
+
#if defined MAX_PLAYER_BARS
|
| 19 |
+
#if (MAX_PLAYER_BARS - PlayerBar:0)==PlayerBar:0
|
| 20 |
+
#error You forgot to set value of MAX_PLAYER_BARS. Type something like: #define MAX_PLAYER_BARS (PlayerBar:30).
|
| 21 |
+
#endif
|
| 22 |
+
#if (MAX_PLAYER_BARS < PlayerBar:1)
|
| 23 |
+
#error You are trying to allocate invalid number of PlayerBars. Set value of MAX_PLAYER_BARS greather than 0.
|
| 24 |
+
#elseif MAX_PLAYER_BARS > PlayerBar:(MAX_PLAYER_TEXT_DRAWS / 3)
|
| 25 |
+
#error You are trying to allocate too many PlayerBars. Set value of MAX_PLAYER_BARS below or equals to (MAX_PLAYER_TEXT_DRAWS/3).
|
| 26 |
+
#endif
|
| 27 |
+
#else
|
| 28 |
+
#define MAX_PLAYER_BARS (PlayerBar:(_:MAX_PLAYER_TEXT_DRAWS / 3))
|
| 29 |
+
#endif
|
| 30 |
+
#define INVALID_PLAYER_BAR_VALUE (Float:0xFFFFFFFF)
|
| 31 |
+
#define INVALID_PLAYER_BAR_ID (PlayerBar:-1)
|
| 32 |
+
enum progressbar_direction {
|
| 33 |
+
BAR_DIRECTION_RIGHT,
|
| 34 |
+
BAR_DIRECTION_LEFT,
|
| 35 |
+
BAR_DIRECTION_HORIZONTAL_FROM_0,
|
| 36 |
+
BAR_DIRECTION_UP,
|
| 37 |
+
BAR_DIRECTION_DOWN,
|
| 38 |
+
BAR_DIRECTION_VERTICAL_FROM_0,
|
| 39 |
+
};
|
| 40 |
+
enum E_BAR_DATA {
|
| 41 |
+
bool:is_created,
|
| 42 |
+
bool:pbar_show,
|
| 43 |
+
Float:pbar_posX,
|
| 44 |
+
Float:pbar_posY,
|
| 45 |
+
Float:pbar_width,
|
| 46 |
+
Float:pbar_height,
|
| 47 |
+
pbar_colour,
|
| 48 |
+
Float:pbar_minValue,
|
| 49 |
+
Float:pbar_maxValue,
|
| 50 |
+
Float:pbar_progressValue,
|
| 51 |
+
Float:E_PADDING_X,
|
| 52 |
+
Float:E_PADDING_Y,
|
| 53 |
+
progressbar_direction:pbar_direction
|
| 54 |
+
}
|
| 55 |
+
static const Float:direction_size_mult[] = {
|
| 56 |
+
1.0,
|
| 57 |
+
-1.0,
|
| 58 |
+
1.0,
|
| 59 |
+
-1.0,
|
| 60 |
+
1.0,
|
| 61 |
+
-1.0
|
| 62 |
+
};
|
| 63 |
+
enum E_BAR_TEXT_DRAW {
|
| 64 |
+
PlayerText:pbar_back,
|
| 65 |
+
PlayerText:pbar_fill,
|
| 66 |
+
PlayerText:pbar_main
|
| 67 |
+
}
|
| 68 |
+
enum E_PROGRESSBAR_BOUNDRY {
|
| 69 |
+
Float:E_PBAR_BACKGROUND_POS_X,
|
| 70 |
+
Float:E_PBAR_BACKGROUND_POS_Y,
|
| 71 |
+
Float:E_PBAR_BACKGROUND_RIGHT,
|
| 72 |
+
Float:E_PBAR_BACKGROUND_HEIGHT,
|
| 73 |
+
Float:E_PBAR_FILLER_POS_X,
|
| 74 |
+
Float:E_PBAR_FILLER_POS_Y,
|
| 75 |
+
Float:E_PBAR_FILLER_RIGHT,
|
| 76 |
+
Float:E_PBAR_FILLER_HEIGHT,
|
| 77 |
+
Float:E_PBAR_VALUE_POS_X,
|
| 78 |
+
Float:E_PBAR_VALUE_POS_Y,
|
| 79 |
+
Float:E_PBAR_VALUE_RIGHT,
|
| 80 |
+
Float:E_PBAR_VALUE_HEIGHT,
|
| 81 |
+
};
|
| 82 |
+
static PlayerText:pbar_TextDraw[MAX_PLAYERS][MAX_PLAYER_BARS][E_BAR_TEXT_DRAW];
|
| 83 |
+
new
|
| 84 |
+
#if(defined _INC_y_iterate)
|
| 85 |
+
Iterator:pbar_Index[MAX_PLAYERS]<PlayerBar:(_:MAX_PLAYER_BARS)>,
|
| 86 |
+
#endif
|
| 87 |
+
pbar_Data[MAX_PLAYERS][MAX_PLAYER_BARS][E_BAR_DATA]
|
| 88 |
+
;
|
| 89 |
+
static bool:is_progressbar_initialised = false;
|
| 90 |
+
stock PlayerBarUI_ResetPlayerItem(const playerid, const PlayerBar:barid) {
|
| 91 |
+
pbar_TextDraw[playerid][barid][pbar_back] = PlayerText:INVALID_TEXT_DRAW;
|
| 92 |
+
pbar_TextDraw[playerid][barid][pbar_fill] = PlayerText:INVALID_TEXT_DRAW;
|
| 93 |
+
pbar_TextDraw[playerid][barid][pbar_main] = PlayerText:INVALID_TEXT_DRAW;
|
| 94 |
+
pbar_Data[playerid][barid][is_created] = false;
|
| 95 |
+
}
|
| 96 |
+
stock PlayerBarUI_ResetPlayer(const playerid) {
|
| 97 |
+
for(new PlayerBar:barid = PlayerBar:0; barid < MAX_PLAYER_BARS; ++barid) {
|
| 98 |
+
PlayerBarUI_ResetPlayerItem(playerid, barid);
|
| 99 |
+
}
|
| 100 |
+
}
|
| 101 |
+
stock PlayerBarUI_ResetAll() {
|
| 102 |
+
for(new playerid = 0; playerid < MAX_PLAYERS; ++playerid) {
|
| 103 |
+
PlayerBarUI_ResetPlayer(playerid);
|
| 104 |
+
}
|
| 105 |
+
is_progressbar_initialised = true;
|
| 106 |
+
}
|
| 107 |
+
stock PlayerBar:PlayerBarUI_FindFree(const playerid) {
|
| 108 |
+
for(new PlayerBar:barid = PlayerBar:0; barid < MAX_PLAYER_BARS; ++barid) {
|
| 109 |
+
if( !pbar_Data[playerid][barid][is_created] ) {
|
| 110 |
+
return barid;
|
| 111 |
+
}
|
| 112 |
+
}
|
| 113 |
+
return INVALID_PLAYER_BAR_ID;
|
| 114 |
+
}
|
| 115 |
+
static stock bool:PlayerBarUI_isNeedToDrawValue(const progressbar_direction:direction, const Float:cur_value, const Float:min_value, const Float:max_value) {
|
| 116 |
+
if( direction == BAR_DIRECTION_HORIZONTAL_FROM_0 || direction == BAR_DIRECTION_VERTICAL_FROM_0 ) {
|
| 117 |
+
if( max_value < 0.0 ) {
|
| 118 |
+
return (cur_value < max_value);
|
| 119 |
+
} else if( min_value > 0.0 ) {
|
| 120 |
+
return (cur_value > min_value);
|
| 121 |
+
} else {
|
| 122 |
+
return (floatabs(cur_value) > 0.001 * (max_value - min_value));
|
| 123 |
+
}
|
| 124 |
+
} else {
|
| 125 |
+
return (cur_value > min_value);
|
| 126 |
+
}
|
| 127 |
+
}
|
| 128 |
+
forward PlayerBar:CreatePlayerProgressBar(
|
| 129 |
+
const playerid,
|
| 130 |
+
const Float:x, const Float:y,
|
| 131 |
+
const Float:width = 55.5, const Float:height = 3.2,
|
| 132 |
+
const colour = 0xFF1C1CFF,
|
| 133 |
+
const Float:max = 100.0,
|
| 134 |
+
const progressbar_direction:direction = BAR_DIRECTION_RIGHT
|
| 135 |
+
);
|
| 136 |
+
forward Float:GetPlayerProgressBarValue(const playerid, const PlayerBar:barid);
|
| 137 |
+
stock PlayerBar:CreatePlayerProgressBar(
|
| 138 |
+
const playerid,
|
| 139 |
+
const Float:x, const Float:y,
|
| 140 |
+
const Float:width = 55.5, const Float:height = 3.2,
|
| 141 |
+
const colour = 0xFF1C1CFF,
|
| 142 |
+
const Float:max = 100.0,
|
| 143 |
+
const progressbar_direction:direction = BAR_DIRECTION_RIGHT
|
| 144 |
+
) {
|
| 145 |
+
if( !IsPlayerConnected(playerid) ) {
|
| 146 |
+
#if(defined _logger_included)
|
| 147 |
+
Logger_Err("attempt to create player progress bar for invalid player",
|
| 148 |
+
Logger_I("playerid", playerid));
|
| 149 |
+
#endif
|
| 150 |
+
return INVALID_PLAYER_BAR_ID;
|
| 151 |
+
}
|
| 152 |
+
if( !is_progressbar_initialised ) {
|
| 153 |
+
PlayerBarUI_ResetAll();
|
| 154 |
+
}
|
| 155 |
+
#if(defined _INC_y_iterate)
|
| 156 |
+
new PlayerBar:barid = PlayerBar:Iter_Free(pbar_Index[playerid]);
|
| 157 |
+
if( barid == PlayerBar:ITER_NONE ) {
|
| 158 |
+
#if(defined _logger_included)
|
| 159 |
+
Logger_Err("MAX_PLAYER_BARS limit reached.");
|
| 160 |
+
#endif
|
| 161 |
+
return INVALID_PLAYER_BAR_ID;
|
| 162 |
+
}
|
| 163 |
+
#else
|
| 164 |
+
new PlayerBar:barid = PlayerBarUI_FindFree(playerid);
|
| 165 |
+
if( barid == INVALID_PLAYER_BAR_ID ) {
|
| 166 |
+
#if(defined _logger_included)
|
| 167 |
+
Logger_Err("MAX_PLAYER_BARS limit reached.");
|
| 168 |
+
#endif
|
| 169 |
+
return INVALID_PLAYER_BAR_ID;
|
| 170 |
+
}
|
| 171 |
+
#endif
|
| 172 |
+
pbar_TextDraw[playerid][barid][pbar_back] = PlayerText:INVALID_TEXT_DRAW;
|
| 173 |
+
pbar_TextDraw[playerid][barid][pbar_fill] = PlayerText:INVALID_TEXT_DRAW;
|
| 174 |
+
pbar_TextDraw[playerid][barid][pbar_main] = PlayerText:INVALID_TEXT_DRAW;
|
| 175 |
+
pbar_Data[playerid][barid][is_created] = true;
|
| 176 |
+
pbar_Data[playerid][barid][pbar_show] = false;
|
| 177 |
+
pbar_Data[playerid][barid][pbar_posX] = x;
|
| 178 |
+
pbar_Data[playerid][barid][pbar_posY] = y;
|
| 179 |
+
pbar_Data[playerid][barid][pbar_width] = width;
|
| 180 |
+
pbar_Data[playerid][barid][pbar_height] = height;
|
| 181 |
+
pbar_Data[playerid][barid][pbar_colour] = colour;
|
| 182 |
+
pbar_Data[playerid][barid][pbar_minValue] = 0.0;
|
| 183 |
+
pbar_Data[playerid][barid][pbar_maxValue] = max;
|
| 184 |
+
pbar_Data[playerid][barid][pbar_progressValue] = 0.0;
|
| 185 |
+
pbar_Data[playerid][barid][pbar_direction] = direction;
|
| 186 |
+
pbar_Data[playerid][barid][E_PADDING_X] = 1.2;
|
| 187 |
+
pbar_Data[playerid][barid][E_PADDING_Y] = 1.0;
|
| 188 |
+
#if(defined _INC_y_iterate)
|
| 189 |
+
Iter_Add(pbar_Index[playerid], barid);
|
| 190 |
+
#endif
|
| 191 |
+
_progress2_renderBar(playerid, barid);
|
| 192 |
+
return barid;
|
| 193 |
+
}
|
| 194 |
+
stock DestroyPlayerProgressBar(const playerid, const PlayerBar:barid) {
|
| 195 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 196 |
+
return 0;
|
| 197 |
+
}
|
| 198 |
+
_ptextdraw_destroy_array(playerid, pbar_TextDraw[playerid][barid]);
|
| 199 |
+
pbar_Data[playerid][barid][is_created] = false;
|
| 200 |
+
#if(defined _INC_y_iterate)
|
| 201 |
+
Iter_Remove(pbar_Index[playerid], barid);
|
| 202 |
+
#endif
|
| 203 |
+
return 1;
|
| 204 |
+
}
|
| 205 |
+
stock bool:IsPlayerProgressBarVisible(const playerid, const PlayerBar:barid) {
|
| 206 |
+
return (IsValidPlayerProgressBar(playerid, barid) && pbar_Data[playerid][barid][pbar_show]);
|
| 207 |
+
}
|
| 208 |
+
stock ShowPlayerProgressBar(const playerid, const PlayerBar:barid) {
|
| 209 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 210 |
+
return 0;
|
| 211 |
+
}
|
| 212 |
+
pbar_Data[playerid][barid][pbar_show] = true;
|
| 213 |
+
PlayerTextDrawShow(playerid, pbar_TextDraw[playerid][barid][pbar_back]);
|
| 214 |
+
PlayerTextDrawShow(playerid, pbar_TextDraw[playerid][barid][pbar_fill]);
|
| 215 |
+
PlayerTextDrawShow(playerid, pbar_TextDraw[playerid][barid][pbar_main]);
|
| 216 |
+
return 1;
|
| 217 |
+
}
|
| 218 |
+
stock HidePlayerProgressBar(const playerid, const PlayerBar:barid) {
|
| 219 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 220 |
+
return 0;
|
| 221 |
+
}
|
| 222 |
+
pbar_Data[playerid][barid][pbar_show] = false;
|
| 223 |
+
PlayerTextDrawHide(playerid, pbar_TextDraw[playerid][barid][pbar_back]);
|
| 224 |
+
PlayerTextDrawHide(playerid, pbar_TextDraw[playerid][barid][pbar_fill]);
|
| 225 |
+
PlayerTextDrawHide(playerid, pbar_TextDraw[playerid][barid][pbar_main]);
|
| 226 |
+
return 1;
|
| 227 |
+
}
|
| 228 |
+
stock IsValidPlayerProgressBar(const playerid, const PlayerBar:barid) {
|
| 229 |
+
#if(defined _INC_y_iterate)
|
| 230 |
+
return Iter_Contains(pbar_Index[playerid], barid);
|
| 231 |
+
#else
|
| 232 |
+
if( INVALID_PLAYER_BAR_ID < barid && barid < MAX_PLAYER_BARS ) {
|
| 233 |
+
return pbar_Data[playerid][barid][is_created];
|
| 234 |
+
}
|
| 235 |
+
return false;
|
| 236 |
+
#endif
|
| 237 |
+
}
|
| 238 |
+
stock GetPlayerProgressBarPos(const playerid, const PlayerBar:barid, &Float:x, &Float:y) {
|
| 239 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 240 |
+
return 0;
|
| 241 |
+
}
|
| 242 |
+
x = pbar_Data[playerid][barid][pbar_posX];
|
| 243 |
+
y = pbar_Data[playerid][barid][pbar_posY];
|
| 244 |
+
return 1;
|
| 245 |
+
}
|
| 246 |
+
stock SetPlayerProgressBarPos(const playerid, const PlayerBar:barid, const Float:x, const Float:y) {
|
| 247 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 248 |
+
return false;
|
| 249 |
+
}
|
| 250 |
+
pbar_Data[playerid][barid][pbar_posX] = x;
|
| 251 |
+
pbar_Data[playerid][barid][pbar_posY] = y;
|
| 252 |
+
_progress2_renderBar(playerid, barid);
|
| 253 |
+
return true;
|
| 254 |
+
}
|
| 255 |
+
stock Float:GetPlayerProgressBarWidth(const playerid, const PlayerBar:barid) {
|
| 256 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 257 |
+
return INVALID_PLAYER_BAR_VALUE;
|
| 258 |
+
}
|
| 259 |
+
return pbar_Data[playerid][barid][pbar_width];
|
| 260 |
+
}
|
| 261 |
+
stock SetPlayerProgressBarWidth(const playerid, const PlayerBar:barid, const Float:width) {
|
| 262 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 263 |
+
return 0;
|
| 264 |
+
}
|
| 265 |
+
pbar_Data[playerid][barid][pbar_width] = width;
|
| 266 |
+
_progress2_renderBar(playerid, barid);
|
| 267 |
+
return 1;
|
| 268 |
+
}
|
| 269 |
+
stock Float:GetPlayerProgressBarHeight(const playerid, const PlayerBar:barid) {
|
| 270 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 271 |
+
return INVALID_PLAYER_BAR_VALUE;
|
| 272 |
+
}
|
| 273 |
+
return pbar_Data[playerid][barid][pbar_height];
|
| 274 |
+
}
|
| 275 |
+
stock SetPlayerProgressBarHeight(const playerid, const PlayerBar:barid, const Float:height) {
|
| 276 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 277 |
+
return 0;
|
| 278 |
+
}
|
| 279 |
+
pbar_Data[playerid][barid][pbar_height] = height;
|
| 280 |
+
_progress2_renderBar(playerid, barid);
|
| 281 |
+
return 1;
|
| 282 |
+
}
|
| 283 |
+
stock GetPlayerProgressBarColour(const playerid, const PlayerBar:barid) {
|
| 284 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 285 |
+
return 0;
|
| 286 |
+
}
|
| 287 |
+
return pbar_Data[playerid][barid][pbar_colour];
|
| 288 |
+
}
|
| 289 |
+
stock SetPlayerProgressBarColour(const playerid, const PlayerBar:barid, const colour) {
|
| 290 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 291 |
+
return 0;
|
| 292 |
+
}
|
| 293 |
+
pbar_Data[playerid][barid][pbar_colour] = colour;
|
| 294 |
+
PlayerTextDrawBoxColour(playerid, pbar_TextDraw[playerid][barid][pbar_back], 0x00000000 | (colour & 0x000000FF));
|
| 295 |
+
PlayerTextDrawBoxColour(playerid, pbar_TextDraw[playerid][barid][pbar_fill], (colour & 0xFFFFFF00) | (0x66 & ((colour & 0x000000FF) / 2)));
|
| 296 |
+
PlayerTextDrawBoxColour(playerid, pbar_TextDraw[playerid][barid][pbar_main], colour);
|
| 297 |
+
return 1;
|
| 298 |
+
}
|
| 299 |
+
stock Float:GetPlayerProgressBarMinValue(const playerid, const PlayerBar:barid) {
|
| 300 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 301 |
+
return INVALID_PLAYER_BAR_VALUE;
|
| 302 |
+
}
|
| 303 |
+
return pbar_Data[playerid][barid][pbar_minValue];
|
| 304 |
+
}
|
| 305 |
+
stock SetPlayerProgressBarMinValue(const playerid, const PlayerBar:barid, const Float:min_value) {
|
| 306 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 307 |
+
return 0;
|
| 308 |
+
}
|
| 309 |
+
pbar_Data[playerid][barid][pbar_minValue] = min_value;
|
| 310 |
+
SetPlayerProgressBarValue(playerid, barid, pbar_Data[playerid][barid][pbar_progressValue]);
|
| 311 |
+
return 1;
|
| 312 |
+
}
|
| 313 |
+
stock Float:GetPlayerProgressBarMaxValue(const playerid, const PlayerBar:barid) {
|
| 314 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 315 |
+
return INVALID_PLAYER_BAR_VALUE;
|
| 316 |
+
}
|
| 317 |
+
return pbar_Data[playerid][barid][pbar_maxValue];
|
| 318 |
+
}
|
| 319 |
+
stock SetPlayerProgressBarMaxValue(const playerid, const PlayerBar:barid, const Float:max) {
|
| 320 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 321 |
+
return 0;
|
| 322 |
+
}
|
| 323 |
+
pbar_Data[playerid][barid][pbar_maxValue] = max;
|
| 324 |
+
SetPlayerProgressBarValue(playerid, barid, pbar_Data[playerid][barid][pbar_progressValue]);
|
| 325 |
+
return 1;
|
| 326 |
+
}
|
| 327 |
+
stock SetPlayerProgressBarValue(const playerid, const PlayerBar:barid, Float:value) {
|
| 328 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 329 |
+
return 0;
|
| 330 |
+
}
|
| 331 |
+
new
|
| 332 |
+
boundary[E_PROGRESSBAR_BOUNDRY],
|
| 333 |
+
Float:min_value = pbar_Data[playerid][barid][pbar_minValue],
|
| 334 |
+
Float:max_value = pbar_Data[playerid][barid][pbar_maxValue],
|
| 335 |
+
progressbar_direction:direction = pbar_Data[playerid][barid][pbar_direction],
|
| 336 |
+
bool:draw_main,
|
| 337 |
+
color = pbar_Data[playerid][barid][pbar_colour],
|
| 338 |
+
PlayerText:ptd_main = pbar_TextDraw[playerid][barid][pbar_main]
|
| 339 |
+
;
|
| 340 |
+
if( value < min_value ) {
|
| 341 |
+
value = min_value;
|
| 342 |
+
} else if( value > max_value ) {
|
| 343 |
+
value = max_value;
|
| 344 |
+
}
|
| 345 |
+
pbar_Data[playerid][barid][pbar_progressValue] = value;
|
| 346 |
+
draw_main = PlayerBarUI_isNeedToDrawValue(direction, value, min_value, max_value);
|
| 347 |
+
PlayerBarUI_computeBoundry(playerid, barid, boundary);
|
| 348 |
+
#if defined PlayerTextDrawSetPos
|
| 349 |
+
{
|
| 350 |
+
PlayerTextDrawSetPos(playerid, ptd_main, boundary[E_PBAR_VALUE_POS_X], boundary[E_PBAR_VALUE_POS_Y]);
|
| 351 |
+
PlayerTextDrawTextSize(playerid, ptd_main, boundary[E_PBAR_VALUE_RIGHT], 0.0);
|
| 352 |
+
PlayerTextDrawLetterSize(playerid, ptd_main, 1.0, boundary[E_PBAR_VALUE_HEIGHT]);
|
| 353 |
+
PlayerTextDrawUseBox(playerid, ptd_main, draw_main);
|
| 354 |
+
}
|
| 355 |
+
#else
|
| 356 |
+
{
|
| 357 |
+
PlayerTextDrawDestroy(playerid, ptd_main);
|
| 358 |
+
ptd_main = CreatePlayerTextDraw(
|
| 359 |
+
playerid,
|
| 360 |
+
boundary[E_PBAR_VALUE_POS_X],
|
| 361 |
+
boundary[E_PBAR_VALUE_POS_Y],
|
| 362 |
+
"_"
|
| 363 |
+
);
|
| 364 |
+
new PlayerText:ptd_back = pbar_TextDraw[playerid][barid][pbar_back],
|
| 365 |
+
PlayerText:ptd_fill = pbar_TextDraw[playerid][barid][pbar_fill]
|
| 366 |
+
;
|
| 367 |
+
if(
|
| 368 |
+
(ptd_fill != PlayerText:INVALID_TEXT_DRAW && ptd_fill < ptd_main) ||
|
| 369 |
+
(ptd_back != PlayerText:INVALID_TEXT_DRAW && ptd_back < ptd_main)
|
| 370 |
+
) {
|
| 371 |
+
PlayerTextDrawTextSize(playerid, ptd_main, boundary[E_PBAR_VALUE_RIGHT], 0.0);
|
| 372 |
+
PlayerTextDrawLetterSize(playerid, ptd_main, 1.0, boundary[E_PBAR_VALUE_HEIGHT]);
|
| 373 |
+
PlayerTextDrawUseBox(playerid, ptd_main, draw_main);
|
| 374 |
+
pbar_TextDraw[playerid][barid][pbar_main] = ptd_main;
|
| 375 |
+
} else {
|
| 376 |
+
PlayerTextDrawDestroy(playerid, ptd_back);
|
| 377 |
+
PlayerTextDrawDestroy(playerid, ptd_fill);
|
| 378 |
+
PlayerTextDrawDestroy(playerid, ptd_main);
|
| 379 |
+
PlayerBarUI_createGeometry(playerid, barid, boundary, color, draw_main);
|
| 380 |
+
}
|
| 381 |
+
}
|
| 382 |
+
#endif
|
| 383 |
+
SetPlayerProgressBarColour(playerid, barid, color);
|
| 384 |
+
if( pbar_Data[playerid][barid][pbar_show] ) {
|
| 385 |
+
ShowPlayerProgressBar(playerid, barid);
|
| 386 |
+
}
|
| 387 |
+
return 1;
|
| 388 |
+
}
|
| 389 |
+
stock Float:GetPlayerProgressBarValue(const playerid, const PlayerBar:barid) {
|
| 390 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 391 |
+
return INVALID_PLAYER_BAR_VALUE;
|
| 392 |
+
}
|
| 393 |
+
return pbar_Data[playerid][barid][pbar_progressValue];
|
| 394 |
+
}
|
| 395 |
+
stock progressbar_direction:GetPlayerProgressBarDirection(const playerid, const PlayerBar:barid) {
|
| 396 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 397 |
+
return progressbar_direction:BAR_DIRECTION_RIGHT;
|
| 398 |
+
}
|
| 399 |
+
return pbar_Data[playerid][barid][pbar_direction];
|
| 400 |
+
}
|
| 401 |
+
stock SetPlayerProgressBarDirection(const playerid, const PlayerBar:barid, const progressbar_direction:direction) {
|
| 402 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 403 |
+
return 0;
|
| 404 |
+
}
|
| 405 |
+
pbar_Data[playerid][barid][pbar_direction] = direction;
|
| 406 |
+
_progress2_renderBar(playerid, barid);
|
| 407 |
+
return 1;
|
| 408 |
+
}
|
| 409 |
+
stock GetPlayerProgressBarPadding(const playerid, const PlayerBar:barid, &Float:padding_x, &Float:padding_y) {
|
| 410 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 411 |
+
return 0;
|
| 412 |
+
}
|
| 413 |
+
padding_x = pbar_Data[playerid][barid][E_PADDING_X];
|
| 414 |
+
padding_y = pbar_Data[playerid][barid][E_PADDING_Y];
|
| 415 |
+
return 1;
|
| 416 |
+
}
|
| 417 |
+
stock SetPlayerProgressBarPadding(const playerid, const PlayerBar:barid, const Float:padding_x, const Float:padding_y) {
|
| 418 |
+
if( !IsValidPlayerProgressBar(playerid, barid) ) {
|
| 419 |
+
return 0;
|
| 420 |
+
}
|
| 421 |
+
pbar_Data[playerid][barid][E_PADDING_X] = padding_x;
|
| 422 |
+
pbar_Data[playerid][barid][E_PADDING_Y] = padding_y;
|
| 423 |
+
_progress2_renderBar(playerid, barid);
|
| 424 |
+
return 1;
|
| 425 |
+
}
|
| 426 |
+
static PlayerBarUI_createGeometry(const playerid, const PlayerBar:barid, const boundary[E_PROGRESSBAR_BOUNDRY], const color, const bool:draw_main) {
|
| 427 |
+
new PlayerText:ptd_back, PlayerText:ptd_fill, PlayerText:ptd_main;
|
| 428 |
+
ptd_back = CreatePlayerTextDraw(playerid, boundary[E_PBAR_BACKGROUND_POS_X], boundary[E_PBAR_BACKGROUND_POS_Y], "_");
|
| 429 |
+
PlayerTextDrawTextSize (playerid, ptd_back, boundary[E_PBAR_BACKGROUND_RIGHT], 0.0);
|
| 430 |
+
PlayerTextDrawLetterSize (playerid, ptd_back, 1.0, boundary[E_PBAR_BACKGROUND_HEIGHT]);
|
| 431 |
+
PlayerTextDrawUseBox (playerid, ptd_back, true);
|
| 432 |
+
ptd_fill = CreatePlayerTextDraw(playerid, boundary[E_PBAR_FILLER_POS_X], boundary[E_PBAR_FILLER_POS_Y], "_");
|
| 433 |
+
PlayerTextDrawTextSize (playerid, ptd_fill, boundary[E_PBAR_FILLER_RIGHT], 0.0);
|
| 434 |
+
PlayerTextDrawLetterSize (playerid, ptd_fill, 1.0, boundary[E_PBAR_FILLER_HEIGHT]);
|
| 435 |
+
PlayerTextDrawUseBox (playerid, ptd_fill, true);
|
| 436 |
+
ptd_main = CreatePlayerTextDraw(playerid, boundary[E_PBAR_VALUE_POS_X], boundary[E_PBAR_VALUE_POS_Y], "_");
|
| 437 |
+
PlayerTextDrawTextSize(playerid, ptd_main, boundary[E_PBAR_VALUE_RIGHT], 0.0);
|
| 438 |
+
PlayerTextDrawLetterSize(playerid, ptd_main, 1.0, boundary[E_PBAR_VALUE_HEIGHT]);
|
| 439 |
+
PlayerTextDrawUseBox (playerid, ptd_main, draw_main);
|
| 440 |
+
pbar_TextDraw[playerid][barid][pbar_back] = ptd_back;
|
| 441 |
+
pbar_TextDraw[playerid][barid][pbar_fill] = ptd_fill;
|
| 442 |
+
pbar_TextDraw[playerid][barid][pbar_main] = ptd_main;
|
| 443 |
+
SetPlayerProgressBarColour(playerid, barid, color);
|
| 444 |
+
}
|
| 445 |
+
_progress2_renderBar(const playerid, const PlayerBar:barid) {
|
| 446 |
+
if(
|
| 447 |
+
!IsPlayerConnected(playerid) ||
|
| 448 |
+
!IsValidPlayerProgressBar(playerid, barid)
|
| 449 |
+
) {
|
| 450 |
+
return false;
|
| 451 |
+
}
|
| 452 |
+
new
|
| 453 |
+
PlayerText:old_textdraw_array[E_BAR_TEXT_DRAW],
|
| 454 |
+
boundary[E_PROGRESSBAR_BOUNDRY],
|
| 455 |
+
Float:min_value = pbar_Data[playerid][barid][pbar_minValue],
|
| 456 |
+
Float:max_value = pbar_Data[playerid][barid][pbar_maxValue],
|
| 457 |
+
Float:cur_value = pbar_Data[playerid][barid][pbar_progressValue],
|
| 458 |
+
progressbar_direction:direction = pbar_Data[playerid][barid][pbar_direction],
|
| 459 |
+
bool:draw_main,
|
| 460 |
+
color = pbar_Data[playerid][barid][pbar_colour],
|
| 461 |
+
PlayerText:ptd_back,
|
| 462 |
+
PlayerText:ptd_fill,
|
| 463 |
+
PlayerText:ptd_main
|
| 464 |
+
;
|
| 465 |
+
old_textdraw_array = pbar_TextDraw[playerid][barid];
|
| 466 |
+
_ptextdraw_destroy_array(playerid, old_textdraw_array);
|
| 467 |
+
draw_main = PlayerBarUI_isNeedToDrawValue(direction, cur_value, min_value, max_value);
|
| 468 |
+
PlayerBarUI_computeBoundry(playerid, barid, boundary);
|
| 469 |
+
PlayerBarUI_createGeometry(playerid, barid, boundary, color, draw_main);
|
| 470 |
+
ptd_back = pbar_TextDraw[playerid][barid][pbar_main];
|
| 471 |
+
ptd_fill = pbar_TextDraw[playerid][barid][pbar_fill];
|
| 472 |
+
ptd_main = pbar_TextDraw[playerid][barid][pbar_back];
|
| 473 |
+
{
|
| 474 |
+
new E_BAR_TEXT_DRAW:td_slot_old,
|
| 475 |
+
E_BAR_TEXT_DRAW:td_slot_new,
|
| 476 |
+
PlayerText:old_textdraw_item
|
| 477 |
+
;
|
| 478 |
+
for(td_slot_old = E_BAR_TEXT_DRAW:0; td_slot_old < E_BAR_TEXT_DRAW:sizeof(old_textdraw_array); ++td_slot_old) {
|
| 479 |
+
old_textdraw_item = old_textdraw_array[td_slot_old];
|
| 480 |
+
for(td_slot_new = E_BAR_TEXT_DRAW:0; td_slot_new < E_BAR_TEXT_DRAW:sizeof(old_textdraw_array); ++td_slot_new) {
|
| 481 |
+
if(
|
| 482 |
+
old_textdraw_item != ptd_back &&
|
| 483 |
+
old_textdraw_item != ptd_fill &&
|
| 484 |
+
old_textdraw_item != ptd_main
|
| 485 |
+
) {
|
| 486 |
+
PlayerTextDrawHide(playerid, old_textdraw_item);
|
| 487 |
+
}
|
| 488 |
+
}
|
| 489 |
+
}
|
| 490 |
+
}
|
| 491 |
+
if( pbar_Data[playerid][barid][pbar_show] ) {
|
| 492 |
+
ShowPlayerProgressBar(playerid, barid);
|
| 493 |
+
}
|
| 494 |
+
return true;
|
| 495 |
+
}
|
| 496 |
+
#if(defined _INC_y_hooks)
|
| 497 |
+
hook OnScriptInit() {
|
| 498 |
+
PlayerBarUI_ResetAll();
|
| 499 |
+
#if(defined _INC_y_iterate)
|
| 500 |
+
Iter_Init(pbar_Index);
|
| 501 |
+
#endif
|
| 502 |
+
}
|
| 503 |
+
hook OnPlayerDisconnect(playerid, reason) {
|
| 504 |
+
#if(defined _INC_y_iterate)
|
| 505 |
+
Iter_Clear(pbar_Index[playerid]);
|
| 506 |
+
#endif
|
| 507 |
+
}
|
| 508 |
+
hook OnScriptExit() {
|
| 509 |
+
for(new i = 0; i < MAX_PLAYERS; i++) {
|
| 510 |
+
if( IsPlayerConnected(i) ) {
|
| 511 |
+
DestroyAllPlayerProgressBars(i);
|
| 512 |
+
}
|
| 513 |
+
}
|
| 514 |
+
}
|
| 515 |
+
#endif
|
| 516 |
+
stock DestroyAllPlayerProgressBars(const playerid) {
|
| 517 |
+
for(new PlayerBar:i = PlayerBar:0; i < MAX_PLAYER_BARS; i++) {
|
| 518 |
+
DestroyPlayerProgressBar(playerid, i);
|
| 519 |
+
}
|
| 520 |
+
return 1;
|
| 521 |
+
}
|
| 522 |
+
static stock bar_getRatios(const progressbar_direction:direction, const Float:cur_value, const Float:min_value, const Float:max_value, &Float:ratio_from, &Float:ratio_to) {
|
| 523 |
+
new Float:range_value = max_value - min_value;
|
| 524 |
+
if( direction == BAR_DIRECTION_HORIZONTAL_FROM_0 || direction == BAR_DIRECTION_VERTICAL_FROM_0 ) {
|
| 525 |
+
if( max_value < 0.0 ) {
|
| 526 |
+
ratio_from = 1.0;
|
| 527 |
+
} else if( min_value > 0.0 ) {
|
| 528 |
+
ratio_from = 0.0;
|
| 529 |
+
} else {
|
| 530 |
+
ratio_from = -min_value / range_value;
|
| 531 |
+
}
|
| 532 |
+
} else {
|
| 533 |
+
ratio_from = 0.0;
|
| 534 |
+
}
|
| 535 |
+
ratio_to = (cur_value - min_value) / range_value;
|
| 536 |
+
}
|
| 537 |
+
static stock _ptextdraw_destroy_array(const playerid, const PlayerText:ptd_array[E_BAR_TEXT_DRAW]) {
|
| 538 |
+
for(new E_BAR_TEXT_DRAW:ptd_slot = E_BAR_TEXT_DRAW:0; ptd_slot < E_BAR_TEXT_DRAW:3; ++ptd_slot) {
|
| 539 |
+
PlayerTextDrawDestroy(playerid, ptd_array[ptd_slot]);
|
| 540 |
+
}
|
| 541 |
+
}
|
| 542 |
+
static stock _normalise_range_f(&Float:value_a, &Float:value_b) {
|
| 543 |
+
if( value_a > value_b ) {
|
| 544 |
+
new Float:temp_value = value_b;
|
| 545 |
+
value_b = value_a;
|
| 546 |
+
value_a = temp_value;
|
| 547 |
+
}
|
| 548 |
+
}
|
| 549 |
+
static stock PlayerBarUI_computeBoundry(const playerid, const PlayerBar:barid, boundary[E_PROGRESSBAR_BOUNDRY]) {
|
| 550 |
+
new
|
| 551 |
+
Float:pos_x, Float:pos_y,
|
| 552 |
+
Float:padding_x, Float:padding_y,
|
| 553 |
+
Float:width = pbar_Data[playerid][barid][pbar_width],
|
| 554 |
+
Float:height = pbar_Data[playerid][barid][pbar_height],
|
| 555 |
+
Float:min_value = pbar_Data[playerid][barid][pbar_minValue],
|
| 556 |
+
Float:max_value = pbar_Data[playerid][barid][pbar_maxValue],
|
| 557 |
+
Float:cur_value = pbar_Data[playerid][barid][pbar_progressValue],
|
| 558 |
+
progressbar_direction:direction = pbar_Data[playerid][barid][pbar_direction],
|
| 559 |
+
Float:outer_pos_x2, Float:outer_pos_y2,
|
| 560 |
+
Float:inner_pos_x1, Float:inner_pos_y1,
|
| 561 |
+
Float:inner_pos_x2, Float:inner_pos_y2,
|
| 562 |
+
Float:inner_size_x, Float:inner_size_y,
|
| 563 |
+
Float:value_pos_x1, Float:value_pos_y1,
|
| 564 |
+
Float:value_pos_x2, Float:value_pos_y2,
|
| 565 |
+
Float:size_multiplier = direction_size_mult[direction],
|
| 566 |
+
bool:is_vertical = (direction > BAR_DIRECTION_HORIZONTAL_FROM_0),
|
| 567 |
+
Float:ratio_from, Float:ratio_to
|
| 568 |
+
;
|
| 569 |
+
GetPlayerProgressBarPos(playerid, barid, pos_x, pos_y);
|
| 570 |
+
GetPlayerProgressBarPadding(playerid, barid, padding_x, padding_y);
|
| 571 |
+
outer_pos_x2 = pos_x + width;
|
| 572 |
+
outer_pos_y2 = pos_y + height;
|
| 573 |
+
inner_pos_x1 = pos_x + padding_x;
|
| 574 |
+
inner_pos_x2 = outer_pos_x2 - padding_x;
|
| 575 |
+
inner_pos_y1 = pos_y + padding_y;
|
| 576 |
+
inner_pos_y2 = outer_pos_y2 - padding_y;
|
| 577 |
+
inner_size_x = inner_pos_x2 - inner_pos_x1;
|
| 578 |
+
inner_size_y = inner_pos_y2 - inner_pos_y1;
|
| 579 |
+
bar_getRatios(direction, cur_value, min_value, max_value, ratio_from, ratio_to);
|
| 580 |
+
ratio_from *= size_multiplier;
|
| 581 |
+
ratio_to *= size_multiplier;
|
| 582 |
+
if( is_vertical ) {
|
| 583 |
+
value_pos_x1 = inner_pos_x1;
|
| 584 |
+
value_pos_x2 = inner_pos_x2;
|
| 585 |
+
} else {
|
| 586 |
+
value_pos_y1 = inner_pos_y1;
|
| 587 |
+
value_pos_y2 = inner_pos_y2;
|
| 588 |
+
}
|
| 589 |
+
switch(direction) {
|
| 590 |
+
case BAR_DIRECTION_RIGHT: { value_pos_x1 = inner_pos_x1; }
|
| 591 |
+
case BAR_DIRECTION_LEFT: { value_pos_x1 = inner_pos_x2; }
|
| 592 |
+
case BAR_DIRECTION_HORIZONTAL_FROM_0: { value_pos_x1 = inner_pos_x1; }
|
| 593 |
+
case BAR_DIRECTION_UP: { value_pos_y1 = inner_pos_y2; }
|
| 594 |
+
case BAR_DIRECTION_DOWN: { value_pos_y1 = inner_pos_y1; }
|
| 595 |
+
case BAR_DIRECTION_VERTICAL_FROM_0: { value_pos_y1 = inner_pos_y2; }
|
| 596 |
+
}
|
| 597 |
+
if( is_vertical ) {
|
| 598 |
+
value_pos_y2 = value_pos_y1;
|
| 599 |
+
value_pos_y1 += inner_size_y * ratio_from;
|
| 600 |
+
value_pos_y2 += inner_size_y * ratio_to;
|
| 601 |
+
} else {
|
| 602 |
+
value_pos_x2 = value_pos_x1;
|
| 603 |
+
value_pos_x1 += inner_size_x * ratio_from;
|
| 604 |
+
value_pos_x2 += inner_size_x * ratio_to;
|
| 605 |
+
}
|
| 606 |
+
{
|
| 607 |
+
_normalise_range_f(value_pos_x1, value_pos_x2);
|
| 608 |
+
_normalise_range_f(value_pos_y1, value_pos_y2);
|
| 609 |
+
}
|
| 610 |
+
new Float:correction_x = 1.25;
|
| 611 |
+
value_pos_x1 += correction_x;
|
| 612 |
+
value_pos_x2 -= correction_x;
|
| 613 |
+
inner_pos_x1 += correction_x;
|
| 614 |
+
inner_pos_x2 -= correction_x;
|
| 615 |
+
boundary[E_PBAR_BACKGROUND_POS_X] = pos_x;
|
| 616 |
+
boundary[E_PBAR_BACKGROUND_POS_Y] = pos_y;
|
| 617 |
+
boundary[E_PBAR_BACKGROUND_RIGHT] = outer_pos_x2;
|
| 618 |
+
boundary[E_PBAR_BACKGROUND_HEIGHT] = 0.1 * (outer_pos_y2 - pos_y);
|
| 619 |
+
boundary[E_PBAR_FILLER_POS_X] = inner_pos_x1;
|
| 620 |
+
boundary[E_PBAR_FILLER_POS_Y] = inner_pos_y1;
|
| 621 |
+
boundary[E_PBAR_FILLER_RIGHT] = inner_pos_x2;
|
| 622 |
+
boundary[E_PBAR_FILLER_HEIGHT] = 0.1 * (inner_pos_y2 - inner_pos_y1);
|
| 623 |
+
boundary[E_PBAR_VALUE_POS_X] = value_pos_x1;
|
| 624 |
+
boundary[E_PBAR_VALUE_POS_Y] = value_pos_y1;
|
| 625 |
+
boundary[E_PBAR_VALUE_RIGHT] = value_pos_x2;
|
| 626 |
+
boundary[E_PBAR_VALUE_HEIGHT] = 0.1 * (value_pos_y2 - value_pos_y1);
|
| 627 |
+
}
|
samp_logger_version.inc
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#define SAMP_LOGGER_VERSION_MAJOR (1)
|
| 2 |
+
#define SAMP_LOGGER_VERSION_MINOR (3)
|
| 3 |
+
#define SAMP_LOGGER_VERSION_PATCH (1)
|
sscanf2.inc
ADDED
|
@@ -0,0 +1,793 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
+
#if defined _INC_SSCANF
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _INC_SSCANF
|
| 5 |
+
#if !defined _samp_included
|
| 6 |
+
#error Please include <a_npc> or <a_samp> first.
|
| 7 |
+
#endif
|
| 8 |
+
#define SSCANF_STATIC__
|
| 9 |
+
#if defined __PawnBuild
|
| 10 |
+
#if __PawnBuild == 11
|
| 11 |
+
#undef SSCANF_STATIC__
|
| 12 |
+
#define SSCANF_STATIC__ static
|
| 13 |
+
#endif
|
| 14 |
+
#else
|
| 15 |
+
#if !defined SSCANF_NO_NICE_FEATURES
|
| 16 |
+
#error sscanf utilises community compiler features. Use `#define SSCANF_NO_NICE_FEATURES` to live without (if you can call that living) or better yet download it here: github.com/pawn-lang/compiler/releases
|
| 17 |
+
#endif
|
| 18 |
+
#endif
|
| 19 |
+
#if defined GetDistanceFromMeToPoint
|
| 20 |
+
static stock SSCANF_NPC = 1;
|
| 21 |
+
#define SSCANF_NPC (1)
|
| 22 |
+
#pragma library sscanf
|
| 23 |
+
#else
|
| 24 |
+
static stock SSCANF_NPC = 0;
|
| 25 |
+
#define SSCANF_NPC (0)
|
| 26 |
+
#endif
|
| 27 |
+
static stock SSCANF_VERSION_MAJOR = 2;
|
| 28 |
+
#define SSCANF_VERSION_MAJOR 2
|
| 29 |
+
static stock SSCANF_VERSION_MINOR = 13;
|
| 30 |
+
#define SSCANF_VERSION_MINOR 13
|
| 31 |
+
static stock SSCANF_VERSION_BUILD = 8;
|
| 32 |
+
#define SSCANF_VERSION_BUILD 8
|
| 33 |
+
static stock SSCANF_VERSION_STRING[] = #SSCANF_VERSION_MAJOR "." #SSCANF_VERSION_MINOR "." #SSCANF_VERSION_BUILD;
|
| 34 |
+
#define SSCANF_VERSION_STRING #SSCANF_VERSION_MAJOR "." #SSCANF_VERSION_MINOR "." #SSCANF_VERSION_BUILD
|
| 35 |
+
forward BCD(number);
|
| 36 |
+
#define BCD(%0) (_:MORE_BCD:NO_MORE_BCD:%0.$0)
|
| 37 |
+
#define MORE_BCD:NO_MORE_BCD:%0.%1$%2) MORE_BCD:NO_MORE_BCD:%1$(%2) << 8 | DO_BCD(%0))
|
| 38 |
+
#define NO_MORE_BCD:$
|
| 39 |
+
#define DO_BCD(%0) _:(%0) / 10 << 4 | _:(%0) % 10
|
| 40 |
+
const SSCANF_VERSION = BCD(SSCANF_VERSION_MAJOR.SSCANF_VERSION_MINOR.SSCANF_VERSION_BUILD);
|
| 41 |
+
stock const SSCANF_VERSION_BCD = SSCANF_VERSION;
|
| 42 |
+
#define sscanf_%0\32; sscanf_
|
| 43 |
+
#define SSCANF:%0(%1) forward sscanf_%0(%1);public sscanf_%0(%1)
|
| 44 |
+
#define @kustom()%0(%1) forward sscanf_%0(%1);public sscanf_%0(%1)
|
| 45 |
+
#if defined sscanf && !defined SSCANF_GetClosestString
|
| 46 |
+
#error sscanf already defined, or used before inclusion.
|
| 47 |
+
#endif
|
| 48 |
+
native SSCANF__(const file[], const line, const data[], const format[], {T_WEAPON, Float, _}:...);
|
| 49 |
+
native UNFORMAT__(const file[], const line, const data[], const format[], {T_WEAPON, Float, _}:...) = SSCANF__;
|
| 50 |
+
native SSCANF_Init(players, invalid, len);
|
| 51 |
+
native SSCANF_Join(playerid, const name[], bool:npc);
|
| 52 |
+
native SSCANF_Leave(playerid);
|
| 53 |
+
native bool:SSCANF_IsConnected(playerid);
|
| 54 |
+
native SSCANF_Levenshtein(const string1[], const string2[]);
|
| 55 |
+
native Float:SSCANF_TextSimilarity(const string1[], const string2[]);
|
| 56 |
+
native SSCANF_GetOption(const name[]) = SSCANF_Option;
|
| 57 |
+
native SSCANF_GetOption__(const name[]) = SSCANF_Option;
|
| 58 |
+
native SSCANF_SetOption(const name[], {_, Float}:value) = SSCANF_Option;
|
| 59 |
+
native SSCANF_SetOption__(const name[], {_, Float}:value) = SSCANF_Option;
|
| 60 |
+
forward SSCANF_Option(const name[], {_, Float}:value = -1);
|
| 61 |
+
#define SSCANF_Option SSCANF_GetOption__
|
| 62 |
+
#define SSCANF_GetOption__(%0,%1) SSCANF_SetOption__(%0,%1)
|
| 63 |
+
#define _ALS_SSCANF_Option
|
| 64 |
+
#define _ALS_SSCANF_GetOption__
|
| 65 |
+
native SSCANF_VersionString(version[], size = sizeof (version)) = SSCANF_Version;
|
| 66 |
+
native SSCANF_VersionString__(version[], size = sizeof (version)) = SSCANF_Version;
|
| 67 |
+
native SSCANF_VersionBCD() = SSCANF_Version;
|
| 68 |
+
native SSCANF_VersionBCD__() = SSCANF_Version;
|
| 69 |
+
static stock SSCANF_Version(version[] = "", size = sizeof (version))
|
| 70 |
+
{
|
| 71 |
+
return SSCANF_VERSION_BCD;
|
| 72 |
+
}
|
| 73 |
+
#define SSCANF_Version SSCANF_VersionString__
|
| 74 |
+
#define SSCANF_VersionString__() SSCANF_VersionBCD__()
|
| 75 |
+
#define _ALS_SSCANF_Version
|
| 76 |
+
#define _ALS_SSCANF_VersionString__
|
| 77 |
+
#if defined __PawnBuild
|
| 78 |
+
#pragma warning push
|
| 79 |
+
#pragma warning disable 234
|
| 80 |
+
#endif
|
| 81 |
+
#pragma deprecated - include <sscanf2> first.
|
| 82 |
+
forward sscanf(const data[], const format[], {T_WEAPON, Float, _}:...);
|
| 83 |
+
#if defined __PawnBuild
|
| 84 |
+
#pragma warning pop
|
| 85 |
+
#endif
|
| 86 |
+
#if defined __PawnBuild
|
| 87 |
+
#define sscanf( SSCANF__(__file,__line,
|
| 88 |
+
#else
|
| 89 |
+
#define sscanf( SSCANF__(SSCANF_UNK_,-1,
|
| 90 |
+
#endif
|
| 91 |
+
#if defined __PawnBuild
|
| 92 |
+
#pragma warning push
|
| 93 |
+
#pragma warning disable 234
|
| 94 |
+
#endif
|
| 95 |
+
#pragma deprecated - include <sscanf2> first.
|
| 96 |
+
forward unformat(const data[], const format[], {T_WEAPON, Float, _}:...);
|
| 97 |
+
#if defined __PawnBuild
|
| 98 |
+
#pragma warning pop
|
| 99 |
+
#endif
|
| 100 |
+
#if defined __PawnBuild
|
| 101 |
+
#define unformat( SSCANF__(__file,__line,
|
| 102 |
+
#else
|
| 103 |
+
#define unformat( SSCANF__(SSCANF_FOM_,-1,
|
| 104 |
+
#endif
|
| 105 |
+
stock const SSCANF_UNK_[] = "sscanf";
|
| 106 |
+
stock const SSCANF_FOM_[] = "unformat";
|
| 107 |
+
stock const SSCANF_EXT_[] = "extract";
|
| 108 |
+
stock const SSCANF_QUIET[] = "SSCANF_QUIET";
|
| 109 |
+
stock const OLD_DEFAULT_NAME[] = "OLD_DEFAULT_NAME";
|
| 110 |
+
stock const MATCH_NAME_PARTIAL[] = "MATCH_NAME_PARTIAL";
|
| 111 |
+
stock const CELLMIN_ON_MATCHES[] = "CELLMIN_ON_MATCHES";
|
| 112 |
+
stock const OLD_DEFAULT_KUSTOM[] = "OLD_DEFAULT_KUSTOM";
|
| 113 |
+
stock const OLD_DEFAULT_CUSTOM[] = "OLD_DEFAULT_CUSTOM";
|
| 114 |
+
stock const SSCANF_COLOUR_FORMS[] = "SSCANF_COLOUR_FORMS";
|
| 115 |
+
stock const SSCANF_ALPHA[] = "SSCANF_ALPHA";
|
| 116 |
+
stock const SSCANF_ARGB[] = "SSCANF_ARGB";
|
| 117 |
+
stock const MATCH_NAME_FIRST[] = "MATCH_NAME_FIRST";
|
| 118 |
+
stock const MATCH_NAME_SIMILARITY[] = "MATCH_NAME_SIMILARITY";
|
| 119 |
+
static stock SSCANF_gInit = 0;
|
| 120 |
+
#if !defined CHAIN_ORDER
|
| 121 |
+
#define CHAIN_ORDER() 0
|
| 122 |
+
#endif
|
| 123 |
+
#define CHAIN_HOOK(%0) forward @CO_%0();public @CO_%0(){return CHAIN_ORDER()+1;}
|
| 124 |
+
#define CHAIN_NEXT(%0) @CO_%0
|
| 125 |
+
#define CHAIN_FORWARD:%0_%2(%1)=%3; \
|
| 126 |
+
forward %0_%2(%1); \
|
| 127 |
+
public %0_%2(%1) <_ALS : _ALS_x0, _ALS : _ALS_x1> { return (%3); } \
|
| 128 |
+
public %0_%2(%1) <> { return (%3); }
|
| 129 |
+
#define CHAIN_PUBLIC:%0(%1) %0(%1) <_ALS : _ALS_go>
|
| 130 |
+
CHAIN_HOOK(SSCANF)
|
| 131 |
+
#undef CHAIN_ORDER
|
| 132 |
+
#define CHAIN_ORDER CHAIN_NEXT(SSCANF)
|
| 133 |
+
static stock _SSCANF_IncludeStates() <_ALS : _ALS_x0, _ALS : _ALS_x1, _ALS : _ALS_x2, _ALS : _ALS_x3> {}
|
| 134 |
+
static stock _SSCANF_IncludeStates() <_ALS : _ALS_go> {}
|
| 135 |
+
#if SSCANF_NPC && !defined SSCANF_NO_PLAYERS
|
| 136 |
+
forward SSCANF_PlayerCheck();
|
| 137 |
+
#endif
|
| 138 |
+
native SSCANF_SetTimer(const funcname[], interval, bool:repeating) = SetTimer;
|
| 139 |
+
#if !defined __PawnBuild
|
| 140 |
+
forward SSCANF_RunInit();
|
| 141 |
+
static stock SSCANF_RunInit0()
|
| 142 |
+
{
|
| 143 |
+
}
|
| 144 |
+
#endif
|
| 145 |
+
static stock SSCANF_RunInit()
|
| 146 |
+
{
|
| 147 |
+
#if SSCANF_NPC
|
| 148 |
+
state _ALS : _ALS_go;
|
| 149 |
+
SSCANF_Init(MAX_PLAYERS, INVALID_PLAYER_ID, MAX_PLAYER_NAME);
|
| 150 |
+
#if !defined SSCANF_NO_PLAYERS
|
| 151 |
+
SSCANF_PlayerCheck();
|
| 152 |
+
SSCANF_SetTimer("SSCANF_PlayerCheck", 0, true);
|
| 153 |
+
#endif
|
| 154 |
+
#else
|
| 155 |
+
state _ALS : _ALS_go;
|
| 156 |
+
if ((SSCANF_gInit = SSCANF_Init(GetMaxPlayers(), INVALID_PLAYER_ID, MAX_PLAYER_NAME)) == 1)
|
| 157 |
+
{
|
| 158 |
+
new
|
| 159 |
+
name[MAX_PLAYER_NAME + 1];
|
| 160 |
+
for (new i = 0; i != MAX_PLAYERS; ++i)
|
| 161 |
+
{
|
| 162 |
+
if (IsPlayerConnected(i) && !SSCANF_IsConnected(i))
|
| 163 |
+
{
|
| 164 |
+
GetPlayerName(i, name, sizeof (name));
|
| 165 |
+
SSCANF_Join(i, name, bool:IsPlayerNPC(i));
|
| 166 |
+
}
|
| 167 |
+
}
|
| 168 |
+
}
|
| 169 |
+
#endif
|
| 170 |
+
}
|
| 171 |
+
#if SSCANF_NPC
|
| 172 |
+
public OnNPCModeInit()
|
| 173 |
+
{
|
| 174 |
+
SSCANF_RunInit();
|
| 175 |
+
SSCANF_OnNPCModeInit();
|
| 176 |
+
return 1;
|
| 177 |
+
}
|
| 178 |
+
#if defined _ALS_OnNPCModeInit
|
| 179 |
+
#undef OnNPCModeInit
|
| 180 |
+
#else
|
| 181 |
+
#define _ALS_OnNPCModeInit
|
| 182 |
+
#endif
|
| 183 |
+
#define OnNPCModeInit(%0) CHAIN_PUBLIC:SSCANF_OnNPCModeInit(%0)
|
| 184 |
+
CHAIN_FORWARD:SSCANF_OnNPCModeInit() = 1;
|
| 185 |
+
#else
|
| 186 |
+
const SSCANF_STATIC__ SSCANF_OnNPCModeInit = 0;
|
| 187 |
+
#define SSCANF_OnNPCModeInit
|
| 188 |
+
#endif
|
| 189 |
+
#if SSCANF_NPC && !defined SSCANF_NO_PLAYERS
|
| 190 |
+
public SSCANF_PlayerCheck()
|
| 191 |
+
{
|
| 192 |
+
new
|
| 193 |
+
name[MAX_PLAYER_NAME + 1];
|
| 194 |
+
for (new i = 0; i != MAX_PLAYERS; ++i)
|
| 195 |
+
{
|
| 196 |
+
if (IsPlayerConnected(i))
|
| 197 |
+
{
|
| 198 |
+
if (!SSCANF_IsConnected(i))
|
| 199 |
+
{
|
| 200 |
+
GetPlayerName(i, name, sizeof (name));
|
| 201 |
+
SSCANF_Join(i, name, false);
|
| 202 |
+
}
|
| 203 |
+
}
|
| 204 |
+
else
|
| 205 |
+
{
|
| 206 |
+
if (SSCANF_IsConnected(i))
|
| 207 |
+
{
|
| 208 |
+
SSCANF_Leave(i);
|
| 209 |
+
}
|
| 210 |
+
}
|
| 211 |
+
}
|
| 212 |
+
}
|
| 213 |
+
#else
|
| 214 |
+
const SSCANF_STATIC__ SSCANF_PlayerCheck = 0;
|
| 215 |
+
#define SSCANF_PlayerCheck
|
| 216 |
+
#endif
|
| 217 |
+
#define SSCANF_BRACKETS ()
|
| 218 |
+
forward OnScriptInit SSCANF_BRACKETS;
|
| 219 |
+
#undef SSCANF_BRACKETS
|
| 220 |
+
#if SSCANF_NPC
|
| 221 |
+
const SSCANF_STATIC__ SSCANF_OnScriptInit = 0;
|
| 222 |
+
#define SSCANF_OnScriptInit
|
| 223 |
+
#else
|
| 224 |
+
public OnScriptInit()
|
| 225 |
+
{
|
| 226 |
+
if (!SSCANF_gInit)
|
| 227 |
+
{
|
| 228 |
+
SSCANF_RunInit();
|
| 229 |
+
}
|
| 230 |
+
SSCANF_OnScriptInit();
|
| 231 |
+
return 1;
|
| 232 |
+
}
|
| 233 |
+
#if defined _ALS_OnScriptInit
|
| 234 |
+
#undef OnScriptInit
|
| 235 |
+
#else
|
| 236 |
+
#define _ALS_OnScriptInit
|
| 237 |
+
#endif
|
| 238 |
+
#define OnScriptInit(%0) CHAIN_PUBLIC:SSCANF_OnScriptInit(%0)
|
| 239 |
+
CHAIN_FORWARD:SSCANF_OnScriptInit() = 1;
|
| 240 |
+
#endif
|
| 241 |
+
#if SSCANF_NPC
|
| 242 |
+
const SSCANF_STATIC__ SSCANF_OnFilterScriptInit = 0;
|
| 243 |
+
#define SSCANF_OnFilterScriptInit
|
| 244 |
+
#else
|
| 245 |
+
public OnFilterScriptInit()
|
| 246 |
+
{
|
| 247 |
+
if (!SSCANF_gInit)
|
| 248 |
+
{
|
| 249 |
+
SSCANF_RunInit();
|
| 250 |
+
}
|
| 251 |
+
SSCANF_OnFilterScriptInit();
|
| 252 |
+
return 1;
|
| 253 |
+
}
|
| 254 |
+
#if defined _ALS_OnFilterScriptInit
|
| 255 |
+
#undef OnFilterScriptInit
|
| 256 |
+
#else
|
| 257 |
+
#define _ALS_OnFilterScriptInit
|
| 258 |
+
#endif
|
| 259 |
+
#define OnFilterScriptInit(%0) CHAIN_PUBLIC:SSCANF_OnFilterScriptInit(%0)
|
| 260 |
+
CHAIN_FORWARD:SSCANF_OnFilterScriptInit() = 1;
|
| 261 |
+
#endif
|
| 262 |
+
#if SSCANF_NPC
|
| 263 |
+
const SSCANF_STATIC__ SSCANF_OnGameModeInit = 0;
|
| 264 |
+
#define SSCANF_OnGameModeInit
|
| 265 |
+
#else
|
| 266 |
+
public OnGameModeInit()
|
| 267 |
+
{
|
| 268 |
+
if (!SSCANF_gInit)
|
| 269 |
+
{
|
| 270 |
+
SSCANF_RunInit();
|
| 271 |
+
}
|
| 272 |
+
SSCANF_OnGameModeInit();
|
| 273 |
+
return 1;
|
| 274 |
+
}
|
| 275 |
+
#if defined _ALS_OnGameModeInit
|
| 276 |
+
#undef OnGameModeInit
|
| 277 |
+
#else
|
| 278 |
+
#define _ALS_OnGameModeInit
|
| 279 |
+
#endif
|
| 280 |
+
#define OnGameModeInit(%0) CHAIN_PUBLIC:SSCANF_OnGameModeInit(%0)
|
| 281 |
+
CHAIN_FORWARD:SSCANF_OnGameModeInit() = 1;
|
| 282 |
+
#endif
|
| 283 |
+
forward OnCachedInit();
|
| 284 |
+
#if SSCANF_NPC
|
| 285 |
+
const SSCANF_STATIC__ SSCANF_OnCachedInit = 0;
|
| 286 |
+
#define SSCANF_OnCachedInit
|
| 287 |
+
#else
|
| 288 |
+
public OnCachedInit()
|
| 289 |
+
{
|
| 290 |
+
SSCANF_RunInit();
|
| 291 |
+
SSCANF_OnCachedInit();
|
| 292 |
+
return 1;
|
| 293 |
+
}
|
| 294 |
+
#if defined _ALS_OnCachedInit
|
| 295 |
+
#undef OnCachedInit
|
| 296 |
+
#else
|
| 297 |
+
#define _ALS_OnCachedInit
|
| 298 |
+
#endif
|
| 299 |
+
#define OnCachedInit(%0) CHAIN_PUBLIC:SSCANF_OnCachedInit(%0)
|
| 300 |
+
CHAIN_FORWARD:SSCANF_OnCachedInit() = 1;
|
| 301 |
+
#endif
|
| 302 |
+
#if SSCANF_NPC
|
| 303 |
+
const SSCANF_STATIC__ SSCANF_OnPlayerConnect = 0;
|
| 304 |
+
#define SSCANF_OnPlayerConnect
|
| 305 |
+
#else
|
| 306 |
+
public OnPlayerConnect(playerid)
|
| 307 |
+
{
|
| 308 |
+
if (SSCANF_gInit == 1)
|
| 309 |
+
{
|
| 310 |
+
new
|
| 311 |
+
name[MAX_PLAYER_NAME + 1];
|
| 312 |
+
GetPlayerName(playerid, name, sizeof(name));
|
| 313 |
+
SSCANF_Join(playerid, name, bool:IsPlayerNPC(playerid));
|
| 314 |
+
}
|
| 315 |
+
SSCANF_OnPlayerConnect(playerid);
|
| 316 |
+
return 1;
|
| 317 |
+
}
|
| 318 |
+
#if defined _ALS_OnPlayerConnect
|
| 319 |
+
#undef OnPlayerConnect
|
| 320 |
+
#else
|
| 321 |
+
#define _ALS_OnPlayerConnect
|
| 322 |
+
#endif
|
| 323 |
+
#define OnPlayerConnect(%0) CHAIN_PUBLIC:SSCANF_OnPlayerConnect(%0)
|
| 324 |
+
CHAIN_FORWARD:SSCANF_OnPlayerConnect(playerid) = 1;
|
| 325 |
+
#endif
|
| 326 |
+
#if SSCANF_NPC
|
| 327 |
+
const SSCANF_STATIC__ SSCANF_OnPlayerDisconnect = 0;
|
| 328 |
+
#define SSCANF_OnPlayerDisconnect
|
| 329 |
+
#else
|
| 330 |
+
public OnPlayerDisconnect(playerid, reason)
|
| 331 |
+
{
|
| 332 |
+
SSCANF_OnPlayerDisconnect(playerid, reason);
|
| 333 |
+
if (SSCANF_gInit == 1)
|
| 334 |
+
{
|
| 335 |
+
SSCANF_Leave(playerid);
|
| 336 |
+
}
|
| 337 |
+
return 1;
|
| 338 |
+
}
|
| 339 |
+
#if defined _ALS_OnPlayerDisconnect
|
| 340 |
+
#undef OnPlayerDisconnect
|
| 341 |
+
#else
|
| 342 |
+
#define _ALS_OnPlayerDisconnect
|
| 343 |
+
#endif
|
| 344 |
+
#define OnPlayerDisconnect(%0) CHAIN_PUBLIC:SSCANF_OnPlayerDisconnect(%0)
|
| 345 |
+
CHAIN_FORWARD:SSCANF_OnPlayerDisconnect(playerid, reason) = 1;
|
| 346 |
+
#endif
|
| 347 |
+
#define SSCANF_Init
|
| 348 |
+
#define SSCANF_Join
|
| 349 |
+
#define SSCANF_Leave
|
| 350 |
+
#define SSCANF_IsConnected
|
| 351 |
+
#if defined __PawnBuild
|
| 352 |
+
#define extract%0->%1; EXTRN%1;UNFORMAT__(__file,__line,_:EXTRV:EXTRX:%0,""#,%1,,);
|
| 353 |
+
#else
|
| 354 |
+
#define extract%0->%1; EXTRN%1;UNFORMAT__(SSCANF_EXT_,-1,_:EXTRV:EXTRX:%0,""#,%1,,);
|
| 355 |
+
#endif
|
| 356 |
+
#define UNFORMAT__(%7,%8,_:EXTRV:EXTRX:%0,""#,%1);%2else if (UNFORMAT__(%7,%8,_:EXTRV:EXTRX:%0,""#,%1))
|
| 357 |
+
#define EXTRV:EXTRX:%0<%3>%4#,%9new%1,%2) EXTRZ:EXTRY:%0%4#P<%3>,|||%1|||%2)
|
| 358 |
+
#define EXTRZ:EXTRY:%0#P<,> EXTRY:%0"P<,>"#
|
| 359 |
+
#define EXTRX:%0#,%9new%1,%2) EXTRY:%0#,|||%1|||%2)
|
| 360 |
+
#define EXTRY: EXTR8:EXTR9:EXTR0:EXTR1:EXTR2:EXTR3:EXTR4:
|
| 361 |
+
#define EXTR8:EXTR9:EXTR0:EXTR1:EXTR2:EXTR3:EXTR4:%0#%1,%2|||%6:%3=%9|||%4) %6_EXTRO:%0#%1,%2|||%3=%9|||%4)
|
| 362 |
+
#define EXTR9:EXTR0:EXTR1:EXTR2:EXTR3:EXTR4:%0#%1,%2|||%3=%9|||%4) __EXTRO:%0#%1,%2|||%3=%9|||%4)
|
| 363 |
+
#define EXTR0:EXTR1:EXTR2:EXTR3:EXTR4:%0#%1,%2|||%6:%3[%7]|||%4) %6_EXTRW:%0#%1,%2|||%3[%7]|||%4)
|
| 364 |
+
#define EXTR1:EXTR2:EXTR3:EXTR4:%0#%1,%2|||%3[%7]|||%4) __EXTRW:%0#%1,%2|||%3[%7]|||%4)
|
| 365 |
+
#define EXTR2:EXTR3:EXTR4:%0#%1,%2|||%6:%3|||%4) %6_EXTRN:%0#%1,%2|||%3|||%4)
|
| 366 |
+
#define EXTR3:EXTR4:%0#%1,,%2||||||%4) %0#%1,%2)
|
| 367 |
+
#define EXTR4:%0#%1,%2|||%3|||%4) __EXTRN:%0#%1,%2|||%3|||%4)
|
| 368 |
+
#define __EXTRO:%0#%1,%2|||%3=%9|||%4,%5) EXTRY:%0#%1I"("#%9")"#,%2,%3|||%4|||%5)
|
| 369 |
+
#define Float_EXTRO:%0#%1,%2|||%3=%9|||%4,%5) EXTRY:%0#%1F"("#%9")"#,%2,%3|||%4|||%5)
|
| 370 |
+
#define player_EXTRO:%0#%1,%2|||%3=%9|||%4,%5) EXTRY:%0#%1U"("#%9")"#,%2,%3|||%4|||%5)
|
| 371 |
+
#define string_EXTRO:%0#%1,%2|||%3[%7]=%9|||%4,%5) EXTRY:%0#%1S"("#%9")[*]",%2,(%7),%3|||%4|||%5)
|
| 372 |
+
#define __EXTRN:%0#%1,%2|||%3|||%4,%5) EXTRY:%0#%1i,%2,%3|||%4|||%5)
|
| 373 |
+
#define Float_EXTRN:%0#%1,%2|||%3|||%4,%5) EXTRY:%0#%1f,%2,%3|||%4|||%5)
|
| 374 |
+
#define player_EXTRN:%0#%1,%2|||%3|||%4,%5) EXTRY:%0#%1u,%2,%3|||%4|||%5)
|
| 375 |
+
#define __EXTRW:%0#%1,%2|||%3[%7]|||%4,%5) EXTRY:%0#%1a<i>[*],%2,(%7),%3|||%4|||%5)
|
| 376 |
+
#define Float_EXTRW:%0#%1,%2|||%3[%7]|||%4,%5) EXTRY:%0#%1a<f>[*],%2,(%7),%3|||%4|||%5)
|
| 377 |
+
#define player_EXTRW:%0#%1,%2|||%3[%7]|||%4,%5) EXTRY:%0#%1a<u>[*],%2,(%7),%3|||%4|||%5)
|
| 378 |
+
#define string_EXTRW:%0#%1,%2|||%3[%7]|||%4,%5) EXTRY:%0#%1s[*],%2,(%7),%3|||%4|||%5)
|
| 379 |
+
#define EXTRN%0new%1; new%1;
|
| 380 |
+
#if !defined string
|
| 381 |
+
#define string:
|
| 382 |
+
#endif
|
| 383 |
+
#define player:%0;UNFORMAT__(%1) %0;UNFORMAT__(%1)
|
| 384 |
+
#define hex:%0;UNFORMAT__(%1) %0;UNFORMAT__(%1)
|
| 385 |
+
#define hex_EXTRO:%0#%1,%2|||%3=%9|||%4,%5) EXTRY:%0#%1H"("#%9")"#,%2,%3|||%4|||%5)
|
| 386 |
+
#define hex_EXTRN:%0#%1,%2|||%3|||%4,%5) EXTRY:%0#%1h,%2,%3|||%4|||%5)
|
| 387 |
+
#define hex_EXTRW:%0#%1,%2|||%3[%7]|||%4,%5) EXTRY:%0#%1a<h>[*],%2,(%7),%3|||%4|||%5)
|
| 388 |
+
#define bin:%0;UNFORMAT__(%1) %0;UNFORMAT__(%1)
|
| 389 |
+
#define bin_EXTRO:%0#%1,%2|||%3=%9|||%4,%5) EXTRY:%0#%1B"("#%9")"#,%2,%3|||%4|||%5)
|
| 390 |
+
#define bin_EXTRN:%0#%1,%2|||%3|||%4,%5) EXTRY:%0#%1b,%2,%3|||%4|||%5)
|
| 391 |
+
#define bin_EXTRW:%0#%1,%2|||%3[%7]|||%4,%5) EXTRY:%0#%1a<b>[*],%2,(%7),%3|||%4|||%5)
|
| 392 |
+
#define colour:%0;UNFORMAT__(%1) %0;UNFORMAT__(%1)
|
| 393 |
+
#define colour_EXTRO:%0#%1,%2|||%3=%9|||%4,%5) EXTRY:%0#%1M"("#%9")"#,%2,%3|||%4|||%5)
|
| 394 |
+
#define colour_EXTRN:%0#%1,%2|||%3|||%4,%5) EXTRY:%0#%1m,%2,%3|||%4|||%5)
|
| 395 |
+
#define colour_EXTRW:%0#%1,%2|||%3[%7]|||%4,%5) EXTRY:%0#%1a<m>[*],%2,(%7),%3|||%4|||%5)
|
| 396 |
+
#define kustom:%0<%1> %0
|
| 397 |
+
#define kustom_EXTRO:%0#%1,%2|||%3<%8>=%9|||%4,%5) EXTRY:%0#%1K<%8>"("#%9")"#,%2,%3|||%4|||%5)
|
| 398 |
+
#define kustom_EXTRN:%0#%1,%2|||%3<%8>|||%4,%5) EXTRY:%0#%1k<%8>,%2,%3|||%4|||%5)
|
| 399 |
+
stock SSCANF_GetSimilarString(const input[], const candidates[][], Float:threshold = 0.111111, count = sizeof (candidates))
|
| 400 |
+
{
|
| 401 |
+
new
|
| 402 |
+
closest = cellmin,
|
| 403 |
+
Float:distance;
|
| 404 |
+
while (count--)
|
| 405 |
+
{
|
| 406 |
+
distance = SSCANF_TextSimilarity(input, candidates[count]);
|
| 407 |
+
if (distance >= threshold)
|
| 408 |
+
{
|
| 409 |
+
closest = count,
|
| 410 |
+
threshold = distance;
|
| 411 |
+
}
|
| 412 |
+
}
|
| 413 |
+
return closest;
|
| 414 |
+
}
|
| 415 |
+
stock SSCANF_GetSimilarValue(const input[], const candidates[][], const results[], fail = cellmin, Float:threshold = 0.111111, count = sizeof (candidates), check = sizeof (results))
|
| 416 |
+
{
|
| 417 |
+
assert(count == check);
|
| 418 |
+
new closest = SSCANF_GetSimilarString(input, candidates, threshold, count);
|
| 419 |
+
if (closest == cellmin)
|
| 420 |
+
{
|
| 421 |
+
return fail;
|
| 422 |
+
}
|
| 423 |
+
return results[closest];
|
| 424 |
+
}
|
| 425 |
+
#if defined __PawnBuild
|
| 426 |
+
#pragma warning push
|
| 427 |
+
#pragma warning disable 234
|
| 428 |
+
#endif
|
| 429 |
+
#pragma deprecated Use `SSCANF_GetSimilarString` for more human results.
|
| 430 |
+
stock SSCANF_GetClosestString(const input[], const candidates[][], threshold = cellmax, count = sizeof (candidates))
|
| 431 |
+
{
|
| 432 |
+
new
|
| 433 |
+
closest = cellmin,
|
| 434 |
+
distance;
|
| 435 |
+
while (count--)
|
| 436 |
+
{
|
| 437 |
+
distance = SSCANF_Levenshtein(input, candidates[count]);
|
| 438 |
+
if (distance < threshold)
|
| 439 |
+
{
|
| 440 |
+
closest = count,
|
| 441 |
+
threshold = distance;
|
| 442 |
+
}
|
| 443 |
+
}
|
| 444 |
+
return closest;
|
| 445 |
+
}
|
| 446 |
+
#if defined __PawnBuild
|
| 447 |
+
#pragma warning pop
|
| 448 |
+
#endif
|
| 449 |
+
#if defined __PawnBuild
|
| 450 |
+
#pragma warning push
|
| 451 |
+
#pragma warning disable 234
|
| 452 |
+
#endif
|
| 453 |
+
#pragma deprecated Use `SSCANF_GetSimilarValue` for more human results.
|
| 454 |
+
stock SSCANF_GetClosestValue(const input[], const candidates[][], const results[], fail = cellmin, threshold = cellmax, count = sizeof (candidates), check = sizeof (results))
|
| 455 |
+
{
|
| 456 |
+
assert(count == check);
|
| 457 |
+
new closest = SSCANF_GetClosestString(input, candidates, threshold, count);
|
| 458 |
+
if (closest == cellmin)
|
| 459 |
+
{
|
| 460 |
+
return fail;
|
| 461 |
+
}
|
| 462 |
+
return results[closest];
|
| 463 |
+
}
|
| 464 |
+
#if defined __PawnBuild
|
| 465 |
+
#pragma warning pop
|
| 466 |
+
#endif
|
| 467 |
+
#if defined SSCANF_NO_K_WEAPON
|
| 468 |
+
native SSCANF_no_k_weapon();
|
| 469 |
+
#define SSCANF_no_k_weapon()
|
| 470 |
+
#else
|
| 471 |
+
SSCANF:weapon(const string[])
|
| 472 |
+
{
|
| 473 |
+
static const results[] = {
|
| 474 |
+
0, 0, 1, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 22, 23, 24, 25,
|
| 475 |
+
26, 27, 28, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46
|
| 476 |
+
};
|
| 477 |
+
static const candidates[][] = {
|
| 478 |
+
"Fists",
|
| 479 |
+
"Unarmed",
|
| 480 |
+
"Knuckles",
|
| 481 |
+
"Knuckledusters",
|
| 482 |
+
"Brass Knuckles",
|
| 483 |
+
"Golf Club",
|
| 484 |
+
"Night Stick",
|
| 485 |
+
"Knife",
|
| 486 |
+
"Baseball Bat",
|
| 487 |
+
"Shovel",
|
| 488 |
+
"Pool cue",
|
| 489 |
+
"Katana",
|
| 490 |
+
"Chainsaw",
|
| 491 |
+
"Purple Dildo",
|
| 492 |
+
"White Dildo",
|
| 493 |
+
"Long White Dildo",
|
| 494 |
+
"White Dildo 2",
|
| 495 |
+
"Flowers",
|
| 496 |
+
"Cane",
|
| 497 |
+
"Grenades",
|
| 498 |
+
"Tear Gas",
|
| 499 |
+
"Molotovs",
|
| 500 |
+
"Pistol",
|
| 501 |
+
"Silenced Pistol",
|
| 502 |
+
"Desert Eagle",
|
| 503 |
+
"Shotgun",
|
| 504 |
+
"Sawn Off Shotgun",
|
| 505 |
+
"Combat Shotgun",
|
| 506 |
+
"Micro Uzi",
|
| 507 |
+
"Mac 10",
|
| 508 |
+
"MP5",
|
| 509 |
+
"AK47",
|
| 510 |
+
"M4",
|
| 511 |
+
"Tec9",
|
| 512 |
+
"Rifle",
|
| 513 |
+
"Sniper Rifle",
|
| 514 |
+
"RPG",
|
| 515 |
+
"Missile Launcher",
|
| 516 |
+
"Flame Thrower",
|
| 517 |
+
"Minigun",
|
| 518 |
+
"Sachel Charges",
|
| 519 |
+
"Detonator",
|
| 520 |
+
"Spray Paint",
|
| 521 |
+
"Fire Extinguisher",
|
| 522 |
+
"Camera",
|
| 523 |
+
"Nightvision Goggles",
|
| 524 |
+
"Thermal Goggles",
|
| 525 |
+
"Parachute"
|
| 526 |
+
};
|
| 527 |
+
if ('0' <= string[0] <= '9')
|
| 528 |
+
{
|
| 529 |
+
new
|
| 530 |
+
ret = strval(string);
|
| 531 |
+
if (0 <= ret <= 18 || 22 <= ret <= 46)
|
| 532 |
+
{
|
| 533 |
+
return ret;
|
| 534 |
+
}
|
| 535 |
+
}
|
| 536 |
+
else
|
| 537 |
+
{
|
| 538 |
+
return SSCANF_GetSimilarValue(string, candidates, results, -1);
|
| 539 |
+
}
|
| 540 |
+
return -1;
|
| 541 |
+
}
|
| 542 |
+
#endif
|
| 543 |
+
#if defined SSCANF_NO_K_VEHICLE
|
| 544 |
+
native SSCANF_no_k_vehicle();
|
| 545 |
+
#define SSCANF_no_k_vehicle()
|
| 546 |
+
#else
|
| 547 |
+
SSCANF:vehicle(const string[])
|
| 548 |
+
{
|
| 549 |
+
static const results[] = {
|
| 550 |
+
400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417,
|
| 551 |
+
418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435,
|
| 552 |
+
436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453,
|
| 553 |
+
454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471,
|
| 554 |
+
472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489,
|
| 555 |
+
490, 491, 492, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507,
|
| 556 |
+
508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525,
|
| 557 |
+
526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543,
|
| 558 |
+
544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561,
|
| 559 |
+
562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579,
|
| 560 |
+
580, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597,
|
| 561 |
+
598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611
|
| 562 |
+
};
|
| 563 |
+
static const candidates[][] = {
|
| 564 |
+
"Landstalker",
|
| 565 |
+
"Bravura",
|
| 566 |
+
"Buffalo",
|
| 567 |
+
"Linerunner",
|
| 568 |
+
"Perennial",
|
| 569 |
+
"Sentinel",
|
| 570 |
+
"Dumper",
|
| 571 |
+
"Firetruck",
|
| 572 |
+
"Trashmaster",
|
| 573 |
+
"Stretch",
|
| 574 |
+
"Manana",
|
| 575 |
+
"Infernus",
|
| 576 |
+
"Voodoo",
|
| 577 |
+
"Pony",
|
| 578 |
+
"Mule",
|
| 579 |
+
"Cheetah",
|
| 580 |
+
"Ambulance",
|
| 581 |
+
"Leviathan",
|
| 582 |
+
"Moonbeam",
|
| 583 |
+
"Esperanto",
|
| 584 |
+
"Taxi",
|
| 585 |
+
"Washington",
|
| 586 |
+
"Bobcat",
|
| 587 |
+
"Mr Whoopee",
|
| 588 |
+
"BF Injection",
|
| 589 |
+
"Hunter",
|
| 590 |
+
"Premier",
|
| 591 |
+
"Enforcer",
|
| 592 |
+
"Securicar",
|
| 593 |
+
"Banshee",
|
| 594 |
+
"Predator",
|
| 595 |
+
"Bus",
|
| 596 |
+
"Rhino",
|
| 597 |
+
"Barracks",
|
| 598 |
+
"Hotknife",
|
| 599 |
+
"Article Trailer",
|
| 600 |
+
"Previon",
|
| 601 |
+
"Coach",
|
| 602 |
+
"Cabbie",
|
| 603 |
+
"Stallion",
|
| 604 |
+
"Rumpo",
|
| 605 |
+
"RC Bandit",
|
| 606 |
+
"Romero",
|
| 607 |
+
"Packer",
|
| 608 |
+
"Monster",
|
| 609 |
+
"Admiral",
|
| 610 |
+
"Squalo",
|
| 611 |
+
"Seasparrow",
|
| 612 |
+
"Pizzaboy",
|
| 613 |
+
"Tram",
|
| 614 |
+
"Article Trailer 2",
|
| 615 |
+
"Turismo",
|
| 616 |
+
"Speeder",
|
| 617 |
+
"Reefer",
|
| 618 |
+
"Tropic",
|
| 619 |
+
"Flatbed",
|
| 620 |
+
"Yankee",
|
| 621 |
+
"Caddy",
|
| 622 |
+
"Solair",
|
| 623 |
+
"Topfun Van (Berkley's RC)",
|
| 624 |
+
"Skimmer",
|
| 625 |
+
"PCJ-600",
|
| 626 |
+
"Faggio",
|
| 627 |
+
"Freeway",
|
| 628 |
+
"RC Baron",
|
| 629 |
+
"RC Raider",
|
| 630 |
+
"Glendale",
|
| 631 |
+
"Oceanic",
|
| 632 |
+
"Sanchez",
|
| 633 |
+
"Sparrow",
|
| 634 |
+
"Patriot",
|
| 635 |
+
"Quad",
|
| 636 |
+
"Coastguard",
|
| 637 |
+
"Dinghy",
|
| 638 |
+
"Hermes",
|
| 639 |
+
"Sabre",
|
| 640 |
+
"Rustler",
|
| 641 |
+
"ZR-350",
|
| 642 |
+
"Walton",
|
| 643 |
+
"Regina",
|
| 644 |
+
"Comet",
|
| 645 |
+
"BMX",
|
| 646 |
+
"Burrito",
|
| 647 |
+
"Camper",
|
| 648 |
+
"Marquis",
|
| 649 |
+
"Baggage",
|
| 650 |
+
"Dozer",
|
| 651 |
+
"Maverick",
|
| 652 |
+
"SAN News Maverick",
|
| 653 |
+
"Rancher",
|
| 654 |
+
"FBI Rancher",
|
| 655 |
+
"Virgo",
|
| 656 |
+
"Greenwood",
|
| 657 |
+
"Jetmax",
|
| 658 |
+
"Hotring Racer",
|
| 659 |
+
"Sandking",
|
| 660 |
+
"Blista Compact",
|
| 661 |
+
"Police Maverick",
|
| 662 |
+
"Boxville",
|
| 663 |
+
"Benson",
|
| 664 |
+
"Mesa",
|
| 665 |
+
"RC Goblin",
|
| 666 |
+
"Hotring Racer \"A\"",
|
| 667 |
+
"Hotring Racer \"B\"",
|
| 668 |
+
"Bloodring Banger",
|
| 669 |
+
"Rancher Lure",
|
| 670 |
+
"Super GT",
|
| 671 |
+
"Elegant",
|
| 672 |
+
"Journey",
|
| 673 |
+
"Bike",
|
| 674 |
+
"Mountain Bike",
|
| 675 |
+
"Beagle",
|
| 676 |
+
"Cropduster",
|
| 677 |
+
"Stuntplane",
|
| 678 |
+
"Tanker",
|
| 679 |
+
"Roadtrain",
|
| 680 |
+
"Nebula",
|
| 681 |
+
"Majestic",
|
| 682 |
+
"Buccaneer",
|
| 683 |
+
"Shamal",
|
| 684 |
+
"Hydra",
|
| 685 |
+
"FCR-900",
|
| 686 |
+
"NRG-500",
|
| 687 |
+
"HPV1000",
|
| 688 |
+
"Cement Truck",
|
| 689 |
+
"Towtruck",
|
| 690 |
+
"Fortune",
|
| 691 |
+
"Cadrona",
|
| 692 |
+
"FBI Truck",
|
| 693 |
+
"Willard",
|
| 694 |
+
"Forklift",
|
| 695 |
+
"Tractor",
|
| 696 |
+
"Combine Harvester",
|
| 697 |
+
"Feltzer",
|
| 698 |
+
"Remington",
|
| 699 |
+
"Slamvan",
|
| 700 |
+
"Blade",
|
| 701 |
+
"Freight (Train)",
|
| 702 |
+
"Brownstreak (Train)",
|
| 703 |
+
"Vortex",
|
| 704 |
+
"Vincent",
|
| 705 |
+
"Bullet",
|
| 706 |
+
"Clover",
|
| 707 |
+
"Sadler",
|
| 708 |
+
"Firetruck LA",
|
| 709 |
+
"Hustler",
|
| 710 |
+
"Intruder",
|
| 711 |
+
"Primo",
|
| 712 |
+
"Cargobob",
|
| 713 |
+
"Tampa",
|
| 714 |
+
"Sunrise",
|
| 715 |
+
"Merit",
|
| 716 |
+
"Utility Van",
|
| 717 |
+
"Nevada",
|
| 718 |
+
"Yosemite",
|
| 719 |
+
"Windsor",
|
| 720 |
+
"Monster \"A\"",
|
| 721 |
+
"Monster \"B\"",
|
| 722 |
+
"Uranus",
|
| 723 |
+
"Jester",
|
| 724 |
+
"Sultan",
|
| 725 |
+
"Stratum",
|
| 726 |
+
"Elegy",
|
| 727 |
+
"Raindance",
|
| 728 |
+
"RC Tiger",
|
| 729 |
+
"Flash",
|
| 730 |
+
"Tahoma",
|
| 731 |
+
"Savanna",
|
| 732 |
+
"Bandito",
|
| 733 |
+
"Freight Flat Trailer (Train)",
|
| 734 |
+
"Streak Trailer (Train)",
|
| 735 |
+
"Kart",
|
| 736 |
+
"Mower",
|
| 737 |
+
"Dune",
|
| 738 |
+
"Sweeper",
|
| 739 |
+
"Broadway",
|
| 740 |
+
"Tornado",
|
| 741 |
+
"AT400",
|
| 742 |
+
"DFT-30",
|
| 743 |
+
"Huntley",
|
| 744 |
+
"Stafford",
|
| 745 |
+
"BF-400",
|
| 746 |
+
"Newsvan",
|
| 747 |
+
"Tug",
|
| 748 |
+
"Petrol Trailer",
|
| 749 |
+
"Emperor",
|
| 750 |
+
"Wayfarer",
|
| 751 |
+
"Euros",
|
| 752 |
+
"Hotdog",
|
| 753 |
+
"Club",
|
| 754 |
+
"Freight Box Trailer (Train)",
|
| 755 |
+
"Article Trailer 3",
|
| 756 |
+
"Andromada",
|
| 757 |
+
"Dodo",
|
| 758 |
+
"RC Cam",
|
| 759 |
+
"Launch",
|
| 760 |
+
"Police Car (LSPD)",
|
| 761 |
+
"Police Car (SFPD)",
|
| 762 |
+
"Police Car (LVPD)",
|
| 763 |
+
"Police Ranger",
|
| 764 |
+
"Picador",
|
| 765 |
+
"S.W.A.T.",
|
| 766 |
+
"Alpha",
|
| 767 |
+
"Phoenix",
|
| 768 |
+
"Glendale Shit",
|
| 769 |
+
"Sadler Shit",
|
| 770 |
+
"Baggage Trailer \"A\"",
|
| 771 |
+
"Baggage Trailer \"B\"",
|
| 772 |
+
"Tug Stairs Trailer",
|
| 773 |
+
"Boxville",
|
| 774 |
+
"Farm Trailer",
|
| 775 |
+
"Utility Trailer"
|
| 776 |
+
};
|
| 777 |
+
if ('0' <= string[0] <= '9')
|
| 778 |
+
{
|
| 779 |
+
new
|
| 780 |
+
ret = strval(string);
|
| 781 |
+
if (400 <= ret <= 611)
|
| 782 |
+
{
|
| 783 |
+
return ret;
|
| 784 |
+
}
|
| 785 |
+
}
|
| 786 |
+
else
|
| 787 |
+
{
|
| 788 |
+
return SSCANF_GetSimilarValue(string, candidates, results, -1);
|
| 789 |
+
}
|
| 790 |
+
return -1;
|
| 791 |
+
}
|
| 792 |
+
#endif
|
| 793 |
+
#define SSCANF__(%0:...) BAD_sscanf(%0:...)
|
streamer.inc
ADDED
|
@@ -0,0 +1,371 @@
|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#if defined _streamer_included
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define _streamer_included
|
| 5 |
+
#include <a_samp>
|
| 6 |
+
#define STREAMER_TYPE_OBJECT (0)
|
| 7 |
+
#define STREAMER_TYPE_PICKUP (1)
|
| 8 |
+
#define STREAMER_TYPE_CP (2)
|
| 9 |
+
#define STREAMER_TYPE_RACE_CP (3)
|
| 10 |
+
#define STREAMER_TYPE_MAP_ICON (4)
|
| 11 |
+
#define STREAMER_TYPE_3D_TEXT_LABEL (5)
|
| 12 |
+
#define STREAMER_TYPE_AREA (6)
|
| 13 |
+
#define STREAMER_TYPE_ACTOR (7)
|
| 14 |
+
#define STREAMER_AREA_TYPE_CIRCLE (0)
|
| 15 |
+
#define STREAMER_AREA_TYPE_CYLINDER (1)
|
| 16 |
+
#define STREAMER_AREA_TYPE_SPHERE (2)
|
| 17 |
+
#define STREAMER_AREA_TYPE_RECTANGLE (3)
|
| 18 |
+
#define STREAMER_AREA_TYPE_CUBOID (4)
|
| 19 |
+
#define STREAMER_AREA_TYPE_POLYGON (5)
|
| 20 |
+
#define STREAMER_OBJECT_TYPE_GLOBAL (0)
|
| 21 |
+
#define STREAMER_OBJECT_TYPE_PLAYER (1)
|
| 22 |
+
#define STREAMER_OBJECT_TYPE_DYNAMIC (2)
|
| 23 |
+
#define STREAMER_MAX_TYPES (8)
|
| 24 |
+
#define STREAMER_MAX_AREA_TYPES (6)
|
| 25 |
+
#define STREAMER_MAX_OBJECT_TYPES (3)
|
| 26 |
+
#define INVALID_STREAMER_ID (0)
|
| 27 |
+
#if !defined FLOAT_INFINITY
|
| 28 |
+
#define FLOAT_INFINITY (Float:0x7F800000)
|
| 29 |
+
#endif
|
| 30 |
+
#if defined STREAMER_ENABLE_TAGS
|
| 31 |
+
#define STREAMER_TAG_OBJECT DynamicObject
|
| 32 |
+
#define STREAMER_TAG_OBJECT_ALT {DynamicObject,_}
|
| 33 |
+
#define STREAMER_TAG_PICKUP DynamicPickup
|
| 34 |
+
#define STREAMER_TAG_CP DynamicCP
|
| 35 |
+
#define STREAMER_TAG_RACE_CP DynamicRaceCP
|
| 36 |
+
#define STREAMER_TAG_MAP_ICON DynamicMapIcon
|
| 37 |
+
#define STREAMER_TAG_3D_TEXT_LABEL DynamicText3D
|
| 38 |
+
#define STREAMER_TAG_AREA DynamicArea
|
| 39 |
+
#define STREAMER_TAG_ACTOR DynamicActor
|
| 40 |
+
#define STREAMER_ALL_TAGS {DynamicObject,DynamicPickup,DynamicCP,DynamicRaceCP,DynamicMapIcon,DynamicText3D,DynamicArea,DynamicActor,_}
|
| 41 |
+
#else
|
| 42 |
+
#define STREAMER_TAG_OBJECT _
|
| 43 |
+
#define STREAMER_TAG_OBJECT_ALT _
|
| 44 |
+
#define STREAMER_TAG_PICKUP _
|
| 45 |
+
#define STREAMER_TAG_CP _
|
| 46 |
+
#define STREAMER_TAG_RACE_CP _
|
| 47 |
+
#define STREAMER_TAG_MAP_ICON _
|
| 48 |
+
#define STREAMER_TAG_AREA _
|
| 49 |
+
#define STREAMER_TAG_ACTOR _
|
| 50 |
+
#if defined STREAMER_REMOVE_TEXT3D_TAG
|
| 51 |
+
#define STREAMER_TAG_3D_TEXT_LABEL _
|
| 52 |
+
#define STREAMER_ALL_TAGS _
|
| 53 |
+
#else
|
| 54 |
+
#if defined STREAMER_USE_DYNAMIC_TEXT3D_TAG
|
| 55 |
+
#define STREAMER_TAG_3D_TEXT_LABEL DynamicText3D
|
| 56 |
+
#define STREAMER_ALL_TAGS {DynamicText3D,_}
|
| 57 |
+
#else
|
| 58 |
+
#define STREAMER_TAG_3D_TEXT_LABEL Text3D
|
| 59 |
+
#define STREAMER_ALL_TAGS {Text3D,_}
|
| 60 |
+
#endif
|
| 61 |
+
#endif
|
| 62 |
+
#endif
|
| 63 |
+
#if !defined STREAMER_OBJECT_SD
|
| 64 |
+
#define STREAMER_OBJECT_SD 300.0
|
| 65 |
+
#endif
|
| 66 |
+
#if !defined STREAMER_OBJECT_DD
|
| 67 |
+
#define STREAMER_OBJECT_DD 0.0
|
| 68 |
+
#endif
|
| 69 |
+
#if !defined STREAMER_PICKUP_SD
|
| 70 |
+
#define STREAMER_PICKUP_SD 200.0
|
| 71 |
+
#endif
|
| 72 |
+
#if !defined STREAMER_CP_SD
|
| 73 |
+
#define STREAMER_CP_SD 200.0
|
| 74 |
+
#endif
|
| 75 |
+
#if !defined STREAMER_RACE_CP_SD
|
| 76 |
+
#define STREAMER_RACE_CP_SD 200.0
|
| 77 |
+
#endif
|
| 78 |
+
#if !defined STREAMER_MAP_ICON_SD
|
| 79 |
+
#define STREAMER_MAP_ICON_SD 200.0
|
| 80 |
+
#endif
|
| 81 |
+
#if !defined STREAMER_3D_TEXT_LABEL_SD
|
| 82 |
+
#define STREAMER_3D_TEXT_LABEL_SD 200.0
|
| 83 |
+
#endif
|
| 84 |
+
#if !defined STREAMER_ACTOR_SD
|
| 85 |
+
#define STREAMER_ACTOR_SD 200.0
|
| 86 |
+
#endif
|
| 87 |
+
public Streamer_IncludeFileVersion = 0x296;
|
| 88 |
+
#pragma unused Streamer_IncludeFileVersion
|
| 89 |
+
enum
|
| 90 |
+
{
|
| 91 |
+
E_STREAMER_AREA_ID,
|
| 92 |
+
E_STREAMER_ATTACHED_OBJECT,
|
| 93 |
+
E_STREAMER_ATTACHED_PLAYER,
|
| 94 |
+
E_STREAMER_ATTACHED_VEHICLE,
|
| 95 |
+
E_STREAMER_ATTACH_OFFSET_X,
|
| 96 |
+
E_STREAMER_ATTACH_OFFSET_Y,
|
| 97 |
+
E_STREAMER_ATTACH_OFFSET_Z,
|
| 98 |
+
E_STREAMER_ATTACH_R_X,
|
| 99 |
+
E_STREAMER_ATTACH_R_Y,
|
| 100 |
+
E_STREAMER_ATTACH_R_Z,
|
| 101 |
+
E_STREAMER_ATTACH_X,
|
| 102 |
+
E_STREAMER_ATTACH_Y,
|
| 103 |
+
E_STREAMER_ATTACH_Z,
|
| 104 |
+
E_STREAMER_COLOR,
|
| 105 |
+
E_STREAMER_DRAW_DISTANCE,
|
| 106 |
+
E_STREAMER_EXTRA_ID,
|
| 107 |
+
E_STREAMER_HEALTH,
|
| 108 |
+
E_STREAMER_INTERIOR_ID,
|
| 109 |
+
E_STREAMER_INVULNERABLE,
|
| 110 |
+
E_STREAMER_MAX_X,
|
| 111 |
+
E_STREAMER_MAX_Y,
|
| 112 |
+
E_STREAMER_MAX_Z,
|
| 113 |
+
E_STREAMER_MIN_X,
|
| 114 |
+
E_STREAMER_MIN_Y,
|
| 115 |
+
E_STREAMER_MIN_Z,
|
| 116 |
+
E_STREAMER_MODEL_ID,
|
| 117 |
+
E_STREAMER_MOVE_R_X,
|
| 118 |
+
E_STREAMER_MOVE_R_Y,
|
| 119 |
+
E_STREAMER_MOVE_R_Z,
|
| 120 |
+
E_STREAMER_MOVE_SPEED,
|
| 121 |
+
E_STREAMER_MOVE_X,
|
| 122 |
+
E_STREAMER_MOVE_Y,
|
| 123 |
+
E_STREAMER_MOVE_Z,
|
| 124 |
+
E_STREAMER_NEXT_X,
|
| 125 |
+
E_STREAMER_NEXT_Y,
|
| 126 |
+
E_STREAMER_NEXT_Z,
|
| 127 |
+
E_STREAMER_PLAYER_ID,
|
| 128 |
+
E_STREAMER_PRIORITY,
|
| 129 |
+
E_STREAMER_ROTATION,
|
| 130 |
+
E_STREAMER_R_X,
|
| 131 |
+
E_STREAMER_R_Y,
|
| 132 |
+
E_STREAMER_R_Z,
|
| 133 |
+
E_STREAMER_SIZE,
|
| 134 |
+
E_STREAMER_STREAM_DISTANCE,
|
| 135 |
+
E_STREAMER_STYLE,
|
| 136 |
+
E_STREAMER_SYNC_ROTATION,
|
| 137 |
+
E_STREAMER_TEST_LOS,
|
| 138 |
+
E_STREAMER_TYPE,
|
| 139 |
+
E_STREAMER_WORLD_ID,
|
| 140 |
+
E_STREAMER_X,
|
| 141 |
+
E_STREAMER_Y,
|
| 142 |
+
E_STREAMER_Z
|
| 143 |
+
}
|
| 144 |
+
#define E_STREAMER_CUSTOM(%0) ((%0) | 0x40000000 & ~0x80000000)
|
| 145 |
+
native Streamer_GetTickRate();
|
| 146 |
+
native Streamer_SetTickRate(rate);
|
| 147 |
+
native Streamer_GetPlayerTickRate(playerid);
|
| 148 |
+
native Streamer_SetPlayerTickRate(playerid, rate);
|
| 149 |
+
native Streamer_ToggleChunkStream(toggle);
|
| 150 |
+
native Streamer_IsToggleChunkStream();
|
| 151 |
+
native Streamer_GetChunkTickRate(type, playerid = -1);
|
| 152 |
+
native Streamer_SetChunkTickRate(type, rate, playerid = -1);
|
| 153 |
+
native Streamer_GetChunkSize(type);
|
| 154 |
+
native Streamer_SetChunkSize(type, size);
|
| 155 |
+
native Streamer_GetMaxItems(type);
|
| 156 |
+
native Streamer_SetMaxItems(type, items);
|
| 157 |
+
native Streamer_GetVisibleItems(type, playerid = -1);
|
| 158 |
+
native Streamer_SetVisibleItems(type, items, playerid = -1);
|
| 159 |
+
native Streamer_GetRadiusMultiplier(type, &Float:multiplier, playerid = -1);
|
| 160 |
+
native Streamer_SetRadiusMultiplier(type, Float:multiplier, playerid = -1);
|
| 161 |
+
native Streamer_GetTypePriority(types[], maxtypes = sizeof types);
|
| 162 |
+
native Streamer_SetTypePriority(const types[], maxtypes = sizeof types);
|
| 163 |
+
native Streamer_GetCellDistance(&Float:distance);
|
| 164 |
+
native Streamer_SetCellDistance(Float:distance);
|
| 165 |
+
native Streamer_GetCellSize(&Float:size);
|
| 166 |
+
native Streamer_SetCellSize(Float:size);
|
| 167 |
+
native Streamer_ToggleItemStatic(type, STREAMER_ALL_TAGS:id, toggle);
|
| 168 |
+
native Streamer_IsToggleItemStatic(type, STREAMER_ALL_TAGS:id);
|
| 169 |
+
native Streamer_ToggleItemInvAreas(type, STREAMER_ALL_TAGS:id, toggle);
|
| 170 |
+
native Streamer_IsToggleItemInvAreas(type, STREAMER_ALL_TAGS:id);
|
| 171 |
+
native Streamer_ToggleItemCallbacks(type, STREAMER_ALL_TAGS:id, toggle);
|
| 172 |
+
native Streamer_IsToggleItemCallbacks(type, STREAMER_ALL_TAGS:id);
|
| 173 |
+
native Streamer_ToggleErrorCallback(toggle);
|
| 174 |
+
native Streamer_IsToggleErrorCallback();
|
| 175 |
+
native Streamer_AmxUnloadDestroyItems(toggle);
|
| 176 |
+
native Streamer_ProcessActiveItems();
|
| 177 |
+
native Streamer_ToggleIdleUpdate(playerid, toggle);
|
| 178 |
+
native Streamer_IsToggleIdleUpdate(playerid);
|
| 179 |
+
native Streamer_ToggleCameraUpdate(playerid, toggle);
|
| 180 |
+
native Streamer_IsToggleCameraUpdate(playerid);
|
| 181 |
+
native Streamer_ToggleItemUpdate(playerid, type, toggle);
|
| 182 |
+
native Streamer_IsToggleItemUpdate(playerid, type);
|
| 183 |
+
native Streamer_GetLastUpdateTime(&Float:time);
|
| 184 |
+
native Streamer_Update(playerid, type = -1);
|
| 185 |
+
native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, type = -1, compensatedtime = -1, freezeplayer = 1);
|
| 186 |
+
native Streamer_GetFloatData(type, STREAMER_ALL_TAGS:id, data, &Float:result);
|
| 187 |
+
native Streamer_SetFloatData(type, STREAMER_ALL_TAGS:id, data, Float:value);
|
| 188 |
+
native Streamer_GetIntData(type, STREAMER_ALL_TAGS:id, data);
|
| 189 |
+
native Streamer_SetIntData(type, STREAMER_ALL_TAGS:id, data, value);
|
| 190 |
+
native Streamer_RemoveIntData(type, STREAMER_ALL_TAGS:id, data);
|
| 191 |
+
native Streamer_HasIntData(type, STREAMER_ALL_TAGS:id, data);
|
| 192 |
+
native Streamer_GetArrayData(type, STREAMER_ALL_TAGS:id, data, dest[], maxdest = sizeof dest);
|
| 193 |
+
native Streamer_SetArrayData(type, STREAMER_ALL_TAGS:id, data, const src[], maxsrc = sizeof src);
|
| 194 |
+
native Streamer_IsInArrayData(type, STREAMER_ALL_TAGS:id, data, value);
|
| 195 |
+
native Streamer_AppendArrayData(type, STREAMER_ALL_TAGS:id, data, value);
|
| 196 |
+
native Streamer_RemoveArrayData(type, STREAMER_ALL_TAGS:id, data, value);
|
| 197 |
+
native Streamer_HasArrayData(type, STREAMER_ALL_TAGS:id, data);
|
| 198 |
+
native Streamer_GetArrayDataLength(type, STREAMER_ALL_TAGS:id, data);
|
| 199 |
+
native Streamer_GetUpperBound(type);
|
| 200 |
+
native Streamer_GetDistanceToItem(Float:x, Float:y, Float:z, type, STREAMER_ALL_TAGS:id, &Float:distance, dimensions = 3);
|
| 201 |
+
native Streamer_ToggleItem(playerid, type, STREAMER_ALL_TAGS:id, toggle);
|
| 202 |
+
native Streamer_IsToggleItem(playerid, type, STREAMER_ALL_TAGS:id);
|
| 203 |
+
native Streamer_ToggleAllItems(playerid, type, toggle, const exceptions[] = { -1 }, maxexceptions = sizeof exceptions);
|
| 204 |
+
native Streamer_GetItemInternalID(playerid, type, STREAMER_ALL_TAGS:streamerid);
|
| 205 |
+
native Streamer_GetItemStreamerID(playerid, type, internalid);
|
| 206 |
+
native Streamer_IsItemVisible(playerid, type, STREAMER_ALL_TAGS:id);
|
| 207 |
+
native Streamer_DestroyAllVisibleItems(playerid, type, serverwide = 1);
|
| 208 |
+
native Streamer_CountVisibleItems(playerid, type, serverwide = 1);
|
| 209 |
+
native Streamer_DestroyAllItems(type, serverwide = 1);
|
| 210 |
+
native Streamer_CountItems(type, serverwide = 1);
|
| 211 |
+
native Streamer_GetNearbyItems(Float:x, Float:y, Float:z, type, STREAMER_ALL_TAGS:items[], maxitems = sizeof items, Float:range = 300.0, worldid = -1);
|
| 212 |
+
native Streamer_GetAllVisibleItems(playerid, type, STREAMER_ALL_TAGS:items[], maxitems = sizeof items);
|
| 213 |
+
native Streamer_GetItemPos(type, STREAMER_ALL_TAGS:id, &Float:x, &Float:y, &Float:z);
|
| 214 |
+
native Streamer_SetItemPos(type, STREAMER_ALL_TAGS:id, Float:x, Float:y, Float:z);
|
| 215 |
+
native Streamer_GetItemOffset(type, STREAMER_ALL_TAGS:id, &Float:x, &Float:y, &Float:z);
|
| 216 |
+
native Streamer_SetItemOffset(type, STREAMER_ALL_TAGS:id, Float:x, Float:y, Float:z);
|
| 217 |
+
native STREAMER_TAG_OBJECT:CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| 218 |
+
native DestroyDynamicObject(STREAMER_TAG_OBJECT:objectid);
|
| 219 |
+
native IsValidDynamicObject(STREAMER_TAG_OBJECT:objectid);
|
| 220 |
+
native GetDynamicObjectPos(STREAMER_TAG_OBJECT:objectid, &Float:x, &Float:y, &Float:z);
|
| 221 |
+
native SetDynamicObjectPos(STREAMER_TAG_OBJECT:objectid, Float:x, Float:y, Float:z);
|
| 222 |
+
native GetDynamicObjectRot(STREAMER_TAG_OBJECT:objectid, &Float:rx, &Float:ry, &Float:rz);
|
| 223 |
+
native SetDynamicObjectRot(STREAMER_TAG_OBJECT:objectid, Float:rx, Float:ry, Float:rz);
|
| 224 |
+
native GetDynamicObjectNoCameraCol(STREAMER_TAG_OBJECT:objectid);
|
| 225 |
+
native SetDynamicObjectNoCameraCol(STREAMER_TAG_OBJECT:objectid);
|
| 226 |
+
native MoveDynamicObject(STREAMER_TAG_OBJECT:objectid, Float:x, Float:y, Float:z, Float:speed, Float:rx = -1000.0, Float:ry = -1000.0, Float:rz = -1000.0);
|
| 227 |
+
native StopDynamicObject(STREAMER_TAG_OBJECT:objectid);
|
| 228 |
+
native IsDynamicObjectMoving(STREAMER_TAG_OBJECT:objectid);
|
| 229 |
+
native AttachCameraToDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid);
|
| 230 |
+
native AttachDynamicObjectToObject(STREAMER_TAG_OBJECT:objectid, attachtoid, Float:offsetx, Float:offsety, Float:offsetz, Float:rx, Float:ry, Float:rz, syncrotation = 1);
|
| 231 |
+
native AttachDynamicObjectToPlayer(STREAMER_TAG_OBJECT:objectid, playerid, Float:offsetx, Float:offsety, Float:offsetz, Float:rx, Float:ry, Float:rz);
|
| 232 |
+
native AttachDynamicObjectToVehicle(STREAMER_TAG_OBJECT:objectid, vehicleid, Float:offsetx, Float:offsety, Float:offsetz, Float:rx, Float:ry, Float:rz);
|
| 233 |
+
native EditDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid);
|
| 234 |
+
native IsDynamicObjectMaterialUsed(STREAMER_TAG_OBJECT:objectid, materialindex);
|
| 235 |
+
native RemoveDynamicObjectMaterial(STREAMER_TAG_OBJECT:objectid, materialindex);
|
| 236 |
+
native GetDynamicObjectMaterial(STREAMER_TAG_OBJECT:objectid, materialindex, &modelid, txdname[], texturename[], &materialcolor, maxtxdname = sizeof txdname, maxtexturename = sizeof texturename);
|
| 237 |
+
native SetDynamicObjectMaterial(STREAMER_TAG_OBJECT:objectid, materialindex, modelid, const txdname[], const texturename[], materialcolor = 0);
|
| 238 |
+
native IsDynamicObjectMaterialTextUsed(STREAMER_TAG_OBJECT:objectid, materialindex);
|
| 239 |
+
native RemoveDynamicObjectMaterialText(STREAMER_TAG_OBJECT:objectid, materialindex);
|
| 240 |
+
native GetDynamicObjectMaterialText(STREAMER_TAG_OBJECT:objectid, materialindex, text[], &materialsize, fontface[], &fontsize, &bold, &fontcolor, &backcolor, &textalignment, maxtext = sizeof text, maxfontface = sizeof fontface);
|
| 241 |
+
native SetDynamicObjectMaterialText(STREAMER_TAG_OBJECT:objectid, materialindex, const text[], materialsize = OBJECT_MATERIAL_SIZE_256x128, const fontface[] = "Arial", fontsize = 24, bold = 1, fontcolor = 0xFFFFFFFF, backcolor = 0, textalignment = 0);
|
| 242 |
+
native STREAMER_TAG_OBJECT:GetPlayerCameraTargetDynObject(playerid);
|
| 243 |
+
native STREAMER_TAG_PICKUP:CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_PICKUP_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| 244 |
+
native DestroyDynamicPickup(STREAMER_TAG_PICKUP:pickupid);
|
| 245 |
+
native IsValidDynamicPickup(STREAMER_TAG_PICKUP:pickupid);
|
| 246 |
+
native STREAMER_TAG_CP:CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_CP_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| 247 |
+
native DestroyDynamicCP(STREAMER_TAG_CP:checkpointid);
|
| 248 |
+
native IsValidDynamicCP(STREAMER_TAG_CP:checkpointid);
|
| 249 |
+
native IsPlayerInDynamicCP(playerid, STREAMER_TAG_CP:checkpointid);
|
| 250 |
+
native STREAMER_TAG_CP:GetPlayerVisibleDynamicCP(playerid);
|
| 251 |
+
native STREAMER_TAG_RACE_CP:CreateDynamicRaceCP(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_RACE_CP_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| 252 |
+
native DestroyDynamicRaceCP(STREAMER_TAG_RACE_CP:checkpointid);
|
| 253 |
+
native IsValidDynamicRaceCP(STREAMER_TAG_RACE_CP:checkpointid);
|
| 254 |
+
native IsPlayerInDynamicRaceCP(playerid, STREAMER_TAG_RACE_CP:checkpointid);
|
| 255 |
+
native STREAMER_TAG_RACE_CP:GetPlayerVisibleDynamicRaceCP(playerid);
|
| 256 |
+
native STREAMER_TAG_MAP_ICON:CreateDynamicMapIcon(Float:x, Float:y, Float:z, type, color, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_MAP_ICON_SD, style = MAPICON_LOCAL, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| 257 |
+
native DestroyDynamicMapIcon(STREAMER_TAG_MAP_ICON:iconid);
|
| 258 |
+
native IsValidDynamicMapIcon(STREAMER_TAG_MAP_ICON:iconid);
|
| 259 |
+
native STREAMER_TAG_3D_TEXT_LABEL:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_3D_TEXT_LABEL_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| 260 |
+
native DestroyDynamic3DTextLabel(STREAMER_TAG_3D_TEXT_LABEL:id);
|
| 261 |
+
native IsValidDynamic3DTextLabel(STREAMER_TAG_3D_TEXT_LABEL:id);
|
| 262 |
+
native GetDynamic3DTextLabelText(STREAMER_TAG_3D_TEXT_LABEL:id, text[], maxtext = sizeof text);
|
| 263 |
+
native UpdateDynamic3DTextLabelText(STREAMER_TAG_3D_TEXT_LABEL:id, color, const text[]);
|
| 264 |
+
native STREAMER_TAG_AREA:CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| 265 |
+
native STREAMER_TAG_AREA:CreateDynamicCylinder(Float:x, Float:y, Float:minz, Float:maxz, Float:size, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| 266 |
+
native STREAMER_TAG_AREA:CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| 267 |
+
native STREAMER_TAG_AREA:CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| 268 |
+
native STREAMER_TAG_AREA:CreateDynamicCuboid(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| 269 |
+
native STREAMER_TAG_AREA:CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| 270 |
+
native STREAMER_TAG_AREA:CreateDynamicPolygon(const Float:points[], Float:minz = -FLOAT_INFINITY, Float:maxz = FLOAT_INFINITY, maxpoints = sizeof points, worldid = -1, interiorid = -1, playerid = -1, priority = 0);
|
| 271 |
+
native DestroyDynamicArea(STREAMER_TAG_AREA:areaid);
|
| 272 |
+
native IsValidDynamicArea(STREAMER_TAG_AREA:areaid);
|
| 273 |
+
native GetDynamicAreaType(STREAMER_TAG_AREA:areaid);
|
| 274 |
+
native GetDynamicPolygonPoints(STREAMER_TAG_AREA:areaid, Float:points[], maxpoints = sizeof points);
|
| 275 |
+
native GetDynamicPolygonNumberPoints(STREAMER_TAG_AREA:areaid);
|
| 276 |
+
native IsPlayerInDynamicArea(playerid, STREAMER_TAG_AREA:areaid, recheck = 0);
|
| 277 |
+
native IsPlayerInAnyDynamicArea(playerid, recheck = 0);
|
| 278 |
+
native IsAnyPlayerInDynamicArea(STREAMER_TAG_AREA:areaid, recheck = 0);
|
| 279 |
+
native IsAnyPlayerInAnyDynamicArea(recheck = 0);
|
| 280 |
+
native GetPlayerDynamicAreas(playerid, STREAMER_TAG_AREA:areas[], maxareas = sizeof areas);
|
| 281 |
+
native GetPlayerNumberDynamicAreas(playerid);
|
| 282 |
+
native IsPointInDynamicArea(STREAMER_TAG_AREA:areaid, Float:x, Float:y, Float:z);
|
| 283 |
+
native IsPointInAnyDynamicArea(Float:x, Float:y, Float:z);
|
| 284 |
+
native IsLineInDynamicArea(STREAMER_TAG_AREA:areaid, Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2);
|
| 285 |
+
native IsLineInAnyDynamicArea(Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2);
|
| 286 |
+
native GetDynamicAreasForPoint(Float:x, Float:y, Float:z, STREAMER_TAG_AREA:areas[], maxareas = sizeof areas);
|
| 287 |
+
native GetNumberDynamicAreasForPoint(Float:x, Float:y, Float:z);
|
| 288 |
+
native GetDynamicAreasForLine(Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2, STREAMER_TAG_AREA:areas[], maxareas = sizeof areas);
|
| 289 |
+
native GetNumberDynamicAreasForLine(Float:x1, Float:y1, Float:z1, Float:x2, Float:y2, Float:z2);
|
| 290 |
+
native AttachDynamicAreaToObject(STREAMER_TAG_AREA:areaid, STREAMER_TAG_OBJECT_ALT:objectid, type = STREAMER_OBJECT_TYPE_DYNAMIC, playerid = INVALID_PLAYER_ID, Float:offsetx = 0.0, Float:offsety = 0.0, Float:offsetz = 0.0);
|
| 291 |
+
native AttachDynamicAreaToPlayer(STREAMER_TAG_AREA:areaid, playerid, Float:offsetx = 0.0, Float:offsety = 0.0, Float:offsetz = 0.0);
|
| 292 |
+
native AttachDynamicAreaToVehicle(STREAMER_TAG_AREA:areaid, vehicleid, Float:offsetx = 0.0, Float:offsety = 0.0, Float:offsetz = 0.0);
|
| 293 |
+
native ToggleDynAreaSpectateMode(STREAMER_TAG_AREA:areaid, toggle);
|
| 294 |
+
native IsToggleDynAreaSpectateMode(STREAMER_TAG_AREA:areaid);
|
| 295 |
+
native STREAMER_TAG_ACTOR:CreateDynamicActor(modelid, Float:x, Float:y, Float:z, Float:r, invulnerable = true, Float:health = 100.0, worldid = 0, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_ACTOR_SD, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0);
|
| 296 |
+
native DestroyDynamicActor(STREAMER_TAG_ACTOR:actorid);
|
| 297 |
+
native IsValidDynamicActor(STREAMER_TAG_ACTOR:actorid);
|
| 298 |
+
native IsDynamicActorStreamedIn(STREAMER_TAG_ACTOR:actorid, forplayerid);
|
| 299 |
+
native GetDynamicActorVirtualWorld(STREAMER_TAG_ACTOR:actorid);
|
| 300 |
+
native SetDynamicActorVirtualWorld(STREAMER_TAG_ACTOR:actorid, vworld);
|
| 301 |
+
native GetDynamicActorAnimation(STREAMER_TAG_ACTOR:actorid, animlib[], animname[], &Float:fdelta, &loop, &lockx, &locky, &freeze, &time, maxanimlib = sizeof animlib, maxanimname = sizeof animname);
|
| 302 |
+
native ApplyDynamicActorAnimation(STREAMER_TAG_ACTOR:actorid, const animlib[], const animname[], Float:fdelta, loop, lockx, locky, freeze, time);
|
| 303 |
+
native ClearDynamicActorAnimations(STREAMER_TAG_ACTOR:actorid);
|
| 304 |
+
native GetDynamicActorFacingAngle(STREAMER_TAG_ACTOR:actorid, &Float:ang);
|
| 305 |
+
native SetDynamicActorFacingAngle(STREAMER_TAG_ACTOR:actorid, Float:ang);
|
| 306 |
+
native GetDynamicActorPos(STREAMER_TAG_ACTOR:actorid, &Float:x, &Float:y, &Float:z);
|
| 307 |
+
native SetDynamicActorPos(STREAMER_TAG_ACTOR:actorid, Float:x, Float:y, Float:z);
|
| 308 |
+
native GetDynamicActorHealth(STREAMER_TAG_ACTOR:actorid, &Float:health);
|
| 309 |
+
native SetDynamicActorHealth(STREAMER_TAG_ACTOR:actorid, Float:health);
|
| 310 |
+
native SetDynamicActorInvulnerable(STREAMER_TAG_ACTOR:actorid, invulnerable = true);
|
| 311 |
+
native IsDynamicActorInvulnerable(STREAMER_TAG_ACTOR:actorid);
|
| 312 |
+
native STREAMER_TAG_ACTOR:GetPlayerTargetDynamicActor(playerid);
|
| 313 |
+
native STREAMER_TAG_ACTOR:GetPlayerCameraTargetDynActor(playerid);
|
| 314 |
+
native STREAMER_TAG_OBJECT:CreateDynamicObjectEx(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
|
| 315 |
+
native STREAMER_TAG_PICKUP:CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = STREAMER_PICKUP_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
|
| 316 |
+
native STREAMER_TAG_CP:CreateDynamicCPEx(Float:x, Float:y, Float:z, Float:size, Float:streamdistance = STREAMER_CP_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
|
| 317 |
+
native STREAMER_TAG_RACE_CP:CreateDynamicRaceCPEx(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, Float:streamdistance = STREAMER_RACE_CP_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
|
| 318 |
+
native STREAMER_TAG_MAP_ICON:CreateDynamicMapIconEx(Float:x, Float:y, Float:z, type, color, style = MAPICON_LOCAL, Float:streamdistance = STREAMER_MAP_ICON_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
|
| 319 |
+
native STREAMER_TAG_3D_TEXT_LABEL:CreateDynamic3DTextLabelEx(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, Float:streamdistance = STREAMER_3D_TEXT_LABEL_SD, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0,
|
| 320 |
+
maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
|
| 321 |
+
native STREAMER_TAG_AREA:CreateDynamicCircleEx(Float:x, Float:y, Float:size, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
|
| 322 |
+
native STREAMER_TAG_AREA:CreateDynamicCylinderEx(Float:x, Float:y, Float:minz, Float:maxz, Float:size, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
|
| 323 |
+
native STREAMER_TAG_AREA:CreateDynamicSphereEx(Float:x, Float:y, Float:z, Float:size, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
|
| 324 |
+
native STREAMER_TAG_AREA:CreateDynamicRectangleEx(Float:minx, Float:miny, Float:maxx, Float:maxy, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
|
| 325 |
+
native STREAMER_TAG_AREA:CreateDynamicCuboidEx(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
|
| 326 |
+
native STREAMER_TAG_AREA:CreateDynamicCubeEx(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
|
| 327 |
+
native STREAMER_TAG_AREA:CreateDynamicPolygonEx(const Float:points[], Float:minz = -FLOAT_INFINITY, Float:maxz = FLOAT_INFINITY, maxpoints = sizeof points, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);
|
| 328 |
+
native STREAMER_TAG_ACTOR:CreateDynamicActorEx(modelid, Float:x, Float:y, Float:z, Float:r, invulnerable = 1, Float:health = 100.0, Float:streamdistance = STREAMER_ACTOR_SD, const worlds[] = { 0 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas);
|
| 329 |
+
native Streamer_CallbackHook(callback, {Float,_}:...);
|
| 330 |
+
native Streamer_TickRate(rate);
|
| 331 |
+
native Streamer_MaxItems(type, items);
|
| 332 |
+
native Streamer_VisibleItems(type, items, playerid = -1);
|
| 333 |
+
native Streamer_CellDistance(Float:distance);
|
| 334 |
+
native Streamer_CellSize(Float:size);
|
| 335 |
+
native DestroyAllDynamicObjects();
|
| 336 |
+
native CountDynamicObjects();
|
| 337 |
+
native DestroyAllDynamicPickups();
|
| 338 |
+
native CountDynamicPickups();
|
| 339 |
+
native DestroyAllDynamicCPs();
|
| 340 |
+
native CountDynamicCPs();
|
| 341 |
+
native DestroyAllDynamicRaceCPs();
|
| 342 |
+
native CountDynamicRaceCPs();
|
| 343 |
+
native DestroyAllDynamicMapIcons();
|
| 344 |
+
native CountDynamicMapIcons();
|
| 345 |
+
native DestroyAllDynamic3DTextLabels();
|
| 346 |
+
native CountDynamic3DTextLabels();
|
| 347 |
+
native DestroyAllDynamicAreas();
|
| 348 |
+
native CountDynamicAreas();
|
| 349 |
+
native TogglePlayerDynamicCP(playerid, STREAMER_TAG_CP:checkpointid, toggle);
|
| 350 |
+
native TogglePlayerAllDynamicCPs(playerid, toggle, const exceptions[] = { -1 }, maxexceptions = sizeof exceptions);
|
| 351 |
+
native TogglePlayerDynamicRaceCP(playerid, STREAMER_TAG_RACE_CP:checkpointid, toggle);
|
| 352 |
+
native TogglePlayerAllDynamicRaceCPs(playerid, toggle, const exceptions[] = { -1 }, maxexceptions = sizeof exceptions);
|
| 353 |
+
native TogglePlayerDynamicArea(playerid, STREAMER_TAG_AREA:areaid, toggle);
|
| 354 |
+
native TogglePlayerAllDynamicAreas(playerid, toggle, const exceptions[] = { -1 }, maxexceptions = sizeof exceptions);
|
| 355 |
+
forward OnDynamicObjectMoved(STREAMER_TAG_OBJECT:objectid);
|
| 356 |
+
forward OnPlayerEditDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, response, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);
|
| 357 |
+
forward OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z);
|
| 358 |
+
forward OnPlayerShootDynamicObject(playerid, weaponid, STREAMER_TAG_OBJECT:objectid, Float:x, Float:y, Float:z);
|
| 359 |
+
forward OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid);
|
| 360 |
+
forward OnPlayerEnterDynamicCP(playerid, STREAMER_TAG_CP:checkpointid);
|
| 361 |
+
forward OnPlayerLeaveDynamicCP(playerid, STREAMER_TAG_CP:checkpointid);
|
| 362 |
+
forward OnPlayerEnterDynamicRaceCP(playerid, STREAMER_TAG_RACE_CP:checkpointid);
|
| 363 |
+
forward OnPlayerLeaveDynamicRaceCP(playerid, STREAMER_TAG_RACE_CP:checkpointid);
|
| 364 |
+
forward OnPlayerEnterDynamicArea(playerid, STREAMER_TAG_AREA:areaid);
|
| 365 |
+
forward OnPlayerLeaveDynamicArea(playerid, STREAMER_TAG_AREA:areaid);
|
| 366 |
+
forward OnPlayerGiveDamageDynamicActor(playerid, STREAMER_TAG_ACTOR:actorid, Float:amount, weaponid, bodypart);
|
| 367 |
+
forward OnDynamicActorStreamIn(STREAMER_TAG_ACTOR:actorid, forplayerid);
|
| 368 |
+
forward OnDynamicActorStreamOut(STREAMER_TAG_ACTOR:actorid, forplayerid);
|
| 369 |
+
forward Streamer_OnItemStreamIn(type, STREAMER_ALL_TAGS:id, forplayerid);
|
| 370 |
+
forward Streamer_OnItemStreamOut(type, STREAMER_ALL_TAGS:id, forplayerid);
|
| 371 |
+
forward Streamer_OnPluginError(const error[]);
|
strlib.inc
ADDED
|
@@ -0,0 +1,1088 @@
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|
| 1 |
+
#if defined STRLIB_INC
|
| 2 |
+
#endinput
|
| 3 |
+
#endif
|
| 4 |
+
#define STRLIB_INC
|
| 5 |
+
#include <a_samp>
|
| 6 |
+
#if !defined STRLIB_BUFFER_SIZE
|
| 7 |
+
#define STRLIB_BUFFER_SIZE 2048
|
| 8 |
+
#endif
|
| 9 |
+
#if !defined STRLIB_RETURN_SIZE
|
| 10 |
+
#define STRLIB_RETURN_SIZE 128
|
| 11 |
+
#endif
|
| 12 |
+
#if !defined STRLIB_USE_FORMATEX
|
| 13 |
+
#if defined __fmt_funcinc
|
| 14 |
+
#if !defined FormatSpecifier
|
| 15 |
+
#error Please include formatex before strlib.
|
| 16 |
+
#endif
|
| 17 |
+
#define STRLIB_USE_FORMATEX true
|
| 18 |
+
#else
|
| 19 |
+
#define STRLIB_USE_FORMATEX false
|
| 20 |
+
#endif
|
| 21 |
+
#endif
|
| 22 |
+
enum trim_edges {
|
| 23 |
+
trim_left = 1,
|
| 24 |
+
trim_right = 2,
|
| 25 |
+
trim_both = trim_left | trim_right
|
| 26 |
+
};
|
| 27 |
+
enum string_edges {
|
| 28 |
+
edge_left = 1,
|
| 29 |
+
edge_right = 2,
|
| 30 |
+
edge_both = edge_left | edge_right
|
| 31 |
+
};
|
| 32 |
+
forward sprintf(const fmat[], {Float, _}:...);
|
| 33 |
+
forward strgetfirstc(const string[]);
|
| 34 |
+
forward strgetc(const string[], index);
|
| 35 |
+
forward strsize(const string[]);
|
| 36 |
+
forward bool:isempty(const string[]);
|
| 37 |
+
forward bool:isequal(const str1[], const str2[], bool:ignorecase = false);
|
| 38 |
+
forward strdistance(const str1[], const str2[], bool:ignorecase = false);
|
| 39 |
+
forward strexplode(output[][], const input[], const delimiter[] = !",", limit = cellmax, bool:trim = true, bool:ignorecase = false, size1 = sizeof(output), size2 = sizeof(output[]));
|
| 40 |
+
forward strimplode(const glue[], output[], maxlength = sizeof(output), ...);
|
| 41 |
+
forward strreplace(string[], const search[], const replacement[], bool:ignorecase = false, pos = 0, limit = -1, maxlength = sizeof(string));
|
| 42 |
+
forward strtrim(string[], const chars[] = !"", string_edges:edge = edge_both);
|
| 43 |
+
forward strpad(string[], length, const substr[] = !" ", string_edges:edge = edge_both, bool:trim_first = true, const trim_chars[] = !"", maxlength = sizeof(string), const input[] = !"");
|
| 44 |
+
forward strwrap(const left[], string[], const right[], maxlength = sizeof(string));
|
| 45 |
+
forward strcount(const string[], const sub[], bool:ignorecase = false, bool:count_overlapped = false);
|
| 46 |
+
forward bool:strfromliteral(output[], const input[], &pos = 0, maxlength = sizeof(output));
|
| 47 |
+
forward strtoliteral(output[], const input[], maxlength = sizeof(output), bool:paranoid = true);
|
| 48 |
+
forward strfrombin(output[], const input[], inputlength = sizeof(input), maxlength = sizeof(output));
|
| 49 |
+
forward strtobin(output[], const input[], maxlength = sizeof(output));
|
| 50 |
+
forward strcatmid(dest[], const source[], start = 0, end = -1, maxlength = sizeof(dest));
|
| 51 |
+
forward utf8encode(dest[], const source[], maxlength = sizeof(dest));
|
| 52 |
+
forward utf8decode(dest[], const source[], maxlength = sizeof(dest));
|
| 53 |
+
forward strurldecode(output[], const input[], maxlength = sizeof(output));
|
| 54 |
+
forward strurlencode(output[], const input[], maxlength = sizeof(output), bool:pack = false);
|
| 55 |
+
forward ret_strcatmid(const string[], const source[], start = 0, end = -1);
|
| 56 |
+
forward ret_strfrombin(const input[], inputlength = sizeof(input));
|
| 57 |
+
forward ret_strimplode(const glue[], ...);
|
| 58 |
+
forward ret_strreplace(const string[], const search[], const replacement[], bool:ignorecase = false, pos = 0, limit = -1);
|
| 59 |
+
forward ret_strfromliteral(const input[], &pos = 0);
|
| 60 |
+
forward ret_strtoliteral(const input[], bool:paranoid = true);
|
| 61 |
+
forward ret_strtrim(const string[], const chars[] = !"", string_edges:edge = edge_both);
|
| 62 |
+
forward ret_strpad(const string[], length, const substr[] = !" ", string_edges:edge = edge_both, bool:trim_first = true, const trim_chars[] = !"");
|
| 63 |
+
forward ret_strwrap(const left[], const string[], const right[]);
|
| 64 |
+
forward ret_strurldecode(const input[]);
|
| 65 |
+
forward ret_strurlencode(const input[], bool:pack = false);
|
| 66 |
+
forward ret_utf8encode(const input[]);
|
| 67 |
+
forward ret_utf8decode(const input[]);
|
| 68 |
+
forward ret_strpack(const source[]);
|
| 69 |
+
forward ret_strunpack(const source[]);
|
| 70 |
+
forward ret_strcat(const string1[], const string2[]);
|
| 71 |
+
forward ret_strmid(const source[], start, end);
|
| 72 |
+
forward ret_strins(const string[], const substr[], pos, maxlength = sizeof(string));
|
| 73 |
+
forward ret_strdel(const string[], start, end);
|
| 74 |
+
forward ret_valstr(value, bool:pack = false);
|
| 75 |
+
forward ret_GetPlayerName(playerid, bool:pack = false);
|
| 76 |
+
stock
|
| 77 |
+
g_StrlibBuffer[2048]
|
| 78 |
+
;
|
| 79 |
+
forward _strlib_funcinc();
|
| 80 |
+
public _strlib_funcinc() {
|
| 81 |
+
new temp[1];
|
| 82 |
+
format(!temp, 0, !temp);
|
| 83 |
+
strcat(temp, temp);
|
| 84 |
+
strpack(temp, temp);
|
| 85 |
+
strunpack(temp, temp);
|
| 86 |
+
}
|
| 87 |
+
static stock RedirectArgument(arg, ...) {
|
| 88 |
+
#emit LOAD.S.pri 0
|
| 89 |
+
#emit ADD.C 12
|
| 90 |
+
#emit LOAD.S.alt arg
|
| 91 |
+
#emit SHL.C.alt 2
|
| 92 |
+
#emit ADD
|
| 93 |
+
#emit MOVE.alt
|
| 94 |
+
#emit LOAD.S.pri 16
|
| 95 |
+
#emit STOR.I
|
| 96 |
+
}
|
| 97 |
+
static stock CopyArgumentToHeap(arg, bool:pack = false, const argptr[] = "") {
|
| 98 |
+
new arg_address, address;
|
| 99 |
+
#emit LOAD.S.pri 0
|
| 100 |
+
#emit ADD.C 12
|
| 101 |
+
#emit LOAD.S.alt arg
|
| 102 |
+
#emit SHL.C.alt 2
|
| 103 |
+
#emit ADD
|
| 104 |
+
#emit LOAD.I
|
| 105 |
+
#emit STOR.S.pri arg_address
|
| 106 |
+
#emit STOR.S.pri argptr
|
| 107 |
+
if (pack) {
|
| 108 |
+
new bytes = ((strlen(argptr) + 1 + 3) / 4) * 4;
|
| 109 |
+
#emit LCTRL 2
|
| 110 |
+
#emit STOR.S.pri address
|
| 111 |
+
#emit LOAD.S.alt bytes
|
| 112 |
+
#emit ADD
|
| 113 |
+
#emit SCTRL 2
|
| 114 |
+
#emit LOAD.S.pri bytes
|
| 115 |
+
#emit SHR.C.pri 2
|
| 116 |
+
#emit PUSH.pri
|
| 117 |
+
#emit PUSH.S arg_address
|
| 118 |
+
#emit PUSH.S address
|
| 119 |
+
#emit PUSH.C 12
|
| 120 |
+
#emit SYSREQ.C strpack
|
| 121 |
+
#emit STACK 16
|
| 122 |
+
} else {
|
| 123 |
+
new bytes = (strlen(argptr) + 1) * 4;
|
| 124 |
+
#emit LCTRL 2
|
| 125 |
+
#emit STOR.S.pri address
|
| 126 |
+
#emit LOAD.S.alt bytes
|
| 127 |
+
#emit ADD
|
| 128 |
+
#emit SCTRL 2
|
| 129 |
+
#emit LOAD.S.pri bytes
|
| 130 |
+
#emit SHR.C.pri 2
|
| 131 |
+
#emit PUSH.pri
|
| 132 |
+
#emit PUSH.S arg_address
|
| 133 |
+
#emit PUSH.S address
|
| 134 |
+
#emit PUSH.C 12
|
| 135 |
+
#emit SYSREQ.C strunpack
|
| 136 |
+
#emit STACK 16
|
| 137 |
+
}
|
| 138 |
+
#emit LOAD.S.pri 0
|
| 139 |
+
#emit ADD.C 12
|
| 140 |
+
#emit LOAD.S.alt arg
|
| 141 |
+
#emit SHL.C.alt 2
|
| 142 |
+
#emit ADD
|
| 143 |
+
#emit MOVE.alt
|
| 144 |
+
#emit LOAD.S.pri address
|
| 145 |
+
#emit STOR.I
|
| 146 |
+
return address;
|
| 147 |
+
}
|
| 148 |
+
static stock RestoreHeapToAddress(address) {
|
| 149 |
+
#emit LOAD.S.pri address
|
| 150 |
+
#emit SCTRL 2
|
| 151 |
+
}
|
| 152 |
+
static stock IsOverlapping(const str1[], size1 = sizeof(str1), const str2[], size2 = sizeof(str2)) {
|
| 153 |
+
new addr1, addr2;
|
| 154 |
+
if (size1 == -1) {
|
| 155 |
+
size1 = strsize(str1);
|
| 156 |
+
} else {
|
| 157 |
+
size1 *= 4;
|
| 158 |
+
}
|
| 159 |
+
if (size2 == -1) {
|
| 160 |
+
size2 = strsize(str2);
|
| 161 |
+
} else {
|
| 162 |
+
size2 *= 4;
|
| 163 |
+
}
|
| 164 |
+
#emit LOAD.S.pri str1
|
| 165 |
+
#emit STOR.S.pri addr1
|
| 166 |
+
#emit LOAD.S.pri str2
|
| 167 |
+
#emit STOR.S.pri addr2
|
| 168 |
+
return (addr1 < addr2 + size2) && (addr2 < addr1 + size1);
|
| 169 |
+
}
|
| 170 |
+
#if !defined ispacked
|
| 171 |
+
#define ispacked(%1) \
|
| 172 |
+
((%1)[0] > 255)
|
| 173 |
+
#endif
|
| 174 |
+
stock strgetfirstc(const string[]) {
|
| 175 |
+
return ispacked(string) ? string{0} : string[0];
|
| 176 |
+
}
|
| 177 |
+
stock strgetc(const string[], index) {
|
| 178 |
+
if (index < 0)
|
| 179 |
+
return '\0';
|
| 180 |
+
new len = strlen(string);
|
| 181 |
+
if (index >= len)
|
| 182 |
+
return '\0';
|
| 183 |
+
return ispacked(string) ? string{index} : string[index];
|
| 184 |
+
}
|
| 185 |
+
stock strsize(const string[]) {
|
| 186 |
+
new len = strlen(string);
|
| 187 |
+
if (ispacked(string))
|
| 188 |
+
return len + 1;
|
| 189 |
+
return (len + 1) * 4;
|
| 190 |
+
}
|
| 191 |
+
stock bool:isempty(const string[]) {
|
| 192 |
+
if (ispacked(string))
|
| 193 |
+
return string{0} == '\0';
|
| 194 |
+
else
|
| 195 |
+
return string[0] == '\0';
|
| 196 |
+
}
|
| 197 |
+
stock bool:isequal(const str1[], const str2[], bool:ignorecase = false) {
|
| 198 |
+
new
|
| 199 |
+
c1 = (str1[0] > 255) ? str1{0} : str1[0],
|
| 200 |
+
c2 = (str2[0] > 255) ? str2{0} : str2[0]
|
| 201 |
+
;
|
| 202 |
+
if (!c1 != !c2)
|
| 203 |
+
return false;
|
| 204 |
+
return !strcmp(str1, str2, ignorecase);
|
| 205 |
+
}
|
| 206 |
+
stock strdistance(const str1[], const str2[], bool:ignorecase = false) {
|
| 207 |
+
if(isequal(str1, str2, ignorecase))
|
| 208 |
+
return 0;
|
| 209 |
+
static data[128][128];
|
| 210 |
+
new bool:pack1 = ispacked(str1),
|
| 211 |
+
bool:pack2 = ispacked(str2);
|
| 212 |
+
new size1 = strlen(str1),
|
| 213 |
+
size2 = strlen(str2);
|
| 214 |
+
if (size1 == 0)
|
| 215 |
+
return size2;
|
| 216 |
+
if (size2 == 0)
|
| 217 |
+
return size1;
|
| 218 |
+
for (new i; i <= size1; i++)
|
| 219 |
+
data[i][0] = i;
|
| 220 |
+
for (new j; j <= size2; j++)
|
| 221 |
+
data[0][j] = j;
|
| 222 |
+
for (new j = 1; j <= size2; j++) {
|
| 223 |
+
for (new i = 1; i <= size1; i++) {
|
| 224 |
+
new char1 = pack1 ? str1{i - 1} : str1[i - 1],
|
| 225 |
+
char2 = pack2 ? str2{j - 1} : str2[j - 1];
|
| 226 |
+
if(ignorecase) {
|
| 227 |
+
if (65 <= char1 <= 90)
|
| 228 |
+
char1 += 32;
|
| 229 |
+
if (65 <= char2 <= 90)
|
| 230 |
+
char2 += 32;
|
| 231 |
+
}
|
| 232 |
+
if (char1 == char2)
|
| 233 |
+
data[i][j] = data[i - 1][j - 1];
|
| 234 |
+
else {
|
| 235 |
+
new l1 = data[i - 1][j] + 1,
|
| 236 |
+
l2 = data[i][j - 1] + 1,
|
| 237 |
+
l3 = data[i - 1][j - 1] + 1;
|
| 238 |
+
l2 = (l1 > l2 ? l2 : l1);
|
| 239 |
+
data[i][j] = (l3 > l2 ? l2 : l3);
|
| 240 |
+
}
|
| 241 |
+
}
|
| 242 |
+
}
|
| 243 |
+
return data[size1][size2];
|
| 244 |
+
}
|
| 245 |
+
stock strimplode(const glue[], output[], maxlength = sizeof(output), ...) {
|
| 246 |
+
new args = numargs();
|
| 247 |
+
output[0] = '\0';
|
| 248 |
+
for (new arg = 3; arg < args; arg++) {
|
| 249 |
+
if (arg != 3)
|
| 250 |
+
strcat(output, glue, maxlength);
|
| 251 |
+
{
|
| 252 |
+
#emit LCTRL 5
|
| 253 |
+
#emit ADD.C 12
|
| 254 |
+
#emit LOAD.S.alt arg
|
| 255 |
+
#emit SHL.C.alt 2
|
| 256 |
+
#emit ADD
|
| 257 |
+
#emit LOAD.I
|
| 258 |
+
#emit PUSH.S maxlength
|
| 259 |
+
#emit PUSH.pri
|
| 260 |
+
#emit PUSH.S output
|
| 261 |
+
#emit PUSH.C 12
|
| 262 |
+
#emit SYSREQ.C strcat
|
| 263 |
+
#emit STACK 16
|
| 264 |
+
}
|
| 265 |
+
}
|
| 266 |
+
}
|
| 267 |
+
stock strexplode(output[][], const input[], const delimiter[] = !",", limit = cellmax, bool:trim = true, bool:ignorecase = false, size1 = sizeof(output), size2 = sizeof(output[])) {
|
| 268 |
+
if (!size1 || !size2) {
|
| 269 |
+
printf("(strexplode) ERROR: size1 = %d, size2 = %d. Can't be 0.", size1, size2);
|
| 270 |
+
return 0;
|
| 271 |
+
}
|
| 272 |
+
if (isempty(delimiter)) {
|
| 273 |
+
print(!"(strexplode) ERROR: delimiter is empty.");
|
| 274 |
+
return 0;
|
| 275 |
+
}
|
| 276 |
+
if (trim) {
|
| 277 |
+
new i = -1;
|
| 278 |
+
if (ispacked(input)) {
|
| 279 |
+
while (input{++i}) {
|
| 280 |
+
if (input{i} > ' ') {
|
| 281 |
+
i = -1;
|
| 282 |
+
break;
|
| 283 |
+
}
|
| 284 |
+
}
|
| 285 |
+
} else {
|
| 286 |
+
while (input[++i]) {
|
| 287 |
+
if (input[i] > ' ') {
|
| 288 |
+
i = -1;
|
| 289 |
+
break;
|
| 290 |
+
}
|
| 291 |
+
}
|
| 292 |
+
}
|
| 293 |
+
if (i != -1)
|
| 294 |
+
return 0;
|
| 295 |
+
} else if (isempty(input)) {
|
| 296 |
+
return 0;
|
| 297 |
+
}
|
| 298 |
+
if (limit == 0) {
|
| 299 |
+
return 0;
|
| 300 |
+
} else if (limit == cellmax) {
|
| 301 |
+
limit = 0;
|
| 302 |
+
}
|
| 303 |
+
new
|
| 304 |
+
pos = 0,
|
| 305 |
+
next,
|
| 306 |
+
bool:packed = ispacked(input),
|
| 307 |
+
dlen = strlen(delimiter),
|
| 308 |
+
count = 0,
|
| 309 |
+
end
|
| 310 |
+
;
|
| 311 |
+
while (pos != -1) {
|
| 312 |
+
++count;
|
| 313 |
+
if (limit > 0 && count >= limit) {
|
| 314 |
+
next = -1;
|
| 315 |
+
} else {
|
| 316 |
+
next = strfind(input, delimiter, ignorecase, pos);
|
| 317 |
+
}
|
| 318 |
+
end = (next == -1) ? cellmax : next;
|
| 319 |
+
if (trim) {
|
| 320 |
+
if (end == cellmax)
|
| 321 |
+
end = strlen(input);
|
| 322 |
+
if (packed) {
|
| 323 |
+
while (0 < input{pos} <= ' ') pos++;
|
| 324 |
+
while (end > 0 && input{end - 1} <= ' ') end--;
|
| 325 |
+
} else {
|
| 326 |
+
while (0 < input[pos] <= ' ') pos++;
|
| 327 |
+
while (end > 0 && input[end - 1] <= ' ') end--;
|
| 328 |
+
}
|
| 329 |
+
}
|
| 330 |
+
strmid(output[count - 1], input, pos, end, size2);
|
| 331 |
+
if (count >= size1 || next == -1 || (limit < 0 && count >= -limit))
|
| 332 |
+
break;
|
| 333 |
+
pos = next + dlen;
|
| 334 |
+
}
|
| 335 |
+
return count;
|
| 336 |
+
}
|
| 337 |
+
stock strreplace(string[], const search[], const replacement[], bool:ignorecase = false, pos = 0, limit = -1, maxlength = sizeof(string)) {
|
| 338 |
+
if (limit == 0)
|
| 339 |
+
return 0;
|
| 340 |
+
new
|
| 341 |
+
sublen = strlen(search),
|
| 342 |
+
replen = strlen(replacement),
|
| 343 |
+
bool:packed = ispacked(string),
|
| 344 |
+
maxlen = maxlength,
|
| 345 |
+
len = strlen(string),
|
| 346 |
+
count = 0
|
| 347 |
+
;
|
| 348 |
+
if (packed)
|
| 349 |
+
maxlen *= 4;
|
| 350 |
+
if (!sublen)
|
| 351 |
+
return 0;
|
| 352 |
+
while (-1 != (pos = strfind(string, search, ignorecase, pos))) {
|
| 353 |
+
strdel(string, pos, pos + sublen);
|
| 354 |
+
len -= sublen;
|
| 355 |
+
if (replen && len + replen < maxlen) {
|
| 356 |
+
strins(string, replacement, pos, maxlength);
|
| 357 |
+
pos += replen;
|
| 358 |
+
len += replen;
|
| 359 |
+
}
|
| 360 |
+
if (limit != -1 && ++count >= limit)
|
| 361 |
+
break;
|
| 362 |
+
}
|
| 363 |
+
return count;
|
| 364 |
+
}
|
| 365 |
+
stock strtrim(string[], const chars[] = !"", string_edges:edge = edge_both) {
|
| 366 |
+
new bool:packed = ispacked(string);
|
| 367 |
+
if (!strgetfirstc(chars)) {
|
| 368 |
+
if (edge & edge_left) {
|
| 369 |
+
new i = 0;
|
| 370 |
+
if (packed)
|
| 371 |
+
while (0 < string{i} <= ' ') i++;
|
| 372 |
+
else
|
| 373 |
+
while (0 < string[i] <= ' ') i++;
|
| 374 |
+
if (i) {
|
| 375 |
+
strdel(string, 0, i);
|
| 376 |
+
}
|
| 377 |
+
}
|
| 378 |
+
if (edge & edge_right) {
|
| 379 |
+
new i = strlen(string);
|
| 380 |
+
if (i) {
|
| 381 |
+
if (packed) {
|
| 382 |
+
while (--i && 0 < string{i} <= ' ') {}
|
| 383 |
+
string{i + 1} = '\0';
|
| 384 |
+
} else {
|
| 385 |
+
while (--i && 0 < string[i] <= ' ') {}
|
| 386 |
+
string[i + 1] = '\0';
|
| 387 |
+
}
|
| 388 |
+
}
|
| 389 |
+
}
|
| 390 |
+
} else {
|
| 391 |
+
if (edge & edge_left) {
|
| 392 |
+
new i = 0, sub[2];
|
| 393 |
+
if (packed) {
|
| 394 |
+
while ((sub[0] = string{i})) {
|
| 395 |
+
if (strfind(chars, sub) == -1)
|
| 396 |
+
break;
|
| 397 |
+
i++;
|
| 398 |
+
}
|
| 399 |
+
if (i) {
|
| 400 |
+
strdel(string, 0, i);
|
| 401 |
+
}
|
| 402 |
+
} else {
|
| 403 |
+
while ((sub[0] = string[i])) {
|
| 404 |
+
if (strfind(chars, sub) == -1)
|
| 405 |
+
break;
|
| 406 |
+
i++;
|
| 407 |
+
}
|
| 408 |
+
if (i) strdel(string, 0, i);
|
| 409 |
+
}
|
| 410 |
+
}
|
| 411 |
+
if (edge & edge_right) {
|
| 412 |
+
new i = strlen(string), sub[2];
|
| 413 |
+
if (i >= 0) {
|
| 414 |
+
if (packed) {
|
| 415 |
+
while (i--) {
|
| 416 |
+
sub[0] = string{i};
|
| 417 |
+
if (strfind(chars, sub) == -1)
|
| 418 |
+
break;
|
| 419 |
+
}
|
| 420 |
+
string{i + 1} = '\0';
|
| 421 |
+
} else {
|
| 422 |
+
while (i--) {
|
| 423 |
+
sub[0] = string[i];
|
| 424 |
+
if (strfind(chars, sub) == -1)
|
| 425 |
+
break;
|
| 426 |
+
}
|
| 427 |
+
string[i + 1] = '\0';
|
| 428 |
+
}
|
| 429 |
+
}
|
| 430 |
+
}
|
| 431 |
+
}
|
| 432 |
+
}
|
| 433 |
+
stock strpad(string[], length, const substr[] = !" ", string_edges:edge = edge_both, bool:trim_first = true, const trim_chars[] = !"", maxlength = sizeof(string), const input[] = !"") {
|
| 434 |
+
if (trim_first) {
|
| 435 |
+
strtrim(string, trim_chars, edge);
|
| 436 |
+
}
|
| 437 |
+
new
|
| 438 |
+
heap,
|
| 439 |
+
length_left = 0,
|
| 440 |
+
length_right = 0,
|
| 441 |
+
len = strlen(string),
|
| 442 |
+
sublen = strlen(substr),
|
| 443 |
+
bool:packed,
|
| 444 |
+
bool:subpacked = ispacked(substr)
|
| 445 |
+
;
|
| 446 |
+
if (len > length)
|
| 447 |
+
return;
|
| 448 |
+
else
|
| 449 |
+
length -= len;
|
| 450 |
+
#emit LOAD.S.pri string
|
| 451 |
+
#emit STOR.S.pri input
|
| 452 |
+
heap = CopyArgumentToHeap(7);
|
| 453 |
+
string[0] = '\0';
|
| 454 |
+
len = 0;
|
| 455 |
+
switch (edge) {
|
| 456 |
+
case edge_left:
|
| 457 |
+
length_left = length;
|
| 458 |
+
case edge_right:
|
| 459 |
+
length_right = length;
|
| 460 |
+
default:
|
| 461 |
+
length_left = length / 2, length_right = length - length_left;
|
| 462 |
+
}
|
| 463 |
+
if (length_left) {
|
| 464 |
+
while (len < length_left) {
|
| 465 |
+
if (subpacked)
|
| 466 |
+
strcat(string, substr, length_left * 4);
|
| 467 |
+
else
|
| 468 |
+
strcat(string, substr, length_left + 1);
|
| 469 |
+
len += sublen;
|
| 470 |
+
}
|
| 471 |
+
if (subpacked)
|
| 472 |
+
string{length_left} = 0;
|
| 473 |
+
}
|
| 474 |
+
strcat(string, input, maxlength);
|
| 475 |
+
if (length_right) {
|
| 476 |
+
len = strlen(string);
|
| 477 |
+
length_right += len;
|
| 478 |
+
packed = ispacked(string);
|
| 479 |
+
while (len < length_right) {
|
| 480 |
+
if (packed)
|
| 481 |
+
strcat(string, substr, length_right / 4 + 1);
|
| 482 |
+
else
|
| 483 |
+
strcat(string, substr, length_right + 1);
|
| 484 |
+
len += sublen;
|
| 485 |
+
}
|
| 486 |
+
if (packed)
|
| 487 |
+
string{length_right + 1} = 0;
|
| 488 |
+
}
|
| 489 |
+
RestoreHeapToAddress(heap);
|
| 490 |
+
}
|
| 491 |
+
stock strwrap(const left[], string[], const right[], maxlength = sizeof(string)) {
|
| 492 |
+
strins(string, left, 0, maxlength);
|
| 493 |
+
strcat(string, right, maxlength);
|
| 494 |
+
}
|
| 495 |
+
stock strcount(const string[], const sub[], bool:ignorecase = false, bool:count_overlapped = false) {
|
| 496 |
+
new
|
| 497 |
+
increment = count_overlapped ? 1 : strlen(sub),
|
| 498 |
+
pos = -increment,
|
| 499 |
+
count = 0
|
| 500 |
+
;
|
| 501 |
+
while (-1 != (pos = strfind(string, sub, ignorecase, pos + increment)))
|
| 502 |
+
count++;
|
| 503 |
+
return count;
|
| 504 |
+
}
|
| 505 |
+
stock bool:strfromliteral(output[], const input[], &pos = 0, maxlength = sizeof(output)) {
|
| 506 |
+
new
|
| 507 |
+
length = strlen(input),
|
| 508 |
+
c,
|
| 509 |
+
outlen = 0,
|
| 510 |
+
heap = 0
|
| 511 |
+
;
|
| 512 |
+
if (!length)
|
| 513 |
+
return true;
|
| 514 |
+
if (IsOverlapping(output, maxlength, input, -1))
|
| 515 |
+
heap = CopyArgumentToHeap(1);
|
| 516 |
+
output[0] = '\0';
|
| 517 |
+
if (input[0] == '"')
|
| 518 |
+
pos++;
|
| 519 |
+
for (;; pos++) {
|
| 520 |
+
if (outlen >= maxlength - 1 || pos >= length)
|
| 521 |
+
break;
|
| 522 |
+
c = input[pos];
|
| 523 |
+
switch (c) {
|
| 524 |
+
case '"': break;
|
| 525 |
+
case '\\': {}
|
| 526 |
+
default: {
|
| 527 |
+
output[outlen++] = c;
|
| 528 |
+
continue;
|
| 529 |
+
}
|
| 530 |
+
}
|
| 531 |
+
if (pos == length - 1)
|
| 532 |
+
goto return_false;
|
| 533 |
+
c = input[++pos];
|
| 534 |
+
switch (c) {
|
| 535 |
+
case '"',
|
| 536 |
+
'\'',
|
| 537 |
+
'\\',
|
| 538 |
+
'%': output[outlen++] = c;
|
| 539 |
+
case 'a': output[outlen++] = '\a';
|
| 540 |
+
case 'b': output[outlen++] = '\b';
|
| 541 |
+
case 'e': output[outlen++] = '\e';
|
| 542 |
+
case 'f': output[outlen++] = '\f';
|
| 543 |
+
case 'r': output[outlen++] = '\r';
|
| 544 |
+
case 'n': output[outlen++] = '\n';
|
| 545 |
+
case 't': output[outlen++] = '\t';
|
| 546 |
+
case 'v': output[outlen++] = '\v';
|
| 547 |
+
case 'x': {
|
| 548 |
+
new val = 0;
|
| 549 |
+
if (c == length - 1)
|
| 550 |
+
goto return_false;
|
| 551 |
+
while ((c = input[pos + 1])) {
|
| 552 |
+
if ('a' <= c <= 'f' || 'A' <= c <= 'F') {
|
| 553 |
+
val = (val << 4) + (tolower(c) - 'a' + 10);
|
| 554 |
+
} else if ('0' <= c <= '9') {
|
| 555 |
+
val = (val << 4) + (c - '0');
|
| 556 |
+
} else {
|
| 557 |
+
break;
|
| 558 |
+
}
|
| 559 |
+
pos++;
|
| 560 |
+
}
|
| 561 |
+
if (c == ';')
|
| 562 |
+
pos++;
|
| 563 |
+
output[outlen++] = val;
|
| 564 |
+
}
|
| 565 |
+
case '0' .. '9': {
|
| 566 |
+
new val = 0;
|
| 567 |
+
while ((c = input[pos])) {
|
| 568 |
+
if ('0' <= c <= '9') {
|
| 569 |
+
val = val * 10 + (c - '0');
|
| 570 |
+
} else {
|
| 571 |
+
break;
|
| 572 |
+
}
|
| 573 |
+
pos++;
|
| 574 |
+
}
|
| 575 |
+
if (c != ';') pos--;
|
| 576 |
+
output[outlen++] = val;
|
| 577 |
+
}
|
| 578 |
+
default: {
|
| 579 |
+
goto return_false;
|
| 580 |
+
}
|
| 581 |
+
}
|
| 582 |
+
}
|
| 583 |
+
output[outlen] = '\0';
|
| 584 |
+
pos++;
|
| 585 |
+
new bool:ret = true;
|
| 586 |
+
#pragma unused ret
|
| 587 |
+
goto return_true;
|
| 588 |
+
return_false:
|
| 589 |
+
ret = false;
|
| 590 |
+
return_true:
|
| 591 |
+
if (heap)
|
| 592 |
+
RestoreHeapToAddress(heap);
|
| 593 |
+
return ret;
|
| 594 |
+
}
|
| 595 |
+
stock strtoliteral(output[], const input[], maxlength = sizeof(output), bool:paranoid = true) {
|
| 596 |
+
new i, c, outlen, heap = 0;
|
| 597 |
+
if (IsOverlapping(output, maxlength, input, -1))
|
| 598 |
+
heap = CopyArgumentToHeap(1);
|
| 599 |
+
output[outlen++] = '"';
|
| 600 |
+
for (i = 0; (c = input[i]); i++) {
|
| 601 |
+
if (maxlength - outlen <= 3) {
|
| 602 |
+
outlen = min(outlen, maxlength - 2);
|
| 603 |
+
break;
|
| 604 |
+
}
|
| 605 |
+
switch (c) {
|
| 606 |
+
case ' ', '!', '#' .. '[', ']', '^' .. '~':
|
| 607 |
+
output[outlen++] = c;
|
| 608 |
+
case '"': strunpack(output[outlen], !"\\\"", 3), outlen += 2;
|
| 609 |
+
case '\a': strunpack(output[outlen], !"\\a" , 3), outlen += 2;
|
| 610 |
+
case '\b': strunpack(output[outlen], !"\\b" , 3), outlen += 2;
|
| 611 |
+
case '\e': strunpack(output[outlen], !"\\e" , 3), outlen += 2;
|
| 612 |
+
case '\f': strunpack(output[outlen], !"\\f" , 3), outlen += 2;
|
| 613 |
+
case '\r': strunpack(output[outlen], !"\\r" , 3), outlen += 2;
|
| 614 |
+
case '\n': strunpack(output[outlen], !"\\n" , 3), outlen += 2;
|
| 615 |
+
case '\t': strunpack(output[outlen], !"\\t" , 3), outlen += 2;
|
| 616 |
+
case '\v': strunpack(output[outlen], !"\\v" , 3), outlen += 2;
|
| 617 |
+
case '\\': strunpack(output[outlen], !"\\\\" , 3), outlen += 2;
|
| 618 |
+
default: {
|
| 619 |
+
if (!paranoid && 0x80 <= c <= 0xFF) {
|
| 620 |
+
output[outlen++] = c;
|
| 621 |
+
continue;
|
| 622 |
+
}
|
| 623 |
+
if (maxlength - outlen <= 8)
|
| 624 |
+
break;
|
| 625 |
+
format(output[outlen], 7, "\\x%03x;", c);
|
| 626 |
+
outlen += 6;
|
| 627 |
+
}
|
| 628 |
+
}
|
| 629 |
+
}
|
| 630 |
+
output[outlen++] = '"';
|
| 631 |
+
output[outlen] = '\0';
|
| 632 |
+
if (heap)
|
| 633 |
+
RestoreHeapToAddress(heap);
|
| 634 |
+
}
|
| 635 |
+
stock strfrombin(output[], const input[], inputlength = sizeof(input), maxlength = sizeof(output)) {
|
| 636 |
+
static const hex_chars[] = "0123456789ABCDEF";
|
| 637 |
+
new outlen = 0, heap = 0;
|
| 638 |
+
if (IsOverlapping(output, maxlength, input, -1))
|
| 639 |
+
heap = CopyArgumentToHeap(1);
|
| 640 |
+
for (new i = 0; i < inputlength; i++) {
|
| 641 |
+
if (maxlength - outlen <= 7) {
|
| 642 |
+
outlen = min(outlen, maxlength - 1);
|
| 643 |
+
break;
|
| 644 |
+
}
|
| 645 |
+
new input_cell = input[i];
|
| 646 |
+
output[outlen++] = hex_chars[(input_cell ) >>> 28];
|
| 647 |
+
output[outlen++] = hex_chars[(input_cell & 0x0F000000) >>> 24];
|
| 648 |
+
output[outlen++] = hex_chars[(input_cell & 0x00F00000) >>> 20];
|
| 649 |
+
output[outlen++] = hex_chars[(input_cell & 0x000F0000) >>> 16];
|
| 650 |
+
output[outlen++] = hex_chars[(input_cell & 0x0000F000) >>> 12];
|
| 651 |
+
output[outlen++] = hex_chars[(input_cell & 0x00000F00) >>> 8];
|
| 652 |
+
output[outlen++] = hex_chars[(input_cell & 0x000000F0) >>> 4];
|
| 653 |
+
output[outlen++] = hex_chars[(input_cell & 0x0000000F) ];
|
| 654 |
+
}
|
| 655 |
+
output[outlen] = '\0';
|
| 656 |
+
if (heap)
|
| 657 |
+
RestoreHeapToAddress(heap);
|
| 658 |
+
}
|
| 659 |
+
stock strtobin(output[], const input[], maxlength = sizeof(output)) {
|
| 660 |
+
new len = strlen(input), outlen = 0, heap = 0;
|
| 661 |
+
if (IsOverlapping(output, maxlength, input, -1))
|
| 662 |
+
heap = CopyArgumentToHeap(1);
|
| 663 |
+
for (new i = 0; i < len;) {
|
| 664 |
+
if (outlen >= maxlength || i > len - 8) {
|
| 665 |
+
break;
|
| 666 |
+
}
|
| 667 |
+
new c, out = 0;
|
| 668 |
+
#define ADD_OUT(%1) \
|
| 669 |
+
c = input[i++]; out |= (('a' <= c <= 'f' || 'A' <= c <= 'F') ? (tolower(c) - 'a' + 10) : (c - '0')) << %1
|
| 670 |
+
ADD_OUT(28);
|
| 671 |
+
ADD_OUT(24);
|
| 672 |
+
ADD_OUT(20);
|
| 673 |
+
ADD_OUT(16);
|
| 674 |
+
ADD_OUT(12);
|
| 675 |
+
ADD_OUT(8);
|
| 676 |
+
ADD_OUT(4);
|
| 677 |
+
ADD_OUT(0);
|
| 678 |
+
#undef ADD_OUT
|
| 679 |
+
output[outlen++] = out;
|
| 680 |
+
}
|
| 681 |
+
if (heap)
|
| 682 |
+
RestoreHeapToAddress(heap);
|
| 683 |
+
return outlen;
|
| 684 |
+
}
|
| 685 |
+
stock strurlencode(output[], const input[], maxlength = sizeof(output), bool:pack = false) {
|
| 686 |
+
static const hex_chars[] = "0123456789ABCDEF";
|
| 687 |
+
new
|
| 688 |
+
len = strlen(input),
|
| 689 |
+
bool:packed = ispacked(input),
|
| 690 |
+
outlen = 0,
|
| 691 |
+
heap = 0
|
| 692 |
+
;
|
| 693 |
+
if (IsOverlapping(output, maxlength, input, -1))
|
| 694 |
+
heap = CopyArgumentToHeap(1, packed);
|
| 695 |
+
if (pack)
|
| 696 |
+
maxlength *= 4;
|
| 697 |
+
for (new i = 0; i < len; i++) {
|
| 698 |
+
if (maxlength - outlen <= 1)
|
| 699 |
+
break;
|
| 700 |
+
new c = packed ? input{i} : input[i];
|
| 701 |
+
switch (c) {
|
| 702 |
+
case 'a' .. 'z', 'A' .. 'Z', '0' .. '9', '_': {
|
| 703 |
+
if (pack)
|
| 704 |
+
output{outlen++} = c;
|
| 705 |
+
else
|
| 706 |
+
output[outlen++] = c;
|
| 707 |
+
}
|
| 708 |
+
case ' ': {
|
| 709 |
+
if (pack)
|
| 710 |
+
output{outlen++} = '+';
|
| 711 |
+
else
|
| 712 |
+
output[outlen++] = '+';
|
| 713 |
+
}
|
| 714 |
+
default: {
|
| 715 |
+
if (maxlength - outlen <= 3)
|
| 716 |
+
break;
|
| 717 |
+
if (pack) {
|
| 718 |
+
output{outlen++} = '%';
|
| 719 |
+
output{outlen++} = hex_chars[(c & 0xF0) >>> 4];
|
| 720 |
+
output{outlen++} = hex_chars[c & 0x0F];
|
| 721 |
+
} else {
|
| 722 |
+
output[outlen++] = '%';
|
| 723 |
+
output[outlen++] = hex_chars[(c & 0xF0) >>> 4];
|
| 724 |
+
output[outlen++] = hex_chars[c & 0x0F];
|
| 725 |
+
}
|
| 726 |
+
}
|
| 727 |
+
}
|
| 728 |
+
}
|
| 729 |
+
if (pack)
|
| 730 |
+
output{outlen} = '\0';
|
| 731 |
+
else
|
| 732 |
+
output[outlen] = '\0';
|
| 733 |
+
if (heap)
|
| 734 |
+
RestoreHeapToAddress(heap);
|
| 735 |
+
}
|
| 736 |
+
stock strurldecode(output[], const input[], maxlength = sizeof(output)) {
|
| 737 |
+
new prev_pos = 0, pos = 0, inputlen = strlen(input), len, heap = 0;
|
| 738 |
+
if (IsOverlapping(output, maxlength, input, -1))
|
| 739 |
+
heap = CopyArgumentToHeap(1);
|
| 740 |
+
output[0] = '\0';
|
| 741 |
+
while (-1 != (pos = strfind(input, "%", _, pos))) {
|
| 742 |
+
static str[2];
|
| 743 |
+
new c;
|
| 744 |
+
if (prev_pos != pos) {
|
| 745 |
+
len = strlen(output);
|
| 746 |
+
strcatmid(output, input, prev_pos, pos, maxlength);
|
| 747 |
+
strreplace(output, "+", " ", _, len, _, maxlength);
|
| 748 |
+
}
|
| 749 |
+
if (inputlen < pos + 3)
|
| 750 |
+
goto func_end;
|
| 751 |
+
str[0] = 0;
|
| 752 |
+
c = input[pos + 1]; str[0] |= (('a' <= c <= 'f' || 'A' <= c <= 'F') ? (tolower(c) - 'a' + 10) : (c - '0')) << 4;
|
| 753 |
+
c = input[pos + 2]; str[0] |= (('a' <= c <= 'f' || 'A' <= c <= 'F') ? (tolower(c) - 'a' + 10) : (c - '0'));
|
| 754 |
+
strcat(output, str, maxlength);
|
| 755 |
+
prev_pos = (pos += 3);
|
| 756 |
+
}
|
| 757 |
+
len = strlen(output);
|
| 758 |
+
strcatmid(output, input, prev_pos, _, maxlength);
|
| 759 |
+
strreplace(output, "+", " ", _, len, _, maxlength);
|
| 760 |
+
func_end:
|
| 761 |
+
if (heap)
|
| 762 |
+
RestoreHeapToAddress(heap);
|
| 763 |
+
}
|
| 764 |
+
stock strcatmid(dest[], const source[], start = 0, end = -1, maxlength = sizeof(dest)) {
|
| 765 |
+
new heap = 0;
|
| 766 |
+
if (IsOverlapping(dest, maxlength, source, -1))
|
| 767 |
+
heap = CopyArgumentToHeap(1);
|
| 768 |
+
if (start == 0 && end == -1) {
|
| 769 |
+
strcat(dest, source, maxlength);
|
| 770 |
+
} else {
|
| 771 |
+
if (end == -1)
|
| 772 |
+
end = strlen(source);
|
| 773 |
+
if (ispacked(dest)) {
|
| 774 |
+
new len = strlen(dest);
|
| 775 |
+
if (ispacked(source)) {
|
| 776 |
+
strunpack(g_StrlibBuffer, source);
|
| 777 |
+
strcat(dest, g_StrlibBuffer[start], min(maxlength, (len + end - start) / 4 + 1));
|
| 778 |
+
} else {
|
| 779 |
+
strcat(dest, source[start], min(maxlength, (len + end - start) / 4 + 1));
|
| 780 |
+
}
|
| 781 |
+
dest{len + end - start} = '\0';
|
| 782 |
+
} else {
|
| 783 |
+
if (ispacked(source)) {
|
| 784 |
+
strunpack(g_StrlibBuffer, source);
|
| 785 |
+
strcat(dest, g_StrlibBuffer[start], min(maxlength, strlen(dest) + end - start + 1));
|
| 786 |
+
} else {
|
| 787 |
+
strcat(dest, source[start], min(maxlength, strlen(dest) + end - start + 1));
|
| 788 |
+
}
|
| 789 |
+
}
|
| 790 |
+
}
|
| 791 |
+
if (heap)
|
| 792 |
+
RestoreHeapToAddress(heap);
|
| 793 |
+
}
|
| 794 |
+
stock utf8encode(dest[], const source[], maxlength = sizeof(dest)) {
|
| 795 |
+
new heap = 0;
|
| 796 |
+
if (IsOverlapping(dest, maxlength, source, -1)) {
|
| 797 |
+
heap = CopyArgumentToHeap(1);
|
| 798 |
+
}
|
| 799 |
+
new len = strlen(source);
|
| 800 |
+
new packed = ispacked(source);
|
| 801 |
+
dest[0] = '\0';
|
| 802 |
+
new idx = 0;
|
| 803 |
+
for (new i = 0; i < len; i++) {
|
| 804 |
+
new c = packed ? source{i} : source[i];
|
| 805 |
+
if (c >= 0x80) {
|
| 806 |
+
if (c > 0x4000000) {
|
| 807 |
+
dest[idx++] = 0b11111100 | ((c >>> 30) & 0b00000001);
|
| 808 |
+
dest[idx++] = 0b10000000 | ((c >>> 24) & 0b00111111);
|
| 809 |
+
dest[idx++] = 0b10000000 | ((c >>> 18) & 0b00111111);
|
| 810 |
+
dest[idx++] = 0b10000000 | ((c >>> 12) & 0b00111111);
|
| 811 |
+
dest[idx++] = 0b10000000 | ((c >>> 6) & 0b00111111);
|
| 812 |
+
dest[idx++] = 0b10000000 | (c & 0b00111111);
|
| 813 |
+
} else if (c > 0x200000) {
|
| 814 |
+
dest[idx++] = 0b11111000 | ((c >>> 24) & 0b00000011);
|
| 815 |
+
dest[idx++] = 0b10000000 | ((c >>> 18) & 0b00111111);
|
| 816 |
+
dest[idx++] = 0b10000000 | ((c >>> 12) & 0b00111111);
|
| 817 |
+
dest[idx++] = 0b10000000 | ((c >>> 6) & 0b00111111);
|
| 818 |
+
dest[idx++] = 0b10000000 | (c & 0b00111111);
|
| 819 |
+
} else if (c > 0x10000) {
|
| 820 |
+
dest[idx++] = 0b11110000 | ((c >>> 18) & 0b00000111);
|
| 821 |
+
dest[idx++] = 0b10000000 | ((c >>> 12) & 0b00111111);
|
| 822 |
+
dest[idx++] = 0b10000000 | ((c >>> 6) & 0b00111111);
|
| 823 |
+
dest[idx++] = 0b10000000 | (c & 0b00111111);
|
| 824 |
+
} else if (c > 0x800) {
|
| 825 |
+
dest[idx++] = 0b11100000 | ((c >>> 12) & 0b00001111);
|
| 826 |
+
dest[idx++] = 0b10000000 | ((c >>> 6) & 0b00111111);
|
| 827 |
+
dest[idx++] = 0b10000000 | (c & 0b00111111);
|
| 828 |
+
} else {
|
| 829 |
+
dest[idx++] = 0b11000000 | ((c >>> 6) & 0b00011111);
|
| 830 |
+
dest[idx++] = 0b10000000 | (c & 0b00111111);
|
| 831 |
+
}
|
| 832 |
+
} else if (c > 0) {
|
| 833 |
+
dest[idx++] = c;
|
| 834 |
+
}
|
| 835 |
+
}
|
| 836 |
+
dest[idx] = '\0';
|
| 837 |
+
if (heap) {
|
| 838 |
+
RestoreHeapToAddress(heap);
|
| 839 |
+
}
|
| 840 |
+
}
|
| 841 |
+
stock utf8decode(dest[], const source[], maxlength = sizeof(dest)) {
|
| 842 |
+
new heap = 0;
|
| 843 |
+
if (IsOverlapping(dest, maxlength, source, -1)) {
|
| 844 |
+
heap = CopyArgumentToHeap(1);
|
| 845 |
+
}
|
| 846 |
+
new len = strlen(source);
|
| 847 |
+
dest[0] = '\0';
|
| 848 |
+
new idx = 0;
|
| 849 |
+
for (new i = 0; i < len; i++) {
|
| 850 |
+
new c = source[i];
|
| 851 |
+
if (c & 0b10000000) {
|
| 852 |
+
if (c & 0b11100000 == 0b11000000) {
|
| 853 |
+
if (i + 1 >= len) continue;
|
| 854 |
+
dest[idx++] = (c & 0b00011111) << 6 | (source[++i] & 0b00111111);
|
| 855 |
+
} else if (c & 0b11110000 == 0b11100000) {
|
| 856 |
+
if (i + 2 >= len) continue;
|
| 857 |
+
dest[idx++] = (c & 0b00001111) << 12 |
|
| 858 |
+
(source[++i] & 0b00111111) << 6 |
|
| 859 |
+
(source[++i] & 0b00111111);
|
| 860 |
+
} else if (c & 0b11111000 == 0b11110000) {
|
| 861 |
+
if (i + 3 >= len) continue;
|
| 862 |
+
dest[idx++] = (c & 0b00000111) << 18 |
|
| 863 |
+
(source[++i] & 0b00111111) << 12 |
|
| 864 |
+
(source[++i] & 0b00111111) << 6 |
|
| 865 |
+
(source[++i] & 0b00111111);
|
| 866 |
+
} else if (c & 0b11111100 == 0b11111000) {
|
| 867 |
+
if (i + 4 >= len) continue;
|
| 868 |
+
dest[idx++] = (c & 0b00000011) << 24 |
|
| 869 |
+
(source[++i] & 0b00111111) << 18 |
|
| 870 |
+
(source[++i] & 0b00111111) << 12 |
|
| 871 |
+
(source[++i] & 0b00111111) << 6 |
|
| 872 |
+
(source[++i] & 0b00111111);
|
| 873 |
+
} else if (c & 0b11111110 == 0b11111100) {
|
| 874 |
+
if (i + 5 >= len) continue;
|
| 875 |
+
dest[idx++] = (c & 0b00000001) << 30 |
|
| 876 |
+
(source[++i] & 0b00111111) << 24 |
|
| 877 |
+
(source[++i] & 0b00111111) << 18 |
|
| 878 |
+
(source[++i] & 0b00111111) << 12 |
|
| 879 |
+
(source[++i] & 0b00111111) << 6 |
|
| 880 |
+
(source[++i] & 0b00111111);
|
| 881 |
+
}
|
| 882 |
+
} else {
|
| 883 |
+
dest[idx++] = c;
|
| 884 |
+
}
|
| 885 |
+
}
|
| 886 |
+
dest[idx] = 0;
|
| 887 |
+
if (heap) {
|
| 888 |
+
RestoreHeapToAddress(heap);
|
| 889 |
+
}
|
| 890 |
+
}
|
| 891 |
+
stock ret_strcatmid(const string[], const source[], start = 0, end = -1) {
|
| 892 |
+
new output[STRLIB_RETURN_SIZE];
|
| 893 |
+
strcat(output, string);
|
| 894 |
+
strcatmid(output, source, start, end);
|
| 895 |
+
return output;
|
| 896 |
+
}
|
| 897 |
+
stock ret_strfrombin(const input[], inputlength = sizeof(input)) {
|
| 898 |
+
new output[STRLIB_RETURN_SIZE];
|
| 899 |
+
strfrombin(output, input, inputlength);
|
| 900 |
+
return output;
|
| 901 |
+
}
|
| 902 |
+
stock ret_strimplode(const glue[], ...) {
|
| 903 |
+
new output[STRLIB_RETURN_SIZE];
|
| 904 |
+
const maxlength = sizeof(output);
|
| 905 |
+
new args = numargs();
|
| 906 |
+
for (new arg = 1; arg < args; arg++) {
|
| 907 |
+
if (arg != 1)
|
| 908 |
+
strcat(output, glue, maxlength);
|
| 909 |
+
{
|
| 910 |
+
#emit LCTRL 5
|
| 911 |
+
#emit ADD.C 12
|
| 912 |
+
#emit LOAD.S.alt arg
|
| 913 |
+
#emit SHL.C.alt 2
|
| 914 |
+
#emit ADD
|
| 915 |
+
#emit LOAD.I
|
| 916 |
+
#emit PUSH.C maxlength
|
| 917 |
+
#emit PUSH.pri
|
| 918 |
+
#emit PUSH.ADR output
|
| 919 |
+
#emit PUSH.C 12
|
| 920 |
+
#emit SYSREQ.C strcat
|
| 921 |
+
#emit STACK 16
|
| 922 |
+
}
|
| 923 |
+
}
|
| 924 |
+
#emit LOAD.S.pri 8
|
| 925 |
+
#emit ADD.C 12
|
| 926 |
+
#emit MOVE.alt
|
| 927 |
+
#emit LCTRL 5
|
| 928 |
+
#emit ADD
|
| 929 |
+
#emit LOAD.I
|
| 930 |
+
#emit STOR.S.pri 20
|
| 931 |
+
return output;
|
| 932 |
+
}
|
| 933 |
+
stock ret_strreplace(const string[], const search[], const replacement[], bool:ignorecase = false, pos = 0, limit = -1) {
|
| 934 |
+
new output[STRLIB_RETURN_SIZE];
|
| 935 |
+
strcat(output, string);
|
| 936 |
+
strreplace(output, search, replacement, ignorecase, pos, limit);
|
| 937 |
+
return output;
|
| 938 |
+
}
|
| 939 |
+
stock ret_strfromliteral(const input[], &pos = 0) {
|
| 940 |
+
new output[STRLIB_RETURN_SIZE];
|
| 941 |
+
strcat(output, input);
|
| 942 |
+
strfromliteral(output, input, pos);
|
| 943 |
+
return output;
|
| 944 |
+
}
|
| 945 |
+
stock ret_strtoliteral(const input[], bool:paranoid = true) {
|
| 946 |
+
new output[STRLIB_RETURN_SIZE];
|
| 947 |
+
strcat(output, input);
|
| 948 |
+
strtoliteral(output, input, paranoid);
|
| 949 |
+
return output;
|
| 950 |
+
}
|
| 951 |
+
stock ret_strtrim(const string[], const chars[] = !"", string_edges:edge = edge_both) {
|
| 952 |
+
new output[STRLIB_RETURN_SIZE];
|
| 953 |
+
strcat(output, string);
|
| 954 |
+
strtrim(output, chars, edge);
|
| 955 |
+
return output;
|
| 956 |
+
}
|
| 957 |
+
stock ret_strpad(const string[], length, const substr[] = !" ", string_edges:edge = edge_both, bool:trim_first = true, const trim_chars[] = !"") {
|
| 958 |
+
new output[STRLIB_RETURN_SIZE];
|
| 959 |
+
strcat(output, string);
|
| 960 |
+
strpad(output, length, substr, edge, trim_first, trim_chars);
|
| 961 |
+
return output;
|
| 962 |
+
}
|
| 963 |
+
stock ret_strwrap(const left[], const string[], const right[]) {
|
| 964 |
+
new output[STRLIB_RETURN_SIZE];
|
| 965 |
+
strcat(output, left);
|
| 966 |
+
strcat(output, string);
|
| 967 |
+
strcat(output, right);
|
| 968 |
+
return output;
|
| 969 |
+
}
|
| 970 |
+
stock ret_strurldecode(const input[]) {
|
| 971 |
+
new output[STRLIB_RETURN_SIZE];
|
| 972 |
+
strcat(output, input);
|
| 973 |
+
strurldecode(output, input);
|
| 974 |
+
return output;
|
| 975 |
+
}
|
| 976 |
+
stock ret_strurlencode(const input[], bool:pack = false) {
|
| 977 |
+
new output[STRLIB_RETURN_SIZE];
|
| 978 |
+
strcat(output, input);
|
| 979 |
+
strurlencode(output, input, _, pack);
|
| 980 |
+
return output;
|
| 981 |
+
}
|
| 982 |
+
stock ret_utf8encode(const input[]) {
|
| 983 |
+
new output[STRLIB_RETURN_SIZE];
|
| 984 |
+
utf8encode(output, input);
|
| 985 |
+
return output;
|
| 986 |
+
}
|
| 987 |
+
stock ret_utf8decode(const input[]) {
|
| 988 |
+
new output[STRLIB_RETURN_SIZE];
|
| 989 |
+
utf8decode(output, input);
|
| 990 |
+
return output;
|
| 991 |
+
}
|
| 992 |
+
stock ret_strpack(const source[]) {
|
| 993 |
+
new output[STRLIB_RETURN_SIZE];
|
| 994 |
+
strpack(output, source);
|
| 995 |
+
return output;
|
| 996 |
+
}
|
| 997 |
+
stock ret_strunpack(const source[]) {
|
| 998 |
+
new output[STRLIB_RETURN_SIZE];
|
| 999 |
+
strunpack(output, source);
|
| 1000 |
+
return output;
|
| 1001 |
+
}
|
| 1002 |
+
stock ret_strcat(const string1[], const string2[]) {
|
| 1003 |
+
new output[STRLIB_RETURN_SIZE];
|
| 1004 |
+
strcat(output, string1);
|
| 1005 |
+
strcat(output, string2);
|
| 1006 |
+
return output;
|
| 1007 |
+
}
|
| 1008 |
+
stock ret_strmid(const source[], start, end) {
|
| 1009 |
+
new output[STRLIB_RETURN_SIZE];
|
| 1010 |
+
strmid(output, source, start, end);
|
| 1011 |
+
return output;
|
| 1012 |
+
}
|
| 1013 |
+
stock ret_strins(const string[], const substr[], pos, maxlength = sizeof(string)) {
|
| 1014 |
+
new output[STRLIB_RETURN_SIZE];
|
| 1015 |
+
strcat(output, string);
|
| 1016 |
+
strins(output, substr, pos);
|
| 1017 |
+
return output;
|
| 1018 |
+
}
|
| 1019 |
+
stock ret_strdel(const string[], start, end) {
|
| 1020 |
+
new output[STRLIB_RETURN_SIZE];
|
| 1021 |
+
strcat(output, string);
|
| 1022 |
+
strdel(output, start, end);
|
| 1023 |
+
return output;
|
| 1024 |
+
}
|
| 1025 |
+
stock ret_valstr(value, bool:pack = false) {
|
| 1026 |
+
new output[STRLIB_RETURN_SIZE];
|
| 1027 |
+
format(output, sizeof(output), "%d", value);
|
| 1028 |
+
if (pack)
|
| 1029 |
+
strpack(output, output);
|
| 1030 |
+
return output;
|
| 1031 |
+
}
|
| 1032 |
+
stock ret_GetPlayerName(playerid, bool:pack = false) {
|
| 1033 |
+
new output[MAX_PLAYER_NAME];
|
| 1034 |
+
GetPlayerName(playerid, output, sizeof(output));
|
| 1035 |
+
if (pack)
|
| 1036 |
+
strpack(output, output);
|
| 1037 |
+
return output;
|
| 1038 |
+
}
|
| 1039 |
+
stock sprintf(const fmat[], {Float, _}:...) {
|
| 1040 |
+
static output[STRLIB_RETURN_SIZE], frm_header[3], heap;
|
| 1041 |
+
const output_size = sizeof(output);
|
| 1042 |
+
if (ispacked(fmat)) {
|
| 1043 |
+
heap = CopyArgumentToHeap(0);
|
| 1044 |
+
} else {
|
| 1045 |
+
heap = 0;
|
| 1046 |
+
}{}
|
| 1047 |
+
#emit LCTRL 5
|
| 1048 |
+
#emit CONST.alt frm_header
|
| 1049 |
+
#emit MOVS 12
|
| 1050 |
+
#emit LOAD.S.alt 8
|
| 1051 |
+
#emit ADD.C 12
|
| 1052 |
+
#emit SCTRL 4
|
| 1053 |
+
#emit PUSH.C output_size
|
| 1054 |
+
#emit PUSH.C output
|
| 1055 |
+
#emit MOVE.pri
|
| 1056 |
+
#emit ADD.C 8
|
| 1057 |
+
#emit PUSH.pri
|
| 1058 |
+
#if !STRLIB_USE_FORMATEX
|
| 1059 |
+
const formatex = 0;
|
| 1060 |
+
goto do_sysreq;
|
| 1061 |
+
#endif
|
| 1062 |
+
#emit LCTRL 6
|
| 1063 |
+
#emit ADD.C 36
|
| 1064 |
+
#emit PUSH.pri
|
| 1065 |
+
#emit CONST.pri formatex
|
| 1066 |
+
#emit SCTRL 6
|
| 1067 |
+
#if !STRLIB_USE_FORMATEX
|
| 1068 |
+
do_sysreq:
|
| 1069 |
+
#endif
|
| 1070 |
+
#emit SYSREQ.C format
|
| 1071 |
+
#emit LCTRL 5
|
| 1072 |
+
#emit SCTRL 4
|
| 1073 |
+
#emit MOVE.alt
|
| 1074 |
+
#emit CONST.pri frm_header
|
| 1075 |
+
#emit MOVS 12
|
| 1076 |
+
if (heap) {
|
| 1077 |
+
RestoreHeapToAddress(heap);
|
| 1078 |
+
}{}
|
| 1079 |
+
#emit LOAD.S.pri 8
|
| 1080 |
+
#emit ADD.C 12
|
| 1081 |
+
#emit MOVE.alt
|
| 1082 |
+
#emit LCTRL 5
|
| 1083 |
+
#emit ADD
|
| 1084 |
+
#emit LOAD.I
|
| 1085 |
+
#emit STOR.S.pri 20
|
| 1086 |
+
return output;
|
| 1087 |
+
#pragma unused fmat
|
| 1088 |
+
}
|
timerfix.inc
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
#define KillTimer_ KillTimer
|
| 2 |
+
native IsValidTimer(timerid);
|
| 3 |
+
native GetActiveTimers();
|
| 4 |
+
native KillPlayerTimer(timerid) = KillTimer;
|
| 5 |
+
native KillPlayerTimers(playerid);
|
| 6 |
+
native SetTimer_(func[], interval, delay, count);
|
| 7 |
+
native SetTimerEx_(func[], interval, delay, count, format[], {Float, _}:...);
|
| 8 |
+
native SetPlayerTimer(playerid, func[], interval, repeating);
|
| 9 |
+
native SetPlayerTimerEx(playerid, func[], interval, repeating, const format[], {Float,_}:...);
|
| 10 |
+
native SetPlayerTimer_(playerid, func[], interval, delay, count);
|
| 11 |
+
native SetPlayerTimerEx_(playerid, func[], interval, delay, count, format[], {Float, _}:...);
|
| 12 |
+
native GetTimerFunctionName(timerid, func[]);
|
| 13 |
+
native SetTimerInterval(timerid, interval);
|
| 14 |
+
native GetTimerInterval(timerid);
|
| 15 |
+
native GetTimerIntervalLeft(timerid);
|
| 16 |
+
native SetTimerDelay(timerid, delay);
|
| 17 |
+
native SetTimerCount(timerid, count);
|
| 18 |
+
native GetTimerCallsLeft(timerid);
|
| 19 |
+
public OnPlayerDisconnect(playerid, reason) {
|
| 20 |
+
KillPlayerTimers(playerid);
|
| 21 |
+
#if defined TIMERFIX_OnPlayerDisconnect
|
| 22 |
+
return TIMERFIX_OnPlayerDisconnect(playerid, reason);
|
| 23 |
+
#else
|
| 24 |
+
return 1;
|
| 25 |
+
#endif
|
| 26 |
+
}
|
| 27 |
+
#if defined _ALS_OnPlayerDisconnect
|
| 28 |
+
#undef OnPlayerDisconnect
|
| 29 |
+
#else
|
| 30 |
+
#define _ALS_OnPlayerDisconnect
|
| 31 |
+
#endif
|
| 32 |
+
#define OnPlayerDisconnect TIMERFIX_OnPlayerDisconnect
|
| 33 |
+
#if defined TIMERFIX_OnPlayerDisconnect
|
| 34 |
+
forward TIMERFIX_OnPlayerDisconnect(playerid, reason);
|
| 35 |
+
#endif
|
weapon-config.inc
ADDED
|
The diff for this file is too large to render.
See raw diff
|
|
|