Eric Li
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- README.md +8 -1
- aqua/CONTRIBUTING +27 -0
- aqua/LICENSE +13 -0
- aqua/README.md +35 -0
- aqua/dev.json +3 -0
- aqua/test.json +3 -0
- aqua/train.json +3 -0
- binpacking/test.csv +3 -0
- binpacking/train.csv +3 -0
- blocksworld/AutoHD_val_set.json +3 -0
- blocksworld/bw_basic.json +3 -0
- blocksworld/bw_basic_sup.json +3 -0
- blocksworld/bw_config.yaml +67 -0
- blocksworld/full_data/step_10.json +3 -0
- blocksworld/full_data/step_12.json +3 -0
- blocksworld/full_data/step_14.json +3 -0
- blocksworld/full_data/step_16.json +3 -0
- blocksworld/full_data/step_2.json +3 -0
- blocksworld/full_data/step_4.json +3 -0
- blocksworld/full_data/step_6.json +3 -0
- blocksworld/full_data/step_8.json +3 -0
- blocksworld/generated_domain.pddl +31 -0
- blocksworld/split_v1/split_v1_step_10_data.json +3 -0
- blocksworld/split_v1/split_v1_step_12_data.json +3 -0
- blocksworld/split_v1/split_v1_step_2_data.json +3 -0
- blocksworld/split_v1/split_v1_step_4_data.json +3 -0
- blocksworld/split_v1/split_v1_step_6_data.json +3 -0
- blocksworld/split_v1/split_v1_step_8_data.json +3 -0
- blocksworld/split_v2/split_v2_step_10_data.json +3 -0
- blocksworld/split_v2/split_v2_step_12_data.json +3 -0
- blocksworld/split_v2/split_v2_step_2_data.json +3 -0
- blocksworld/split_v2/split_v2_step_4_data.json +3 -0
- blocksworld/split_v2/split_v2_step_6_data.json +3 -0
- blocksworld/split_v2/split_v2_step_8_data.json +3 -0
- calendarplan/output_num_days_1.bak.json +3 -0
- calendarplan/output_num_days_1.json +3 -0
- calendarplan/output_num_days_2.json +3 -0
- calendarplan/output_num_days_3.json +3 -0
- calendarplan/output_num_days_4.json +3 -0
- calendarplan/output_num_days_5.json +3 -0
- calendarplan/output_num_people_2.json +3 -0
- calendarplan/output_num_people_3.json +3 -0
- calendarplan/output_num_people_4.json +3 -0
- calendarplan/output_num_people_5.json +3 -0
- calendarplan/output_num_people_6.json +3 -0
- calendarplan/output_num_people_7.json +3 -0
- cube/cube_test.csv +3 -0
- cube/cube_train.csv +3 -0
- cube/cube_train_subset.csv +3 -0
- cube/data.csv +3 -0
README.md
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license: apache-2.0
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task_categories:
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- question-answering
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-
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license: apache-2.0
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task_categories:
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- question-answering
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configs:
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- config_name: AQUA
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data_files:
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- split: train
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path: "aqua/train.json"
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- split: test
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path: "aqua/test.json"
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---
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aqua/CONTRIBUTING
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Want to contribute? Great! First, read this page (including the small print at the end).
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### Before you contribute
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Before we can use your code, you must sign the
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[Google Individual Contributor License Agreement]
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(https://cla.developers.google.com/about/google-individual)
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(CLA), which you can do online. The CLA is necessary mainly because you own the
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copyright to your changes, even after your contribution becomes part of our
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codebase, so we need your permission to use and distribute your code. We also
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need to be sure of various other things—for instance that you'll tell us if you
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know that your code infringes on other people's patents. You don't have to sign
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the CLA until after you've submitted your code for review and a member has
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approved it, but you must do it before we can put your code into our codebase.
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Before you start working on a larger contribution, you should get in touch with
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us first through the issue tracker with your idea so that we can help out and
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possibly guide you. Coordinating up front makes it much easier to avoid
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frustration later on.
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### Code reviews
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All submissions, including submissions by project members, require review. We
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use Github pull requests for this purpose.
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### The small print
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Contributions made by corporations are covered by a different agreement than
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the one above, the
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[Software Grant and Corporate Contributor License Agreement]
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(https://cla.developers.google.com/about/google-corporate).
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aqua/LICENSE
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Copyright 2017 Google Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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aqua/README.md
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# AQUA-RAT (Algebra Question Answering with Rationales) Dataset
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This dataset contains the algebraic word problems with rationales described in our paper:
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[Wang Ling, Dani Yogatama, Chris Dyer, and Phil Blunsom. (2017) Program Induction by Rationale Generation: Learning to Solve and Explain Algebraic Word Problems. In Proc. ACL.](https://arxiv.org/pdf/1705.04146.pdf)
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The dataset consists of about 100,000 algebraic word problems with natural language rationales. Each problem is a json object consisting of four parts:
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* `question` - A natural language definition of the problem to solve
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* `options` - 5 possible options (A, B, C, D and E), among which one is correct
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* `rationale` - A natural language description of the solution to the problem
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* `correct` - The correct option
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Here is an example of a problem object:
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{
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"question": "A grocery sells a bag of ice for $1.25, and makes 20% profit. If it sells 500 bags of ice, how much total profit does it make?",
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"options": ["A)125", "B)150", "C)225", "D)250", "E)275"],
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"rationale": "Profit per bag = 1.25 * 0.20 = 0.25\nTotal profit = 500 * 0.25 = 125\nAnswer is A.",
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"correct": "A"
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}
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## Files
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* `train.json` -> untokenized training set
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* `train.tok.json` -> tokenized training set
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* `dev.json` -> untokenized development set
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* `dev.tok.json` -> tokenized development set
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* `test.json` -> untokenized test set
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* `test.tok.json` -> tokenized test set
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## Note
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This dataset has been fully crowdsourced, as described using the technique in the paper (Ling et al., 2017). The initial published results included in the paper were derived from a previous version of this dataset that cannot be released in full, and results using the published system will differ. Results using our published system will be forthcoming.
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aqua/dev.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:4a52301d8a49ae0b286f8e697f9c5da1b109b247b825b47b4c6de34312dceec5
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size 132008
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aqua/test.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:de41581881ef95c5588c44ddc701c77fd480839241dd422a0d181262af24520c
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size 130192
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aqua/train.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:35b70c7cb1660c34d302bb932dfd3656ce3d05e8c982c797767fec31d7d1e0ba
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size 47570935
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binpacking/test.csv
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version https://git-lfs.github.com/spec/v1
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oid sha256:6afe05736bafd088c9503f86f80f9cde4164dba2f1953493c0d026918f89cc62
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size 2092
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binpacking/train.csv
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version https://git-lfs.github.com/spec/v1
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oid sha256:a139e9c64a315dc63667058f62b3d86cebfcdf5c2b5f4fce8df02eae76d836f4
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size 992
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blocksworld/AutoHD_val_set.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:ca402514cf97b24d1e682c84c135b1730c7698a3bbebbbe35b9925df9e46b991
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size 3054
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blocksworld/bw_basic.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:5f4341ea55456d9def4016c26805a8cd33e29c68aa3aa108fdf7005674845c93
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size 104423
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blocksworld/bw_basic_sup.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:340d29987680ec6a6af720f023c05826ac9be61f5aa67548036096292e23662a
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size 17546
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blocksworld/bw_config.yaml
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---
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domain_intro: |
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I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do
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Pick up a block
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Unstack a block from on top of another block
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Put down a block
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Stack a block on top of another block
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I have the following restrictions on my actions:
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I can only pick up or unstack one block at a time.
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I can only pick up or unstack a block if my hand is empty.
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I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
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I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
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I can only unstack a block from on top of another block if the block I am unstacking is clear.
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Once I pick up or unstack a block, I am holding the block.
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I can only put down a block that I am holding.
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I can only stack a block on top of another block if I am holding the block being stacked.
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I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
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Once I put down or stack a block, my hand becomes empty.
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domain_intro_cost: |
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I am playing with a set of blocks where I need to arrange the blocks into stacks. Here are the actions I can do:
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Pick up a block. It takes 1 minute to pick up a block.
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Unstack a block from on top of another block. It takes 1 minute to unstack a block from on top of another block.
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Put down a block. It takes 1 minute to put down a block.
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Stack a block on top of another block. It takes 1 minute to stack a block on top of another block.
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I have the following restrictions on my actions:
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I can only pick up or unstack one block at a time.
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I can only pick up or unstack a block if my hand is empty.
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I can only pick up a block if the block is on the table and the block is clear. A block is clear if the block has no other blocks on top of it and if the block is not picked up.
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I can only unstack a block from on top of another block if the block I am unstacking was really on top of the other block.
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I can only unstack a block from on top of another block if the block I am unstacking is clear.
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Once I pick up or unstack a block, I am holding the block.
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I can only put down a block that I am holding.
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I can only stack a block on top of another block if I am holding the block being stacked.
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I can only stack a block on top of another block if the block onto which I am stacking the block is clear.
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Once I put down or stack a block, my hand becomes empty.
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actions:
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{pick-up: "pick up the {}",
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put-down: "put down the {}",
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stack: "stack the {} on top of the {}",
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unstack: "unstack the {} from on top of the {}"}
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objects:
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- blue block
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- orange block
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- red block
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- yellow block
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predicates:
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{ontable: "the {} is on the table",
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clear: "the {} is clear",
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handempty: "the hand is empty",
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"on": "the {} is on top of the {}"}
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# encoded_objects: dictionary of object names, have to be alphabetical
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encoded_objects:
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{"a": "red block", "b": "blue block", "c": "orange block", "d": "yellow block",
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"e": "white block", "f": "magenta block", "g": "black block", "h": "cyan block",
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"i": "green block", "j": "violet block", "k": "silver block", "l": "gold block" }
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callbacks:
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- t1_gen_goal_directed_instances
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blocksworld/full_data/step_10.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:fa8fdceed59da1417be2c1757608e6096894ace33431efce06d5d606610efba4
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size 27434
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blocksworld/full_data/step_12.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:7cd63da82e3e0ed42821145770e101d13d6c600826ab6ed4436914bab7fed86b
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size 12444
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blocksworld/full_data/step_14.json
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version https://git-lfs.github.com/spec/v1
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oid sha256:71c828272bfd6c33ee2f9eb8471707db21af32170d6af704e8d171182a40f62a
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size 301
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blocksworld/full_data/step_16.json
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blocksworld/full_data/step_2.json
ADDED
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blocksworld/full_data/step_6.json
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blocksworld/generated_domain.pddl
ADDED
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(define (domain blocksworld-4ops)
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(:action unstack
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blocksworld/split_v1/split_v1_step_10_data.json
ADDED
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