import os import sys sys.path.insert(0, os.path.abspath(os.path.join(os.path.dirname(__file__), '..', '..', '..'))) import utils3d import numpy as np def run(): for i in range(100): if i == 0: spatial = [] vertices = np.array([[0, 0, 0], [1, 0, 0], [0, 1, 0]], dtype=float) faces = np.array([[0, 1, 2]]) expected = np.array([[np.pi/2, np.pi/4, np.pi/4]]) else: dim = np.random.randint(4) spatial = [np.random.randint(1, 10) for _ in range(dim)] N = np.random.randint(100, 1000) vertices = np.random.rand(*spatial, N, 3) L = np.random.randint(1, 1000) faces = np.random.randint(0, N, size=(*spatial, L, 3)) faces[..., 1] = (faces[..., 0] + 1) % N faces[..., 2] = (faces[..., 0] + 2) % N faces_ = faces.reshape(-1, L, 3) vertices_ = vertices.reshape(-1, N, 3) N = vertices_.shape[0] expected = np.zeros((N, L, 3), dtype=float) for i in range(3): edge0 = vertices_[np.arange(N)[:, None], faces_[..., (i+1)%3]] - vertices_[np.arange(N)[:, None], faces_[..., i]] edge1 = vertices_[np.arange(N)[:, None], faces_[..., (i+2)%3]] - vertices_[np.arange(N)[:, None], faces_[..., i]] expected[..., i] = np.arccos(np.sum( edge0 / np.linalg.norm(edge0, axis=-1, keepdims=True) * \ edge1 / np.linalg.norm(edge1, axis=-1, keepdims=True), axis=-1 )) expected = expected.reshape(*spatial, L, 3) actual = utils3d.numpy.compute_face_angle(vertices, faces) assert np.allclose(expected, actual), '\n' + \ 'Input:\n' + \ f'{faces}\n' + \ 'Actual:\n' + \ f'{actual}\n' + \ 'Expected:\n' + \ f'{expected}'