from qtpy.QtWidgets import QLayout, QWidgetItem, QLayoutItem, QWidgetItem, QWidget from qtpy.QtCore import QParallelAnimationGroup, Qt, QPropertyAnimation, QEasingCurve, QSize, QRect, QPoint from typing import List class WidgetItem(QWidgetItem): def sizeHint(self) -> QSize: return self.widget().sizeHint() class FlowLayout(QLayout): """ Flow layout """ def __init__(self, parent=None, needAni=False, isTight=False): """ Parameters ---------- parent: parent window or layout needAni: bool whether to add moving animation isTight: bool whether to use the tight layout when widgets are hidden """ super().__init__(parent) self._items = [] # type: List[QLayoutItem] self._anis = [] self._aniGroup = QParallelAnimationGroup(self) self._verticalSpacing = 10 self._horizontalSpacing = 10 self.duration = 300 self.ease = QEasingCurve.Linear self.needAni = needAni self.isTight = isTight self.height = 0 def insertWidget(self, idx: int, w: QWidget): self.addChildWidget(w) self.insertItem(idx, WidgetItem(w)) def insertItem(self, idx:int, item): self._items.insert(idx, item) def addItem(self, item): self._items.append(item) def addWidget(self, w): super().addWidget(w) if not self.needAni: return ani = QPropertyAnimation(w, b'geometry') ani.setEndValue(QRect(QPoint(0, 0), w.size())) ani.setDuration(self.duration) ani.setEasingCurve(self.ease) w.setProperty('flowAni', ani) self._anis.append(ani) self._aniGroup.addAnimation(ani) def setAnimation(self, duration, ease=QEasingCurve.Linear): """ set the moving animation Parameters ---------- duration: int the duration of animation in milliseconds ease: QEasingCurve the easing curve of animation """ if not self.needAni: return self.duration = duration self.ease = ease for ani in self._anis: ani.setDuration(duration) ani.setEasingCurve(ease) def count(self): return len(self._items) def itemAt(self, index: int): if 0 <= index < len(self._items): return self._items[index] return None def takeAt(self, index: int): if 0 <= index < len(self._items): item = self._items[index] # type: QWidgetItem ani = item.widget().property('flowAni') if ani: self._anis.remove(ani) self._aniGroup.removeAnimation(ani) ani.deleteLater() return self._items.pop(index).widget() return None def removeWidget(self, widget): for i, item in enumerate(self._items): if item.widget() is widget: return self.takeAt(i) def removeAllWidgets(self): """ remove all widgets from layout """ while self._items: self.takeAt(0) def takeAllWidgets(self): """ remove all widgets from layout and delete them """ while self._items: w = self.takeAt(0) if w: w.deleteLater() def expandingDirections(self): return Qt.Orientation(0) def hasHeightForWidth(self): return True def heightForWidth(self, width: int): """ get the minimal height according to width """ return self._doLayout(QRect(0, 0, width, 0), False) def setGeometry(self, rect: QRect): super().setGeometry(rect) self._doLayout(rect, True) def sizeHint(self): return self.minimumSize() def minimumSize(self): size = QSize() for item in self._items: size = size.expandedTo(item.minimumSize()) m = self.contentsMargins() size += QSize(m.left()+m.right(), m.top()+m.bottom()) return size def setVerticalSpacing(self, spacing: int): """ set vertical spacing between widgets """ self._verticalSpacing = spacing def verticalSpacing(self): """ get vertical spacing between widgets """ return self._verticalSpacing def setHorizontalSpacing(self, spacing: int): """ set horizontal spacing between widgets """ self._horizontalSpacing = spacing def horizontalSpacing(self): """ get horizontal spacing between widgets """ return self._horizontalSpacing def _doLayout(self, rect: QRect, move: bool): """ adjust widgets position according to the window size """ aniRestart = False margin = self.contentsMargins() x = rect.x() + margin.left() y = rect.y() + margin.top() rowHeight = 0 spaceX = self.horizontalSpacing() spaceY = self.verticalSpacing() for i, item in enumerate(self._items): if item.widget() and not item.widget().isVisible() and self.isTight: continue nextX = x + item.sizeHint().width() + spaceX if nextX - spaceX > rect.right() and rowHeight > 0: x = rect.x() + margin.left() y = y + rowHeight + spaceY nextX = x + item.sizeHint().width() + spaceX rowHeight = 0 if move: target = QRect(QPoint(x, y), item.sizeHint()) if not self.needAni: item.setGeometry(target) elif target != self._anis[i].endValue(): self._anis[i].stop() self._anis[i].setEndValue(target) aniRestart = True x = nextX rowHeight = max(rowHeight, item.sizeHint().height()) if self.needAni and aniRestart: self._aniGroup.stop() self._aniGroup.start() self.height = y + rowHeight + margin.bottom() - rect.y() return self.height