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using System; |
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namespace SevenZip.Compression.RangeCoder |
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{ |
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class Encoder |
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{ |
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public const uint kTopValue = (1 << 24); |
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System.IO.Stream Stream; |
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public UInt64 Low; |
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public uint Range; |
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uint _cacheSize; |
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byte _cache; |
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long StartPosition; |
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public void SetStream(System.IO.Stream stream) |
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{ |
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Stream = stream; |
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} |
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public void ReleaseStream() |
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{ |
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Stream = null; |
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} |
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public void Init() |
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{ |
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StartPosition = Stream.Position; |
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Low = 0; |
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Range = 0xFFFFFFFF; |
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_cacheSize = 1; |
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_cache = 0; |
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} |
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public void FlushData() |
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{ |
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for (int i = 0; i < 5; i++) |
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ShiftLow(); |
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} |
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public void FlushStream() |
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{ |
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Stream.Flush(); |
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} |
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public void CloseStream() |
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{ |
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Stream.Close(); |
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} |
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public void Encode(uint start, uint size, uint total) |
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{ |
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Low += start * (Range /= total); |
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Range *= size; |
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while (Range < kTopValue) |
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{ |
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Range <<= 8; |
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ShiftLow(); |
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} |
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} |
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public void ShiftLow() |
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{ |
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if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1) |
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{ |
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byte temp = _cache; |
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do |
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{ |
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Stream.WriteByte((byte)(temp + (Low >> 32))); |
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temp = 0xFF; |
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} |
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while (--_cacheSize != 0); |
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_cache = (byte)(((uint)Low) >> 24); |
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} |
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_cacheSize++; |
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Low = ((uint)Low) << 8; |
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} |
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public void EncodeDirectBits(uint v, int numTotalBits) |
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{ |
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for (int i = numTotalBits - 1; i >= 0; i--) |
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{ |
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Range >>= 1; |
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if (((v >> i) & 1) == 1) |
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Low += Range; |
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if (Range < kTopValue) |
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{ |
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Range <<= 8; |
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ShiftLow(); |
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} |
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} |
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} |
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public void EncodeBit(uint size0, int numTotalBits, uint symbol) |
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{ |
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uint newBound = (Range >> numTotalBits) * size0; |
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if (symbol == 0) |
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Range = newBound; |
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else |
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{ |
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Low += newBound; |
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Range -= newBound; |
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} |
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while (Range < kTopValue) |
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{ |
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Range <<= 8; |
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ShiftLow(); |
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} |
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} |
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public long GetProcessedSizeAdd() |
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{ |
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return _cacheSize + |
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Stream.Position - StartPosition + 4; |
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} |
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} |
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class Decoder |
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{ |
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public const uint kTopValue = (1 << 24); |
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public uint Range; |
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public uint Code; |
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public System.IO.Stream Stream; |
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public void Init(System.IO.Stream stream) |
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{ |
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Stream = stream; |
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Code = 0; |
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Range = 0xFFFFFFFF; |
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for (int i = 0; i < 5; i++) |
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Code = (Code << 8) | (byte)Stream.ReadByte(); |
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} |
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public void ReleaseStream() |
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{ |
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Stream = null; |
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} |
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public void CloseStream() |
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{ |
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Stream.Close(); |
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} |
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public void Normalize() |
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{ |
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while (Range < kTopValue) |
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{ |
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Code = (Code << 8) | (byte)Stream.ReadByte(); |
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Range <<= 8; |
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} |
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} |
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public void Normalize2() |
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{ |
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if (Range < kTopValue) |
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{ |
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Code = (Code << 8) | (byte)Stream.ReadByte(); |
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Range <<= 8; |
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} |
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} |
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public uint GetThreshold(uint total) |
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{ |
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return Code / (Range /= total); |
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} |
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public void Decode(uint start, uint size, uint total) |
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{ |
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Code -= start * Range; |
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Range *= size; |
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Normalize(); |
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} |
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public uint DecodeDirectBits(int numTotalBits) |
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{ |
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uint range = Range; |
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uint code = Code; |
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uint result = 0; |
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for (int i = numTotalBits; i > 0; i--) |
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{ |
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range >>= 1; |
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uint t = (code - range) >> 31; |
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code -= range & (t - 1); |
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result = (result << 1) | (1 - t); |
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if (range < kTopValue) |
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{ |
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code = (code << 8) | (byte)Stream.ReadByte(); |
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range <<= 8; |
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} |
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} |
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Range = range; |
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Code = code; |
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return result; |
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} |
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public uint DecodeBit(uint size0, int numTotalBits) |
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{ |
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uint newBound = (Range >> numTotalBits) * size0; |
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uint symbol; |
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if (Code < newBound) |
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{ |
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symbol = 0; |
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Range = newBound; |
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} |
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else |
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{ |
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symbol = 1; |
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Code -= newBound; |
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Range -= newBound; |
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} |
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Normalize(); |
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return symbol; |
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} |
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} |
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} |
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