| /* This file is (c) 2008-2012 Konstantin Isakov <ikm@goldendict.org> | |
| * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ | |
| /// A chunked compression storage. We use this for articles' bodies. The idea | |
| /// is to store data in a separately-compressed chunks, much like in dictzip, | |
| /// but without any fancy gzip-compatibility or whatever. Another difference | |
| /// is that any block of data saved is always contained within one chunk, | |
| /// even if its size does exceed its maximum allowed size. This is very | |
| /// handy since we're retrieving the data by the same blocks we used to save | |
| /// it as, that' the only kind of seek we support, really. | |
| namespace ChunkedStorage { | |
| using std::vector; | |
| DEF_EX( Ex, "Chunked storage exception", std::exception ) | |
| DEF_EX( exFailedToCompressChunk, "Failed to compress a chunk", Ex ) | |
| DEF_EX( exAddressOutOfRange, "The given chunked address is out of range", Ex ) | |
| DEF_EX( exFailedToDecompressChunk, "Failed to decompress a chunk", Ex ) | |
| DEF_EX( mapFailed, "Failed to map/unmap the file", Ex ) | |
| /// This class writes data blocks in chunks. | |
| class Writer | |
| { | |
| vector< uint32_t > offsets; | |
| File::Index & file; | |
| size_t scratchPadOffset, scratchPadSize; | |
| public: | |
| explicit Writer( File::Index & ); | |
| /// Starts new block. Returns its address. | |
| uint32_t startNewBlock(); | |
| /// Add data to the previously started block. | |
| void addToBlock( const void * data, size_t size ); | |
| /// Finishes writing chunks and returns the offset to the chunk table which | |
| /// gets written at the moment of finishing. | |
| uint32_t finish(); | |
| private: | |
| /// Indicates that an address was allocated, which would mean the writeout | |
| /// of the pending chunk is required even if its size is zero. | |
| bool chunkStarted; | |
| // This buffer accumulates the chunk data until either enough data is | |
| // stored (>=ChunkMaxSize), or there's no more data left to store. | |
| vector< unsigned char > buffer; | |
| // Here we compress the chunk before writing it out to file. | |
| vector< unsigned char > bufferCompressed; | |
| // The amount of data stored in buffer so far. We keep it separate | |
| // from buffer.size() for performance reasons; the latter one only | |
| // grows, but never shrinks. | |
| size_t bufferUsed; | |
| void saveCurrentChunk(); | |
| }; | |
| /// This class reads data blocks previously written by Writer. | |
| class Reader | |
| { | |
| vector< uint32_t > offsets; | |
| File::Index & file; | |
| public: | |
| /// Creates reader by giving it a file to read from and the offset returned | |
| /// by Writer::finish(). | |
| Reader( File::Index &, uint32_t ); | |
| /// Reads the block previously written by Writer, identified by its address. | |
| /// Uses the user-provided storage to load the entire chunk, and then to | |
| /// return a pointer to the requested block inside it. | |
| char * getBlock( uint32_t address, vector< char > & ); | |
| }; | |
| } // namespace ChunkedStorage | |