goldendict-ng / src /hotkey /hotkeywrapper.hh
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#pragma once
/// @file
/// Handling global hotkeys and some trick
/// Part of this header is implemented in
/// + `winhotkeywrapper`
/// + `machotkeywrapper`
/// + `x11hotkeywrapper`
#include <QGuiApplication>
#include "config.hh"
#include "ex.hh"
#include "utils.hh"
#ifdef WITH_X11
#include <fixx11h.h>
#include <set>
#include <X11/Xlib.h>
#include <X11/extensions/record.h>
#include <X11/Xlibint.h>
#undef Bool
#undef min
#undef max
#endif
#ifdef Q_OS_WIN
#include <QAbstractNativeEventFilter>
#endif
#ifdef Q_OS_MAC
#import <Carbon/Carbon.h>
#endif
//////////////////////////////////////////////////////////////////////////
struct HotkeyStruct
{
HotkeyStruct() = default;
HotkeyStruct( quint32 key, quint32 key2, quint32 modifier, int handle, int id ):
key( key ),
key2( key2 ),
modifier( modifier ),
handle( handle ),
id( id ) {};
quint32 key = 0;
quint32 key2 = 0;
quint32 modifier = 0;
int handle = 0;
int id = 0;
#ifdef Q_OS_MAC
EventHotKeyRef hkRef = nullptr;
EventHotKeyRef hkRef2 = nullptr;
#endif
};
class HotkeyWrapper: public QThread // Thread is actually only used on X11
{
Q_OBJECT
friend class QHotkeyApplication;
public:
DEF_EX( exInit, "Hotkey wrapper failed to init", std::exception )
explicit HotkeyWrapper( QObject * parent );
~HotkeyWrapper() override;
/// The handle will be passed back in hotkeyActivated() to inform which hotkey was activated.
/// 2 possible handles:
/// 0 -> Invoke main window
/// 1 -> translate clipboard
bool setGlobalKey( const QKeySequence &, int handle );
/// Unregisters everything
void unregister();
signals:
void hotkeyActivated( int handle );
/*
*
* Every Below should NOT be accessed from outside.
*
*/
protected slots:
void waitKey2();
private:
void init();
quint32 nativeKey( int key );
QList< HotkeyStruct > hotkeys;
bool state2;
HotkeyStruct state2waiter;
#ifdef Q_OS_WIN32
virtual bool winEvent( MSG * message, qintptr * result );
HWND hwnd;
private slots:
bool checkState( quint32 vk, quint32 mod );
#endif
#ifdef Q_OS_MAC
private:
void sendCmdC();
static EventHandlerUPP hotKeyFunction;
quint32 keyC;
EventHandlerRef handlerRef;
public:
void activated( int hkId );
#endif
#ifdef WITH_X11
static void recordEventCallback( XPointer, XRecordInterceptData * );
/// Called by recordEventCallback()
void handleRecordEvent( XRecordInterceptData * );
void run() override; // QThread
// We do one-time init of those, translating keysyms to keycodes
KeyCode lShiftCode, rShiftCode, lCtrlCode, rCtrlCode, lAltCode, rAltCode, cCode, insertCode, kpInsertCode, lMetaCode,
rMetaCode;
quint32 currentModifiers;
Display * dataDisplay;
XRecordRange * recordRange;
XRecordContext recordContext;
XRecordClientSpec recordClientSpec;
/// Holds all the keys currently grabbed.
/// The first value is keycode, the second is modifiers
using GrabbedKeys = std::set< std::pair< quint32, quint32 > >;
GrabbedKeys grabbedKeys;
GrabbedKeys::iterator keyToUngrab; // Used for second stage grabs
/// Returns true if the given key is usually used to copy from clipboard,
/// false otherwise.
bool isCopyToClipboardKey( quint32 keyCode, quint32 modifiers ) const;
/// Returns true if the given key is grabbed, false otherwise
bool isKeyGrabbed( quint32 keyCode, quint32 modifiers ) const;
/// Grabs the given key, recording the fact in grabbedKeys. If the key's
/// already grabbed, does nothing.
/// Returns the key's iterator in grabbedKeys.
GrabbedKeys::iterator grabKey( quint32 keyCode, quint32 modifiers );
/// Ungrabs the given key. erasing it from grabbedKeys. The key's provided
/// as an interator inside the grabbedKeys set.
void ungrabKey( GrabbedKeys::iterator );
signals:
/// Emitted from the thread
void keyRecorded( quint32 vk, quint32 mod );
private slots:
bool checkState( quint32 vk, quint32 mod );
#endif
};