| /* This file is (c) 2008-2012 Konstantin Isakov <ikm@goldendict.org> | |
| * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ | |
| /// Language-specific stuff - codes, names, ids etc. | |
| namespace Language { | |
| /// This identifies any language uniquely within the program. It also has | |
| /// two special meanings - Unknown and Any. | |
| using Id = quint32; | |
| enum { | |
| /// Value for Id which signifies that the language is unknown or unspecified. | |
| Unknown = 0, | |
| /// Value for Id which signifies that the language can be any, or all of them. | |
| Any = 0xFFffFFff | |
| }; | |
| /// Returns name in English for the given Id. If the Id is incorrect, or has | |
| /// Unknown/Any values, returns empty string. | |
| QString englishNameForId( Id ); | |
| /// Returns name for the given Id, translated to the current UI language. | |
| /// If the Id is incorrect, or has Unknown/Any values, returns empty string. | |
| QString localizedNameForId( Id ); | |
| /// Returns a two-letter code of a country which speaks the given language. | |
| /// This is useful for picking up icons for languages. If there's no | |
| /// corresponding country it the database, returns an empty strings. | |
| QString countryCodeForId( Id ); | |
| /// Returns name for the given Id, translated to the current UI language, wish corresponding image tag. | |
| /// If the Id is incorrect, or has Unknown/Any values, returns empty string. | |
| QString localizedStringForId( Id ); | |
| QMap< QString, QString > translationLangMap(); | |
| QString translationNameFromLangCode( const QString & locale ); | |
| // All other functions are to be used from LangCoder, which is supposed to | |
| // be migrated here over time. | |
| struct BabylonLang | |
| { | |
| Id id; | |
| const QString contryCode; | |
| const QString englishName; | |
| const char * localizedName; | |
| }; | |
| BabylonLang getBabylonLangByIndex( int index ); | |
| quint32 findBlgLangIDByEnglishName( const std::u32string & lang ); | |
| } // namespace Language | |