/* This file is (c) 2008-2012 Konstantin Isakov * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ #pragma once #include "text.hh" #include /// Folding provides means to translate several possible ways to write a /// symbol into one. This facilitates searching. Here we currently perform /// full case folding (everything gets translated to lowercase, ligatures /// and complex letters are decomposed), diacritics folding (all diacritic /// marks get removed) and whitespace/punctuation marks removal. These /// transforms are done according to the Unicode standard and/or drafts. The /// exact algorithms, lists and types of folding performed might get changed /// in the future -- in this case, the Version field will be bumped up. namespace Folding { /// The algorithm's version. enum { Version = 5 }; /// Applies the folding algorithm to each character in the given string, /// making another one as a result. std::u32string apply( const std::u32string &, bool preserveWildcards = false ); /// Applies only simple case folding algorithm. Since many dictionaries have /// different case style, we interpret words differing only by case as synonyms. std::u32string applySimpleCaseOnly( const std::u32string & ); std::u32string applySimpleCaseOnly( const QString & in ); std::u32string applySimpleCaseOnly( const std::string & in ); /// Applies only full case folding algorithm. This includes simple case, but also /// decomposing ligatures and complex letters. std::u32string applyFullCaseOnly( const std::u32string & ); /// Applies only diacritics folding algorithm. std::u32string applyDiacriticsOnly( const std::u32string & ); /// Applies only punctuation folding algorithm. std::u32string applyPunctOnly( const std::u32string & ); QString applyPunctOnly( const QString & in ); /// Applies only whitespace folding algorithm. std::u32string applyWhitespaceOnly( const std::u32string & ); /// Applies only whitespace&punctuation folding algorithm. std::u32string applyWhitespaceAndPunctOnly( const std::u32string & ); /// Returns true if the given character is any form of whitespace, false /// otherwise. Whitespace corresponds to Zl/Zp/Zs Unicode classes, and also /// includes \n, \r and \t. bool isWhitespace( char32_t ch ); bool isWhitespaceOrPunct( char32_t ch ); /// Returns true if the given character is any form of punctuation, false /// otherwise. Punctuation corresponds to Pc/Pd/Pe/Pf/Pi/Po/Ps classes. bool isPunct( char32_t ch ); /// Removes any whitespace or punctuation from the beginning and the end of /// the word. std::u32string trimWhitespaceOrPunct( const std::u32string & ); QString trimWhitespaceOrPunct( const QString & in ); /// Removes any whitespace from the beginning and the end of /// the word. std::u32string trimWhitespace( const std::u32string & ); QString trimWhitespace( const QString & in ); /// Same as apply( wstring ), but without any heap operations, therefore /// preferable when there're many strings to process. Returns -1 if the /// operation succeeded, or otherwise the minimum value of outSize required /// to succeed. /// Currently commented out, consider implementing it in case indices' /// generation would be too slow. //ssize_t apply( wchar const * in, wchar * out, size_t outSize ); /// Unescape all wildcard symbols (for exast search) QString unescapeWildcardSymbols( const QString & ); /// Escape all wildcard symbols (for place word to input line) QString escapeWildcardSymbols( const QString & ); /// Tests if the given char is one of the Unicode combining marks. bool isCombiningMark( char32_t ch ); } // namespace Folding