/* This file is (c) 2008-2012 Konstantin Isakov * Part of GoldenDict. Licensed under GPLv3 or later, see the LICENSE file */ #include "text.hh" #include #include #include #include namespace Text { const char * getEncodingNameFor( Encoding e ) { switch ( e ) { case Encoding::Utf32LE: return utf32_le; case Encoding::Utf32BE: return utf32_be; case Encoding::Utf32: return utf32; case Encoding::Utf16LE: return utf16_le; case Encoding::Utf16BE: return utf16_be; case Encoding::Windows1252: return windows_1252; case Encoding::Windows1251: return windows_1251; case Encoding::Windows1250: return windows_1250; case Encoding::Utf8: default: return utf8; } } Encoding getEncodingForName( const QByteArray & name ) { const auto n = name.toUpper(); if ( n == utf32_le ) { return Encoding::Utf32LE; } if ( n == utf32_be ) { return Encoding::Utf32BE; } if ( n == utf32 ) { return Encoding::Utf32; } if ( n == utf16_le ) { return Encoding::Utf16LE; } if ( n == utf16_be ) { return Encoding::Utf16BE; } if ( n == windows_1252 ) { return Encoding::Windows1252; } if ( n == windows_1251 ) { return Encoding::Windows1251; } if ( n == windows_1250 ) { return Encoding::Windows1250; } return Encoding::Utf8; } /// Encodes the given UTF-32 into UTF-8. The inSize specifies the number /// of wide characters the 'in' pointer points to. The 'out' buffer must be /// at least inSize * 4 bytes long. The function returns the number of chars /// stored in the 'out' buffer. The result is not 0-terminated. size_t encode( const char32_t * in, size_t inSize, char * out_ ) { unsigned char * out = (unsigned char *)out_; while ( inSize-- ) { if ( *in < 0x80 ) { *out++ = *in++; } else if ( *in < 0x800 ) { *out++ = 0xC0 | ( *in >> 6 ); *out++ = 0x80 | ( *in++ & 0x3F ); } else if ( *in < 0x10000 ) { *out++ = 0xE0 | ( *in >> 12 ); *out++ = 0x80 | ( ( *in >> 6 ) & 0x3F ); *out++ = 0x80 | ( *in++ & 0x3F ); } else { *out++ = 0xF0 | ( *in >> 18 ); *out++ = 0x80 | ( ( *in >> 12 ) & 0x3F ); *out++ = 0x80 | ( ( *in >> 6 ) & 0x3F ); *out++ = 0x80 | ( *in++ & 0x3F ); } } return out - (unsigned char *)out_; } /// Decodes the given UTF-8 into UTF-32. The inSize specifies the number /// of bytes the 'in' pointer points to. The 'out' buffer must be at least /// inSize wide characters long. If the given UTF-8 is invalid, the decode /// function returns -1, otherwise it returns the number of wide characters /// stored in the 'out' buffer. The result is not 0-terminated. long decode( const char * in_, size_t inSize, char32_t * out_ ) { const unsigned char * in = (const unsigned char *)in_; char32_t * out = out_; while ( inSize-- ) { char32_t result; if ( *in & 0x80 ) { if ( *in & 0x40 ) { if ( *in & 0x20 ) { if ( *in & 0x10 ) { // Four-byte sequence if ( *in & 8 ) { // This can't be return -1; } if ( inSize < 3 ) { return -1; } inSize -= 3; result = ( (char32_t)*in++ & 7 ) << 18; if ( ( *in & 0xC0 ) != 0x80 ) { return -1; } result |= ( (char32_t)*in++ & 0x3F ) << 12; if ( ( *in & 0xC0 ) != 0x80 ) { return -1; } result |= ( (char32_t)*in++ & 0x3F ) << 6; if ( ( *in & 0xC0 ) != 0x80 ) { return -1; } result |= (char32_t)*in++ & 0x3F; } else { // Three-byte sequence if ( inSize < 2 ) { return -1; } inSize -= 2; result = ( (char32_t)*in++ & 0xF ) << 12; if ( ( *in & 0xC0 ) != 0x80 ) { return -1; } result |= ( (char32_t)*in++ & 0x3F ) << 6; if ( ( *in & 0xC0 ) != 0x80 ) { return -1; } result |= (char32_t)*in++ & 0x3F; } } else { // Two-byte sequence if ( !inSize ) { return -1; } --inSize; result = ( (char32_t)*in++ & 0x1F ) << 6; if ( ( *in & 0xC0 ) != 0x80 ) { return -1; } result |= (char32_t)*in++ & 0x3F; } } else { // This char is from the middle of encoding, it can't be leading return -1; } } else { // One-byte encoding result = *in++; } *out++ = result; } return out - out_; } std::string toUtf8( const std::u32string & in ) noexcept { if ( in.empty() ) { return {}; } std::vector< char > buffer( in.size() * 4 ); return { &buffer.front(), encode( in.data(), in.size(), &buffer.front() ) }; } std::u32string toUtf32( const std::string & in ) { if ( in.empty() ) { return {}; } std::vector< char32_t > buffer( in.size() ); long result = decode( in.data(), in.size(), &buffer.front() ); if ( result < 0 ) { throw exCantDecode( in ); } return std::u32string( &buffer.front(), result ); } bool isspace( int c ) { switch ( c ) { case ' ': case '\f': case '\n': case '\r': case '\t': case '\v': return true; default: return false; } } //get the first line in string s1. -1 if not found int findFirstLinePosition( char * s1, int s1length, const char * s2, int s2length ) { char * pos = std::search( s1, s1 + s1length, s2, s2 + s2length ); if ( pos == s1 + s1length ) { return pos - s1; } //the line size. return pos - s1 + s2length; } LineFeed initLineFeed( const Encoding e ) { LineFeed lf{}; switch ( e ) { case Encoding::Utf32LE: lf.lineFeed = new char[ 4 ]{ 0x0A, 0, 0, 0 }; lf.length = 4; break; case Encoding::Utf32BE: lf.lineFeed = new char[ 4 ]{ 0, 0, 0, 0x0A }; lf.length = 4; break; case Encoding::Utf16LE: lf.lineFeed = new char[ 2 ]{ 0x0A, 0 }; lf.length = 2; break; case Encoding::Utf16BE: lf.lineFeed = new char[ 2 ]{ 0, 0x0A }; lf.length = 2; break; case Encoding::Windows1252: case Encoding::Windows1251: case Encoding::Windows1250: case Encoding::Utf8: default: lf.length = 1; lf.lineFeed = new char[ 1 ]{ 0x0A }; } return lf; } // When convert non-BMP characters to wstring,the ending char maybe \0 .This method remove the tailing \0 from the wstring // as \0 is sensitive in the index. This method will be only used with index related operations like store/query. std::u32string removeTrailingZero( const std::u32string & v ) { int n = v.size(); while ( n > 0 && v[ n - 1 ] == 0 ) { n--; } return std::u32string( v.data(), n ); } std::u32string removeTrailingZero( const QString & in ) { QList< unsigned int > v = in.toUcs4(); int n = v.size(); while ( n > 0 && v[ n - 1 ] == 0 ) { n--; } if ( n != v.size() ) { v.resize( n ); } return std::u32string( (const char32_t *)v.constData(), v.size() ); } std::u32string normalize( const std::u32string & str ) { return QString::fromStdU32String( str ).normalized( QString::NormalizationForm_C ).toStdU32String(); } std::string detectEncodingFromBom( const char * data, size_t size ) { if ( !data || size == 0 ) { return {}; } auto bytes = reinterpret_cast< const unsigned char * >( data ); // Check for UTF-32 BOMs (4 bytes) - must check before UTF-16 if ( size >= 4 ) { // UTF-32 LE: FF FE 00 00 if ( bytes[ 0 ] == 0xFF && bytes[ 1 ] == 0xFE && bytes[ 2 ] == 0x00 && bytes[ 3 ] == 0x00 ) { return utf32_le; } // UTF-32 BE: 00 00 FE FF if ( bytes[ 0 ] == 0x00 && bytes[ 1 ] == 0x00 && bytes[ 2 ] == 0xFE && bytes[ 3 ] == 0xFF ) { return utf32_be; } } // Check for UTF-8 BOM (3 bytes) if ( size >= 3 ) { // UTF-8: EF BB BF if ( bytes[ 0 ] == 0xEF && bytes[ 1 ] == 0xBB && bytes[ 2 ] == 0xBF ) { return utf8; } } // Check for UTF-16 BOMs (2 bytes) if ( size >= 2 ) { // UTF-16 LE: FF FE if ( bytes[ 0 ] == 0xFF && bytes[ 1 ] == 0xFE ) { return utf16_le; } // UTF-16 BE: FE FF if ( bytes[ 0 ] == 0xFE && bytes[ 1 ] == 0xFF ) { return utf16_be; } } // No BOM found return {}; } bool isValidUtf8( const char * data, size_t size ) { auto bytes = reinterpret_cast< const unsigned char * >( data ); size_t i = 0; while ( i < size ) { unsigned char byte = bytes[ i ]; // ASCII (0x00-0x7F): single byte if ( byte <= 0x7F ) { i++; continue; } // Multi-byte sequence int extraBytes = 0; // 2-byte: 110xxxxx 10xxxxxx if ( ( byte & 0xE0 ) == 0xC0 ) { extraBytes = 1; } // 3-byte: 1110xxxx 10xxxxxx 10xxxxxx else if ( ( byte & 0xF0 ) == 0xE0 ) { extraBytes = 2; } // 4-byte: 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx else if ( ( byte & 0xF8 ) == 0xF0 ) { extraBytes = 3; } else { // Invalid UTF-8 start byte return false; } // Check if we have enough bytes if ( i + extraBytes >= size ) { return false; } // Validate continuation bytes (must be 10xxxxxx) for ( int j = 1; j <= extraBytes; j++ ) { if ( ( bytes[ i + j ] & 0xC0 ) != 0x80 ) { return false; } } i += extraBytes + 1; } return true; } } // namespace Text