| #define SDL_MAIN_HANDLED |
| #include <SDL.h> |
| #include <SDL_ttf.h> |
| #include <nfd.h> |
| #include <nfd_sdl2.h> |
| #include <stddef.h> |
| #include <stdlib.h> |
| #include <string.h> |
|
|
| |
| |
| |
|
|
| void show_error(const char* message, SDL_Window* window) { |
| if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", message, window) != 0) { |
| printf("SDL_ShowSimpleMessageBox failed: %s\n", SDL_GetError()); |
| return; |
| } |
| } |
|
|
| void show_path(const char* path, SDL_Window* window) { |
| if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Success", path, window) != 0) { |
| printf("SDL_ShowSimpleMessageBox failed: %s\n", SDL_GetError()); |
| return; |
| } |
| } |
|
|
| void show_paths(const nfdpathset_t* paths, SDL_Window* window) { |
| size_t num_chars = 0; |
|
|
| nfdpathsetsize_t num_paths; |
| if (NFD_PathSet_GetCount(paths, &num_paths) != NFD_OKAY) { |
| printf("NFD_PathSet_GetCount failed: %s\n", NFD_GetError()); |
| return; |
| } |
|
|
| nfdpathsetsize_t i; |
| for (i = 0; i != num_paths; ++i) { |
| char* path; |
| if (NFD_PathSet_GetPathU8(paths, i, &path) != NFD_OKAY) { |
| printf("NFD_PathSet_GetPathU8 failed: %s\n", NFD_GetError()); |
| return; |
| } |
| num_chars += strlen(path) + 1; |
| NFD_PathSet_FreePathU8(path); |
| } |
|
|
| |
| |
| if (!num_paths) num_chars = 1; |
|
|
| char* message = malloc(num_chars); |
| message[0] = '\0'; |
|
|
| for (i = 0; i != num_paths; ++i) { |
| if (i != 0) { |
| strcat(message, "\n"); |
| } |
| char* path; |
| if (NFD_PathSet_GetPathU8(paths, i, &path) != NFD_OKAY) { |
| printf("NFD_PathSet_GetPathU8 failed: %s\n", NFD_GetError()); |
| free(message); |
| return; |
| } |
| strcat(message, path); |
| NFD_PathSet_FreePathU8(path); |
| } |
|
|
| if (SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Success", message, window) != 0) { |
| printf("SDL_ShowSimpleMessageBox failed: %s\n", SDL_GetError()); |
| free(message); |
| return; |
| } |
|
|
| free(message); |
| } |
|
|
| void set_native_window(SDL_Window* sdlWindow, nfdwindowhandle_t* nativeWindow) { |
| if (!NFD_GetNativeWindowFromSDLWindow(sdlWindow, nativeWindow)) { |
| printf("NFD_GetNativeWindowFromSDLWindow failed: %s\n", SDL_GetError()); |
| } |
| } |
|
|
| void opendialog_handler(SDL_Window* window) { |
| char* path; |
| nfdopendialogu8args_t args = {0}; |
| set_native_window(window, &args.parentWindow); |
| const nfdresult_t res = NFD_OpenDialogU8_With(&path, &args); |
| switch (res) { |
| case NFD_OKAY: |
| show_path(path, window); |
| NFD_FreePathU8(path); |
| break; |
| case NFD_ERROR: |
| show_error(NFD_GetError(), window); |
| break; |
| default: |
| break; |
| } |
| } |
|
|
| void opendialogmultiple_handler(SDL_Window* window) { |
| const nfdpathset_t* paths; |
| nfdopendialogu8args_t args = {0}; |
| set_native_window(window, &args.parentWindow); |
| const nfdresult_t res = NFD_OpenDialogMultipleU8_With(&paths, &args); |
| switch (res) { |
| case NFD_OKAY: |
| show_paths(paths, window); |
| NFD_PathSet_Free(paths); |
| break; |
| case NFD_ERROR: |
| show_error(NFD_GetError(), window); |
| break; |
| default: |
| break; |
| } |
| } |
|
|
| void savedialog_handler(SDL_Window* window) { |
| char* path; |
| nfdsavedialogu8args_t args = {0}; |
| set_native_window(window, &args.parentWindow); |
| const nfdresult_t res = NFD_SaveDialogU8_With(&path, &args); |
| switch (res) { |
| case NFD_OKAY: |
| show_path(path, window); |
| NFD_FreePathU8(path); |
| break; |
| case NFD_ERROR: |
| show_error(NFD_GetError(), window); |
| break; |
| default: |
| break; |
| } |
| } |
|
|
| void pickfolder_handler(SDL_Window* window) { |
| char* path; |
| nfdpickfolderu8args_t args = {0}; |
| set_native_window(window, &args.parentWindow); |
| const nfdresult_t res = NFD_PickFolderU8_With(&path, &args); |
| switch (res) { |
| case NFD_OKAY: |
| show_path(path, window); |
| NFD_FreePathU8(path); |
| break; |
| case NFD_ERROR: |
| show_error(NFD_GetError(), window); |
| break; |
| default: |
| break; |
| } |
| } |
|
|
| void pickfoldermultiple_handler(SDL_Window* window) { |
| const nfdpathset_t* paths; |
| nfdpickfolderu8args_t args = {0}; |
| set_native_window(window, &args.parentWindow); |
| const nfdresult_t res = NFD_PickFolderMultipleU8_With(&paths, &args); |
| switch (res) { |
| case NFD_OKAY: |
| show_paths(paths, window); |
| NFD_PathSet_Free(paths); |
| break; |
| case NFD_ERROR: |
| show_error(NFD_GetError(), window); |
| break; |
| default: |
| break; |
| } |
| } |
|
|
| #if defined(_WIN32) |
| const char font_file[] = "C:\\Windows\\Fonts\\calibri.ttf"; |
| #elif defined(__APPLE__) |
| const char font_file[] = "/System/Library/Fonts/SFNS.ttf"; |
| #else |
| const char font_file[] = "/usr/share/fonts/truetype/noto/NotoSans-Regular.ttf"; |
| #endif |
|
|
| #define NUM_STATES 3 |
| #define NUM_BUTTONS 5 |
| const char* button_text[NUM_BUTTONS] = {"Open File", |
| "Open Files", |
| "Save File", |
| "Select Folder", |
| "Select Folders"}; |
| const int BUTTON_WIDTH = 400; |
| const int BUTTON_HEIGHT = 40; |
|
|
| void (*button_handler[NUM_BUTTONS])(SDL_Window*) = {&opendialog_handler, |
| &opendialogmultiple_handler, |
| &savedialog_handler, |
| &pickfolder_handler, |
| &pickfoldermultiple_handler}; |
|
|
| #ifdef _WIN32 |
| int WINAPI WinMain(void) |
| #else |
| int main(void) |
| #endif |
| { |
| #ifdef _WIN32 |
| |
| SDL_SetHint("SDL_HINT_WINDOWS_DPI_AWARENESS", "permonitorv2"); |
| SDL_SetHint("SDL_HINT_WINDOWS_DPI_SCALING", "1"); |
| #endif |
|
|
| |
| if (SDL_Init(SDL_INIT_VIDEO) != 0) { |
| printf("SDL_Init failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
|
|
| |
| if (TTF_Init() != 0) { |
| printf("TTF_Init failed: %s\n", TTF_GetError()); |
| return 0; |
| } |
|
|
| |
| if (NFD_Init() != NFD_OKAY) { |
| printf("NFD_Init failed: %s\n", NFD_GetError()); |
| return 0; |
| } |
|
|
| |
| SDL_Window* const window = SDL_CreateWindow("Welcome", |
| SDL_WINDOWPOS_UNDEFINED, |
| SDL_WINDOWPOS_UNDEFINED, |
| BUTTON_WIDTH, |
| BUTTON_HEIGHT * NUM_BUTTONS, |
| SDL_WINDOW_ALLOW_HIGHDPI); |
| if (!window) { |
| printf("SDL_CreateWindow failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
|
|
| |
| SDL_Renderer* const renderer = |
| SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); |
| if (!renderer) { |
| printf("SDL_CreateRenderer failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
|
|
| |
| SDL_Texture* textures_normal[NUM_BUTTONS][NUM_STATES]; |
|
|
| TTF_Font* const font = TTF_OpenFont(font_file, 20); |
| if (!font) { |
| printf("TTF_OpenFont failed: %s\n", TTF_GetError()); |
| return 0; |
| } |
|
|
| const SDL_Color back_color[NUM_STATES] = {{0, 0, 0, SDL_ALPHA_OPAQUE}, |
| {51, 51, 51, SDL_ALPHA_OPAQUE}, |
| {102, 102, 102, SDL_ALPHA_OPAQUE}}; |
| const SDL_Color text_color = {255, 255, 255, SDL_ALPHA_OPAQUE}; |
| const uint8_t text_alpha[NUM_STATES] = {153, 204, 255}; |
|
|
| for (size_t i = 0; i != NUM_BUTTONS; ++i) { |
| SDL_Surface* const text_surface = TTF_RenderUTF8_Blended(font, button_text[i], text_color); |
| if (!text_surface) { |
| printf("TTF_RenderUTF8_Blended failed: %s\n", TTF_GetError()); |
| return 0; |
| } |
|
|
| if (SDL_SetSurfaceBlendMode(text_surface, SDL_BLENDMODE_BLEND) != 0) { |
| printf("SDL_SetSurfaceBlendMode failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
|
|
| for (size_t j = 0; j != NUM_STATES; ++j) { |
| SDL_Surface* button_surface = |
| SDL_CreateRGBSurface(0, BUTTON_WIDTH, BUTTON_HEIGHT, 32, 0, 0, 0, 0); |
| if (!button_surface) { |
| printf("SDL_CreateRGBSurface failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
|
|
| if (SDL_FillRect(button_surface, |
| NULL, |
| SDL_MapRGBA(button_surface->format, |
| back_color[j].r, |
| back_color[j].g, |
| back_color[j].b, |
| back_color[j].a)) != 0) { |
| printf("SDL_FillRect failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
|
|
| SDL_SetSurfaceAlphaMod(text_surface, text_alpha[j]); |
|
|
| SDL_Rect dstrect = {(BUTTON_WIDTH - text_surface->w) / 2, |
| (BUTTON_HEIGHT - text_surface->h) / 2, |
| text_surface->w, |
| text_surface->h}; |
| if (SDL_BlitSurface(text_surface, NULL, button_surface, &dstrect) != 0) { |
| printf("SDL_BlitSurface failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
|
|
| SDL_Texture* const texture = SDL_CreateTextureFromSurface(renderer, button_surface); |
| if (!texture) { |
| printf("SDL_CreateTextureFromSurface failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
|
|
| SDL_FreeSurface(button_surface); |
|
|
| textures_normal[i][j] = texture; |
| } |
|
|
| SDL_FreeSurface(text_surface); |
| } |
|
|
| TTF_CloseFont(font); |
|
|
| |
| bool quit = false; |
| size_t button_index = (size_t)-1; |
| bool pressed = false; |
| do { |
| |
| for (size_t i = 0; i != NUM_BUTTONS; ++i) { |
| const SDL_Rect rect = {0, (int)i * BUTTON_HEIGHT, BUTTON_WIDTH, BUTTON_HEIGHT}; |
| SDL_RenderCopy( |
| renderer, textures_normal[i][button_index == i ? pressed ? 2 : 1 : 0], NULL, &rect); |
| } |
| SDL_RenderPresent(renderer); |
|
|
| |
| SDL_Event event; |
| if (SDL_WaitEvent(&event) == 0) { |
| printf("SDL_WaitEvent failed: %s\n", SDL_GetError()); |
| return 0; |
| } |
| do { |
| switch (event.type) { |
| case SDL_QUIT: { |
| quit = true; |
| break; |
| } |
| case SDL_WINDOWEVENT: { |
| switch (event.window.event) { |
| case SDL_WINDOWEVENT_CLOSE: |
| quit = true; |
| break; |
| case SDL_WINDOWEVENT_LEAVE: |
| button_index = (size_t)-1; |
| break; |
| } |
| break; |
| } |
| case SDL_MOUSEMOTION: { |
| if (event.motion.x < 0 || event.motion.x >= BUTTON_WIDTH || |
| event.motion.y < 0) { |
| button_index = (size_t)-1; |
| break; |
| } |
| const int index = event.motion.y / BUTTON_HEIGHT; |
| if (index < 0 || index >= NUM_BUTTONS) { |
| button_index = (size_t)-1; |
| break; |
| } |
| button_index = index; |
| pressed = event.motion.state & SDL_BUTTON(1); |
| break; |
| } |
| case SDL_MOUSEBUTTONDOWN: { |
| if (event.button.button == 1) { |
| pressed = true; |
| } |
| break; |
| } |
| case SDL_MOUSEBUTTONUP: { |
| if (event.button.button == 1) { |
| pressed = false; |
| if (button_index != (size_t)-1) { |
| (*button_handler[button_index])(window); |
| } |
| } |
| break; |
| } |
| } |
| } while (SDL_PollEvent(&event) != 0); |
| } while (!quit); |
|
|
| |
| for (size_t i = 0; i != NUM_BUTTONS; ++i) { |
| for (size_t j = 0; j != NUM_STATES; ++j) { |
| SDL_DestroyTexture(textures_normal[i][j]); |
| } |
| } |
|
|
| |
| SDL_DestroyRenderer(renderer); |
|
|
| |
| SDL_DestroyWindow(window); |
|
|
| |
| NFD_Quit(); |
|
|
| |
| TTF_Quit(); |
|
|
| |
| SDL_Quit(); |
|
|
| return 0; |
| } |
|
|