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  1. .flake8 +4 -0
  2. .gitattributes +7 -0
  3. .github/ISSUE_TEMPLATE/issue.md +22 -0
  4. .github/actions/get-version/action.yml +17 -0
  5. .github/actions/setup-python-uv/action.yml +35 -0
  6. .github/workflows/stale.yml +21 -0
  7. .github/workflows/test_and_build.yaml +218 -0
  8. .gitignore +158 -0
  9. .python_version +1 -0
  10. .vscode/launch.json +15 -0
  11. .vscode/settings.json +5 -0
  12. CONTRIBUTIONS.md +79 -0
  13. ENGINE.md +74 -0
  14. INSTALL.md +161 -0
  15. LICENSE +40 -0
  16. QA.txt +63 -0
  17. README.md +253 -0
  18. THEMES.md +96 -0
  19. i18n.py +125 -0
  20. katrain.py +4 -0
  21. katrain/KataGo/OpenCL.dll +3 -0
  22. katrain/KataGo/__init__.py +0 -0
  23. katrain/KataGo/analysis_config.cfg +240 -0
  24. katrain/KataGo/cacert.pem +0 -0
  25. katrain/KataGo/contribute_config.cfg +94 -0
  26. katrain/KataGo/katago +3 -0
  27. katrain/KataGo/katago.exe +3 -0
  28. katrain/KataGo/libcrypto-1_1-x64.dll +3 -0
  29. katrain/KataGo/libcrypto-3-x64.dll +3 -0
  30. katrain/KataGo/libssl-1_1-x64.dll +3 -0
  31. katrain/KataGo/libssl-3-x64.dll +3 -0
  32. katrain/KataGo/libz.dll +3 -0
  33. katrain/KataGo/libzip.dll +3 -0
  34. katrain/KataGo/msvcp140.dll +3 -0
  35. katrain/KataGo/msvcp140_1.dll +3 -0
  36. katrain/KataGo/msvcp140_2.dll +3 -0
  37. katrain/KataGo/msvcp140_atomic_wait.dll +3 -0
  38. katrain/KataGo/msvcp140_codecvt_ids.dll +3 -0
  39. katrain/KataGo/vcruntime140.dll +3 -0
  40. katrain/KataGo/vcruntime140_1.dll +3 -0
  41. katrain/__init__.py +0 -0
  42. katrain/__main__.py +984 -0
  43. katrain/config.json +242 -0
  44. katrain/core/__init__.py +0 -0
  45. katrain/core/ai.py +1460 -0
  46. katrain/core/base_katrain.py +189 -0
  47. katrain/core/constants.py +280 -0
  48. katrain/core/contribute_engine.py +302 -0
  49. katrain/core/engine.py +471 -0
  50. katrain/core/game.py +803 -0
.flake8 ADDED
@@ -0,0 +1,4 @@
 
 
 
 
 
1
+ [flake8]
2
+ # line length, space before binary op, line break before binary op, import not at top
3
+ ignore = E501, E203, W503, E402
4
+ exclude = .git,__pycache__,build,dist
.gitattributes CHANGED
@@ -1,4 +1,11 @@
1
  *.7z filter=lfs diff=lfs merge=lfs -text
 
 
 
 
 
 
 
2
  *.arrow filter=lfs diff=lfs merge=lfs -text
3
  *.bin filter=lfs diff=lfs merge=lfs -text
4
  *.bz2 filter=lfs diff=lfs merge=lfs -text
 
1
  *.7z filter=lfs diff=lfs merge=lfs -text
2
+ katrain/KataGo/katago filter=lfs diff=lfs merge=lfs -text
3
+ *.exe filter=lfs diff=lfs merge=lfs -text
4
+ *.dll filter=lfs diff=lfs merge=lfs -text
5
+ *.icns filter=lfs diff=lfs merge=lfs -text
6
+ *.otf filter=lfs diff=lfs merge=lfs -text
7
+ *.ttf filter=lfs diff=lfs merge=lfs -text
8
+ *.ico filter=lfs diff=lfs merge=lfs -text
9
  *.arrow filter=lfs diff=lfs merge=lfs -text
10
  *.bin filter=lfs diff=lfs merge=lfs -text
11
  *.bz2 filter=lfs diff=lfs merge=lfs -text
.github/ISSUE_TEMPLATE/issue.md ADDED
@@ -0,0 +1,22 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ---
2
+ name: Issue
3
+ about: Standard issue template
4
+ title: ''
5
+ labels: ''
6
+ assignees: ''
7
+
8
+ ---
9
+
10
+ Please read and fill in the appropriate template
11
+
12
+ # I have a question about using the program, or need technical assistance
13
+
14
+ Please use the Computer Go Community Discord (#gui) : http://discord.gg/AjTPFpN
15
+
16
+ # I have a bug report
17
+
18
+ Please include details of the settings you use, steps to reproduce the problem, and console output.
19
+
20
+ # I have a feature request
21
+
22
+ Go ahead, but keep in mind that the program is mostly in maintenance mode, and big changes are unlikely.
.github/actions/get-version/action.yml ADDED
@@ -0,0 +1,17 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ name: 'Get KaTrain Version'
2
+ description: 'Extract version from katrain.core.constants'
3
+ outputs:
4
+ version:
5
+ description: 'The version string'
6
+ value: ${{ steps.version.outputs.version }}
7
+
8
+ runs:
9
+ using: 'composite'
10
+ steps:
11
+ - name: Get app version
12
+ id: version
13
+ shell: bash
14
+ run: |
15
+ version=$(python -c 'from katrain.core.constants import VERSION; print(VERSION)')
16
+ echo "version=$version" >> "$GITHUB_OUTPUT"
17
+ echo "KATRAIN_VERSION=$version" >> "$GITHUB_ENV"
.github/actions/setup-python-uv/action.yml ADDED
@@ -0,0 +1,35 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ name: 'Setup Python and uv'
2
+ description: 'Common setup for Python, uv, and dependencies'
3
+ inputs:
4
+ python-version:
5
+ description: 'Python version to set up'
6
+ required: false
7
+ default: '3.11'
8
+ sync-groups:
9
+ description: 'uv sync groups'
10
+ required: false
11
+ default: ''
12
+
13
+ runs:
14
+ using: 'composite'
15
+ steps:
16
+ - uses: actions/checkout@v4
17
+
18
+ - name: Set up Python
19
+ uses: actions/setup-python@v5
20
+ with:
21
+ python-version: ${{ inputs.python-version }}
22
+
23
+ - name: Install uv
24
+ uses: astral-sh/setup-uv@v5
25
+ with:
26
+ version: "0.7.8"
27
+
28
+ - name: Install dependencies
29
+ shell: bash
30
+ run: |
31
+ if [ -n "${{ inputs.sync-groups }}" ]; then
32
+ uv sync --group ${{ inputs.sync-groups }}
33
+ else
34
+ uv sync
35
+ fi
.github/workflows/stale.yml ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ name: "Close stale issues and PRs"
2
+ on:
3
+ schedule:
4
+ - cron: "30 1 * * *"
5
+
6
+ jobs:
7
+ stale:
8
+ runs-on: ubuntu-latest
9
+ permissions:
10
+ pull-requests: write
11
+ issues: write
12
+ steps:
13
+ - uses: actions/stale@v8
14
+ with:
15
+ operations-per-run: 200
16
+ stale-issue-message: "This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 10 days."
17
+ close-issue-message: "This issue was closed because it has been stalled for 30 days with no activity."
18
+ days-before-stale: 90
19
+ days-before-close: 30
20
+ stale-pr-message: "This PR is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 10 days."
21
+ close-pr-message: "This PR was closed because it has been stalled for 30 days with no activity."
.github/workflows/test_and_build.yaml ADDED
@@ -0,0 +1,218 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # .github/workflows/test_and_build.yml
2
+
3
+ name: Test, Build, and Release
4
+
5
+ on:
6
+ pull_request:
7
+ workflow_dispatch:
8
+ inputs:
9
+ create_release:
10
+ description: 'Create draft release'
11
+ required: true
12
+ default: false
13
+ type: boolean
14
+ publish_pypi:
15
+ description: 'Publish to PyPI'
16
+ required: true
17
+ default: false
18
+ type: boolean
19
+
20
+ concurrency:
21
+ group: ${{ github.workflow }}-${{ github.ref }}
22
+ cancel-in-progress: ${{ github.event_name == 'pull_request' }}
23
+
24
+ jobs:
25
+ # This job runs first to prepare shared information for other jobs.
26
+ prepare:
27
+ runs-on: ubuntu-latest
28
+ outputs:
29
+ version: ${{ steps.version.outputs.version }}
30
+ steps:
31
+ - name: Checkout code
32
+ uses: actions/checkout@v4
33
+
34
+ - name: Get project version
35
+ id: version
36
+ uses: ./.github/actions/get-version
37
+
38
+ test:
39
+ needs: prepare
40
+ runs-on: ubuntu-latest
41
+ strategy:
42
+ fail-fast: false
43
+ matrix:
44
+ python-version: ['3.9', '3.12', '3.13']
45
+ steps:
46
+ - name: Checkout code
47
+ uses: actions/checkout@v4
48
+
49
+ - name: Setup Python and uv
50
+ uses: ./.github/actions/setup-python-uv
51
+ with:
52
+ python-version: ${{ matrix.python-version }}
53
+ sync-groups: dev
54
+
55
+ - name: Run tests
56
+ run: uv run pytest tests
57
+
58
+ - name: Check I18N conversion
59
+ run: uv run python i18n.py -todo
60
+
61
+ - name: Check package can be built
62
+ run: uv build
63
+
64
+ build-windows:
65
+ needs: [prepare, test]
66
+ runs-on: windows-latest
67
+ env:
68
+ KATRAIN_VERSION: ${{ needs.prepare.outputs.version }}
69
+ steps:
70
+ - name: Checkout code
71
+ uses: actions/checkout@v4
72
+
73
+ - name: Setup Python, uv
74
+ uses: ./.github/actions/setup-python-uv
75
+
76
+ - name: Build executables with PyInstaller
77
+ run: uv run pyinstaller spec/katrain.spec --clean --noconfirm
78
+ shell: powershell
79
+
80
+ - name: Create archives
81
+ run: |
82
+ New-Item -ItemType Directory -Path "windows_exe" -Force
83
+
84
+ # Copy the standalone KaTrain.exe
85
+ if (Test-Path "dist/KaTrain.exe") {
86
+ Copy-Item "dist/KaTrain.exe" "windows_exe/KaTrain.exe"
87
+ }
88
+
89
+ # Create KaTrain.zip with debug executable inside
90
+ if (Test-Path "dist/KaTrain") {
91
+ # Copy the debug executable into the main KaTrain folder
92
+ if (Test-Path "dist/DebugKaTrain/KaTrain.exe") {
93
+ Copy-Item "dist/DebugKaTrain/KaTrain.exe" "dist/KaTrain/debugkatrain.exe"
94
+ }
95
+ # Create the zip file
96
+ Compress-Archive -Path "dist/KaTrain" -DestinationPath "windows_exe/KaTrain.zip"
97
+ }
98
+ shell: powershell
99
+
100
+ - name: Upload Windows artifacts
101
+ uses: actions/upload-artifact@v4
102
+ with:
103
+ name: KaTrainWindows-${{ env.KATRAIN_VERSION }}
104
+ path: windows_exe
105
+
106
+ build-macos:
107
+ needs: [prepare, test]
108
+ runs-on: macos-latest
109
+ env:
110
+ KATRAIN_VERSION: ${{ needs.prepare.outputs.version }}
111
+ steps:
112
+ - name: Checkout code
113
+ uses: actions/checkout@v4
114
+
115
+ - name: Setup Python, uv, and PyInstaller
116
+ uses: ./.github/actions/setup-python-uv
117
+ with:
118
+ install-pyinstaller: 'true'
119
+
120
+ - name: Install macOS dependencies
121
+ run: |
122
+ brew update
123
+ brew install libzip
124
+ brew install --build-from-source sdl2 sdl2_image sdl2_ttf sdl2_mixer
125
+
126
+ - name: Build KataGo
127
+ run: |
128
+ rm -f katrain/KataGo/katago katrain/KataGo/*.dll katrain/KataGo/katago.exe
129
+ git clone --depth 1 --branch stable https://github.com/lightvector/KataGo.git ../KataGo
130
+ pushd ../KataGo/cpp
131
+ cmake . -DUSE_BACKEND=OPENCL -DBUILD_DISTRIBUTED=1
132
+ make -j$(sysctl -n hw.ncpu)
133
+ cp katago ../../katrain/katrain/KataGo/katago-osx
134
+ popd
135
+
136
+ - name: Build app with PyInstaller
137
+ env:
138
+ KIVY_HEADLESS: 1
139
+ KIVY_NO_WINDOW: 1
140
+ KIVY_GL_BACKEND: mock
141
+ run: uv run pyinstaller spec/katrain.spec --clean --noconfirm
142
+
143
+ - name: Sign the app (ad-hoc)
144
+ run: codesign --force --deep --sign - dist/KaTrain.app
145
+
146
+ - name: Create DMG
147
+ run: |
148
+ mkdir -p dmg_temp
149
+ cp -R dist/KaTrain.app dmg_temp/
150
+ ln -s /Applications dmg_temp/Applications
151
+ hdiutil create -volname "KaTrain ${{ env.KATRAIN_VERSION }}" \
152
+ -srcfolder dmg_temp \
153
+ -ov \
154
+ -format UDZO \
155
+ "KaTrain-${{ env.KATRAIN_VERSION }}.dmg"
156
+ mkdir -p osx_app
157
+ mv "KaTrain-${{ env.KATRAIN_VERSION }}.dmg" osx_app/
158
+
159
+ - name: Upload macOS artifacts
160
+ uses: actions/upload-artifact@v4
161
+ with:
162
+ name: KaTrainMacOS-${{ env.KATRAIN_VERSION }}
163
+ path: osx_app
164
+
165
+ # This job publishes the package to PyPI.
166
+ publish-pypi:
167
+ needs: test
168
+ runs-on: ubuntu-latest
169
+ if: github.event_name == 'workflow_dispatch' && github.event.inputs.publish_pypi == 'true'
170
+ steps:
171
+ - name: Checkout code
172
+ uses: actions/checkout@v4
173
+
174
+ - name: Setup Python and uv
175
+ uses: ./.github/actions/setup-python-uv
176
+ with:
177
+ sync-groups: dev
178
+
179
+ - name: Finalize I18N for publishing
180
+ run: uv run python i18n.py
181
+
182
+ - name: Build and publish to PyPI
183
+ env:
184
+ UV_PUBLISH_TOKEN: ${{ secrets.PYPI_TOKEN }}
185
+ run: |
186
+ uv build
187
+ uv publish --verbose
188
+
189
+ # This job creates a draft release on GitHub.
190
+ create-release:
191
+ needs: [prepare, build-windows, build-macos]
192
+ runs-on: ubuntu-latest
193
+ if: github.event_name == 'workflow_dispatch' && github.event.inputs.create_release == 'true'
194
+ permissions:
195
+ contents: write # Required for softprops/action-gh-release
196
+ steps:
197
+ - name: Download all build artifacts
198
+ uses: actions/download-artifact@v4
199
+ with:
200
+ path: ./artifacts
201
+ pattern: KaTrain*
202
+ merge-multiple: true
203
+
204
+ - name: Create Draft Release
205
+ uses: softprops/action-gh-release@v2
206
+ with:
207
+ tag_name: "v${{ needs.prepare.outputs.version }}"
208
+ name: "KaTrain v${{ needs.prepare.outputs.version }}"
209
+ body: |
210
+ ## KaTrain v${{ needs.prepare.outputs.version }}
211
+ Auto-generated draft release from the latest main branch.
212
+
213
+ ### Downloads
214
+ - **Windows**: Download the `.exe` files or `.zip` folders.
215
+ - **macOS**: Download the `.dmg` file.
216
+ files: ./artifacts/*
217
+ draft: true
218
+ prerelease: false
.gitignore ADDED
@@ -0,0 +1,158 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ dist_sgf
2
+ sgftest
3
+
4
+ # additions
5
+ KataGoData
6
+ katrain/KataGo/KataGoData
7
+ experiments
8
+ .idea
9
+ .buildozer
10
+ bin
11
+ gtp.log
12
+ log.txt
13
+ sgfout
14
+ sgf_selfplay
15
+ sgf_ogs
16
+ log*
17
+ tmp.pickle
18
+ my
19
+ logs
20
+ callgrind.*
21
+ profile*
22
+ cpp/out
23
+ .vs
24
+ dist_sgf
25
+
26
+
27
+ # debug
28
+ outdated_log.txt
29
+
30
+ # too big
31
+ models/*.bin.gz
32
+
33
+ # standard python ignore
34
+ # Byte-compiled / optimized / DLL files
35
+ __pycache__/
36
+ *.py[cod]
37
+ *$py.class
38
+
39
+ # C extensions
40
+ *.so
41
+
42
+ # Distribution / packaging
43
+ .Python
44
+ build/
45
+ develop-eggs/
46
+ dist/
47
+ downloads/
48
+ eggs/
49
+ .eggs/
50
+ lib/
51
+ lib64/
52
+ parts/
53
+ sdist/
54
+ var/
55
+ wheels/
56
+ pip-wheel-metadata/
57
+ share/python-wheels/
58
+ *.egg-info/
59
+ .installed.cfg
60
+ *.egg
61
+ MANIFEST
62
+
63
+ # PyInstaller
64
+ # Usually these files are written by a python script from a template
65
+ # before PyInstaller builds the exe, so as to inject date/other infos into it.
66
+ *.manifest
67
+ # *.spec
68
+
69
+ # Installer logs
70
+ pip-log.txt
71
+ pip-delete-this-directory.txt
72
+
73
+ # Unit test / coverage reports
74
+ htmlcov/
75
+ .tox/
76
+ .nox/
77
+ .coverage
78
+ .coverage.*
79
+ .cache
80
+ nosetests.xml
81
+ coverage.xml
82
+ *.cover
83
+ *.py,cover
84
+ .hypothesis/
85
+ .pytest_cache/
86
+
87
+ # Django stuff:
88
+ *.log
89
+ local_settings.py
90
+ db.sqlite3
91
+ db.sqlite3-journal
92
+
93
+ # Flask stuff:
94
+ instance/
95
+ .webassets-cache
96
+
97
+ # Scrapy stuff:
98
+ .scrapy
99
+
100
+ # Sphinx documentation
101
+ docs/_build/
102
+
103
+ # PyBuilder
104
+ target/
105
+
106
+ # Jupyter Notebook
107
+ .ipynb_checkpoints
108
+
109
+ # IPython
110
+ profile_default/
111
+ ipython_config.py
112
+
113
+ # pyenv
114
+ .python-version
115
+
116
+ # pipenv
117
+ # According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
118
+ # However, in case of collaboration, if having platform-specific dependencies or dependencies
119
+ # having no cross-platform support, pipenv may install dependencies that don't work, or not
120
+ # install all needed dependencies.
121
+ #Pipfile.lock
122
+
123
+ # PEP 582; used by e.g. github.com/David-OConnor/pyflow
124
+ __pypackages__/
125
+
126
+ # Celery stuff
127
+ celerybeat-schedule
128
+ celerybeat.pid
129
+
130
+ # SageMath parsed files
131
+ *.sage.py
132
+
133
+ # Environments
134
+ .env
135
+ .venv
136
+ env/
137
+ venv/
138
+ ENV/
139
+ env.bak/
140
+ venv.bak/
141
+
142
+ # Spyder project settings
143
+ .spyderproject
144
+ .spyproject
145
+
146
+ # Rope project settings
147
+ .ropeproject
148
+
149
+ # mkdocs documentation
150
+ /site
151
+
152
+ # mypy
153
+ .mypy_cache/
154
+ .dmypy.json
155
+ dmypy.json
156
+
157
+ # Pyre type checker
158
+ .pyre/
.python_version ADDED
@@ -0,0 +1 @@
 
 
1
+ 3.12
.vscode/launch.json ADDED
@@ -0,0 +1,15 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ // Use IntelliSense to learn about possible attributes.
3
+ // Hover to view descriptions of existing attributes.
4
+ // For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
5
+ "version": "0.2.0",
6
+ "configurations": [
7
+ {
8
+ "name": "Python Debugger: Current File",
9
+ "type": "debugpy",
10
+ "request": "launch",
11
+ "program": "${file}",
12
+ "console": "integratedTerminal"
13
+ }
14
+ ]
15
+ }
.vscode/settings.json ADDED
@@ -0,0 +1,5 @@
 
 
 
 
 
 
1
+ {
2
+ "python-envs.defaultEnvManager": "ms-python.python:conda",
3
+ "python-envs.defaultPackageManager": "ms-python.python:conda",
4
+ "python-envs.pythonProjects": []
5
+ }
CONTRIBUTIONS.md ADDED
@@ -0,0 +1,79 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # Contributing
2
+
3
+ If you are a new contributor wanting to make a larger contribution,
4
+ please first discuss the change you wish to make via
5
+ an issue, reddit or discord before making a pull request.
6
+
7
+ ## Python contributions
8
+
9
+ Python code is formatted using [black](https://github.com/psf/black) with the settings `-l 120`.
10
+ This is not enforced, and contributions with incorrect formatting will be accepted, but formatting this way is appreciated.
11
+
12
+ ## Translations
13
+
14
+ ### Contributing to an existing translation
15
+
16
+ * Go [here](https://github.com/sanderland/katrain/blob/master/katrain/i18n/locales/) and locate the `.po` file for your language.
17
+ * Alternatively, find the same file in the branch for the next version.
18
+ * Correct the relevant `msgstr` entries.
19
+
20
+ ### Adding a translation
21
+
22
+ Adding a translation requires making a new `.po` file with entries for that languages.
23
+
24
+ * Copy the [English .po file](https://github.com/sanderland/katrain/blob/master/katrain/i18n/locales/en/LC_MESSAGES/katrain.po)
25
+ * Change all the `msgstr` entries to your target language.
26
+ * Note that anything between `{}` should be left as-is.
27
+ * The information at the top of the file should also not be translated.
28
+
29
+ You can send me the resulting `.po` file, and I will integrate it into the program.
30
+
31
+ # Contributors
32
+
33
+ ## Primary author and project maintainer:
34
+
35
+ [Sander Land](https://github.com/sanderland/)
36
+
37
+ ## Contributors
38
+
39
+ Many thanks to these additional authors:
40
+
41
+ * Matthew Allred ("Kameone") for design of the v1.1 UI, macOS installation instructions, and working on promotion and YouTube videos.
42
+ * "bale-go" for development and continued work on the 'calibrated rank' AI and rank estimation algorithm.
43
+ * "Dontbtme" for detailed feedback and early testing of v1.0+.
44
+ * "nowoowoo" for a fix to the parser for SGF files with extra line breaks.
45
+ * "nimets123" for the timer sound effects and board/stone graphics.
46
+ * Jordan Seaward for the stone sound effects.
47
+ * "fohristiwhirl" for the Gibo and NGF formats parsing code.
48
+ * "kaorahi" for bug fixes, SGF parser improvements, and tsumego frame code.
49
+ * "ajkenny84" for the red-green colourblind theme.
50
+ * Lukasz Wierzbowski for the ability to paste urls for sgfs and helping fix alt-gr issues.
51
+ * Carton He for contributions to sgf parsing and handling.
52
+ * "blamarche" for adding the board coordinates toggle.
53
+ * "pdeblanc" for adding the ancient chinese scoring option, fixing a bug in query termination, and high precision score display.
54
+ * "LiamHz" for adding the 'back to main branch' keyboard shortcut.
55
+ * "xiaoyifang" for adding the reset analysis option, feature to save options on the loading screen, and scrolling through variations.
56
+ * "electricRGB" for help with adding configurable keyboard shortcuts.
57
+ * "milescrawford" for work on restyling the territory estimate.
58
+ * "Funkenschlag1" for capturing stones sound and implementation, and board rotation.
59
+ * "waltheri" for one of the wooden board textures.
60
+ * Jacob Minsky ("jacobm-tech") for various contributions including analysis move range and improvements to territory display.
61
+
62
+ ## Translators
63
+
64
+ Many thanks to the following contributors for translations.
65
+
66
+ * French: "Dontbtme" with contributions from "wonderingabout"
67
+ * Korean: "isty2e"
68
+ * German: "nimets123", "trohde", "Harleqin" and "Sovereign"
69
+ * Spanish: Sergio Villegas ("serpiente") with contributions from the Spanish OGS community
70
+ * Russian: Dmitry Ivankov and Alexander Kiselev
71
+ * Simplified Chinese: Qing Mu with contributions from "Medwin" and Viktor Lin
72
+ * Japanese: "kaorahi"
73
+ * Traditional Chinese: "Tony-Liou" with contributions from Ching-yu Lin
74
+
75
+ ## Additional thanks to
76
+
77
+ * David Wu ("lightvector") for creating KataGo and providing assistance with making the most of KataGo's amazing capabilities.
78
+ * "세븐틴" for including KaTrain in the Baduk Megapack and making explanatory YouTube videos in Korean.
79
+
ENGINE.md ADDED
@@ -0,0 +1,74 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # KataGo troubleshooting
2
+
3
+ This page lists common ways in which the provided KataGo fails to work out of the box, and how to resolve these issues.
4
+ If you find your problem is not in here, you can ask on the [Leela Zero & Friends Discord](http://discord.gg/AjTPFpN) (use the #gui channel),
5
+ providing detailed information about your error.
6
+
7
+
8
+ * [General](#General)
9
+ * [GPU vs CPU](#CPU)
10
+ * [Windows specific help](#Windows)
11
+ * [MacOS specific help](#Mac)
12
+ * [Linux specific help](#Linux)
13
+
14
+
15
+
16
+ ## <a name="General"></a> General
17
+
18
+ ### <a name="CPU"></a> GPU vs CPU
19
+
20
+ The standard executables assume you have a compatible graphics card (GPU).
21
+ If you don't, KataGo will fail to start in ways that are difficult for KaTrain to pick up.
22
+
23
+ On Windows and Linux, you should be able to resolve this by:
24
+
25
+ * Going to general and engine settings (F8)
26
+ * Click 'download katago versions' and wait for downloads to finish.
27
+ * Select a CPU based KataGo version (named 'Eigen' after the library it uses).
28
+
29
+ Keep in mind that a CPU based engine can be significantly slower, and you may want to set your maximum number of
30
+ visits to a lower number to compensate for this.
31
+
32
+ ### <a name="Models"></a> KataGo model versions
33
+
34
+ KataGo models have changed over time, and selecting an older executable with a newer model can lead to errors.
35
+ Of the provided binaries, this is typically the case for the 1.6.1 'bigger boards' binary, which should
36
+ only be used with the standard 15/20/30/40 block models, and not the newer distributed training models.
37
+
38
+
39
+ ## <a name="Mac"></a><img src="https://upload.wikimedia.org/wikipedia/commons/8/8a/Apple_Logo.svg" alt="macOs" height="35"/> For macOS users
40
+
41
+ ### Running from source
42
+
43
+ Make sure you `brew install katago` or set the engine path to your own KataGo binary, as there is no executable included.
44
+
45
+ ### New Macs with M1 architecture
46
+
47
+ Make sure you `brew install katago` as the provided executable does not work on rosetta.
48
+
49
+ ### Getting more information about errors
50
+
51
+ On macOS, the .app distributable will not show a console, so you will need install using `pip` to see the console window.
52
+
53
+ ## <a name="Windows"></a><img src="https://upload.wikimedia.org/wikipedia/commons/5/5f/Windows_logo_-_2012.svg" alt="Windows" height="35"/> For Windows users
54
+
55
+ ### Getting more information about errors
56
+
57
+ Run DebugKaTrain.exe, which is released in the .zip file distributable in releases. This will show a console window
58
+ which typically tells you more.
59
+
60
+
61
+ ## <a name="Linux"></a><img src="https://upload.wikimedia.org/wikipedia/commons/a/ab/Linux_Logo_in_Linux_Libertine_Font.svg" alt="Linux" height="35"/> For Linux users
62
+
63
+ ### libzip compatibility
64
+
65
+ The most common KataGo issue relates to incompatible library versions, leading to an "Error 127".
66
+
67
+ * A good alternative is to go [here](https://github.com/lightvector/KataGo) and compile KataGo yourself.
68
+ * Installing dependencies mentioned [here](INSTALL.md#LinuxTrouble) may also resolve certain issues with KataGo or the gui.
69
+
70
+
71
+ ### Getting more information about errors
72
+
73
+ * Check the terminal output around startup time.
74
+ * Start KataGo by itself using `katrain/KataGo/katago` when running from source and check output.
INSTALL.md ADDED
@@ -0,0 +1,161 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # KaTrain Installation
2
+
3
+ * [Quick install guide for MacOS](#MacQuick)
4
+ * [Troubleshooting and installation from sources](#MacSources)
5
+ * [Quick install guide for Windows](#WindowsQuick)
6
+ * [Troubleshooting and installation from sources](#WindowsSources)
7
+ * [Quick install guide for Linux](#LinuxQuick)
8
+ * [Troubleshooting and installation from sources](#LinuxSources)
9
+ * [Configuring Multiple GPUS](#GPU)
10
+ * [Troubleshooting KataGo](#KataGo)
11
+
12
+ ## <img src="https://upload.wikimedia.org/wikipedia/commons/8/8a/Apple_Logo.svg" alt="macOs" height="35"/> Installation for macOS users
13
+
14
+ ### <a name="MacQuick"></a>Quick install guide
15
+
16
+ The easiest way to install is probably [brew](https://brew.sh/). Simply run `brew install katrain` and it will download and install the latest pre-built .app, and also install katago if needed.
17
+
18
+ You can also find downloadable .app files for macOS [here](https://github.com/sanderland/katrain/releases).
19
+ Simply download, unzip the file, mount the .dmg and drag the .app file to your application folder, everything is included.
20
+ The first time launching the application you may need to [control-click in finder to give permission for the 'unidentified' app to launch](https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-developer-mh40616/mac). This is simply a result of Apple charging $99/year to developers to be 'identified'.
21
+
22
+ Users with the last generation M1 macs with different architecture should then `brew install katago` in addition to this. KaTrain will automatically detect this KataGo binary.
23
+
24
+ ### <a name="MacCommand"></a>Command line install guide
25
+
26
+ [Open a terminal](https://support.apple.com/guide/terminal/open-or-quit-terminal-apd5265185d-f365-44cb-8b09-71a064a42125/mac) and enter the following commands:
27
+ ```bash
28
+ /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install.sh)"
29
+ brew install python3
30
+ brew install katago
31
+ pip3 install katrain
32
+ ```
33
+ Now you can start KaTrain by simply typing `katrain` in a terminal after adding it to your path.
34
+
35
+ These commands install [Homebrew](https://brew.sh), which simplifies installing packages,
36
+ followed by the programming language Python, the KataGo AI, and KaTrain itself.
37
+
38
+ To upgrade to a newer version, simply run `pip3 install -U katrain`
39
+
40
+ ### <a name="MacSources"></a>Troubleshooting and Installation from sources
41
+
42
+ Installation from sources is essentially the same as for Linux, see [here](#LinuxSources),
43
+ note that you will still need to install your own KataGo, using brew or otherwise.
44
+
45
+ If you encounter SSL errors on downloading model files, you may need to follow [these](https://stackoverflow.com/questions/52805115/certificate-verify-failed-unable-to-get-local-issuer-certificate) instructions to fix your certificates.
46
+
47
+ ## <img src="https://upload.wikimedia.org/wikipedia/commons/5/5f/Windows_logo_-_2012.svg" alt="Windows" height="35"/> Installation for Windows users
48
+
49
+ ### <a name="WindowsQuick"></a>Quick install guide
50
+
51
+ You can find downloadable .exe files for windows [here](https://github.com/sanderland/katrain/releases).
52
+ Simply download and run, everything is included.
53
+
54
+ ### <a name="WindowsSources"></a>Installation from sources
55
+
56
+ * Download the repository by clicking the green *Clone or download* on this page and *Download zip*. Extract the contents.
57
+ * Make sure you have a python installation, I will assume Anaconda (Python 3.9 or later), available [here](https://www.anaconda.com/products/individual#download-section).
58
+ * Open 'Anaconda prompt' from the start menu and navigate to where you extracted the zip file using the `cd <folder>` command.
59
+ * Execute the command `pip3 install .`
60
+ * Start the app by running `katrain` in the command prompt.
61
+
62
+ ## <img src="https://upload.wikimedia.org/wikipedia/commons/a/ab/Linux_Logo_in_Linux_Libertine_Font.svg" alt="Linux" height="35"/> Installation for Linux users
63
+
64
+ ### <a name="LinuxQuick"></a>Quick install guide
65
+
66
+ If you have a working Python 3.9 or later available, you should be able to simply:
67
+
68
+ * Run `pip3 install -U katrain` to install or upgrade.
69
+ * Run the program by executing `katrain` in a terminal.
70
+
71
+ ### <a name="LinuxSources"></a>Installation from sources
72
+
73
+ This section describes how to install KaTrain from sources,
74
+ in case you want to run it in a local directory or have more control over the process.
75
+ It assumes you have a working Python 3.9+ installation.
76
+
77
+ * Open a terminal.
78
+ * Run the command `git clone https://github.com/sanderland/katrain.git` to download the repository and
79
+ change directory using `cd katrain`
80
+ * Run the command `pip3 install .` to install the package globally, or use `--user` to install locally.
81
+ * Run the program by typing `katrain` in the terminal.
82
+ * If you prefer not to install, run without installing using `python3 -m katrain` after installing the
83
+ dependencies from `poetry.lock` with `poetry install`.
84
+
85
+ A binary for KataGo is included, but if you have compiled your own, press F8 to open general settings and change the
86
+ KataGo executable path to the relevant KataGo v1.4+ binary.
87
+
88
+ ### <a name="LinuxTrouble"></a>Troubleshooting and advanced installation from sources
89
+
90
+ You can try to manually install dependencies to resolve some issues relating to missing dependencies,
91
+ e.g. the binary 'wheel' is not provided, KataGo is not starting, or sounds are not working.
92
+ You can also follow these instructions if you don't want to install KaTrain, and just run it locally.
93
+
94
+ First install the following packages, which are either required for building Kivy,
95
+ or may help resolve missing dependencies for Kivy or KataGo.
96
+ ```bash
97
+ sudo apt-get install python3-pip build-essential git python3 python3-dev ffmpeg libsdl2-dev libsdl2-image-dev\
98
+ libsdl2-mixer-dev libsdl2-ttf-dev libportmidi-dev libswscale-dev libavformat-dev libavcodec-dev zlib1g-dev\
99
+ libgstreamer1.0 gstreamer1.0-plugins-base gstreamer1.0-plugins-good libpulse\
100
+ pkg-config libgl-dev opencl-headers ocl-icd-opencl-dev libzip-dev
101
+ ```
102
+ Then, try installing python package dependencies using:
103
+ ```bash
104
+ pip3 install poetry
105
+ poetry install
106
+ pip3 install screeninfo # Skip on MacOS, not working
107
+ ```
108
+ In case the sound is not working, or there is no available wheel for your OS or Python version, try building kivy locally using:
109
+ ```bash
110
+ pip3 uninstall kivy
111
+ pip3 install kivy --no-binary kivy
112
+ ```
113
+
114
+ You can now start KaTrain by running `python3 -m katrain`
115
+
116
+ In case KataGo does not start, an alternative is to go [here](https://github.com/lightvector/KataGo) and compile KataGo yourself.
117
+
118
+
119
+
120
+ ## <a name="GPU"></a> Configuring the GPU(s) KataGo uses
121
+
122
+ In most cases KataGo detects your configuration correctly, automatically searching for OpenCL devices and select the highest scoring device.
123
+ However, if you have multiple GPUs or want to force a specific device you will need to edit the 'analysis_config.cfg' file in the KataGo folder.
124
+
125
+ To see what devices are available and which one KataGo is using. Look for the following lines in the terminal after starting KaTrain:
126
+ ```
127
+ Found 3 device(s) on platform 0 with type CPU or GPU or Accelerator
128
+ Found OpenCL Device 0: Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz (Intel) (score 102)
129
+ Found OpenCL Device 1: Intel(R) UHD Graphics 630 (Intel Inc.) (score 6000102)
130
+ Found OpenCL Device 2: AMD Radeon Pro 5500M Compute Engine (AMD) (score 11000102)
131
+ Using OpenCL Device 2: AMD Radeon Pro 5500M Compute Engine (AMD) OpenCL 1.2
132
+ ```
133
+
134
+ The above devices were found on a 2019 MacBook Pro with both an on-motherboard graphics chip, and a separate AMD Radeon Pro video card.
135
+ As you can see it scores about twice as high as the Intel UHD chip and KataGo has selected
136
+ it as it's sole device. You can configure KataGo to use *both* the AMD and the Intel devices to get the best performance out of the system.
137
+
138
+ * Open the 'analysis_config.cfg' file in the `katrain/KataGo` folder in your python packages, or local sources.
139
+ If you can't find it, turn on `debug_level=1` in general settings and look for the command that is used to start KataGo.
140
+ * Search for `numNNServerThreadsPerModel` (~line 108), uncomment the line by deleting the # and set the value to 2. The line should read `numNNServerThreadsPerModel = 2`.
141
+ * Search for `openclDeviceToUseThread` (~line 164), uncomment by deleting the # and set the values to the device ID numbers identified in the terminal.
142
+ From the example above, we would want to use devices 1 and 2, for the Intel and AMD GPUs, but not device 0 (the CPU). In our case, the lines should read:
143
+ ```
144
+ openclDeviceToUseThread0 = 1
145
+ openclDeviceToUseThread1 = 2
146
+ ```
147
+ * Run `katrain` and confirm that KataGo is now using both devices, by
148
+ checking the output from the terminal, which should indicate two devices being used. For example:
149
+ ```
150
+ Found 3 device(s) on platform 0 with type CPU or GPU or Accelerator
151
+ Found OpenCL Device 0: Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz (Intel) (score 102)
152
+ Found OpenCL Device 1: Intel(R) UHD Graphics 630 (Intel Inc.) (score 6000102)
153
+ Found OpenCL Device 2: AMD Radeon Pro 5500M Compute Engine (AMD) (score 11000102)
154
+ Using OpenCL Device 1: Intel(R) UHD Graphics 630 (Intel Inc.) OpenCL 1.2
155
+ Using OpenCL Device 2: AMD Radeon Pro 5500M Compute Engine (AMD) OpenCL 1.2
156
+ ```
157
+
158
+
159
+ ## <a name="KataGo"></a> Troubleshooting and advanced KataGo settings
160
+
161
+ See [here](ENGINE.md) for an overview of how to resolve various issues with KataGo.
LICENSE ADDED
@@ -0,0 +1,40 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ This repository includes:
2
+
3
+ 1. Binaries for 'KataGo', which is Copyright David J Wu et al.
4
+ For on related licenses for these binaries and libraries see https://github.com/lightvector/KataGo
5
+
6
+ 2. Icons from www.flaticon.com, used with permission with the following attributions:
7
+ - Equalize icon and Thrash Icon: derived from work by bqlqn from www.flaticon.com
8
+ - Other Menu icons, Finish, Collaboration and Flag icons: derived from work by Freepik from www.flaticon.com
9
+ - Collapse branch icon: derived from work by Kirill Kazachek from www.flaticon.com
10
+ - Prune icon: derived from work by Pixelmeetup from www.flaticon.com
11
+ - Reset icon: derived from work by Pixel Perfect from www.flaticon.com
12
+ - Rotate icon: derived from work by Frey Wazza from www.flaticon.com
13
+
14
+ 3. The True Type Font DIGITAL-7 version 1.02 by Sizenko Alexander, which is free for non-commercial use.
15
+
16
+ 4. The Noto Sans fonts from google which are covered by the SIL open font license v1.1 included in the katrain/fonts directory.
17
+
18
+ -----------------------------------------------------------------------------------------
19
+ Aside from the above, the license for all other content in this repository is as follows:
20
+ -----------------------------------------------------------------------------------------
21
+
22
+ Copyright 2020 Sander Land and/or other authors of the content in this repository.
23
+ (See 'CONTRIBUTIONS.md' file for a list of authors as well as other indirect contributors).
24
+
25
+ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
26
+ associated documentation files (the "Software"), to deal in the Software without restriction,
27
+ including without limitation the rights to use, copy, modify, merge, publish, distribute,
28
+ sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
29
+ furnished to do so, subject to the following conditions:
30
+
31
+ The above copyright notice and this permission notice shall be included in all copies or
32
+ substantial portions of the Software.
33
+
34
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
35
+ NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
36
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
37
+ DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
38
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
39
+
40
+ -----------------------------------------------------------------------------------------
QA.txt ADDED
@@ -0,0 +1,63 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ 根据项目文件分析,这个 KaTrain 项目使用了现代的 Python 包管理工具 **uv**,以下是安装依赖的几种方法:
3
+
4
+ ## 推荐方法:使用 uv(现代包管理器)
5
+
6
+ 由于项目包含 `uv.lock` 文件和在 `pyproject.toml` 中配置了 uv,推荐使用 uv 来管理依赖:
7
+
8
+ ```bash
9
+ # 安装 uv(如果还没有安装)
10
+ pip install uv
11
+
12
+ # 安装项目依赖(包括开发依赖)
13
+ uv sync
14
+ ```
15
+
16
+ 或者如果只需要运行时依赖:
17
+ ```bash
18
+ uv sync --no-dev
19
+ ```
20
+
21
+ ## 传统方法:使用 pip
22
+
23
+ 如果你更喜欢使用传统的 pip:
24
+
25
+ ```bash
26
+ # 安装项目及其依赖
27
+ pip install .
28
+
29
+ # 或者安装开发依赖
30
+ pip install -e ".[dev]"
31
+ ```
32
+
33
+ ## 直接从 PyPI 安装
34
+
35
+ 如果你只是想使用 KaTrain 而不是开发它:
36
+
37
+ ```bash
38
+ pip install katrain
39
+ ```
40
+
41
+ ## 项目依赖说明
42
+
43
+ 根据 `pyproject.toml` 文件,主要依赖包括:
44
+ - **kivy** (>=2.3.1) - GUI 框架
45
+ - **kivymd** (==0.104.1) - Material Design 组件
46
+ - **pygame** - 游戏开发库(仅 macOS)
47
+ - **screeninfo** - 屏幕信息(非 macOS)
48
+ - **chardet**, **docutils**, **ffpyplayer**, **urllib3** - 其他工具库
49
+
50
+ 开发依赖包括:
51
+ - **black** - 代码格式化
52
+ - **pytest** - 测试框架
53
+ - **pyinstaller** - 打包工具
54
+ - **polib** - 国际化工具
55
+
56
+ ## 注意事项
57
+
58
+ 1. **Python 版本要求**:需要 Python 3.9 到 3.13
59
+ 2. **KataGo 引擎**:项目包含了 KataGo 二进制文件,但在某些平台可能需要单独安装
60
+ 3. **系统依赖**:在 Linux 上可能需要安装额外的系统库(详见 INSTALL.md)
61
+
62
+ 推荐使用 `uv sync` 命令,因为它能更好地处理依赖锁定和环境隔离。
63
+
README.md ADDED
@@ -0,0 +1,253 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # <a name="manual"></a> KaTrain
2
+
3
+ [![Latest Release](http://img.shields.io/github/release/sanderland/katrain?label=download)](http://github.com/sanderland/katrain/releases)
4
+ [![License:MIT](http://img.shields.io/pypi/l/katrain)](http://en.wikipedia.org/wiki/MIT_License)
5
+ [![GitHub Downloads](http://img.shields.io/github/downloads/sanderland/katrain/total?color=%23336699&label=github%20downloads)](http://github.com/sanderland/katrain/releases)
6
+ [![PyPI Downloads](http://pepy.tech/badge/katrain)](http://pepy.tech/project/katrain)
7
+ [![Discord](http://img.shields.io/discord/417022162348802048?logo=discord)](http://discord.com/channels/417022162348802048/629446365688365067)
8
+
9
+ KaTrain is a tool for analyzing games and playing go with AI feedback from KataGo:
10
+
11
+ * Review your games to find the moves that were most costly in terms of points lost.
12
+ * Play against AI and get immediate feedback on mistakes with option to retry.
13
+ * Play against a wide range of weakened versions of AI with various styles.
14
+ * Automatically generate focused SGF reviews which show your biggest mistakes.
15
+
16
+ ## Manual
17
+
18
+ <table>
19
+ <td>
20
+
21
+ - [ KaTrain](#-katrain)
22
+ - [Manual](#manual)
23
+ - [ Preview and Youtube Videos](#--preview-and-youtube-videos)
24
+ - [ Installation](#-installation)
25
+ - [ Configuring KataGo](#--configuring-katago)
26
+ - [ Play against AI](#-play-against-ai)
27
+ - [Instant feedback](#instant-feedback)
28
+ - [AIs](#ais)
29
+ - [ Analysis](#-analysis)
30
+ - [ Keyboard and mouse shortcuts](#-keyboard-and-mouse-shortcuts)
31
+ - [ Contributing to distributed training](#-contributing-to-distributed-training)
32
+ - [ Themes](#-themes)
33
+ - [ FAQ](#-faq)
34
+ - [ Support / Contribute](#-support--contribute)
35
+
36
+
37
+ <td>
38
+
39
+ <a href="http://github.com/sanderland/katrain/blob/master/README.md"><img alt="English" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-uk.png" width=50></a>
40
+ <a href="http://translate.google.com/translate?sl=en&tl=de&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="German" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-de.png" width=50></a>
41
+ <a href="http://translate.google.com/translate?sl=en&tl=fr&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="French" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-fr.png" width=50></a>
42
+ <a href="http://translate.google.com/translate?sl=en&tl=uk&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="Ukrainian" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-ua.png" width=50></a>
43
+ <a href="http://translate.google.com/translate?sl=en&tl=ru&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="Russian" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-ru.png" width=50></a>
44
+ <br/>
45
+ <a href="http://translate.google.com/translate?sl=en&tl=tr&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="Turkish" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-tr.png" width=50></a>
46
+ <a href="http://translate.google.com/translate?sl=en&tl=zh-CN&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="Simplified Chinese" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-cn.png" width=50></a>
47
+ <a href="http://translate.google.com/translate?sl=en&tl=zh-TW&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="Traditional Chinese" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-tw.png" width=50></a>
48
+ <a href="http://translate.google.com/translate?sl=en&tl=ko&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="Korean" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-ko.png" width=50></a>
49
+ <a href="http://translate.google.com/translate?sl=en&tl=ja&u=https%3A%2F%2Fgithub.com%2Fsanderland%2Fkatrain%2Fblob%2Fmaster%2FREADME.md"><img alt="Japanese" src="https://github.com/sanderland/katrain/blob/master/katrain/img/flags/flag-jp.png" width=50></a>
50
+
51
+ </td>
52
+ </table>
53
+
54
+ ## <a name="preview"></a> Preview and Youtube Videos
55
+
56
+ <img alt="screenshot" src="https://raw.githubusercontent.com/sanderland/katrain/master/screenshots/analysis.png" width="550">
57
+
58
+ | **Local Joseki Analysis** | **Analysis Tutorial** | **Teaching Game Tutorial** |
59
+ |:-----------------------------------------------------------------------------------------------------:|:-----------------------------------------------------------------------------------------------------:|:------------------------------------------------------------------------------------------------------------:|
60
+ | [![Local Joseki Analysis Video](http://i.imgur.com/YcpmSBx.png)](https://www.youtube.com/watch?v=tXniX57KtKk) | [![Analysis Tutorial](http://i.imgur.com/3EP4IEr.png)](http://www.youtube.com/watch?v=qjxkcKgrsbU) | [![ Teaching Game Tutorial](http://i.imgur.com/jAdcSL5.png)](http://www.youtube.com/watch?v=wFl4Bab_eGM) |
61
+
62
+
63
+
64
+ ## <a name="install"></a> Installation
65
+ * See the [releases page](http://github.com/sanderland/katrain/releases) for downloadable executables for Windows and macOS.
66
+ * Alternatively use `pipx install katrain` to install the latest version from PyPI on any 64-bit OS in an isolated environment.
67
+ * On macOS, you can also use `brew install katrain` to install the app.
68
+ * [This page](https://github.com/sanderland/katrain/blob/master/INSTALL.md) has detailed instructions for Window, Linux and macOS,
69
+ as well as troubleshooting and setting up KataGo to use multiple GPUs.
70
+
71
+ ## <a name="kata"></a> Configuring KataGo
72
+
73
+ KaTrain comes pre-packaged with a working KataGo (OpenCL version) for Windows, Linux, and pre-M1 Mac operating systems, and the rather old 15 block model.
74
+
75
+ To change the model, open 'General and Engine settings' in the application and 'Download models'. You can then select the model you want from the dropdown menu.
76
+
77
+ To change the katago binary, e.g. to the Eigen/CPU version if you don't have a GPU, click 'Download KataGo versions'.
78
+ You can then select the KataGo binary from the dropdown menu.
79
+ There are also CUDA and TensorRT versions available on [the KataGo release site](https://github.com/lightvector/KataGo/releases). Particularly the latter may offer much better performance on NVIDIA GPUs, but will be harder to
80
+ set up: [see here for more details](https://github.com/lightvector/KataGo#opencl-vs-cuda-vs-tensorrt-vs-eigen).
81
+
82
+ Finally, you can override the entire command used to start the analysis engine, which
83
+ can be useful for connecting to a remote server. Do keep in mind that KaTrain uses the *analysis engine*
84
+ of KataGo, and not the GTP engine.
85
+
86
+
87
+ ## <a name="ai"></a> Play against AI
88
+
89
+ * Select the players in the main menu, or under 'New Game'.
90
+ * In a teaching game, KaTrain will analyze your moves and automatically undo those that are sufficiently bad.
91
+ * When playing against AI, note that the "Undo" button will undo both the AI's last move and yours.
92
+
93
+ ### Instant feedback
94
+
95
+ The dots on the move indicate how many points were lost by that move.
96
+
97
+ * The colour indicates the size of the mistake according to KataGo
98
+ * The size indicates if the mistake was actually punished. Going from fully punished at maximal size,
99
+ to no actual effect on the score at minimal size.
100
+
101
+ In short, if you are a weaker player you should mostly focus on large dots that are red or purple,
102
+ while stronger players can pay more attention to smaller mistakes. If you want to hide some colours
103
+ on the board, or not output details for them in SGFs,you can do so under 'Configure Teacher'.
104
+
105
+ ### AIs
106
+
107
+ This section describes the available AIs.
108
+
109
+ In the 'AI settings', settings which have been tested and calibrated are at the top and have a lighter color,
110
+ changing these will show an estimate of rank.
111
+ This estimate should be reasonably accurate as long as you have not changed the other settings.
112
+
113
+ * Recommended options for serious play include:
114
+ * **KataGo** is full KataGo, above professional level. The analysis and feedback given is always based on this full strength KataGo AI.
115
+ * **Calibrated Rank Bot** was calibrated on various bots (e.g. GnuGo and Pachi at different strength settings) to play a balanced
116
+ game from the opening to the endgame without making serious (DDK) blunders. Further discussion can be found
117
+ [here](http://github.com/sanderland/katrain/issues/44) and [here](http://github.com/sanderland/katrain/issues/74).
118
+ * **Simple Style** Prefers moves that solidify both player's territory, leading to relatively simpler moves.
119
+ * Legacy options which were developed earlier include:
120
+ * **ScoreLoss** is KataGo analyzing as usual, but
121
+ choosing from potential moves depending on the expected score loss, leading to a varied style with mostly small mistakes.
122
+ * **Policy** uses the top move from the policy network (it's 'shape sense' without reading).
123
+ * **Policy Weighted** picks a random move weighted by the policy, leading to a varied style with mostly small mistakes, and occasional blunders due to a lack of reading.
124
+ * **Blinded Policy** picks a number of moves at random and play the best move among them, being effectively 'blind' to part of the board each turn. Calibrated rank is based on the same idea, and recommended over this option.
125
+ * Options that are more on the 'fun and experimental' side include:
126
+ * Variants of **Blinded Policy**, which use the same basic strategy, but with a twist:
127
+ * **Local Style** will consider mostly moves close to the last move.
128
+ * **Tenuki Style** will consider mostly moves away from the last move.
129
+ * **Influential Style** will consider mostly 4th+ line moves, leading to a center-oriented style.
130
+ * **Territory Style** is biased in the opposite way, towards 1-3rd line moves.
131
+ * **KataJigo** is KataGo attempting to win by 0.5 points, typically by responding to your mistakes with an immediate mistake of it's own.
132
+ * **KataAntiMirror** is KataGo assuming you are playing mirror go and attempting to break out of it with profit as long as you are.
133
+
134
+ The Engine based AIs (KataGo, ScoreLoss, KataJigo) are affected by both the model and choice of visits and maximum time,
135
+ while the policy net based AIs are affected by the choice of model file, but work identically with 1 visit.
136
+
137
+ Further technical details and discussion on some of these AIs can be found on [this](http://lifein19x19.com/viewtopic.php?f=10&t=17488&sid=b11e42c005bb6f4f48c83771e6a27eff) thread at the life in 19x19 forums.
138
+
139
+ ## <a name="analysis"></a> Analysis
140
+
141
+ Analysis options in KaTrain allow you to explore variations and request more in-depth analysis from the engine at any point in the game.
142
+
143
+ | Key | Short Description | Details |
144
+ | -------------- | -------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
145
+ | <kbd>Tab</kbd> | Switch between analysis and play modes | AI moves, teaching mode and timers are suspended in analysis mode. The state of the analysis options and right-hand side panels and options is saved independently for 'play' and 'analyze', allowing you to quickly switch between a more minimalistic 'play' mode and more complex 'analysis' mode. |
146
+
147
+ The checkboxes at the top of the screen:
148
+
149
+ | Key | Short Description | Details |
150
+ | ------------ | --------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
151
+ | <kbd>q</kbd> | Child moves are shown | On by default, can turn it off to avoid obscuring other information or when wanting to guess the next move. |
152
+ | <kbd>w</kbd> | Show all dots | Toggles showing coloured evaluation 'dots' on the last few moves or not. You can configure the thresholds, along with how many of the last moves they are shown for under 'Teaching/Analysis Settings'. |
153
+ | <kbd>e</kbd> | Top moves | Show the next moves KataGo considered, colored by their expected point loss. Small/faint dots indicate high uncertainty and never show text (lower than your 'fast visits' setting). Hover over any of them to see the principal variation. |
154
+ | <kbd>r</kbd> | Policy moves | Show KataGo's policy network evaluation, i.e. where it thinks the best next move is purely from the position, and in the absence of any 'reading'. This turns off the 'top moves' setting as the overlap is often not useful. |
155
+ | <kbd>t</kbd> | Expected territory | Show expected ownership of each intersection. |
156
+
157
+ The analysis options available under the 'Analysis' button are used for deeper evaluation of the position:
158
+
159
+ | Key | Short Description | Details |
160
+ | ----------------------------------- | ------------------------------------------------------------------------------------------------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
161
+ | <kbd>a</kbd> | Deeper analysis | Re-evaluate the position using more visits, usually resulting in a more accurate evaluation. |
162
+ | <kbd>s</kbd> | Equalize visits | Re-evaluate all currently shown next moves with the same visits as the current top move. Useful to increase confidence in the suggestions with high uncertainty. |
163
+ | <kbd>d</kbd> | Analyze all moves | Evaluate all possible next moves. This can take a bit of time even though 'fast_visits' is used, but can be useful to see how many reasonable next moves are available. |
164
+ | <kbd>f</kbd> | Find alternatives | Increases analysis of current candidate moves to at least the 'fast visits' level, and request a new query that excludes all current candidate moves. |
165
+ | <kbd>g</kbd> | Select area of interest | Set an area and search only for moves in this box. Good for solving tsumegos. Note that some results may appear outside the box due to establishing a baseline for the best move, and the opponent can tenuki in variations. |
166
+ | <kbd>h</kbd> | Reset analysis | This reverts the analysis to what the engine returns after a normal query, removing any additional exploration. |
167
+ | <kbd>i</kbd> | Start insertion mode | Allows you to insert moves, to improve analysis when both players ignore an important exchange or life and death situation. Press again to stop inserting and copy the rest of the branch. |
168
+ | <kbd>l</kbd> | Play out the game until the end and add as a collapsed branch, to visualize the potential effect of mistakes | This is done in the background, and can be started at several nodes at once when comparing the results at different starting positions. |
169
+ | <kbd>Space</kbd> | Turn continuous analysis on/off. | This will continuously improve analysis of the current position, similar to Lizzie's 'pondering', but only when there are no other queries going on. |
170
+ | <kbd>Shift</kbd> + <kbd>Space</kbd> | As above, but does not turn 'top moves' hints on when it is off. | |
171
+ | <kbd>Enter</kbd> | AI move | Makes the AI move for the current player regardless of current player selection. |
172
+ | <kbd>F2</kbd> | Deeper full game analysis | Analyze the entire game to a higher number of visits. |
173
+ | <kbd>F3</kbd> | Performance report | Show an overview of performance statistics for both players. |
174
+ | <kbd>F10</kbd> | Tsumego Frame | After placing a life and death problem in a corner/side, use this to fill up the rest of the board to improve AI's ability in solving life and death problems. |
175
+
176
+ ## <a name="keyboard"></a> Keyboard and mouse shortcuts
177
+
178
+ In addition to shortcuts mentioned above and those shown in the main menu:
179
+
180
+ | Key | Short Description | Details |
181
+ | ---------------------------------------------- | ------------------------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------- |
182
+ | <kbd>Alt</kbd> | Open the main menu | |
183
+ | <kbd>~</kbd> or <kbd>`</kbd> or <kbd>F12</kbd> | Cycles through more minimalistic UI modes | |
184
+ | <kbd>k</kbd> | Toggle display of board coordinates | |
185
+ | <kbd>p</kbd> | Pass | |
186
+ | <kbd>Pause</kbd> | Pause/Resume timer | |
187
+ | <kbd>←</kbd> or <kbd>z</kbd> | Undo move | Hold shift for 10 moves at a time, or ctrl to skip to the start. |
188
+ | <kbd>→</kbd> or <kbd>x</kbd> | Redo move | Hold shift for 10 moves at a time, or ctrl to skip to the end. |
189
+ | <kbd>↑</kbd>/<kbd>↓</kbd> | Switch branch | As would be expected from the move tree. |
190
+ | <kbd>Home</kbd>/<kbd>End</kbd> | Go to the beginning/end of the game | |
191
+ | <kbd>PageUp</kbd> | Make the currently selected node the main branch | |
192
+ | <kbd>Ctrl</kbd> + <kbd>Delete</kbd> | Delete current node | |
193
+ | <kbd>c</kbd> | Collapse/Uncollapse the branch from the current node to the previous branching point | |
194
+ | <kbd>b</kbd> | Go back to the previous branching point | |
195
+ | <kbd>Shift</kbd> + <kbd>b</kbd> | Go back the main branch | |
196
+ | <kbd>n</kbd> | Go to one move before the next mistake (orange or worse) by a human player | As in clicking the forward red arrow |
197
+ | <kbd>Shift</kbd> + <kbd>n</kbd> | Go to one move before the previous mistake | As in clicking the backward red arrow |
198
+ | Scroll Mouse | Redo/Undo move or Scroll through principal variation | When hovering the cursor over the right panel: Redo/Undo move. When hovering over a candidate move: Scroll through principal variation. |
199
+ | Middle Scroll Wheel Click | Add principal variation to the move tree | When scrolling, only moves up to the point you are viewing are added. |
200
+ | Click on a Move | See detailed statistics for a previous move | Along with expected variation that was best instead of this move |
201
+ | Double Click on a Move | Navigate directly to just before that point in the game | |
202
+ | <kbd>Ctrl</kbd> + <kbd>v</kbd> | Load SGF from the clipboard and do a 'fast' analysis of the game | With a high priority normal analysis for the last move. |
203
+ | <kbd>Ctrl</kbd> + <kbd>c</kbd> | Save SGF to clipboard | |
204
+ | <kbd>Escape</kbd> | Stop all analysis | |
205
+
206
+ ## <a name="distributed"></a> Contributing to distributed training
207
+
208
+ Starting in December 2020, KataGo started [distributed training](https://katagotraining.org/).
209
+ This allows people to all help generate self-play games to increase KataGo's strength and train bigger models.
210
+
211
+ KaTrain 1.8.0+ makes it easy to contribute to distributed training: simply select the option from the main menu, register an account, and click run.
212
+ During this mode you can do little more than watch games.
213
+
214
+ Keep in mind that partial games are not uploaded,
215
+ so it is best to plan to keep it running for at least an hour, if not several, for the most effective contribution.
216
+
217
+ A few keyboard shortcuts have special functions in this mode:
218
+
219
+ | Key | Short Description | Details |
220
+ | ----------------- | ------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------ |
221
+ | <kbd>Space</kbd> | Switch between manually navigating the current game | And automatically advancing it. |
222
+ | <kbd>Escape</kbd> | Sends the `quit` command to KataGo | Which starts a slow shutdown, finishing partial games but not starting new ones. Only works on v1.11+. |
223
+ | <kbd>Pause</kbd> | Pauses/resumes contributions via the `pause` and `resume` commands | Introduced in KataGo v1.11 |
224
+
225
+ ## <a name="themes"></a> Themes
226
+
227
+ See [these instructions](THEMES.md) for how to modify the look of any graphics or colours, and creating or install themes.
228
+
229
+ ## <a name="faq"></a> FAQ
230
+
231
+ * The program is running too slowly. How can I speed it up?
232
+ * Adjust the number of visits or maximum time allowed in the settings.
233
+ * KataGo crashes with "out of memory" errors, how can I prevent this?
234
+ * Try using a lower number for `nnMaxBatchSize` in `KataGo/analysis_config.cfg`, and avoid using versions compiled with large board sizes.
235
+ * If still encountering problems, please start KataGo by itself to check for any errors it gives.
236
+ * Note that if you don't have a GPU, or your GPU does not support OpenCL, you should use the 'eigen' binaries which run on CPU only.
237
+ * The font size is too small
238
+ * On some ultra-high resolution monitors, dialogs and other elements with text can appear too small. Please see [these](https://github.com/sanderland/katrain/issues/359#issuecomment-784096271) instructions to adjust them.
239
+ * The app crashes with an error about "unable to find any valuable cutbuffer provider"
240
+ * Install xclip using `sudo apt-get install xclip`
241
+
242
+
243
+ ## <a name="support"></a> Support / Contribute
244
+
245
+ [![GitHub issues](http://img.shields.io/github/issues/sanderland/katrain)](http://github.com/sanderland/katrain/issues)
246
+ [![Contributors](http://img.shields.io/static/v1?label=contributors&message=<3&color=dcb424)](CONTRIBUTIONS.md)
247
+
248
+ * Ideas, feedback, and contributions to code or translations are all very welcome.
249
+ * For suggestions and planned improvements, see [open issues](http://github.com/sanderland/katrain/issues) on github to check if the functionality is already planned.
250
+ * You can join the [Computer Go Community Discord (formerly Leela Zero & Friends)](http://discord.gg/AjTPFpN) (use the #gui channel) to get help, discuss improvements, or simply show your appreciation. Please do not use github issues to ask for technical help, this is only for bugs, suggestions and discussing contributions.
251
+
252
+
253
+
THEMES.md ADDED
@@ -0,0 +1,96 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # Themes
2
+
3
+ Version 1.7 brings basic support for themes, and 1.9 extends it to include keyboard shortcuts and support for multiple theme files.
4
+
5
+ ## Creating and editing themes
6
+
7
+ * Look at the `Theme` class in [`katrain/gui/theme.py`](https://github.com/sanderland/katrain/blob/master/katrain/gui/theme.py).
8
+ * Make a `theme-<yourthemename>.json` file in your `<home dir>/.katrain` directory and specify any variables from the above class you want to override, e.g.
9
+ ```json
10
+ {
11
+ "BACKGROUND_COLOR": [1,0,0,1],
12
+ "KEY_STOP_ANALYSIS": "f10",
13
+ "MISTAKE_SOUNDS": ["jeff.wav","what.wav"]
14
+ }
15
+ ```
16
+ * All resources (including icons, which can not be renamed for now) will be looked up in `<home dir>/.katrain` first, so files with identical names there can be used to override sounds and images.
17
+ * If variables are specified in multiple theme files, the *latest* alphabetically takes precedence. That is, each later theme file overwrites the settings from any previous one.
18
+
19
+ ## Expected territory options
20
+
21
+ * KaTrain supports different styles of display of expected territory:
22
+ * Blended style colors the board with an intensity proportional to the likelihood of a player controlling that territory at the end of the game.
23
+ * Shaded style behaves the same as Blended, but uses square shades similar to
24
+ the Katago paper.
25
+ * In the Marks style, each point of the board is marked with a square of size which is proportional to ownership likelihood.
26
+ * The Blocks style divides the whole board into black, white, and neutral territory, based on a likelihood threshold. This style is appropriate as a counting aid, but may be misleading before endgame if much of the territory is unsettled.
27
+ * Marks can also appear on stones to indicate the likelihood of these stones living at the end of the game. Three styles are supported:
28
+ * All stones can be marked, with the color of the mark indicating the expected ownership and the size of the mark indicating certainty.
29
+ * Weak stones only - marks will appear only on stones which are over 50% likely to die before the end of the game.
30
+ * No stone marks.
31
+ * Stones can also be made transparent based on their strength.
32
+
33
+ | <img src="./themes/blended-all.png" width="400"/> <br> Blended style, all stones marked| <img src="./themes/shaded-all.png" width="400"/> <br> Shaded style, all stones marked |
34
+ | --- | ---|
35
+ | <img src="./themes/blocks-none.png" width="400"/> <br> Territory blocks, no stones marked | <img src="./themes/blended-weak.png" width="400"/> <br> Blended territory, weak stones marked |
36
+ | <img src="./themes/marks-weak.png" width="400"/> <br> Marks on intersections, weak stones marked | <img src="./themes/shaded-no-alpha.png" width="400"/> <br> Shaded, no stone alpha |
37
+
38
+
39
+ <sup>The game used in the screenshots is [Albert Yen vs. Eric Yoder](https://www.usgo.org/news/2022/03/members-edition-midwest-open-round-2-the-broken-ladder-game).</sup>
40
+
41
+ The stone marks, transparency, and territory style are independent; the table above presents a collection of possible variants.
42
+ The relevant variables are:
43
+ ```
44
+ {
45
+ "TERRITORY_DISPLAY" : "blended" | "shaded" | "marks" | "blocks",
46
+ "STONE_MARKS" : "all" | "weak" | "none",
47
+ "OWNERSHIP_COLORS" : {"B": [0.0, 0.0, 0.10, 0.75], "W": [0.92, 0.92, 1.0, 0.800]},
48
+ "BLOCKS_THRESHOLD" : 0.6,
49
+ "MARK_SIZE" : 0.42, # as fraction of stone size
50
+ "STONE_MIN_ALPHA" : 0.5
51
+ }
52
+ ```
53
+
54
+ The colors are specified as RGB values and a maximum alpha transparency.
55
+
56
+ ## Installation
57
+
58
+ * To install a theme, simply unzip the theme.zip to your .katrain folder.
59
+ * On Windows you can find it in C:\Users\you\\.katrain and on linux in ~/.katrain.
60
+ * When in doubt, the general settings dialog will also show the location.
61
+ * To uninstall a theme, remove theme.json and all relevant images from that folder.
62
+
63
+ ## Available themes
64
+
65
+ ### Alternate board/stones theme by "koast"
66
+
67
+ [Download](https://github.com/sanderland/katrain/blob/master/themes/koast-theme.zip)
68
+
69
+ <img src="https://raw.githubusercontent.com/sanderland/katrain/master/themes/koast.png" width="500">
70
+
71
+ ### Lizzie-like theme
72
+
73
+ * Theme created by Eric W, includes modified board, stones
74
+ * Images taken from [Lizzie](https://github.com/featurecat/lizzie/) by featurecat and contributors.
75
+ * Hides hints for low visit/uncertain moves instead of showing small dots.
76
+
77
+ [Download](https://github.com/sanderland/katrain/blob/master/themes/eric-lizzie-look.zip)
78
+
79
+ <img src="https://raw.githubusercontent.com/sanderland/katrain/master/themes/eric-lizzie.png" width="500">
80
+
81
+ ### Milos Theme
82
+ * Clean and crisp display.
83
+ * Blocks for territory, textureless evaluation markers, no dots/alpha/etc with redundant ownership/strength info.
84
+ * Resembles AI Sensei's design.
85
+
86
+ [Download](themes/theme-milos.zip)
87
+
88
+ <img src="themes/milos.png" width="500">
89
+
90
+ ### Jeff sounds
91
+
92
+ * This theme makes Jeff comment `Ahhh?` and `What?!` when you make mistakes.
93
+ * Sounds provided by Mikkgo.
94
+
95
+ [Download](https://github.com/sanderland/katrain/blob/master/themes/jeff-sounds.zip)
96
+
i18n.py ADDED
@@ -0,0 +1,125 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import copy
2
+ import glob
3
+ import os
4
+ import re
5
+ import sys
6
+ from collections import defaultdict
7
+
8
+ import polib
9
+
10
+ localedir = "katrain/i18n/locales"
11
+ locales = set(os.listdir(localedir))
12
+ print("locales found:", locales)
13
+
14
+ strings_to_langs = defaultdict(dict)
15
+ strings_to_keys = defaultdict(dict)
16
+ lang_to_strings = defaultdict(set)
17
+
18
+ DEFAULT_LANG = "en"
19
+ INACTIVE_LANGS = ["es"]
20
+ errors = False
21
+
22
+ po = {}
23
+ pofile = {}
24
+ todos = defaultdict(list)
25
+
26
+ for lang in locales:
27
+ if lang in INACTIVE_LANGS:
28
+ continue
29
+ pofile[lang] = os.path.join(localedir, lang, "LC_MESSAGES", "katrain.po")
30
+ po[lang] = polib.pofile(pofile[lang])
31
+ for entry in po[lang].translated_entries():
32
+ if "TODO" in entry.comment and "DEPRECATED" not in entry.comment:
33
+ todos[lang].append(entry)
34
+ strings_to_langs[entry.msgid][lang] = entry
35
+ strings_to_keys[entry.msgid][lang] = set(re.findall("{.*?}", entry.msgstr))
36
+ if entry.msgid in lang_to_strings[lang]:
37
+ print("duplicate", entry.msgid, "in", lang, "--> deleting", entry.msgstr)
38
+ errors = True
39
+ po[lang].remove(entry)
40
+ else:
41
+ lang_to_strings[lang].add(entry.msgid)
42
+ if todos[lang] and any("todo" in a for a in sys.argv):
43
+ print(f"========== {lang} has {len(todos[lang])} TODO entries ========== ")
44
+ for item in todos[lang]:
45
+ print(item)
46
+
47
+
48
+ for lang in locales:
49
+ if lang in INACTIVE_LANGS:
50
+ continue
51
+ if lang != DEFAULT_LANG:
52
+ for msgid in lang_to_strings[lang]:
53
+ if (
54
+ DEFAULT_LANG in strings_to_keys[msgid]
55
+ and strings_to_keys[msgid][lang] != strings_to_keys[msgid][DEFAULT_LANG]
56
+ ):
57
+ print(
58
+ f"{msgid} has inconstent formatting keys for {lang}: ",
59
+ strings_to_keys[msgid][lang],
60
+ "is different from default",
61
+ strings_to_keys[msgid][DEFAULT_LANG],
62
+ )
63
+ errors = True
64
+
65
+ for msgid in strings_to_langs.keys() - lang_to_strings[lang]:
66
+ if lang == DEFAULT_LANG:
67
+ print("Message id", msgid, "found as ", strings_to_langs[msgid], "but missing in default", DEFAULT_LANG)
68
+ errors = True
69
+ elif DEFAULT_LANG in strings_to_langs[msgid]:
70
+ copied_entry = copy.copy(strings_to_langs[msgid][DEFAULT_LANG])
71
+ print("Message id", msgid, "missing in ", lang, "-> Adding it from", DEFAULT_LANG)
72
+ if copied_entry.comment:
73
+ copied_entry.comment = f"TODO - {copied_entry.comment}"
74
+ else:
75
+ copied_entry.comment = "TODO"
76
+ po[lang].append(copied_entry)
77
+ errors = True
78
+ else:
79
+ print(f"MISSING IN DEFAULT AND {lang}", msgid)
80
+ errors = True
81
+
82
+ for msgid, lang_entries in strings_to_langs.items():
83
+ if lang in lang_entries and "TODO" in lang_entries[lang].comment:
84
+ if any(e.msgstr == lang_entries[lang].msgstr for ll, e in lang_entries.items() if ll != lang):
85
+ if lang_entries.get(DEFAULT_LANG):
86
+ todo_comment = (
87
+ f"TODO - {lang_entries[DEFAULT_LANG].comment}" if lang_entries[DEFAULT_LANG].comment else "TODO"
88
+ ) # update todo
89
+ if (
90
+ lang_entries[lang].msgstr != lang_entries[DEFAULT_LANG].msgstr
91
+ or lang_entries[lang].comment.replace("\n", " ") != todo_comment
92
+ ):
93
+ print(
94
+ [
95
+ lang_entries[lang].msgstr,
96
+ lang_entries[DEFAULT_LANG].msgstr,
97
+ lang_entries[lang].comment,
98
+ todo_comment,
99
+ ]
100
+ )
101
+ lang_entries[lang].msgstr = lang_entries[DEFAULT_LANG].msgstr # update
102
+ lang_entries[lang].comment = todo_comment
103
+ print(f"{lang}/{msgid} todo entry updated")
104
+
105
+ po[lang].save(pofile[lang])
106
+ mofile = pofile[lang].replace(".po", ".mo")
107
+ po[lang].save_as_mofile(mofile)
108
+ print("Fixed", pofile[lang], "and converted ->", mofile)
109
+
110
+
111
+ for ext in ["py", "kv"]:
112
+ lc = 0
113
+ for file in glob.glob(f"katrain/*.{ext}") + glob.glob(f"katrain/**/*.{ext}"):
114
+ with open(file, "r") as f:
115
+ for i, line in enumerate(f.readlines()):
116
+ if line.strip():
117
+ lc += 1
118
+ matches = [m.strip() for m in re.findall(r"i18n._\((.*?)\)", line)]
119
+ for msgid in matches:
120
+ stripped_msgid = msgid.strip("\"'")
121
+ if stripped_msgid and msgid[0] in ['"', "'"] and stripped_msgid not in strings_to_langs: # not code
122
+ print(f"Missing {msgid} used in code at \t{file}:{i} \t'{line.strip()}'")
123
+ errors += 1
124
+ print(f"Checked {lc} lines of {ext} code for missing i18n entries.")
125
+ sys.exit(int(errors))
katrain.py ADDED
@@ -0,0 +1,4 @@
 
 
 
 
 
1
+ # for backward compatibility
2
+ from katrain.__main__ import run_app
3
+
4
+ run_app()
katrain/KataGo/OpenCL.dll ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:0c835106eafe5b4816b90a73b613c34b9542d076813df541d65f04f03b012033
3
+ size 107520
katrain/KataGo/__init__.py ADDED
File without changes
katrain/KataGo/analysis_config.cfg ADDED
@@ -0,0 +1,240 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # Example config for C++ (non-python) gtp bot
2
+
3
+ # SEE NOTES ABOUT PERFORMANCE AND MEMORY USAGE IN gtp_example.cfg
4
+ # SEE NOTES ABOUT numSearchThreads AND OTHER IMPORTANT PARAMS BELOW!
5
+
6
+ # Logs------------------------------------------------------------------------------------
7
+
8
+ # Where to output log?
9
+ # logFile = analysis.log # Use this instead of logDir to just specify a single file directly
10
+ # logToStderr = true # Echo everything output to log file to stderr as well
11
+ # logAllRequests = false # Log all input lines received to the analysis engine.
12
+ # logAllResponses = false # Log all lines output to stdout from the analysis engine.
13
+ # logSearchInfo = false # Log debug info for every search performed
14
+
15
+ # Controls the number of moves after the first move in a variation.
16
+ # analysisPVLen = 15
17
+
18
+ # Report winrates for analysis as (BLACK|WHITE|SIDETOMOVE).
19
+ reportAnalysisWinratesAs = BLACK
20
+
21
+ # Bot behavior---------------------------------------------------------------------------------------
22
+
23
+ # Handicap -------------
24
+
25
+ # Assume that if black makes many moves in a row right at the start of the game, then the game is a handicap game.
26
+ # This is necessary on some servers and for some GUIs and also when initializing from many SGF files, which may
27
+ # set up a handicap games using repeated GTP "play" commands for black rather than GTP "place_free_handicap" commands.
28
+ # However, it may also lead to incorrect undersanding of komi if whiteBonusPerHandicapStone = 1 and a server does NOT
29
+ # have such a practice.
30
+ # Defaults to true! Uncomment and set to false to disable this behavior.
31
+ # assumeMultipleStartingBlackMovesAreHandicap = true
32
+
33
+ # Passing and cleanup -------------
34
+
35
+ # Make the bot never assume that its pass will end the game, even if passing would end and "win" under Tromp-Taylor rules.
36
+ # Usually this is a good idea when using it for analysis or playing on servers where scoring may be implemented non-tromp-taylorly.
37
+ # Defaults to true! Uncomment and set to false to disable this.
38
+ conservativePass = true
39
+
40
+ # When using territory scoring, self-play games continue beyond two passes with special cleanup
41
+ # rules that may be confusing for human players. This option prevents the special cleanup phases from being
42
+ # reachable when using the bot for GTP play.
43
+ # Defaults to true! Uncomment and set to false if you want KataGo to be able to enter special cleanup.
44
+ # For example, if you are testing it against itself, or against another bot that has precisely implemented the rules
45
+ # documented at https://lightvector.github.io/KataGo/rules.html
46
+ # preventCleanupPhase = true
47
+
48
+ # Search limits-----------------------------------------------------------------------------------
49
+
50
+ # By default, if NOT specified in an individual request, limit maximum number of root visits per search to this much
51
+ maxVisits = 500
52
+ # If provided, cap search time at this many seconds
53
+ # maxTime = 60
54
+
55
+
56
+ # numSearchThreads is the number of threads to use in each MCTS tree search in parallel for any individual position.
57
+ # But NOTE: Analysis engine also specifies max number of POSITIONS to be able to search in parallel via command line
58
+ # argument, -num-analysis-threads.
59
+
60
+ # Parallelization across positions is more efficient since the threads on different positions operate
61
+ # on different MCTS trees so they don't have to synchronize with each other. Also, multiple threads on the same MCTS
62
+ # tree weakens the search (holding playouts fixed) due to out of date statistics on nodes and suboptimal exploration,
63
+ # although the loss is still quite small for only 2,4,8 threads. So you often want to keep numSearchThreads small,
64
+ # unlike in GTP.
65
+
66
+ # But obviously you only get the benefit of parallelization across positions when you actually have lots of positions
67
+ # that you are querying at once.
68
+
69
+ # Therefore:
70
+ # * If you plan to use the analysis engine only for batch processing large numbers of positions,
71
+ # it's preferable to set this to only a small number (e.g. 1,2,4) and use a higher -num-analysis-threads.
72
+ # * But if you sometimes plan to query the analysis engine for single positions, or otherwise in smaller quantities
73
+ # than -num-analysis-threads, or if you plan to be user-interactive such that the response time on some individual
74
+ # analysis requests is important to keep low, then set this to a larger number and use somewhat fewer analysis threads,
75
+ # That way, individual searches complete faster due to having more threads on each one and doing fewer other ones at a time.
76
+
77
+ # For 19x19 boards, weaker GPUs probably want a TOTAL number of threads (numSearchThreads * num-analysis-threads)
78
+ # between 4 and 32. Mid-tier GPUs probably between 16 and 64. Strong GPUs probably between 32 and 256.
79
+ # But there's no substitute for experimenting and seeing what's best for your hardware and your usage case.
80
+ # Keep in mind that the number of threads you want doesn't necessarily have much to do with how many cores you
81
+ # have on your system, and could easily exceed the number of cores. GPU batching is (usually) the dominant consideration.
82
+ numAnalysisThreads = 12
83
+ numSearchThreads = 8
84
+
85
+ # nnMaxBatchSize is the max number of positions to send to a single GPU at once. Generally, it should be the case that:
86
+ # (number of GPUs you will use * nnMaxBatchSize) >= (numSearchThreads * num-analysis-threads)
87
+ # That way, when each threads tries to request a GPU eval, your batch size summed across GPUs is large enough to handle them
88
+ # all at once. However, it can be sensible to set this a little smaller if you are limited on GPU memory,
89
+ # too large a number may fail if the GPU doesn't have enough memory.
90
+ nnMaxBatchSize = 96
91
+
92
+ # Eigen-specific settings--------------------------------------
93
+ # These only apply when using the Eigen (pure CPU) version of KataGo.
94
+
95
+ # This is the number of CPU threads for evaluating the neural net on the Eigen backend.
96
+ # It defaults to min(numAnalysisThreads * numSearchThreadsPerAnalysisThread, numCPUCores).
97
+ # numEigenThreadsPerModel = X
98
+
99
+ # Uncomment and set these smaller if you ONLY are going to use the analysis engine for smaller boards (or plan to
100
+ # run multiple instances, with some instances only handling smaller boards). It should improve performance.
101
+ # It may also mean you can use more threads profitably.
102
+ # maxBoardXSizeForNNBuffer = 19
103
+ # maxBoardYSizeForNNBuffer = 19
104
+
105
+ # TO USE MULTIPLE GPUS:
106
+ # Uncomment and set this to the number of GPUs you have and/or would like to use...
107
+ # AND if it is more than 1, uncomment the appropriate CUDA or OpenCL section below.
108
+ # numNNServerThreadsPerModel = 1
109
+
110
+ # Other General GPU Settings-------------------------------------------------------------------------------
111
+
112
+
113
+ # Cache up to 2 ** this many neural net evaluations in case of transpositions in the tree.
114
+ nnCacheSizePowerOfTwo = 20
115
+ # Size of mutex pool for nnCache is 2 ** this
116
+ nnMutexPoolSizePowerOfTwo = 16
117
+ # Randomize board orientation when running neural net evals?
118
+ nnRandomize = true
119
+
120
+ # TO USE MULTIPLE GPUS:
121
+ # Set this to the number of GPUs you have and/or would like to use...
122
+ # AND if it is more than 1, uncomment the appropriate CUDA or OpenCL section below.
123
+ # numNNServerThreadsPerModel = 1
124
+
125
+
126
+ # CUDA GPU settings--------------------------------------
127
+ # These only apply when using the CUDA version of KataGo.
128
+
129
+ # IF USING ONE GPU: optionally uncomment and change this if the GPU you want to use turns out to be not device 0
130
+ # cudaDeviceToUse = 0
131
+
132
+ # IF USING TWO GPUS: Uncomment these two lines (AND set numNNServerThreadsPerModel above):
133
+ # cudaDeviceToUseThread0 = 0 # change this if the first GPU you want to use turns out to be not device 0
134
+ # cudaDeviceToUseThread1 = 1 # change this if the second GPU you want to use turns out to be not device 1
135
+
136
+ # IF USING THREE GPUS: Uncomment these three lines (AND set numNNServerThreadsPerModel above):
137
+ # cudaDeviceToUseThread0 = 0 # change this if the first GPU you want to use turns out to be not device 0
138
+ # cudaDeviceToUseThread1 = 1 # change this if the second GPU you want to use turns out to be not device 1
139
+ # cudaDeviceToUseThread2 = 2 # change this if the third GPU you want to use turns out to be not device 2
140
+
141
+ # You can probably guess the pattern if you have four, five, etc. GPUs.
142
+
143
+ # KataGo will automatically use FP16 or not based on the compute capability of your NVIDIA GPU. If you
144
+ # want to try to force a particular behavior though you can uncomment these lines and change them
145
+ # to "true" or "false". E.g. it's using FP16 but on your card that's giving an error, or it's not using
146
+ # FP16 but you think it should.
147
+ # cudaUseFP16 = auto
148
+ # cudaUseNHWC = auto
149
+
150
+ # OpenCL GPU settings--------------------------------------
151
+ # These only apply when using the OpenCL version of KataGo.
152
+
153
+ # Uncomment to tune OpenCL for every board size separately, rather than only the largest possible size
154
+ # openclReTunePerBoardSize = true
155
+
156
+ # IF USING ONE GPU: optionally uncomment and change this if the best device to use is guessed incorrectly.
157
+ # The default behavior tries to guess the 'best' GPU or device on your system to use, usually it will be a good guess.
158
+ # openclDeviceToUse = 0
159
+
160
+ # IF USING TWO GPUS: Uncomment these two lines and replace X and Y with the device ids of the devices you want to use.
161
+ # It might NOT be 0 and 1, some computers will have many OpenCL devices. You can see what the devices are when
162
+ # KataGo starts up - it should print or log all the devices it finds.
163
+ # (AND also set numNNServerThreadsPerModel above)
164
+ # openclDeviceToUseThread0 = X
165
+ # openclDeviceToUseThread1 = Y
166
+
167
+ # IF USING THREE GPUS: Uncomment these three lines and replace X and Y and Z with the device ids of the devices you want to use.
168
+ # It might NOT be 0 and 1 and 2, some computers will have many OpenCL devices. You can see what the devices are when
169
+ # KataGo starts up - it should print or log all the devices it finds.
170
+ # (AND also set numNNServerThreadsPerModel above)
171
+ # openclDeviceToUseThread0 = X
172
+ # openclDeviceToUseThread1 = Y
173
+ # openclDeviceToUseThread2 = Z
174
+
175
+ # You can probably guess the pattern if you have four, five, etc. GPUs.
176
+
177
+
178
+ # Root move selection and biases------------------------------------------------------------------------------
179
+ # Uncomment and edit any of the below values to change them from their default.
180
+ # Not all of these parameters are applicable to analysis, some are only used for actual play
181
+
182
+ # Temperature for the early game, randomize between chosen moves with this temperature
183
+ # chosenMoveTemperatureEarly = 0.5
184
+ # Decay temperature for the early game by 0.5 every this many moves, scaled with board size.
185
+ # chosenMoveTemperatureHalflife = 19
186
+ # At the end of search after the early game, randomize between chosen moves with this temperature
187
+ # chosenMoveTemperature = 0.10
188
+ # Subtract this many visits from each move prior to applying chosenMoveTemperature
189
+ # (unless all moves have too few visits) to downweight unlikely moves
190
+ # chosenMoveSubtract = 0
191
+ # The same as chosenMoveSubtract but only prunes moves that fall below the threshold, does not affect moves above
192
+ # chosenMovePrune = 1
193
+
194
+ # Number of symmetries to sample (WITH replacement) and average at the root
195
+ # rootNumSymmetriesToSample = 1
196
+
197
+ # Using LCB for move selection?
198
+ # useLcbForSelection = true
199
+ # How many stdevs a move needs to be better than another for LCB selection
200
+ # lcbStdevs = 5.0
201
+ # Only use LCB override when a move has this proportion of visits as the top move
202
+ # minVisitPropForLCB = 0.15
203
+
204
+ # Internal params------------------------------------------------------------------------------
205
+ # Uncomment and edit any of the below values to change them from their default.
206
+
207
+ # Scales the utility of winning/losing
208
+ # winLossUtilityFactor = 1.0
209
+ # Scales the utility for trying to maximize score
210
+ # staticScoreUtilityFactor = 0.10
211
+ # dynamicScoreUtilityFactor = 0.30
212
+ # Adjust dynamic score center this proportion of the way towards zero, capped at a reasonable amount.
213
+ # dynamicScoreCenterZeroWeight = 0.20
214
+ # dynamicScoreCenterScale = 0.75
215
+ # The utility of getting a "no result" due to triple ko or other long cycle in non-superko rulesets (-1 to 1)
216
+ # noResultUtilityForWhite = 0.0
217
+ # The number of wins that a draw counts as, for white. (0 to 1)
218
+ # drawEquivalentWinsForWhite = 0.5
219
+
220
+ # Exploration constant for mcts
221
+ # cpuctExploration = 0.9
222
+ # cpuctExplorationLog = 0.4
223
+ # FPU reduction constant for mcts
224
+ # fpuReductionMax = 0.2
225
+ # rootFpuReductionMax = 0.1
226
+ # Use parent average value for fpu base point instead of point value net estimate
227
+ # fpuUseParentAverage = true
228
+ # Amount to apply a downweighting of children with very bad values relative to good ones
229
+ # valueWeightExponent = 0.5
230
+ # Slight incentive for the bot to behave human-like with regard to passing at the end, filling the dame,
231
+ # not wasting time playing in its own territory, etc, and not play moves that are equivalent in terms of
232
+ # points but a bit more unfriendly to humans.
233
+ # rootEndingBonusPoints = 0.5
234
+ # Make the bot prune useless moves that are just prolonging the game to avoid losing yet
235
+ # rootPruneUselessMoves = true
236
+
237
+ # How big to make the mutex pool for search synchronization
238
+ # mutexPoolSize = 8192
239
+ # How many virtual losses to add when a thread descends through a node
240
+ # numVirtualLossesPerThread = 1
katrain/KataGo/cacert.pem ADDED
The diff for this file is too large to render. See raw diff
 
katrain/KataGo/contribute_config.cfg ADDED
@@ -0,0 +1,94 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+
2
+ serverUrl = https://katagotraining.org/
3
+ username = x
4
+ password = x
5
+
6
+ # How many games should KataGo play at once? For good GPUs, putting too small a number here will be *very* inefficient.
7
+ # For absolute-top-tier GPUs, try numbers like 32, 40, 64, etc.
8
+ # For modern good middle-tier GPUs, you can try numbers like 8 or 16.
9
+ # For very old or weak GPUs, or if you want KataGo to put less load on your system, try 4.
10
+ maxSimultaneousGames = 4
11
+
12
+ # Set to true if you want one of KataGo's games to be streamed to a text file, so you can watch.
13
+ # Follow in a separate shell with a command like the following:
14
+ # Linux: "tail -f watchgame.txt"
15
+ # Windows Powershell: "Get-Content .\watchgame.txt -Tail 50 -Wait"
16
+ watchOngoingGameInFile = false
17
+ watchOngoingGameInFileName = watchgame.txt
18
+ logGamesAsJson = true
19
+ includeOwnership = false
20
+
21
+ # KataGo will only use one GPU by default. You can edit the below if you have multiple GPUs and want to use them all.
22
+
23
+
24
+ # TO USE MULTIPLE GPUS:
25
+ # Set this to the number of GPUs you have and/or would like to use.
26
+ # **AND** if it is more than 1, uncomment the appropriate CUDA or OpenCL section below.
27
+ # numNNServerThreadsPerModel = 1
28
+
29
+
30
+ # CUDA GPU settings--------------------------------------
31
+ # These only apply when using the CUDA version of KataGo.
32
+
33
+ # IF USING ONE GPU: optionally uncomment and change this if the GPU you want to use turns out to be not device 0
34
+ # cudaDeviceToUse = 0
35
+
36
+ # IF USING TWO GPUS: Uncomment these two lines (AND set numNNServerThreadsPerModel above):
37
+ # cudaDeviceToUseThread0 = 0 # change this if the first GPU you want to use turns out to be not device 0
38
+ # cudaDeviceToUseThread1 = 1 # change this if the second GPU you want to use turns out to be not device 1
39
+
40
+ # IF USING THREE GPUS: Uncomment these three lines (AND set numNNServerThreadsPerModel above):
41
+ # cudaDeviceToUseThread0 = 0 # change this if the first GPU you want to use turns out to be not device 0
42
+ # cudaDeviceToUseThread1 = 1 # change this if the second GPU you want to use turns out to be not device 1
43
+ # cudaDeviceToUseThread2 = 2 # change this if the third GPU you want to use turns out to be not device 2
44
+
45
+ # You can probably guess the pattern if you have four, five, etc. GPUs.
46
+
47
+ # KataGo will automatically use FP16 or not based on the compute capability of your NVIDIA GPU. If you
48
+ # want to try to force a particular behavior though you can uncomment these lines and change them
49
+ # to "true" or "false". E.g. it's using FP16 but on your card that's giving an error, or it's not using
50
+ # FP16 but you think it should.
51
+ # cudaUseFP16 = auto
52
+ # cudaUseNHWC = auto
53
+
54
+
55
+ # OpenCL GPU settings--------------------------------------
56
+ # These only apply when using the OpenCL version of KataGo.
57
+
58
+ # Uncomment to tune OpenCL for every board size separately, rather than only the largest possible size
59
+ # openclReTunePerBoardSize = true
60
+
61
+ # IF USING ONE GPU: optionally uncomment and change this if the best device to use is guessed incorrectly.
62
+ # The default behavior tries to guess the 'best' GPU or device on your system to use, usually it will be a good guess.
63
+ # openclDeviceToUse = 0
64
+
65
+ # IF USING TWO GPUS: Uncomment these two lines and replace X and Y with the device ids of the devices you want to use.
66
+ # It might NOT be 0 and 1, some computers will have many OpenCL devices. You can see what the devices are when
67
+ # KataGo starts up - it should print or log all the devices it finds.
68
+ # (AND also set numNNServerThreadsPerModel above)
69
+ # openclDeviceToUseThread0 = X
70
+ # openclDeviceToUseThread1 = Y
71
+
72
+ # IF USING THREE GPUS: Uncomment these three lines and replace X and Y and Z with the device ids of the devices you want to use.
73
+ # It might NOT be 0 and 1 and 2, some computers will have many OpenCL devices. You can see what the devices are when
74
+ # KataGo starts up - it should print or log all the devices it finds.
75
+ # (AND also set numNNServerThreadsPerModel above)
76
+ # openclDeviceToUseThread0 = X
77
+ # openclDeviceToUseThread1 = Y
78
+ # openclDeviceToUseThread2 = Z
79
+
80
+ # You can probably guess the pattern if you have four, five, etc. GPUs.
81
+
82
+ # KataGo will automatically use FP16 or not based on testing your GPU during tuning. If you
83
+ # want to try to force a particular behavior though you can uncomment this lines and change it
84
+ # to "true" or "false". This is a fairly blunt setting - more detailed settings are testable
85
+ # by rerunning the tuner with various arguments.
86
+ # openclUseFP16 = auto
87
+
88
+
89
+ # Eigen-specific settings--------------------------------------
90
+ # These only apply when using the Eigen (pure CPU) version of KataGo.
91
+
92
+ # This is the number of CPU threads for evaluating the neural net on the Eigen backend.
93
+ # It defaults to numSearchThreads.
94
+ # numEigenThreadsPerModel = X
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katrain/__init__.py ADDED
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1
+ """isort:skip_file"""
2
+
3
+ # first, logging level lower
4
+ import os
5
+ import sys
6
+
7
+ os.environ["KCFG_KIVY_LOG_LEVEL"] = os.environ.get("KCFG_KIVY_LOG_LEVEL", "warning")
8
+
9
+ from kivy.utils import platform as kivy_platform
10
+
11
+ if kivy_platform == "win":
12
+ from ctypes import windll, c_int64
13
+
14
+ if hasattr(windll.user32, "SetProcessDpiAwarenessContext"):
15
+ windll.user32.SetProcessDpiAwarenessContext(c_int64(-4))
16
+
17
+ import kivy
18
+
19
+ kivy.require("2.0.0")
20
+
21
+ # next, icon
22
+ from katrain.core.utils import find_package_resource, PATHS
23
+ from kivy.config import Config
24
+
25
+ if kivy_platform == "macosx":
26
+ ICON = find_package_resource("katrain/img/icon.icns")
27
+ else:
28
+ ICON = find_package_resource("katrain/img/icon.ico")
29
+ Config.set("kivy", "window_icon", ICON)
30
+ Config.set("input", "mouse", "mouse,multitouch_on_demand")
31
+
32
+ # next, certificates on package builds https://github.com/sanderland/katrain/issues/414
33
+ if getattr(sys, "frozen", False):
34
+ import ssl
35
+
36
+ if ssl.get_default_verify_paths().cafile is None and hasattr(sys, "_MEIPASS"):
37
+ os.environ["SSL_CERT_FILE"] = os.path.join(sys._MEIPASS, "certifi", "cacert.pem")
38
+
39
+
40
+ import re
41
+ import signal
42
+ import json
43
+ import threading
44
+ import traceback
45
+ from queue import Queue
46
+ import urllib3
47
+ import webbrowser
48
+ import time
49
+ import random
50
+ import glob
51
+
52
+ from kivy.base import ExceptionHandler, ExceptionManager
53
+ from kivy.app import App
54
+ from kivy.core.clipboard import Clipboard
55
+ from kivy.lang import Builder
56
+ from kivy.resources import resource_add_path
57
+ from kivy.uix.popup import Popup
58
+ from kivy.uix.screenmanager import Screen
59
+ from kivy.core.window import Window
60
+ from kivy.uix.widget import Widget
61
+ from kivy.resources import resource_find
62
+ from kivy.properties import NumericProperty, ObjectProperty, StringProperty
63
+ from kivy.clock import Clock
64
+ from kivy.metrics import dp
65
+ from katrain.core.ai import generate_ai_move
66
+
67
+ from katrain.core.lang import DEFAULT_LANGUAGE, i18n
68
+ from katrain.core.constants import (
69
+ OUTPUT_ERROR,
70
+ OUTPUT_KATAGO_STDERR,
71
+ OUTPUT_INFO,
72
+ OUTPUT_DEBUG,
73
+ OUTPUT_EXTRA_DEBUG,
74
+ MODE_ANALYZE,
75
+ HOMEPAGE,
76
+ VERSION,
77
+ STATUS_ERROR,
78
+ STATUS_INFO,
79
+ PLAYING_NORMAL,
80
+ PLAYER_HUMAN,
81
+ SGF_INTERNAL_COMMENTS_MARKER,
82
+ MODE_PLAY,
83
+ DATA_FOLDER,
84
+ AI_DEFAULT,
85
+ )
86
+ from katrain.gui.popups import (
87
+ ConfigTeacherPopup,
88
+ ConfigTimerPopup,
89
+ I18NPopup,
90
+ SaveSGFPopup,
91
+ ContributePopup,
92
+ EngineRecoveryPopup,
93
+ )
94
+ from katrain.gui.sound import play_sound
95
+ from katrain.core.base_katrain import KaTrainBase
96
+ from katrain.core.engine import KataGoEngine
97
+ from katrain.core.contribute_engine import KataGoContributeEngine
98
+ from katrain.core.game import Game, IllegalMoveException, KaTrainSGF, BaseGame
99
+ from katrain.core.sgf_parser import Move, ParseError
100
+ from katrain.gui.popups import ConfigPopup, LoadSGFPopup, NewGamePopup, ConfigAIPopup
101
+ from katrain.gui.theme import Theme
102
+ from kivymd.app import MDApp
103
+
104
+ # used in kv
105
+ from katrain.gui.kivyutils import *
106
+ from katrain.gui.widgets import MoveTree, I18NFileBrowser, SelectionSlider, ScoreGraph # noqa F401
107
+ from katrain.gui.badukpan import AnalysisControls, BadukPanControls, BadukPanWidget # noqa F401
108
+ from katrain.gui.controlspanel import ControlsPanel # noqa F401
109
+
110
+
111
+ class KaTrainGui(Screen, KaTrainBase):
112
+ """Top level class responsible for tying everything together"""
113
+
114
+ zen = NumericProperty(0)
115
+ controls = ObjectProperty(None)
116
+
117
+ def __init__(self, **kwargs):
118
+ super().__init__(**kwargs)
119
+ self.engine = None
120
+ self.contributing = False
121
+
122
+ self.new_game_popup = None
123
+ self.fileselect_popup = None
124
+ self.config_popup = None
125
+ self.ai_settings_popup = None
126
+ self.teacher_settings_popup = None
127
+ self.timer_settings_popup = None
128
+ self.contribute_popup = None
129
+
130
+ self.pondering = False
131
+ self.show_move_num = False
132
+
133
+ self.animate_contributing = False
134
+ self.message_queue = Queue()
135
+
136
+ self.last_key_down = None
137
+ self.last_focus_event = 0
138
+
139
+ def log(self, message, level=OUTPUT_INFO):
140
+ super().log(message, level)
141
+ if level == OUTPUT_KATAGO_STDERR and "ERROR" not in self.controls.status.text:
142
+ if self.contributing:
143
+ self.controls.set_status(message, STATUS_INFO)
144
+ elif "starting" in message.lower():
145
+ self.controls.set_status("KataGo engine starting...", STATUS_INFO)
146
+ elif message.startswith("Tuning"):
147
+ self.controls.set_status(
148
+ "KataGo is tuning settings for first startup, please wait." + message, STATUS_INFO
149
+ )
150
+ return
151
+ elif "ready" in message.lower():
152
+ self.controls.set_status("KataGo engine ready.", STATUS_INFO)
153
+ if (
154
+ level == OUTPUT_ERROR
155
+ or (level == OUTPUT_KATAGO_STDERR and "error" in message.lower() and "tuning" not in message.lower())
156
+ ) and getattr(self, "controls", None):
157
+ self.controls.set_status(f"ERROR: {message}", STATUS_ERROR)
158
+
159
+ def handle_animations(self, *_args):
160
+ if self.contributing and self.animate_contributing:
161
+ self.engine.advance_showing_game()
162
+ if (self.contributing and self.animate_contributing) or self.pondering:
163
+ self.board_controls.engine_status_pondering += 5
164
+ else:
165
+ self.board_controls.engine_status_pondering = -1
166
+
167
+ @property
168
+ def play_analyze_mode(self):
169
+ return self.play_mode.mode
170
+
171
+ def toggle_continuous_analysis(self, quiet=False):
172
+ if self.contributing:
173
+ self.animate_contributing = not self.animate_contributing
174
+ else:
175
+ if self.pondering:
176
+ self.controls.set_status("", STATUS_INFO)
177
+ elif not quiet: # See #549
178
+ Clock.schedule_once(self.analysis_controls.hints.activate, 0)
179
+ self.pondering = not self.pondering
180
+ self.update_state()
181
+
182
+ def toggle_move_num(self):
183
+ self.show_move_num = not self.show_move_num
184
+ self.update_state()
185
+
186
+ def start(self):
187
+ if self.engine:
188
+ return
189
+ self.board_gui.trainer_config = self.config("trainer")
190
+ self.engine = KataGoEngine(self, self.config("engine"))
191
+ threading.Thread(target=self._message_loop_thread, daemon=True).start()
192
+ sgf_args = [
193
+ f
194
+ for f in sys.argv[1:]
195
+ if os.path.isfile(f) and any(f.lower().endswith(ext) for ext in ["sgf", "ngf", "gib"])
196
+ ]
197
+ if sgf_args:
198
+ self.load_sgf_file(sgf_args[0], fast=True, rewind=True)
199
+ else:
200
+ self._do_new_game()
201
+
202
+ Clock.schedule_interval(self.handle_animations, 0.1)
203
+ Window.request_keyboard(None, self, "").bind(on_key_down=self._on_keyboard_down, on_key_up=self._on_keyboard_up)
204
+
205
+ def set_focus_event(*args):
206
+ self.last_focus_event = time.time()
207
+
208
+ MDApp.get_running_app().root_window.bind(focus=set_focus_event)
209
+
210
+ def update_gui(self, cn, redraw_board=False):
211
+ # Handle prisoners and next player display
212
+ prisoners = self.game.prisoner_count
213
+ top, bot = [w.__self__ for w in self.board_controls.circles] # no weakref
214
+ if self.next_player_info.player == "W":
215
+ top, bot = bot, top
216
+ self.controls.players["W"].active = True
217
+ self.controls.players["B"].active = False
218
+ else:
219
+ self.controls.players["W"].active = False
220
+ self.controls.players["B"].active = True
221
+ self.board_controls.mid_circles_container.clear_widgets()
222
+ self.board_controls.mid_circles_container.add_widget(bot)
223
+ self.board_controls.mid_circles_container.add_widget(top)
224
+
225
+ self.controls.players["W"].captures = prisoners["W"]
226
+ self.controls.players["B"].captures = prisoners["B"]
227
+
228
+ # update engine status dot
229
+ if not self.engine or not self.engine.katago_process or self.engine.katago_process.poll() is not None:
230
+ self.board_controls.engine_status_col = Theme.ENGINE_DOWN_COLOR
231
+ elif self.engine.is_idle():
232
+ self.board_controls.engine_status_col = Theme.ENGINE_READY_COLOR
233
+ else:
234
+ self.board_controls.engine_status_col = Theme.ENGINE_BUSY_COLOR
235
+ self.board_controls.queries_remaining = self.engine.queries_remaining()
236
+
237
+ # redraw board/stones
238
+ if redraw_board:
239
+ self.board_gui.draw_board()
240
+ self.board_gui.redraw_board_contents_trigger()
241
+ self.controls.update_evaluation()
242
+ self.controls.update_timer(1)
243
+ # update move tree
244
+ self.controls.move_tree.current_node = self.game.current_node
245
+
246
+ def update_state(self, redraw_board=False): # redirect to message queue thread
247
+ self("update_state", redraw_board=redraw_board)
248
+
249
+ def _do_update_state(
250
+ self, redraw_board=False
251
+ ): # is called after every message and on receiving analyses and config changes
252
+ # AI and Trainer/auto-undo handlers
253
+ if not self.game or not self.game.current_node:
254
+ return
255
+ cn = self.game.current_node
256
+ if not self.contributing:
257
+ last_player, next_player = self.players_info[cn.player], self.players_info[cn.next_player]
258
+ if self.play_analyze_mode == MODE_PLAY and self.nav_drawer.state != "open" and self.popup_open is None:
259
+ points_lost = cn.points_lost
260
+ if (
261
+ last_player.human
262
+ and cn.analysis_complete
263
+ and points_lost is not None
264
+ and points_lost > self.config("trainer/eval_thresholds")[-4]
265
+ ):
266
+ self.play_mistake_sound(cn)
267
+ teaching_undo = cn.player and last_player.being_taught and cn.parent
268
+ if (
269
+ teaching_undo
270
+ and cn.analysis_complete
271
+ and cn.parent.analysis_complete
272
+ and not cn.children
273
+ and not self.game.end_result
274
+ ):
275
+ self.game.analyze_undo(cn) # not via message loop
276
+ if (
277
+ cn.analysis_complete
278
+ and next_player.ai
279
+ and not cn.children
280
+ and not self.game.end_result
281
+ and not (teaching_undo and cn.auto_undo is None)
282
+ ): # cn mismatch stops this if undo fired. avoid message loop here or fires repeatedly.
283
+ self._do_ai_move(cn)
284
+ Clock.schedule_once(self._play_stone_sound, 0.25)
285
+ if self.engine:
286
+ if self.pondering:
287
+ self.game.analyze_extra("ponder")
288
+ else:
289
+ self.engine.stop_pondering()
290
+ Clock.schedule_once(lambda _dt: self.update_gui(cn, redraw_board=redraw_board), -1) # trigger?
291
+
292
+ def update_player(self, bw, **kwargs):
293
+ super().update_player(bw, **kwargs)
294
+ if self.game:
295
+ sgf_name = self.game.root.get_property("P" + bw)
296
+ self.players_info[bw].name = None if not sgf_name or SGF_INTERNAL_COMMENTS_MARKER in sgf_name else sgf_name
297
+ if self.controls:
298
+ self.controls.update_players()
299
+ self.update_state()
300
+ for player_setup_block in PlayerSetupBlock.INSTANCES:
301
+ player_setup_block.update_player_info(bw, self.players_info[bw])
302
+
303
+ def set_note(self, note):
304
+ self.game.current_node.note = note
305
+
306
+ # The message loop is here to make sure moves happen in the right order, and slow operations don't hang the GUI
307
+ def _message_loop_thread(self):
308
+ while True:
309
+ game, msg, args, kwargs = self.message_queue.get()
310
+ try:
311
+ self.log(f"Message Loop Received {msg}: {args} for Game {game}", OUTPUT_EXTRA_DEBUG)
312
+ if game != self.game.game_id:
313
+ self.log(
314
+ f"Message skipped as it is outdated (current game is {self.game.game_id}", OUTPUT_EXTRA_DEBUG
315
+ )
316
+ continue
317
+ msg = msg.replace("-", "_")
318
+ if self.contributing:
319
+ if msg not in [
320
+ "katago_contribute",
321
+ "redo",
322
+ "undo",
323
+ "update_state",
324
+ "save_game",
325
+ "find_mistake",
326
+ ]:
327
+ self.controls.set_status(
328
+ i18n._("gui-locked").format(action=msg), STATUS_INFO, check_level=False
329
+ )
330
+ continue
331
+ fn = getattr(self, f"_do_{msg}")
332
+ fn(*args, **kwargs)
333
+ if msg != "update_state":
334
+ self._do_update_state()
335
+ except Exception as exc:
336
+ self.log(f"Exception in processing message {msg} {args}: {exc}", OUTPUT_ERROR)
337
+ traceback.print_exc()
338
+
339
+ def __call__(self, message, *args, **kwargs):
340
+ if self.game:
341
+ if message.endswith("popup"): # gui code needs to run in main kivy thread.
342
+ if self.contributing and "save" not in message and message != "contribute-popup":
343
+ self.controls.set_status(
344
+ i18n._("gui-locked").format(action=message), STATUS_INFO, check_level=False
345
+ )
346
+ return
347
+ fn = getattr(self, f"_do_{message.replace('-', '_')}")
348
+ Clock.schedule_once(lambda _dt: fn(*args, **kwargs), -1)
349
+ else: # game related actions
350
+ self.message_queue.put([self.game.game_id, message, args, kwargs])
351
+
352
+ def _do_new_game(self, move_tree=None, analyze_fast=False, sgf_filename=None):
353
+ self.pondering = False
354
+ mode = self.play_analyze_mode
355
+ if (move_tree is not None and mode == MODE_PLAY) or (move_tree is None and mode == MODE_ANALYZE):
356
+ self.play_mode.switch_ui_mode() # for new game, go to play, for loaded, analyze
357
+ self.board_gui.animating_pv = None
358
+ self.board_gui.reset_rotation()
359
+ self.engine.on_new_game() # clear queries
360
+ self.game = Game(
361
+ self,
362
+ self.engine,
363
+ move_tree=move_tree,
364
+ analyze_fast=analyze_fast or not move_tree,
365
+ sgf_filename=sgf_filename,
366
+ )
367
+ for bw, player_info in self.players_info.items():
368
+ player_info.sgf_rank = self.game.root.get_property(bw + "R")
369
+ player_info.calculated_rank = None
370
+ if sgf_filename is not None: # load game->no ai player
371
+ player_info.player_type = PLAYER_HUMAN
372
+ player_info.player_subtype = PLAYING_NORMAL
373
+ self.update_player(bw, player_type=player_info.player_type, player_subtype=player_info.player_subtype)
374
+ self.controls.graph.initialize_from_game(self.game.root)
375
+ self.update_state(redraw_board=True)
376
+
377
+ def _do_katago_contribute(self):
378
+ if self.contributing and not self.engine.server_error and self.engine.katago_process is not None:
379
+ return
380
+ self.contributing = self.animate_contributing = True # special mode
381
+ if self.play_analyze_mode == MODE_PLAY: # switch to analysis view
382
+ self.play_mode.switch_ui_mode()
383
+ self.pondering = False
384
+ self.board_gui.animating_pv = None
385
+ for bw, player_info in self.players_info.items():
386
+ self.update_player(bw, player_type=PLAYER_AI, player_subtype=AI_DEFAULT)
387
+ self.engine.shutdown(finish=False)
388
+ self.engine = KataGoContributeEngine(self)
389
+ self.game = BaseGame(self)
390
+
391
+ def _do_insert_mode(self, mode="toggle"):
392
+ self.game.set_insert_mode(mode)
393
+ if self.play_analyze_mode != MODE_ANALYZE:
394
+ self.play_mode.switch_ui_mode()
395
+
396
+ def _do_ai_move(self, node=None):
397
+ if node is None or self.game.current_node == node:
398
+ mode = self.next_player_info.strategy
399
+ settings = self.config(f"ai/{mode}")
400
+ if settings is not None:
401
+ generate_ai_move(self.game, mode, settings)
402
+ else:
403
+ self.log(f"AI Mode {mode} not found!", OUTPUT_ERROR)
404
+
405
+ def _do_undo(self, n_times=1):
406
+ if n_times == "smart":
407
+ n_times = 1
408
+ if self.play_analyze_mode == MODE_PLAY and self.last_player_info.ai and self.next_player_info.human:
409
+ n_times = 2
410
+ self.board_gui.animating_pv = None
411
+ self.game.undo(n_times)
412
+
413
+ def _do_reset_analysis(self):
414
+ self.game.reset_current_analysis()
415
+
416
+ def _do_resign(self):
417
+ self.game.current_node.end_state = f"{self.game.current_node.player}+R"
418
+
419
+ def _do_redo(self, n_times=1):
420
+ self.board_gui.animating_pv = None
421
+ self.game.redo(n_times)
422
+
423
+ def _do_rotate(self):
424
+ self.board_gui.rotate_gridpos()
425
+
426
+ def _do_find_mistake(self, fn="redo"):
427
+ self.board_gui.animating_pv = None
428
+ getattr(self.game, fn)(9999, stop_on_mistake=self.config("trainer/eval_thresholds")[-4])
429
+
430
+ def _do_switch_branch(self, *args):
431
+ self.board_gui.animating_pv = None
432
+ self.controls.move_tree.switch_branch(*args)
433
+
434
+ def _play_stone_sound(self, _dt=None):
435
+ play_sound(random.choice(Theme.STONE_SOUNDS))
436
+
437
+ def _do_play(self, coords):
438
+ self.board_gui.animating_pv = None
439
+ try:
440
+ old_prisoner_count = self.game.prisoner_count["W"] + self.game.prisoner_count["B"]
441
+ self.game.play(Move(coords, player=self.next_player_info.player))
442
+ if old_prisoner_count < self.game.prisoner_count["W"] + self.game.prisoner_count["B"]:
443
+ play_sound(Theme.CAPTURING_SOUND)
444
+ elif not self.game.current_node.is_pass:
445
+ self._play_stone_sound()
446
+
447
+ except IllegalMoveException as e:
448
+ self.controls.set_status(f"Illegal Move: {str(e)}", STATUS_ERROR)
449
+
450
+ def _do_analyze_extra(self, mode, **kwargs):
451
+ self.game.analyze_extra(mode, **kwargs)
452
+
453
+ def _do_selfplay_setup(self, until_move, target_b_advantage=None):
454
+ self.game.selfplay(int(until_move) if isinstance(until_move, float) else until_move, target_b_advantage)
455
+
456
+ def _do_select_box(self):
457
+ self.controls.set_status(i18n._("analysis:region:start"), STATUS_INFO)
458
+ self.board_gui.selecting_region_of_interest = True
459
+
460
+ def _do_new_game_popup(self):
461
+ self.controls.timer.paused = True
462
+ if not self.new_game_popup:
463
+ self.new_game_popup = I18NPopup(
464
+ title_key="New Game title", size=[dp(800), dp(900)], content=NewGamePopup(self)
465
+ ).__self__
466
+ self.new_game_popup.content.popup = self.new_game_popup
467
+ self.new_game_popup.open()
468
+ self.new_game_popup.content.update_from_current_game()
469
+
470
+ def _do_timer_popup(self):
471
+ self.controls.timer.paused = True
472
+ if not self.timer_settings_popup:
473
+ self.timer_settings_popup = I18NPopup(
474
+ title_key="timer settings", size=[dp(600), dp(500)], content=ConfigTimerPopup(self)
475
+ ).__self__
476
+ self.timer_settings_popup.content.popup = self.timer_settings_popup
477
+ self.timer_settings_popup.open()
478
+
479
+ def _do_teacher_popup(self):
480
+ self.controls.timer.paused = True
481
+ if not self.teacher_settings_popup:
482
+ self.teacher_settings_popup = I18NPopup(
483
+ title_key="teacher settings", size=[dp(800), dp(825)], content=ConfigTeacherPopup(self)
484
+ ).__self__
485
+ self.teacher_settings_popup.content.popup = self.teacher_settings_popup
486
+ self.teacher_settings_popup.open()
487
+
488
+ def _do_config_popup(self):
489
+ self.controls.timer.paused = True
490
+ if not self.config_popup:
491
+ self.config_popup = I18NPopup(
492
+ title_key="general settings title", size=[dp(1200), dp(950)], content=ConfigPopup(self)
493
+ ).__self__
494
+ self.config_popup.content.popup = self.config_popup
495
+ self.config_popup.title += ": " + self.config_file
496
+ self.config_popup.open()
497
+
498
+ def _do_contribute_popup(self):
499
+ if not self.contribute_popup:
500
+ self.contribute_popup = I18NPopup(
501
+ title_key="contribute settings title", size=[dp(1100), dp(800)], content=ContributePopup(self)
502
+ ).__self__
503
+ self.contribute_popup.content.popup = self.contribute_popup
504
+ self.contribute_popup.open()
505
+
506
+ def _do_ai_popup(self):
507
+ self.controls.timer.paused = True
508
+ if not self.ai_settings_popup:
509
+ self.ai_settings_popup = I18NPopup(
510
+ title_key="ai settings", size=[dp(750), dp(750)], content=ConfigAIPopup(self)
511
+ ).__self__
512
+ self.ai_settings_popup.content.popup = self.ai_settings_popup
513
+ self.ai_settings_popup.open()
514
+
515
+ def _do_engine_recovery_popup(self, error_message, code):
516
+ current_open = self.popup_open
517
+ if current_open and isinstance(current_open.content, EngineRecoveryPopup):
518
+ self.log(f"Not opening engine recovery popup with {error_message} as one is already open", OUTPUT_DEBUG)
519
+ return
520
+ popup = I18NPopup(
521
+ title_key="engine recovery",
522
+ size=[dp(600), dp(700)],
523
+ content=EngineRecoveryPopup(self, error_message=error_message, code=code),
524
+ ).__self__
525
+ popup.content.popup = popup
526
+ popup.open()
527
+
528
+ def _do_tsumego_frame(self, ko, margin):
529
+ from katrain.core.tsumego_frame import tsumego_frame_from_katrain_game
530
+
531
+ if not self.game.stones:
532
+ return
533
+
534
+ black_to_play_p = self.next_player_info.player == "B"
535
+ node, analysis_region = tsumego_frame_from_katrain_game(
536
+ self.game, self.game.komi, black_to_play_p, ko_p=ko, margin=margin
537
+ )
538
+ self.game.set_current_node(node)
539
+ if self.play_mode.mode == MODE_PLAY:
540
+ self.play_mode.switch_ui_mode() # go to analysis mode
541
+ if analysis_region:
542
+ flattened_region = [
543
+ analysis_region[0][1],
544
+ analysis_region[0][0],
545
+ analysis_region[1][1],
546
+ analysis_region[1][0],
547
+ ]
548
+ self.game.set_region_of_interest(flattened_region)
549
+ node.analyze(self.game.engines[node.next_player])
550
+ self.update_state(redraw_board=True)
551
+
552
+ def play_mistake_sound(self, node):
553
+ if self.config("timer/sound") and node.played_mistake_sound is None and Theme.MISTAKE_SOUNDS:
554
+ node.played_mistake_sound = True
555
+ play_sound(random.choice(Theme.MISTAKE_SOUNDS))
556
+
557
+ def load_sgf_file(self, file, fast=False, rewind=True):
558
+ if self.contributing:
559
+ return
560
+ try:
561
+ file = os.path.abspath(file)
562
+ move_tree = KaTrainSGF.parse_file(file)
563
+ except (ParseError, FileNotFoundError) as e:
564
+ self.log(i18n._("Failed to load SGF").format(error=e), OUTPUT_ERROR)
565
+ return
566
+ self._do_new_game(move_tree=move_tree, analyze_fast=fast, sgf_filename=file)
567
+ if not rewind:
568
+ self.game.redo(999)
569
+
570
+ def _do_analyze_sgf_popup(self):
571
+ if not self.fileselect_popup:
572
+ popup_contents = LoadSGFPopup(self)
573
+ popup_contents.filesel.path = os.path.abspath(os.path.expanduser(self.config("general/sgf_load", ".")))
574
+ self.fileselect_popup = I18NPopup(
575
+ title_key="load sgf title", size=[dp(1200), dp(800)], content=popup_contents
576
+ ).__self__
577
+
578
+ def readfile(*_args):
579
+ filename = popup_contents.filesel.filename
580
+ self.fileselect_popup.dismiss()
581
+ path, file = os.path.split(filename)
582
+ if path != self.config("general/sgf_load"):
583
+ self.log(f"Updating sgf load path default to {path}", OUTPUT_DEBUG)
584
+ self._config["general"]["sgf_load"] = path
585
+ popup_contents.update_config(False)
586
+ self.save_config("general")
587
+ self.load_sgf_file(filename, popup_contents.fast.active, popup_contents.rewind.active)
588
+
589
+ popup_contents.filesel.on_success = readfile
590
+ popup_contents.filesel.on_submit = readfile
591
+ self.fileselect_popup.open()
592
+ self.fileselect_popup.content.filesel.ids.list_view._trigger_update()
593
+
594
+ def _do_save_game(self, filename=None):
595
+ filename = filename or self.game.sgf_filename
596
+ if not filename:
597
+ return self("save-game-as-popup")
598
+ try:
599
+ msg = self.game.write_sgf(filename)
600
+ self.log(msg, OUTPUT_INFO)
601
+ self.controls.set_status(msg, STATUS_INFO, check_level=False)
602
+ except Exception as e:
603
+ self.log(f"Failed to save SGF to {filename}: {e}", OUTPUT_ERROR)
604
+
605
+ def _do_save_game_as_popup(self):
606
+ popup_contents = SaveSGFPopup(suggested_filename=self.game.generate_filename())
607
+ save_game_popup = I18NPopup(
608
+ title_key="save sgf title", size=[dp(1200), dp(800)], content=popup_contents
609
+ ).__self__
610
+
611
+ def readfile(*_args):
612
+ filename = popup_contents.filesel.filename
613
+ if not filename.lower().endswith(".sgf"):
614
+ filename += ".sgf"
615
+ save_game_popup.dismiss()
616
+ path, file = os.path.split(filename.strip())
617
+ if not path:
618
+ path = popup_contents.filesel.path # whatever dir is shown
619
+ if path != self.config("general/sgf_save"):
620
+ self.log(f"Updating sgf save path default to {path}", OUTPUT_DEBUG)
621
+ self._config["general"]["sgf_save"] = path
622
+ self.save_config("general")
623
+ self._do_save_game(os.path.join(path, file))
624
+
625
+ popup_contents.filesel.on_success = readfile
626
+ popup_contents.filesel.on_submit = readfile
627
+ save_game_popup.open()
628
+
629
+ def load_sgf_from_clipboard(self):
630
+ clipboard = Clipboard.paste()
631
+ if not clipboard:
632
+ self.controls.set_status("Ctrl-V pressed but clipboard is empty.", STATUS_INFO)
633
+ return
634
+
635
+ url_match = re.match(r"(?P<url>https?://[^\s]+)", clipboard)
636
+ if url_match:
637
+ self.log("Recognized url: " + url_match.group(), OUTPUT_INFO)
638
+ http = urllib3.PoolManager()
639
+ response = http.request("GET", url_match.group())
640
+ clipboard = response.data.decode("utf-8")
641
+
642
+ try:
643
+ move_tree = KaTrainSGF.parse_sgf(clipboard)
644
+ except Exception as exc:
645
+ self.controls.set_status(
646
+ i18n._("Failed to import from clipboard").format(error=exc, contents=clipboard[:50]), STATUS_INFO
647
+ )
648
+ return
649
+ move_tree.nodes_in_tree[-1].analyze(
650
+ self.engine, analyze_fast=False
651
+ ) # speed up result for looking at end of game
652
+ self._do_new_game(move_tree=move_tree, analyze_fast=True)
653
+ self("redo", 9999)
654
+ self.log("Imported game from clipboard.", OUTPUT_INFO)
655
+
656
+ def on_touch_up(self, touch):
657
+ if touch.is_mouse_scrolling:
658
+ touching_board = self.board_gui.collide_point(*touch.pos) or self.board_controls.collide_point(*touch.pos)
659
+ touching_control_nonscroll = self.controls.collide_point(
660
+ *touch.pos
661
+ ) and not self.controls.notes_panel.collide_point(*touch.pos)
662
+ if self.board_gui.animating_pv is not None and touching_board:
663
+ if touch.button == "scrollup":
664
+ self.board_gui.adjust_animate_pv_index(1)
665
+ elif touch.button == "scrolldown":
666
+ self.board_gui.adjust_animate_pv_index(-1)
667
+ elif touching_board or touching_control_nonscroll: # scroll through moves
668
+ if touch.button == "scrollup":
669
+ self("redo")
670
+ elif touch.button == "scrolldown":
671
+ self("undo")
672
+ return super().on_touch_up(touch)
673
+
674
+ @property
675
+ def shortcuts(self):
676
+ return {
677
+ k: v
678
+ for ks, v in [
679
+ (Theme.KEY_ANALYSIS_CONTROLS_SHOW_CHILDREN, self.analysis_controls.show_children),
680
+ (Theme.KEY_ANALYSIS_CONTROLS_EVAL, self.analysis_controls.eval),
681
+ (Theme.KEY_ANALYSIS_CONTROLS_HINTS, self.analysis_controls.hints),
682
+ (Theme.KEY_ANALYSIS_CONTROLS_OWNERSHIP, self.analysis_controls.ownership),
683
+ (Theme.KEY_ANALYSIS_CONTROLS_POLICY, self.analysis_controls.policy),
684
+ (Theme.KEY_AI_MOVE, ("ai-move",)),
685
+ (Theme.KEY_ANALYZE_EXTRA_EXTRA, ("analyze-extra", "extra")),
686
+ (Theme.KEY_ANALYZE_EXTRA_EQUALIZE, ("analyze-extra", "equalize")),
687
+ (Theme.KEY_ANALYZE_EXTRA_SWEEP, ("analyze-extra", "sweep")),
688
+ (Theme.KEY_ANALYZE_EXTRA_ALTERNATIVE, ("analyze-extra", "alternative")),
689
+ (Theme.KEY_SELECT_BOX, ("select-box",)),
690
+ (Theme.KEY_RESET_ANALYSIS, ("reset-analysis",)),
691
+ (Theme.KEY_INSERT_MODE, ("insert-mode",)),
692
+ (Theme.KEY_PASS, ("play", None)),
693
+ (Theme.KEY_SELFPLAY_TO_END, ("selfplay-setup", "end", None)),
694
+ (Theme.KEY_NAV_PREV_BRANCH, ("undo", "branch")),
695
+ (Theme.KEY_NAV_BRANCH_DOWN, ("switch-branch", 1)),
696
+ (Theme.KEY_NAV_BRANCH_UP, ("switch-branch", -1)),
697
+ (Theme.KEY_TIMER_POPUP, ("timer-popup",)),
698
+ (Theme.KEY_TEACHER_POPUP, ("teacher-popup",)),
699
+ (Theme.KEY_AI_POPUP, ("ai-popup",)),
700
+ (Theme.KEY_CONFIG_POPUP, ("config-popup",)),
701
+ (Theme.KEY_CONTRIBUTE_POPUP, ("contribute-popup",)),
702
+ (Theme.KEY_STOP_ANALYSIS, ("analyze-extra", "stop")),
703
+ ]
704
+ for k in (ks if isinstance(ks, list) else [ks])
705
+ }
706
+
707
+ @property
708
+ def popup_open(self) -> Popup:
709
+ app = App.get_running_app()
710
+ if app:
711
+ first_child = app.root_window.children[0]
712
+ return first_child if isinstance(first_child, Popup) else None
713
+
714
+ def _on_keyboard_down(self, _keyboard, keycode, _text, modifiers):
715
+ self.last_key_down = keycode
716
+ ctrl_pressed = "ctrl" in modifiers or ("meta" in modifiers and kivy_platform == "macosx")
717
+ shift_pressed = "shift" in modifiers
718
+ if self.controls.note.focus:
719
+ return # when making notes, don't allow keyboard shortcuts
720
+ popup = self.popup_open
721
+ if popup:
722
+ if keycode[1] in [
723
+ Theme.KEY_DEEPERANALYSIS_POPUP,
724
+ Theme.KEY_REPORT_POPUP,
725
+ Theme.KEY_TIMER_POPUP,
726
+ Theme.KEY_TEACHER_POPUP,
727
+ Theme.KEY_AI_POPUP,
728
+ Theme.KEY_CONFIG_POPUP,
729
+ Theme.KEY_TSUMEGO_FRAME,
730
+ Theme.KEY_CONTRIBUTE_POPUP,
731
+ ]: # switch between popups
732
+ popup.dismiss()
733
+
734
+ return
735
+ elif keycode[1] in Theme.KEY_SUBMIT_POPUP:
736
+ fn = getattr(popup.content, "on_submit", None)
737
+ if fn:
738
+ fn()
739
+ return
740
+ else:
741
+ return
742
+
743
+ if self.contributing:
744
+ if keycode[1] == Theme.KEY_STOP_CONTRIBUTING:
745
+ self.engine.graceful_shutdown()
746
+ return
747
+ elif keycode[1] in Theme.KEY_PAUSE_CONTRIBUTE:
748
+ self.engine.pause()
749
+ return
750
+
751
+ if keycode[1] == Theme.KEY_TOGGLE_CONTINUOUS_ANALYSIS:
752
+ self.toggle_continuous_analysis(quiet=shift_pressed)
753
+ elif keycode[1] == Theme.KEY_TOGGLE_MOVENUM:
754
+ self.toggle_move_num()
755
+ elif keycode[1] == Theme.KEY_TOGGLE_COORDINATES:
756
+ self.board_gui.toggle_coordinates()
757
+ elif keycode[1] in Theme.KEY_PAUSE_TIMER and not ctrl_pressed:
758
+ self.controls.timer.paused = not self.controls.timer.paused
759
+ elif keycode[1] in Theme.KEY_ZEN:
760
+ self.zen = (self.zen + 1) % 3
761
+ elif keycode[1] in Theme.KEY_NAV_PREV:
762
+ self("undo", 1 + shift_pressed * 9 + ctrl_pressed * 9999)
763
+ elif keycode[1] in Theme.KEY_NAV_NEXT:
764
+ self("redo", 1 + shift_pressed * 9 + ctrl_pressed * 9999)
765
+ elif keycode[1] == Theme.KEY_NAV_GAME_START:
766
+ self("undo", 9999)
767
+ elif keycode[1] == Theme.KEY_NAV_GAME_END:
768
+ self("redo", 9999)
769
+ elif keycode[1] == Theme.KEY_MOVE_TREE_MAKE_SELECTED_NODE_MAIN_BRANCH:
770
+ self.controls.move_tree.make_selected_node_main_branch()
771
+ elif keycode[1] == Theme.KEY_NAV_MISTAKE and not ctrl_pressed:
772
+ self("find-mistake", "undo" if shift_pressed else "redo")
773
+ elif keycode[1] == Theme.KEY_MOVE_TREE_DELETE_SELECTED_NODE and ctrl_pressed:
774
+ self.controls.move_tree.delete_selected_node()
775
+ elif keycode[1] == Theme.KEY_MOVE_TREE_TOGGLE_SELECTED_NODE_COLLAPSE and not ctrl_pressed:
776
+ self.controls.move_tree.toggle_selected_node_collapse()
777
+ elif keycode[1] == Theme.KEY_NEW_GAME and ctrl_pressed:
778
+ self("new-game-popup")
779
+ elif keycode[1] == Theme.KEY_LOAD_GAME and ctrl_pressed:
780
+ self("analyze-sgf-popup")
781
+ elif keycode[1] == Theme.KEY_SAVE_GAME and ctrl_pressed:
782
+ self("save-game")
783
+ elif keycode[1] == Theme.KEY_SAVE_GAME_AS and ctrl_pressed:
784
+ self("save-game-as-popup")
785
+ elif keycode[1] == Theme.KEY_COPY and ctrl_pressed:
786
+ Clipboard.copy(self.game.root.sgf())
787
+ self.controls.set_status(i18n._("Copied SGF to clipboard."), STATUS_INFO)
788
+ elif keycode[1] == Theme.KEY_PASTE and ctrl_pressed:
789
+ self.load_sgf_from_clipboard()
790
+ elif keycode[1] == Theme.KEY_NAV_PREV_BRANCH and shift_pressed:
791
+ self("undo", "main-branch")
792
+ elif keycode[1] == Theme.KEY_DEEPERANALYSIS_POPUP:
793
+ self.analysis_controls.dropdown.open_game_analysis_popup()
794
+ elif keycode[1] == Theme.KEY_TSUMEGO_FRAME:
795
+ self.analysis_controls.dropdown.open_tsumego_frame_popup()
796
+ elif keycode[1] == Theme.KEY_REPORT_POPUP:
797
+ self.analysis_controls.dropdown.open_report_popup()
798
+ elif keycode[1] == "f10" and self.debug_level >= OUTPUT_EXTRA_DEBUG:
799
+ import yappi
800
+
801
+ yappi.set_clock_type("cpu")
802
+ yappi.start()
803
+ self.log("starting profiler", OUTPUT_ERROR)
804
+ elif keycode[1] == "f11" and self.debug_level >= OUTPUT_EXTRA_DEBUG:
805
+ import time
806
+ import yappi
807
+
808
+ stats = yappi.get_func_stats()
809
+ filename = f"callgrind.{int(time.time())}.prof"
810
+ stats.save(filename, type="callgrind")
811
+ self.log(f"wrote profiling results to {filename}", OUTPUT_ERROR)
812
+ elif not ctrl_pressed:
813
+ shortcut = self.shortcuts.get(keycode[1])
814
+ if shortcut is not None:
815
+ if isinstance(shortcut, Widget):
816
+ shortcut.trigger_action(duration=0)
817
+ else:
818
+ self(*shortcut)
819
+
820
+ def _on_keyboard_up(self, _keyboard, keycode):
821
+ if keycode[1] in ["alt", "tab"]:
822
+ Clock.schedule_once(lambda *_args: self._single_key_action(keycode), 0.05)
823
+
824
+ def _single_key_action(self, keycode):
825
+ if (
826
+ self.controls.note.focus
827
+ or self.popup_open
828
+ or keycode != self.last_key_down
829
+ or time.time() - self.last_focus_event < 0.2 # this is here to prevent alt-tab from firing alt or tab
830
+ ):
831
+ return
832
+ if keycode[1] == "alt":
833
+ self.nav_drawer.set_state("toggle")
834
+ elif keycode[1] == "tab":
835
+ self.play_mode.switch_ui_mode()
836
+
837
+
838
+ class KaTrainApp(MDApp):
839
+ gui = ObjectProperty(None)
840
+ language = StringProperty(DEFAULT_LANGUAGE)
841
+
842
+ def __init__(self):
843
+ super().__init__()
844
+
845
+ def is_valid_window_position(self, left, top, width, height):
846
+ try:
847
+ from screeninfo import get_monitors
848
+ monitors = get_monitors()
849
+ for monitor in monitors:
850
+ if (left >= monitor.x and left + width <= monitor.x + monitor.width and
851
+ top >= monitor.y and top + height <= monitor.y + monitor.height):
852
+ return True
853
+ return False
854
+ except Exception as e:
855
+ return True # yolo
856
+
857
+ def build(self):
858
+ self.icon = ICON # how you're supposed to set an icon
859
+
860
+ self.title = f"KaTrain v{VERSION}"
861
+ self.theme_cls.theme_style = "Dark"
862
+ self.theme_cls.primary_palette = "Gray"
863
+ self.theme_cls.primary_hue = "200"
864
+
865
+ kv_file = find_package_resource("katrain/gui.kv")
866
+ popup_kv_file = find_package_resource("katrain/popups.kv")
867
+ resource_add_path(PATHS["PACKAGE"] + "/fonts")
868
+ resource_add_path(PATHS["PACKAGE"] + "/sounds")
869
+ resource_add_path(PATHS["PACKAGE"] + "/img")
870
+ resource_add_path(os.path.abspath(os.path.expanduser(DATA_FOLDER))) # prefer resources in .katrain
871
+
872
+ theme_files = glob.glob(os.path.join(os.path.expanduser(DATA_FOLDER), "theme*.json"))
873
+ for theme_file in sorted(theme_files):
874
+ try:
875
+ with open(theme_file) as f:
876
+ theme_overrides = json.load(f)
877
+ for k, v in theme_overrides.items():
878
+ setattr(Theme, k, v)
879
+ print(f"[{theme_file}] Found theme override {k} = {v}")
880
+ except Exception as e: # noqa E722
881
+ print(f"Failed to load theme file {theme_file}: {e}")
882
+
883
+ Theme.DEFAULT_FONT = resource_find(Theme.DEFAULT_FONT)
884
+ Builder.load_file(kv_file)
885
+
886
+ Window.bind(on_request_close=self.on_request_close)
887
+ Window.bind(on_dropfile=lambda win, file: self.gui.load_sgf_file(file.decode("utf8")))
888
+ self.gui = KaTrainGui()
889
+ Builder.load_file(popup_kv_file)
890
+
891
+ win_left = win_top = win_size = None
892
+ if self.gui.config("ui_state/restoresize", True):
893
+ win_size = self.gui.config("ui_state/size", [])
894
+ win_left = self.gui.config("ui_state/left", None)
895
+ win_top = self.gui.config("ui_state/top", None)
896
+ if not win_size:
897
+ window_scale_fac = 1
898
+ try:
899
+ from screeninfo import get_monitors
900
+
901
+ for m in get_monitors():
902
+ window_scale_fac = min(window_scale_fac, (m.height - 100) / 1000, (m.width - 100) / 1300)
903
+ except Exception as e:
904
+ window_scale_fac = 0.85
905
+ win_size = [1300 * window_scale_fac, 1000 * window_scale_fac]
906
+ self.gui.log(f"Setting window size to {win_size} and position to {[win_left, win_top]}", OUTPUT_DEBUG)
907
+ Window.size = (win_size[0], win_size[1])
908
+ if win_left is not None and win_top is not None and self.is_valid_window_position(win_left, win_top, win_size[0], win_size[1]):
909
+ Window.left = win_left
910
+ Window.top = win_top
911
+
912
+ return self.gui
913
+
914
+ def on_language(self, _instance, language):
915
+ self.gui.log(f"Switching language to {language}", OUTPUT_INFO)
916
+ i18n.switch_lang(language)
917
+ self.gui._config["general"]["lang"] = language
918
+ self.gui.save_config()
919
+ if self.gui.game:
920
+ self.gui.update_state()
921
+ self.gui.controls.set_status("", STATUS_INFO)
922
+
923
+ def webbrowser(self, site_key):
924
+ websites = {
925
+ "homepage": HOMEPAGE + "#manual",
926
+ "support": HOMEPAGE + "#support",
927
+ "contribute:signup": "http://katagotraining.org/accounts/signup/",
928
+ "engine:help": HOMEPAGE + "/blob/master/ENGINE.md",
929
+ }
930
+ if site_key in websites:
931
+ webbrowser.open(websites[site_key])
932
+
933
+ def on_start(self):
934
+ self.language = self.gui.config("general/lang")
935
+ self.gui.start()
936
+
937
+ def on_request_close(self, *_args, source=None):
938
+ if source == "keyboard":
939
+ return True # do not close on esc
940
+ if getattr(self, "gui", None):
941
+ self.gui.play_mode.save_ui_state()
942
+ self.gui._config["ui_state"]["size"] = list(Window._size)
943
+ self.gui._config["ui_state"]["top"] = Window.top
944
+ self.gui._config["ui_state"]["left"] = Window.left
945
+ self.gui.save_config("ui_state")
946
+ if self.gui.engine:
947
+ self.gui.engine.shutdown(finish=None)
948
+
949
+ def signal_handler(self, _signal, _frame):
950
+ if self.gui.debug_level >= OUTPUT_DEBUG:
951
+ print("TRACEBACKS")
952
+ for threadId, stack in sys._current_frames().items():
953
+ print(f"\n# ThreadID: {threadId}")
954
+ for filename, lineno, name, line in traceback.extract_stack(stack):
955
+ print(f"\tFile: {filename}, line {lineno}, in {name}")
956
+ if line:
957
+ print(f"\t\t{line.strip()}")
958
+ self.stop()
959
+
960
+
961
+ def run_app():
962
+ class CrashHandler(ExceptionHandler):
963
+ def handle_exception(self, inst):
964
+ ex_type, ex, tb = sys.exc_info()
965
+ trace = "".join(traceback.format_tb(tb))
966
+ app = MDApp.get_running_app()
967
+
968
+ if app and app.gui:
969
+ app.gui.log(
970
+ f"Exception {inst.__class__.__name__}: {', '.join(repr(a) for a in inst.args)}\n{trace}",
971
+ OUTPUT_ERROR,
972
+ )
973
+ else:
974
+ print(f"Exception {inst.__class__}: {inst.args}\n{trace}")
975
+ return ExceptionManager.PASS
976
+
977
+ ExceptionManager.add_handler(CrashHandler())
978
+ app = KaTrainApp()
979
+ signal.signal(signal.SIGINT, app.signal_handler)
980
+ app.run()
981
+
982
+
983
+ if __name__ == "__main__":
984
+ run_app()
katrain/config.json ADDED
@@ -0,0 +1,242 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "engine": {
3
+ "katago": "",
4
+ "altcommand": "",
5
+ "model": "katrain/models/kata1-b18c384nbt-s9996604416-d4316597426.bin.gz",
6
+ "humanlike_model": "",
7
+ "config": "katrain/KataGo/analysis_config.cfg",
8
+ "max_visits": 500,
9
+ "fast_visits": 25,
10
+ "max_time": 8.0,
11
+ "wide_root_noise": 0.04,
12
+ "_enable_ownership": true
13
+ },
14
+ "contribute": {
15
+ "katago": "",
16
+ "config": "katrain/KataGo/contribute_config.cfg",
17
+ "ownership": false,
18
+ "maxgames": 6,
19
+ "movespeed": 2,
20
+ "username": "",
21
+ "password": "",
22
+ "savepath": "./dist_sgf/",
23
+ "savesgf": false
24
+ },
25
+ "general": {
26
+ "sgf_load": "~/Downloads",
27
+ "sgf_save": "./sgfout",
28
+ "anim_pv_time": 0.5,
29
+ "debug_level": 0,
30
+ "lang": "en",
31
+ "version": "1.17.0",
32
+ "load_fast_analysis": false,
33
+ "load_sgf_rewind": true
34
+ },
35
+ "timer": {
36
+ "byo_length": 30,
37
+ "byo_periods": 5,
38
+ "minimal_use": 0,
39
+ "main_time": 0,
40
+ "sound": true
41
+ },
42
+ "game": {
43
+ "size": "19",
44
+ "komi": 6.5,
45
+ "handicap": 0,
46
+ "rules": "japanese",
47
+ "clear_cache": false,
48
+ "setup_move": 100,
49
+ "setup_advantage": 20
50
+ },
51
+ "trainer": {
52
+ "theme": "theme:normal",
53
+ "num_undo_prompts": [
54
+ 1,
55
+ 1,
56
+ 1,
57
+ 0.5,
58
+ 0,
59
+ 0
60
+ ],
61
+ "eval_thresholds": [
62
+ 12,
63
+ 6,
64
+ 3,
65
+ 1.5,
66
+ 0.5,
67
+ 0
68
+ ],
69
+ "save_feedback": [
70
+ true,
71
+ true,
72
+ true,
73
+ true,
74
+ false,
75
+ false
76
+ ],
77
+ "show_dots": [
78
+ true,
79
+ true,
80
+ true,
81
+ true,
82
+ true,
83
+ true
84
+ ],
85
+ "extra_precision": false,
86
+ "save_analysis": false,
87
+ "save_marks": false,
88
+ "low_visits": 25,
89
+ "eval_on_show_last": 3,
90
+ "top_moves_show": "top_move_delta_score",
91
+ "top_moves_show_secondary": "top_move_visits",
92
+ "eval_show_ai": true,
93
+ "lock_ai": false
94
+ },
95
+ "ai": {
96
+ "ai:default": {},
97
+ "ai:antimirror": {},
98
+ "ai:handicap": {
99
+ "automatic": true,
100
+ "pda": 0
101
+ },
102
+ "ai:jigo": {
103
+ "target_score": 0.5
104
+ },
105
+ "ai:scoreloss": {
106
+ "strength": 0.2
107
+ },
108
+ "ai:policy": {
109
+ "opening_moves": 22.0
110
+ },
111
+ "ai:simple": {
112
+ "max_points_lost": 1.75,
113
+ "settled_weight": 1.0,
114
+ "opponent_fac": 0.5,
115
+ "min_visits": 3,
116
+ "attach_penalty": 1,
117
+ "tenuki_penalty": 0.5
118
+ },
119
+ "ai:p:weighted": {
120
+ "weaken_fac": 1.25,
121
+ "pick_override": 1.0,
122
+ "lower_bound": 0.001
123
+ },
124
+ "ai:p:pick": {
125
+ "pick_override": 0.95,
126
+ "pick_n": 5,
127
+ "pick_frac": 0.35
128
+ },
129
+ "ai:p:local": {
130
+ "pick_override": 0.95,
131
+ "stddev": 1.5,
132
+ "pick_n": 15,
133
+ "pick_frac": 0.0,
134
+ "endgame": 0.5
135
+ },
136
+ "ai:p:tenuki": {
137
+ "pick_override": 0.85,
138
+ "stddev": 7.5,
139
+ "pick_n": 5,
140
+ "pick_frac": 0.4,
141
+ "endgame": 0.45
142
+ },
143
+ "ai:p:influence": {
144
+ "pick_override": 0.95,
145
+ "pick_n": 5,
146
+ "pick_frac": 0.3,
147
+ "threshold": 3.5,
148
+ "line_weight": 10,
149
+ "endgame": 0.4
150
+ },
151
+ "ai:p:territory": {
152
+ "pick_override": 0.95,
153
+ "pick_n": 5,
154
+ "pick_frac": 0.3,
155
+ "threshold": 3.5,
156
+ "line_weight": 2,
157
+ "endgame": 0.4
158
+ },
159
+ "ai:p:rank": {
160
+ "kyu_rank": 4.0
161
+ },
162
+ "ai:human": {
163
+ "human_kyu_rank": 8,
164
+ "modern_style": false
165
+ },
166
+ "ai:pro": {
167
+ "pro_year": 1914
168
+ }
169
+ },
170
+ "ui_state": {
171
+ "restoresize": true,
172
+ "size": [],
173
+ "play": {
174
+ "analysis_controls": {
175
+ "show_children": true,
176
+ "eval": false,
177
+ "hints": false,
178
+ "policy": false,
179
+ "ownership": false
180
+ },
181
+ "panels": {
182
+ "graph_panel": [
183
+ "open",
184
+ {
185
+ "score": true,
186
+ "winrate": false
187
+ }
188
+ ],
189
+ "stats_panel": [
190
+ "open",
191
+ {
192
+ "score": true,
193
+ "winrate": true,
194
+ "points": true
195
+ }
196
+ ],
197
+ "notes_panel": [
198
+ "open",
199
+ {
200
+ "info": true,
201
+ "info-details": false,
202
+ "notes": false
203
+ }
204
+ ]
205
+ }
206
+ },
207
+ "analyze": {
208
+ "analysis_controls": {
209
+ "show_children": true,
210
+ "eval": true,
211
+ "hints": true,
212
+ "policy": false,
213
+ "ownership": true
214
+ },
215
+ "panels": {
216
+ "graph_panel": [
217
+ "open",
218
+ {
219
+ "score": true,
220
+ "winrate": true
221
+ }
222
+ ],
223
+ "stats_panel": [
224
+ "open",
225
+ {
226
+ "score": true,
227
+ "winrate": true,
228
+ "points": true
229
+ }
230
+ ],
231
+ "notes_panel": [
232
+ "open",
233
+ {
234
+ "info": true,
235
+ "info-details": true,
236
+ "notes": false
237
+ }
238
+ ]
239
+ }
240
+ }
241
+ }
242
+ }
katrain/core/__init__.py ADDED
File without changes
katrain/core/ai.py ADDED
@@ -0,0 +1,1460 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ from abc import ABC, abstractmethod
2
+ import heapq
3
+ import math
4
+ import random
5
+ import time
6
+ from typing import Dict, List, Optional, Tuple
7
+
8
+ from katrain.core.constants import (
9
+ AI_DEFAULT, AI_HANDICAP, AI_INFLUENCE, AI_INFLUENCE_ELO_GRID, AI_JIGO,
10
+ AI_ANTIMIRROR, AI_LOCAL, AI_LOCAL_ELO_GRID, AI_PICK, AI_PICK_ELO_GRID,
11
+ AI_POLICY, AI_RANK, AI_SCORELOSS, AI_SCORELOSS_ELO, AI_SETTLE_STONES,
12
+ AI_SIMPLE_OWNERSHIP, AI_STRENGTH,
13
+ AI_TENUKI, AI_TENUKI_ELO_GRID, AI_TERRITORY, AI_TERRITORY_ELO_GRID,
14
+ AI_WEIGHTED, AI_WEIGHTED_ELO, CALIBRATED_RANK_ELO, OUTPUT_DEBUG,
15
+ OUTPUT_ERROR, OUTPUT_INFO, PRIORITY_EXTRA_AI_QUERY, ADDITIONAL_MOVE_ORDER, AI_HUMAN, AI_PRO
16
+ )
17
+ from katrain.core.game import Game, GameNode, Move
18
+ from katrain.core.utils import var_to_grid, weighted_selection_without_replacement, evaluation_class
19
+
20
+ # Decorator pattern for adding classes to the registry
21
+ STRATEGY_REGISTRY = {}
22
+
23
+ def register_strategy(strategy_name):
24
+ def decorator(strategy_class):
25
+ STRATEGY_REGISTRY[strategy_name] = strategy_class
26
+ return strategy_class
27
+ return decorator
28
+
29
+ def interp_ix(lst, x):
30
+ i = 0
31
+ while i + 1 < len(lst) - 1 and lst[i + 1] < x:
32
+ i += 1
33
+ t = max(0, min(1, (x - lst[i]) / (lst[i + 1] - lst[i])))
34
+ return i, t
35
+
36
+ def interp1d(lst, x):
37
+ xs, ys = zip(*lst)
38
+ i, t = interp_ix(xs, x)
39
+ return (1 - t) * ys[i] + t * ys[i + 1]
40
+
41
+ def interp2d(gridspec, x, y):
42
+ xs, ys, matrix = gridspec
43
+ i, t = interp_ix(xs, x)
44
+ j, s = interp_ix(ys, y)
45
+ return (
46
+ matrix[j][i] * (1 - t) * (1 - s)
47
+ + matrix[j][i + 1] * t * (1 - s)
48
+ + matrix[j + 1][i] * (1 - t) * s
49
+ + matrix[j + 1][i + 1] * t * s
50
+ )
51
+
52
+ def ai_rank_estimation(strategy, settings) -> int:
53
+ if strategy in [AI_DEFAULT, AI_HANDICAP, AI_JIGO, AI_PRO]:
54
+ return 9
55
+ if strategy == AI_RANK:
56
+ return 1 - settings["kyu_rank"]
57
+ if strategy == AI_HUMAN:
58
+ return 1 - settings["human_kyu_rank"]
59
+
60
+ if strategy in [AI_WEIGHTED, AI_SCORELOSS, AI_LOCAL, AI_TENUKI, AI_TERRITORY, AI_INFLUENCE, AI_PICK]:
61
+ if strategy == AI_WEIGHTED:
62
+ elo = interp1d(AI_WEIGHTED_ELO, settings["weaken_fac"])
63
+ if strategy == AI_SCORELOSS:
64
+ elo = interp1d(AI_SCORELOSS_ELO, settings["strength"])
65
+ if strategy == AI_PICK:
66
+ elo = interp2d(AI_PICK_ELO_GRID, settings["pick_frac"], settings["pick_n"])
67
+ if strategy == AI_LOCAL:
68
+ elo = interp2d(AI_LOCAL_ELO_GRID, settings["pick_frac"], settings["pick_n"])
69
+ if strategy == AI_TENUKI:
70
+ elo = interp2d(AI_TENUKI_ELO_GRID, settings["pick_frac"], settings["pick_n"])
71
+ if strategy == AI_TERRITORY:
72
+ elo = interp2d(AI_TERRITORY_ELO_GRID, settings["pick_frac"], settings["pick_n"])
73
+ if strategy == AI_INFLUENCE:
74
+ elo = interp2d(AI_INFLUENCE_ELO_GRID, settings["pick_frac"], settings["pick_n"])
75
+
76
+ kyu = interp1d(CALIBRATED_RANK_ELO, elo)
77
+ return 1 - kyu
78
+ else:
79
+ return AI_STRENGTH[strategy]
80
+
81
+ def game_report(game, thresholds, depth_filter=None):
82
+ cn = game.current_node
83
+ nodes = cn.nodes_from_root
84
+ while cn.children: # main branch
85
+ cn = cn.children[0]
86
+ nodes.append(cn)
87
+
88
+ x, y = game.board_size
89
+ depth_filter = [math.ceil(board_frac * x * y) for board_frac in depth_filter or (0, 1e9)]
90
+ nodes = [n for n in nodes if n.move and not n.is_root and depth_filter[0] <= n.depth < depth_filter[1]]
91
+ histogram = [{"B": 0, "W": 0} for _ in thresholds]
92
+ ai_top_move_count = {"B": 0, "W": 0}
93
+ ai_approved_move_count = {"B": 0, "W": 0}
94
+ player_ptloss = {"B": [], "W": []}
95
+ weights = {"B": [], "W": []}
96
+
97
+ for n in nodes:
98
+ points_lost = n.points_lost
99
+ if n.points_lost is None:
100
+ continue
101
+ else:
102
+ points_lost = max(0, points_lost)
103
+ bucket = len(thresholds) - 1 - evaluation_class(points_lost, thresholds)
104
+ player_ptloss[n.player].append(points_lost)
105
+ histogram[bucket][n.player] += 1
106
+ cands = n.parent.candidate_moves
107
+ filtered_cands = [d for d in cands if d["order"] < ADDITIONAL_MOVE_ORDER and "prior" in d]
108
+ weight = min(
109
+ 1.0,
110
+ sum([max(d["pointsLost"], 0) * d["prior"] for d in filtered_cands])
111
+ / (sum(d["prior"] for d in filtered_cands) or 1e-6),
112
+ ) # complexity capped at 1
113
+ # adj_weight between 0.05 - 1, dependent on difficulty and points lost
114
+ adj_weight = max(0.05, min(1.0, max(weight, points_lost / 4)))
115
+ weights[n.player].append((weight, adj_weight))
116
+ if n.parent.analysis_complete:
117
+ ai_top_move_count[n.player] += int(cands[0]["move"] == n.move.gtp())
118
+ ai_approved_move_count[n.player] += int(
119
+ n.move.gtp()
120
+ in [d["move"] for d in filtered_cands if d["order"] == 0 or (d["pointsLost"] < 0.5 and d["order"] < 5)]
121
+ )
122
+
123
+ wt_loss = {
124
+ bw: sum(s * aw for s, (w, aw) in zip(player_ptloss[bw], weights[bw]))
125
+ / (sum(aw for _, aw in weights[bw]) or 1e-6)
126
+ for bw in "BW"
127
+ }
128
+ sum_stats = {
129
+ bw: (
130
+ {
131
+ "accuracy": 100 * 0.75 ** wt_loss[bw],
132
+ "complexity": sum(w for w, aw in weights[bw]) / len(player_ptloss[bw]),
133
+ "mean_ptloss": sum(player_ptloss[bw]) / len(player_ptloss[bw]),
134
+ "weighted_ptloss": wt_loss[bw],
135
+ "ai_top_move": ai_top_move_count[bw] / len(player_ptloss[bw]),
136
+ "ai_top5_move": ai_approved_move_count[bw] / len(player_ptloss[bw]),
137
+ }
138
+ if len(player_ptloss[bw]) > 0
139
+ else {}
140
+ )
141
+ for bw in "BW"
142
+ }
143
+ return sum_stats, histogram, player_ptloss
144
+
145
+ def fmt_moves(moves: List[Tuple[float, Move]]):
146
+ return ", ".join(f"{mv.gtp()} ({p:.2%})" for p, mv in moves)
147
+
148
+ # Utility functions from the original code
149
+ def policy_weighted_move(policy_moves, lower_bound, weaken_fac):
150
+ lower_bound, weaken_fac = max(0, lower_bound), max(0.01, weaken_fac)
151
+ weighted_coords = [
152
+ (pv, pv ** (1 / weaken_fac), move) for pv, move in policy_moves if pv > lower_bound and not move.is_pass
153
+ ]
154
+ if weighted_coords:
155
+ top = weighted_selection_without_replacement(weighted_coords, 1)[0]
156
+ move = top[2]
157
+ ai_thoughts = f"Playing policy-weighted random move {move.gtp()} ({top[0]:.1%}) from {len(weighted_coords)} moves above lower_bound of {lower_bound:.1%}."
158
+ else:
159
+ move = policy_moves[0][1]
160
+ ai_thoughts = f"Playing top policy move because no non-pass move > above lower_bound of {lower_bound:.1%}."
161
+ return move, ai_thoughts
162
+
163
+ def generate_influence_territory_weights(ai_mode, ai_settings, policy_grid, size):
164
+ thr_line = ai_settings["threshold"] - 1 # zero-based
165
+ if ai_mode == AI_INFLUENCE:
166
+ weight = lambda x, y: (1 / ai_settings["line_weight"]) ** ( # noqa E731
167
+ max(0, thr_line - min(size[0] - 1 - x, x)) + max(0, thr_line - min(size[1] - 1 - y, y))
168
+ ) # noqa E731
169
+ else:
170
+ weight = lambda x, y: (1 / ai_settings["line_weight"]) ** ( # noqa E731
171
+ max(0, min(size[0] - 1 - x, x, size[1] - 1 - y, y) - thr_line)
172
+ )
173
+ weighted_coords = [
174
+ (policy_grid[y][x] * weight(x, y), weight(x, y), x, y)
175
+ for x in range(size[0])
176
+ for y in range(size[1])
177
+ if policy_grid[y][x] > 0
178
+ ]
179
+ ai_thoughts = f"Generated weights for {ai_mode} according to weight factor {ai_settings['line_weight']} and distance from {thr_line + 1}th line. "
180
+ return weighted_coords, ai_thoughts
181
+
182
+ def generate_local_tenuki_weights(ai_mode, ai_settings, policy_grid, cn, size):
183
+ var = ai_settings["stddev"] ** 2
184
+ mx, my = cn.move.coords
185
+ weighted_coords = [
186
+ (policy_grid[y][x], math.exp(-0.5 * ((x - mx) ** 2 + (y - my) ** 2) / var), x, y)
187
+ for x in range(size[0])
188
+ for y in range(size[1])
189
+ if policy_grid[y][x] > 0
190
+ ]
191
+ ai_thoughts = f"Generated weights based on one minus gaussian with variance {var} around coordinates {mx},{my}. "
192
+ if ai_mode == AI_TENUKI:
193
+ weighted_coords = [(p, 1 - w, x, y) for p, w, x, y in weighted_coords]
194
+ ai_thoughts = (
195
+ f"Generated weights based on one minus gaussian with variance {var} around coordinates {mx},{my}. "
196
+ )
197
+ return weighted_coords, ai_thoughts
198
+
199
+ class AIStrategy(ABC):
200
+ """Base strategy class for AI move generation"""
201
+
202
+ def __init__(self, game: Game, ai_settings: Dict):
203
+ self.game = game
204
+ self.settings = ai_settings
205
+ self.cn = game.current_node
206
+ self.strategy_name = self.__class__.__name__
207
+ self.game.katrain.log(f"Initializing {self.strategy_name} with settings: {self.settings}", OUTPUT_DEBUG)
208
+
209
+ @abstractmethod
210
+ def generate_move(self) -> Tuple[Move, str]:
211
+ """Generate a move and explanation"""
212
+ pass
213
+
214
+ def request_analysis(self, extra_settings: Dict) -> Optional[Dict]:
215
+ """Helper to request additional analysis with custom settings"""
216
+ self.game.katrain.log(f"[{self.strategy_name}] Requesting analysis with settings: {extra_settings}", OUTPUT_DEBUG)
217
+ error = False
218
+ analysis = None
219
+
220
+ def set_analysis(a, partial_result):
221
+ nonlocal analysis
222
+ if not partial_result:
223
+ analysis = a
224
+ self.game.katrain.log(f"[{self.strategy_name}] Analysis received", OUTPUT_DEBUG)
225
+
226
+ def set_error(a):
227
+ nonlocal error
228
+ self.game.katrain.log(f"[{self.strategy_name}] Error in additional analysis query: {a}", OUTPUT_ERROR)
229
+ error = True
230
+
231
+ engine = self.game.engines[self.cn.player]
232
+ engine.request_analysis(
233
+ self.cn,
234
+ callback=set_analysis,
235
+ error_callback=set_error,
236
+ priority=PRIORITY_EXTRA_AI_QUERY,
237
+ ownership=False,
238
+ extra_settings=extra_settings,
239
+ )
240
+ self.game.katrain.log(f"[{self.strategy_name}] Waiting for analysis to complete...", OUTPUT_DEBUG)
241
+ while not (error or analysis):
242
+ time.sleep(0.01) # TODO: prevent deadlock if esc, check node in queries?
243
+ engine.check_alive(exception_if_dead=True)
244
+
245
+ if analysis:
246
+ self.game.katrain.log(f"[{self.strategy_name}] Analysis completed successfully", OUTPUT_DEBUG)
247
+ return analysis
248
+
249
+ def wait_for_analysis(self):
250
+ """Wait for the analysis to complete"""
251
+ self.game.katrain.log(f"[{self.strategy_name}] Waiting for regular analysis to complete...", OUTPUT_DEBUG)
252
+ while not self.cn.analysis_complete:
253
+ time.sleep(0.01)
254
+ self.game.engines[self.cn.next_player].check_alive(exception_if_dead=True)
255
+ self.game.katrain.log(f"[{self.strategy_name}] Regular analysis completed", OUTPUT_DEBUG)
256
+
257
+ def should_play_top_move(self, policy_moves, top_5_pass, override=0.0, overridetwo=1.0):
258
+ """Check if we should play the top policy move, regardless of strategy"""
259
+ top_policy_move = policy_moves[0][1]
260
+ self.game.katrain.log(f"[{self.strategy_name}] Checking if should play top move. Top move: {top_policy_move.gtp()} ({policy_moves[0][0]:.2%})", OUTPUT_DEBUG)
261
+ self.game.katrain.log(f"[{self.strategy_name}] Override thresholds: single={override:.2%}, combined={overridetwo:.2%}", OUTPUT_DEBUG)
262
+ self.game.katrain.log(f"[{self.strategy_name}] Top 5 pass: {top_5_pass}", OUTPUT_DEBUG)
263
+
264
+ if top_5_pass:
265
+ self.game.katrain.log(f"[{self.strategy_name}] Playing top move because pass is in top 5", OUTPUT_DEBUG)
266
+ return top_policy_move, "Playing top one because one of them is pass."
267
+
268
+ if policy_moves[0][0] > override:
269
+ self.game.katrain.log(f"[{self.strategy_name}] Playing top move because weight {policy_moves[0][0]:.2%} > override {override:.2%}", OUTPUT_DEBUG)
270
+ return top_policy_move, f"Top policy move has weight > {override:.1%}, so overriding other strategies."
271
+
272
+ if policy_moves[0][0] + policy_moves[1][0] > overridetwo:
273
+ combined = policy_moves[0][0] + policy_moves[1][0]
274
+ self.game.katrain.log(f"[{self.strategy_name}] Playing top move because combined weight {combined:.2%} > overridetwo {overridetwo:.2%}", OUTPUT_DEBUG)
275
+ return top_policy_move, f"Top two policy moves have cumulative weight > {overridetwo:.1%}, so overriding other strategies."
276
+
277
+ self.game.katrain.log(f"[{self.strategy_name}] No override condition met, continuing with strategy", OUTPUT_DEBUG)
278
+ return None, ""
279
+
280
+ @register_strategy(AI_DEFAULT)
281
+ class DefaultStrategy(AIStrategy):
282
+ """Default strategy - simply plays the top move from the engine"""
283
+
284
+ def generate_move(self) -> Tuple[Move, str]:
285
+ self.game.katrain.log(f"[DefaultStrategy] Starting move generation", OUTPUT_DEBUG)
286
+ self.wait_for_analysis()
287
+
288
+ candidate_moves = self.cn.candidate_moves
289
+ self.game.katrain.log(f"[DefaultStrategy] Analysis found {len(candidate_moves)} candidate moves", OUTPUT_DEBUG)
290
+
291
+ if not candidate_moves:
292
+ self.game.katrain.log(f"[DefaultStrategy] No candidate moves found, will play pass", OUTPUT_DEBUG)
293
+ top_cand = Move(is_pass=True, player=self.cn.next_player)
294
+ else:
295
+ top_move_data = candidate_moves[0]
296
+ top_cand = Move.from_gtp(top_move_data["move"], player=self.cn.next_player)
297
+ self.game.katrain.log(f"[DefaultStrategy] Top move: {top_cand.gtp()} with stats: {top_move_data}", OUTPUT_DEBUG)
298
+
299
+ ai_thoughts = f"Default strategy found {len(candidate_moves)} moves returned from the engine and chose {top_cand.gtp()} as top move"
300
+ self.game.katrain.log(f"[DefaultStrategy] Final decision: {top_cand.gtp()}", OUTPUT_DEBUG)
301
+
302
+ return top_cand, ai_thoughts
303
+
304
+ @register_strategy(AI_HANDICAP)
305
+ class HandicapStrategy(AIStrategy):
306
+ """Handicap strategy - uses playoutDoublingAdvantage to analyze the position"""
307
+
308
+ def generate_move(self) -> Tuple[Move, str]:
309
+ self.game.katrain.log(f"[HandicapStrategy] Starting move generation", OUTPUT_DEBUG)
310
+
311
+ # Calculate PDA (Playout Doubling Advantage)
312
+ pda = self.settings["pda"]
313
+ self.game.katrain.log(f"[HandicapStrategy] Initial PDA from settings: {pda}", OUTPUT_DEBUG)
314
+
315
+ if self.settings["automatic"]:
316
+ n_handicaps = len(self.game.root.get_list_property("AB", []))
317
+ MOVE_VALUE = 14 # could be rules dependent
318
+ b_stones_advantage = max(n_handicaps - 1, 0) - (self.cn.komi - MOVE_VALUE / 2) / MOVE_VALUE
319
+ pda = min(3, max(-3, -b_stones_advantage * (3 / 8))) # max PDA at 8 stone adv, normal 9 stone game is 8.46
320
+
321
+ self.game.katrain.log(f"[HandicapStrategy] Automatic PDA calculation:", OUTPUT_DEBUG)
322
+ self.game.katrain.log(f"[HandicapStrategy] - Handicap stones: {n_handicaps}", OUTPUT_DEBUG)
323
+ self.game.katrain.log(f"[HandicapStrategy] - Komi: {self.cn.komi}", OUTPUT_DEBUG)
324
+ self.game.katrain.log(f"[HandicapStrategy] - Stone advantage: {b_stones_advantage}", OUTPUT_DEBUG)
325
+ self.game.katrain.log(f"[HandicapStrategy] - Calculated PDA: {pda}", OUTPUT_DEBUG)
326
+
327
+ # Request additional analysis with PDA
328
+ self.game.katrain.log(f"[HandicapStrategy] Requesting analysis with PDA={pda}", OUTPUT_DEBUG)
329
+ handicap_analysis = self.request_analysis(
330
+ {"playoutDoublingAdvantage": pda, "playoutDoublingAdvantagePla": "BLACK"}
331
+ )
332
+
333
+ if not handicap_analysis:
334
+ self.game.katrain.log("[HandicapStrategy] Error getting handicap-based move, falling back to DefaultStrategy", OUTPUT_ERROR)
335
+ return DefaultStrategy(self.game, self.settings).generate_move()
336
+
337
+ self.wait_for_analysis()
338
+
339
+ candidate_moves = handicap_analysis["moveInfos"]
340
+ self.game.katrain.log(f"[HandicapStrategy] Analysis returned {len(candidate_moves)} candidate moves", OUTPUT_DEBUG)
341
+
342
+ # Get top candidate move
343
+ top_move_data = candidate_moves[0]
344
+ top_cand = Move.from_gtp(top_move_data["move"], player=self.cn.next_player)
345
+
346
+ # Log details about the top move
347
+ self.game.katrain.log(f"[HandicapStrategy] Top move: {top_cand.gtp()}", OUTPUT_DEBUG)
348
+ self.game.katrain.log(f"[HandicapStrategy] Score lead: {handicap_analysis['rootInfo']['scoreLead']}", OUTPUT_DEBUG)
349
+ self.game.katrain.log(f"[HandicapStrategy] Win rate: {handicap_analysis['rootInfo']['winrate']}", OUTPUT_DEBUG)
350
+
351
+ ai_thoughts = f"Handicap strategy found {len(candidate_moves)} moves returned from the engine and chose {top_cand.gtp()} as top move. PDA based score {self.cn.format_score(handicap_analysis['rootInfo']['scoreLead'])} and win rate {self.cn.format_winrate(handicap_analysis['rootInfo']['winrate'])}"
352
+
353
+ self.game.katrain.log(f"[HandicapStrategy] Final decision: {top_cand.gtp()}", OUTPUT_DEBUG)
354
+ return top_cand, ai_thoughts
355
+
356
+ @register_strategy(AI_ANTIMIRROR)
357
+ class AntimirrorStrategy(AIStrategy):
358
+ """Antimirror strategy - uses antiMirror to analyze the position"""
359
+
360
+ def generate_move(self) -> Tuple[Move, str]:
361
+ self.game.katrain.log(f"[AntimirrorStrategy] Starting move generation", OUTPUT_DEBUG)
362
+
363
+ # Request analysis with antimirror option
364
+ self.game.katrain.log(f"[AntimirrorStrategy] Requesting analysis with antiMirror=True", OUTPUT_DEBUG)
365
+ antimirror_analysis = self.request_analysis({"antiMirror": True})
366
+
367
+ if not antimirror_analysis:
368
+ self.game.katrain.log("[AntimirrorStrategy] Error getting antimirror move, falling back to DefaultStrategy", OUTPUT_ERROR)
369
+ return DefaultStrategy(self.game, self.settings).generate_move()
370
+
371
+ self.wait_for_analysis()
372
+
373
+ candidate_moves = antimirror_analysis["moveInfos"]
374
+ self.game.katrain.log(f"[AntimirrorStrategy] Analysis returned {len(candidate_moves)} candidate moves", OUTPUT_DEBUG)
375
+
376
+ # Get top candidate move
377
+ top_move_data = candidate_moves[0]
378
+ top_cand = Move.from_gtp(top_move_data["move"], player=self.cn.next_player)
379
+
380
+ # Log details about the top move
381
+ self.game.katrain.log(f"[AntimirrorStrategy] Top move: {top_cand.gtp()}", OUTPUT_DEBUG)
382
+ self.game.katrain.log(f"[AntimirrorStrategy] Score lead: {antimirror_analysis['rootInfo']['scoreLead']}", OUTPUT_DEBUG)
383
+ self.game.katrain.log(f"[AntimirrorStrategy] Win rate: {antimirror_analysis['rootInfo']['winrate']}", OUTPUT_DEBUG)
384
+
385
+ # Log the top 3 moves for comparison
386
+ for i, move_data in enumerate(candidate_moves[:3]):
387
+ move = Move.from_gtp(move_data["move"], player=self.cn.next_player)
388
+ self.game.katrain.log(f"[AntimirrorStrategy] Move #{i+1}: {move.gtp()} - visits: {move_data.get('visits', 'N/A')}, points lost: {move_data.get('pointsLost', 'N/A')}", OUTPUT_DEBUG)
389
+
390
+ ai_thoughts = f"AntiMirror strategy found {len(candidate_moves)} moves returned from the engine and chose {top_cand.gtp()} as top move. antiMirror based score {self.cn.format_score(antimirror_analysis['rootInfo']['scoreLead'])} and win rate {self.cn.format_winrate(antimirror_analysis['rootInfo']['winrate'])}"
391
+
392
+ self.game.katrain.log(f"[AntimirrorStrategy] Final decision: {top_cand.gtp()}", OUTPUT_DEBUG)
393
+ return top_cand, ai_thoughts
394
+
395
+ @register_strategy(AI_JIGO)
396
+ class JigoStrategy(AIStrategy):
397
+ """Jigo strategy - aims for a specific score difference"""
398
+
399
+ def generate_move(self) -> Tuple[Move, str]:
400
+ self.game.katrain.log(f"[JigoStrategy] Starting move generation", OUTPUT_DEBUG)
401
+ self.wait_for_analysis()
402
+
403
+ candidate_moves = self.cn.candidate_moves
404
+ self.game.katrain.log(f"[JigoStrategy] Analysis found {len(candidate_moves)} candidate moves", OUTPUT_DEBUG)
405
+
406
+ if not candidate_moves:
407
+ self.game.katrain.log(f"[JigoStrategy] No candidate moves found, will play pass", OUTPUT_DEBUG)
408
+ return Move(is_pass=True, player=self.cn.next_player), "No candidate moves found, passing"
409
+
410
+ # Get top engine move for reference
411
+ top_cand = Move.from_gtp(candidate_moves[0]["move"], player=self.cn.next_player)
412
+ self.game.katrain.log(f"[JigoStrategy] Top engine move would be: {top_cand.gtp()}", OUTPUT_DEBUG)
413
+
414
+ # Calculate player sign (1 for black, -1 for white)
415
+ sign = self.cn.player_sign(self.cn.next_player)
416
+ self.game.katrain.log(f"[JigoStrategy] Player sign: {sign}", OUTPUT_DEBUG)
417
+
418
+ # Get target score from settings
419
+ target_score = self.settings["target_score"]
420
+ self.game.katrain.log(f"[JigoStrategy] Target score: {target_score}", OUTPUT_DEBUG)
421
+
422
+ # Log score leads before selecting jigo move
423
+ self.game.katrain.log("[JigoStrategy] Candidate move score leads:", OUTPUT_DEBUG)
424
+ for i, move_data in enumerate(candidate_moves[:5]):
425
+ move = Move.from_gtp(move_data["move"], player=self.cn.next_player)
426
+ score_diff = abs(sign * move_data["scoreLead"] - target_score)
427
+ self.game.katrain.log(f"[JigoStrategy] - {move.gtp()}: scoreLead={move_data['scoreLead']}, diff from target={score_diff}", OUTPUT_DEBUG)
428
+
429
+ # Find the move that gives a score closest to the target
430
+ jigo_move = min(
431
+ candidate_moves,
432
+ key=lambda move: abs(sign * move["scoreLead"] - target_score)
433
+ )
434
+
435
+ aimove = Move.from_gtp(jigo_move["move"], player=self.cn.next_player)
436
+ jigo_score_diff = abs(sign * jigo_move["scoreLead"] - target_score)
437
+
438
+ self.game.katrain.log(f"[JigoStrategy] Selected move: {aimove.gtp()}", OUTPUT_DEBUG)
439
+ self.game.katrain.log(f"[JigoStrategy] Selected move score lead: {jigo_move['scoreLead']}", OUTPUT_DEBUG)
440
+ self.game.katrain.log(f"[JigoStrategy] Distance from target: {jigo_score_diff}", OUTPUT_DEBUG)
441
+
442
+ ai_thoughts = f"Jigo strategy found {len(candidate_moves)} candidate moves (best {top_cand.gtp()}) and chose {aimove.gtp()} as closest to 0.5 point win"
443
+
444
+ self.game.katrain.log(f"[JigoStrategy] Final decision: {aimove.gtp()}", OUTPUT_DEBUG)
445
+ return aimove, ai_thoughts
446
+
447
+ @register_strategy(AI_SCORELOSS)
448
+ class ScoreLossStrategy(AIStrategy):
449
+ """ScoreLoss strategy - weights moves based on point loss"""
450
+
451
+ def generate_move(self) -> Tuple[Move, str]:
452
+ self.game.katrain.log(f"[ScoreLossStrategy] Starting move generation", OUTPUT_DEBUG)
453
+ self.wait_for_analysis()
454
+
455
+ candidate_moves = self.cn.candidate_moves
456
+ self.game.katrain.log(f"[ScoreLossStrategy] Analysis found {len(candidate_moves)} candidate moves", OUTPUT_DEBUG)
457
+
458
+ if not candidate_moves:
459
+ self.game.katrain.log(f"[ScoreLossStrategy] No candidate moves found, will play pass", OUTPUT_DEBUG)
460
+ return Move(is_pass=True, player=self.cn.next_player), "No candidate moves found, passing"
461
+
462
+ top_cand = Move.from_gtp(candidate_moves[0]["move"], player=self.cn.next_player)
463
+ self.game.katrain.log(f"[ScoreLossStrategy] Top engine move would be: {top_cand.gtp()}", OUTPUT_DEBUG)
464
+
465
+ # Check if top move is pass
466
+ if top_cand.is_pass:
467
+ self.game.katrain.log(f"[ScoreLossStrategy] Top move is pass, so passing regardless of strategy", OUTPUT_DEBUG)
468
+ return top_cand, "Top move is pass, so passing regardless of strategy."
469
+
470
+ # Get strength parameter
471
+ c = self.settings["strength"]
472
+ self.game.katrain.log(f"[ScoreLossStrategy] Strength parameter: {c}", OUTPUT_DEBUG)
473
+
474
+ # Calculate weights for moves based on point loss
475
+ self.game.katrain.log(f"[ScoreLossStrategy] Calculating weights for candidate moves", OUTPUT_DEBUG)
476
+
477
+ moves = []
478
+ for i, d in enumerate(candidate_moves):
479
+ move = Move.from_gtp(d["move"], player=self.cn.next_player)
480
+ points_lost = d["pointsLost"]
481
+ weight = math.exp(min(200, -c * max(0, points_lost)))
482
+
483
+ self.game.katrain.log(f"[ScoreLossStrategy] Move {i+1}: {move.gtp()} - Points lost: {points_lost:.2f}, Weight: {weight:.6f}", OUTPUT_DEBUG)
484
+ moves.append((points_lost, weight, move))
485
+
486
+ # Select move based on weights
487
+ self.game.katrain.log(f"[ScoreLossStrategy] Selecting move with weighted selection", OUTPUT_DEBUG)
488
+ topmove = weighted_selection_without_replacement(moves, 1)[0]
489
+ aimove = topmove[2]
490
+
491
+ self.game.katrain.log(f"[ScoreLossStrategy] Selected move: {aimove.gtp()}", OUTPUT_DEBUG)
492
+ self.game.katrain.log(f"[ScoreLossStrategy] Selected move points lost: {topmove[0]:.2f}", OUTPUT_DEBUG)
493
+ self.game.katrain.log(f"[ScoreLossStrategy] Selected move weight: {topmove[1]:.6f}", OUTPUT_DEBUG)
494
+
495
+ ai_thoughts = f"ScoreLoss strategy found {len(candidate_moves)} candidate moves (best {top_cand.gtp()}) and chose {aimove.gtp()} (weight {topmove[1]:.3f}, point loss {topmove[0]:.1f}) based on score weights."
496
+
497
+ self.game.katrain.log(f"[ScoreLossStrategy] Final decision: {aimove.gtp()}", OUTPUT_DEBUG)
498
+ return aimove, ai_thoughts
499
+
500
+ class OwnershipBaseStrategy(AIStrategy):
501
+ """Base class for ownership-based strategies"""
502
+
503
+ def settledness(self, d, player_sign, player):
504
+ """Calculate settledness for Simple Ownership strategy"""
505
+ ownership_sum = sum([abs(o) for o in d["ownership"] if player_sign * o > 0])
506
+ self.game.katrain.log(f"[{self.strategy_name}] Calculating settledness for {player}, sign={player_sign}: {ownership_sum:.2f}", OUTPUT_DEBUG)
507
+ return ownership_sum
508
+
509
+ def is_attachment(self, move):
510
+ """Check if a move is an attachment"""
511
+ if move.is_pass:
512
+ return False
513
+
514
+ stones_with_player = {(*s.coords, s.player) for s in self.game.stones}
515
+
516
+ attach_opponent_stones = sum(
517
+ (move.coords[0] + dx, move.coords[1] + dy, self.cn.player) in stones_with_player
518
+ for dx in [-1, 0, 1]
519
+ for dy in [-1, 0, 1]
520
+ if abs(dx) + abs(dy) == 1
521
+ )
522
+
523
+ nearby_own_stones = sum(
524
+ (move.coords[0] + dx, move.coords[1] + dy, self.cn.next_player) in stones_with_player
525
+ for dx in [-2, 0, 1, 2]
526
+ for dy in [-2 - 1, 0, 1, 2]
527
+ if abs(dx) + abs(dy) <= 2 # allows clamps/jumps
528
+ )
529
+
530
+ is_attach = attach_opponent_stones >= 1 and nearby_own_stones == 0
531
+ self.game.katrain.log(f"[{self.strategy_name}] Is move {move.gtp()} an attachment? {is_attach} (opponent stones: {attach_opponent_stones}, own stones: {nearby_own_stones})", OUTPUT_DEBUG)
532
+ return is_attach
533
+
534
+ def is_tenuki(self, move):
535
+ """Check if a move is a tenuki (far from previous moves)"""
536
+ if move.is_pass:
537
+ return False
538
+
539
+ result = not any(
540
+ not node
541
+ or not node.move
542
+ or node.move.is_pass
543
+ or max(abs(last_c - cand_c) for last_c, cand_c in zip(node.move.coords, move.coords)) < 5
544
+ for node in [self.cn, self.cn.parent]
545
+ )
546
+
547
+ distances = []
548
+ for node in [self.cn, self.cn.parent]:
549
+ if node and node.move and not node.move.is_pass:
550
+ dist = max(abs(last_c - cand_c) for last_c, cand_c in zip(node.move.coords, move.coords))
551
+ distances.append(dist)
552
+
553
+ if distances:
554
+ self.game.katrain.log(f"[{self.strategy_name}] Is move {move.gtp()} a tenuki? {result} (distances: {distances})", OUTPUT_DEBUG)
555
+ else:
556
+ self.game.katrain.log(f"[{self.strategy_name}] Is move {move.gtp()} a tenuki? {result} (no valid previous moves)", OUTPUT_DEBUG)
557
+
558
+ return result
559
+
560
+ def get_moves_with_settledness(self):
561
+ """Get moves with ownership and settledness information"""
562
+ self.game.katrain.log(f"[{self.strategy_name}] Getting moves with settledness information", OUTPUT_DEBUG)
563
+
564
+ next_player_sign = self.cn.player_sign(self.cn.next_player)
565
+ candidate_moves = self.cn.candidate_moves
566
+
567
+ self.game.katrain.log(f"[{self.strategy_name}] Processing {len(candidate_moves)} candidate moves", OUTPUT_DEBUG)
568
+ self.game.katrain.log(f"[{self.strategy_name}] Settings: max_points_lost={self.settings['max_points_lost']}, min_visits={self.settings.get('min_visits', 1)}", OUTPUT_DEBUG)
569
+ self.game.katrain.log(f"[{self.strategy_name}] Penalties: attach={self.settings['attach_penalty']}, tenuki={self.settings['tenuki_penalty']}", OUTPUT_DEBUG)
570
+ self.game.katrain.log(f"[{self.strategy_name}] Weights: settled={self.settings['settled_weight']}, opponent_fac={self.settings['opponent_fac']}", OUTPUT_DEBUG)
571
+
572
+ moves_data = []
573
+ for d in candidate_moves:
574
+ # Check basic filtering conditions
575
+ if "pointsLost" not in d:
576
+ self.game.katrain.log(f"[{self.strategy_name}] Move {d['move']} has no pointsLost, skipping", OUTPUT_DEBUG)
577
+ continue
578
+
579
+ if d["pointsLost"] >= self.settings["max_points_lost"]:
580
+ self.game.katrain.log(f"[{self.strategy_name}] Move {d['move']} has pointsLost={d['pointsLost']}, which exceeds max_points_lost={self.settings['max_points_lost']}, skipping", OUTPUT_DEBUG)
581
+ continue
582
+
583
+ if "ownership" not in d:
584
+ self.game.katrain.log(f"[{self.strategy_name}] Move {d['move']} has no ownership data, skipping", OUTPUT_DEBUG)
585
+ continue
586
+
587
+ if not (d["order"] <= 1 or d["visits"] >= self.settings.get("min_visits", 1)):
588
+ self.game.katrain.log(f"[{self.strategy_name}] Move {d['move']} has order={d['order']} and visits={d.get('visits', 'N/A')}, doesn't meet criteria, skipping", OUTPUT_DEBUG)
589
+ continue
590
+
591
+ move = Move.from_gtp(d["move"], player=self.cn.next_player)
592
+ if move.is_pass and d["pointsLost"] > 0.75:
593
+ self.game.katrain.log(f"[{self.strategy_name}] Move {move.gtp()} is pass with high point loss ({d['pointsLost']}), skipping", OUTPUT_DEBUG)
594
+ continue
595
+
596
+ # Calculate metrics
597
+ own_settledness = self.settledness(d, next_player_sign, self.cn.next_player)
598
+ opp_settledness = self.settledness(d, -next_player_sign, self.cn.player)
599
+ is_attach = self.is_attachment(move)
600
+ is_tenuki = self.is_tenuki(move)
601
+
602
+ # Calculate total score for sorting
603
+ score = (d["pointsLost"]
604
+ + self.settings["attach_penalty"] * is_attach
605
+ + self.settings["tenuki_penalty"] * is_tenuki
606
+ - self.settings["settled_weight"] * (own_settledness + self.settings["opponent_fac"] * opp_settledness))
607
+
608
+ self.game.katrain.log(f"[{self.strategy_name}] Move {move.gtp()}: points_lost={d['pointsLost']:.2f}, own_settled={own_settledness:.2f}, opp_settled={opp_settledness:.2f}, attach={is_attach}, tenuki={is_tenuki}, score={score:.2f}", OUTPUT_DEBUG)
609
+
610
+ moves_data.append((
611
+ move,
612
+ own_settledness,
613
+ opp_settledness,
614
+ is_attach,
615
+ is_tenuki,
616
+ d,
617
+ score # Store the score for debugging
618
+ ))
619
+
620
+ # Sort moves by score
621
+ sorted_moves = sorted(
622
+ moves_data,
623
+ key=lambda t: t[6] # Sort by the precalculated score
624
+ )
625
+
626
+ self.game.katrain.log(f"[{self.strategy_name}] Found {len(sorted_moves)} valid moves with settledness data", OUTPUT_DEBUG)
627
+ if sorted_moves:
628
+ self.game.katrain.log(f"[{self.strategy_name}] Top move after sorting: {sorted_moves[0][0].gtp()} with score {sorted_moves[0][6]:.2f}", OUTPUT_DEBUG)
629
+
630
+ # Return all data except the score which was just for debugging
631
+ return [(move, own_settled, opp_settled, is_attach, is_tenuki, d) for move, own_settled, opp_settled, is_attach, is_tenuki, d, _ in sorted_moves]
632
+
633
+ @register_strategy(AI_SIMPLE_OWNERSHIP)
634
+ class SimpleOwnershipStrategy(OwnershipBaseStrategy):
635
+ """Simple Ownership strategy - weights moves based on territory control"""
636
+
637
+ def generate_move(self) -> Tuple[Move, str]:
638
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Starting move generation", OUTPUT_DEBUG)
639
+ self.wait_for_analysis()
640
+
641
+ candidate_moves = self.cn.candidate_moves
642
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Analysis found {len(candidate_moves)} candidate moves", OUTPUT_DEBUG)
643
+
644
+ if not candidate_moves:
645
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] No candidate moves found, will play pass", OUTPUT_DEBUG)
646
+ return Move(is_pass=True, player=self.cn.next_player), "No candidate moves found, passing"
647
+
648
+ top_cand = Move.from_gtp(candidate_moves[0]["move"], player=self.cn.next_player)
649
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Top engine move would be: {top_cand.gtp()}", OUTPUT_DEBUG)
650
+
651
+ # Check if top move is pass
652
+ if top_cand.is_pass:
653
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Top move is pass, so passing regardless of strategy", OUTPUT_DEBUG)
654
+ return top_cand, "Top move is pass, so passing regardless of strategy."
655
+
656
+ # Get moves sorted by settledness criteria
657
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Getting moves with settledness info", OUTPUT_DEBUG)
658
+ moves_with_settledness = self.get_moves_with_settledness()
659
+
660
+ if moves_with_settledness:
661
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Found {len(moves_with_settledness)} moves with settledness info", OUTPUT_DEBUG)
662
+
663
+ # Log top 5 candidates in detail
664
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Top 5 candidates:", OUTPUT_DEBUG)
665
+ for i, (move, settled, oppsettled, isattach, istenuki, d) in enumerate(moves_with_settledness[:5]):
666
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] #{i+1}: {move.gtp()} - pt_lost: {d['pointsLost']:.1f}, visits: {d.get('visits', 'N/A')}, settledness: {settled:.1f}, opp_settled: {oppsettled:.1f}, attach: {isattach}, tenuki: {istenuki}", OUTPUT_DEBUG)
667
+
668
+ # Format candidate moves for ai_thoughts
669
+ cands = [
670
+ f"{move.gtp()} ({d['pointsLost']:.1f} pt lost, {d.get('visits', 'N/A')} visits, {settled:.1f} settledness, {oppsettled:.1f} opponent settledness{', attachment' if isattach else ''}{', tenuki' if istenuki else ''})"
671
+ for move, settled, oppsettled, isattach, istenuki, d in moves_with_settledness[:5]
672
+ ]
673
+
674
+ ai_thoughts = f"{AI_SIMPLE_OWNERSHIP} strategy. Top 5 Candidates {', '.join(cands)} "
675
+ aimove = moves_with_settledness[0][0]
676
+
677
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Selected move: {aimove.gtp()}", OUTPUT_DEBUG)
678
+ else:
679
+ error_msg = "No moves found - are you using an older KataGo with no per-move ownership info?"
680
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Error: {error_msg}", OUTPUT_ERROR)
681
+ raise Exception(error_msg)
682
+
683
+ self.game.katrain.log(f"[SimpleOwnershipStrategy] Final decision: {aimove.gtp()}", OUTPUT_DEBUG)
684
+ return aimove, ai_thoughts
685
+
686
+ @register_strategy(AI_SETTLE_STONES)
687
+ class SettleStonesStrategy(OwnershipBaseStrategy):
688
+ """Settle Stones strategy - focuses on settled stones"""
689
+
690
+ def settledness(self, d, player_sign, player):
691
+ """Calculate settledness for Settle Stones strategy"""
692
+ board_size_x, board_size_y = self.game.board_size
693
+ ownership_grid = var_to_grid(d["ownership"], (board_size_x, board_size_y))
694
+
695
+ # Sum the absolute ownership values of existing stones
696
+ stone_ownership_values = [abs(ownership_grid[s.coords[0]][s.coords[1]]) for s in self.game.stones if s.player == player]
697
+ total_settledness = sum(stone_ownership_values)
698
+
699
+ self.game.katrain.log(f"[SettleStonesStrategy] Calculating settledness for {player}, sign={player_sign}", OUTPUT_DEBUG)
700
+ self.game.katrain.log(f"[SettleStonesStrategy] Number of stones considered: {len(stone_ownership_values)}", OUTPUT_DEBUG)
701
+ self.game.katrain.log(f"[SettleStonesStrategy] Total settledness: {total_settledness:.2f}", OUTPUT_DEBUG)
702
+
703
+ if stone_ownership_values:
704
+ self.game.katrain.log(f"[SettleStonesStrategy] Min stone ownership: {min(stone_ownership_values):.2f}", OUTPUT_DEBUG)
705
+ self.game.katrain.log(f"[SettleStonesStrategy] Max stone ownership: {max(stone_ownership_values):.2f}", OUTPUT_DEBUG)
706
+ self.game.katrain.log(f"[SettleStonesStrategy] Avg stone ownership: {total_settledness / len(stone_ownership_values):.2f}", OUTPUT_DEBUG)
707
+
708
+ return total_settledness
709
+
710
+ def generate_move(self) -> Tuple[Move, str]:
711
+ self.game.katrain.log(f"[SettleStonesStrategy] Starting move generation", OUTPUT_DEBUG)
712
+ self.wait_for_analysis()
713
+
714
+ candidate_moves = self.cn.candidate_moves
715
+ self.game.katrain.log(f"[SettleStonesStrategy] Analysis found {len(candidate_moves)} candidate moves", OUTPUT_DEBUG)
716
+
717
+ if not candidate_moves:
718
+ self.game.katrain.log(f"[SettleStonesStrategy] No candidate moves found, will play pass", OUTPUT_DEBUG)
719
+ return Move(is_pass=True, player=self.cn.next_player), "No candidate moves found, passing"
720
+
721
+ top_cand = Move.from_gtp(candidate_moves[0]["move"], player=self.cn.next_player)
722
+ self.game.katrain.log(f"[SettleStonesStrategy] Top engine move would be: {top_cand.gtp()}", OUTPUT_DEBUG)
723
+
724
+ # Check if top move is pass
725
+ if top_cand.is_pass:
726
+ self.game.katrain.log(f"[SettleStonesStrategy] Top move is pass, so passing regardless of strategy", OUTPUT_DEBUG)
727
+ return top_cand, "Top move is pass, so passing regardless of strategy."
728
+
729
+ # Log the number of stones on the board
730
+ black_stones = sum(1 for s in self.game.stones if s.player == "B")
731
+ white_stones = sum(1 for s in self.game.stones if s.player == "W")
732
+ self.game.katrain.log(f"[SettleStonesStrategy] Stones on board: B={black_stones}, W={white_stones}", OUTPUT_DEBUG)
733
+
734
+ # Get moves sorted by settledness criteria
735
+ self.game.katrain.log(f"[SettleStonesStrategy] Getting moves with settledness info", OUTPUT_DEBUG)
736
+ moves_with_settledness = self.get_moves_with_settledness()
737
+
738
+ if moves_with_settledness:
739
+ self.game.katrain.log(f"[SettleStonesStrategy] Found {len(moves_with_settledness)} moves with settledness info", OUTPUT_DEBUG)
740
+
741
+ # Log top 5 candidates in detail
742
+ self.game.katrain.log(f"[SettleStonesStrategy] Top 5 candidates:", OUTPUT_DEBUG)
743
+ for i, (move, settled, oppsettled, isattach, istenuki, d) in enumerate(moves_with_settledness[:5]):
744
+ self.game.katrain.log(f"[SettleStonesStrategy] #{i+1}: {move.gtp()} - pt_lost: {d['pointsLost']:.1f}, visits: {d.get('visits', 'N/A')}, settledness: {settled:.1f}, opp_settled: {oppsettled:.1f}, attach: {isattach}, tenuki: {istenuki}", OUTPUT_DEBUG)
745
+
746
+ # Format candidate moves for ai_thoughts
747
+ cands = [
748
+ f"{move.gtp()} ({d['pointsLost']:.1f} pt lost, {d.get('visits', 'N/A')} visits, {settled:.1f} settledness, {oppsettled:.1f} opponent settledness{', attachment' if isattach else ''}{', tenuki' if istenuki else ''})"
749
+ for move, settled, oppsettled, isattach, istenuki, d in moves_with_settledness[:5]
750
+ ]
751
+
752
+ ai_thoughts = f"{AI_SETTLE_STONES} strategy. Top 5 Candidates {', '.join(cands)} "
753
+ aimove = moves_with_settledness[0][0]
754
+
755
+ self.game.katrain.log(f"[SettleStonesStrategy] Selected move: {aimove.gtp()}", OUTPUT_DEBUG)
756
+ else:
757
+ error_msg = "No moves found - are you using an older KataGo with no per-move ownership info?"
758
+ self.game.katrain.log(f"[SettleStonesStrategy] Error: {error_msg}", OUTPUT_ERROR)
759
+ raise Exception(error_msg)
760
+
761
+ self.game.katrain.log(f"[SettleStonesStrategy] Final decision: {aimove.gtp()}", OUTPUT_DEBUG)
762
+ return aimove, ai_thoughts
763
+
764
+ @register_strategy(AI_POLICY)
765
+ class PolicyStrategy(AIStrategy):
766
+ """Policy strategy - plays the top move suggested by policy network"""
767
+
768
+ def generate_move(self) -> Tuple[Move, str]:
769
+ self.game.katrain.log(f"[PolicyStrategy] Starting move generation", OUTPUT_DEBUG)
770
+ self.wait_for_analysis()
771
+
772
+ # Ensure policy is available
773
+ if not self.cn.policy:
774
+ self.game.katrain.log(f"[PolicyStrategy] No policy data available, falling back to DefaultStrategy", OUTPUT_DEBUG)
775
+ return DefaultStrategy(self.game, self.settings).generate_move()
776
+
777
+ policy_moves = self.cn.policy_ranking
778
+ pass_policy = self.cn.policy[-1]
779
+
780
+ self.game.katrain.log(f"[PolicyStrategy] Got {len(policy_moves)} policy moves", OUTPUT_DEBUG)
781
+ self.game.katrain.log(f"[PolicyStrategy] Current move depth: {self.cn.depth}", OUTPUT_DEBUG)
782
+ self.game.katrain.log(f"[PolicyStrategy] Opening moves setting: {self.settings.get('opening_moves', 0)}", OUTPUT_DEBUG)
783
+
784
+ # Log top 5 policy moves
785
+ self.game.katrain.log(f"[PolicyStrategy] Top 5 policy moves:", OUTPUT_DEBUG)
786
+ for i, (prob, move) in enumerate(policy_moves[:5]):
787
+ self.game.katrain.log(f"[PolicyStrategy] #{i+1}: {move.gtp()} - {prob:.2%}", OUTPUT_DEBUG)
788
+
789
+ self.game.katrain.log(f"[PolicyStrategy] Pass policy: {pass_policy:.2%}", OUTPUT_DEBUG)
790
+
791
+ # Check for pass in top 5
792
+ top_5_pass = any([polmove[1].is_pass for polmove in policy_moves[:5]])
793
+ self.game.katrain.log(f"[PolicyStrategy] Pass in top 5: {top_5_pass}", OUTPUT_DEBUG)
794
+
795
+ # Handle opening moves override
796
+ if self.cn.depth <= self.settings.get("opening_moves", 0):
797
+ self.game.katrain.log(f"[PolicyStrategy] In opening phase, using WeightedStrategy instead", OUTPUT_DEBUG)
798
+ weighted_settings = {
799
+ "pick_override": 0.9,
800
+ "weaken_fac": 1,
801
+ "lower_bound": 0.02
802
+ }
803
+ self.game.katrain.log(f"[PolicyStrategy] Weighted settings: {weighted_settings}", OUTPUT_DEBUG)
804
+ return WeightedStrategy(self.game, weighted_settings).generate_move()
805
+
806
+ # Check for pass in top 5
807
+ if top_5_pass:
808
+ aimove = policy_moves[0][1]
809
+ self.game.katrain.log(f"[PolicyStrategy] Playing top move {aimove.gtp()} because pass in top 5", OUTPUT_DEBUG)
810
+ ai_thoughts = "Playing top one because one of them is pass."
811
+ return aimove, ai_thoughts
812
+
813
+ # Otherwise play top policy move
814
+ aimove = policy_moves[0][1]
815
+ self.game.katrain.log(f"[PolicyStrategy] Playing top policy move {aimove.gtp()} with probability {policy_moves[0][0]:.2%}", OUTPUT_DEBUG)
816
+ ai_thoughts = f"Playing top policy move {aimove.gtp()}."
817
+
818
+ self.game.katrain.log(f"[PolicyStrategy] Final decision: {aimove.gtp()}", OUTPUT_DEBUG)
819
+ return aimove, ai_thoughts
820
+
821
+ @register_strategy(AI_WEIGHTED)
822
+ class WeightedStrategy(AIStrategy):
823
+ """Weighted strategy - weights moves based on policy and a weakening factor"""
824
+
825
+ def generate_move(self) -> Tuple[Move, str]:
826
+ self.game.katrain.log(f"[WeightedStrategy] Starting move generation", OUTPUT_DEBUG)
827
+ self.wait_for_analysis()
828
+
829
+ # Ensure policy is available
830
+ if not self.cn.policy:
831
+ self.game.katrain.log(f"[WeightedStrategy] No policy data available, falling back to DefaultStrategy", OUTPUT_DEBUG)
832
+ return DefaultStrategy(self.game, self.settings).generate_move()
833
+
834
+ policy_moves = self.cn.policy_ranking
835
+ pass_policy = self.cn.policy[-1]
836
+
837
+ self.game.katrain.log(f"[WeightedStrategy] Got {len(policy_moves)} policy moves", OUTPUT_DEBUG)
838
+
839
+ # Log top 5 policy moves
840
+ self.game.katrain.log(f"[WeightedStrategy] Top 5 policy moves:", OUTPUT_DEBUG)
841
+ for i, (prob, move) in enumerate(policy_moves[:5]):
842
+ self.game.katrain.log(f"[WeightedStrategy] #{i+1}: {move.gtp()} - {prob:.2%}", OUTPUT_DEBUG)
843
+
844
+ self.game.katrain.log(f"[WeightedStrategy] Pass policy: {pass_policy:.2%}", OUTPUT_DEBUG)
845
+
846
+ # Check for pass in top 5
847
+ top_5_pass = any([polmove[1].is_pass for polmove in policy_moves[:5]])
848
+ self.game.katrain.log(f"[WeightedStrategy] Pass in top 5: {top_5_pass}", OUTPUT_DEBUG)
849
+
850
+ # Get override threshold
851
+ override = self.settings.get("pick_override", 0.0)
852
+ self.game.katrain.log(f"[WeightedStrategy] Override threshold: {override:.2%}", OUTPUT_DEBUG)
853
+
854
+ # Check if we should override with top move
855
+ override_move, override_thoughts = self.should_play_top_move(
856
+ policy_moves,
857
+ top_5_pass,
858
+ override=override
859
+ )
860
+
861
+ if override_move:
862
+ self.game.katrain.log(f"[WeightedStrategy] Using override move: {override_move.gtp()}", OUTPUT_DEBUG)
863
+ return override_move, override_thoughts
864
+
865
+ # Apply weighted policy move selection
866
+ lower_bound = self.settings.get("lower_bound", 0.02)
867
+ weaken_fac = self.settings.get("weaken_fac", 1.0)
868
+
869
+ self.game.katrain.log(f"[WeightedStrategy] Using weighted selection with lower_bound={lower_bound:.2%}, weaken_fac={weaken_fac}", OUTPUT_DEBUG)
870
+
871
+ # Generate list of weighted coordinates
872
+ weighted_coords = [
873
+ (pv, pv ** (1 / weaken_fac), move) for pv, move in policy_moves if pv > lower_bound and not move.is_pass
874
+ ]
875
+
876
+ self.game.katrain.log(f"[WeightedStrategy] Found {len(weighted_coords)} moves above lower bound", OUTPUT_DEBUG)
877
+
878
+ if weighted_coords:
879
+ self.game.katrain.log(f"[WeightedStrategy] Performing weighted selection", OUTPUT_DEBUG)
880
+ top = weighted_selection_without_replacement(weighted_coords, 1)[0]
881
+ move = top[2]
882
+ prob = top[0]
883
+
884
+ self.game.katrain.log(f"[WeightedStrategy] Selected move {move.gtp()} with probability {prob:.2%}", OUTPUT_DEBUG)
885
+ ai_thoughts = f"Playing policy-weighted random move {move.gtp()} ({prob:.1%}) from {len(weighted_coords)} moves above lower_bound of {lower_bound:.1%}."
886
+ else:
887
+ move = policy_moves[0][1]
888
+ self.game.katrain.log(f"[WeightedStrategy] No moves above lower bound, playing top policy move {move.gtp()}", OUTPUT_DEBUG)
889
+ ai_thoughts = f"Playing top policy move because no non-pass move > above lower_bound of {lower_bound:.1%}."
890
+
891
+ self.game.katrain.log(f"[WeightedStrategy] Final decision: {move.gtp()}", OUTPUT_DEBUG)
892
+ return move, ai_thoughts
893
+
894
+ class PickBasedStrategy(AIStrategy):
895
+ """Base class for pick-based strategies"""
896
+
897
+ def get_n_moves(self, legal_policy_moves):
898
+ """Calculate the number of moves to consider"""
899
+ board_squares = self.game.board_size[0] * self.game.board_size[1]
900
+
901
+ if self.settings.get("pick_frac") is not None:
902
+ n_moves = max(1, int(self.settings["pick_frac"] * len(legal_policy_moves) + self.settings["pick_n"]))
903
+ self.game.katrain.log(f"[{self.strategy_name}] Calculated n_moves={n_moves} from pick_frac={self.settings['pick_frac']}, pick_n={self.settings['pick_n']}, legal_moves={len(legal_policy_moves)}", OUTPUT_DEBUG)
904
+ else:
905
+ n_moves = 1 # Default
906
+ self.game.katrain.log(f"[{self.strategy_name}] Using default n_moves={n_moves} (no pick_frac in settings)", OUTPUT_DEBUG)
907
+
908
+ return n_moves
909
+
910
+ def generate_weighted_coords(self, legal_policy_moves, policy_grid, size):
911
+ """Generate weighted coordinates for selection"""
912
+ self.game.katrain.log(f"[{self.strategy_name}] Generating weighted coordinates (default equal weights implementation)", OUTPUT_DEBUG)
913
+
914
+ # Default implementation for AI_PICK - equal weights
915
+ weighted_coords = [
916
+ (policy_grid[y][x], 1, x, y)
917
+ for x in range(size[0])
918
+ for y in range(size[1])
919
+ if policy_grid[y][x] > 0
920
+ ]
921
+
922
+ self.game.katrain.log(f"[{self.strategy_name}] Generated {len(weighted_coords)} weighted coordinates", OUTPUT_DEBUG)
923
+
924
+ if weighted_coords:
925
+ top5 = heapq.nlargest(5, weighted_coords, key=lambda t: t[0])
926
+ self.game.katrain.log(f"[{self.strategy_name}] Top 5 weighted coordinates by policy value:", OUTPUT_DEBUG)
927
+ for i, (pol, wt, x, y) in enumerate(top5):
928
+ self.game.katrain.log(f"[{self.strategy_name}] #{i+1}: ({x},{y}) - policy={pol:.2%}, weight={wt}", OUTPUT_DEBUG)
929
+
930
+ return weighted_coords, "Generated equal weights for all moves. "
931
+
932
+ def handle_endgame(self, legal_policy_moves, policy_grid, size):
933
+ """Handle special endgame case"""
934
+ board_squares = size[0] * size[1]
935
+ endgame_threshold = self.settings.get("endgame", 0.75) * board_squares
936
+
937
+ self.game.katrain.log(f"[{self.strategy_name}] Checking endgame condition: move depth {self.cn.depth} vs threshold {endgame_threshold}", OUTPUT_DEBUG)
938
+
939
+ if self.cn.depth > endgame_threshold:
940
+ self.game.katrain.log(f"[{self.strategy_name}] In endgame phase (move {self.cn.depth} > {endgame_threshold})", OUTPUT_DEBUG)
941
+
942
+ weighted_coords = [(pol, 1, *mv.coords) for pol, mv in legal_policy_moves]
943
+ ai_thoughts = f"Generated equal weights as move number >= {self.settings['endgame'] * size[0] * size[1]}. "
944
+
945
+ n_moves = int(max(self.get_n_moves(legal_policy_moves), len(legal_policy_moves) // 2))
946
+ self.game.katrain.log(f"[{self.strategy_name}] Using endgame n_moves={n_moves}", OUTPUT_DEBUG)
947
+
948
+ self.game.katrain.log(f"[{self.strategy_name}] Generated {len(weighted_coords)} weighted coordinates for endgame", OUTPUT_DEBUG)
949
+
950
+ return weighted_coords, ai_thoughts, n_moves, True
951
+
952
+ self.game.katrain.log(f"[{self.strategy_name}] Not in endgame phase yet", OUTPUT_DEBUG)
953
+ return None, "", None, False
954
+
955
+ def select_from_weighted_coords(self, weighted_coords, n_moves, pass_policy):
956
+ """Select moves from weighted coordinates"""
957
+ self.game.katrain.log(f"[{self.strategy_name}] Selecting from {len(weighted_coords)} weighted coordinates, n_moves={n_moves}", OUTPUT_DEBUG)
958
+
959
+ # Perform weighted selection
960
+ pick_moves = weighted_selection_without_replacement(weighted_coords, n_moves)
961
+ self.game.katrain.log(f"[{self.strategy_name}] Picked {len(pick_moves)} moves", OUTPUT_DEBUG)
962
+
963
+ if pick_moves:
964
+ # Get top 5 from picked moves
965
+ top_picked = heapq.nlargest(5, pick_moves)
966
+ self.game.katrain.log(f"[{self.strategy_name}] Top 5 after selection:", OUTPUT_DEBUG)
967
+ for i, (p, wt, x, y) in enumerate(top_picked):
968
+ self.game.katrain.log(f"[{self.strategy_name}] #{i+1}: ({x},{y}) - policy={p:.2%}, weight={wt}", OUTPUT_DEBUG)
969
+
970
+ # Convert to move objects
971
+ new_top = [
972
+ (p, Move((x, y), player=self.cn.next_player)) for p, wt, x, y in top_picked
973
+ ]
974
+
975
+ aimove = new_top[0][1]
976
+ ai_thoughts = f"Top 5 among these were {fmt_moves(new_top)} and picked top {aimove.gtp()}. "
977
+
978
+ self.game.katrain.log(f"[{self.strategy_name}] Top picked move: {aimove.gtp()} ({new_top[0][0]:.2%})", OUTPUT_DEBUG)
979
+ self.game.katrain.log(f"[{self.strategy_name}] Pass policy: {pass_policy:.2%}", OUTPUT_DEBUG)
980
+
981
+ # Check if pass is better
982
+ if new_top[0][0] < pass_policy:
983
+ self.game.katrain.log(f"[{self.strategy_name}] Pass policy {pass_policy:.2%} is better than top move {aimove.gtp()} ({new_top[0][0]:.2%}), switching to top policy move", OUTPUT_DEBUG)
984
+
985
+ policy_moves = self.cn.policy_ranking
986
+ top_policy_move = policy_moves[0][1]
987
+
988
+ ai_thoughts += f"But found pass ({pass_policy:.2%} to be higher rated than {aimove.gtp()} ({new_top[0][0]:.2%}) so will play top policy move instead."
989
+ aimove = top_policy_move
990
+
991
+ self.game.katrain.log(f"[{self.strategy_name}] Final move (after pass check): {aimove.gtp()}", OUTPUT_DEBUG)
992
+ else:
993
+ self.game.katrain.log(f"[{self.strategy_name}] Top move is better than pass, keeping it", OUTPUT_DEBUG)
994
+ else:
995
+ self.game.katrain.log(f"[{self.strategy_name}] No moves selected, falling back to top policy move", OUTPUT_DEBUG)
996
+
997
+ policy_moves = self.cn.policy_ranking
998
+ top_policy_move = policy_moves[0][1]
999
+ aimove = top_policy_move
1000
+
1001
+ ai_thoughts = f"Pick policy strategy failed to find legal moves, so is playing top policy move {aimove.gtp()}."
1002
+
1003
+ self.game.katrain.log(f"[{self.strategy_name}] Final move (fallback): {aimove.gtp()}", OUTPUT_DEBUG)
1004
+
1005
+ return aimove, ai_thoughts
1006
+
1007
+ def generate_move(self) -> Tuple[Move, str]:
1008
+ self.game.katrain.log(f"[{self.strategy_name}] Starting move generation", OUTPUT_DEBUG)
1009
+ self.wait_for_analysis()
1010
+
1011
+ # Ensure policy is available
1012
+ if not self.cn.policy:
1013
+ self.game.katrain.log(f"[{self.strategy_name}] No policy data available, falling back to DefaultStrategy", OUTPUT_DEBUG)
1014
+ return DefaultStrategy(self.game, self.settings).generate_move()
1015
+
1016
+ policy_moves = self.cn.policy_ranking
1017
+ pass_policy = self.cn.policy[-1]
1018
+
1019
+ self.game.katrain.log(f"[{self.strategy_name}] Got {len(policy_moves)} policy moves", OUTPUT_DEBUG)
1020
+
1021
+ # Log top 5 policy moves
1022
+ self.game.katrain.log(f"[{self.strategy_name}] Top 5 policy moves:", OUTPUT_DEBUG)
1023
+ for i, (prob, move) in enumerate(policy_moves[:5]):
1024
+ self.game.katrain.log(f"[{self.strategy_name}] #{i+1}: {move.gtp()} - {prob:.2%}", OUTPUT_DEBUG)
1025
+
1026
+ self.game.katrain.log(f"[{self.strategy_name}] Pass policy: {pass_policy:.2%}", OUTPUT_DEBUG)
1027
+
1028
+ # Check for pass in top 5
1029
+ top_5_pass = any([polmove[1].is_pass for polmove in policy_moves[:5]])
1030
+ self.game.katrain.log(f"[{self.strategy_name}] Pass in top 5: {top_5_pass}", OUTPUT_DEBUG)
1031
+
1032
+ # Get override settings
1033
+ override = self.settings.get("pick_override", 0.0)
1034
+ overridetwo = self.settings.get("pick_override_two", 1.0)
1035
+ self.game.katrain.log(f"[{self.strategy_name}] Override settings: single={override:.2%}, combined={overridetwo:.2%}", OUTPUT_DEBUG)
1036
+
1037
+ # Check if we should override with top move
1038
+ override_move, override_thoughts = self.should_play_top_move(
1039
+ policy_moves,
1040
+ top_5_pass,
1041
+ override=override,
1042
+ overridetwo=overridetwo
1043
+ )
1044
+
1045
+ if override_move:
1046
+ self.game.katrain.log(f"[{self.strategy_name}] Using override move: {override_move.gtp()}", OUTPUT_DEBUG)
1047
+ return override_move, override_thoughts
1048
+
1049
+ # Get legal policy moves
1050
+ legal_policy_moves = [(pol, mv) for pol, mv in policy_moves if not mv.is_pass and pol > 0]
1051
+ self.game.katrain.log(f"[{self.strategy_name}] Found {len(legal_policy_moves)} legal non-pass policy moves", OUTPUT_DEBUG)
1052
+
1053
+ # Create policy grid
1054
+ # Create policy grid
1055
+ size = self.game.board_size
1056
+ self.game.katrain.log(f"[{self.strategy_name}] Board size: {size}", OUTPUT_DEBUG)
1057
+ policy_grid = var_to_grid(self.cn.policy, size)
1058
+
1059
+ # Check for endgame
1060
+ end_coords, end_thoughts, end_n_moves, is_endgame = self.handle_endgame(legal_policy_moves, policy_grid, size)
1061
+
1062
+ if is_endgame:
1063
+ self.game.katrain.log(f"[{self.strategy_name}] Using endgame logic", OUTPUT_DEBUG)
1064
+ return self.select_from_weighted_coords(end_coords, end_n_moves, pass_policy)
1065
+
1066
+ # Get weighted coordinates
1067
+ self.game.katrain.log(f"[{self.strategy_name}] Generating weighted coordinates", OUTPUT_DEBUG)
1068
+ weighted_coords, weight_thoughts = self.generate_weighted_coords(legal_policy_moves, policy_grid, size)
1069
+
1070
+ # Get number of moves to consider
1071
+ n_moves = self.get_n_moves(legal_policy_moves)
1072
+ self.game.katrain.log(f"[{self.strategy_name}] Using n_moves={n_moves}", OUTPUT_DEBUG)
1073
+
1074
+ ai_thoughts = weight_thoughts + f"Picked {min(n_moves, len(weighted_coords))} random moves according to weights. "
1075
+
1076
+ # Select and return move
1077
+ self.game.katrain.log(f"[{self.strategy_name}] Selecting move from weighted coordinates", OUTPUT_DEBUG)
1078
+ move, thoughts = self.select_from_weighted_coords(weighted_coords, n_moves, pass_policy)
1079
+
1080
+ self.game.katrain.log(f"[{self.strategy_name}] Final decision: {move.gtp()}", OUTPUT_DEBUG)
1081
+ return move, ai_thoughts + thoughts
1082
+
1083
+ @register_strategy(AI_PICK)
1084
+ class PickStrategy(PickBasedStrategy):
1085
+ """Pick strategy - picks a move from a subset of legal moves"""
1086
+
1087
+ def generate_move(self) -> Tuple[Move, str]:
1088
+ self.game.katrain.log(f"[PickStrategy] Starting move generation using base PickBasedStrategy implementation", OUTPUT_DEBUG)
1089
+ return super().generate_move()
1090
+
1091
+ def handle_endgame(self, legal_policy_moves, policy_grid, size):
1092
+ return None, "", None, False
1093
+
1094
+ @register_strategy(AI_RANK)
1095
+ class RankStrategy(PickBasedStrategy):
1096
+ """Rank strategy - similar to Pick but calibrated based on rank"""
1097
+
1098
+ def get_n_moves(self, legal_policy_moves):
1099
+ """Calculate n_moves based on rank"""
1100
+ self.game.katrain.log(f"[RankStrategy] Calculating n_moves based on rank", OUTPUT_DEBUG)
1101
+
1102
+ size = self.game.board_size
1103
+ board_squares = size[0] * size[1]
1104
+ norm_leg_moves = len(legal_policy_moves) / board_squares
1105
+
1106
+ self.game.katrain.log(f"[RankStrategy] Board squares: {board_squares}", OUTPUT_DEBUG)
1107
+ self.game.katrain.log(f"[RankStrategy] Legal moves: {len(legal_policy_moves)}", OUTPUT_DEBUG)
1108
+ self.game.katrain.log(f"[RankStrategy] Normalized legal moves: {norm_leg_moves:.4f}", OUTPUT_DEBUG)
1109
+ self.game.katrain.log(f"[RankStrategy] Kyu rank: {self.settings['kyu_rank']}", OUTPUT_DEBUG)
1110
+
1111
+ # Calculate n_moves using the rank formula
1112
+ orig_calib_avemodrank = 0.063015 + 0.7624 * board_squares / (
1113
+ 10 ** (-0.05737 * self.settings["kyu_rank"] + 1.9482)
1114
+ )
1115
+
1116
+ self.game.katrain.log(f"[RankStrategy] Original calibrated average mod rank: {orig_calib_avemodrank:.4f}", OUTPUT_DEBUG)
1117
+
1118
+ exponent_term = (
1119
+ 3.002 * norm_leg_moves * norm_leg_moves
1120
+ - norm_leg_moves
1121
+ - 0.034889 * self.settings["kyu_rank"]
1122
+ - 0.5097
1123
+ )
1124
+ self.game.katrain.log(f"[RankStrategy] Exponent term: {exponent_term:.4f}", OUTPUT_DEBUG)
1125
+
1126
+ modified_calib_avemodrank = (
1127
+ 0.3931
1128
+ + 0.6559
1129
+ * norm_leg_moves
1130
+ * math.exp(-1 * exponent_term ** 2)
1131
+ - 0.01093 * self.settings["kyu_rank"]
1132
+ ) * orig_calib_avemodrank
1133
+
1134
+ self.game.katrain.log(f"[RankStrategy] Modified calibrated average mod rank: {modified_calib_avemodrank:.4f}", OUTPUT_DEBUG)
1135
+
1136
+ denominator = 1.31165 * (modified_calib_avemodrank + 1) - 0.082653
1137
+ self.game.katrain.log(f"[RankStrategy] Denominator: {denominator:.4f}", OUTPUT_DEBUG)
1138
+
1139
+ n_moves = board_squares * norm_leg_moves / denominator
1140
+ n_moves = max(1, round(n_moves))
1141
+
1142
+ self.game.katrain.log(f"[RankStrategy] Calculated n_moves: {n_moves}", OUTPUT_DEBUG)
1143
+
1144
+ return n_moves
1145
+
1146
+ def should_play_top_move(self, policy_moves, top_5_pass, override=0.0, overridetwo=1.0):
1147
+ """Special override logic for rank-based"""
1148
+ self.game.katrain.log(f"[RankStrategy] Calculating special override thresholds based on rank", OUTPUT_DEBUG)
1149
+
1150
+ size = self.game.board_size
1151
+ board_squares = size[0] * size[1]
1152
+ legal_policy_moves = [(pol, mv) for pol, mv in policy_moves if not mv.is_pass and pol > 0]
1153
+
1154
+ # Parameters for calculating the overrides
1155
+ self.game.katrain.log(f"[RankStrategy] Board squares: {board_squares}", OUTPUT_DEBUG)
1156
+ self.game.katrain.log(f"[RankStrategy] Legal non-pass moves: {len(legal_policy_moves)}", OUTPUT_DEBUG)
1157
+ self.game.katrain.log(f"[RankStrategy] Kyu rank: {self.settings['kyu_rank']}", OUTPUT_DEBUG)
1158
+
1159
+ # Calibrated override based on board filling
1160
+ ratio = (board_squares - len(legal_policy_moves)) / board_squares
1161
+ override = 0.8 * (1 - 0.5 * ratio)
1162
+ self.game.katrain.log(f"[RankStrategy] Calculated override: {override:.2%} (from board filling ratio {ratio:.2f})", OUTPUT_DEBUG)
1163
+
1164
+ overridetwo = 0.85 + max(0, 0.02 * (self.settings["kyu_rank"] - 8))
1165
+ self.game.katrain.log(f"[RankStrategy] Calculated overridetwo: {overridetwo:.2%} (from kyu rank adjustment)", OUTPUT_DEBUG)
1166
+
1167
+ # Call the parent class method with calculated overrides
1168
+ return super().should_play_top_move(policy_moves, top_5_pass, override, overridetwo)
1169
+
1170
+ def handle_endgame(self, legal_policy_moves, policy_grid, size):
1171
+ return None, "", None, False
1172
+
1173
+ @register_strategy(AI_INFLUENCE)
1174
+ class InfluenceStrategy(PickBasedStrategy):
1175
+ """Influence strategy - weights moves based on influence (distance from edge)"""
1176
+
1177
+ def generate_weighted_coords(self, legal_policy_moves, policy_grid, size):
1178
+ """Generate influence-based weights"""
1179
+ self.game.katrain.log(f"[InfluenceStrategy] Generating influence-based weights", OUTPUT_DEBUG)
1180
+ self.game.katrain.log(f"[InfluenceStrategy] Settings: threshold={self.settings['threshold']}, line_weight={self.settings['line_weight']}", OUTPUT_DEBUG)
1181
+ weighted_coords, ai_thoughts = generate_influence_territory_weights(
1182
+ AI_INFLUENCE,
1183
+ self.settings,
1184
+ policy_grid,
1185
+ size
1186
+ )
1187
+ self.game.katrain.log(f"[InfluenceStrategy] Generated {len(weighted_coords)} weighted coordinates", OUTPUT_DEBUG)
1188
+ if weighted_coords:
1189
+ top5 = heapq.nlargest(5, weighted_coords, key=lambda t: t[0] * t[1])
1190
+ self.game.katrain.log(f"[InfluenceStrategy] Top 5 weighted coordinates (by policy*weight):", OUTPUT_DEBUG)
1191
+ for i, (pol, wt, x, y) in enumerate(top5):
1192
+ self.game.katrain.log(f"[InfluenceStrategy] #{i+1}: ({x},{y}) - policy={pol:.2%}, weight={wt}, combined={pol*wt:.2%}", OUTPUT_DEBUG)
1193
+ return weighted_coords, ai_thoughts
1194
+
1195
+ @register_strategy(AI_TERRITORY)
1196
+ class TerritoryStrategy(PickBasedStrategy):
1197
+ """Territory strategy - weights moves based on territory (distance from center)"""
1198
+
1199
+ def generate_weighted_coords(self, legal_policy_moves, policy_grid, size):
1200
+ """Generate territory-based weights"""
1201
+ self.game.katrain.log(f"[TerritoryStrategy] Generating territory-based weights", OUTPUT_DEBUG)
1202
+ self.game.katrain.log(f"[TerritoryStrategy] Settings: threshold={self.settings['threshold']}, line_weight={self.settings['line_weight']}", OUTPUT_DEBUG)
1203
+ weighted_coords, ai_thoughts = generate_influence_territory_weights(
1204
+ AI_TERRITORY,
1205
+ self.settings,
1206
+ policy_grid,
1207
+ size
1208
+ )
1209
+ self.game.katrain.log(f"[TerritoryStrategy] Generated {len(weighted_coords)} weighted coordinates", OUTPUT_DEBUG)
1210
+ if weighted_coords:
1211
+ top5 = heapq.nlargest(5, weighted_coords, key=lambda t: t[0] * t[1])
1212
+ self.game.katrain.log(f"[TerritoryStrategy] Top 5 weighted coordinates (by policy*weight):", OUTPUT_DEBUG)
1213
+ for i, (pol, wt, x, y) in enumerate(top5):
1214
+ self.game.katrain.log(f"[TerritoryStrategy] #{i+1}: ({x},{y}) - policy={pol:.2%}, weight={wt}, combined={pol*wt:.2%}", OUTPUT_DEBUG)
1215
+ return weighted_coords, ai_thoughts
1216
+
1217
+ @register_strategy(AI_LOCAL)
1218
+ class LocalStrategy(PickBasedStrategy):
1219
+ """Local strategy - weights moves based on proximity to the last move"""
1220
+
1221
+ def generate_move(self) -> Tuple[Move, str]:
1222
+ # Handle the case where there's no previous move
1223
+ if not (self.cn.move and self.cn.move.coords):
1224
+ self.game.katrain.log(f"[LocalStrategy] No previous move with valid coordinates found, falling back to WeightedStrategy", OUTPUT_DEBUG)
1225
+ self.game.katrain.log(f"[LocalStrategy] Using default weighted settings: pick_override=0.9, weaken_fac=1, lower_bound=0.02", OUTPUT_DEBUG)
1226
+ return WeightedStrategy(self.game, {
1227
+ "pick_override": 0.9,
1228
+ "weaken_fac": 1,
1229
+ "lower_bound": 0.02
1230
+ }).generate_move()
1231
+
1232
+ return super().generate_move()
1233
+
1234
+ def generate_weighted_coords(self, legal_policy_moves, policy_grid, size):
1235
+ """Generate local-based weights"""
1236
+ self.game.katrain.log(f"[LocalStrategy] Generating local-based weights around previous move", OUTPUT_DEBUG)
1237
+ self.game.katrain.log(f"[LocalStrategy] Previous move: {self.cn.move.gtp()}", OUTPUT_DEBUG)
1238
+ self.game.katrain.log(f"[LocalStrategy] Variance setting: {self.settings['stddev']}", OUTPUT_DEBUG)
1239
+ weighted_coords, ai_thoughts = generate_local_tenuki_weights(
1240
+ AI_LOCAL,
1241
+ self.settings,
1242
+ policy_grid,
1243
+ self.cn,
1244
+ size
1245
+ )
1246
+ self.game.katrain.log(f"[LocalStrategy] Generated {len(weighted_coords)} weighted coordinates", OUTPUT_DEBUG)
1247
+ if weighted_coords:
1248
+ top5 = heapq.nlargest(5, weighted_coords, key=lambda t: t[0] * t[1])
1249
+ self.game.katrain.log(f"[LocalStrategy] Top 5 weighted coordinates (by policy*weight):", OUTPUT_DEBUG)
1250
+ for i, (pol, wt, x, y) in enumerate(top5):
1251
+ self.game.katrain.log(f"[LocalStrategy] #{i+1}: ({x},{y}) - policy={pol:.2%}, weight={wt}, combined={pol*wt:.2%}", OUTPUT_DEBUG)
1252
+ return weighted_coords, ai_thoughts
1253
+
1254
+ @register_strategy(AI_TENUKI)
1255
+ class TenukiStrategy(PickBasedStrategy):
1256
+ """Tenuki strategy - weights moves based on distance from the last move"""
1257
+
1258
+ def generate_move(self) -> Tuple[Move, str]:
1259
+ # Handle the case where there's no previous move
1260
+ if not (self.cn.move and self.cn.move.coords):
1261
+ self.game.katrain.log(f"[TenukiStrategy] No previous move with valid coordinates found, falling back to WeightedStrategy", OUTPUT_DEBUG)
1262
+ self.game.katrain.log(f"[TenukiStrategy] Using default weighted settings: pick_override=0.9, weaken_fac=1, lower_bound=0.02", OUTPUT_DEBUG)
1263
+ return WeightedStrategy(self.game, {
1264
+ "pick_override": 0.9,
1265
+ "weaken_fac": 1,
1266
+ "lower_bound": 0.02
1267
+ }).generate_move()
1268
+
1269
+ return super().generate_move()
1270
+
1271
+ def generate_weighted_coords(self, legal_policy_moves, policy_grid, size):
1272
+ """Generate tenuki-based weights"""
1273
+ self.game.katrain.log(f"[TenukiStrategy] Generating tenuki-based weights (far from previous move)", OUTPUT_DEBUG)
1274
+ self.game.katrain.log(f"[TenukiStrategy] Previous move: {self.cn.move.gtp()}", OUTPUT_DEBUG)
1275
+ self.game.katrain.log(f"[TenukiStrategy] Variance setting: {self.settings['stddev']}", OUTPUT_DEBUG)
1276
+ weighted_coords, ai_thoughts = generate_local_tenuki_weights(
1277
+ AI_TENUKI,
1278
+ self.settings,
1279
+ policy_grid,
1280
+ self.cn,
1281
+ size
1282
+ )
1283
+ self.game.katrain.log(f"[TenukiStrategy] Generated {len(weighted_coords)} weighted coordinates", OUTPUT_DEBUG)
1284
+ if weighted_coords:
1285
+ top5 = heapq.nlargest(5, weighted_coords, key=lambda t: t[0] * t[1])
1286
+ self.game.katrain.log(f"[TenukiStrategy] Top 5 weighted coordinates (by policy*weight):", OUTPUT_DEBUG)
1287
+ for i, (pol, wt, x, y) in enumerate(top5):
1288
+ self.game.katrain.log(f"[TenukiStrategy] #{i+1}: ({x},{y}) - policy={pol:.2%}, weight={wt}, combined={pol*wt:.2%}", OUTPUT_DEBUG)
1289
+ return weighted_coords, ai_thoughts
1290
+
1291
+ @register_strategy(AI_HUMAN)
1292
+ @register_strategy(AI_PRO)
1293
+ class HumanStyleStrategy(AIStrategy):
1294
+ """Strategy that imitates human play at various skill levels"""
1295
+
1296
+ def __init__(self, game: Game, ai_settings: Dict):
1297
+ super().__init__(game, ai_settings)
1298
+ self.game.katrain.log(f"[HumanStyleStrategy] Initializing HumanStyleStrategy", OUTPUT_DEBUG)
1299
+ self.game.katrain.log(f"[HumanStyleStrategy] AI settings: {ai_settings}", OUTPUT_DEBUG)
1300
+
1301
+ def generate_move(self) -> Tuple[Move, str]:
1302
+ self.game.katrain.log(f"[HumanStyleStrategy] Starting move generation", OUTPUT_DEBUG)
1303
+
1304
+ if "human_kyu_rank" in self.settings:
1305
+ human_kyu_rank = round(self.settings["human_kyu_rank"])
1306
+ human_style = "rank" if self.settings["modern_style"] else "preaz"
1307
+
1308
+ if human_kyu_rank <= 0: # dan ranks
1309
+ rank_text = f"{1-human_kyu_rank}d"
1310
+ else: # kyu ranks
1311
+ rank_text = f"{human_kyu_rank}k"
1312
+
1313
+ human_profile = f"{human_style}_{rank_text}"
1314
+ else:
1315
+ pro_year = round(self.settings["pro_year"])
1316
+ human_profile = f"proyear_{pro_year}"
1317
+
1318
+ self.game.katrain.log(f"[HumanStyleStrategy] Human profile string: {human_profile}", OUTPUT_DEBUG)
1319
+
1320
+ # Define override settings (separate from includePolicy)
1321
+ override_settings = {
1322
+ "humanSLProfile": human_profile,
1323
+ "ignorePreRootHistory": False,
1324
+ }
1325
+ self.game.katrain.log(f"[HumanStyleStrategy] Override settings for engine: {override_settings}", OUTPUT_DEBUG)
1326
+
1327
+ # Request analysis from engine - note includePolicy is a direct parameter
1328
+ analysis = None
1329
+
1330
+ def set_analysis(a, partial_result):
1331
+ nonlocal analysis
1332
+ if not partial_result:
1333
+ self.game.katrain.log(f"[HumanStyleStrategy] Full analysis results received", OUTPUT_DEBUG)
1334
+ analysis = a
1335
+ # Log some analysis stats for debugging
1336
+ if a:
1337
+ self.game.katrain.log(f"[HumanStyleStrategy] Analysis contains humanPolicy: {'humanPolicy' in a}", OUTPUT_DEBUG)
1338
+ self.game.katrain.log(f"[HumanStyleStrategy] Analysis contains moveInfos: {len(a.get('moveInfos', []))} moves", OUTPUT_DEBUG)
1339
+ if 'humanPolicy' in a:
1340
+ policy_sum = sum(a['humanPolicy'])
1341
+ policy_max = max(a['humanPolicy'])
1342
+ self.game.katrain.log(f"[HumanStyleStrategy] Human policy sum: {policy_sum}, max: {policy_max}", OUTPUT_DEBUG)
1343
+ else:
1344
+ self.game.katrain.log(f"[HumanStyleStrategy] Received partial analysis results - ignoring", OUTPUT_DEBUG)
1345
+
1346
+ def set_error(a):
1347
+ nonlocal error
1348
+ error = True
1349
+ self.game.katrain.log(f"[HumanStyleStrategy] Error in human analysis query: {a}", OUTPUT_ERROR)
1350
+ self.game.katrain.log(f"[HumanStyleStrategy] Will attempt to fall back to policy move", OUTPUT_DEBUG)
1351
+
1352
+ error = False
1353
+ self.game.katrain.log(f"[HumanStyleStrategy] Getting engine for player", OUTPUT_DEBUG)
1354
+ engine = self.game.engines[self.cn.player]
1355
+ self.game.katrain.log(f"[HumanStyleStrategy] Using engine for player {self.cn.player}", OUTPUT_DEBUG)
1356
+
1357
+ self.game.katrain.log(f"[HumanStyleStrategy] Requesting analysis with human profile settings", OUTPUT_DEBUG)
1358
+ engine.request_analysis(
1359
+ self.cn,
1360
+ callback=set_analysis,
1361
+ error_callback=set_error,
1362
+ priority=PRIORITY_EXTRA_AI_QUERY,
1363
+ include_policy=True,
1364
+ extra_settings=override_settings
1365
+ )
1366
+ self.game.katrain.log(f"[HumanStyleStrategy] Analysis request sent, waiting for results", OUTPUT_DEBUG)
1367
+
1368
+ # Wait for analysis to complete
1369
+ wait_count = 0
1370
+ while not (error or analysis):
1371
+ import time
1372
+ time.sleep(0.01)
1373
+ wait_count += 1
1374
+ if wait_count % 100 == 0: # Log every 1 second
1375
+ self.game.katrain.log(f"[HumanStyleStrategy] Still waiting for analysis results ({wait_count/100:.1f}s)", OUTPUT_DEBUG)
1376
+ engine.check_alive(exception_if_dead=True)
1377
+
1378
+ self.game.katrain.log(f"[HumanStyleStrategy] Finished waiting for analysis, error={error}, analysis received={analysis is not None}", OUTPUT_DEBUG)
1379
+
1380
+ if error or not analysis:
1381
+ self.game.katrain.log(f"[HumanStyleStrategy] Analysis failed or returned empty", OUTPUT_DEBUG)
1382
+ # Fall back to policy
1383
+ policy_move = self.cn.policy_ranking[0][1] if self.cn.policy_ranking else None
1384
+ if policy_move:
1385
+ self.game.katrain.log(f"[HumanStyleStrategy] Falling back to top policy move: {policy_move.gtp()}", OUTPUT_DEBUG)
1386
+ return policy_move, "Falling back to policy move due to error in human analysis."
1387
+ else:
1388
+ self.game.katrain.log(f"[HumanStyleStrategy] No policy moves available for fallback - will return pass", OUTPUT_DEBUG)
1389
+ return Move(None, player=self.cn.next_player), "No valid moves found."
1390
+
1391
+ # Check if human policy is available
1392
+ self.game.katrain.log(f"[HumanStyleStrategy] Processing analysis results", OUTPUT_DEBUG)
1393
+ if "humanPolicy" not in analysis:
1394
+ error_msg = "humanPolicy not found in analysis—have you downloaded and configured your human model yet?"
1395
+ raise Exception(error_msg)
1396
+
1397
+ self.game.katrain.log(f"[HumanStyleStrategy] Human policy found in analysis", OUTPUT_DEBUG)
1398
+ board_size = self.game.board_size
1399
+ self.game.katrain.log(f"[HumanStyleStrategy] Board size: {board_size}", OUTPUT_DEBUG)
1400
+ human_policy = analysis["humanPolicy"]
1401
+ self.game.katrain.log(f"[HumanStyleStrategy] Human policy length: {len(human_policy)}", OUTPUT_DEBUG)
1402
+ if len(human_policy) != 362:
1403
+ self.game.katrain.log(f"[HumanStyleStrategy] WARNING: Human policy length {len(human_policy)} != 362", OUTPUT_ERROR)
1404
+
1405
+ # Create a list of moves with their human policy weights
1406
+ moves = []
1407
+ for x in range(board_size[0]):
1408
+ for y in range(board_size[1]):
1409
+ idx = (board_size[1] - y - 1) * board_size[0] + x
1410
+ if idx < len(human_policy) and human_policy[idx] > 0:
1411
+ moves.append((Move((x, y), player=self.cn.next_player), human_policy[idx]))
1412
+
1413
+ self.game.katrain.log(f"[HumanStyleStrategy] Generated {len(moves)} candidate moves from human policy", OUTPUT_DEBUG)
1414
+
1415
+ # Add pass move if it has positive probability
1416
+ if len(human_policy) > board_size[0] * board_size[1] and human_policy[-1] > 0:
1417
+ self.game.katrain.log(f"[HumanStyleStrategy] Adding pass move with probability {human_policy[-1]}", OUTPUT_DEBUG)
1418
+ moves.append((Move(None, player=self.cn.next_player), human_policy[-1]))
1419
+
1420
+ self.game.katrain.log(f"[HumanStyleStrategy] Performing weighted selection from {len(moves)} moves", OUTPUT_DEBUG)
1421
+ top_moves = sorted(moves, key=lambda x: -x[1])
1422
+ self.game.katrain.log(f"[HumanStyleStrategy] Top 5 moves by probability:", OUTPUT_DEBUG)
1423
+
1424
+ # Create a formatted string of top 5 moves for ai_thoughts
1425
+ top_moves_str = "\n".join([f"#{i+1}: {move.gtp()} - {prob:.1%}" for i, (move, prob) in enumerate(top_moves[:5])])
1426
+
1427
+ self.game.katrain.log(f"[HumanStyleStrategy]\n{top_moves_str}", OUTPUT_DEBUG)
1428
+
1429
+ selected = weighted_selection_without_replacement(moves, 1)[0]
1430
+ move = selected[0]
1431
+ prob = selected[1]
1432
+
1433
+ # Find the rank of the selected move
1434
+ selected_rank = next((i+1 for i, (m, _) in enumerate(top_moves) if m.gtp() == move.gtp()), "ERROR: move not found in ranking")
1435
+
1436
+ self.game.katrain.log(f"[HumanStyleStrategy] Selected move {move.gtp()} with probability {prob:.4f}", OUTPUT_DEBUG)
1437
+ ai_thoughts = f"\n{top_moves_str}\n\nPlayed move {move.gtp()} ({prob:.1%}) as the #{selected_rank} top move."
1438
+ self.game.katrain.log(f"[HumanStyleStrategy] Final decision: {move.gtp()}", OUTPUT_DEBUG)
1439
+ return move, ai_thoughts
1440
+
1441
+ def generate_ai_move(game: Game, ai_mode: str, ai_settings: Dict) -> Tuple[Move, GameNode]:
1442
+ """Generate a move using the selected AI strategy"""
1443
+ game.katrain.log(f"Generate AI move called with mode: {ai_mode}", OUTPUT_DEBUG)
1444
+
1445
+ # Create the appropriate strategy based on mode
1446
+
1447
+ strategy = STRATEGY_REGISTRY[ai_mode](game, ai_settings)
1448
+
1449
+ # Generate the move
1450
+ game.katrain.log(f"Generating move using {strategy.__class__.__name__}", OUTPUT_DEBUG)
1451
+ move, ai_thoughts = strategy.generate_move()
1452
+
1453
+ # Play the move and return
1454
+ game.katrain.log(f"Playing move {move.gtp()} and creating game node", OUTPUT_DEBUG)
1455
+ played_node = game.play(move)
1456
+ game.katrain.log(f"AI thoughts: {ai_thoughts}", OUTPUT_DEBUG)
1457
+ played_node.ai_thoughts = ai_thoughts
1458
+
1459
+ game.katrain.log(f"Move generation complete: {move.gtp()}", OUTPUT_DEBUG)
1460
+ return move, played_node
katrain/core/base_katrain.py ADDED
@@ -0,0 +1,189 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import os
2
+ import shutil
3
+ import sys
4
+
5
+ from kivy import Config
6
+ from kivy.storage.jsonstore import JsonStore
7
+
8
+ from katrain.core.ai import ai_rank_estimation
9
+ from katrain.core.constants import (
10
+ PLAYER_HUMAN,
11
+ PLAYER_AI,
12
+ PLAYING_NORMAL,
13
+ PLAYING_TEACHING,
14
+ OUTPUT_INFO,
15
+ OUTPUT_ERROR,
16
+ OUTPUT_DEBUG,
17
+ AI_DEFAULT,
18
+ CONFIG_MIN_VERSION,
19
+ DATA_FOLDER,
20
+ )
21
+ from katrain.core.utils import find_package_resource
22
+
23
+
24
+ class Player:
25
+ def __init__(self, player="B", player_type=PLAYER_HUMAN, player_subtype=PLAYING_NORMAL, periods_used=0):
26
+ self.player = player
27
+ self.sgf_rank = None
28
+ self.calculated_rank = None
29
+ self.name = ""
30
+ self.update(player_type, player_subtype)
31
+ self.periods_used = periods_used
32
+
33
+ def update(self, player_type=PLAYER_HUMAN, player_subtype=PLAYING_NORMAL):
34
+ self.player_type = player_type
35
+ self.player_subtype = player_subtype
36
+
37
+ @property
38
+ def ai(self):
39
+ return self.player_type == PLAYER_AI
40
+
41
+ @property
42
+ def human(self):
43
+ return self.player_type == PLAYER_HUMAN
44
+
45
+ @property
46
+ def being_taught(self):
47
+ return self.player_type == PLAYER_HUMAN and self.player_subtype == PLAYING_TEACHING
48
+
49
+ @property
50
+ def strategy(self):
51
+ return self.player_subtype if self.ai else AI_DEFAULT
52
+
53
+ def __str__(self):
54
+ return f"{self.player_type} ({self.player_subtype})"
55
+
56
+
57
+ def parse_version(s):
58
+ parts = [int(p) for p in s.split(".")]
59
+ while len(parts) < 3:
60
+ parts.append(0)
61
+ return parts
62
+
63
+
64
+ class KaTrainBase:
65
+ USER_CONFIG_FILE = os.path.expanduser(os.path.join(DATA_FOLDER, "config.json"))
66
+ PACKAGE_CONFIG_FILE = "katrain/config.json"
67
+
68
+ """Settings, logging, and players functionality, so other classes like bots who need a katrain instance can be used without a GUI"""
69
+
70
+ def __init__(self, force_package_config=False, debug_level=None, **kwargs):
71
+ self.debug_level = debug_level or 0
72
+ self.game = None
73
+
74
+ self.logger = lambda message, level=OUTPUT_INFO: self.log(message, level)
75
+ self.config_file = self._load_config(force_package_config=force_package_config)
76
+ self.debug_level = self.config("general/debug_level", OUTPUT_INFO) if debug_level is None else debug_level
77
+
78
+ Config.set("kivy", "log_level", "warning")
79
+ if self.debug_level >= OUTPUT_DEBUG:
80
+ Config.set("kivy", "log_enable", 1)
81
+ Config.set("kivy", "log_level", "debug")
82
+ # if self.debug_level >= OUTPUT_EXTRA_DEBUG:
83
+ # Config.set("kivy", "log_level", "trace")
84
+ self.players_info = {"B": Player("B"), "W": Player("W")}
85
+ self.reset_players()
86
+
87
+ def log(self, message, level=OUTPUT_INFO):
88
+ if level == OUTPUT_ERROR:
89
+ print(f"ERROR: {message}")
90
+ elif self.debug_level >= level:
91
+ print(message)
92
+
93
+ def _load_config(self, force_package_config):
94
+ if len(sys.argv) > 1 and sys.argv[1].endswith("config.json"):
95
+ config_file = os.path.abspath(sys.argv[1])
96
+ self.log(f"Using command line config file {config_file}", OUTPUT_INFO)
97
+ else:
98
+ user_config_file = find_package_resource(self.USER_CONFIG_FILE)
99
+ package_config_file = find_package_resource(self.PACKAGE_CONFIG_FILE)
100
+ if force_package_config:
101
+ config_file = package_config_file
102
+ else:
103
+ try:
104
+ if not os.path.exists(user_config_file):
105
+ self.log("User config does not exist, creating it", OUTPUT_DEBUG)
106
+ parent_dir = os.path.split(user_config_file)[0]
107
+ self.log(f"Creating parent directory if needed: {parent_dir}", OUTPUT_DEBUG)
108
+ os.makedirs(parent_dir, exist_ok=True)
109
+
110
+ self.log(f"Copying package config {package_config_file} to user config {user_config_file}", OUTPUT_DEBUG)
111
+ shutil.copyfile(package_config_file, user_config_file)
112
+ config_file = user_config_file
113
+ self.log(f"Copied package config to local file {config_file}", OUTPUT_INFO)
114
+ else: # user file exists
115
+ try:
116
+ version_str = JsonStore(user_config_file).get("general")["version"]
117
+ version = parse_version(version_str)
118
+ self.log(f"Parsed version: {version}", OUTPUT_DEBUG)
119
+ except Exception as e: # noqa E722 broken file etc
120
+ self.log(f"Failed to read version from user config: {e}", OUTPUT_DEBUG)
121
+ version_str = "0.0.0"
122
+ version = [0, 0, 0]
123
+ min_version = parse_version(CONFIG_MIN_VERSION)
124
+ if version < min_version:
125
+ backup = f"{user_config_file}.{version_str}.backup"
126
+ shutil.copyfile(user_config_file, backup)
127
+ shutil.copyfile(package_config_file, user_config_file)
128
+ self.log(
129
+ f"Copied package config file to {user_config_file} as user file is outdated or broken ({version}<{min_version}). Old version stored as {backup}",
130
+ OUTPUT_INFO,
131
+ )
132
+ config_file = user_config_file
133
+ self.log(f"Using user config file {config_file}", OUTPUT_INFO)
134
+ except Exception as e:
135
+ config_file = package_config_file
136
+ self.log(
137
+ f"Using package config file {config_file} (exception {e} occurred when finding or creating user config)",
138
+ OUTPUT_INFO,
139
+ )
140
+ try:
141
+ self._config_store = JsonStore(config_file, indent=4)
142
+ except Exception as e:
143
+ self.log(f"Failed to load config {config_file}: {e}", OUTPUT_ERROR)
144
+ sys.exit(1)
145
+ self._config = dict(self._config_store)
146
+ return config_file
147
+
148
+ def save_config(self, key=None):
149
+ if key is None:
150
+ for k, v in self._config.items():
151
+ self._config_store.put(k, **v)
152
+ else:
153
+ self._config_store.put(key, **self._config[key])
154
+
155
+ def config(self, setting, default=None):
156
+ try:
157
+ if "/" in setting:
158
+ cat, key = setting.split("/")
159
+ return self._config.get(cat, {}).get(key, default)
160
+ else:
161
+ return self._config.get(setting, default)
162
+ except KeyError:
163
+ self.log(f"Missing configuration option {setting}", OUTPUT_ERROR)
164
+
165
+ def update_player(self, bw, **kwargs):
166
+ self.players_info[bw].update(**kwargs)
167
+ self.update_calculated_ranks()
168
+
169
+ def update_calculated_ranks(self):
170
+ for bw, player_info in self.players_info.items():
171
+ if player_info.player_type == PLAYER_AI:
172
+ settings = self.config(f"ai/{player_info.strategy}")
173
+ player_info.calculated_rank = ai_rank_estimation(player_info.player_subtype, settings)
174
+ else:
175
+ player_info.calculated_rank = None
176
+
177
+ def reset_players(self):
178
+ self.update_player("B")
179
+ self.update_player("W")
180
+ for v in self.players_info.values():
181
+ v.periods_used = 0
182
+
183
+ @property
184
+ def last_player_info(self) -> Player:
185
+ return self.players_info[self.game.current_node.player]
186
+
187
+ @property
188
+ def next_player_info(self) -> Player:
189
+ return self.players_info[self.game.current_node.next_player]
katrain/core/constants.py ADDED
@@ -0,0 +1,280 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ PROGRAM_NAME = "KaTrain"
2
+ VERSION = "1.17.1"
3
+ HOMEPAGE = "https://github.com/sanderland/katrain"
4
+ CONFIG_MIN_VERSION = "1.17.0" # keep config files from this version
5
+ ANALYSIS_FORMAT_VERSION = "1.0"
6
+ DATA_FOLDER = "~/.katrain"
7
+
8
+
9
+ OUTPUT_ERROR = -1
10
+ OUTPUT_KATAGO_STDERR = -0.5
11
+ OUTPUT_INFO = 0
12
+ OUTPUT_DEBUG = 1
13
+ OUTPUT_EXTRA_DEBUG = 2
14
+
15
+ KATAGO_EXCEPTION = "KATAGO-INTERNAL-ERROR"
16
+
17
+ STATUS_ANALYSIS = 1.0 # same priority for analysis/info
18
+ STATUS_INFO = 1.1
19
+ STATUS_TEACHING = 2.0
20
+ STATUS_ERROR = 1000.0
21
+
22
+ ADDITIONAL_MOVE_ORDER = 999
23
+
24
+ PRIORITY_GAME_ANALYSIS = -100
25
+ PRIORITY_SWEEP = -10 # sweep is live, but slow, so deprioritize
26
+ PRIORITY_ALTERNATIVES = 100 # extra analysis, live interaction
27
+ PRIORITY_EQUALIZE = 100
28
+ PRIORITY_EXTRA_ANALYSIS = 100
29
+ PRIORITY_DEFAULT = 1000 # new move, high pri
30
+ PRIORITY_EXTRA_AI_QUERY = 10_000
31
+
32
+ PLAYER_HUMAN, PLAYER_AI = "player:human", "player:ai"
33
+ PLAYER_TYPES = [PLAYER_HUMAN, PLAYER_AI]
34
+
35
+ PLAYING_NORMAL, PLAYING_TEACHING = "game:normal", "game:teach"
36
+ GAME_TYPES = [PLAYING_NORMAL, PLAYING_TEACHING]
37
+
38
+ MODE_PLAY, MODE_ANALYZE = "play", "analyze"
39
+
40
+ AI_DEFAULT = "ai:default"
41
+ AI_HANDICAP = "ai:handicap"
42
+ AI_SCORELOSS = "ai:scoreloss"
43
+ AI_WEIGHTED = "ai:p:weighted"
44
+ AI_JIGO = "ai:jigo"
45
+ AI_ANTIMIRROR = "ai:antimirror"
46
+ AI_POLICY = "ai:policy"
47
+ AI_PICK = "ai:p:pick"
48
+ AI_LOCAL = "ai:p:local"
49
+ AI_TENUKI = "ai:p:tenuki"
50
+ AI_INFLUENCE = "ai:p:influence"
51
+ AI_TERRITORY = "ai:p:territory"
52
+ AI_RANK = "ai:p:rank"
53
+ AI_SIMPLE_OWNERSHIP = "ai:simple"
54
+ AI_SETTLE_STONES = "ai:settle"
55
+ AI_HUMAN = "ai:human"
56
+ AI_PRO = "ai:pro"
57
+
58
+ AI_CONFIG_DEFAULT = AI_RANK
59
+
60
+ AI_STRATEGIES_ENGINE = [AI_DEFAULT, AI_HANDICAP, AI_SCORELOSS, AI_SIMPLE_OWNERSHIP, AI_JIGO, AI_ANTIMIRROR]
61
+ AI_STRATEGIES_PICK = [AI_PICK, AI_LOCAL, AI_TENUKI, AI_INFLUENCE, AI_TERRITORY, AI_RANK]
62
+ AI_STRATEGIES_POLICY = [AI_WEIGHTED, AI_POLICY] + AI_STRATEGIES_PICK
63
+ AI_STRATEGIES = AI_STRATEGIES_ENGINE + AI_STRATEGIES_POLICY + [AI_HUMAN, AI_PRO]
64
+ AI_STRATEGIES_RECOMMENDED_ORDER = [
65
+ AI_DEFAULT,
66
+ AI_HUMAN,
67
+ AI_PRO,
68
+ AI_RANK,
69
+ AI_HANDICAP,
70
+ AI_SIMPLE_OWNERSHIP,
71
+ AI_SCORELOSS,
72
+ AI_POLICY,
73
+ AI_WEIGHTED,
74
+ AI_JIGO,
75
+ AI_ANTIMIRROR,
76
+ AI_PICK,
77
+ AI_LOCAL,
78
+ AI_TENUKI,
79
+ AI_TERRITORY,
80
+ AI_INFLUENCE,
81
+ ]
82
+
83
+ AI_STRENGTH = { # dan ranks, backup if model is missing. TODO: remove some?
84
+ AI_DEFAULT: 9,
85
+ AI_ANTIMIRROR: 9,
86
+ AI_POLICY: 5,
87
+ AI_JIGO: float("nan"),
88
+ AI_SCORELOSS: -4,
89
+ AI_WEIGHTED: -4,
90
+ AI_PICK: -7,
91
+ AI_LOCAL: -4,
92
+ AI_TENUKI: -7,
93
+ AI_INFLUENCE: -7,
94
+ AI_TERRITORY: -7,
95
+ AI_RANK: float("nan"),
96
+ AI_SIMPLE_OWNERSHIP: 2,
97
+ AI_SETTLE_STONES: 2,
98
+ AI_HUMAN: float("nan"),
99
+ AI_PRO: float("nan")
100
+ }
101
+
102
+ AI_OPTION_VALUES = {
103
+ "kyu_rank": [(k, f"{k}[strength:kyu]") for k in range(15, 0, -1)]
104
+ + [(k, f"{1-k}[strength:dan]") for k in range(0, -3, -1)],
105
+ "strength": [0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.4, 0.5, 1],
106
+ "opening_moves": range(0, 51),
107
+ "pick_override": [0, 0.5, 0.6, 0.7, 0.8, 0.85, 0.9, 0.95, 0.99, 1],
108
+ "lower_bound": [(v, f"{v:.2%}") for v in [0, 0.0001, 0.0005, 0.001, 0.005, 0.01, 0.05]],
109
+ "weaken_fac": [x / 20 for x in range(10, 3 * 20 + 1)],
110
+ "endgame": [x / 100 for x in range(10, 80, 5)],
111
+ "pick_frac": [x / 100 for x in range(0, 101, 5)],
112
+ "pick_n": range(0, 26),
113
+ "stddev": [x / 2 for x in range(21)],
114
+ "line_weight": range(0, 11),
115
+ "threshold": [2, 2.5, 3, 3.5, 4, 4.5],
116
+ "automatic": "bool",
117
+ "pda": [(x / 10, f"{'W' if x<0 else 'B'}+{abs(x/10):.1f}") for x in range(-30, 31)],
118
+ "max_points_lost": [x / 10 for x in range(51)],
119
+ "settled_weight": [x / 4 for x in range(0, 17)],
120
+ "opponent_fac": [x / 10 for x in range(-20, 11)],
121
+ "min_visits": range(1, 10),
122
+ "attach_penalty": [x / 10 for x in range(-10, 51)],
123
+ "tenuki_penalty": [x / 10 for x in range(-10, 51)],
124
+ "human_kyu_rank": [(k, f"{k}[strength:kyu]") for k in range(20, 0, -1)] +
125
+ [(k, f"{1-k}[strength:dan]") for k in range(0, -9,-1)],
126
+ "modern_style": "bool",
127
+ "pro_year": range(1800,2024),
128
+ }
129
+
130
+ AI_KEY_PROPERTIES = {
131
+ "kyu_rank",
132
+ "strength",
133
+ "weaken_fac",
134
+ "pick_frac",
135
+ "pick_n",
136
+ "automatic",
137
+ "max_points_lost",
138
+ "min_visits",
139
+ }
140
+
141
+
142
+ CALIBRATED_RANK_ELO = [
143
+ (-21.679482223451032, 18),
144
+ (42.60243194422105, 17),
145
+ (106.88434611189314, 16),
146
+ (171.16626027956522, 15),
147
+ (235.44817444723742, 14),
148
+ (299.7300886149095, 13),
149
+ (364.0120027825817, 12),
150
+ (428.2939169502538, 11),
151
+ (492.5758311179259, 10),
152
+ (556.8577452855981, 9),
153
+ (621.1396594532702, 8),
154
+ (685.4215736209424, 7),
155
+ (749.7034877886144, 6),
156
+ (813.9854019562865, 5),
157
+ (878.2673161239586, 4),
158
+ (942.5492302916308, 3),
159
+ (1006.8311444593029, 2),
160
+ (1071.113058626975, 1),
161
+ (1135.3949727946472, 0),
162
+ (1199.6768869623193, -1),
163
+ (1263.9588011299913, -2),
164
+ (1700, -4),
165
+ ]
166
+
167
+
168
+ AI_WEIGHTED_ELO = [
169
+ (0.5, 1591.5718897531551),
170
+ (1.0, 1269.9896556526198),
171
+ (1.25, 1042.25179764667),
172
+ (1.5, 848.9410084463602),
173
+ (1.75, 630.1483212024823),
174
+ (2, 575.3637091858013),
175
+ (2.5, 410.9747543504796),
176
+ (3.0, 219.8667371799533),
177
+ ]
178
+
179
+ AI_SCORELOSS_ELO = [
180
+ (0.0, 539),
181
+ (0.05, 625),
182
+ (0.1, 859),
183
+ (0.2, 1035),
184
+ (0.3, 1201),
185
+ (0.4, 1299),
186
+ (0.5, 1346),
187
+ (0.75, 1374),
188
+ (1.0, 1386),
189
+ ]
190
+
191
+
192
+ AI_LOCAL_ELO_GRID = [
193
+ [0.0, 0.05, 0.1, 0.2, 0.3, 0.5, 0.75, 1.0],
194
+ [0, 5, 10, 15, 25, 50],
195
+ [
196
+ [-204.0, 791.0, 1154.0, 1372.0, 1402.0, 1473.0, 1700.0, 1700.0],
197
+ [174.0, 1094.0, 1191.0, 1384.0, 1435.0, 1522.0, 1700.0, 1700.0],
198
+ [619.0, 1155.0, 1323.0, 1390.0, 1450.0, 1558.0, 1700.0, 1700.0],
199
+ [975.0, 1289.0, 1332.0, 1401.0, 1461.0, 1575.0, 1700.0, 1700.0],
200
+ [1344.0, 1348.0, 1358.0, 1467.0, 1477.0, 1616.0, 1700.0, 1700.0],
201
+ [1425.0, 1474.0, 1489.0, 1524.0, 1571.0, 1700.0, 1700.0, 1700.0],
202
+ ],
203
+ ]
204
+ AI_TENUKI_ELO_GRID = [
205
+ [0.0, 0.05, 0.1, 0.2, 0.3, 0.5, 0.75, 1.0],
206
+ [0, 5, 10, 15, 25, 50],
207
+ [
208
+ [47.0, 335.0, 530.0, 678.0, 830.0, 1070.0, 1376.0, 1700.0],
209
+ [99.0, 469.0, 546.0, 707.0, 855.0, 1090.0, 1413.0, 1700.0],
210
+ [327.0, 513.0, 605.0, 745.0, 875.0, 1110.0, 1424.0, 1700.0],
211
+ [429.0, 519.0, 620.0, 754.0, 900.0, 1130.0, 1435.0, 1700.0],
212
+ [492.0, 607.0, 682.0, 797.0, 1000.0, 1208.0, 1454.0, 1700.0],
213
+ [778.0, 830.0, 909.0, 949.0, 1169.0, 1461.0, 1483.0, 1700.0],
214
+ ],
215
+ ]
216
+ AI_TERRITORY_ELO_GRID = [
217
+ [0.0, 0.05, 0.1, 0.2, 0.3, 0.5, 0.75, 1.0],
218
+ [0, 5, 10, 15, 25, 50],
219
+ [
220
+ [34.0, 383.0, 566.0, 748.0, 980.0, 1264.0, 1527.0, 1700.0],
221
+ [131.0, 450.0, 586.0, 826.0, 995.0, 1280.0, 1537.0, 1700.0],
222
+ [291.0, 517.0, 627.0, 850.0, 1010.0, 1310.0, 1547.0, 1700.0],
223
+ [454.0, 526.0, 696.0, 870.0, 1038.0, 1340.0, 1590.0, 1700.0],
224
+ [491.0, 603.0, 747.0, 890.0, 1050.0, 1390.0, 1635.0, 1700.0],
225
+ [718.0, 841.0, 1039.0, 1076.0, 1332.0, 1523.0, 1700.0, 1700.0],
226
+ ],
227
+ ]
228
+ AI_INFLUENCE_ELO_GRID = [
229
+ [0.0, 0.05, 0.1, 0.2, 0.3, 0.5, 0.75, 1.0],
230
+ [0, 5, 10, 15, 25, 50],
231
+ [
232
+ [217.0, 439.0, 572.0, 768.0, 960.0, 1227.0, 1449.0, 1521.0],
233
+ [302.0, 551.0, 580.0, 800.0, 1028.0, 1257.0, 1470.0, 1529.0],
234
+ [388.0, 572.0, 619.0, 839.0, 1077.0, 1305.0, 1490.0, 1561.0],
235
+ [467.0, 591.0, 764.0, 878.0, 1097.0, 1390.0, 1530.0, 1591.0],
236
+ [539.0, 622.0, 815.0, 953.0, 1120.0, 1420.0, 1560.0, 1601.0],
237
+ [772.0, 912.0, 958.0, 1145.0, 1318.0, 1511.0, 1577.0, 1623.0],
238
+ ],
239
+ ]
240
+ AI_PICK_ELO_GRID = [
241
+ [0.0, 0.05, 0.1, 0.2, 0.3, 0.5, 0.75, 1.0],
242
+ [0, 5, 10, 15, 25, 50],
243
+ [
244
+ [-533.0, -515.0, -355.0, 234.0, 650.0, 1147.0, 1546.0, 1700.0],
245
+ [-531.0, -450.0, -69.0, 347.0, 670.0, 1182.0, 1550.0, 1700.0],
246
+ [-450.0, -311.0, 140.0, 459.0, 693.0, 1252.0, 1555.0, 1700.0],
247
+ [-365.0, -82.0, 265.0, 508.0, 864.0, 1301.0, 1619.0, 1700.0],
248
+ [-113.0, 273.0, 363.0, 641.0, 983.0, 1486.0, 1700.0, 1700.0],
249
+ [514.0, 670.0, 870.0, 1128.0, 1305.0, 1550.0, 1700.0, 1700.0],
250
+ ],
251
+ ]
252
+
253
+
254
+ TOP_MOVE_DELTA_SCORE = "top_move_delta_score"
255
+ TOP_MOVE_SCORE = "top_move_score"
256
+ TOP_MOVE_DELTA_WINRATE = "top_move_delta_winrate"
257
+ TOP_MOVE_WINRATE = "top_move_winrate"
258
+ TOP_MOVE_VISITS = "top_move_visits"
259
+ # TOP_MOVE_UTILITY = "top_move_utility"
260
+ # TOP_MOVE_UTILITYLCB = "top_move_utiltiy_lcb"
261
+ # TOP_MOVE_SCORE_STDDEV = "top_move_score_stddev"
262
+ TOP_MOVE_NOTHING = "top_move_nothing"
263
+
264
+
265
+ TOP_MOVE_OPTIONS = [
266
+ TOP_MOVE_SCORE,
267
+ TOP_MOVE_DELTA_SCORE,
268
+ TOP_MOVE_WINRATE,
269
+ TOP_MOVE_DELTA_WINRATE,
270
+ TOP_MOVE_VISITS,
271
+ TOP_MOVE_NOTHING,
272
+ # TOP_MOVE_SCORE_STDDEV,
273
+ # TOP_MOVE_UTILITY,
274
+ # TOP_MOVE_UTILITYLCB
275
+ ]
276
+ REPORT_DT = 1
277
+ PONDERING_REPORT_DT = 0.25
278
+
279
+ SGF_INTERNAL_COMMENTS_MARKER = "\u3164\u200b"
280
+ SGF_SEPARATOR_MARKER = "\u3164\u3164"
katrain/core/contribute_engine.py ADDED
@@ -0,0 +1,302 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import json
2
+ import os
3
+ import random
4
+ import shlex
5
+ import shutil
6
+ import signal
7
+ import subprocess
8
+ import threading
9
+ import time
10
+ import traceback
11
+ from collections import defaultdict
12
+
13
+ from katrain.core.constants import OUTPUT_DEBUG, OUTPUT_ERROR, OUTPUT_INFO, OUTPUT_KATAGO_STDERR, DATA_FOLDER
14
+ from katrain.core.engine import BaseEngine
15
+ from katrain.core.game import BaseGame
16
+ from katrain.core.lang import i18n
17
+ from katrain.core.sgf_parser import Move
18
+ from katrain.core.utils import find_package_resource
19
+
20
+
21
+ class KataGoContributeEngine(BaseEngine):
22
+ """Starts and communicates with the KataGo contribute program"""
23
+
24
+ DEFAULT_MAX_GAMES = 8
25
+
26
+ SHOW_RESULT_TIME = 5
27
+ GIVE_UP_AFTER = 120
28
+
29
+ def __init__(self, katrain):
30
+ super().__init__(katrain, katrain.config("contribute"))
31
+ self.katrain = katrain
32
+ base_dir = os.path.expanduser("~/.katrain/katago_contribute")
33
+ self.katago_process = None
34
+ self.stdout_thread = None
35
+ self.stderr_thread = None
36
+ self.shell = False
37
+ self.active_games = {}
38
+ self.finished_games = set()
39
+ self.showing_game = None
40
+ self.last_advance = 0
41
+ self.move_count = 0
42
+ self.uploaded_games_count = 0
43
+ self.last_move_for_game = defaultdict(int)
44
+ self.visits_count = 0
45
+ self.start_time = 0
46
+ self.server_error = None
47
+ self.paused = False
48
+ self.save_sgf = self.config.get("savesgf", False)
49
+ self.save_path = self.config.get("savepath", "./dist_sgf/")
50
+ self.move_speed = self.config.get("movespeed", 2.0)
51
+
52
+ exe = self.get_engine_path(self.config.get("katago"))
53
+ cacert_path = os.path.join(os.path.split(exe)[0], "cacert.pem")
54
+ if not os.path.isfile(cacert_path):
55
+ try:
56
+ shutil.copyfile(find_package_resource("katrain/KataGo/cacert.pem"), cacert_path)
57
+ except Exception as e:
58
+ self.katrain.log(
59
+ f"Could not copy cacert file ({e}), please add it manually to your katago.exe directory",
60
+ OUTPUT_ERROR,
61
+ )
62
+ cfg = find_package_resource(self.config.get("config"))
63
+
64
+ settings_dict = {
65
+ "username": self.config.get("username"),
66
+ "password": self.config.get("password"),
67
+ "maxSimultaneousGames": self.config.get("maxgames") or self.DEFAULT_MAX_GAMES,
68
+ "includeOwnership": self.config.get("ownership") or False,
69
+ "logGamesAsJson": True,
70
+ "homeDataDir": os.path.expanduser(DATA_FOLDER),
71
+ }
72
+ self.max_buffer_games = 2 * settings_dict["maxSimultaneousGames"]
73
+ settings = {f"{k}={v}" for k, v in settings_dict.items()}
74
+ self.command = shlex.split(
75
+ f'"{exe}" contribute -config "{cfg}" -base-dir "{base_dir}" -override-config {shlex.quote(",".join(settings))}'
76
+ )
77
+ self.start()
78
+
79
+ @staticmethod
80
+ def game_ended(game):
81
+ cn = game.current_node
82
+ if cn.is_pass and cn.analysis_exists:
83
+ moves = cn.candidate_moves
84
+ if moves and moves[0]["move"] == "pass":
85
+ game.play(Move(None, player=game.current_node.next_player)) # play pass
86
+ return game.end_result
87
+
88
+ def advance_showing_game(self):
89
+ current_game = self.active_games.get(self.showing_game)
90
+ if current_game:
91
+ end_result = self.game_ended(current_game)
92
+ if end_result is not None:
93
+ self.finished_games.add(self.showing_game)
94
+ if time.time() - self.last_advance > self.SHOW_RESULT_TIME:
95
+ del self.active_games[self.showing_game]
96
+ if self.save_sgf:
97
+ filename = os.path.join(self.save_path, f"{self.showing_game}.sgf")
98
+ self.katrain.log(current_game.write_sgf(filename, self.katrain.config("trainer")), OUTPUT_INFO)
99
+
100
+ self.katrain.log(f"Game {self.showing_game} finished, finding a new one", OUTPUT_INFO)
101
+ self.showing_game = None
102
+ elif time.time() - self.last_advance > self.move_speed or len(self.active_games) > self.max_buffer_games:
103
+ if current_game.current_node.children:
104
+ current_game.redo(1)
105
+ self.last_advance = time.time()
106
+ self.katrain("update-state")
107
+ elif time.time() - self.last_advance > self.GIVE_UP_AFTER:
108
+ self.katrain.log(
109
+ f"Giving up on game {self.showing_game} which appears stuck, finding a new one", OUTPUT_INFO
110
+ )
111
+ self.showing_game = None
112
+ else:
113
+ if self.active_games:
114
+ self.showing_game = None
115
+ best_count = -1
116
+ for game_id, game in self.active_games.items(): # find game with most moves left to show
117
+ count = 0
118
+ node = game.current_node
119
+ while node.children:
120
+ node = node.children[0]
121
+ count += 1
122
+ if count > best_count:
123
+ best_count = count
124
+ self.showing_game = game_id
125
+ self.last_advance = time.time()
126
+ self.katrain.log(f"Showing game {self.showing_game}, {best_count} moves left to show.", OUTPUT_INFO)
127
+
128
+ self.katrain.game = self.active_games[self.showing_game]
129
+ self.katrain("update-state", redraw_board=True)
130
+
131
+ def status(self):
132
+ return f"Contributing to distributed training\nGames: {self.uploaded_games_count} uploaded, {len(self.active_games)} in buffer, {len(self.finished_games)} shown\n{self.move_count} moves played ({60*self.move_count/(time.time()-self.start_time):.1f}/min, {self.visits_count / (time.time() - self.start_time):.1f} visits/s)\n"
133
+
134
+ def is_idle(self):
135
+ return False
136
+
137
+ def queries_remaining(self):
138
+ return 1
139
+
140
+ def start(self):
141
+ try:
142
+ self.katrain.log(f"Starting Distributed KataGo with {self.command}", OUTPUT_INFO)
143
+ startupinfo = None
144
+ if hasattr(subprocess, "STARTUPINFO"):
145
+ startupinfo = subprocess.STARTUPINFO()
146
+ startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW # stop command box popups on win/pyinstaller
147
+ self.katago_process = subprocess.Popen(
148
+ self.command,
149
+ stdout=subprocess.PIPE,
150
+ stderr=subprocess.PIPE,
151
+ stdin=subprocess.PIPE,
152
+ startupinfo=startupinfo,
153
+ shell=self.shell,
154
+ )
155
+ except (FileNotFoundError, PermissionError, OSError) as e:
156
+ self.katrain.log(
157
+ i18n._("Starting Kata failed").format(command=self.command, error=e),
158
+ OUTPUT_ERROR,
159
+ )
160
+ return # don't start
161
+ self.paused = False
162
+ self.stdout_thread = threading.Thread(target=self._read_stdout_thread, daemon=True)
163
+ self.stderr_thread = threading.Thread(target=self._read_stderr_thread, daemon=True)
164
+ self.stdout_thread.start()
165
+ self.stderr_thread.start()
166
+
167
+ def check_alive(self, os_error="", maybe_open_help=False):
168
+ ok = self.katago_process and self.katago_process.poll() is None
169
+ if not ok:
170
+ if self.katago_process:
171
+ code = self.katago_process and self.katago_process.poll()
172
+ if code == 3221225781:
173
+ died_msg = i18n._("Engine missing DLL")
174
+ else:
175
+ os_error += f"status {code}"
176
+ died_msg = i18n._("Engine died unexpectedly").format(error=os_error)
177
+ if code != 1 and not self.server_error: # deliberate exit, already showed message?
178
+ self.katrain.log(died_msg, OUTPUT_ERROR)
179
+ self.katago_process = None
180
+ return ok
181
+
182
+ def shutdown(self, finish=False):
183
+ process = self.katago_process
184
+ if process:
185
+ self.katago_process.stdin.write(b"forcequit\n")
186
+ self.katago_process.stdin.flush()
187
+ self.katago_process = None
188
+ process.terminate()
189
+ if finish is not None:
190
+ for t in [self.stderr_thread, self.stdout_thread]:
191
+ if t:
192
+ t.join()
193
+
194
+ def graceful_shutdown(self):
195
+ """respond to esc"""
196
+ if self.katago_process:
197
+ self.katago_process.stdin.write(b"quit\n")
198
+ self.katago_process.stdin.flush()
199
+ self.katrain.log("Finishing games in progress and stopping contribution", OUTPUT_KATAGO_STDERR)
200
+
201
+ def pause(self):
202
+ """respond to pause"""
203
+ if self.katago_process:
204
+ if not self.paused:
205
+ self.katago_process.stdin.write(b"pause\n")
206
+ self.katago_process.stdin.flush()
207
+ self.katrain.log("Pausing contribution", OUTPUT_KATAGO_STDERR)
208
+ else:
209
+ self.katago_process.stdin.write(b"resume\n")
210
+ self.katago_process.stdin.flush()
211
+ self.katrain.log("Resuming contribution", OUTPUT_KATAGO_STDERR)
212
+ self.paused = not self.paused
213
+
214
+ def _read_stderr_thread(self):
215
+ while self.katago_process is not None:
216
+ try:
217
+ line = self.katago_process.stderr.readline()
218
+ if line:
219
+ try:
220
+ message = line.decode(errors="ignore").strip()
221
+ if any(
222
+ s in message
223
+ for s in ["not status code 200 OK", "Server returned error", "Uncaught exception:"]
224
+ ):
225
+ message = message.replace("what():", "").replace("Uncaught exception:", "").strip()
226
+ self.server_error = message # don't be surprised by engine dying
227
+ self.katrain.log(message, OUTPUT_ERROR)
228
+ return
229
+ else:
230
+ self.katrain.log(message, OUTPUT_KATAGO_STDERR)
231
+ except Exception as e:
232
+ print("ERROR in processing KataGo stderr:", line, "Exception", e)
233
+ elif self.katago_process and not self.check_alive():
234
+ return
235
+ except Exception as e:
236
+ self.katrain.log(f"Exception in reading stdout {e}", OUTPUT_DEBUG)
237
+ return
238
+
239
+ def _read_stdout_thread(self):
240
+ while self.katago_process is not None:
241
+ try:
242
+ line = self.katago_process.stdout.readline()
243
+ if line:
244
+ line = line.decode(errors="ignore").strip()
245
+ if line.startswith("{"):
246
+ try:
247
+ analysis = json.loads(line)
248
+ if "gameId" in analysis:
249
+ game_id = analysis["gameId"]
250
+ if game_id in self.finished_games:
251
+ continue
252
+ current_game = self.active_games.get(game_id)
253
+ new_game = current_game is None
254
+ if new_game:
255
+ board_size = [analysis["boardXSize"], analysis["boardYSize"]]
256
+ placements = {
257
+ f"A{bw}": [
258
+ Move.from_gtp(move, pl).sgf(board_size)
259
+ for pl, move in analysis["initialStones"]
260
+ if pl == bw
261
+ ]
262
+ for bw in "BW"
263
+ }
264
+ game_properties = {k: v for k, v in placements.items() if v}
265
+ game_properties["SZ"] = f"{board_size[0]}:{board_size[1]}"
266
+ game_properties["KM"] = analysis["rules"]["komi"]
267
+ game_properties["RU"] = json.dumps(analysis["rules"])
268
+ game_properties["PB"] = analysis["blackPlayer"]
269
+ game_properties["PW"] = analysis["whitePlayer"]
270
+ current_game = BaseGame(
271
+ self.katrain, game_properties=game_properties, bypass_config=True
272
+ )
273
+ self.active_games[game_id] = current_game
274
+ last_node = current_game.sync_branch(
275
+ [Move.from_gtp(coord, pl) for pl, coord in analysis["moves"]]
276
+ )
277
+ last_node.set_analysis(analysis)
278
+ if new_game:
279
+ current_game.set_current_node(last_node)
280
+ self.start_time = self.start_time or time.time() - 1
281
+ self.move_count += 1
282
+ self.visits_count += analysis["rootInfo"]["visits"]
283
+ last_move = self.last_move_for_game[game_id]
284
+ self.last_move_for_game[game_id] = time.time()
285
+ dt = self.last_move_for_game[game_id] - last_move if last_move else 0
286
+ self.katrain.log(
287
+ f"[{time.time()-self.start_time:.1f}] Game {game_id} Move {analysis['turnNumber']}: {' '.join(analysis['move'])} Visits {analysis['rootInfo']['visits']} Time {dt:.1f}s\t Moves/min {60*self.move_count/(time.time()-self.start_time):.1f} Visits/s {self.visits_count/(time.time()-self.start_time):.1f}",
288
+ OUTPUT_DEBUG,
289
+ )
290
+ self.katrain("update-state")
291
+ except Exception as e:
292
+ traceback.print_exc()
293
+ self.katrain.log(f"Exception {e} in parsing or processing JSON: {line}", OUTPUT_ERROR)
294
+ elif "uploaded sgf" in line:
295
+ self.uploaded_games_count += 1
296
+ else:
297
+ self.katrain.log(line, OUTPUT_KATAGO_STDERR)
298
+ elif self.katago_process and not self.check_alive(): # stderr will do this
299
+ return
300
+ except Exception as e:
301
+ self.katrain.log(f"Exception in reading stdout {e}", OUTPUT_DEBUG)
302
+ return
katrain/core/engine.py ADDED
@@ -0,0 +1,471 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import copy
2
+ import json
3
+ import os
4
+ import platform
5
+ import queue
6
+ import shlex
7
+ import subprocess
8
+ import threading
9
+ import time
10
+ import traceback
11
+ from typing import Callable, Dict, List, Optional
12
+
13
+ from kivy.utils import platform as kivy_platform
14
+
15
+ from katrain.core.constants import (
16
+ OUTPUT_DEBUG,
17
+ OUTPUT_ERROR,
18
+ OUTPUT_EXTRA_DEBUG,
19
+ OUTPUT_KATAGO_STDERR,
20
+ DATA_FOLDER,
21
+ KATAGO_EXCEPTION,
22
+ PONDERING_REPORT_DT,
23
+ )
24
+ from katrain.core.game_node import GameNode
25
+ from katrain.core.lang import i18n
26
+ from katrain.core.sgf_parser import Move
27
+ from katrain.core.utils import find_package_resource, json_truncate_arrays
28
+
29
+
30
+ class BaseEngine: # some common elements between analysis and contribute engine
31
+
32
+ RULESETS_ABBR = [
33
+ ("jp", "japanese"),
34
+ ("cn", "chinese"),
35
+ ("ko", "korean"),
36
+ ("aga", "aga"),
37
+ ("tt", "tromp-taylor"),
38
+ ("nz", "new zealand"),
39
+ ("stone_scoring", "stone_scoring"),
40
+ ]
41
+ RULESETS = {fromkey: name for abbr, name in RULESETS_ABBR for fromkey in [abbr, name]}
42
+
43
+ def __init__(self, katrain, config):
44
+ self.katrain = katrain
45
+ self.config = config
46
+
47
+ @staticmethod
48
+ def get_rules(ruleset):
49
+ if ruleset.strip().startswith("{"):
50
+ try:
51
+ ruleset = json.loads(ruleset)
52
+ except json.JSONDecodeError:
53
+ pass
54
+ if isinstance(ruleset, dict):
55
+ return ruleset
56
+ return KataGoEngine.RULESETS.get(str(ruleset).lower(), "japanese")
57
+
58
+ def advance_showing_game(self):
59
+ pass # avoid transitional error
60
+
61
+ def status(self):
62
+ return "" # avoid transitional error
63
+
64
+ def get_engine_path(self, exe):
65
+ if not exe:
66
+ if kivy_platform == "win":
67
+ exe = "katrain/KataGo/katago.exe"
68
+ elif kivy_platform == "linux":
69
+ exe = "katrain/KataGo/katago"
70
+ else:
71
+ exe = find_package_resource("katrain/KataGo/katago-osx") # github actions built
72
+ if not os.path.isfile(exe) or "arm64" in platform.version().lower():
73
+ exe = "katago" # e.g. MacOS after brewing
74
+ if exe.startswith("katrain"):
75
+ exe = find_package_resource(exe)
76
+ exepath, exename = os.path.split(exe)
77
+
78
+ if exepath and not os.path.isfile(exe):
79
+ self.on_error(i18n._("Kata exe not found").format(exe=exe), "KATAGO-EXE")
80
+ return None
81
+ elif not exepath:
82
+ paths = os.getenv("PATH", ".").split(os.pathsep) + ["/opt/homebrew/bin/"]
83
+ exe_with_paths = [os.path.join(path, exe) for path in paths if os.path.isfile(os.path.join(path, exe))]
84
+ if not exe_with_paths:
85
+ self.on_error(i18n._("Kata exe not found in path").format(exe=exe), "KATAGO-EXE")
86
+ return None
87
+ exe = exe_with_paths[0]
88
+ return exe
89
+
90
+ def on_error(self, message, code, allow_popup):
91
+ print("ERROR", message, code)
92
+
93
+
94
+ class KataGoEngine(BaseEngine):
95
+ """Starts and communicates with the KataGO analysis engine"""
96
+
97
+ PONDER_KEY = "_kt_continuous"
98
+
99
+ def __init__(self, katrain, config):
100
+ super().__init__(katrain, config)
101
+
102
+ self.allow_recovery = self.config.get("allow_recovery", True) # if false, don't give popups
103
+ self.queries = {} # outstanding query id -> start time and callback
104
+ self.ponder_query = None
105
+ self.query_counter = 0
106
+ self.katago_process = None
107
+ self.base_priority = 0
108
+ self.override_settings = {"reportAnalysisWinratesAs": "BLACK"} # force these settings
109
+ self.analysis_thread = None
110
+ self.stderr_thread = None
111
+ self.write_stdin_thread = None
112
+ self.shell = False
113
+ self.write_queue = queue.Queue()
114
+ self.thread_lock = threading.Lock()
115
+ if config.get("altcommand", ""):
116
+ self.command = config["altcommand"]
117
+ self.shell = True
118
+ else:
119
+ model = find_package_resource(config["model"])
120
+ cfg = find_package_resource(config["config"])
121
+ exe = self.get_engine_path(config.get("katago", "").strip())
122
+
123
+ if not exe:
124
+ return
125
+
126
+ # Add human model to command if provided
127
+ if config.get("humanlike_model", ""):
128
+ human_model_path = find_package_resource(config.get("humanlike_model",""))
129
+ if os.path.isfile(human_model_path):
130
+ self.command = shlex.split(
131
+ f'"{exe}" analysis -model "{model}" -human-model "{human_model_path}" -config "{cfg}" -override-config "homeDataDir={os.path.expanduser(DATA_FOLDER)}"'
132
+ )
133
+ else:
134
+ self.katrain.log(f"Human model not found at {human_model_path}", -1)
135
+ # Fall back to regular command without human model
136
+ self.command = shlex.split(
137
+ f'"{exe}" analysis -model "{model}" -config "{cfg}" -override-config "homeDataDir={os.path.expanduser(DATA_FOLDER)}"'
138
+ )
139
+ else:
140
+ # Regular command without human model
141
+ self.command = shlex.split(
142
+ f'"{exe}" analysis -model "{model}" -config "{cfg}" -override-config "homeDataDir={os.path.expanduser(DATA_FOLDER)}"'
143
+ )
144
+ self.start()
145
+
146
+ def on_error(self, message, code=None, allow_popup=True):
147
+ self.katrain.log(message, OUTPUT_ERROR)
148
+ if self.allow_recovery and allow_popup:
149
+ self.katrain("engine_recovery_popup", message, code)
150
+
151
+ def start(self):
152
+ with self.thread_lock:
153
+ self.write_queue = queue.Queue()
154
+ try:
155
+ self.katrain.log(f"Starting KataGo with {self.command}", OUTPUT_DEBUG)
156
+ startupinfo = None
157
+ if hasattr(subprocess, "STARTUPINFO"):
158
+ startupinfo = subprocess.STARTUPINFO()
159
+ startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW # stop command box popups on win/pyinstaller
160
+ self.katago_process = subprocess.Popen(
161
+ self.command,
162
+ startupinfo=startupinfo,
163
+ stdin=subprocess.PIPE,
164
+ stdout=subprocess.PIPE,
165
+ stderr=subprocess.PIPE,
166
+ shell=self.shell,
167
+ )
168
+ except (FileNotFoundError, PermissionError, OSError) as e:
169
+ self.on_error(i18n._("Starting Kata failed").format(command=self.command, error=e), code="c")
170
+ return # don't start
171
+ self.analysis_thread = threading.Thread(target=self._analysis_read_thread, daemon=True)
172
+ self.stderr_thread = threading.Thread(target=self._read_stderr_thread, daemon=True)
173
+ self.write_stdin_thread = threading.Thread(target=self._write_stdin_thread, daemon=True)
174
+ self.analysis_thread.start()
175
+ self.stderr_thread.start()
176
+ self.write_stdin_thread.start()
177
+
178
+ def on_new_game(self):
179
+ self.base_priority += 1
180
+ if not self.is_idle():
181
+ with self.thread_lock:
182
+ self.write_queue = queue.Queue()
183
+ self.terminate_queries(only_for_node=None, lock=False)
184
+ self.ponder_query = None
185
+ self.queries = {}
186
+
187
+ def terminate_queries(self, only_for_node=None, lock=True):
188
+ if lock:
189
+ with self.thread_lock:
190
+ return self.terminate_queries(only_for_node=only_for_node, lock=False)
191
+ for query_id, (_, _, _, _, node) in list(self.queries.items()):
192
+ if only_for_node is None or only_for_node is node:
193
+ self.terminate_query(query_id)
194
+
195
+ def stop_pondering(self):
196
+ pq = self.ponder_query
197
+ if pq:
198
+ self.terminate_query(pq["id"], ignore_further_results=False)
199
+ self.ponder_query = None
200
+
201
+ def terminate_query(self, query_id, ignore_further_results=True):
202
+ self.katrain.log(f"Terminating query {query_id}", OUTPUT_DEBUG)
203
+
204
+ if query_id is not None:
205
+ self.send_query({"action": "terminate", "terminateId": query_id}, None, None)
206
+ if ignore_further_results:
207
+ self.queries.pop(query_id, None)
208
+
209
+ def restart(self):
210
+ self.queries = {}
211
+ self.shutdown(finish=False)
212
+ self.start()
213
+
214
+ def check_alive(self, os_error="", exception_if_dead=False, maybe_open_recovery=False):
215
+ ok = self.katago_process and self.katago_process.poll() is None
216
+ if not ok and exception_if_dead:
217
+ if self.katago_process:
218
+ code = self.katago_process and self.katago_process.poll()
219
+ if code == 3221225781:
220
+ died_msg = i18n._("Engine missing DLL")
221
+ else:
222
+ died_msg = i18n._("Engine died unexpectedly").format(error=f"{os_error} status {code}")
223
+ if code != 1: # deliberate exit
224
+ self.on_error(died_msg, code, allow_popup=maybe_open_recovery)
225
+ self.katago_process = None # return from threads
226
+ else:
227
+ self.katrain.log(i18n._("Engine died unexpectedly").format(error=os_error), OUTPUT_DEBUG)
228
+ return ok
229
+
230
+ def wait_to_finish(self):
231
+ while self.queries and self.katago_process and self.katago_process.poll() is None:
232
+ time.sleep(0.1)
233
+
234
+ def shutdown(self, finish=False):
235
+ process = self.katago_process
236
+ if finish and process:
237
+ self.wait_to_finish()
238
+ if process:
239
+ self.katago_process = None
240
+ self.katrain.log("Terminating KataGo process", OUTPUT_DEBUG)
241
+ process.terminate()
242
+ self.katrain.log("Terminated KataGo process", OUTPUT_DEBUG)
243
+ if finish is not None: # don't care if exiting app
244
+ for t in [self.write_stdin_thread, self.analysis_thread, self.stderr_thread]:
245
+ if t:
246
+ t.join()
247
+
248
+ def is_idle(self):
249
+ return not self.queries and self.write_queue.empty()
250
+
251
+ def queries_remaining(self):
252
+ return len(self.queries) + int(not self.write_queue.empty())
253
+
254
+ def _read_stderr_thread(self):
255
+ while self.katago_process is not None:
256
+ try:
257
+ line = self.katago_process.stderr.readline()
258
+ if line:
259
+ if b"Uncaught exception" in line or b"what()" in line: # linux=what
260
+ msg = f"KataGo Engine Failed: {line.decode(errors='ignore')[9:].strip()}"
261
+ self.on_error(msg, KATAGO_EXCEPTION)
262
+ return
263
+ try:
264
+ self.katrain.log(line.decode(errors="ignore").strip(), OUTPUT_KATAGO_STDERR)
265
+ except Exception as e:
266
+ print("ERROR in processing KataGo stderr:", line, "Exception", e)
267
+ elif not self.check_alive(exception_if_dead=True):
268
+ return
269
+ except Exception as e:
270
+ self.katrain.log(f"Exception in reading stderr: {e}", OUTPUT_DEBUG)
271
+ return
272
+
273
+ def _analysis_read_thread(self):
274
+ while self.katago_process is not None:
275
+ try:
276
+ line = self.katago_process.stdout.readline().strip()
277
+ if self.katago_process and not line:
278
+ if not self.check_alive(exception_if_dead=True, maybe_open_recovery=True):
279
+ return
280
+ except OSError as e:
281
+ self.check_alive(os_error=str(e), exception_if_dead=True, maybe_open_recovery=True)
282
+ return
283
+
284
+ if b"Uncaught exception" in line:
285
+ msg = f"KataGo Engine Failed: {line.decode(errors='ignore')}"
286
+ self.on_error(msg, KATAGO_EXCEPTION)
287
+ return
288
+ if not line:
289
+ continue
290
+ try:
291
+ analysis = json.loads(line)
292
+ if "id" not in analysis:
293
+ self.katrain.log(f"Error without ID {analysis} received from KataGo", OUTPUT_ERROR)
294
+ continue
295
+ query_id = analysis["id"]
296
+ if query_id not in self.queries:
297
+ if analysis.get("action") != "terminate":
298
+ self.katrain.log(
299
+ f"Query result {query_id} discarded -- recent new game or node reset?", OUTPUT_DEBUG
300
+ )
301
+ continue
302
+ callback, error_callback, start_time, next_move, _ = self.queries[query_id]
303
+ if "error" in analysis:
304
+ del self.queries[query_id]
305
+ if error_callback:
306
+ error_callback(analysis)
307
+ elif not (next_move and "Illegal move" in analysis["error"]): # sweep
308
+ self.katrain.log(f"{analysis} received from KataGo", OUTPUT_ERROR)
309
+ elif "warning" in analysis:
310
+ self.katrain.log(f"{analysis} received from KataGo", OUTPUT_DEBUG)
311
+ elif "terminateId" in analysis:
312
+ self.katrain.log(f"{analysis} received from KataGo", OUTPUT_DEBUG)
313
+ else:
314
+ partial_result = analysis.get("isDuringSearch", False)
315
+ if not partial_result:
316
+ del self.queries[query_id]
317
+ time_taken = time.time() - start_time
318
+ results_exist = not analysis.get("noResults", False)
319
+ self.katrain.log(
320
+ f"[{time_taken:.1f}][{query_id}][{'....' if partial_result else 'done'}] KataGo analysis received: {len(analysis.get('moveInfos',[]))} candidate moves, {analysis['rootInfo']['visits'] if results_exist else 'n/a'} visits",
321
+ OUTPUT_DEBUG,
322
+ )
323
+ self.katrain.log(json_truncate_arrays(analysis), OUTPUT_EXTRA_DEBUG)
324
+ try:
325
+ if callback and results_exist:
326
+ callback(analysis, partial_result)
327
+ except Exception as e:
328
+ self.katrain.log(f"Error in engine callback for query {query_id}: {e}", OUTPUT_ERROR)
329
+ traceback.print_exc()
330
+ if getattr(self.katrain, "update_state", None): # easier mocking etc
331
+ self.katrain.update_state()
332
+ except Exception as e:
333
+ self.katrain.log(f"Unexpected exception {e} while processing KataGo output {line}", OUTPUT_ERROR)
334
+ traceback.print_exc()
335
+
336
+ def _write_stdin_thread(self): # flush only in a thread since it returns only when the other program reads
337
+ while self.katago_process is not None:
338
+ try:
339
+ query, callback, error_callback, next_move, node = self.write_queue.get(block=True, timeout=0.1)
340
+ except queue.Empty:
341
+ continue
342
+ with self.thread_lock:
343
+ if "id" not in query:
344
+ self.query_counter += 1
345
+ query["id"] = f"QUERY:{str(self.query_counter)}"
346
+
347
+ ponder = query.pop(self.PONDER_KEY, False)
348
+ if ponder: # handle pondering in here to be in lock and such
349
+ pq = self.ponder_query or {}
350
+ # basically we handle pondering by just asking for these queries a lot and ignoring duplicates
351
+ # when a different ponder query comes in, e.g. due to selecting a roi or different node, switch
352
+ differences = {
353
+ k: (pq.get(k), query.get(k))
354
+ for k in (query.keys() | pq.keys()) - {"id", "maxVisits", "reportDuringSearchEvery"}
355
+ if pq.get(k) != query.get(k)
356
+ }
357
+ if differences:
358
+ self.stop_pondering()
359
+ query["maxVisits"] = 10_000_000
360
+ query["reportDuringSearchEvery"] = PONDERING_REPORT_DT
361
+ self.ponder_query = query
362
+ else:
363
+ continue
364
+
365
+ terminate = query.get("action") == "terminate"
366
+ if not terminate:
367
+ self.queries[query["id"]] = (callback, error_callback, time.time(), next_move, node)
368
+ tag = "ponder " if ponder else ("terminate " if terminate else "")
369
+ self.katrain.log(f"Sending {tag}query {query['id']}: {json.dumps(query)}", OUTPUT_DEBUG)
370
+ try:
371
+ self.katago_process.stdin.write((json.dumps(query) + "\n").encode())
372
+ self.katago_process.stdin.flush()
373
+ except OSError as e:
374
+ self.katrain.log(f"Exception in writing to katago: {e}", OUTPUT_DEBUG)
375
+ return # some other thread will take care of this
376
+
377
+ def send_query(self, query, callback, error_callback, next_move=None, node=None):
378
+ self.write_queue.put((query, callback, error_callback, next_move, node))
379
+
380
+ def request_analysis(
381
+ self,
382
+ analysis_node: GameNode,
383
+ callback: Callable,
384
+ error_callback: Optional[Callable] = None,
385
+ visits: int = None,
386
+ analyze_fast: bool = False,
387
+ time_limit=True,
388
+ find_alternatives: bool = False,
389
+ region_of_interest: Optional[List] = None,
390
+ priority: int = 0,
391
+ ponder=False, # infinite visits, cancellable
392
+ ownership: Optional[bool] = None,
393
+ next_move: Optional[GameNode] = None,
394
+ extra_settings: Optional[Dict] = None,
395
+ include_policy=True,
396
+ report_every: Optional[float] = None,
397
+ ):
398
+ nodes = analysis_node.nodes_from_root
399
+ moves = [m for node in nodes for m in node.moves]
400
+ initial_stones = [m for node in nodes for m in node.placements]
401
+ clear_placements = [m for node in nodes for m in node.clear_placements]
402
+ if clear_placements: # TODO: support these
403
+ self.katrain.log(f"Not analyzing node {analysis_node} as there are AE commands in the path", OUTPUT_DEBUG)
404
+ return
405
+
406
+ if next_move:
407
+ moves.append(next_move)
408
+ if ownership is None:
409
+ ownership = self.config["_enable_ownership"] and not next_move
410
+
411
+ if visits is None:
412
+ visits = self.config["max_visits"]
413
+ if analyze_fast and self.config.get("fast_visits"):
414
+ visits = self.config["fast_visits"]
415
+
416
+ size_x, size_y = analysis_node.board_size
417
+
418
+ if find_alternatives:
419
+ avoid = [
420
+ {
421
+ "moves": list(analysis_node.analysis["moves"].keys()),
422
+ "player": analysis_node.next_player,
423
+ "untilDepth": 1,
424
+ }
425
+ ]
426
+ elif region_of_interest:
427
+ xmin, xmax, ymin, ymax = region_of_interest
428
+ avoid = [
429
+ {
430
+ "moves": [
431
+ Move((x, y)).gtp()
432
+ for x in range(0, size_x)
433
+ for y in range(0, size_y)
434
+ if x < xmin or x > xmax or y < ymin or y > ymax
435
+ ],
436
+ "player": player,
437
+ "untilDepth": 1, # tried a large number here, or 2, but this seems more natural
438
+ }
439
+ for player in "BW"
440
+ ]
441
+ else:
442
+ avoid = []
443
+
444
+ settings = copy.copy(self.override_settings)
445
+ settings["wideRootNoise"] = self.config["wide_root_noise"]
446
+ if time_limit:
447
+ settings["maxTime"] = self.config["max_time"]
448
+
449
+ query = {
450
+ "rules": self.get_rules(analysis_node.ruleset),
451
+ "priority": self.base_priority + priority,
452
+ "analyzeTurns": [len(moves)],
453
+ "maxVisits": visits,
454
+ "komi": analysis_node.komi,
455
+ "boardXSize": size_x,
456
+ "boardYSize": size_y,
457
+ "includeOwnership": ownership and not next_move,
458
+ "includeMovesOwnership": ownership and not next_move,
459
+ "includePolicy": include_policy,
460
+ "initialStones": [[m.player, m.gtp()] for m in initial_stones],
461
+ "initialPlayer": analysis_node.initial_player,
462
+ "moves": [[m.player, m.gtp()] for m in moves],
463
+ "overrideSettings": {**settings, **(extra_settings or {})},
464
+ self.PONDER_KEY: ponder,
465
+ }
466
+ if report_every is not None:
467
+ query["reportDuringSearchEvery"] = report_every
468
+ if avoid:
469
+ query["avoidMoves"] = avoid
470
+ self.send_query(query, callback, error_callback, next_move, analysis_node)
471
+ analysis_node.analysis_visits_requested = max(analysis_node.analysis_visits_requested, visits)
katrain/core/game.py ADDED
@@ -0,0 +1,803 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import copy
2
+ import math
3
+ import os
4
+ import re
5
+ import threading
6
+ from datetime import datetime
7
+ from typing import Dict, List, Optional, Union
8
+
9
+ from kivy.clock import Clock
10
+
11
+ from katrain.core.constants import (
12
+ OUTPUT_DEBUG,
13
+ OUTPUT_EXTRA_DEBUG,
14
+ OUTPUT_INFO,
15
+ PLAYER_AI,
16
+ PLAYER_HUMAN,
17
+ PROGRAM_NAME,
18
+ SGF_INTERNAL_COMMENTS_MARKER,
19
+ STATUS_ANALYSIS,
20
+ STATUS_ERROR,
21
+ STATUS_INFO,
22
+ STATUS_TEACHING,
23
+ PRIORITY_GAME_ANALYSIS,
24
+ PRIORITY_EXTRA_ANALYSIS,
25
+ PRIORITY_SWEEP,
26
+ PRIORITY_ALTERNATIVES,
27
+ PRIORITY_EQUALIZE,
28
+ PRIORITY_DEFAULT,
29
+ )
30
+ from katrain.core.engine import KataGoEngine
31
+ from katrain.core.game_node import GameNode
32
+ from katrain.core.lang import i18n, rank_label
33
+ from katrain.core.sgf_parser import SGF, Move
34
+ from katrain.core.utils import var_to_grid, weighted_selection_without_replacement
35
+
36
+
37
+ class IllegalMoveException(Exception):
38
+ pass
39
+
40
+
41
+ class KaTrainSGF(SGF):
42
+ _NODE_CLASS = GameNode
43
+
44
+
45
+ class BaseGame:
46
+ """Represents a game of go, including an implementation of capture rules."""
47
+
48
+ DEFAULT_PROPERTIES = {"GM": 1, "FF": 4}
49
+
50
+ def __init__(
51
+ self,
52
+ katrain,
53
+ move_tree: GameNode = None,
54
+ game_properties: Optional[Dict] = None,
55
+ sgf_filename=None,
56
+ bypass_config=False, # TODO: refactor?
57
+ ):
58
+ self.katrain = katrain
59
+ self._lock = threading.Lock()
60
+ self.game_id = datetime.strftime(datetime.now(), "%Y-%m-%d %H %M %S")
61
+ self.sgf_filename = sgf_filename
62
+
63
+ self.insert_mode = False
64
+ self.external_game = False # not generated by katrain at some point
65
+
66
+ if move_tree:
67
+ self.root = move_tree
68
+ self.external_game = PROGRAM_NAME not in self.root.get_property("AP", "")
69
+ handicap = int(self.root.handicap)
70
+ num_starting_moves_black = 0
71
+ node = self.root
72
+ while node.children:
73
+ node = node.children[0]
74
+ if node.player == "B":
75
+ num_starting_moves_black += 1
76
+ else:
77
+ break
78
+
79
+ if (
80
+ handicap >= 2
81
+ and not self.root.placements
82
+ and not (num_starting_moves_black == handicap)
83
+ and not (self.root.children and self.root.children[0].placements)
84
+ ): # not really according to sgf, and not sure if still needed, last clause for fox
85
+ self.root.place_handicap_stones(handicap)
86
+ else:
87
+ default_properties = {**Game.DEFAULT_PROPERTIES, "DT": self.game_id}
88
+ if not bypass_config:
89
+ default_properties.update(
90
+ {
91
+ "SZ": katrain.config("game/size"),
92
+ "KM": katrain.config("game/komi"),
93
+ "RU": katrain.config("game/rules"),
94
+ }
95
+ )
96
+ self.root = GameNode(
97
+ properties={
98
+ **default_properties,
99
+ **(game_properties or {}),
100
+ }
101
+ )
102
+ handicap = katrain.config("game/handicap")
103
+ if not bypass_config and handicap:
104
+ self.root.place_handicap_stones(handicap)
105
+
106
+ if not self.root.get_property("RU"): # if rules missing in sgf, inherit current
107
+ self.root.set_property("RU", katrain.config("game/rules"))
108
+
109
+ self.set_current_node(self.root)
110
+ self.main_time_used = 0
111
+
112
+ # restore shortcuts
113
+ shortcut_id_to_node = {node.get_property("KTSID", None): node for node in self.root.nodes_in_tree}
114
+ for node in self.root.nodes_in_tree:
115
+ shortcut_id = node.get_property("KTSF", None)
116
+ if shortcut_id and shortcut_id in shortcut_id_to_node:
117
+ shortcut_id_to_node[shortcut_id].add_shortcut(node)
118
+
119
+ # -- move tree functions --
120
+ def _init_state(self):
121
+ board_size_x, board_size_y = self.board_size
122
+ self.board = [
123
+ [-1 for _x in range(board_size_x)] for _y in range(board_size_y)
124
+ ] # type: List[List[int]] # board pos -> chain id
125
+ self.chains = [] # type: List[List[Move]] # chain id -> chain
126
+ self.prisoners = [] # type: List[Move]
127
+ self.last_capture = [] # type: List[Move]
128
+
129
+ def _calculate_groups(self):
130
+ with self._lock:
131
+ self._init_state()
132
+ try:
133
+ for node in self.current_node.nodes_from_root:
134
+ for m in node.move_with_placements:
135
+ self._validate_move_and_update_chains(
136
+ m, True
137
+ ) # ignore ko since we didn't know if it was forced
138
+ if node.clear_placements: # handle AE by playing all moves left from empty board
139
+ clear_coords = {c.coords for c in node.clear_placements}
140
+ stones = [m for c in self.chains for m in c if m.coords not in clear_coords]
141
+ self._init_state()
142
+ for m in stones:
143
+ self._validate_move_and_update_chains(m, True)
144
+ except IllegalMoveException as e:
145
+ raise Exception(f"Unexpected illegal move ({str(e)})")
146
+
147
+ def _validate_move_and_update_chains(self, move: Move, ignore_ko: bool):
148
+ board_size_x, board_size_y = self.board_size
149
+
150
+ def neighbours(moves):
151
+ return {
152
+ self.board[m.coords[1] + dy][m.coords[0] + dx]
153
+ for m in moves
154
+ for dy, dx in [(-1, 0), (1, 0), (0, -1), (0, 1)]
155
+ if 0 <= m.coords[0] + dx < board_size_x and 0 <= m.coords[1] + dy < board_size_y
156
+ }
157
+
158
+ ko_or_snapback = len(self.last_capture) == 1 and self.last_capture[0] == move
159
+ self.last_capture = []
160
+
161
+ if move.is_pass:
162
+ return
163
+
164
+ if self.board[move.coords[1]][move.coords[0]] != -1:
165
+ raise IllegalMoveException("Space occupied")
166
+
167
+ # merge chains connected by this move, or create a new one
168
+ nb_chains = list({c for c in neighbours([move]) if c >= 0 and self.chains[c][0].player == move.player})
169
+ if nb_chains:
170
+ this_chain = nb_chains[0]
171
+ self.board = [[nb_chains[0] if sq in nb_chains else sq for sq in line] for line in self.board]
172
+ for oc in nb_chains[1:]:
173
+ self.chains[nb_chains[0]] += self.chains[oc]
174
+ self.chains[oc] = []
175
+ self.chains[nb_chains[0]].append(move)
176
+ else:
177
+ this_chain = len(self.chains)
178
+ self.chains.append([move])
179
+ self.board[move.coords[1]][move.coords[0]] = this_chain
180
+
181
+ # check captures
182
+ opp_nb_chains = {c for c in neighbours([move]) if c >= 0 and self.chains[c][0].player != move.player}
183
+ for c in opp_nb_chains:
184
+ if -1 not in neighbours(self.chains[c]): # no liberties
185
+ self.last_capture += self.chains[c]
186
+ for om in self.chains[c]:
187
+ self.board[om.coords[1]][om.coords[0]] = -1
188
+ self.chains[c] = []
189
+ if ko_or_snapback and len(self.last_capture) == 1 and not ignore_ko:
190
+ raise IllegalMoveException("Ko")
191
+ self.prisoners += self.last_capture
192
+
193
+ # suicide: check rules and throw exception if needed
194
+ if -1 not in neighbours(self.chains[this_chain]):
195
+ rules = self.rules
196
+ if len(self.chains[this_chain]) == 1: # even in new zealand rules, single stone suicide is not allowed
197
+ raise IllegalMoveException("Single stone suicide")
198
+ elif (isinstance(rules, str) and rules in ["tromp-taylor", "new zealand"]) or (
199
+ isinstance(rules, dict) and rules.get("suicide", False)
200
+ ):
201
+ self.last_capture += self.chains[this_chain]
202
+ for om in self.chains[this_chain]:
203
+ self.board[om.coords[1]][om.coords[0]] = -1
204
+ self.chains[this_chain] = []
205
+ self.prisoners += self.last_capture
206
+ else: # suicide not allowed by rules
207
+ raise IllegalMoveException("Suicide")
208
+
209
+ # Play a Move from the current position, raise IllegalMoveException if invalid.
210
+ def play(self, move: Move, ignore_ko: bool = False):
211
+ board_size_x, board_size_y = self.board_size
212
+ if not move.is_pass and not (0 <= move.coords[0] < board_size_x and 0 <= move.coords[1] < board_size_y):
213
+ raise IllegalMoveException(f"Move {move} outside of board coordinates")
214
+ try:
215
+ self._validate_move_and_update_chains(move, ignore_ko)
216
+ except IllegalMoveException:
217
+ self._calculate_groups()
218
+ raise
219
+ with self._lock:
220
+ played_node = self.current_node.play(move)
221
+ self.current_node = played_node
222
+ return played_node
223
+
224
+ # Insert a list of moves from root, often just adding one.
225
+ def sync_branch(self, moves: List[Move]):
226
+ node = self.root
227
+ with self._lock:
228
+ for move in moves:
229
+ node = node.play(move)
230
+ return node
231
+
232
+ def set_current_node(self, node):
233
+ self.current_node = node
234
+ self._calculate_groups()
235
+
236
+ def undo(self, n_times=1, stop_on_mistake=None):
237
+ break_on_branch = False
238
+ cn = self.current_node # avoid race conditions
239
+ break_on_main_branch = False
240
+ last_branching_node = cn
241
+ if n_times == "branch":
242
+ n_times = 9999
243
+ break_on_branch = True
244
+ elif n_times == "main-branch":
245
+ n_times = 9999
246
+ break_on_main_branch = True
247
+ for move in range(n_times):
248
+ if (
249
+ stop_on_mistake is not None
250
+ and cn.points_lost is not None
251
+ and cn.points_lost >= stop_on_mistake
252
+ and self.katrain.players_info[cn.player].player_type != PLAYER_AI
253
+ ):
254
+ self.set_current_node(cn.parent)
255
+ return
256
+ previous_cn = cn
257
+ if cn.shortcut_from:
258
+ cn = cn.shortcut_from
259
+ elif not cn.is_root:
260
+ cn = cn.parent
261
+ else:
262
+ break # root
263
+ if break_on_branch and len(cn.children) > 1:
264
+ break
265
+ elif break_on_main_branch and cn.ordered_children[0] != previous_cn: # implies > 1 child
266
+ last_branching_node = cn
267
+ if break_on_main_branch:
268
+ cn = last_branching_node
269
+ if cn is not self.current_node:
270
+ self.set_current_node(cn)
271
+
272
+ def redo(self, n_times=1, stop_on_mistake=None):
273
+ cn = self.current_node # avoid race conditions
274
+ for move in range(n_times):
275
+ if cn.children:
276
+ child = cn.ordered_children[0]
277
+ shortcut_to = [m for m, v in cn.shortcuts_to if child == v] # are we about to go to a shortcut node?
278
+ if shortcut_to:
279
+ child = shortcut_to[0]
280
+ cn = child
281
+ if (
282
+ move > 0
283
+ and stop_on_mistake is not None
284
+ and cn.points_lost is not None
285
+ and cn.points_lost >= stop_on_mistake
286
+ and self.katrain.players_info[cn.player].player_type != PLAYER_AI
287
+ ):
288
+ self.set_current_node(cn.parent)
289
+ return
290
+ if stop_on_mistake is None:
291
+ self.set_current_node(cn)
292
+
293
+ @property
294
+ def komi(self):
295
+ return self.root.komi
296
+
297
+ @property
298
+ def board_size(self):
299
+ return self.root.board_size
300
+
301
+ @property
302
+ def stones(self):
303
+ with self._lock:
304
+ return sum(self.chains, [])
305
+
306
+ @property
307
+ def end_result(self):
308
+ if self.current_node.end_state:
309
+ return self.current_node.end_state
310
+ if self.current_node.parent and self.current_node.is_pass and self.current_node.parent.is_pass:
311
+ return self.manual_score or i18n._("board-game-end")
312
+
313
+ @property
314
+ def prisoner_count(
315
+ self,
316
+ ) -> Dict: # returns prisoners that are of a certain colour as {B: black stones captures, W: white stones captures}
317
+ return {player: sum([m.player == player for m in self.prisoners]) for player in Move.PLAYERS}
318
+
319
+ @property
320
+ def rules(self):
321
+ return KataGoEngine.get_rules(self.root.ruleset)
322
+
323
+ @property
324
+ def manual_score(self):
325
+ rules = self.rules
326
+ if (
327
+ not self.current_node.ownership
328
+ or str(rules).lower() not in ["jp", "japanese"]
329
+ or not self.current_node.parent
330
+ or not self.current_node.parent.ownership
331
+ ):
332
+ if not self.current_node.score:
333
+ return None
334
+ return self.current_node.format_score(round(2 * self.current_node.score) / 2) + "?"
335
+ board_size_x, board_size_y = self.board_size
336
+ mean_ownership = [(c + p) / 2 for c, p in zip(self.current_node.ownership, self.current_node.parent.ownership)]
337
+ ownership_grid = var_to_grid(mean_ownership, (board_size_x, board_size_y))
338
+ stones = {m.coords: m.player for m in self.stones}
339
+ lo_threshold = 0.15
340
+ hi_threshold = 0.85
341
+ max_unknown = 10
342
+ max_dame = 4 * (board_size_x + board_size_y)
343
+
344
+ def japanese_score_square(square, owner):
345
+ player = stones.get(square, None)
346
+ if (
347
+ (player == "B" and owner > hi_threshold)
348
+ or (player == "W" and owner < -hi_threshold)
349
+ or abs(owner) < lo_threshold
350
+ ):
351
+ return 0 # dame or own stones
352
+ if player is None and abs(owner) >= hi_threshold:
353
+ return round(owner) # surrounded empty intersection
354
+ if (player == "B" and owner < -hi_threshold) or (player == "W" and owner > hi_threshold):
355
+ return 2 * round(owner) # captured stone
356
+ return math.nan # unknown!
357
+
358
+ scored_squares = [
359
+ japanese_score_square((x, y), ownership_grid[y][x])
360
+ for y in range(board_size_y)
361
+ for x in range(board_size_x)
362
+ ]
363
+ num_sq = {t: sum([s == t for s in scored_squares]) for t in [-2, -1, 0, 1, 2]}
364
+ num_unkn = sum(math.isnan(s) for s in scored_squares)
365
+ prisoners = self.prisoner_count
366
+ score = sum([t * n for t, n in num_sq.items()]) + prisoners["W"] - prisoners["B"] - self.komi
367
+ self.katrain.log(
368
+ f"Manual Scoring: {num_sq} score by square with {num_unkn} unknown, {prisoners} captures, and {self.komi} komi -> score = {score}",
369
+ OUTPUT_DEBUG,
370
+ )
371
+ if num_unkn > max_unknown or (num_sq[0] - len(stones)) > max_dame:
372
+ return None
373
+ return self.current_node.format_score(score)
374
+
375
+ def __repr__(self):
376
+ return (
377
+ "\n".join("".join(self.chains[c][0].player if c >= 0 else "-" for c in line) for line in self.board)
378
+ + f"\ncaptures: {self.prisoner_count}"
379
+ )
380
+
381
+ def update_root_properties(self):
382
+ def player_name(player_info):
383
+ if player_info.name and player_info.player_type == PLAYER_HUMAN:
384
+ return player_info.name
385
+ else:
386
+ return f"{i18n._(player_info.player_type)} ({i18n._(player_info.player_subtype)}){SGF_INTERNAL_COMMENTS_MARKER}"
387
+
388
+ root_properties = self.root.properties
389
+ x_properties = {}
390
+ for bw in "BW":
391
+ if not self.external_game:
392
+ x_properties["P" + bw] = player_name(self.katrain.players_info[bw])
393
+ player_info = self.katrain.players_info[bw]
394
+ if player_info.player_type == PLAYER_AI:
395
+ x_properties[bw + "R"] = rank_label(player_info.calculated_rank)
396
+ if "+" in str(self.end_result):
397
+ x_properties["RE"] = self.end_result
398
+ self.root.properties = {**root_properties, **{k: [v] for k, v in x_properties.items()}}
399
+
400
+ def generate_filename(self):
401
+ self.update_root_properties()
402
+ player_names = {
403
+ bw: re.sub(r"[\u200b\u3164'<>:\"/\\|?*]", "", self.root.get_property("P" + bw, bw)) for bw in "BW"
404
+ }
405
+ base_game_name = f"{PROGRAM_NAME}_{player_names['B']} vs {player_names['W']}"
406
+ return f"{base_game_name} {self.game_id}.sgf"
407
+
408
+ def write_sgf(self, filename: str, trainer_config: Optional[Dict] = None):
409
+ if trainer_config is None:
410
+ trainer_config = self.katrain.config("trainer", {})
411
+ save_feedback = trainer_config.get("save_feedback", False)
412
+ eval_thresholds = trainer_config["eval_thresholds"]
413
+ save_analysis = trainer_config.get("save_analysis", False)
414
+ save_marks = trainer_config.get("save_marks", False)
415
+ self.update_root_properties()
416
+ show_dots_for = {
417
+ bw: trainer_config.get("eval_show_ai", True) or self.katrain.players_info[bw].human for bw in "BW"
418
+ }
419
+ sgf = self.root.sgf(
420
+ save_comments_player=show_dots_for,
421
+ save_comments_class=save_feedback,
422
+ eval_thresholds=eval_thresholds,
423
+ save_analysis=save_analysis,
424
+ save_marks=save_marks,
425
+ )
426
+ self.sgf_filename = filename
427
+ os.makedirs(os.path.dirname(filename), exist_ok=True)
428
+ with open(filename, "w", encoding="utf-8") as f:
429
+ f.write(sgf)
430
+ return i18n._("sgf written").format(file_name=filename)
431
+
432
+
433
+ class Game(BaseGame):
434
+ """Extensions related to analysis etc."""
435
+
436
+ def __init__(
437
+ self,
438
+ katrain,
439
+ engine: Union[Dict, KataGoEngine],
440
+ move_tree: GameNode = None,
441
+ analyze_fast=False,
442
+ game_properties: Optional[Dict] = None,
443
+ sgf_filename=None,
444
+ ):
445
+ super().__init__(
446
+ katrain=katrain, move_tree=move_tree, game_properties=game_properties, sgf_filename=sgf_filename
447
+ )
448
+ if not isinstance(engine, Dict):
449
+ engine = {"B": engine, "W": engine}
450
+ self.engines = engine
451
+
452
+ self.insert_mode = False
453
+ self.insert_after = None
454
+ self.region_of_interest = None
455
+
456
+ threading.Thread(
457
+ target=lambda: self.analyze_all_nodes(analyze_fast=analyze_fast, even_if_present=False),
458
+ daemon=True,
459
+ ).start() # return faster, but bypass Kivy Clock
460
+
461
+ def analyze_all_nodes(self, priority=PRIORITY_GAME_ANALYSIS, analyze_fast=False, even_if_present=True):
462
+ for node in self.root.nodes_in_tree:
463
+ # forced, or not present, or something went wrong in loading
464
+ if even_if_present or not node.analysis_from_sgf or not node.load_analysis():
465
+ node.clear_analysis()
466
+ node.analyze(self.engines[node.next_player], priority=priority, analyze_fast=analyze_fast)
467
+
468
+ def set_current_node(self, node):
469
+ if self.insert_mode:
470
+ self.katrain.controls.set_status(i18n._("finish inserting before navigating"), STATUS_ERROR)
471
+ return
472
+ super().set_current_node(node)
473
+
474
+ def undo(self, n_times=1, stop_on_mistake=None):
475
+ if self.insert_mode: # in insert mode, undo = delete
476
+ cn = self.current_node # avoid race conditions
477
+ if n_times == 1 and cn not in self.insert_after.nodes_from_root:
478
+ cn.parent.children = [c for c in cn.parent.children if c != cn]
479
+ self.current_node = cn.parent
480
+ self._calculate_groups()
481
+ return
482
+ super().undo(n_times=n_times, stop_on_mistake=stop_on_mistake)
483
+
484
+ def reset_current_analysis(self):
485
+ cn = self.current_node
486
+ engine = self.engines[cn.next_player]
487
+ engine.terminate_queries(cn)
488
+ cn.clear_analysis()
489
+ cn.analyze(engine)
490
+
491
+ def redo(self, n_times=1, stop_on_mistake=None):
492
+ if self.insert_mode:
493
+ return
494
+ super().redo(n_times=n_times, stop_on_mistake=stop_on_mistake)
495
+
496
+ def set_insert_mode(self, mode):
497
+ if mode == "toggle":
498
+ mode = not self.insert_mode
499
+ if mode == self.insert_mode:
500
+ return
501
+ self.insert_mode = mode
502
+ if mode:
503
+ children = self.current_node.ordered_children
504
+ if not children:
505
+ self.insert_mode = False
506
+ else:
507
+ self.insert_after = self.current_node.ordered_children[0]
508
+ self.katrain.controls.set_status(i18n._("starting insert mode"), STATUS_INFO)
509
+ else:
510
+ copy_from_node = self.insert_after
511
+ copy_to_node = self.current_node
512
+ num_copied = 0
513
+ if copy_to_node != self.insert_after.parent:
514
+ above_insertion_root = self.insert_after.parent.nodes_from_root
515
+ already_inserted_moves = [
516
+ n.move for n in copy_to_node.nodes_from_root if n not in above_insertion_root and n.move
517
+ ]
518
+ try:
519
+ while True:
520
+ for m in copy_from_node.move_with_placements:
521
+ if m not in already_inserted_moves:
522
+ self._validate_move_and_update_chains(m, True)
523
+ # this inserts
524
+ copy_to_node = GameNode(
525
+ parent=copy_to_node, properties=copy.deepcopy(copy_from_node.properties)
526
+ )
527
+ num_copied += 1
528
+ if not copy_from_node.children:
529
+ break
530
+ copy_from_node = copy_from_node.ordered_children[0]
531
+ except IllegalMoveException:
532
+ pass # illegal move = stop
533
+ self._calculate_groups() # recalculate groups
534
+ self.katrain.controls.set_status(
535
+ i18n._("ending insert mode").format(num_copied=num_copied), STATUS_INFO
536
+ )
537
+ self.analyze_all_nodes(analyze_fast=True, even_if_present=False)
538
+ else:
539
+ self.katrain.controls.set_status("", STATUS_INFO)
540
+ self.katrain.controls.move_tree.insert_node = self.insert_after if self.insert_mode else None
541
+ self.katrain.controls.move_tree.redraw()
542
+ self.katrain.update_state(redraw_board=True)
543
+
544
+ # Play a Move from the current position, raise IllegalMoveException if invalid.
545
+ def play(self, move: Move, ignore_ko: bool = False, analyze=True):
546
+ played_node = super().play(move, ignore_ko)
547
+ if analyze:
548
+ if self.region_of_interest:
549
+ played_node.analyze(self.engines[played_node.next_player], analyze_fast=True)
550
+ played_node.analyze(self.engines[played_node.next_player], region_of_interest=self.region_of_interest)
551
+ else:
552
+ played_node.analyze(self.engines[played_node.next_player])
553
+ return played_node
554
+
555
+ def set_region_of_interest(self, region_of_interest):
556
+ x1, x2, y1, y2 = region_of_interest
557
+ xmin, xmax = min(x1, x2), max(x1, x2)
558
+ ymin, ymax = min(y1, y2), max(y1, y2)
559
+ szx, szy = self.board_size
560
+ if not (xmin == xmax and ymin == ymax) and not (xmax - xmin + 1 >= szx and ymax - ymin + 1 >= szy):
561
+ self.region_of_interest = [xmin, xmax, ymin, ymax]
562
+ else:
563
+ self.region_of_interest = None
564
+ self.katrain.controls.set_status("", OUTPUT_INFO)
565
+
566
+ def analyze_extra(self, mode, **kwargs):
567
+ stones = {s.coords for s in self.stones}
568
+ cn = self.current_node
569
+
570
+ if mode == "stop":
571
+ self.katrain.pondering = False
572
+ for e in set(self.engines.values()):
573
+ e.stop_pondering()
574
+ e.terminate_queries()
575
+ return
576
+
577
+ engine = self.engines[cn.next_player]
578
+
579
+ if mode == "ponder":
580
+ cn.analyze(
581
+ engine,
582
+ ponder=True,
583
+ priority=PRIORITY_EXTRA_ANALYSIS,
584
+ region_of_interest=self.region_of_interest,
585
+ time_limit=False,
586
+ )
587
+ return
588
+
589
+ if mode == "extra":
590
+ visits = cn.analysis_visits_requested + engine.config["max_visits"]
591
+ self.katrain.controls.set_status(i18n._("extra analysis").format(visits=visits), STATUS_ANALYSIS)
592
+ cn.analyze(
593
+ engine,
594
+ visits=visits,
595
+ priority=PRIORITY_EXTRA_ANALYSIS,
596
+ region_of_interest=self.region_of_interest,
597
+ time_limit=False,
598
+ )
599
+ return
600
+
601
+ if mode == "game":
602
+ nodes = self.root.nodes_in_tree
603
+ only_mistakes = kwargs.get("mistakes_only", False)
604
+ move_range = kwargs.get("move_range", None)
605
+ if move_range:
606
+ if move_range[1] < move_range[0]:
607
+ move_range = reversed(move_range)
608
+ threshold = self.katrain.config("trainer/eval_thresholds")[-4]
609
+ if "visits" in kwargs:
610
+ visits = kwargs["visits"]
611
+ else:
612
+ min_visits = min(node.analysis_visits_requested for node in nodes)
613
+ visits = min_visits + engine.config["max_visits"]
614
+ for node in nodes:
615
+ max_point_loss = max(c.points_lost or 0 for c in [node] + node.children)
616
+ if only_mistakes and max_point_loss <= threshold:
617
+ continue
618
+ if move_range and (not node.depth - 1 in range(move_range[0], move_range[1] + 1)):
619
+ continue
620
+ node.analyze(engine, visits=visits, priority=-1_000_000, time_limit=False, report_every=None)
621
+ if not move_range:
622
+ self.katrain.controls.set_status(i18n._("game re-analysis").format(visits=visits), STATUS_ANALYSIS)
623
+ else:
624
+ self.katrain.controls.set_status(
625
+ i18n._("move range analysis").format(
626
+ start_move=move_range[0], end_move=move_range[1], visits=visits
627
+ ),
628
+ STATUS_ANALYSIS,
629
+ )
630
+ return
631
+
632
+ elif mode == "sweep":
633
+ board_size_x, board_size_y = self.board_size
634
+
635
+ if cn.analysis_exists:
636
+ policy_grid = (
637
+ var_to_grid(self.current_node.policy, size=(board_size_x, board_size_y))
638
+ if self.current_node.policy
639
+ else None
640
+ )
641
+ analyze_moves = sorted(
642
+ [
643
+ Move(coords=(x, y), player=cn.next_player)
644
+ for x in range(board_size_x)
645
+ for y in range(board_size_y)
646
+ if (policy_grid is None and (x, y) not in stones) or policy_grid[y][x] >= 0
647
+ ],
648
+ key=lambda mv: -policy_grid[mv.coords[1]][mv.coords[0]],
649
+ )
650
+ else:
651
+ analyze_moves = [
652
+ Move(coords=(x, y), player=cn.next_player)
653
+ for x in range(board_size_x)
654
+ for y in range(board_size_y)
655
+ if (x, y) not in stones
656
+ ]
657
+ visits = engine.config["fast_visits"]
658
+ self.katrain.controls.set_status(i18n._("sweep analysis").format(visits=visits), STATUS_ANALYSIS)
659
+ priority = PRIORITY_SWEEP
660
+ elif mode in ["equalize", "alternative", "local"]:
661
+ if not cn.analysis_complete and mode != "local":
662
+ self.katrain.controls.set_status(i18n._("wait-before-extra-analysis"), STATUS_INFO, self.current_node)
663
+ return
664
+ if mode == "alternative": # also do a quick update on current candidates so it doesn't look too weird
665
+ self.katrain.controls.set_status(i18n._("alternative analysis"), STATUS_ANALYSIS)
666
+ cn.analyze(engine, priority=PRIORITY_ALTERNATIVES, time_limit=False, find_alternatives="alternative")
667
+ visits = engine.config["fast_visits"]
668
+ else: # equalize
669
+ visits = max(d["visits"] for d in cn.analysis["moves"].values())
670
+ self.katrain.controls.set_status(i18n._("equalizing analysis").format(visits=visits), STATUS_ANALYSIS)
671
+ priority = PRIORITY_EQUALIZE
672
+ analyze_moves = [Move.from_gtp(gtp, player=cn.next_player) for gtp, _ in cn.analysis["moves"].items()]
673
+ else:
674
+ raise ValueError("Invalid analysis mode")
675
+
676
+ for move in analyze_moves:
677
+ if cn.analysis["moves"].get(move.gtp(), {"visits": 0})["visits"] < visits:
678
+ cn.analyze(
679
+ engine, priority=priority, visits=visits, refine_move=move, time_limit=False
680
+ ) # explicitly requested so take as long as you need
681
+
682
+ def selfplay(self, until_move, target_b_advantage=None):
683
+ cn = self.current_node
684
+
685
+ if target_b_advantage is not None:
686
+ analysis_kwargs = {"visits": max(25, self.katrain.config("engine/fast_visits"))}
687
+ engine_settings = {"wideRootNoise": 0.03}
688
+ else:
689
+ analysis_kwargs = engine_settings = {}
690
+
691
+ def set_analysis(node, result):
692
+ node.set_analysis(result)
693
+ analyze_and_play(node)
694
+
695
+ def request_analysis_for_node(node):
696
+ self.engines[node.player].request_analysis(
697
+ node,
698
+ callback=lambda result, _partial: set_analysis(node, result),
699
+ priority=PRIORITY_DEFAULT,
700
+ analyze_fast=True,
701
+ extra_settings=engine_settings,
702
+ **analysis_kwargs,
703
+ )
704
+
705
+ def analyze_and_play(node):
706
+ nonlocal cn, engine_settings
707
+ candidates = node.candidate_moves
708
+ if self.katrain.game is not self:
709
+ return # a new game happened
710
+ ai_thoughts = "Move generated by AI self-play\n"
711
+ if until_move != "end" and target_b_advantage is not None: # setup pos
712
+ if node.depth >= until_move or candidates[0]["move"] == "pass":
713
+ self.set_current_node(node)
714
+ return
715
+ target_score = cn.score + (node.depth - cn.depth + 1) * (target_b_advantage - cn.score) / (
716
+ until_move - cn.depth
717
+ )
718
+ max_loss = 5
719
+ stddev = min(3, 0.5 + (until_move - node.depth) * 0.15)
720
+ ai_thoughts += f"Selecting moves aiming at score {target_score:.1f} +/- {stddev:.2f} with < {max_loss} points lost\n"
721
+ if abs(node.score - target_score) < 3 * stddev:
722
+ weighted_cands = [
723
+ (
724
+ move,
725
+ math.exp(-0.5 * (abs(move["scoreLead"] - target_score) / stddev) ** 2)
726
+ * math.exp(-0.5 * (min(0, move["pointsLost"]) / max_loss) ** 2),
727
+ )
728
+ for i, move in enumerate(candidates)
729
+ if move["pointsLost"] < max_loss or i == 0
730
+ ]
731
+ move_info = weighted_selection_without_replacement(weighted_cands, 1)[0][0]
732
+ for move, wt in weighted_cands:
733
+ self.katrain.log(
734
+ f"{'* ' if move_info == move else ' '} {move['move']} {move['scoreLead']} {wt}",
735
+ OUTPUT_EXTRA_DEBUG,
736
+ )
737
+ ai_thoughts += f"Move option: {move['move']} score {move['scoreLead']:.2f} loss {move['pointsLost']:.2f} weight {wt:.3e}\n"
738
+ else: # we're a bit lost, far away from target, just push it closer
739
+ move_info = min(candidates, key=lambda move: abs(move["scoreLead"] - target_score))
740
+ self.katrain.log(
741
+ f"* Played {move_info['move']} {move_info['scoreLead']} because score deviation between current score {node.score} and target score {target_score} > {3*stddev}",
742
+ OUTPUT_EXTRA_DEBUG,
743
+ )
744
+ ai_thoughts += f"Move played to close difference between score {node.score:.1f} and target {target_score:.1f} quickly."
745
+
746
+ self.katrain.log(
747
+ f"Self-play until {until_move} target {target_b_advantage}: {len(candidates)} candidates -> move {move_info['move']} score {move_info['scoreLead']} point loss {move_info['pointsLost']}",
748
+ OUTPUT_DEBUG,
749
+ )
750
+ move = Move.from_gtp(move_info["move"], player=node.next_player)
751
+ elif candidates: # just selfplay to end
752
+ move = Move.from_gtp(candidates[0]["move"], player=node.next_player)
753
+ else: # 1 visit etc
754
+ polmoves = node.policy_ranking
755
+ move = polmoves[0][1] if polmoves else Move(None)
756
+ if move.is_pass:
757
+ if self.current_node == cn:
758
+ self.set_current_node(node)
759
+ return
760
+ new_node = GameNode(parent=node, move=move)
761
+ new_node.ai_thoughts = ai_thoughts
762
+ if until_move != "end" and target_b_advantage is not None:
763
+ self.set_current_node(new_node)
764
+ self.katrain.controls.set_status(
765
+ i18n._("setup game status message").format(move=new_node.depth, until_move=until_move),
766
+ STATUS_INFO,
767
+ )
768
+ else:
769
+ if node != cn:
770
+ node.remove_shortcut()
771
+ cn.add_shortcut(new_node)
772
+
773
+ self.katrain.controls.move_tree.redraw_tree_trigger()
774
+ request_analysis_for_node(new_node)
775
+
776
+ request_analysis_for_node(cn)
777
+
778
+ def analyze_undo(self, node):
779
+ train_config = self.katrain.config("trainer")
780
+ move = node.move
781
+ if node != self.current_node or node.auto_undo is not None or not node.analysis_complete or not move:
782
+ return
783
+ points_lost = node.points_lost
784
+ thresholds = train_config["eval_thresholds"]
785
+ num_undo_prompts = train_config["num_undo_prompts"]
786
+ i = 0
787
+ while i < len(thresholds) and points_lost < thresholds[i]:
788
+ i += 1
789
+ num_undos = num_undo_prompts[i] if i < len(num_undo_prompts) else 0
790
+ if num_undos == 0:
791
+ undo = False
792
+ elif num_undos < 1: # probability
793
+ undo = int(node.undo_threshold < num_undos) and len(node.parent.children) == 1
794
+ else:
795
+ undo = len(node.parent.children) <= num_undos
796
+
797
+ node.auto_undo = undo
798
+ if undo:
799
+ self.undo(1)
800
+ self.katrain.controls.set_status(
801
+ i18n._("teaching undo message").format(move=move.gtp(), points_lost=points_lost), STATUS_TEACHING
802
+ )
803
+ self.katrain.update_state()