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#ifndef OPENCV_CORE_AFFINE3_HPP |
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#define OPENCV_CORE_AFFINE3_HPP |
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#ifdef __cplusplus |
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#include <opencv2/core.hpp> |
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namespace cv |
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{ |
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template<typename T> |
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class Affine3 |
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{ |
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public: |
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typedef T float_type; |
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typedef Matx<float_type, 3, 3> Mat3; |
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typedef Matx<float_type, 4, 4> Mat4; |
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typedef Vec<float_type, 3> Vec3; |
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Affine3(); |
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Affine3(const Mat4& affine); |
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Affine3(const Mat3& R, const Vec3& t = Vec3::all(0)); |
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Affine3(const Vec3& rvec, const Vec3& t = Vec3::all(0)); |
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explicit Affine3(const Mat& data, const Vec3& t = Vec3::all(0)); |
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explicit Affine3(const float_type* vals); |
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static Affine3 Identity(); |
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void rotation(const Mat3& R); |
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void rotation(const Vec3& rvec); |
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void rotation(const Mat& data); |
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void linear(const Mat3& L); |
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void translation(const Vec3& t); |
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Mat3 rotation() const; |
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Mat3 linear() const; |
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Vec3 translation() const; |
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Vec3 rvec() const; |
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Affine3 inv(int method = cv::DECOMP_SVD) const; |
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Affine3 rotate(const Mat3& R) const; |
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Affine3 rotate(const Vec3& rvec) const; |
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Affine3 translate(const Vec3& t) const; |
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Affine3 concatenate(const Affine3& affine) const; |
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template <typename Y> operator Affine3<Y>() const; |
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template <typename Y> Affine3<Y> cast() const; |
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Mat4 matrix; |
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#if defined EIGEN_WORLD_VERSION && defined EIGEN_GEOMETRY_MODULE_H |
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Affine3(const Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>& affine); |
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Affine3(const Eigen::Transform<T, 3, Eigen::Affine>& affine); |
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operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>() const; |
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operator Eigen::Transform<T, 3, Eigen::Affine>() const; |
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#endif |
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}; |
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template<typename T> static |
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Affine3<T> operator*(const Affine3<T>& affine1, const Affine3<T>& affine2); |
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template<typename T, typename V> static |
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V operator*(const Affine3<T>& affine, const V& vector); |
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typedef Affine3<float> Affine3f; |
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typedef Affine3<double> Affine3d; |
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static Vec3f operator*(const Affine3f& affine, const Vec3f& vector); |
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static Vec3d operator*(const Affine3d& affine, const Vec3d& vector); |
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template<typename _Tp> class DataType< Affine3<_Tp> > |
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{ |
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public: |
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typedef Affine3<_Tp> value_type; |
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typedef Affine3<typename DataType<_Tp>::work_type> work_type; |
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typedef _Tp channel_type; |
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enum { generic_type = 0, |
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channels = 16, |
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fmt = traits::SafeFmt<channel_type>::fmt + ((channels - 1) << 8) |
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#ifdef OPENCV_TRAITS_ENABLE_DEPRECATED |
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,depth = DataType<channel_type>::depth |
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,type = CV_MAKETYPE(depth, channels) |
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#endif |
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}; |
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typedef Vec<channel_type, channels> vec_type; |
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}; |
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namespace traits { |
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template<typename _Tp> |
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struct Depth< Affine3<_Tp> > { enum { value = Depth<_Tp>::value }; }; |
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template<typename _Tp> |
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struct Type< Affine3<_Tp> > { enum { value = CV_MAKETYPE(Depth<_Tp>::value, 16) }; }; |
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} |
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} |
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template<typename T> inline |
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cv::Affine3<T>::Affine3() |
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: matrix(Mat4::eye()) |
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{} |
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template<typename T> inline |
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cv::Affine3<T>::Affine3(const Mat4& affine) |
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: matrix(affine) |
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{} |
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template<typename T> inline |
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cv::Affine3<T>::Affine3(const Mat3& R, const Vec3& t) |
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{ |
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rotation(R); |
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translation(t); |
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matrix.val[12] = matrix.val[13] = matrix.val[14] = 0; |
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matrix.val[15] = 1; |
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} |
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template<typename T> inline |
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cv::Affine3<T>::Affine3(const Vec3& _rvec, const Vec3& t) |
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{ |
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rotation(_rvec); |
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translation(t); |
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matrix.val[12] = matrix.val[13] = matrix.val[14] = 0; |
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matrix.val[15] = 1; |
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} |
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template<typename T> inline |
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cv::Affine3<T>::Affine3(const cv::Mat& data, const Vec3& t) |
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{ |
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CV_Assert(data.type() == cv::traits::Type<T>::value); |
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CV_Assert(data.channels() == 1); |
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if (data.cols == 4 && data.rows == 4) |
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{ |
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data.copyTo(matrix); |
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return; |
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} |
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else if (data.cols == 4 && data.rows == 3) |
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{ |
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rotation(data(Rect(0, 0, 3, 3))); |
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translation(data(Rect(3, 0, 1, 3))); |
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} |
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else |
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{ |
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rotation(data); |
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translation(t); |
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} |
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matrix.val[12] = matrix.val[13] = matrix.val[14] = 0; |
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matrix.val[15] = 1; |
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} |
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template<typename T> inline |
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cv::Affine3<T>::Affine3(const float_type* vals) : matrix(vals) |
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{} |
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template<typename T> inline |
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cv::Affine3<T> cv::Affine3<T>::Identity() |
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{ |
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return Affine3<T>(cv::Affine3<T>::Mat4::eye()); |
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} |
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template<typename T> inline |
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void cv::Affine3<T>::rotation(const Mat3& R) |
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{ |
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linear(R); |
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} |
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template<typename T> inline |
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void cv::Affine3<T>::rotation(const Vec3& _rvec) |
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{ |
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double theta = norm(_rvec); |
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if (theta < DBL_EPSILON) |
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rotation(Mat3::eye()); |
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else |
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{ |
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double c = std::cos(theta); |
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double s = std::sin(theta); |
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double c1 = 1. - c; |
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double itheta = (theta != 0) ? 1./theta : 0.; |
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Point3_<T> r = _rvec*itheta; |
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Mat3 rrt( r.x*r.x, r.x*r.y, r.x*r.z, r.x*r.y, r.y*r.y, r.y*r.z, r.x*r.z, r.y*r.z, r.z*r.z ); |
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Mat3 r_x( 0, -r.z, r.y, r.z, 0, -r.x, -r.y, r.x, 0 ); |
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Mat3 R = c*Mat3::eye() + c1*rrt + s*r_x; |
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rotation(R); |
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} |
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} |
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template<typename T> inline |
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void cv::Affine3<T>::rotation(const cv::Mat& data) |
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{ |
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CV_Assert(data.type() == cv::traits::Type<T>::value); |
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CV_Assert(data.channels() == 1); |
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if (data.cols == 3 && data.rows == 3) |
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{ |
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Mat3 R; |
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data.copyTo(R); |
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rotation(R); |
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} |
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else if ((data.cols == 3 && data.rows == 1) || (data.cols == 1 && data.rows == 3)) |
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{ |
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Vec3 _rvec; |
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data.reshape(1, 3).copyTo(_rvec); |
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rotation(_rvec); |
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} |
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else |
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CV_Error(Error::StsError, "Input matrix can only be 3x3, 1x3 or 3x1"); |
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} |
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template<typename T> inline |
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void cv::Affine3<T>::linear(const Mat3& L) |
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{ |
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matrix.val[0] = L.val[0]; matrix.val[1] = L.val[1]; matrix.val[ 2] = L.val[2]; |
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matrix.val[4] = L.val[3]; matrix.val[5] = L.val[4]; matrix.val[ 6] = L.val[5]; |
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matrix.val[8] = L.val[6]; matrix.val[9] = L.val[7]; matrix.val[10] = L.val[8]; |
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} |
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template<typename T> inline |
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void cv::Affine3<T>::translation(const Vec3& t) |
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{ |
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matrix.val[3] = t[0]; matrix.val[7] = t[1]; matrix.val[11] = t[2]; |
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} |
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template<typename T> inline |
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typename cv::Affine3<T>::Mat3 cv::Affine3<T>::rotation() const |
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{ |
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return linear(); |
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} |
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template<typename T> inline |
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typename cv::Affine3<T>::Mat3 cv::Affine3<T>::linear() const |
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{ |
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typename cv::Affine3<T>::Mat3 R; |
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R.val[0] = matrix.val[0]; R.val[1] = matrix.val[1]; R.val[2] = matrix.val[ 2]; |
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R.val[3] = matrix.val[4]; R.val[4] = matrix.val[5]; R.val[5] = matrix.val[ 6]; |
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R.val[6] = matrix.val[8]; R.val[7] = matrix.val[9]; R.val[8] = matrix.val[10]; |
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return R; |
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} |
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template<typename T> inline |
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typename cv::Affine3<T>::Vec3 cv::Affine3<T>::translation() const |
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{ |
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return Vec3(matrix.val[3], matrix.val[7], matrix.val[11]); |
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} |
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template<typename T> inline |
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typename cv::Affine3<T>::Vec3 cv::Affine3<T>::rvec() const |
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{ |
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cv::Vec3d w; |
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cv::Matx33d u, vt, R = rotation(); |
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cv::SVD::compute(R, w, u, vt, cv::SVD::FULL_UV + cv::SVD::MODIFY_A); |
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R = u * vt; |
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double rx = R.val[7] - R.val[5]; |
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double ry = R.val[2] - R.val[6]; |
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double rz = R.val[3] - R.val[1]; |
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double s = std::sqrt((rx*rx + ry*ry + rz*rz)*0.25); |
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double c = (R.val[0] + R.val[4] + R.val[8] - 1) * 0.5; |
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c = c > 1.0 ? 1.0 : c < -1.0 ? -1.0 : c; |
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double theta = std::acos(c); |
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if( s < 1e-5 ) |
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{ |
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if( c > 0 ) |
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rx = ry = rz = 0; |
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else |
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{ |
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double t; |
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t = (R.val[0] + 1) * 0.5; |
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rx = std::sqrt(std::max(t, 0.0)); |
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t = (R.val[4] + 1) * 0.5; |
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ry = std::sqrt(std::max(t, 0.0)) * (R.val[1] < 0 ? -1.0 : 1.0); |
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t = (R.val[8] + 1) * 0.5; |
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rz = std::sqrt(std::max(t, 0.0)) * (R.val[2] < 0 ? -1.0 : 1.0); |
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if( fabs(rx) < fabs(ry) && fabs(rx) < fabs(rz) && (R.val[5] > 0) != (ry*rz > 0) ) |
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rz = -rz; |
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theta /= std::sqrt(rx*rx + ry*ry + rz*rz); |
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rx *= theta; |
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ry *= theta; |
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rz *= theta; |
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} |
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} |
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else |
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{ |
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double vth = 1/(2*s); |
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vth *= theta; |
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rx *= vth; ry *= vth; rz *= vth; |
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} |
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return cv::Vec3d(rx, ry, rz); |
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} |
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template<typename T> inline |
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cv::Affine3<T> cv::Affine3<T>::inv(int method) const |
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{ |
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return matrix.inv(method); |
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} |
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template<typename T> inline |
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cv::Affine3<T> cv::Affine3<T>::rotate(const Mat3& R) const |
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{ |
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Mat3 Lc = linear(); |
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Vec3 tc = translation(); |
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Mat4 result; |
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result.val[12] = result.val[13] = result.val[14] = 0; |
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result.val[15] = 1; |
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for(int j = 0; j < 3; ++j) |
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{ |
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for(int i = 0; i < 3; ++i) |
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{ |
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float_type value = 0; |
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for(int k = 0; k < 3; ++k) |
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value += R(j, k) * Lc(k, i); |
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result(j, i) = value; |
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} |
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result(j, 3) = R.row(j).dot(tc.t()); |
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} |
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return result; |
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} |
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template<typename T> inline |
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cv::Affine3<T> cv::Affine3<T>::rotate(const Vec3& _rvec) const |
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{ |
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return rotate(Affine3f(_rvec).rotation()); |
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} |
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template<typename T> inline |
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cv::Affine3<T> cv::Affine3<T>::translate(const Vec3& t) const |
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{ |
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Mat4 m = matrix; |
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m.val[ 3] += t[0]; |
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m.val[ 7] += t[1]; |
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m.val[11] += t[2]; |
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return m; |
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} |
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template<typename T> inline |
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cv::Affine3<T> cv::Affine3<T>::concatenate(const Affine3<T>& affine) const |
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{ |
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return (*this).rotate(affine.rotation()).translate(affine.translation()); |
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} |
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template<typename T> template <typename Y> inline |
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cv::Affine3<T>::operator Affine3<Y>() const |
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{ |
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return Affine3<Y>(matrix); |
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} |
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template<typename T> template <typename Y> inline |
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cv::Affine3<Y> cv::Affine3<T>::cast() const |
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{ |
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return Affine3<Y>(matrix); |
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} |
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template<typename T> inline |
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cv::Affine3<T> cv::operator*(const cv::Affine3<T>& affine1, const cv::Affine3<T>& affine2) |
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{ |
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return affine2.concatenate(affine1); |
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} |
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template<typename T, typename V> inline |
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V cv::operator*(const cv::Affine3<T>& affine, const V& v) |
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{ |
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const typename Affine3<T>::Mat4& m = affine.matrix; |
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V r; |
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r.x = m.val[0] * v.x + m.val[1] * v.y + m.val[ 2] * v.z + m.val[ 3]; |
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r.y = m.val[4] * v.x + m.val[5] * v.y + m.val[ 6] * v.z + m.val[ 7]; |
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r.z = m.val[8] * v.x + m.val[9] * v.y + m.val[10] * v.z + m.val[11]; |
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return r; |
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} |
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static inline |
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cv::Vec3f cv::operator*(const cv::Affine3f& affine, const cv::Vec3f& v) |
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{ |
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const cv::Matx44f& m = affine.matrix; |
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cv::Vec3f r; |
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r.val[0] = m.val[0] * v[0] + m.val[1] * v[1] + m.val[ 2] * v[2] + m.val[ 3]; |
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r.val[1] = m.val[4] * v[0] + m.val[5] * v[1] + m.val[ 6] * v[2] + m.val[ 7]; |
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r.val[2] = m.val[8] * v[0] + m.val[9] * v[1] + m.val[10] * v[2] + m.val[11]; |
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return r; |
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} |
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static inline |
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cv::Vec3d cv::operator*(const cv::Affine3d& affine, const cv::Vec3d& v) |
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{ |
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const cv::Matx44d& m = affine.matrix; |
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cv::Vec3d r; |
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r.val[0] = m.val[0] * v[0] + m.val[1] * v[1] + m.val[ 2] * v[2] + m.val[ 3]; |
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r.val[1] = m.val[4] * v[0] + m.val[5] * v[1] + m.val[ 6] * v[2] + m.val[ 7]; |
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r.val[2] = m.val[8] * v[0] + m.val[9] * v[1] + m.val[10] * v[2] + m.val[11]; |
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return r; |
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} |
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#if defined EIGEN_WORLD_VERSION && defined EIGEN_GEOMETRY_MODULE_H |
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template<typename T> inline |
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cv::Affine3<T>::Affine3(const Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>& affine) |
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{ |
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cv::Mat(4, 4, cv::traits::Type<T>::value, affine.matrix().data()).copyTo(matrix); |
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} |
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template<typename T> inline |
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cv::Affine3<T>::Affine3(const Eigen::Transform<T, 3, Eigen::Affine>& affine) |
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{ |
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|
Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)> a = affine; |
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cv::Mat(4, 4, cv::traits::Type<T>::value, a.matrix().data()).copyTo(matrix); |
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} |
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template<typename T> inline |
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cv::Affine3<T>::operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>() const |
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|
{ |
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|
Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)> r; |
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cv::Mat hdr(4, 4, cv::traits::Type<T>::value, r.matrix().data()); |
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cv::Mat(matrix, false).copyTo(hdr); |
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return r; |
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} |
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template<typename T> inline |
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cv::Affine3<T>::operator Eigen::Transform<T, 3, Eigen::Affine>() const |
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|
{ |
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|
return this->operator Eigen::Transform<T, 3, Eigen::Affine, (Eigen::RowMajor)>(); |
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} |
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#endif |
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#endif |
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#endif |
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