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#ifndef OPENCV_CUDA_VEC_TRAITS_HPP |
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#define OPENCV_CUDA_VEC_TRAITS_HPP |
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#include "common.hpp" |
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namespace cv { namespace cuda { namespace device |
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{ |
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template<typename T, int N> struct TypeVec; |
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struct __align__(8) uchar8 |
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{ |
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uchar a0, a1, a2, a3, a4, a5, a6, a7; |
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}; |
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static __host__ __device__ __forceinline__ uchar8 make_uchar8(uchar a0, uchar a1, uchar a2, uchar a3, uchar a4, uchar a5, uchar a6, uchar a7) |
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{ |
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uchar8 val = {a0, a1, a2, a3, a4, a5, a6, a7}; |
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return val; |
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} |
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struct __align__(8) char8 |
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{ |
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schar a0, a1, a2, a3, a4, a5, a6, a7; |
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}; |
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static __host__ __device__ __forceinline__ char8 make_char8(schar a0, schar a1, schar a2, schar a3, schar a4, schar a5, schar a6, schar a7) |
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{ |
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char8 val = {a0, a1, a2, a3, a4, a5, a6, a7}; |
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return val; |
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} |
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struct __align__(16) ushort8 |
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{ |
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ushort a0, a1, a2, a3, a4, a5, a6, a7; |
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}; |
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static __host__ __device__ __forceinline__ ushort8 make_ushort8(ushort a0, ushort a1, ushort a2, ushort a3, ushort a4, ushort a5, ushort a6, ushort a7) |
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{ |
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ushort8 val = {a0, a1, a2, a3, a4, a5, a6, a7}; |
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return val; |
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} |
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struct __align__(16) short8 |
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{ |
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short a0, a1, a2, a3, a4, a5, a6, a7; |
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}; |
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static __host__ __device__ __forceinline__ short8 make_short8(short a0, short a1, short a2, short a3, short a4, short a5, short a6, short a7) |
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{ |
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short8 val = {a0, a1, a2, a3, a4, a5, a6, a7}; |
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return val; |
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} |
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struct __align__(32) uint8 |
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{ |
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uint a0, a1, a2, a3, a4, a5, a6, a7; |
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}; |
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static __host__ __device__ __forceinline__ uint8 make_uint8(uint a0, uint a1, uint a2, uint a3, uint a4, uint a5, uint a6, uint a7) |
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{ |
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uint8 val = {a0, a1, a2, a3, a4, a5, a6, a7}; |
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return val; |
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} |
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struct __align__(32) int8 |
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{ |
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int a0, a1, a2, a3, a4, a5, a6, a7; |
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}; |
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static __host__ __device__ __forceinline__ int8 make_int8(int a0, int a1, int a2, int a3, int a4, int a5, int a6, int a7) |
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{ |
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int8 val = {a0, a1, a2, a3, a4, a5, a6, a7}; |
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return val; |
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} |
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struct __align__(32) float8 |
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{ |
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float a0, a1, a2, a3, a4, a5, a6, a7; |
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}; |
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static __host__ __device__ __forceinline__ float8 make_float8(float a0, float a1, float a2, float a3, float a4, float a5, float a6, float a7) |
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{ |
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float8 val = {a0, a1, a2, a3, a4, a5, a6, a7}; |
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return val; |
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} |
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struct double8 |
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{ |
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double a0, a1, a2, a3, a4, a5, a6, a7; |
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}; |
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static __host__ __device__ __forceinline__ double8 make_double8(double a0, double a1, double a2, double a3, double a4, double a5, double a6, double a7) |
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{ |
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double8 val = {a0, a1, a2, a3, a4, a5, a6, a7}; |
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return val; |
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} |
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#define OPENCV_CUDA_IMPLEMENT_TYPE_VEC(type) \ |
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template<> struct TypeVec<type, 1> { typedef type vec_type; }; \ |
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template<> struct TypeVec<type ## 1, 1> { typedef type ## 1 vec_type; }; \ |
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template<> struct TypeVec<type, 2> { typedef type ## 2 vec_type; }; \ |
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template<> struct TypeVec<type ## 2, 2> { typedef type ## 2 vec_type; }; \ |
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template<> struct TypeVec<type, 3> { typedef type ## 3 vec_type; }; \ |
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template<> struct TypeVec<type ## 3, 3> { typedef type ## 3 vec_type; }; \ |
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template<> struct TypeVec<type, 4> { typedef type ## 4 vec_type; }; \ |
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template<> struct TypeVec<type ## 4, 4> { typedef type ## 4 vec_type; }; \ |
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template<> struct TypeVec<type, 8> { typedef type ## 8 vec_type; }; \ |
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template<> struct TypeVec<type ## 8, 8> { typedef type ## 8 vec_type; }; |
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OPENCV_CUDA_IMPLEMENT_TYPE_VEC(uchar) |
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OPENCV_CUDA_IMPLEMENT_TYPE_VEC(char) |
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OPENCV_CUDA_IMPLEMENT_TYPE_VEC(ushort) |
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OPENCV_CUDA_IMPLEMENT_TYPE_VEC(short) |
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OPENCV_CUDA_IMPLEMENT_TYPE_VEC(int) |
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OPENCV_CUDA_IMPLEMENT_TYPE_VEC(uint) |
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OPENCV_CUDA_IMPLEMENT_TYPE_VEC(float) |
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OPENCV_CUDA_IMPLEMENT_TYPE_VEC(double) |
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#undef OPENCV_CUDA_IMPLEMENT_TYPE_VEC |
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template<> struct TypeVec<schar, 1> { typedef schar vec_type; }; |
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template<> struct TypeVec<schar, 2> { typedef char2 vec_type; }; |
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template<> struct TypeVec<schar, 3> { typedef char3 vec_type; }; |
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template<> struct TypeVec<schar, 4> { typedef char4 vec_type; }; |
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template<> struct TypeVec<schar, 8> { typedef char8 vec_type; }; |
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template<> struct TypeVec<bool, 1> { typedef uchar vec_type; }; |
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template<> struct TypeVec<bool, 2> { typedef uchar2 vec_type; }; |
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template<> struct TypeVec<bool, 3> { typedef uchar3 vec_type; }; |
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template<> struct TypeVec<bool, 4> { typedef uchar4 vec_type; }; |
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template<> struct TypeVec<bool, 8> { typedef uchar8 vec_type; }; |
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template<typename T> struct VecTraits; |
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#define OPENCV_CUDA_IMPLEMENT_VEC_TRAITS(type) \ |
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template<> struct VecTraits<type> \ |
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{ \ |
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typedef type elem_type; \ |
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enum {cn=1}; \ |
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static __device__ __host__ __forceinline__ type all(type v) {return v;} \ |
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static __device__ __host__ __forceinline__ type make(type x) {return x;} \ |
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static __device__ __host__ __forceinline__ type make(const type* v) {return *v;} \ |
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}; \ |
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template<> struct VecTraits<type ## 1> \ |
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{ \ |
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typedef type elem_type; \ |
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enum {cn=1}; \ |
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static __device__ __host__ __forceinline__ type ## 1 all(type v) {return make_ ## type ## 1(v);} \ |
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static __device__ __host__ __forceinline__ type ## 1 make(type x) {return make_ ## type ## 1(x);} \ |
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static __device__ __host__ __forceinline__ type ## 1 make(const type* v) {return make_ ## type ## 1(*v);} \ |
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}; \ |
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template<> struct VecTraits<type ## 2> \ |
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{ \ |
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typedef type elem_type; \ |
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enum {cn=2}; \ |
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static __device__ __host__ __forceinline__ type ## 2 all(type v) {return make_ ## type ## 2(v, v);} \ |
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static __device__ __host__ __forceinline__ type ## 2 make(type x, type y) {return make_ ## type ## 2(x, y);} \ |
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static __device__ __host__ __forceinline__ type ## 2 make(const type* v) {return make_ ## type ## 2(v[0], v[1]);} \ |
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}; \ |
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template<> struct VecTraits<type ## 3> \ |
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{ \ |
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typedef type elem_type; \ |
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enum {cn=3}; \ |
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static __device__ __host__ __forceinline__ type ## 3 all(type v) {return make_ ## type ## 3(v, v, v);} \ |
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static __device__ __host__ __forceinline__ type ## 3 make(type x, type y, type z) {return make_ ## type ## 3(x, y, z);} \ |
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static __device__ __host__ __forceinline__ type ## 3 make(const type* v) {return make_ ## type ## 3(v[0], v[1], v[2]);} \ |
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}; \ |
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template<> struct VecTraits<type ## 4> \ |
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{ \ |
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typedef type elem_type; \ |
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enum {cn=4}; \ |
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static __device__ __host__ __forceinline__ type ## 4 all(type v) {return make_ ## type ## 4(v, v, v, v);} \ |
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static __device__ __host__ __forceinline__ type ## 4 make(type x, type y, type z, type w) {return make_ ## type ## 4(x, y, z, w);} \ |
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static __device__ __host__ __forceinline__ type ## 4 make(const type* v) {return make_ ## type ## 4(v[0], v[1], v[2], v[3]);} \ |
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}; \ |
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template<> struct VecTraits<type ## 8> \ |
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{ \ |
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typedef type elem_type; \ |
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enum {cn=8}; \ |
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static __device__ __host__ __forceinline__ type ## 8 all(type v) {return make_ ## type ## 8(v, v, v, v, v, v, v, v);} \ |
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static __device__ __host__ __forceinline__ type ## 8 make(type a0, type a1, type a2, type a3, type a4, type a5, type a6, type a7) {return make_ ## type ## 8(a0, a1, a2, a3, a4, a5, a6, a7);} \ |
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static __device__ __host__ __forceinline__ type ## 8 make(const type* v) {return make_ ## type ## 8(v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);} \ |
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}; |
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OPENCV_CUDA_IMPLEMENT_VEC_TRAITS(uchar) |
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OPENCV_CUDA_IMPLEMENT_VEC_TRAITS(ushort) |
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OPENCV_CUDA_IMPLEMENT_VEC_TRAITS(short) |
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OPENCV_CUDA_IMPLEMENT_VEC_TRAITS(int) |
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OPENCV_CUDA_IMPLEMENT_VEC_TRAITS(uint) |
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OPENCV_CUDA_IMPLEMENT_VEC_TRAITS(float) |
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OPENCV_CUDA_IMPLEMENT_VEC_TRAITS(double) |
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#undef OPENCV_CUDA_IMPLEMENT_VEC_TRAITS |
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template<> struct VecTraits<char> |
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{ |
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typedef char elem_type; |
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enum {cn=1}; |
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static __device__ __host__ __forceinline__ char all(char v) {return v;} |
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static __device__ __host__ __forceinline__ char make(char x) {return x;} |
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static __device__ __host__ __forceinline__ char make(const char* x) {return *x;} |
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}; |
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template<> struct VecTraits<schar> |
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{ |
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typedef schar elem_type; |
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enum {cn=1}; |
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static __device__ __host__ __forceinline__ schar all(schar v) {return v;} |
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static __device__ __host__ __forceinline__ schar make(schar x) {return x;} |
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static __device__ __host__ __forceinline__ schar make(const schar* x) {return *x;} |
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}; |
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template<> struct VecTraits<char1> |
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{ |
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typedef schar elem_type; |
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enum {cn=1}; |
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static __device__ __host__ __forceinline__ char1 all(schar v) {return make_char1(v);} |
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static __device__ __host__ __forceinline__ char1 make(schar x) {return make_char1(x);} |
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static __device__ __host__ __forceinline__ char1 make(const schar* v) {return make_char1(v[0]);} |
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}; |
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template<> struct VecTraits<char2> |
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{ |
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typedef schar elem_type; |
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enum {cn=2}; |
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static __device__ __host__ __forceinline__ char2 all(schar v) {return make_char2(v, v);} |
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static __device__ __host__ __forceinline__ char2 make(schar x, schar y) {return make_char2(x, y);} |
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static __device__ __host__ __forceinline__ char2 make(const schar* v) {return make_char2(v[0], v[1]);} |
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}; |
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template<> struct VecTraits<char3> |
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{ |
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typedef schar elem_type; |
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enum {cn=3}; |
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static __device__ __host__ __forceinline__ char3 all(schar v) {return make_char3(v, v, v);} |
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static __device__ __host__ __forceinline__ char3 make(schar x, schar y, schar z) {return make_char3(x, y, z);} |
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static __device__ __host__ __forceinline__ char3 make(const schar* v) {return make_char3(v[0], v[1], v[2]);} |
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}; |
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template<> struct VecTraits<char4> |
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{ |
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typedef schar elem_type; |
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enum {cn=4}; |
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static __device__ __host__ __forceinline__ char4 all(schar v) {return make_char4(v, v, v, v);} |
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static __device__ __host__ __forceinline__ char4 make(schar x, schar y, schar z, schar w) {return make_char4(x, y, z, w);} |
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static __device__ __host__ __forceinline__ char4 make(const schar* v) {return make_char4(v[0], v[1], v[2], v[3]);} |
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}; |
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template<> struct VecTraits<char8> |
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{ |
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typedef schar elem_type; |
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enum {cn=8}; |
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static __device__ __host__ __forceinline__ char8 all(schar v) {return make_char8(v, v, v, v, v, v, v, v);} |
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static __device__ __host__ __forceinline__ char8 make(schar a0, schar a1, schar a2, schar a3, schar a4, schar a5, schar a6, schar a7) {return make_char8(a0, a1, a2, a3, a4, a5, a6, a7);} |
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static __device__ __host__ __forceinline__ char8 make(const schar* v) {return make_char8(v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);} |
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}; |
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}}} |
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#endif |
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