--- license: mit tags: - depth - autodrive - odometry - disparity pretty_name: The ETS2 Dataset size_categories: - 10K **Copyright Β© 2023 David MarΓ­a Arribas ** > This software and dataset are provided "as is", without warranty of any kind, express or implied. The full license text is available [here](https://opensource.org/licenses/MIT). ## πŸ“– Citation If you use this dataset in your research, please cite the following paper: ```bibtex @article{Mara-Arribas2023, abstract = {In this work, we present a new dataset for monocular depth estimation created by extracting images, dense depth maps, and odometer data from a realistic video game simulation, Euro Truck Simulator 2 TM. The dataset is used to train state-of-the-art depth estimation models in both supervised and unsupervised ways, which are evaluated against real-world sequences. Our results demonstrate that models trained exclusively with synthetic data achieve satisfactory performance in the real domain. The quantitative evaluation brings light to possible causes of domain gap in monocular depth estimation. Specifically, we discuss the effects of coarse-grained ground-truth depth maps in contrast to the fine-grained depth estimation. The dataset and code for data extraction and experiments are released open-source.}, author = {David MarΓ­a-Arribas and Alfredo Cuesta-Infante and Juan J. Pantrigo}, doi = {10.1007/978-3-031-36616-1_30}, isbn = {978-3-031-36616-1}, issn = {16113349}, journal = {Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)}, keywords = {depth estimation,domain gap,simulation,synthetic dataset,video games}, month = {6}, pages = {375-386}, publisher = {Springer Nature}, title = {The ETS2 Dataset, Synthetic Data from Video Games for Monocular Depth Estimation}, volume = {14062 LNCS}, url = {https://hdl.handle.net/10115/90437}, year = {2023} }