from numpy import ndarray import numpy as np from src.rig_package.info.asset import Asset from src.rig_package.parser.bpy import BpyParser data = np.load("mobjaverse/004444/raw_data.npz", allow_pickle=True) # unwrap None object to None def unwrap(x): if isinstance(x, ndarray) and x.shape==() and x.dtype==object: return x.item() return x data = {k: unwrap(v) for k, v in data.items()} asset = Asset(**data) assert asset.matrix_basis is not None asset.matrix_basis[:, 0, :3, 3] = 0 # remove root translation asset.normalize_vertices((-1.0, 1.0)) BpyParser.export(asset, "res.glb")