| import torch |
| import torch.nn as nn |
| import torch.nn.functional as F |
|
|
|
|
| class ConvBNAct(nn.Module): |
| def __init__(self, in_channels, out_channels, kernel_size=3, stride=1, groups=1, act=True): |
| super().__init__() |
| padding = kernel_size // 2 |
| self.block = nn.Sequential( |
| nn.Conv2d(in_channels, out_channels, kernel_size, stride, padding, groups=groups, bias=False), |
| nn.BatchNorm2d(out_channels), |
| nn.SiLU(inplace=True) if act else nn.Identity(), |
| ) |
|
|
| def forward(self, x): |
| return self.block(x) |
|
|
|
|
| class SimpleFPN(nn.Module): |
| """Top-down FPN for features ordered high-resolution to low-resolution.""" |
|
|
| def __init__(self, in_channels, out_channels=128): |
| super().__init__() |
| self.lateral = nn.ModuleList([ConvBNAct(c, out_channels, kernel_size=1) for c in in_channels]) |
| self.output = nn.ModuleList([ConvBNAct(out_channels, out_channels, kernel_size=3) for _ in in_channels]) |
|
|
| def forward(self, features): |
| laterals = [layer(feature) for layer, feature in zip(self.lateral, features)] |
| for idx in range(len(laterals) - 1, 0, -1): |
| up = F.interpolate(laterals[idx], size=laterals[idx - 1].shape[-2:], mode="nearest") |
| laterals[idx - 1] = laterals[idx - 1] + up |
| return [layer(feature) for layer, feature in zip(self.output, laterals)] |
|
|
|
|
| class BottleneckLite(nn.Module): |
| def __init__(self, channels, shortcut=True): |
| super().__init__() |
| hidden = max(8, channels // 2) |
| self.shortcut = shortcut |
| self.cv1 = ConvBNAct(channels, hidden, kernel_size=1) |
| self.cv2 = ConvBNAct(hidden, channels, kernel_size=3) |
|
|
| def forward(self, x): |
| y = self.cv2(self.cv1(x)) |
| return x + y if self.shortcut else y |
|
|
|
|
| class C2fLite(nn.Module): |
| """Small YOLO-style concat block for neck fusion.""" |
|
|
| def __init__(self, in_channels, out_channels, num_blocks=2): |
| super().__init__() |
| hidden = max(8, out_channels // 2) |
| self.reduce = ConvBNAct(in_channels, hidden * 2, kernel_size=1) |
| self.blocks = nn.ModuleList([BottleneckLite(hidden, shortcut=True) for _ in range(num_blocks)]) |
| self.fuse = ConvBNAct(hidden * (2 + num_blocks), out_channels, kernel_size=1) |
|
|
| def forward(self, x): |
| y = list(self.reduce(x).chunk(2, dim=1)) |
| for block in self.blocks: |
| y.append(block(y[-1])) |
| return self.fuse(torch.cat(y, dim=1)) |
|
|
|
|
| class YOLOPANNeck(nn.Module): |
| """PAN-FPN style neck: upsample/concat top-down, then downsample/concat bottom-up.""" |
|
|
| def __init__(self, in_channels, out_channels=128, num_blocks=2): |
| super().__init__() |
| c3, c4, c5 = in_channels |
| self.p3_lateral = ConvBNAct(c3, out_channels, kernel_size=1) |
| self.p4_lateral = ConvBNAct(c4, out_channels, kernel_size=1) |
| self.p5_lateral = ConvBNAct(c5, out_channels, kernel_size=1) |
|
|
| self.top_p4 = C2fLite(out_channels * 2, out_channels, num_blocks=num_blocks) |
| self.top_p3 = C2fLite(out_channels * 2, out_channels, num_blocks=num_blocks) |
| self.down_p3 = ConvBNAct(out_channels, out_channels, kernel_size=3, stride=2) |
| self.bottom_p4 = C2fLite(out_channels * 2, out_channels, num_blocks=num_blocks) |
| self.down_p4 = ConvBNAct(out_channels, out_channels, kernel_size=3, stride=2) |
| self.bottom_p5 = C2fLite(out_channels * 2, out_channels, num_blocks=num_blocks) |
|
|
| def forward(self, features): |
| p3, p4, p5 = features |
| p3 = self.p3_lateral(p3) |
| p4 = self.p4_lateral(p4) |
| p5 = self.p5_lateral(p5) |
|
|
| p4_td = self.top_p4(torch.cat([F.interpolate(p5, size=p4.shape[-2:], mode="nearest"), p4], dim=1)) |
| p3_out = self.top_p3(torch.cat([F.interpolate(p4_td, size=p3.shape[-2:], mode="nearest"), p3], dim=1)) |
| p4_out = self.bottom_p4(torch.cat([self.down_p3(p3_out), p4_td], dim=1)) |
| p5_out = self.bottom_p5(torch.cat([self.down_p4(p4_out), p5], dim=1)) |
| return [p3_out, p4_out, p5_out] |
|
|
|
|
| def make_locations(feature_shapes, strides, device): |
| locations = [] |
| for (height, width), stride in zip(feature_shapes, strides): |
| shifts_x = (torch.arange(width, device=device, dtype=torch.float32) + 0.5) * stride |
| shifts_y = (torch.arange(height, device=device, dtype=torch.float32) + 0.5) * stride |
| grid_y, grid_x = torch.meshgrid(shifts_y, shifts_x, indexing="ij") |
| locations.append(torch.stack((grid_x.reshape(-1), grid_y.reshape(-1)), dim=1)) |
| return locations |
|
|