| """ |
| Reward functions for 2048 game tasks. |
| |
| All functions validate the final board state, accounting for randomly spawned tiles. |
| Board is a 16-element array representing a 4x4 grid: |
| [0, 1, 2, 3, |
| 4, 5, 6, 7, |
| 8, 9, 10, 11, |
| 12, 13, 14, 15] |
| """ |
|
|
| import logging |
| from typing import Any, Dict, Tuple |
|
|
| logger = logging.getLogger(__name__) |
|
|
|
|
| def _validate_get_2048(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that a 2048 tile is present on the board.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
| if 2048 in final_state["board"]: |
| return 1.0, "A 2048 tile is present." |
| return 0.0, "No 2048 tile is present." |
|
|
|
|
| def _validate_2048_make_first_move(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that any valid move was made from the initial board state.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| |
| if any(tile != 0 for tile in final_state["board"]): |
| return 1.0, "Board changed from initial state - move was made successfully." |
|
|
| return 0.0, "Board is still empty - no move was made." |
|
|
|
|
| def _validate_move_tiles_right(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that all tiles are in the rightmost column (positions 3, 7, 11, 15).""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| board = final_state["board"] |
| rightmost_positions = [3, 7, 11, 15] |
|
|
| |
| non_zero_positions = [i for i, tile in enumerate(board) if tile != 0] |
|
|
| |
| if all(pos in rightmost_positions for pos in non_zero_positions): |
| return 1.0, f"All tiles successfully moved to rightmost column at positions {non_zero_positions}." |
|
|
| |
| misplaced = [pos for pos in non_zero_positions if pos not in rightmost_positions] |
| return 0.0, f"Some tiles are not in rightmost column. Misplaced at positions: {misplaced}" |
|
|
|
|
| def _validate_get_32_tile(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that a 32 tile is present on the board.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| if 32 in final_state["board"]: |
| return 1.0, "A 32 tile is present." |
| return 0.0, "No 32 tile is present." |
|
|
|
|
| def _validate_get_128_tile(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that a 128 tile is present on the board.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| if 128 in final_state["board"]: |
| return 1.0, "A 128 tile is present." |
| return 0.0, "No 128 tile is present." |
|
|
|
|
| def _validate_get_256_tile(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that a 256 tile is present on the board.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| if 256 in final_state["board"]: |
| return 1.0, "A 256 tile is present." |
| return 0.0, "No 256 tile is present." |
|
|
|
|
| def _validate_get_512_tile(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that a 512 tile is present on the board.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| if 512 in final_state["board"]: |
| return 1.0, "A 512 tile is present." |
| return 0.0, "No 512 tile is present." |
|
|
|
|
| def _validate_create_two_high_tiles(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that at least two tiles with value 128 or higher are present.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| high_tiles = [tile for tile in final_state["board"] if tile >= 128] |
| count = len(high_tiles) |
|
|
| if count >= 2: |
| return 1.0, f"Board contains {count} tiles with value 128 or higher: {high_tiles}." |
|
|
| return 0.0, f"Board contains only {count} tile(s) with value 128 or higher. Need at least 2." |
|
|
|
|
| def _validate_reach_540_sum(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that the sum of all tile values is 540 or greater.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| total_sum = sum(final_state["board"]) |
|
|
| if total_sum >= 540: |
| return 1.0, f"Board sum is {total_sum}, which meets the requirement of 540 or greater." |
|
|
| return 0.0, f"Board sum is {total_sum}, which is below the required 540." |
|
|
|
|
| def _validate_strategic_32(initial_state: Dict[str, Any], final_state: Dict[str, Any]) -> Tuple[float, str]: |
| """Validate that a 32 tile was created strategically from an empty board.""" |
| if "board" not in final_state: |
| return 0.0, "No board in final state" |
|
|
| logger.debug(f"running reward function on state: {final_state}") |
|
|
| if 32 in final_state["board"]: |
| return 1.0, "A 32 tile was successfully created from empty board." |
| return 0.0, "No 32 tile is present." |
|
|
|
|
| |
| REWARD_FUNCTIONS_2048 = { |
| "_validate_get_2048": _validate_get_2048, |
| "_validate_2048_make_first_move": _validate_2048_make_first_move, |
| "_validate_move_tiles_right": _validate_move_tiles_right, |
| "_validate_get_32_tile": _validate_get_32_tile, |
| "_validate_get_128_tile": _validate_get_128_tile, |
| "_validate_get_256_tile": _validate_get_256_tile, |
| "_validate_get_512_tile": _validate_get_512_tile, |
| "_validate_create_two_high_tiles": _validate_create_two_high_tiles, |
| "_validate_reach_540_sum": _validate_reach_540_sum, |
| "_validate_strategic_32": _validate_strategic_32, |
| } |
|
|