| """ |
| Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. |
| |
| NVIDIA CORPORATION and its licensors retain all intellectual property |
| and proprietary rights in and to this software, related documentation |
| and any modifications thereto. Any use, reproduction, disclosure or |
| distribution of this software and related documentation without an express |
| license agreement from NVIDIA CORPORATION is strictly prohibited. |
| |
| |
| Gym utilities |
| """ |
|
|
| from __future__ import print_function, division, absolute_import |
|
|
| from abc import ABC, abstractmethod |
| import math |
| import numpy as np |
| import argparse |
| from bisect import bisect |
|
|
| from . import gymapi |
|
|
|
|
| class LineGeometry(ABC): |
|
|
| @abstractmethod |
| def vertices(self): |
| """ Numpy array of Vec3 with shape (num_lines(), 2) """ |
|
|
| @abstractmethod |
| def colors(self): |
| """ Numpy array of Vec3 with length num_lines() """ |
|
|
| def num_lines(self): |
| return self.vertices().shape[0] |
|
|
| |
| def instance_verts(self, pose=None): |
| if pose is not None: |
| return pose.transform_points(self.vertices()) |
| else: |
| return np.copy(self.vertices()) |
|
|
|
|
| class AxesGeometry(LineGeometry): |
| def __init__(self, scale=1.0, pose=None): |
| verts = np.empty((3, 2), gymapi.Vec3.dtype) |
| verts[0][0] = (0, 0, 0) |
| verts[0][1] = (scale, 0, 0) |
| verts[1][0] = (0, 0, 0) |
| verts[1][1] = (0, scale, 0) |
| verts[2][0] = (0, 0, 0) |
| verts[2][1] = (0, 0, scale) |
|
|
| if pose is None: |
| self.verts = verts |
| else: |
| self.verts = pose.transform_points(verts) |
|
|
| colors = np.empty(3, gymapi.Vec3.dtype) |
| colors[0] = (1.0, 0.0, 0.0) |
| colors[1] = (0.0, 1.0, 0.0) |
| colors[2] = (0.0, 0.0, 1.0) |
| self._colors = colors |
|
|
| def vertices(self): |
| return self.verts |
|
|
| def colors(self): |
| return self._colors |
|
|
|
|
| class WireframeBoxGeometry(LineGeometry): |
| def __init__(self, xdim=1, ydim=1, zdim=1, pose=None, color=None): |
| if color is None: |
| color = (1, 0, 0) |
|
|
| num_lines = 12 |
|
|
| x = 0.5 * xdim |
| y = 0.5 * ydim |
| z = 0.5 * zdim |
|
|
| verts = np.empty((num_lines, 2), gymapi.Vec3.dtype) |
| |
| verts[0][0] = (x, y, z) |
| verts[0][1] = (x, y, -z) |
| verts[1][0] = (-x, y, z) |
| verts[1][1] = (-x, y, -z) |
| verts[2][0] = (x, y, z) |
| verts[2][1] = (-x, y, z) |
| verts[3][0] = (x, y, -z) |
| verts[3][1] = (-x, y, -z) |
| |
| verts[4][0] = (x, -y, z) |
| verts[4][1] = (x, -y, -z) |
| verts[5][0] = (-x, -y, z) |
| verts[5][1] = (-x, -y, -z) |
| verts[6][0] = (x, -y, z) |
| verts[6][1] = (-x, -y, z) |
| verts[7][0] = (x, -y, -z) |
| verts[7][1] = (-x, -y, -z) |
| |
| verts[8][0] = (x, y, z) |
| verts[8][1] = (x, -y, z) |
| verts[9][0] = (x, y, -z) |
| verts[9][1] = (x, -y, -z) |
| verts[10][0] = (-x, y, z) |
| verts[10][1] = (-x, -y, z) |
| verts[11][0] = (-x, y, -z) |
| verts[11][1] = (-x, -y, -z) |
|
|
| if pose is None: |
| self.verts = verts |
| else: |
| self.verts = pose.transform_points(verts) |
|
|
| colors = np.empty(num_lines, gymapi.Vec3.dtype) |
| colors.fill(color) |
| self._colors = colors |
|
|
| def vertices(self): |
| return self.verts |
|
|
| def colors(self): |
| return self._colors |
|
|
|
|
| class WireframeBBoxGeometry(LineGeometry): |
|
|
| def __init__(self, bbox, pose=None, color=None): |
| if bbox.shape != (2, 3): |
| raise ValueError('Expected bbox to be a matrix of 2 by 3!') |
|
|
| if color is None: |
| color = (1, 0, 0) |
|
|
| num_lines = 12 |
|
|
| min_x, min_y, min_z = bbox[0] |
| max_x, max_y, max_z = bbox[1] |
|
|
| verts = np.empty((num_lines, 2), gymapi.Vec3.dtype) |
| |
| verts[0][0] = (max_x, max_y, max_z) |
| verts[0][1] = (max_x, max_y, min_z) |
| verts[1][0] = (min_x, max_y, max_z) |
| verts[1][1] = (min_x, max_y, min_z) |
| verts[2][0] = (max_x, max_y, max_z) |
| verts[2][1] = (min_x, max_y, max_z) |
| verts[3][0] = (max_x, max_y, min_z) |
| verts[3][1] = (min_x, max_y, min_z) |
|
|
| |
| verts[4][0] = (max_x, min_y, max_z) |
| verts[4][1] = (max_x, min_y, min_z) |
| verts[5][0] = (min_x, min_y, max_z) |
| verts[5][1] = (min_x, min_y, min_z) |
| verts[6][0] = (max_x, min_y, max_z) |
| verts[6][1] = (min_x, min_y, max_z) |
| verts[7][0] = (max_x, min_y, min_z) |
| verts[7][1] = (min_x, min_y, min_z) |
|
|
| |
| verts[8][0] = (max_x, max_y, max_z) |
| verts[8][1] = (max_x, min_y, max_z) |
| verts[9][0] = (max_x, max_y, min_z) |
| verts[9][1] = (max_x, min_y, min_z) |
| verts[10][0] = (min_x, max_y, max_z) |
| verts[10][1] = (min_x, min_y, max_z) |
| verts[11][0] = (min_x, max_y, min_z) |
| verts[11][1] = (min_x, min_y, min_z) |
|
|
| if pose is None: |
| self.verts = verts |
| else: |
| self.verts = pose.transform_points(verts) |
|
|
| colors = np.empty(num_lines, gymapi.Vec3.dtype) |
| colors.fill(color) |
| self._colors = colors |
|
|
| def vertices(self): |
| return self.verts |
|
|
| def colors(self): |
| return self._colors |
|
|
|
|
| class WireframeSphereGeometry(LineGeometry): |
|
|
| def __init__(self, radius=1.0, num_lats=8, num_lons=8, pose=None, color=None, color2=None): |
| if color is None: |
| color = (1, 0, 0) |
|
|
| if color2 is None: |
| color2 = color |
|
|
| num_lines = 2 * num_lats * num_lons |
|
|
| verts = np.empty((num_lines, 2), gymapi.Vec3.dtype) |
| colors = np.empty(num_lines, gymapi.Vec3.dtype) |
| idx = 0 |
|
|
| ustep = 2 * math.pi / num_lats |
| vstep = math.pi / num_lons |
|
|
| u = 0.0 |
| for i in range(num_lats): |
| v = 0.0 |
| for j in range(num_lons): |
| x1 = radius * math.sin(v) * math.sin(u) |
| y1 = radius * math.cos(v) |
| z1 = radius * math.sin(v) * math.cos(u) |
|
|
| x2 = radius * math.sin(v + vstep) * math.sin(u) |
| y2 = radius * math.cos(v + vstep) |
| z2 = radius * math.sin(v + vstep) * math.cos(u) |
|
|
| x3 = radius * math.sin(v + vstep) * math.sin(u + ustep) |
| y3 = radius * math.cos(v + vstep) |
| z3 = radius * math.sin(v + vstep) * math.cos(u + ustep) |
|
|
| verts[idx][0] = (x1, y1, z1) |
| verts[idx][1] = (x2, y2, z2) |
| colors[idx] = color |
|
|
| idx += 1 |
|
|
| verts[idx][0] = (x2, y2, z2) |
| verts[idx][1] = (x3, y3, z3) |
| colors[idx] = color2 |
|
|
| idx += 1 |
|
|
| v += vstep |
| u += ustep |
|
|
| if pose is None: |
| self.verts = verts |
| else: |
| self.verts = pose.transform_points(verts) |
|
|
| self._colors = colors |
|
|
| def vertices(self): |
| return self.verts |
|
|
| def colors(self): |
| return self._colors |
|
|
|
|
| def draw_lines(geom, gym, viewer, env, pose): |
| """ |
| Add line geometry to viewer |
| :param geom: An instance of LineGeometry. |
| :param gym: Gym API object. |
| :param viewer: GymViewer object. |
| :param env: If not None, pose is in that env's coordinate space. If None, pose is in the global coordinate space. |
| :param pose: The pose of the geometry to be drawn. |
| """ |
| verts = geom.instance_verts(pose) |
| gym.add_lines(viewer, env, geom.num_lines(), verts, geom.colors()) |
|
|
|
|
| def draw_line(p1, p2, color, gym, viewer, env): |
| verts = np.empty((1, 2), dtype=gymapi.Vec3.dtype) |
| verts[0][0] = (p1.x, p1.y, p1.z) |
| verts[0][1] = (p2.x, p2.y, p2.z) |
| colors = np.empty(1, dtype=gymapi.Vec3.dtype) |
| colors[0] = (color.x, color.y, color.z) |
| gym.add_lines(viewer, env, 1, verts, colors) |
|
|
|
|
| def parse_device_str(device_str): |
| |
| device = 'cpu' |
| device_id = 0 |
|
|
| if device_str == 'cpu' or device_str == 'cuda': |
| device = device_str |
| device_id = 0 |
| else: |
| device_args = device_str.split(':') |
| assert len(device_args) == 2 and device_args[0] == 'cuda', f'Invalid device string "{device_str}"' |
| device, device_id_s = device_args |
| try: |
| device_id = int(device_id_s) |
| except ValueError: |
| raise ValueError(f'Invalid device string "{device_str}". Cannot parse "{device_id}"" as a valid device id') |
| return device, device_id |
|
|
| |
| |
|
|
|
|
| def parse_arguments(description="Isaac Gym Example", headless=False, no_graphics=False, custom_parameters=[]): |
| parser = argparse.ArgumentParser(description=description) |
| if headless: |
| parser.add_argument('--headless', action='store_true', help='Run headless without creating a viewer window') |
| if no_graphics: |
| parser.add_argument('--nographics', action='store_true', |
| help='Disable graphics context creation, no viewer window is created, and no headless rendering is available') |
| parser.add_argument('--sim_device', type=str, default="cuda:0", help='Physics Device in PyTorch-like syntax') |
| parser.add_argument('--pipeline', type=str, default="gpu", help='Tensor API pipeline (cpu/gpu)') |
| parser.add_argument('--graphics_device_id', type=int, default=0, help='Graphics Device ID') |
|
|
| physics_group = parser.add_mutually_exclusive_group() |
| physics_group.add_argument('--flex', action='store_true', help='Use FleX for physics') |
| physics_group.add_argument('--physx', action='store_true', help='Use PhysX for physics') |
|
|
| parser.add_argument('--num_threads', type=int, default=0, help='Number of cores used by PhysX') |
| parser.add_argument('--subscenes', type=int, default=0, help='Number of PhysX subscenes to simulate in parallel') |
| parser.add_argument('--slices', type=int, help='Number of client threads that process env slices') |
|
|
| for argument in custom_parameters: |
| if ("name" in argument) and ("type" in argument or "action" in argument): |
| help_str = "" |
| if "help" in argument: |
| help_str = argument["help"] |
|
|
| if "type" in argument: |
| if "default" in argument: |
| parser.add_argument(argument["name"], type=argument["type"], default=argument["default"], help=help_str) |
| else: |
| parser.add_argument(argument["name"], type=argument["type"], help=help_str) |
| elif "action" in argument: |
| parser.add_argument(argument["name"], action=argument["action"], help=help_str) |
|
|
| else: |
| print() |
| print("ERROR: command line argument name, type/action must be defined, argument not added to parser") |
| print("supported keys: name, type, default, action, help") |
| print() |
|
|
| args = parser.parse_args() |
|
|
| args.sim_device_type, args.compute_device_id = parse_device_str(args.sim_device) |
| pipeline = args.pipeline.lower() |
|
|
| assert (pipeline == 'cpu' or pipeline in ('gpu', 'cuda')), f"Invalid pipeline '{args.pipeline}'. Should be either cpu or gpu." |
| args.use_gpu_pipeline = (pipeline in ('gpu', 'cuda')) |
|
|
| if args.sim_device_type != 'cuda' and args.flex: |
| print("Can't use Flex with CPU. Changing sim device to 'cuda:0'") |
| args.sim_device = 'cuda:0' |
| args.sim_device_type, args.compute_device_id = parse_device_str(args.sim_device) |
|
|
| if (args.sim_device_type != 'cuda' and pipeline == 'gpu'): |
| print("Can't use GPU pipeline with CPU Physics. Changing pipeline to 'CPU'.") |
| args.pipeline = 'CPU' |
| args.use_gpu_pipeline = False |
|
|
| |
| args.physics_engine = gymapi.SIM_PHYSX |
| args.use_gpu = (args.sim_device_type == 'cuda') |
|
|
| if args.flex: |
| args.physics_engine = gymapi.SIM_FLEX |
|
|
| |
| if no_graphics and args.nographics: |
| args.headless = True |
|
|
| if args.slices is None: |
| args.slices = args.subscenes |
|
|
| return args |
|
|
| |
|
|
| |
|
|
|
|
| def parse_sim_config(sim_cfg: dict, sim_options: gymapi.SimParams): |
| |
| opt = "dt" |
| if opt in sim_cfg: |
| val = float(sim_cfg[opt]) |
| sim_options.dt = val |
|
|
| opt = "substeps" |
| if opt in sim_cfg: |
| val = int(sim_cfg[opt]) |
| sim_options.substeps = val |
|
|
| opt = "up_axis" |
| if opt in sim_cfg: |
| val = gymapi.UpAxis(sim_cfg[opt]) |
| sim_options.up_axis = val |
|
|
| opt = "gravity" |
| if opt in sim_cfg: |
| val = tuple(sim_cfg[opt]) |
| sim_options.gravity = gymapi.Vec3(val[0], val[1], val[2]) |
|
|
| opt = "use_gpu_pipeline" |
| if opt in sim_cfg: |
| val = bool(sim_cfg[opt]) |
| sim_options.use_gpu_pipeline = val |
|
|
| if "flex" in sim_cfg: |
| parse_flex_config(sim_cfg["flex"], sim_options) |
|
|
| if "physx" in sim_cfg: |
| parse_physx_config(sim_cfg["physx"], sim_options) |
|
|
| |
|
|
| |
|
|
|
|
| def parse_flex_config(flex_cfg: dict, sim_options: gymapi.SimParams): |
| ints = ["solver_type", "num_outer_iterations", "num_inner_iterations", "friction_mode"] |
| floats = ["relaxation", "warm_start", "contact_regularization", |
| "geometric_stiffness", "shape_collision_distance", "shape_collision_margin", |
| "dynamic_friction", "static_friction", "particle_friction"] |
| bools = ["deterministic_mode"] |
|
|
| params = {"bool": bools, "int": ints, "float": floats} |
|
|
| parse_float_int_bool(flex_cfg, sim_options.flex, params) |
|
|
| |
|
|
| |
|
|
|
|
| def parse_physx_config(physx_cfg: dict, sim_options: gymapi.SimParams): |
| ints = ["num_threads", "solver_type", "num_position_iterations", "num_velocity_iterations", "max_gpu_contact_pairs", "num_subscenes", "contact_collection"] |
| floats = ["contact_offset", "rest_offset", "bounce_threshold_velocity", "max_depenetration_velocity", |
| "default_buffer_size_multiplier", "friction_correlation_distance", "friction_offset_threshold"] |
| bools = ["use_gpu", "always_use_articulations"] |
|
|
| params = {"bool": bools, "int": ints, "float": floats} |
|
|
| parse_float_int_bool(physx_cfg, sim_options.physx, params) |
|
|
| |
|
|
| |
|
|
|
|
| def parse_float_int_bool(cfg: dict, opts: object, float_int_bool: dict): |
| if "float" in float_int_bool: |
| for opt in float_int_bool["float"]: |
| if opt in cfg: |
| val = float(cfg[opt]) |
| setattr(opts, opt, val) |
|
|
| if "int" in float_int_bool: |
| for opt in float_int_bool["int"]: |
| if opt in cfg: |
| if opt == "contact_collection": |
| val = gymapi.ContactCollection(cfg[opt]) |
| else: |
| val = int(cfg[opt]) |
| setattr(opts, opt, val) |
|
|
| if "bool" in float_int_bool: |
| for opt in float_int_bool["bool"]: |
| if opt in cfg: |
| val = bool(cfg[opt]) |
| setattr(opts, opt, val) |
|
|
|
|
| def parse_bool(v): |
| if isinstance(v, bool): |
| return v |
| if isinstance(v, int): |
| if v == 1: |
| return True |
| elif v == 0: |
| return False |
| if isinstance(v, str): |
| if v.lower() in ("true", "yes", "t", "y", "1"): |
| return True |
| elif v.lower() in ("false", "no", "f", "n", "0"): |
| return False |
| else: |
| raise argparse.ArgumentTypeError("Boolean value expected.") |
|
|
|
|
| def get_property_setter_map(gym): |
| property_to_setters = { |
| "dof_properties": gym.set_actor_dof_properties, |
| "tendon_properties": gym.set_actor_tendon_properties, |
| "rigid_body_properties": gym.set_actor_rigid_body_properties, |
| "rigid_shape_properties": gym.set_actor_rigid_shape_properties, |
| "sim_params": gym.set_sim_params, |
| } |
|
|
| return property_to_setters |
|
|
|
|
| def get_property_getter_map(gym): |
| property_to_getters = { |
| "dof_properties": gym.get_actor_dof_properties, |
| "tendon_properties": gym.get_actor_tendon_properties, |
| "rigid_body_properties": gym.get_actor_rigid_body_properties, |
| "rigid_shape_properties": gym.get_actor_rigid_shape_properties, |
| "sim_params": gym.get_sim_params, |
| } |
|
|
| return property_to_getters |
|
|
|
|
| def get_default_setter_args(gym): |
| property_to_setter_args = { |
| "dof_properties": [], |
| "tendon_properties": [], |
| "rigid_body_properties": [True], |
| "rigid_shape_properties": [], |
| "sim_params": [], |
| } |
|
|
| return property_to_setter_args |
|
|
|
|
| def generate_random_samples(attr_randomization_params, shape, randomization_ct, |
| extern_sample=None): |
| rand_range = attr_randomization_params['range'] |
| distribution = attr_randomization_params['distribution'] |
| sched_type = attr_randomization_params['schedule'] if 'schedule' in attr_randomization_params else None |
| sched_step = attr_randomization_params['schedule_steps'] if 'schedule' in attr_randomization_params else None |
| operation = attr_randomization_params['operation'] |
| if sched_type == 'linear': |
| sched_scaling = 1 / sched_step * min(randomization_ct, sched_step) |
| elif sched_type == 'constant': |
| sched_scaling = 0 if randomization_ct < sched_step else 1 |
| else: |
| sched_scaling = 1 |
|
|
| if extern_sample is not None: |
| sample = extern_sample |
| if operation == 'additive': |
| sample *= sched_scaling |
| elif operation == 'scaling': |
| sample = sample * sched_scaling + 1 * (1 - sched_scaling) |
| elif distribution == "gaussian": |
| mu, var = rand_range |
| if operation == 'additive': |
| mu *= sched_scaling |
| var *= sched_scaling |
| elif operation == 'scaling': |
| var = var * sched_scaling |
| mu = mu * sched_scaling + 1 * (1 - sched_scaling) |
| sample = np.random.normal(mu, var, shape) |
| elif distribution == "loguniform": |
| lo, hi = rand_range |
| if operation == 'additive': |
| lo *= sched_scaling |
| hi *= sched_scaling |
| elif operation == 'scaling': |
| lo = lo * sched_scaling + 1 * (1 - sched_scaling) |
| hi = hi * sched_scaling + 1 * (1 - sched_scaling) |
| sample = np.exp(np.random.uniform(np.log(lo), np.log(hi), shape)) |
| elif distribution == "uniform": |
| lo, hi = rand_range |
| if operation == 'additive': |
| lo *= sched_scaling |
| hi *= sched_scaling |
| elif operation == 'scaling': |
| lo = lo * sched_scaling + 1 * (1 - sched_scaling) |
| hi = hi * sched_scaling + 1 * (1 - sched_scaling) |
| sample = np.random.uniform(lo, hi, shape) |
| return sample |
|
|
|
|
| def get_bucketed_val(new_prop_val, attr_randomization_params): |
| if attr_randomization_params['distribution'] == 'uniform': |
| |
| lo, hi = attr_randomization_params['range'][0], attr_randomization_params['range'][1] |
| else: |
| |
| lo = attr_randomization_params['range'][0] - 2 * np.sqrt(attr_randomization_params['range'][1]) |
| hi = attr_randomization_params['range'][0] + 2 * np.sqrt(attr_randomization_params['range'][1]) |
| num_buckets = attr_randomization_params['num_buckets'] |
| buckets = [(hi - lo) * i / num_buckets + lo for i in range(num_buckets)] |
| return buckets[bisect(buckets, new_prop_val) - 1] |
|
|
|
|
| def apply_random_samples(prop, og_prop, attr, attr_randomization_params, |
| randomization_ct, extern_sample=None): |
| if isinstance(prop, gymapi.SimParams): |
| if attr == 'gravity': |
| sample = generate_random_samples(attr_randomization_params, 3, randomization_ct) |
| if attr_randomization_params['operation'] == 'scaling': |
| prop.gravity.x = og_prop['gravity'].x * sample[0] |
| prop.gravity.y = og_prop['gravity'].y * sample[1] |
| prop.gravity.z = og_prop['gravity'].z * sample[2] |
| elif attr_randomization_params['operation'] == 'additive': |
| prop.gravity.x = og_prop['gravity'].x + sample[0] |
| prop.gravity.y = og_prop['gravity'].y + sample[1] |
| prop.gravity.z = og_prop['gravity'].z + sample[2] |
| elif isinstance(prop, np.ndarray): |
| sample = generate_random_samples(attr_randomization_params, prop[attr].shape, |
| randomization_ct, extern_sample) |
| if attr_randomization_params['operation'] == 'scaling': |
| new_prop_val = og_prop[attr] * sample |
| elif attr_randomization_params['operation'] == 'additive': |
| new_prop_val = og_prop[attr] + sample |
|
|
| if 'num_buckets' in attr_randomization_params and attr_randomization_params['num_buckets'] > 0: |
| new_prop_val = get_bucketed_val(new_prop_val, attr_randomization_params) |
| prop[attr] = new_prop_val |
| else: |
| sample = generate_random_samples(attr_randomization_params, 1, |
| randomization_ct, extern_sample) |
| cur_attr_val = og_prop[attr] |
| if attr_randomization_params['operation'] == 'scaling': |
| new_prop_val = cur_attr_val * sample |
| elif attr_randomization_params['operation'] == 'additive': |
| new_prop_val = cur_attr_val + sample |
|
|
| if 'num_buckets' in attr_randomization_params and attr_randomization_params['num_buckets'] > 0: |
| new_prop_val = get_bucketed_val(new_prop_val, attr_randomization_params) |
| setattr(prop, attr, new_prop_val) |
|
|
|
|
| def check_buckets(gym, envs, dr_params): |
| total_num_buckets = 0 |
| for actor, actor_properties in dr_params["actor_params"].items(): |
| cur_num_buckets = 0 |
|
|
| if 'rigid_shape_properties' in actor_properties.keys(): |
| prop_attrs = actor_properties['rigid_shape_properties'] |
| if 'restitution' in prop_attrs and 'num_buckets' in prop_attrs['restitution']: |
| cur_num_buckets = prop_attrs['restitution']['num_buckets'] |
| if 'friction' in prop_attrs and 'num_buckets' in prop_attrs['friction']: |
| if cur_num_buckets > 0: |
| cur_num_buckets *= prop_attrs['friction']['num_buckets'] |
| else: |
| cur_num_buckets = prop_attrs['friction']['num_buckets'] |
| total_num_buckets += cur_num_buckets |
|
|
| assert total_num_buckets <= 64000, 'Explicit material bucketing has been specified, but the provided total bucket count exceeds 64K: {} specified buckets'.format( |
| total_num_buckets) |
|
|
| shape_ct = 0 |
|
|
| |
| for env in envs: |
| for i in range(gym.get_actor_count(env)): |
| actor_handle = gym.get_actor_handle(env, i) |
| actor_name = gym.get_actor_name(env, actor_handle) |
| if actor_name in dr_params["actor_params"] and 'rigid_shape_properties' in dr_params["actor_params"][actor_name]: |
| shape_ct += gym.get_actor_rigid_shape_count(env, actor_handle) |
|
|
| assert shape_ct <= 64000 or total_num_buckets > 0, 'Explicit material bucketing is not used but the total number of shapes exceeds material limit. Please specify bucketing to limit material count.' |
|
|
|
|
| def _indent_xml(elem, level=0): |
| i = "\n" + level * " " |
| if len(elem): |
| if not elem.text or not elem.text.strip(): |
| elem.text = i + " " |
| if not elem.tail or not elem.tail.strip(): |
| elem.tail = i |
| for elem in elem: |
| _indent_xml(elem, level + 1) |
| if not elem.tail or not elem.tail.strip(): |
| elem.tail = i |
| else: |
| if level and (not elem.tail or not elem.tail.strip()): |
| elem.tail = i |
|
|