| #version 450 |
|
|
| #include "types.glsl" |
| #include "generic_unary_head.glsl" |
|
|
| #extension GL_EXT_control_flow_attributes : require |
|
|
| const uint num_threads = 128; |
|
|
| layout(local_size_x = num_threads, local_size_y = 1, local_size_z = 1) in; |
|
|
| void main() { |
| uint idx = get_idx(); |
|
|
| |
| const uint num_iter = 4; |
|
|
| |
| if (idx + (num_iter-1)*num_threads < p.ne) { |
| [[unroll]] for (uint i = 0; i < num_iter; ++i) { |
|
|
| #if defined(DATA_D_BF16) |
| float f = float(data_a[get_aoffset() + idx]); |
| data_d[get_doffset() + idx] = D_TYPE(fp32_to_bf16(f)); |
| #elif !defined(OPTIMIZATION_ERROR_WORKAROUND) |
| data_d[get_doffset() + idx] = D_TYPE(data_a[get_aoffset() + idx]); |
| #else |
| data_d[get_doffset() + idx] = data_a[get_aoffset() + idx]; |
| #endif |
| idx += num_threads; |
| } |
| } else { |
| [[unroll]] for (uint i = 0; i < num_iter; ++i) { |
| if (idx >= p.ne) { |
| continue; |
| } |
|
|
| #if defined(DATA_D_BF16) |
| float f = float(data_a[get_aoffset() + idx]); |
| data_d[get_doffset() + idx] = D_TYPE(fp32_to_bf16(f)); |
| #elif !defined(OPTIMIZATION_ERROR_WORKAROUND) |
| data_d[get_doffset() + idx] = D_TYPE(data_a[get_aoffset() + idx]); |
| #else |
| data_d[get_doffset() + idx] = data_a[get_aoffset() + idx]; |
| #endif |
| idx += num_threads; |
| } |
| } |
| } |
|
|