| #version 450 |
|
|
| #include "types.glsl" |
| #include "generic_unary_head.glsl" |
| #include "dequant_funcs.glsl" |
|
|
| #if defined(DATA_A_IQ4_NL) || defined(DATA_A_MXFP4) |
| |
| layout(local_size_x = 16, local_size_y = 1, local_size_z = 1) in; |
| #else |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| #endif |
|
|
| void main() { |
| #ifdef NEEDS_INIT_IQ_SHMEM |
| init_iq_shmem(gl_WorkGroupSize); |
| if (gl_LocalInvocationIndex.x != 0) { |
| return; |
| } |
| #endif |
|
|
| const uint idx = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x * QUANT_K; |
|
|
| if (idx >= p.ne) { |
| return; |
| } |
|
|
| uint dst_idx = get_doffset() + dst_idx(idx); |
| uint src_idx = src0_idx_quant(idx, QUANT_K); |
|
|
| const uint a_offset = 0; |
| const uint ib = src_idx; |
| const vec2 dm = get_dm(ib, a_offset); |
|
|
| [[unroll]] for (int j = 0; j < QUANT_K; j += 4) { |
| vec4 v = dequantize4(ib, j / QUANT_R, a_offset); |
| v = v * dm.x + vec4(dm.y); |
|
|
| #if QUANT_R == 2 |
| data_d[dst_idx + j/2 + 0] = v[0]; |
| data_d[dst_idx + j/2 + QUANT_K/2 + 0] = v[1]; |
| data_d[dst_idx + j/2 + 1] = v[2]; |
| data_d[dst_idx + j/2 + QUANT_K/2 + 1] = v[3]; |
| #else |
| data_d[dst_idx + j + 0] = v[0]; |
| data_d[dst_idx + j + 1] = v[1]; |
| data_d[dst_idx + j + 2] = v[2]; |
| data_d[dst_idx + j + 3] = v[3]; |
| #endif |
| } |
| } |
|
|