| #version 450 |
|
|
| #include "types.glsl" |
| #include "sum_rows.glsl" |
|
|
| #extension GL_EXT_control_flow_attributes : enable |
| #extension GL_KHR_shader_subgroup_arithmetic : enable |
| #extension GL_KHR_shader_subgroup_basic : enable |
|
|
| layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in; |
|
|
| layout (binding = 0) readonly buffer A {A_TYPE data_a[];}; |
| layout (binding = 1) buffer D {D_TYPE data_d[];}; |
| layout (binding = 2) readonly buffer T {D_TYPE data_t[];}; |
|
|
| layout (constant_id = 0) const uint BLOCK_SIZE = 128; |
| layout (constant_id = 1) const uint SUBGROUP_SIZE = 32; |
|
|
| #define CEIL_DIV(a, b) (((a) + (b) - 1) / (b)) |
|
|
| shared FLOAT_TYPE temp[BLOCK_SIZE / SUBGROUP_SIZE]; |
|
|
| void main() { |
| const uint row = gl_WorkGroupID.y; |
| const uint tid = gl_LocalInvocationID.x; |
|
|
| const uint i03 = fastdiv(row, p.ne0_12mp, p.ne0_12L); |
| const uint i03_offset = i03 * p.ne01*p.ne02; |
| const uint i02 = fastdiv(row - i03_offset, p.ne0_1mp, p.ne0_1L); |
| const uint i01 = row - i03_offset - i02*p.ne01; |
|
|
| const uint src_idx = get_aoffset() + i01 * p.nb01 + i02 * p.nb02 + i03 * p.nb03; |
| const uint dst_idx = get_doffset() + i01 * p.nb11 + i02 * p.nb12 + i03 * p.nb13; |
|
|
| const uint col = gl_GlobalInvocationID.x; |
|
|
| float v = 0; |
| |
| if (col < p.n_cols) { |
| v = data_d[dst_idx + col]; |
| } |
|
|
| |
| uint c = tid; |
| float sum = 0; |
| while (c < gl_WorkGroupID.x) { |
| sum += data_t[c + gl_NumWorkGroups.x * row]; |
| c += BLOCK_SIZE; |
| } |
|
|
| sum = subgroupAdd(sum); |
| if (gl_SubgroupInvocationID == 0) { |
| temp[gl_SubgroupID] = sum; |
| } |
| barrier(); |
| sum = 0; |
| [[unroll]] for (uint s = 0; s < BLOCK_SIZE / SUBGROUP_SIZE; ++s) { |
| sum += temp[s]; |
| } |
|
|
| |
| if (col < p.n_cols) { |
| data_d[dst_idx + col] = v + sum; |
| } |
| } |
|
|
|
|