#version 450 #include "types.glsl" #include "sum_rows.glsl" #extension GL_EXT_control_flow_attributes : enable #extension GL_KHR_shader_subgroup_arithmetic : enable #extension GL_KHR_shader_subgroup_basic : enable layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in; layout (binding = 0) readonly buffer A {A_TYPE data_a[];}; layout (binding = 1) writeonly buffer D {D_TYPE data_d[];}; layout (constant_id = 0) const uint BLOCK_SIZE = 128; layout (constant_id = 1) const uint SUBGROUP_SIZE = 32; layout (constant_id = 2) const uint ELEM_PER_THREAD = 4; #define CEIL_DIV(a, b) (((a) + (b) - 1) / (b)) shared FLOAT_TYPE partial[BLOCK_SIZE / SUBGROUP_SIZE]; shared FLOAT_TYPE last_sum; void main() { const uint row = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x; const uint tid = gl_LocalInvocationID.x; const uint i03 = fastdiv(row, p.ne0_12mp, p.ne0_12L); const uint i03_offset = i03 * p.ne01*p.ne02; const uint i02 = fastdiv(row - i03_offset, p.ne0_1mp, p.ne0_1L); const uint i01 = row - i03_offset - i02*p.ne01; const uint src_idx = get_aoffset() + i01 * p.nb01 + i02 * p.nb02 + i03 * p.nb03; const uint dst_idx = get_doffset() + i01 * p.nb11 + i02 * p.nb12 + i03 * p.nb13; uint subgroup_id = tid / SUBGROUP_SIZE; if (tid == 0) { last_sum = 0; } uint col = tid * ELEM_PER_THREAD; uint num_iter = CEIL_DIV(p.n_cols, BLOCK_SIZE * ELEM_PER_THREAD); for (int i = 0; i < num_iter; ++i) { FLOAT_TYPE v[ELEM_PER_THREAD]; FLOAT_TYPE thread_sum = 0; [[unroll]] for (uint j = 0; j < ELEM_PER_THREAD; ++j) { if (col + j < p.n_cols) { thread_sum += FLOAT_TYPE(data_a[src_idx + col + j]); } v[j] = thread_sum; } thread_sum = subgroupExclusiveAdd(thread_sum); [[unroll]] for (uint j = 0; j < ELEM_PER_THREAD; ++j) { v[j] += thread_sum; } // Store the largest partial sum for each subgroup, then add the partials for all // lower subgroups and the final partial sum from the previous iteration. if (gl_SubgroupInvocationID == SUBGROUP_SIZE - 1) { partial[subgroup_id] = v[ELEM_PER_THREAD - 1]; } barrier(); for (int s = 0; s < subgroup_id; ++s) { [[unroll]] for (uint j = 0; j < ELEM_PER_THREAD; ++j) { v[j] += partial[s]; } } [[unroll]] for (uint j = 0; j < ELEM_PER_THREAD; ++j) { v[j] += last_sum; } barrier(); if (tid == BLOCK_SIZE - 1) { last_sum = v[ELEM_PER_THREAD - 1]; } [[unroll]] for (uint j = 0; j < ELEM_PER_THREAD; ++j) { if (col + j < p.n_cols) { data_d[dst_idx + col + j] = D_TYPE(v[j]); } } col += BLOCK_SIZE * ELEM_PER_THREAD; } }