use serde::{Deserialize, Serialize}; #[derive(Debug, Clone, Serialize, Deserialize)] #[serde(rename_all = "camelCase")] pub struct TTSVoice { pub id: String, pub name: String, pub lang: String, #[serde(default)] pub disabled: bool, } #[derive(Debug, Clone, Serialize, Deserialize)] #[serde(rename_all = "camelCase")] pub struct TTSMessageEvent { pub code: String, // 'boundary' | 'error' | 'end' pub message: Option, pub mark: Option, } #[derive(Debug, Deserialize, Serialize)] #[serde(rename_all = "camelCase")] pub struct InitResponse { pub success: bool, } #[derive(Debug, Serialize, Deserialize)] #[serde(rename_all = "camelCase")] pub struct SpeakArgs { pub text: String, #[serde(default)] pub preload: bool, } #[derive(Debug, Serialize, Deserialize)] #[serde(rename_all = "camelCase")] pub struct SpeakResponse { pub utterance_id: String, } #[derive(Debug, Serialize, Deserialize)] #[serde(rename_all = "camelCase")] pub struct SetRateArgs { pub rate: f32, } #[derive(Debug, Serialize, Deserialize)] #[serde(rename_all = "camelCase")] pub struct SetPitchArgs { pub pitch: f32, } #[derive(Debug, Serialize, Deserialize)] #[serde(rename_all = "camelCase")] pub struct SetVoiceArgs { pub voice: String, } #[derive(Debug, Serialize, Deserialize)] #[serde(rename_all = "camelCase")] pub struct GetVoicesResponse { pub voices: Vec, } #[derive(Debug, Deserialize, Serialize)] #[serde(rename_all = "camelCase")] pub struct SetMediaSessionActiveRequest { pub active: bool, pub keep_app_in_foreground: bool, pub notification_title: Option, pub notification_text: Option, pub foreground_service_title: Option, pub foreground_service_text: Option, } #[derive(Debug, Deserialize, Serialize)] #[serde(rename_all = "camelCase")] pub struct UpdateMediaSessionStateRequest { pub playing: bool, pub position: Option, pub duration: Option, } #[derive(Debug, Deserialize, Serialize)] #[serde(rename_all = "camelCase")] pub struct UpdateMediaSessionMetadataRequest { pub title: Option, pub artist: Option, pub album: Option, pub artwork: Option, }