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feat: NS-D2S GPU pipeline verified (F1=0.859) + multi-city benchmark plan + constraint program
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feat: unified NS-D2S experiment runner (DDPM+CS-SDEdit+InfoNCE) for multi-city eval
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feat: multi-city benchmark plan + unified 3D BAG crawler for NL cities
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Upload STER-GI code
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Few-shot optimization closeout: prototype+combo heads; WM gain confirmed K<=5; honest K>=10 tree recovery; docs+logs updated
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4B Flow zero-shot v2 (direction-cosine) confirmed to fail -> insight: transfer identity-invariance (WM), not transformation (flow)
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Full autonomous run: 8 proposals with real results (few-shot WM wins K<=10; zero-shot via multi-LoD 0.67; noisy/cross-LoD solved by baseline) + all code, results, derived data
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Organize code/ directory + code README
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