"""Flat patch terrain demo. Spawns a Go1 on rough terrain with flat-patch sampling. On each reset, the robot lands on a flat patch. Run with: uv run python scripts/demos/flat_patch_terrain.py [--viewer native|viser] Toggle visualization group 3 to see flat patch locations visualized as box sites. """ from __future__ import annotations import os import torch import tyro import mjlab import mjlab.terrains as terrain_gen from mjlab.envs import ManagerBasedRlEnv from mjlab.envs.mdp import events as mdp from mjlab.managers.event_manager import EventTermCfg from mjlab.rl import RslRlVecEnvWrapper from mjlab.tasks.velocity.config.go1.env_cfgs import unitree_go1_rough_env_cfg from mjlab.terrains import FlatPatchSamplingCfg from mjlab.terrains.terrain_generator import TerrainGeneratorCfg from mjlab.utils.torch import configure_torch_backends from mjlab.viewer import NativeMujocoViewer, ViserPlayViewer def main(viewer: str = "auto") -> None: configure_torch_backends() device = "cuda:0" if torch.cuda.is_available() else "cpu" cfg = unitree_go1_rough_env_cfg(play=True) spawn_patch_cfg = FlatPatchSamplingCfg( num_patches=100, patch_radius=0.3, max_height_diff=0.05, ) # Override terrain: 1 row x 2 cols, curriculum mode so each column is deterministic. # Column 0 = discrete obstacles, Column 1 = pyramid slope. assert cfg.scene.terrain is not None cfg.scene.terrain.terrain_generator = TerrainGeneratorCfg( size=(4.0, 4.0), num_rows=1, num_cols=2, border_width=1.0, curriculum=True, add_lights=True, sub_terrains={ "discrete_obstacles": terrain_gen.HfDiscreteObstaclesTerrainCfg( proportion=0.5, obstacle_height_range=(0.05, 0.5), obstacle_width_range=(0.4, 1.2), num_obstacles=30, platform_width=1.5, border_width=0.25, flat_patch_sampling={"spawn": spawn_patch_cfg}, ), "pyramid_slope": terrain_gen.HfPyramidSlopedTerrainCfg( proportion=0.5, slope_range=(0.3, 0.8), platform_width=1.5, border_width=0.25, flat_patch_sampling={"spawn": spawn_patch_cfg}, ), }, ) # Remove all termination conditions except time limit. for key in list(cfg.terminations): if key != "time_out": del cfg.terminations[key] # Reset every 2 seconds to better showcase flat patch spawning. cfg.episode_length_s = 2.0 # Replace reset_base event with flat-patch spawning. cfg.events["reset_base"] = EventTermCfg( func=mdp.reset_root_state_from_flat_patches, mode="reset", params={ "patch_name": "spawn", "pose_range": {"z": (0.01, 0.05), "yaw": (-3.14, 3.14)}, }, ) print("=" * 60) print("Flat Patch Terrain Demo") print(" Toggle group 3 to see flat patch markers (orange spheres)") print(" Press Enter in terminal to reset robot onto a flat patch") print("=" * 60) env = ManagerBasedRlEnv(cfg=cfg, device=device) env = RslRlVecEnvWrapper(env) class ZeroPolicy: def __call__(self, obs) -> torch.Tensor: del obs return torch.zeros(env.unwrapped.action_space.shape, device=device) policy = ZeroPolicy() if viewer == "auto": has_display = bool(os.environ.get("DISPLAY") or os.environ.get("WAYLAND_DISPLAY")) resolved_viewer = "native" if has_display else "viser" else: resolved_viewer = viewer if resolved_viewer == "native": NativeMujocoViewer(env, policy).run() elif resolved_viewer == "viser": ViserPlayViewer(env, policy).run() else: raise ValueError(f"Unknown viewer: {viewer}") env.close() if __name__ == "__main__": tyro.cli(main, config=mjlab.TYRO_FLAGS)