// FCS Glass - src/core/layout.h // // Implements: A2 (dp -> whole physical pixels, round half up, at every // supported scale factor; hairlines exactly 1 physical px), // A3 (radii: window / card / control, pill = height/2 for chips // and toggles only, inner radius never above outer minus inset). // // PURE LOGIC. No windows, no D3D, no project headers. That is a hard // requirement rather than a style preference: tools/extract_logic.py lifts these // bodies VERBATIM into tools/generated_logic.inc so tools/logic_harness.cpp can // exercise them on any machine, Windows or not. One #include on // this path would take the entire portable test suite with it. // // This file owns ONE rounding rule for dp -> px. platform/dpi.h's DpToPx does // the same conversion, and it could not simply call this one: extract_logic.py // lifts function bodies as bare text, so a body referring to core::SnapPx would // arrive in the harness with nothing to resolve against. Rather than duplicate // the rule silently, the duplication is pinned by a test - the suite asserts // DpToPx and SnapPx return identical values for every spec'd scale factor AND // for negative dp, which is the input that broke DpToPx (BUG-30). A future edit // that moves one and not the other fails the suite instead of shipping a 1 px // disagreement that shows up as a seam. #ifndef FCS_CORE_LAYOUT_H #define FCS_CORE_LAYOUT_H namespace fcs { namespace core { // A2. The dp -> physical pixel conversion: round half up, ties toward // +infinity, floored explicitly. `static_cast(x + 0.5f)` agrees with this // only while x is non-negative, because the cast truncates toward zero. int SnapPx(float dp, float scale); // A2. A 1 dp hairline is EXACTLY 1 physical pixel at every scale factor. This is // the one measurement that must NOT scale, or borders thicken as the user drags // the scale slider and a 2 px border reads as a different design. constexpr int kHairlinePx = 1; // A3. Corner radii in dp. `window_dp` is 0 on the Classic profile, which is a // design decision rather than an oversight, so it is a field and not a constant. struct RadiusSet { int window_dp = 8; int card_dp = 8; int control_dp = 4; }; // A3. An inner radius can never exceed the outer radius minus the inset between // them; past that the inner corner crosses the outer one and the outline // self-intersects. Clamped rather than rejected: a clamp degrades to a valid // shape, a rejection loses the widget. int InnerRadiusClamp(int outer_px, int inset_px); // A3. A pill is height/2 - but ONLY for chips and toggles. `allow_pill` is an // explicit argument so a card cannot acquire a stadium outline by accident. int PillRadiusPx(int height_px, bool allow_pill); } // namespace core } // namespace fcs #endif // FCS_CORE_LAYOUT_H