Upload 7 files
Browse files- .gitattributes +2 -0
- files/Adjustable.cfg +21 -0
- files/CINFO.BIN +3 -0
- files/GTASAMP10.b +3 -0
- files/fastman92limitAdjuster_GTASA.ini +253 -0
- files/gta_sa.set +0 -0
- files/gtasatelem.set +0 -0
- files/stream.ini +11 -0
.gitattributes
CHANGED
|
@@ -58,3 +58,5 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
|
|
| 58 |
# Video files - compressed
|
| 59 |
*.mp4 filter=lfs diff=lfs merge=lfs -text
|
| 60 |
*.webm filter=lfs diff=lfs merge=lfs -text
|
|
|
|
|
|
|
|
|
| 58 |
# Video files - compressed
|
| 59 |
*.mp4 filter=lfs diff=lfs merge=lfs -text
|
| 60 |
*.webm filter=lfs diff=lfs merge=lfs -text
|
| 61 |
+
files/CINFO.BIN filter=lfs diff=lfs merge=lfs -text
|
| 62 |
+
files/GTASAMP10.b filter=lfs diff=lfs merge=lfs -text
|
files/Adjustable.cfg
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
;User defined touch control placement. This file contains only positions that have
|
| 2 |
+
; been modified by the user and is loaded on top of the defaults file.
|
| 3 |
+
PositionAndScale 582, 207, SCALE_MEDIUM ; WIDGET_POSITION_ENTER_CAR
|
| 4 |
+
PositionAndScale 583, 288, SCALE_LARGE ; WIDGET_POSITION_TARGETING_AND_ATTACK
|
| 5 |
+
PositionAndScale 462, 150, SCALE_MEDIUM ; WIDGET_POSITION_VC_SHOOT
|
| 6 |
+
PositionAndScale 72, 264, SCALE_LARGE ; WIDGET_POSITION_VC_SHOOT_ALT
|
| 7 |
+
PositionAndScale 134, 407, SCALE_SMALLEST ; WIDGET_POSITION_SWAP_WEAPONS
|
| 8 |
+
PositionAndScale 66, 176, SCALE_SMALLER ; WIDGET_POSITION_MISSION_START_AND_MISSION_CANCEL
|
| 9 |
+
PositionAndScale 593, 370, SCALE_LARGE ; WIDGET_POSITION_ACCELERATE
|
| 10 |
+
PositionAndScale 531, 375, SCALE_MEDIUM ; WIDGET_POSITION_BRAKE
|
| 11 |
+
PositionAndScale 596, 285, SCALE_MEDIUM ; WIDGET_POSITION_HANDBRAKE_AND_AIR_SHOOT
|
| 12 |
+
PositionAndScale 59, 353, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_STEER_LEFT
|
| 13 |
+
PositionAndScale 119, 353, SCALE_LARGE ; WIDGET_POSITION_VEHICLE_STEER_RIGHT
|
| 14 |
+
PositionAndScale 585, 145, SCALE_SMALL ; WIDGET_POSITION_HORN
|
| 15 |
+
PositionAndScale 530, 162, SCALE_MEDIUM ; WIDGET_POSITION_CAM_TOGGLE
|
| 16 |
+
PositionAndScale 40, 231, SCALE_SMALLEST ; WIDGET_POSITION_VEHICLE_SHOOT_LEFT
|
| 17 |
+
PositionAndScale 94, 231, SCALE_SMALLEST ; WIDGET_POSITION_VEHICLE_SHOOT_RIGHT
|
| 18 |
+
PositionAndScale 534, 300, SCALE_MEDIUM ; WIDGET_POSITION_CAR_SHOOT
|
| 19 |
+
PositionAndScale 574, 376, SCALE_LARGE ; WIDGET_POSITION_BUTTON_SPRINT_AND_SWIM
|
| 20 |
+
PositionAndScale 134, 366, SCALE_SMALLEST ; WIDGET_POSITION_PHONE
|
| 21 |
+
PositionAndScale 533, 231, SCALE_MEDIUM ; WIDGET_POSITION_HYDRAULICS
|
files/CINFO.BIN
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:24449baffa13e0f755e4474eab04915c9b21cd17e8a43f3112e4e81703799a67
|
| 3 |
+
size 634084
|
files/GTASAMP10.b
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:3284d78c7accc15db6e8545d4a84afc109c6bacc94b3a29eb33ddc012ed78553
|
| 3 |
+
size 195000
|
files/fastman92limitAdjuster_GTASA.ini
ADDED
|
@@ -0,0 +1,253 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
; fastman92limitAdjuster_GTASA.ini
|
| 2 |
+
|
| 3 |
+
[DYNAMIC LIMITS]
|
| 4 |
+
; ColModels (10150)
|
| 5 |
+
; Number of different collisions that can be loaded.
|
| 6 |
+
#ColModels = 10150
|
| 7 |
+
|
| 8 |
+
; VehicleStructs (50)
|
| 9 |
+
; Max number of vehicles with different IDs loaded.
|
| 10 |
+
#VehicleStructs = 50
|
| 11 |
+
|
| 12 |
+
; rwObjectInstances (1500)
|
| 13 |
+
#rwObjectInstances = 1500
|
| 14 |
+
|
| 15 |
+
; Matrices (900)
|
| 16 |
+
#Matrices = 900
|
| 17 |
+
|
| 18 |
+
; PtrNode Singles (75000)
|
| 19 |
+
#PtrNode Singles = 75000
|
| 20 |
+
|
| 21 |
+
; PtrNode Doubles (6000)
|
| 22 |
+
#PtrNode Doubles = 6000
|
| 23 |
+
|
| 24 |
+
; EntryInfoNodes (500)
|
| 25 |
+
#EntryInfoNodes = 500
|
| 26 |
+
|
| 27 |
+
[IPL]
|
| 28 |
+
; Buildings (14000)
|
| 29 |
+
#Buildings = 14000
|
| 30 |
+
|
| 31 |
+
; Dummies (3500)
|
| 32 |
+
#Dummies = 3500
|
| 33 |
+
|
| 34 |
+
; Entity index array (40)
|
| 35 |
+
#Entity index array = 40
|
| 36 |
+
|
| 37 |
+
; Entry exits (455)
|
| 38 |
+
#Entry exits = 455
|
| 39 |
+
|
| 40 |
+
[IDE LIMITS]
|
| 41 |
+
; IDE Objects Type 1 (14000)
|
| 42 |
+
#IDE Objects Type 1 = 14000
|
| 43 |
+
|
| 44 |
+
; IDE Objects Type 2 (70)
|
| 45 |
+
#IDE Objects Type 2 = 70
|
| 46 |
+
|
| 47 |
+
; Timed Objects (169)
|
| 48 |
+
#Timed Objects = 169
|
| 49 |
+
|
| 50 |
+
; Hier Objects (92)
|
| 51 |
+
; Clump models
|
| 52 |
+
#Hier Objects = 92
|
| 53 |
+
|
| 54 |
+
; Vehicle Models (212)
|
| 55 |
+
#Vehicle Models = 212
|
| 56 |
+
|
| 57 |
+
; Ped Models (278)
|
| 58 |
+
#Ped Models = 278
|
| 59 |
+
|
| 60 |
+
; Weapon Models (51)
|
| 61 |
+
#Weapon Models = 51
|
| 62 |
+
|
| 63 |
+
; 2DFX Effects (100)
|
| 64 |
+
#2DFX Effects = 100
|
| 65 |
+
|
| 66 |
+
[MAP LIMITS]
|
| 67 |
+
; Enable path debugging (0)
|
| 68 |
+
; Make sure to increase 'OTHER LIMITS -> Coronas', because the path debugging registers a large number of coronas to be rendered.
|
| 69 |
+
#Enable path debugging = 0
|
| 70 |
+
|
| 71 |
+
; Paths map size (6000)
|
| 72 |
+
; This option requires a new set of files if map size is changed!!!
|
| 73 |
+
#Paths map size = 6000
|
| 74 |
+
|
| 75 |
+
; Water map size (6000)
|
| 76 |
+
#Water map size = 6000
|
| 77 |
+
|
| 78 |
+
; Renderware world map size (20000)
|
| 79 |
+
#Renderware world map size = 20000
|
| 80 |
+
|
| 81 |
+
; World map size (6000)
|
| 82 |
+
#World map size = 6000
|
| 83 |
+
|
| 84 |
+
; World sector size (50)
|
| 85 |
+
#World sector size = 50
|
| 86 |
+
|
| 87 |
+
; World LOD sector size (200)
|
| 88 |
+
#World LOD sector size = 200
|
| 89 |
+
|
| 90 |
+
[IMG LIMITS]
|
| 91 |
+
; Max number of IMG archives (8)
|
| 92 |
+
#Max number of IMG archives = 8
|
| 93 |
+
|
| 94 |
+
[WATER LIMITS]
|
| 95 |
+
; Water triangles (6)
|
| 96 |
+
#Water triangles = 6
|
| 97 |
+
|
| 98 |
+
; Water quads (301)
|
| 99 |
+
#Water quads = 301
|
| 100 |
+
|
| 101 |
+
; Water quads and triangles list (701)
|
| 102 |
+
#Water quads and triangles list = 701
|
| 103 |
+
|
| 104 |
+
; Water vertices (1021)
|
| 105 |
+
#Water vertices = 1021
|
| 106 |
+
|
| 107 |
+
; Blocks to be rendered outside world (70)
|
| 108 |
+
#Blocks to be rendered outside world = 70
|
| 109 |
+
|
| 110 |
+
[STREAMING]
|
| 111 |
+
; Memory available (50)
|
| 112 |
+
#Memory available = 50
|
| 113 |
+
|
| 114 |
+
; Max number of stream handles (32)
|
| 115 |
+
#Max number of stream handles = 32
|
| 116 |
+
|
| 117 |
+
[RENDERER LIMITS]
|
| 118 |
+
; Invisible entity pointers (150)
|
| 119 |
+
#Invisible entity pointers = 150
|
| 120 |
+
|
| 121 |
+
; Visible super LOD pointers (50)
|
| 122 |
+
#Visible super LOD pointers = 50
|
| 123 |
+
|
| 124 |
+
; Visible LOD pointers (1000)
|
| 125 |
+
#Visible LOD pointers = 1000
|
| 126 |
+
|
| 127 |
+
; Visible entity pointers (1000)
|
| 128 |
+
#Visible entity pointers = 1000
|
| 129 |
+
|
| 130 |
+
[ID LIMITS]
|
| 131 |
+
; Apply ID limit patch (0)
|
| 132 |
+
#Apply ID limit patch = 0
|
| 133 |
+
|
| 134 |
+
; FILE_TYPE_DFF (20000)
|
| 135 |
+
#FILE_TYPE_DFF = 20000
|
| 136 |
+
|
| 137 |
+
; FILE_TYPE_TXD (5000)
|
| 138 |
+
#FILE_TYPE_TXD = 5000
|
| 139 |
+
|
| 140 |
+
; FILE_TYPE_COL (255)
|
| 141 |
+
#FILE_TYPE_COL = 255
|
| 142 |
+
|
| 143 |
+
; FILE_TYPE_IFP (180)
|
| 144 |
+
#FILE_TYPE_IFP = 180
|
| 145 |
+
|
| 146 |
+
; FILE_TYPE_RRR (475)
|
| 147 |
+
#FILE_TYPE_RRR = 475
|
| 148 |
+
|
| 149 |
+
; Count of killable model IDs (800)
|
| 150 |
+
; In game there's an array CDarkel::RegisteredKills and it stores the number of registered kills for model IDs.
|
| 151 |
+
; Model IDs that may be killed are vehicles/peds.
|
| 152 |
+
; Default value of 800, means that 0-799 is valid ID for ped/vehicle.
|
| 153 |
+
;
|
| 154 |
+
; As such, this value will affect the max possible ID for ped/vehicle.
|
| 155 |
+
#Count of killable model IDs = 800
|
| 156 |
+
|
| 157 |
+
[HANDLING.CFG LIMITS]
|
| 158 |
+
; Apply handling.cfg patch (0)
|
| 159 |
+
#Apply handling.cfg patch = 0
|
| 160 |
+
|
| 161 |
+
; Number of standard lines (210)
|
| 162 |
+
#Number of standard lines = 210
|
| 163 |
+
|
| 164 |
+
; Number of bike lines (13)
|
| 165 |
+
#Number of bike lines = 13
|
| 166 |
+
|
| 167 |
+
; Number of flying lines (24)
|
| 168 |
+
#Number of flying lines = 24
|
| 169 |
+
|
| 170 |
+
; Number of boat lines (12)
|
| 171 |
+
#Number of boat lines = 12
|
| 172 |
+
|
| 173 |
+
[SCM LIMITS]
|
| 174 |
+
; Max size of MAIN segment (270000)
|
| 175 |
+
#Max size of MAIN segment = 270000
|
| 176 |
+
|
| 177 |
+
; Max mission size (69000)
|
| 178 |
+
#Max mission size = 69000
|
| 179 |
+
|
| 180 |
+
; Running scripts (96)
|
| 181 |
+
#Running scripts = 96
|
| 182 |
+
|
| 183 |
+
; Mission cleanup (75)
|
| 184 |
+
#Mission cleanup = 75
|
| 185 |
+
|
| 186 |
+
; Max number of used objects (395)
|
| 187 |
+
#Max number of used objects = 395
|
| 188 |
+
|
| 189 |
+
; Switch jump table cases (75)
|
| 190 |
+
#Switch jump table cases = 75
|
| 191 |
+
|
| 192 |
+
[OTHER LIMITS]
|
| 193 |
+
; Collision size (32768)
|
| 194 |
+
#Collision size = 32768
|
| 195 |
+
|
| 196 |
+
; Object info entries (160)
|
| 197 |
+
; Max number of object.dat entries.
|
| 198 |
+
; 5 first entries of array are reserved for hardcoded purpose.
|
| 199 |
+
#Object info entries = 160
|
| 200 |
+
|
| 201 |
+
[ROADBLOCK LIMITS]
|
| 202 |
+
; Apply roadblox.dat better loader (0)
|
| 203 |
+
; Make it possible to use a roadblox.dat of variable size.
|
| 204 |
+
#Apply roadblox.dat better loader = 0
|
| 205 |
+
|
| 206 |
+
[SPECIAL]
|
| 207 |
+
; Fix keyboard making bad mouse movement (0)
|
| 208 |
+
#Fix keyboard making bad mouse movement = 0
|
| 209 |
+
|
| 210 |
+
; Fix cheats typed by keyboard not working (0)
|
| 211 |
+
#Fix cheats typed by keyboard not working = 0
|
| 212 |
+
|
| 213 |
+
; Alter file loading order (1)
|
| 214 |
+
; Alters the file loading loading.
|
| 215 |
+
; Files from game root directory will take a precedence over files from APK archive.
|
| 216 |
+
; Useful to edit handling.cfg for example.
|
| 217 |
+
Alter file loading order = 1
|
| 218 |
+
|
| 219 |
+
; Remove LOD DFF requirement to hold native data (1)
|
| 220 |
+
Remove LOD DFF requirement to hold native data = 1
|
| 221 |
+
|
| 222 |
+
; Fix HAL crashing on devices with Android 11 and higher (1)
|
| 223 |
+
Fix HAL crashing on devices with Android 11 and higher = 1
|
| 224 |
+
|
| 225 |
+
; Disable CINFO.BIN and MINFO.BIN loading (1)
|
| 226 |
+
Disable CINFO.BIN and MINFO.BIN loading = 1
|
| 227 |
+
|
| 228 |
+
[PLUGIN PATCHES]
|
| 229 |
+
; Enable CLEO loading (1)
|
| 230 |
+
Enable CLEO loading = 1
|
| 231 |
+
|
| 232 |
+
; Enable CLEO patches (1)
|
| 233 |
+
Enable CLEO patches = 1
|
| 234 |
+
|
| 235 |
+
[ADDONS]
|
| 236 |
+
; Enable vehicle audio loader (0)
|
| 237 |
+
#Enable vehicle audio loader = 0
|
| 238 |
+
|
| 239 |
+
[MAIN]
|
| 240 |
+
; author (fastman92)
|
| 241 |
+
author = fastman92
|
| 242 |
+
|
| 243 |
+
; Disable FLA loading text (0)
|
| 244 |
+
#Disable FLA loading text = 0
|
| 245 |
+
|
| 246 |
+
; Register global exception handler (1)
|
| 247 |
+
; Crash exception handler
|
| 248 |
+
; You should leave it enabled or there will be no crash log.
|
| 249 |
+
; Please don't disable it unless you have a good reason.
|
| 250 |
+
Register global exception handler = 1
|
| 251 |
+
|
| 252 |
+
; Use a different INI ()
|
| 253 |
+
#Use a different INI =
|
files/gta_sa.set
ADDED
|
Binary file (159 Bytes). View file
|
|
|
files/gtasatelem.set
ADDED
|
Binary file (392 Bytes). View file
|
|
|
files/stream.ini
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
memory 13500
|
| 2 |
+
devkit_memory 13500
|
| 3 |
+
vehicles 12
|
| 4 |
+
pe_lightchangerate 0.0005
|
| 5 |
+
pe_lightingbasecap 0.35
|
| 6 |
+
pe_lightingbasemult 0.5
|
| 7 |
+
pe_leftx 16
|
| 8 |
+
pe_topy 16
|
| 9 |
+
pe_rightx 16
|
| 10 |
+
pe_bottomy 16
|
| 11 |
+
dontbuildpaths
|