| | .. _overview-actuators: |
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| | Actuators |
| | ========= |
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| | An articulated system comprises of actuated joints, also called the degrees of freedom (DOF). |
| | In a physical system, the actuation typically happens either through active components, such as |
| | electric or hydraulic motors, or passive components, such as springs. These components can introduce |
| | certain non-linear characteristics which includes delays or maximum producible velocity or torque. |
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| | In simulation, the joints are either position, velocity, or torque-controlled. For position and velocity |
| | control, the physics engine internally implements a spring-damp (PD) controller which computes the torques |
| | applied on the actuated joints. In torque-control, the commands are set directly as the joint efforts. |
| | While this mimics an ideal behavior of the joint mechanism, it does not truly model how the drives work |
| | in the physical world. Thus, we provide a mechanism to inject external models to compute the |
| | joint commands that would represent the physical robot's behavior. |
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| | Actuator models |
| | --------------- |
| |
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| | We name two different types of actuator models: |
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|
| | 1. **implicit**: corresponds to the ideal simulation mechanism (provided by physics engine). |
| | 2. **explicit**: corresponds to external drive models (implemented by user). |
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|
| | The explicit actuator model performs two steps: 1) it computes the desired joint torques for tracking |
| | the input commands, and 2) it clips the desired torques based on the motor capabilities. The clipped |
| | torques are the desired actuation efforts that are set into the simulation. |
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|
| | As an example of an ideal explicit actuator model, we provide the :class:`isaaclab.actuators.IdealPDActuator` |
| | class, which implements a PD controller with feed-forward effort, and simple clipping based on the configured |
| | maximum effort: |
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|
| | .. math:: |
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| | \tau_{j, computed} & = k_p * (q_{des} - q) + k_d * (\dot{q}_{des} - \dot{q}) + \tau_{ff} \\ |
| | \tau_{j, max} & = \gamma \times \tau_{motor, max} \\ |
| | \tau_{j, applied} & = clip(\tau_{computed}, -\tau_{j, max}, \tau_{j, max}) |
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|
| | where, :math:`k_p` and :math:`k_d` are joint stiffness and damping gains, :math:`q` and :math:`\dot{q}` |
| | are the current joint positions and velocities, :math:`q_{des}`, :math:`\dot{q}_{des}` and :math:`\tau_{ff}` |
| | are the desired joint positions, velocities and torques commands. The parameters :math:`\gamma` and |
| | :math:`\tau_{motor, max}` are the gear box ratio and the maximum motor effort possible. |
| |
|
| | Actuator groups |
| | --------------- |
| |
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| | The actuator models by themselves are computational blocks that take as inputs the desired joint commands |
| | and output the joint commands to apply into the simulator. They do not contain any knowledge about the |
| | joints they are acting on themselves. These are handled by the :class:`isaaclab.assets.Articulation` |
| | class, which wraps around the physics engine's articulation class. |
| |
|
| | Actuator are collected as a set of actuated joints on an articulation that are using the same actuator model. |
| | For instance, the quadruped, ANYmal-C, uses series elastic actuator, ANYdrive 3.0, for all its joints. This |
| | grouping configures the actuator model for those joints, translates the input commands to the joint level |
| | commands, and returns the articulation action to set into the simulator. Having an arm with a different |
| | actuator model, such as a DC motor, would require configuring a different actuator group. |
| |
|
| | The following figure shows the actuator groups for a legged mobile manipulator: |
| |
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| | .. image:: ../../_static/actuator-group/actuator-light.svg |
| | :class: only-light |
| | :align: center |
| | :alt: Actuator models for a legged mobile manipulator |
| | :width: 80% |
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| | .. image:: ../../_static/actuator-group/actuator-dark.svg |
| | :class: only-dark |
| | :align: center |
| | :width: 80% |
| | :alt: Actuator models for a legged mobile manipulator |
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| | .. seealso:: |
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| | We provide implementations for various explicit actuator models. These are detailed in |
| | `isaaclab.actuators <../../api/lab/isaaclab.actuators.html>`_ sub-package. |
| |
|
| | Considerations when using actuators |
| | ----------------------------------- |
| |
|
| | As explained in the previous sections, there are two main types of actuator models: implicit and explicit. |
| | The implicit actuator model is provided by the physics engine. This means that when the user sets either |
| | a desired position or velocity, the physics engine will internally compute the efforts that need to be |
| | applied to the joints to achieve the desired behavior. In PhysX, the PD controller adds numerical damping |
| | to the desired effort, which results in more stable behavior. |
| |
|
| | The explicit actuator model is provided by the user. This means that when the user sets either a desired |
| | position or velocity, the user's model will compute the efforts that need to be applied to the joints to |
| | achieve the desired behavior. While this provides more flexibility, it can also lead to some numerical |
| | instabilities. One way to mitigate this is to use the ``armature`` parameter of the actuator model, either in |
| | the USD file or in the articulation config. This parameter is used to dampen the joint response and helps |
| | improve the numerical stability of the simulation. More details on how to improve articulation stability |
| | can be found in the `OmniPhysics documentation <https: |
| |
|
| | What does this mean for the user? It means that policies trained with implicit actuators may not transfer |
| | to the exact same robot model when using explicit actuators. If you are running into issues like this, or |
| | in cases where policies do not converge on explicit actuators while they do on implicit ones, increasing |
| | or setting the ``armature`` parameter to a higher value may help. |
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