| | Creating an empty scene |
| | ======================= |
| |
|
| | .. currentmodule:: isaaclab |
| |
|
| | This tutorial shows how to launch and control Isaac Sim simulator from a standalone Python script. It sets up an |
| | empty scene in Isaac Lab and introduces the two main classes used in the framework, :class:`app.AppLauncher` and |
| | :class:`sim.SimulationContext`. |
| |
|
| | Please review `Isaac Sim Workflows`_ prior to beginning this tutorial to get |
| | an initial understanding of working with the simulator. |
| |
|
| |
|
| | The Code |
| | ~~~~~~~~ |
| |
|
| | The tutorial corresponds to the ``create_empty.py`` script in the ``scripts/tutorials/00_sim`` directory. |
| |
|
| | .. dropdown:: Code for create_empty.py |
| | :icon: code |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/00_sim/create_empty.py |
| | :language: python |
| | :emphasize-lines: 18-30,34,40-44,46-47,51-54,60-61 |
| | :linenos: |
| |
|
| |
|
| | The Code Explained |
| | ~~~~~~~~~~~~~~~~~~ |
| |
|
| | Launching the simulator |
| | ----------------------- |
| |
|
| | The first step when working with standalone Python scripts is to launch the simulation application. |
| | This is necessary to do at the start since various dependency modules of Isaac Sim are only available |
| | after the simulation app is running. |
| |
|
| | This can be done by importing the :class:`app.AppLauncher` class. This utility class wraps around |
| | :class:`isaacsim.SimulationApp` class to launch the simulator. It provides mechanisms to |
| | configure the simulator using command-line arguments and environment variables. |
| |
|
| | For this tutorial, we mainly look at adding the command-line options to a user-defined |
| | :class:`argparse.ArgumentParser`. This is done by passing the parser instance to the |
| | :meth:`app.AppLauncher.add_app_launcher_args` method, which appends different parameters |
| | to it. These include launching the app headless, configuring different Livestream options, |
| | and enabling off-screen rendering. |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/00_sim/create_empty.py |
| | :language: python |
| | :start-at: import argparse |
| | :end-at: simulation_app = app_launcher.app |
| |
|
| | Importing python modules |
| | ------------------------ |
| |
|
| | Once the simulation app is running, it is possible to import different Python modules from |
| | Isaac Sim and other libraries. Here we import the following module: |
| |
|
| | * :mod:`isaaclab.sim`: A sub-package in Isaac Lab for all the core simulator-related operations. |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/00_sim/create_empty.py |
| | :language: python |
| | :start-at: from isaaclab.sim import SimulationCfg, SimulationContext |
| | :end-at: from isaaclab.sim import SimulationCfg, SimulationContext |
| |
|
| |
|
| | Configuring the simulation context |
| | ---------------------------------- |
| |
|
| | When launching the simulator from a standalone script, the user has complete control over playing, |
| | pausing and stepping the simulator. All these operations are handled through the **simulation |
| | context**. It takes care of various timeline events and also configures the `physics scene`_ for |
| | simulation. |
| |
|
| | In Isaac Lab, the :class:`sim.SimulationContext` class inherits from Isaac Sim's |
| | :class:`isaacsim.core.api.simulation_context.SimulationContext` to allow configuring the simulation |
| | through Python's ``dataclass`` object and handle certain intricacies of the simulation stepping. |
| |
|
| | For this tutorial, we set the physics and rendering time step to 0.01 seconds. This is done |
| | by passing these quantities to the :class:`sim.SimulationCfg`, which is then used to create an |
| | instance of the simulation context. |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/00_sim/create_empty.py |
| | :language: python |
| | :start-at: # Initialize the simulation context |
| | :end-at: sim.set_camera_view([2.5, 2.5, 2.5], [0.0, 0.0, 0.0]) |
| |
|
| |
|
| | Following the creation of the simulation context, we have only configured the physics acting on the |
| | simulated scene. This includes the device to use for simulation, the gravity vector, and other advanced |
| | solver parameters. There are now two main steps remaining to run the simulation: |
| |
|
| | 1. Designing the simulation scene: Adding sensors, robots and other simulated objects |
| | 2. Running the simulation loop: Stepping the simulator, and setting and getting data from the simulator |
| |
|
| | In this tutorial, we look at Step 2 first for an empty scene to focus on the simulation control first. |
| | In the following tutorials, we will look into Step 1 and working with simulation handles for interacting |
| | with the simulator. |
| |
|
| | Running the simulation |
| | ---------------------- |
| |
|
| | The first thing, after setting up the simulation scene, is to call the :meth:`sim.SimulationContext.reset` |
| | method. This method plays the timeline and initializes the physics handles in the simulator. It must always |
| | be called the first time before stepping the simulator. Otherwise, the simulation handles are not initialized |
| | properly. |
| |
|
| | .. note:: |
| |
|
| | :meth:`sim.SimulationContext.reset` is different from :meth:`sim.SimulationContext.play` method as the latter |
| | only plays the timeline and does not initializes the physics handles. |
| |
|
| | After playing the simulation timeline, we set up a simple simulation loop where the simulator is stepped repeatedly |
| | while the simulation app is running. The method :meth:`sim.SimulationContext.step` takes in as argument :attr:`render`, |
| | which dictates whether the step includes updating the rendering-related events or not. By default, this flag is |
| | set to True. |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/00_sim/create_empty.py |
| | :language: python |
| | :start-at: # Play the simulator |
| | :end-at: sim.step() |
| |
|
| | Exiting the simulation |
| | ---------------------- |
| |
|
| | Lastly, the simulation application is stopped and its window is closed by calling |
| | :meth:`isaacsim.SimulationApp.close` method. |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/00_sim/create_empty.py |
| | :language: python |
| | :start-at: # close sim app |
| | :end-at: simulation_app.close() |
| |
|
| |
|
| | The Code Execution |
| | ~~~~~~~~~~~~~~~~~~ |
| |
|
| | Now that we have gone through the code, let's run the script and see the result: |
| |
|
| | .. code-block:: bash |
| |
|
| | ./isaaclab.sh -p scripts/tutorials/00_sim/create_empty.py |
| |
|
| |
|
| | The simulation should be playing, and the stage should be rendering. To stop the simulation, |
| | you can either close the window, or press ``Ctrl+C`` in the terminal. |
| |
|
| | .. figure:: ../../_static/tutorials/tutorial_create_empty.jpg |
| | :align: center |
| | :figwidth: 100% |
| | :alt: result of create_empty.py |
| |
|
| | Passing ``--help`` to the above script will show the different command-line arguments added |
| | earlier by the :class:`app.AppLauncher` class. To run the script headless, you can execute the |
| | following: |
| |
|
| | .. code-block:: bash |
| |
|
| | ./isaaclab.sh -p scripts/tutorials/00_sim/create_empty.py --headless |
| |
|
| |
|
| | Now that we have a basic understanding of how to run a simulation, let's move on to the |
| | following tutorial where we will learn how to add assets to the stage. |
| |
|
| | .. _`Isaac Sim Workflows`: https://docs.isaacsim.omniverse.nvidia.com/latest/introduction/workflows.html |
| | .. _carb: https://docs.omniverse.nvidia.com/kit/docs/carbonite/latest/index.html |
| | .. _`physics scene`: https://docs.omniverse.nvidia.com/prod_extensions/prod_extensions/ext_physics.html#physics-scene |
| |
|