| | .. _tutorial-interact-surface-gripper: |
| |
|
| | Interacting with a surface gripper |
| | ================================== |
| |
|
| | .. currentmodule:: isaaclab |
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| | This tutorial shows how to interact with an articulated robot with a surface gripper attached to its end-effector in |
| | the simulation. It is a continuation of the :ref:`tutorial-interact-articulation` tutorial, where we learned how to |
| | interact with an articulated robot. Note that as of IsaacSim 5.0 the surface gripper are only supported on the cpu |
| | backend. |
| |
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| |
|
| | The Code |
| | ~~~~~~~~ |
| |
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| | The tutorial corresponds to the ``run_surface_gripper.py`` script in the ``scripts/tutorials/01_assets`` |
| | directory. |
| |
|
| | .. dropdown:: Code for run_surface_gripper.py |
| | :icon: code |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/01_assets/run_surface_gripper.py |
| | :language: python |
| | :emphasize-lines: 61-85, 124-125, 128-142, 147-150 |
| | :linenos: |
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| |
|
| | The Code Explained |
| | ~~~~~~~~~~~~~~~~~~ |
| |
|
| | Designing the scene |
| | ------------------- |
| |
|
| | Similarly to the previous tutorial, we populate the scene with a ground plane and a distant light. Then, we spawn |
| | an articulation from its USD file. This time a pick-and-place robot is spawned. The pick-and-place robot is a simple |
| | robot with 3 driven axes, its gantry allows it to move along the x and y axes, as well as up and down along the z-axis. |
| | Furthermore, the robot end-effector is outfitted with a surface gripper. |
| | The USD file for the pick-and-place robot contains the robot's geometry, joints, and other physical properties |
| | as well as the surface gripper. Before implementing a similar gripper on your own robot, we recommend to |
| | check out the USD file for the gripper found on Isaaclab's Nucleus. |
| |
|
| | For the pick-and-place robot, we use its pre-defined configuration object, you can find out more about it in the |
| | :ref:`how-to-write-articulation-config` tutorial. For the surface gripper, we also need to create a configuration |
| | object. This is done by instantiating a :class:`assets.SurfaceGripperCfg` object and passing it the relevant |
| | parameters. |
| |
|
| | The available parameters are: |
| |
|
| | - ``max_grip_distance``: The maximum distance at which the gripper can grasp an object. |
| | - ``shear_force_limit``: The maximum force the gripper can exert in the direction perpendicular to the gripper's axis. |
| | - ``coaxial_force_limit``: The maximum force the gripper can exert in the direction of the gripper's axis. |
| | - ``retry_interval``: The time the gripper will stay in a grasping state. |
| |
|
| | As seen in the previous tutorial, we can spawn the articulation into the scene in a similar fashion by creating |
| | an instance of the :class:`assets.Articulation` class by passing the configuration object to its constructor. The same |
| | principle applies to the surface gripper. By passing the configuration object to the :class:`assets.SurfaceGripper` |
| | constructor, the surface gripper is created and can be added to the scene. In practice, the object will only be |
| | initialized when the play button is pressed. |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/01_assets/run_surface_gripper.py |
| | :language: python |
| | :start-at: # Create separate groups called "Origin1", "Origin2" |
| | :end-at: surface_gripper = SurfaceGripper(cfg=surface_gripper_cfg) |
| |
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| |
|
| | Running the simulation loop |
| | --------------------------- |
| |
|
| | Continuing from the previous tutorial, we reset the simulation at regular intervals, set commands to the articulation, |
| | step the simulation, and update the articulation's internal buffers. |
| |
|
| | Resetting the simulation |
| | """""""""""""""""""""""" |
| |
|
| | To reset the surface gripper, we only need to call the :meth:`SurfaceGripper.reset` method which will reset the |
| | internal buffers and caches. |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/01_assets/run_surface_gripper.py |
| | :language: python |
| | :start-at: # Opens the gripper and makes sure the gripper is in the open state |
| | :end-at: surface_gripper.reset() |
| |
|
| | Stepping the simulation |
| | """"""""""""""""""""""" |
| |
|
| | Applying commands to the surface gripper involves two steps: |
| |
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| | 1. *Setting the desired commands*: This sets the desired gripper commands (Open, Close, or Idle). |
| | 2. *Writing the data to the simulation*: Based on the surface gripper's configuration, this step handles writes the |
| | converted values to the PhysX buffer. |
| |
|
| | In this tutorial, we use a random command to set the gripper's command. The gripper behavior is as follows: |
| |
|
| | - -1 < command < -0.3 --> Gripper is Opening |
| | - -0.3 < command < 0.3 --> Gripper is Idle |
| | - 0.3 < command < 1 --> Gripper is Closing |
| |
|
| | At every step, we randomly sample commands and set them to the gripper by calling the |
| | :meth:`SurfaceGripper.set_grippers_command` method. After setting the commands, we call the |
| | :meth:`SurfaceGripper.write_data_to_sim` method to write the data to the PhysX buffer. Finally, we step |
| | the simulation. |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/01_assets/run_surface_gripper.py |
| | :language: python |
| | :start-at: # Sample a random command between -1 and 1. |
| | :end-at: surface_gripper.write_data_to_sim() |
| |
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| |
|
| | Updating the state |
| | """""""""""""""""" |
| |
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| | To know the current state of the surface gripper, we can query the :meth:`assets.SurfaceGripper.state` property. |
| | This property returns a tensor of size ``[num_envs]`` where each element is either ``-1``, ``0``, or ``1`` |
| | corresponding to the gripper state. This property is updated every time the :meth:`assets.SurfaceGripper.update` method |
| | is called. |
| |
|
| | - ``-1`` --> Gripper is Open |
| | - ``0`` --> Gripper is Closing |
| | - ``1`` --> Gripper is Closed |
| |
|
| | .. literalinclude:: ../../../../scripts/tutorials/01_assets/run_surface_gripper.py |
| | :language: python |
| | :start-at: # Read the gripper state from the simulation |
| | :end-at: surface_gripper_state = surface_gripper.state |
| |
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| |
|
| | The Code Execution |
| | ~~~~~~~~~~~~~~~~~~ |
| |
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| |
|
| | To run the code and see the results, let's run the script from the terminal: |
| |
|
| | .. code-block:: bash |
| |
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| | ./isaaclab.sh -p scripts/tutorials/01_assets/run_surface_gripper.py --device cpu |
| |
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| | This command should open a stage with a ground plane, lights, and two pick-and-place robots. |
| | In the terminal, you should see the gripper state and the command being printed. |
| | To stop the simulation, you can either close the window, or press ``Ctrl+C`` in the terminal. |
| |
|
| | .. figure:: ../../_static/tutorials/tutorial_run_surface_gripper.jpg |
| | :align: center |
| | :figwidth: 100% |
| | :alt: result of run_surface_gripper.py |
| |
|
| | In this tutorial, we learned how to create and interact with a surface gripper. We saw how to set commands and |
| | query the gripper state. We also saw how to update its buffers to read the latest state from the simulation. |
| |
|
| | In addition to this tutorial, we also provide a few other scripts that spawn different robots. These are included |
| | in the ``scripts/demos`` directory. You can run these scripts as: |
| |
|
| | .. code-block:: bash |
| |
|
| | # Spawn many pick-and-place robots and perform a pick-and-place task |
| | ./isaaclab.sh -p scripts/demos/pick_and_place.py |
| |
|
| | Note that in practice, the users would be expected to register their :class:`assets.SurfaceGripper` instances inside |
| | a :class:`isaaclab.InteractiveScene` object, which will automatically handle the calls to the |
| | :meth:`assets.SurfaceGripper.write_data_to_sim` and :meth:`assets.SurfaceGripper.update` methods. |
| |
|
| | .. code-block:: python |
| |
|
| | # Create a scene |
| | scene = InteractiveScene() |
| |
|
| | # Register the surface gripper |
| | scene.surface_grippers["gripper"] = surface_gripper |
| |
|