| | |
| | |
| | |
| | |
| |
|
| | """ |
| | This script demonstrates how to use the operational space controller (OSC) with the simulator. |
| | |
| | The OSC controller can be configured in different modes. It uses the dynamical quantities such as Jacobians and |
| | mass matricescomputed by PhysX. |
| | |
| | .. code-block:: bash |
| | |
| | # Usage |
| | ./isaaclab.sh -p scripts/tutorials/05_controllers/run_osc.py |
| | |
| | """ |
| |
|
| | """Launch Isaac Sim Simulator first.""" |
| |
|
| | import argparse |
| |
|
| | from isaaclab.app import AppLauncher |
| |
|
| | |
| | parser = argparse.ArgumentParser(description="Tutorial on using the operational space controller.") |
| | parser.add_argument("--num_envs", type=int, default=128, help="Number of environments to spawn.") |
| | |
| | AppLauncher.add_app_launcher_args(parser) |
| | |
| | args_cli = parser.parse_args() |
| |
|
| | |
| | app_launcher = AppLauncher(args_cli) |
| | simulation_app = app_launcher.app |
| |
|
| | """Rest everything follows.""" |
| |
|
| | import torch |
| |
|
| | import isaaclab.sim as sim_utils |
| | from isaaclab.assets import Articulation, AssetBaseCfg |
| | from isaaclab.controllers import OperationalSpaceController, OperationalSpaceControllerCfg |
| | from isaaclab.markers import VisualizationMarkers |
| | from isaaclab.markers.config import FRAME_MARKER_CFG |
| | from isaaclab.scene import InteractiveScene, InteractiveSceneCfg |
| | from isaaclab.sensors import ContactSensorCfg |
| | from isaaclab.utils import configclass |
| | from isaaclab.utils.math import ( |
| | combine_frame_transforms, |
| | matrix_from_quat, |
| | quat_apply_inverse, |
| | quat_inv, |
| | subtract_frame_transforms, |
| | ) |
| |
|
| | |
| | |
| | |
| | from isaaclab_assets import FRANKA_PANDA_HIGH_PD_CFG |
| |
|
| |
|
| | @configclass |
| | class SceneCfg(InteractiveSceneCfg): |
| | """Configuration for a simple scene with a tilted wall.""" |
| |
|
| | |
| | ground = AssetBaseCfg( |
| | prim_path="/World/defaultGroundPlane", |
| | spawn=sim_utils.GroundPlaneCfg(), |
| | ) |
| |
|
| | |
| | dome_light = AssetBaseCfg( |
| | prim_path="/World/Light", spawn=sim_utils.DomeLightCfg(intensity=3000.0, color=(0.75, 0.75, 0.75)) |
| | ) |
| |
|
| | |
| | tilted_wall = AssetBaseCfg( |
| | prim_path="{ENV_REGEX_NS}/TiltedWall", |
| | spawn=sim_utils.CuboidCfg( |
| | size=(2.0, 1.5, 0.01), |
| | collision_props=sim_utils.CollisionPropertiesCfg(), |
| | visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(1.0, 0.0, 0.0), opacity=0.1), |
| | rigid_props=sim_utils.RigidBodyPropertiesCfg(kinematic_enabled=True), |
| | activate_contact_sensors=True, |
| | ), |
| | init_state=AssetBaseCfg.InitialStateCfg( |
| | pos=(0.6 + 0.085, 0.0, 0.3), rot=(0.9238795325, 0.0, -0.3826834324, 0.0) |
| | ), |
| | ) |
| |
|
| | contact_forces = ContactSensorCfg( |
| | prim_path="/World/envs/env_.*/TiltedWall", |
| | update_period=0.0, |
| | history_length=2, |
| | debug_vis=False, |
| | ) |
| |
|
| | robot = FRANKA_PANDA_HIGH_PD_CFG.replace(prim_path="{ENV_REGEX_NS}/Robot") |
| | robot.actuators["panda_shoulder"].stiffness = 0.0 |
| | robot.actuators["panda_shoulder"].damping = 0.0 |
| | robot.actuators["panda_forearm"].stiffness = 0.0 |
| | robot.actuators["panda_forearm"].damping = 0.0 |
| | robot.spawn.rigid_props.disable_gravity = True |
| |
|
| |
|
| | def run_simulator(sim: sim_utils.SimulationContext, scene: InteractiveScene): |
| | """Runs the simulation loop. |
| | |
| | Args: |
| | sim: (SimulationContext) Simulation context. |
| | scene: (InteractiveScene) Interactive scene. |
| | """ |
| |
|
| | |
| | robot = scene["robot"] |
| | contact_forces = scene["contact_forces"] |
| |
|
| | |
| | ee_frame_name = "panda_leftfinger" |
| | arm_joint_names = ["panda_joint.*"] |
| | ee_frame_idx = robot.find_bodies(ee_frame_name)[0][0] |
| | arm_joint_ids = robot.find_joints(arm_joint_names)[0] |
| |
|
| | |
| | osc_cfg = OperationalSpaceControllerCfg( |
| | target_types=["pose_abs", "wrench_abs"], |
| | impedance_mode="variable_kp", |
| | inertial_dynamics_decoupling=True, |
| | partial_inertial_dynamics_decoupling=False, |
| | gravity_compensation=False, |
| | motion_damping_ratio_task=1.0, |
| | contact_wrench_stiffness_task=[0.0, 0.0, 0.1, 0.0, 0.0, 0.0], |
| | motion_control_axes_task=[1, 1, 0, 1, 1, 1], |
| | contact_wrench_control_axes_task=[0, 0, 1, 0, 0, 0], |
| | nullspace_control="position", |
| | ) |
| | osc = OperationalSpaceController(osc_cfg, num_envs=scene.num_envs, device=sim.device) |
| |
|
| | |
| | frame_marker_cfg = FRAME_MARKER_CFG.copy() |
| | frame_marker_cfg.markers["frame"].scale = (0.1, 0.1, 0.1) |
| | ee_marker = VisualizationMarkers(frame_marker_cfg.replace(prim_path="/Visuals/ee_current")) |
| | goal_marker = VisualizationMarkers(frame_marker_cfg.replace(prim_path="/Visuals/ee_goal")) |
| |
|
| | |
| | ee_goal_pose_set_tilted_b = torch.tensor( |
| | [ |
| | [0.6, 0.15, 0.3, 0.0, 0.92387953, 0.0, 0.38268343], |
| | [0.6, -0.3, 0.3, 0.0, 0.92387953, 0.0, 0.38268343], |
| | [0.8, 0.0, 0.5, 0.0, 0.92387953, 0.0, 0.38268343], |
| | ], |
| | device=sim.device, |
| | ) |
| | ee_goal_wrench_set_tilted_task = torch.tensor( |
| | [ |
| | [0.0, 0.0, 10.0, 0.0, 0.0, 0.0], |
| | [0.0, 0.0, 10.0, 0.0, 0.0, 0.0], |
| | [0.0, 0.0, 10.0, 0.0, 0.0, 0.0], |
| | ], |
| | device=sim.device, |
| | ) |
| | kp_set_task = torch.tensor( |
| | [ |
| | [360.0, 360.0, 360.0, 360.0, 360.0, 360.0], |
| | [420.0, 420.0, 420.0, 420.0, 420.0, 420.0], |
| | [320.0, 320.0, 320.0, 320.0, 320.0, 320.0], |
| | ], |
| | device=sim.device, |
| | ) |
| | ee_target_set = torch.cat([ee_goal_pose_set_tilted_b, ee_goal_wrench_set_tilted_task, kp_set_task], dim=-1) |
| |
|
| | |
| | sim_dt = sim.get_physics_dt() |
| |
|
| | |
| | |
| | robot.update(dt=sim_dt) |
| |
|
| | |
| | joint_centers = torch.mean(robot.data.soft_joint_pos_limits[:, arm_joint_ids, :], dim=-1) |
| |
|
| | |
| | ( |
| | jacobian_b, |
| | mass_matrix, |
| | gravity, |
| | ee_pose_b, |
| | ee_vel_b, |
| | root_pose_w, |
| | ee_pose_w, |
| | ee_force_b, |
| | joint_pos, |
| | joint_vel, |
| | ) = update_states(sim, scene, robot, ee_frame_idx, arm_joint_ids, contact_forces) |
| |
|
| | |
| | current_goal_idx = 0 |
| | command = torch.zeros( |
| | scene.num_envs, osc.action_dim, device=sim.device |
| | ) |
| | ee_target_pose_b = torch.zeros(scene.num_envs, 7, device=sim.device) |
| | ee_target_pose_w = torch.zeros(scene.num_envs, 7, device=sim.device) |
| |
|
| | |
| | zero_joint_efforts = torch.zeros(scene.num_envs, robot.num_joints, device=sim.device) |
| | joint_efforts = torch.zeros(scene.num_envs, len(arm_joint_ids), device=sim.device) |
| |
|
| | count = 0 |
| | |
| | while simulation_app.is_running(): |
| | |
| | if count % 500 == 0: |
| | |
| | default_joint_pos = robot.data.default_joint_pos.clone() |
| | default_joint_vel = robot.data.default_joint_vel.clone() |
| | robot.write_joint_state_to_sim(default_joint_pos, default_joint_vel) |
| | robot.set_joint_effort_target(zero_joint_efforts) |
| | robot.write_data_to_sim() |
| | robot.reset() |
| | |
| | contact_forces.reset() |
| | |
| | robot.update(sim_dt) |
| | _, _, _, ee_pose_b, _, _, _, _, _, _ = update_states( |
| | sim, scene, robot, ee_frame_idx, arm_joint_ids, contact_forces |
| | ) |
| | command, ee_target_pose_b, ee_target_pose_w, current_goal_idx = update_target( |
| | sim, scene, osc, root_pose_w, ee_target_set, current_goal_idx |
| | ) |
| | |
| | osc.reset() |
| | command, task_frame_pose_b = convert_to_task_frame(osc, command=command, ee_target_pose_b=ee_target_pose_b) |
| | osc.set_command(command=command, current_ee_pose_b=ee_pose_b, current_task_frame_pose_b=task_frame_pose_b) |
| | else: |
| | |
| | ( |
| | jacobian_b, |
| | mass_matrix, |
| | gravity, |
| | ee_pose_b, |
| | ee_vel_b, |
| | root_pose_w, |
| | ee_pose_w, |
| | ee_force_b, |
| | joint_pos, |
| | joint_vel, |
| | ) = update_states(sim, scene, robot, ee_frame_idx, arm_joint_ids, contact_forces) |
| | |
| | joint_efforts = osc.compute( |
| | jacobian_b=jacobian_b, |
| | current_ee_pose_b=ee_pose_b, |
| | current_ee_vel_b=ee_vel_b, |
| | current_ee_force_b=ee_force_b, |
| | mass_matrix=mass_matrix, |
| | gravity=gravity, |
| | current_joint_pos=joint_pos, |
| | current_joint_vel=joint_vel, |
| | nullspace_joint_pos_target=joint_centers, |
| | ) |
| | |
| | robot.set_joint_effort_target(joint_efforts, joint_ids=arm_joint_ids) |
| | robot.write_data_to_sim() |
| |
|
| | |
| | ee_marker.visualize(ee_pose_w[:, 0:3], ee_pose_w[:, 3:7]) |
| | goal_marker.visualize(ee_target_pose_w[:, 0:3], ee_target_pose_w[:, 3:7]) |
| |
|
| | |
| | sim.step(render=True) |
| | |
| | robot.update(sim_dt) |
| | |
| | scene.update(sim_dt) |
| | |
| | count += 1 |
| |
|
| |
|
| | |
| | def update_states( |
| | sim: sim_utils.SimulationContext, |
| | scene: InteractiveScene, |
| | robot: Articulation, |
| | ee_frame_idx: int, |
| | arm_joint_ids: list[int], |
| | contact_forces, |
| | ): |
| | """Update the robot states. |
| | |
| | Args: |
| | sim: (SimulationContext) Simulation context. |
| | scene: (InteractiveScene) Interactive scene. |
| | robot: (Articulation) Robot articulation. |
| | ee_frame_idx: (int) End-effector frame index. |
| | arm_joint_ids: (list[int]) Arm joint indices. |
| | contact_forces: (ContactSensor) Contact sensor. |
| | |
| | Returns: |
| | jacobian_b (torch.tensor): Jacobian in the body frame. |
| | mass_matrix (torch.tensor): Mass matrix. |
| | gravity (torch.tensor): Gravity vector. |
| | ee_pose_b (torch.tensor): End-effector pose in the body frame. |
| | ee_vel_b (torch.tensor): End-effector velocity in the body frame. |
| | root_pose_w (torch.tensor): Root pose in the world frame. |
| | ee_pose_w (torch.tensor): End-effector pose in the world frame. |
| | ee_force_b (torch.tensor): End-effector force in the body frame. |
| | joint_pos (torch.tensor): The joint positions. |
| | joint_vel (torch.tensor): The joint velocities. |
| | |
| | Raises: |
| | ValueError: Undefined target_type. |
| | """ |
| | |
| | ee_jacobi_idx = ee_frame_idx - 1 |
| | jacobian_w = robot.root_physx_view.get_jacobians()[:, ee_jacobi_idx, :, arm_joint_ids] |
| | mass_matrix = robot.root_physx_view.get_generalized_mass_matrices()[:, arm_joint_ids, :][:, :, arm_joint_ids] |
| | gravity = robot.root_physx_view.get_gravity_compensation_forces()[:, arm_joint_ids] |
| | |
| | jacobian_b = jacobian_w.clone() |
| | root_rot_matrix = matrix_from_quat(quat_inv(robot.data.root_quat_w)) |
| | jacobian_b[:, :3, :] = torch.bmm(root_rot_matrix, jacobian_b[:, :3, :]) |
| | jacobian_b[:, 3:, :] = torch.bmm(root_rot_matrix, jacobian_b[:, 3:, :]) |
| |
|
| | |
| | root_pos_w = robot.data.root_pos_w |
| | root_quat_w = robot.data.root_quat_w |
| | ee_pos_w = robot.data.body_pos_w[:, ee_frame_idx] |
| | ee_quat_w = robot.data.body_quat_w[:, ee_frame_idx] |
| | ee_pos_b, ee_quat_b = subtract_frame_transforms(root_pos_w, root_quat_w, ee_pos_w, ee_quat_w) |
| | root_pose_w = torch.cat([root_pos_w, root_quat_w], dim=-1) |
| | ee_pose_w = torch.cat([ee_pos_w, ee_quat_w], dim=-1) |
| | ee_pose_b = torch.cat([ee_pos_b, ee_quat_b], dim=-1) |
| |
|
| | |
| | ee_vel_w = robot.data.body_vel_w[:, ee_frame_idx, :] |
| | root_vel_w = robot.data.root_vel_w |
| | relative_vel_w = ee_vel_w - root_vel_w |
| | ee_lin_vel_b = quat_apply_inverse(robot.data.root_quat_w, relative_vel_w[:, 0:3]) |
| | ee_ang_vel_b = quat_apply_inverse(robot.data.root_quat_w, relative_vel_w[:, 3:6]) |
| | ee_vel_b = torch.cat([ee_lin_vel_b, ee_ang_vel_b], dim=-1) |
| |
|
| | |
| | ee_force_w = torch.zeros(scene.num_envs, 3, device=sim.device) |
| | sim_dt = sim.get_physics_dt() |
| | contact_forces.update(sim_dt) |
| | |
| | |
| | ee_force_w, _ = torch.max(torch.mean(contact_forces.data.net_forces_w_history, dim=1), dim=1) |
| |
|
| | |
| | ee_force_b = ee_force_w |
| |
|
| | |
| | joint_pos = robot.data.joint_pos[:, arm_joint_ids] |
| | joint_vel = robot.data.joint_vel[:, arm_joint_ids] |
| |
|
| | return ( |
| | jacobian_b, |
| | mass_matrix, |
| | gravity, |
| | ee_pose_b, |
| | ee_vel_b, |
| | root_pose_w, |
| | ee_pose_w, |
| | ee_force_b, |
| | joint_pos, |
| | joint_vel, |
| | ) |
| |
|
| |
|
| | |
| | def update_target( |
| | sim: sim_utils.SimulationContext, |
| | scene: InteractiveScene, |
| | osc: OperationalSpaceController, |
| | root_pose_w: torch.tensor, |
| | ee_target_set: torch.tensor, |
| | current_goal_idx: int, |
| | ): |
| | """Update the targets for the operational space controller. |
| | |
| | Args: |
| | sim: (SimulationContext) Simulation context. |
| | scene: (InteractiveScene) Interactive scene. |
| | osc: (OperationalSpaceController) Operational space controller. |
| | root_pose_w: (torch.tensor) Root pose in the world frame. |
| | ee_target_set: (torch.tensor) End-effector target set. |
| | current_goal_idx: (int) Current goal index. |
| | |
| | Returns: |
| | command (torch.tensor): Updated target command. |
| | ee_target_pose_b (torch.tensor): Updated target pose in the body frame. |
| | ee_target_pose_w (torch.tensor): Updated target pose in the world frame. |
| | next_goal_idx (int): Next goal index. |
| | |
| | Raises: |
| | ValueError: Undefined target_type. |
| | """ |
| |
|
| | |
| | command = torch.zeros(scene.num_envs, osc.action_dim, device=sim.device) |
| | command[:] = ee_target_set[current_goal_idx] |
| |
|
| | |
| | ee_target_pose_b = torch.zeros(scene.num_envs, 7, device=sim.device) |
| | for target_type in osc.cfg.target_types: |
| | if target_type == "pose_abs": |
| | ee_target_pose_b[:] = command[:, :7] |
| | elif target_type == "wrench_abs": |
| | pass |
| | else: |
| | raise ValueError("Undefined target_type within update_target().") |
| |
|
| | |
| | ee_target_pos_w, ee_target_quat_w = combine_frame_transforms( |
| | root_pose_w[:, 0:3], root_pose_w[:, 3:7], ee_target_pose_b[:, 0:3], ee_target_pose_b[:, 3:7] |
| | ) |
| | ee_target_pose_w = torch.cat([ee_target_pos_w, ee_target_quat_w], dim=-1) |
| |
|
| | next_goal_idx = (current_goal_idx + 1) % len(ee_target_set) |
| |
|
| | return command, ee_target_pose_b, ee_target_pose_w, next_goal_idx |
| |
|
| |
|
| | |
| | def convert_to_task_frame(osc: OperationalSpaceController, command: torch.tensor, ee_target_pose_b: torch.tensor): |
| | """Converts the target commands to the task frame. |
| | |
| | Args: |
| | osc: OperationalSpaceController object. |
| | command: Command to be converted. |
| | ee_target_pose_b: Target pose in the body frame. |
| | |
| | Returns: |
| | command (torch.tensor): Target command in the task frame. |
| | task_frame_pose_b (torch.tensor): Target pose in the task frame. |
| | |
| | Raises: |
| | ValueError: Undefined target_type. |
| | """ |
| | command = command.clone() |
| | task_frame_pose_b = ee_target_pose_b.clone() |
| |
|
| | cmd_idx = 0 |
| | for target_type in osc.cfg.target_types: |
| | if target_type == "pose_abs": |
| | command[:, :3], command[:, 3:7] = subtract_frame_transforms( |
| | task_frame_pose_b[:, :3], task_frame_pose_b[:, 3:], command[:, :3], command[:, 3:7] |
| | ) |
| | cmd_idx += 7 |
| | elif target_type == "wrench_abs": |
| | |
| | |
| | cmd_idx += 6 |
| | else: |
| | raise ValueError("Undefined target_type within _convert_to_task_frame().") |
| |
|
| | return command, task_frame_pose_b |
| |
|
| |
|
| | def main(): |
| | """Main function.""" |
| | |
| | sim_cfg = sim_utils.SimulationCfg(dt=0.01, device=args_cli.device) |
| | sim = sim_utils.SimulationContext(sim_cfg) |
| | |
| | sim.set_camera_view([2.5, 2.5, 2.5], [0.0, 0.0, 0.0]) |
| | |
| | scene_cfg = SceneCfg(num_envs=args_cli.num_envs, env_spacing=2.0) |
| | scene = InteractiveScene(scene_cfg) |
| | |
| | sim.reset() |
| | |
| | print("[INFO]: Setup complete...") |
| | |
| | run_simulator(sim, scene) |
| |
|
| |
|
| | if __name__ == "__main__": |
| | |
| | main() |
| | |
| | simulation_app.close() |
| |
|