ConstructTraining / source /isaaclab /test /sim /test_spawn_wrappers.py
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# Copyright (c) 2022-2026, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md).
# All rights reserved.
#
# SPDX-License-Identifier: BSD-3-Clause
"""Launch Isaac Sim Simulator first."""
from isaaclab.app import AppLauncher
# launch omniverse app
simulation_app = AppLauncher(headless=True).app
"""Rest everything follows."""
import pytest
from isaacsim.core.api.simulation_context import SimulationContext
import isaaclab.sim as sim_utils
from isaaclab.utils.assets import ISAACLAB_NUCLEUS_DIR
@pytest.fixture
def sim():
"""Create a simulation context."""
sim_utils.create_new_stage()
dt = 0.1
sim = SimulationContext(physics_dt=dt, rendering_dt=dt, backend="numpy")
sim_utils.update_stage()
yield sim
sim.stop()
sim.clear()
sim.clear_all_callbacks()
sim.clear_instance()
def test_spawn_multiple_shapes_with_global_settings(sim):
"""Test spawning of shapes randomly with global rigid body settings."""
num_clones = 10
for i in range(num_clones):
sim_utils.create_prim(f"/World/env_{i}", "Xform", translation=(i, i, 0))
cfg = sim_utils.MultiAssetSpawnerCfg(
assets_cfg=[
sim_utils.ConeCfg(
radius=0.3,
height=0.6,
visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(0.0, 1.0, 0.0), metallic=0.2),
mass_props=sim_utils.MassPropertiesCfg(mass=100.0), # this one should get overridden
),
sim_utils.CuboidCfg(
size=(0.3, 0.3, 0.3),
visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(1.0, 0.0, 0.0), metallic=0.2),
),
sim_utils.SphereCfg(
radius=0.3,
visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(0.0, 0.0, 1.0), metallic=0.2),
),
],
random_choice=True,
rigid_props=sim_utils.RigidBodyPropertiesCfg(
solver_position_iteration_count=4, solver_velocity_iteration_count=0
),
mass_props=sim_utils.MassPropertiesCfg(mass=1.0),
collision_props=sim_utils.CollisionPropertiesCfg(),
)
prim = cfg.func("/World/env_.*/Cone", cfg)
assert prim.IsValid()
assert str(prim.GetPath()) == "/World/env_0/Cone"
prim_paths = sim_utils.find_matching_prim_paths("/World/env_.*/Cone")
assert len(prim_paths) == num_clones
for prim_path in prim_paths:
prim = sim.stage.GetPrimAtPath(prim_path)
assert prim.GetAttribute("physics:mass").Get() == cfg.mass_props.mass
def test_spawn_multiple_shapes_with_individual_settings(sim):
"""Test spawning of shapes randomly with individual rigid object settings."""
num_clones = 10
for i in range(num_clones):
sim_utils.create_prim(f"/World/env_{i}", "Xform", translation=(i, i, 0))
mass_variations = [2.0, 3.0, 4.0]
cfg = sim_utils.MultiAssetSpawnerCfg(
assets_cfg=[
sim_utils.ConeCfg(
radius=0.3,
height=0.6,
visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(0.0, 1.0, 0.0), metallic=0.2),
rigid_props=sim_utils.RigidBodyPropertiesCfg(),
mass_props=sim_utils.MassPropertiesCfg(mass=mass_variations[0]),
collision_props=sim_utils.CollisionPropertiesCfg(),
),
sim_utils.CuboidCfg(
size=(0.3, 0.3, 0.3),
visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(1.0, 0.0, 0.0), metallic=0.2),
rigid_props=sim_utils.RigidBodyPropertiesCfg(),
mass_props=sim_utils.MassPropertiesCfg(mass=mass_variations[1]),
collision_props=sim_utils.CollisionPropertiesCfg(),
),
sim_utils.SphereCfg(
radius=0.3,
visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(0.0, 0.0, 1.0), metallic=0.2),
rigid_props=sim_utils.RigidBodyPropertiesCfg(),
mass_props=sim_utils.MassPropertiesCfg(mass=mass_variations[2]),
collision_props=sim_utils.CollisionPropertiesCfg(),
),
],
random_choice=True,
)
prim = cfg.func("/World/env_.*/Cone", cfg)
assert prim.IsValid()
assert str(prim.GetPath()) == "/World/env_0/Cone"
prim_paths = sim_utils.find_matching_prim_paths("/World/env_.*/Cone")
assert len(prim_paths) == num_clones
for prim_path in prim_paths:
prim = sim.stage.GetPrimAtPath(prim_path)
assert prim.GetAttribute("physics:mass").Get() in mass_variations
"""
Tests - Multiple USDs.
"""
def test_spawn_multiple_files_with_global_settings(sim):
"""Test spawning of files randomly with global articulation settings."""
num_clones = 10
for i in range(num_clones):
sim_utils.create_prim(f"/World/env_{i}", "Xform", translation=(i, i, 0))
cfg = sim_utils.MultiUsdFileCfg(
usd_path=[
f"{ISAACLAB_NUCLEUS_DIR}/Robots/ANYbotics/ANYmal-C/anymal_c.usd",
f"{ISAACLAB_NUCLEUS_DIR}/Robots/ANYbotics/ANYmal-D/anymal_d.usd",
],
random_choice=True,
rigid_props=sim_utils.RigidBodyPropertiesCfg(
disable_gravity=False,
retain_accelerations=False,
linear_damping=0.0,
angular_damping=0.0,
max_linear_velocity=1000.0,
max_angular_velocity=1000.0,
max_depenetration_velocity=1.0,
),
articulation_props=sim_utils.ArticulationRootPropertiesCfg(
enabled_self_collisions=True, solver_position_iteration_count=4, solver_velocity_iteration_count=0
),
activate_contact_sensors=True,
)
prim = cfg.func("/World/env_.*/Robot", cfg)
assert prim.IsValid()
assert str(prim.GetPath()) == "/World/env_0/Robot"
prim_paths = sim_utils.find_matching_prim_paths("/World/env_.*/Robot")
assert len(prim_paths) == num_clones