## # Adapted from: _isaac_sim/apps/omni.isaac.sim.python.gym.headless.kit ## [package] title = "Isaac Lab Python Headless" description = "An app for running Isaac Lab headlessly" version = "2.3.0" # That makes it browsable in UI with "experience" filter keywords = ["experience", "app", "isaaclab", "python", "headless"] [settings] # Note: This path was adapted to be respective to the kit-exe file location app.versionFile = "${exe-path}/VERSION" app.folder = "${exe-path}/" app.name = "Isaac-Sim" app.version = "5.1.0" ################################## # Omniverse related dependencies # ################################## [dependencies] "omni.physx" = {} "omni.physx.tensors" = {} "omni.physx.fabric" = {} "omni.warp.core" = {} "usdrt.scenegraph" = {} "omni.kit.telemetry" = {} "omni.kit.loop" = {} # this is needed to create physics material through CreatePreviewSurfaceMaterialPrim "omni.kit.usd.mdl" = {} # this is used for converting assets that have the wrong units "omni.usd.metrics.assembler.ui" = {} [settings] app.content.emptyStageOnStart = false # Disable print outs on extension startup information # this only disables the app print_and_log function app.enableStdoutOutput = false # default viewport is fill app.runLoops.rendering_0.fillResolution = false exts."omni.kit.window.viewport".blockingGetViewportDrawable = false # Fix PlayButtonGroup error exts."omni.kit.widget.toolbar".PlayButton.enabled = false # disable replicator orchestrator for better runtime perf exts."omni.replicator.core".Orchestrator.enabled = false [settings.app.settings] persistent = true dev_build = false fabricDefaultStageFrameHistoryCount = 3 # needed for omni.syntheticdata TODO105 still true? [settings.app.python] # These disable the kit app from also printing out python output, which gets confusing interceptSysStdOutput = false logSysStdOutput = false [settings] # MGPU is always on, you can turn it from the settings, and force this off to save even more resource if you # only want to use a single GPU on your MGPU system # False for Isaac Sim renderer.multiGpu.enabled = true renderer.multiGpu.autoEnable = true 'rtx-transient'.resourcemanager.enableTextureStreaming = true app.asyncRendering = false app.asyncRenderingLowLatency = false app.hydraEngine.waitIdle = false # app.hydra.aperture.conform = 4 # in 105.1 pixels are square by default omni.replicator.asyncRendering = false ### FSD # this .kit file is used for headless, no-rendering cases. There won't be a scene delegate # created, but setting useFSD to false here is done to not do full fabric population, but # instead to minimal population app.useFabricSceneDelegate = false # Enable Iray and pxr by setting this to "rtx,iray,pxr" renderer.enabled = "rtx" # Avoid warning on shutdown from audio context app.audio.enabled = false # Enable Vulkan - avoids torch+cu12 error on windows app.vulkan = true # Set profiler backend to NVTX by default app.profilerBackend = "nvtx" # Disables rate limit in runloop app.runLoops.main.rateLimitEnabled=false # hide NonToggleable Exts exts."omni.kit.window.extensions".hideNonToggleableExts = true exts."omni.kit.window.extensions".showFeatureOnly = false # set the default ros bridge to disable on startup isaac.startup.ros_bridge_extension = "" # disable the metrics assembler change listener, we don't want to do any runtime changes metricsAssembler.changeListenerEnabled = false # Extensions ############################### [settings.exts."omni.kit.registry.nucleus"] registries = [ { name = "kit/default", url = "https://ovextensionsprod.blob.core.windows.net/exts/kit/prod/107/shared" }, { name = "kit/sdk", url = "https://ovextensionsprod.blob.core.windows.net/exts/kit/prod/sdk/${kit_version_short}/${kit_git_hash}" }, { name = "kit/community", url = "https://dw290v42wisod.cloudfront.net/exts/kit/community" }, ] [settings.app.extensions] skipPublishVerification = false registryEnabled = true [settings.crashreporter.data] experience = "Isaac Sim" [settings.persistent] app.file.recentFiles = [] app.stage.upAxis = "Z" app.stage.movePrimInPlace = false app.stage.instanceableOnCreatingReference = false app.stage.materialStrength = "weakerThanDescendants" app.transform.gizmoUseSRT = true app.viewport.grid.scale = 1.0 app.viewport.pickingMode = "kind:model.ALL" app.viewport.camMoveVelocity = 0.05 # 5 m/s app.viewport.gizmo.scale = 0.01 # scaled to meters app.viewport.previewOnPeek = false app.viewport.snapToSurface = false app.viewport.displayOptions = 31951 # Disable Frame Rate and Resolution by default app.window.uiStyle = "NvidiaDark" app.primCreation.DefaultXformOpType = "Scale, Orient, Translate" app.primCreation.DefaultXformOpOrder="xformOp:translate, xformOp:orient, xformOp:scale" app.primCreation.typedDefaults.camera.clippingRange = [0.01, 10000000.0] simulation.minFrameRate = 15 simulation.defaultMetersPerUnit = 1.0 omnigraph.updateToUsd = false omnigraph.useSchemaPrims = true omnigraph.disablePrimNodes = true omni.replicator.captureOnPlay = true omnihydra.useSceneGraphInstancing = true renderer.startupMessageDisplayed = true # hides the IOMMU popup window # Make Detail panel visible by default app.omniverse.content_browser.options_menu.show_details = true app.omniverse.filepicker.options_menu.show_details = true [settings.physics] updateToUsd = false updateParticlesToUsd = false updateVelocitiesToUsd = false updateForceSensorsToUsd = false outputVelocitiesLocalSpace = false useFastCache = false visualizationDisplayJoints = false fabricUpdateTransformations = false fabricUpdateVelocities = false fabricUpdateForceSensors = false fabricUpdateJointStates = false ### When Direct GPU mode is enabled (suppressReadback=true) use direct interop between PhysX GPU and Fabric fabricUseGPUInterop = true # Performance improvement resourcemonitor.timeBetweenQueries = 100 # Register extension folder from this repo in kit [settings.app.exts] folders = [ "${exe-path}/exts", # kit extensions "${exe-path}/extscore", # kit core extensions "${exe-path}/../exts", # isaac extensions "${exe-path}/../extsDeprecated", # deprecated isaac extensions "${exe-path}/../extscache", # isaac cache extensions "${exe-path}/../extsPhysics", # isaac physics extensions "${exe-path}/../isaacsim/exts", # isaac extensions for pip "${exe-path}/../isaacsim/extsDeprecated", # deprecated isaac extensions "${exe-path}/../isaacsim/extscache", # isaac cache extensions for pip "${exe-path}/../isaacsim/extsPhysics", # isaac physics extensions for pip "${app}", # needed to find other app files "${app}/../source", # needed to find extensions in Isaac Lab ] [settings.ngx] enabled=true # Enable this for DLSS ######################## # Isaac Sim Extensions # ######################## [dependencies] "isaacsim.simulation_app" = {} "isaacsim.core.api" = {} "isaacsim.core.cloner" = {} "isaacsim.core.utils" = {} "isaacsim.core.version" = {} ######################## # Isaac Lab Extensions # ######################## # Load Isaac Lab extensions last "isaaclab" = {order = 1000} "isaaclab_assets" = {order = 1000} "isaaclab_tasks" = {order = 1000} "isaaclab_mimic" = {order = 1000} "isaaclab_rl" = {order = 1000} # Asset path # set the S3 directory manually to the latest published S3 # note: this is done to ensure prior versions of Isaac Sim still use the latest assets [settings] persistent.isaac.asset_root.default = "https://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Isaac/5.1" persistent.isaac.asset_root.cloud = "https://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Isaac/5.1" persistent.isaac.asset_root.nvidia = "https://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Isaac/5.1"