.. _tutorials: Tutorials ========= Welcome to the Isaac Lab tutorials! These tutorials provide a step-by-step guide to help you understand and use various features of the framework. All the tutorials are written as Python scripts. You can find the source code for each tutorial in the ``scripts/tutorials`` directory of the Isaac Lab repository. .. note:: We would love to extend the tutorials to cover more topics and use cases, so please let us know if you have any suggestions. We recommend that you go through the tutorials in the order they are listed here. Setting up a Simple Simulation ------------------------------- These tutorials show you how to launch the simulation with different settings and spawn objects in the simulated scene. They cover the following APIs: :class:`~isaaclab.app.AppLauncher`, :class:`~isaaclab.sim.SimulationContext`, and :class:`~isaaclab.sim.spawners`. .. toctree:: :maxdepth: 1 :titlesonly: 00_sim/create_empty 00_sim/spawn_prims 00_sim/launch_app Interacting with Assets ----------------------- Having spawned objects in the scene, these tutorials show you how to create physics handles for these objects and interact with them. These revolve around the :class:`~isaaclab.assets.AssetBase` class and its derivatives such as :class:`~isaaclab.assets.RigidObject`, :class:`~isaaclab.assets.Articulation` and :class:`~isaaclab.assets.DeformableObject`. .. toctree:: :maxdepth: 1 :titlesonly: 01_assets/add_new_robot 01_assets/run_rigid_object 01_assets/run_articulation 01_assets/run_deformable_object 01_assets/run_surface_gripper Creating a Scene ---------------- With the basic concepts of the framework covered, the tutorials move to a more intuitive scene interface that uses the :class:`~isaaclab.scene.InteractiveScene` class. This class provides a higher level abstraction for creating scenes easily. .. toctree:: :maxdepth: 1 :titlesonly: 02_scene/create_scene Designing an Environment ------------------------ The following tutorials introduce the concept of manager-based environments: :class:`~isaaclab.envs.ManagerBasedEnv` and its derivative :class:`~isaaclab.envs.ManagerBasedRLEnv`, as well as the direct workflow base class :class:`~isaaclab.envs.DirectRLEnv`. These environments bring-in together different aspects of the framework to create a simulation environment for agent interaction. .. toctree:: :maxdepth: 1 :titlesonly: 03_envs/create_manager_base_env 03_envs/create_manager_rl_env 03_envs/create_direct_rl_env 03_envs/register_rl_env_gym 03_envs/run_rl_training 03_envs/configuring_rl_training 03_envs/modify_direct_rl_env 03_envs/policy_inference_in_usd Integrating Sensors ------------------- The following tutorial shows you how to integrate sensors into the simulation environment. The tutorials introduce the :class:`~isaaclab.sensors.SensorBase` class and its derivatives such as :class:`~isaaclab.sensors.Camera` and :class:`~isaaclab.sensors.RayCaster`. .. toctree:: :maxdepth: 1 :titlesonly: 04_sensors/add_sensors_on_robot Using motion generators ----------------------- While the robots in the simulation environment can be controlled at the joint-level, the following tutorials show you how to use motion generators to control the robots at the task-level. .. toctree:: :maxdepth: 1 :titlesonly: 05_controllers/run_diff_ik 05_controllers/run_osc