# Copyright (c) 2022-2026, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md). # All rights reserved. # # SPDX-License-Identifier: BSD-3-Clause """ This script demonstrates how to run IsaacSim via the AppLauncher .. code-block:: bash # Usage ./isaaclab.sh -p scripts/tutorials/00_sim/launch_app.py """ """Launch Isaac Sim Simulator first.""" import argparse from isaaclab.app import AppLauncher # create argparser parser = argparse.ArgumentParser(description="Tutorial on running IsaacSim via the AppLauncher.") parser.add_argument("--size", type=float, default=1.0, help="Side-length of cuboid") # SimulationApp arguments https://docs.omniverse.nvidia.com/py/isaacsim/source/isaacsim.simulation_app/docs/index.html?highlight=simulationapp#isaacsim.simulation_app.SimulationApp parser.add_argument( "--width", type=int, default=1280, help="Width of the viewport and generated images. Defaults to 1280" ) parser.add_argument( "--height", type=int, default=720, help="Height of the viewport and generated images. Defaults to 720" ) # append AppLauncher cli args AppLauncher.add_app_launcher_args(parser) # parse the arguments args_cli = parser.parse_args() # launch omniverse app app_launcher = AppLauncher(args_cli) simulation_app = app_launcher.app """Rest everything follows.""" import isaaclab.sim as sim_utils def design_scene(): """Designs the scene by spawning ground plane, light, objects and meshes from usd files.""" # Ground-plane cfg_ground = sim_utils.GroundPlaneCfg() cfg_ground.func("/World/defaultGroundPlane", cfg_ground) # spawn distant light cfg_light_distant = sim_utils.DistantLightCfg( intensity=3000.0, color=(0.75, 0.75, 0.75), ) cfg_light_distant.func("/World/lightDistant", cfg_light_distant, translation=(1, 0, 10)) # spawn a cuboid cfg_cuboid = sim_utils.CuboidCfg( size=[args_cli.size] * 3, visual_material=sim_utils.PreviewSurfaceCfg(diffuse_color=(1.0, 1.0, 1.0)), ) # Spawn cuboid, altering translation on the z-axis to scale to its size cfg_cuboid.func("/World/Object", cfg_cuboid, translation=(0.0, 0.0, args_cli.size / 2)) def main(): """Main function.""" # Initialize the simulation context sim_cfg = sim_utils.SimulationCfg(dt=0.01, device=args_cli.device) sim = sim_utils.SimulationContext(sim_cfg) # Set main camera sim.set_camera_view([2.0, 0.0, 2.5], [-0.5, 0.0, 0.5]) # Design scene by adding assets to it design_scene() # Play the simulator sim.reset() # Now we are ready! print("[INFO]: Setup complete...") # Simulate physics while simulation_app.is_running(): # perform step sim.step() if __name__ == "__main__": # run the main function main() # close sim app simulation_app.close()