# Copyright (c) 2022-2026, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md). # All rights reserved. # # SPDX-License-Identifier: BSD-3-Clause from isaaclab.app import AppLauncher """Launch Isaac Sim Simulator first.""" # launch omniverse app simulation_app = AppLauncher(headless=True).app """Rest everything follows.""" import pytest from packaging.version import Version import omni.kit.app from isaacsim.core.api.simulation_context import SimulationContext import isaaclab.sim as sim_utils from isaaclab.utils.assets import ISAACLAB_NUCLEUS_DIR from isaaclab.utils.version import get_isaac_sim_version @pytest.fixture def sim(): """Create a blank new stage for each test.""" # Create a new stage sim_utils.create_new_stage() # Simulation time-step dt = 0.1 # Load kit helper sim = SimulationContext(physics_dt=dt, rendering_dt=dt, backend="numpy") # Wait for spawning sim_utils.update_stage() yield sim # cleanup after test sim.stop() sim.clear() sim.clear_all_callbacks() sim.clear_instance() @pytest.mark.isaacsim_ci def test_spawn_usd(sim): """Test loading prim from Usd file.""" # Spawn cone cfg = sim_utils.UsdFileCfg(usd_path=f"{ISAACLAB_NUCLEUS_DIR}/Robots/FrankaEmika/panda_instanceable.usd") prim = cfg.func("/World/Franka", cfg) # Check validity assert prim.IsValid() assert sim.stage.GetPrimAtPath("/World/Franka").IsValid() assert prim.GetPrimTypeInfo().GetTypeName() == "Xform" @pytest.mark.isaacsim_ci def test_spawn_usd_fails(sim): """Test loading prim from Usd file fails when asset usd path is invalid.""" # Spawn cone cfg = sim_utils.UsdFileCfg(usd_path=f"{ISAACLAB_NUCLEUS_DIR}/Robots/FrankaEmika/panda2_instanceable.usd") with pytest.raises(FileNotFoundError): cfg.func("/World/Franka", cfg) @pytest.mark.isaacsim_ci def test_spawn_urdf(sim): """Test loading prim from URDF file.""" # pin the urdf importer extension to the older version manager = omni.kit.app.get_app().get_extension_manager() if get_isaac_sim_version() >= Version("5.1"): pinned_urdf_extension_name = "isaacsim.asset.importer.urdf-2.4.31" manager.set_extension_enabled_immediate(pinned_urdf_extension_name, True) else: pinned_urdf_extension_name = "isaacsim.asset.importer.urdf" # retrieve path to urdf importer extension extension_id = manager.get_enabled_extension_id(pinned_urdf_extension_name) extension_path = manager.get_extension_path(extension_id) # Spawn franka from URDF cfg = sim_utils.UrdfFileCfg( asset_path=f"{extension_path}/data/urdf/robots/franka_description/robots/panda_arm_hand.urdf", fix_base=True, joint_drive=sim_utils.UrdfConverterCfg.JointDriveCfg( gains=sim_utils.UrdfConverterCfg.JointDriveCfg.PDGainsCfg(stiffness=None, damping=None) ), ) prim = cfg.func("/World/Franka", cfg) # Check validity assert prim.IsValid() assert sim.stage.GetPrimAtPath("/World/Franka").IsValid() assert prim.GetPrimTypeInfo().GetTypeName() == "Xform" @pytest.mark.isaacsim_ci def test_spawn_ground_plane(sim): """Test loading prim for the ground plane from grid world USD.""" # Spawn ground plane cfg = sim_utils.GroundPlaneCfg(color=(0.1, 0.1, 0.1), size=(10.0, 10.0)) prim = cfg.func("/World/ground_plane", cfg) # Check validity assert prim.IsValid() assert sim.stage.GetPrimAtPath("/World/ground_plane").IsValid() assert prim.GetPrimTypeInfo().GetTypeName() == "Xform" @pytest.mark.isaacsim_ci def test_spawn_usd_with_compliant_contact_material(sim): """Test loading prim from USD file with physics material applied to specific prim.""" # Spawn gelsight finger with physics material on specific prim usd_file_path = f"{ISAACLAB_NUCLEUS_DIR}/TacSL/gelsight_r15_finger/gelsight_r15_finger.usd" # Create spawn configuration spawn_cfg = sim_utils.UsdFileWithCompliantContactCfg( usd_path=usd_file_path, rigid_props=sim_utils.RigidBodyPropertiesCfg(disable_gravity=True), compliant_contact_stiffness=1000.0, compliant_contact_damping=100.0, physics_material_prim_path="elastomer", ) # Spawn the prim prim = spawn_cfg.func("/World/Robot", spawn_cfg) # Check validity assert prim.IsValid() assert sim.stage.GetPrimAtPath("/World/Robot").IsValid() assert prim.GetPrimTypeInfo().GetTypeName() == "Xform" material_prim_path = "/World/Robot/elastomer/compliant_material" # Check that the physics material was applied to the specified prim assert sim.stage.GetPrimAtPath(material_prim_path).IsValid() # Check properties material_prim = sim.stage.GetPrimAtPath(material_prim_path) assert material_prim.IsValid() assert material_prim.GetAttribute("physxMaterial:compliantContactStiffness").Get() == 1000.0 assert material_prim.GetAttribute("physxMaterial:compliantContactDamping").Get() == 100.0 @pytest.mark.isaacsim_ci def test_spawn_usd_with_compliant_contact_material_on_multiple_prims(sim): """Test loading prim from USD file with physics material applied to multiple prims.""" # Spawn Panda robot with physics material on specific prims usd_file_path = f"{ISAACLAB_NUCLEUS_DIR}/TacSL/gelsight_r15_finger/gelsight_r15_finger.usd" # Create spawn configuration spawn_cfg = sim_utils.UsdFileWithCompliantContactCfg( usd_path=usd_file_path, rigid_props=sim_utils.RigidBodyPropertiesCfg(disable_gravity=True), compliant_contact_stiffness=1000.0, compliant_contact_damping=100.0, physics_material_prim_path=["elastomer", "gelsight_finger"], ) # Spawn the prim prim = spawn_cfg.func("/World/Robot", spawn_cfg) # Check validity assert prim.IsValid() assert sim.stage.GetPrimAtPath("/World/Robot").IsValid() assert prim.GetPrimTypeInfo().GetTypeName() == "Xform" # Check that the physics material was applied to the specified prims for link_name in ["elastomer", "gelsight_finger"]: material_prim_path = f"/World/Robot/{link_name}/compliant_material" print("checking", material_prim_path) assert sim.stage.GetPrimAtPath(material_prim_path).IsValid() # Check properties material_prim = sim.stage.GetPrimAtPath(material_prim_path) assert material_prim.IsValid() assert material_prim.GetAttribute("physxMaterial:compliantContactStiffness").Get() == 1000.0 assert material_prim.GetAttribute("physxMaterial:compliantContactDamping").Get() == 100.0 @pytest.mark.isaacsim_ci def test_spawn_usd_with_compliant_contact_material_no_prim_path(sim): """Test loading prim from USD file with physics material but no prim path specified.""" # Spawn gelsight finger without specifying prim path for physics material usd_file_path = f"{ISAACLAB_NUCLEUS_DIR}/TacSL/gelsight_r15_finger/gelsight_r15_finger.usd" # Create spawn configuration without physics material prim path spawn_cfg = sim_utils.UsdFileWithCompliantContactCfg( usd_path=usd_file_path, rigid_props=sim_utils.RigidBodyPropertiesCfg(disable_gravity=True), compliant_contact_stiffness=1000.0, compliant_contact_damping=100.0, physics_material_prim_path=None, ) # Spawn the prim prim = spawn_cfg.func("/World/Robot", spawn_cfg) # Check validity - should still spawn successfully but without physics material assert prim.IsValid() assert sim.stage.GetPrimAtPath("/World/Robot").IsValid() assert prim.GetPrimTypeInfo().GetTypeName() == "Xform" material_prim_path = "/World/Robot/elastomer/compliant_material" material_prim = sim.stage.GetPrimAtPath(material_prim_path) assert material_prim is not None assert not material_prim.IsValid()