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#include "graph.h"
#include <algorithm>
#include <queue>
#include <cstddef>

void Graph::add_edge(int32_t src, int32_t dst, float w) {
    add_edge_typed(src, dst, w, -1, 1);
}

void Graph::add_edge_typed(int32_t src, int32_t dst, float w, int16_t type, int8_t pol) {
    if (src < 0 || src >= n_ || dst < 0 || dst >= n_ || src == dst) return;
    auto& e = adj_[src][dst];
    /* ๊ฐ™์€ ์Œ์ด ์—ฌ๋Ÿฌ ๋ฒˆ ์˜ค๋ฉด ๊ฐ€์žฅ ๊ฐ•ํ•œ ๊ฒƒ์„ ๋‚จ๊ธด๋‹ค.
     * ํƒ€์ž…์€ ๊ทธ๋•Œ ํ•จ๊ป˜ ๊ฐฑ์‹ ํ•œ๋‹ค โ€” ๊ฐ€์žฅ ๊ฐ•ํ•œ ๊ทผ๊ฑฐ์˜ ์ˆ ์–ด๋ฅผ ๋Œ€ํ‘œ๋กœ ์“ด๋‹ค. */
    if (w > e.w) { e.w = w; e.type = type; e.pol = pol; }
}

int64_t Graph::n_edges() const {
    int64_t c = 0;
    for (auto& m : adj_) c += static_cast<int64_t>(m.size());
    return c;
}

float Graph::edge_weight(int32_t src, int32_t dst) const {
    if (src < 0 || src >= n_) return 0.0f;
    auto it = adj_[src].find(dst);
    return it == adj_[src].end() ? 0.0f : it->second.w;
}

std::vector<ScoredDoc> Graph::spread(const std::vector<int32_t>& seeds,
                                     const std::vector<float>&   seed_acts,
                                     int max_depth,
                                     float depth_decay,
                                     float min_act,
                                     const std::vector<int16_t>& query_types,
                                     float alpha,
                                     float beta) const {
    std::vector<float> act(n_, 0.0f);
    std::vector<int>   depth(n_, -1);

    const bool typed = !query_types.empty();

    /* ๋„ˆ๋น„ ์šฐ์„ . ๊ฐ™์€ ๋…ธ๋“œ์— ์—ฌ๋Ÿฌ ๊ฒฝ๋กœ๋กœ ๋„๋‹ฌํ•˜๋ฉด ๊ฐ€์žฅ ๋†’์€ ํ™œ์„ฑ์„ ๋‚จ๊ธด๋‹ค. */
    std::queue<int32_t> frontier;
    for (size_t i = 0; i < seeds.size(); i++) {
        const int32_t s = seeds[i];
        if (s < 0 || s >= n_) continue;
        const float a = (i < seed_acts.size()) ? seed_acts[i] : 1.0f;
        if (a > act[s]) { act[s] = a; depth[s] = 0; frontier.push(s); }
    }

    while (!frontier.empty()) {
        const int32_t u = frontier.front();
        frontier.pop();
        if (depth[u] >= max_depth) continue;
        for (auto& [v, e] : adj_[u]) {
            /* ์ˆ ์–ด ํ˜ธํ™˜ โ€” ๋ฌดํƒ€์ž…(-1)์€ ์–ธ์ œ๋‚˜ ํ†ต๊ณผํ•œ๋‹ค. ์งˆ์˜ ์ˆ ์–ด๊ฐ€ ์—†์–ด๋„ ํ†ต๊ณผํ•œ๋‹ค.
             * ๊ทธ๋ž˜์„œ ๋ช…์ œ์ธต์„ ๋„๋ฉด ์•„๋ž˜ ๊ณฑ์…ˆ์ด ์ „๋ถ€ 1.0์ด ๋˜์–ด ์˜ˆ์ „ ์ฝ”๋“œ์™€ ๊ฐ™์•„์ง„๋‹ค. */
            float f = 1.0f;
            if (typed && e.type >= 0 &&
                std::find(query_types.begin(), query_types.end(), e.type) == query_types.end())
                f = alpha;
            if (e.pol < 0) f *= beta;

            const float cand = act[u] * e.w * f * depth_decay;
            if (cand < min_act || cand <= act[v]) continue;
            act[v] = cand;
            depth[v] = depth[u] + 1;
            frontier.push(v);
        }
    }

    std::vector<ScoredDoc> out;
    out.reserve(64);
    for (int32_t i = 0; i < n_; i++)
        if (act[i] > 0.0f) out.push_back({i, act[i]});
    std::sort(out.begin(), out.end(),
              [](const ScoredDoc& a, const ScoredDoc& b){ return a.score > b.score; });
    return out;
}

namespace {
/* ๋น” ์•ˆ์˜ ํ•œ ๊ฒฝ๋กœ. ๊นŠ์ด๊ฐ€ 3์ด๋ผ ๋…ธ๋“œ๋ฅผ ๊ทธ๋Œ€๋กœ ๋“ค๊ณ  ๋‹ค๋…€๋„ ์‹ธ๋‹ค.
 * ๋ฐฉ๋ฌธ ๋…ธ๋“œ๋ฅผ ๋‹ด๋Š” ์ด์œ ๋Š” ์ˆœํ™˜์„ ๋ง‰๊ธฐ ์œ„ํ•ด์„œ๋‹ค โ€” ๊ฐ™์€ ๋ฌธ๋‹จ์„ ๋‘ ๋ฒˆ ์ง€๋‚˜๋Š” ๊ฒฝ๋กœ๋Š”
 * ์ƒˆ ์ •๋ณด๋ฅผ ์ฃผ์ง€ ์•Š์œผ๋ฉด์„œ ํ‰๊ท  ์ ์ˆ˜๋งŒ ์˜ฌ๋ฆฐ๋‹ค. */
struct Path {
    int32_t last;
    float   sum;      /* ๊ฒฝ๋กœ ์œ„ qsim ํ•ฉ */
    float   worst;    /* ๊ฒฝ๋กœ ์œ„ ์ตœ์†Œ qsim */
    float   tail;     /* ๋„์ฐฉ ๋…ธ๋“œ qsim */
    int     len;
    std::vector<int32_t> nodes;
    float score(int mode) const {
        if (mode == 1) return worst;
        if (mode == 2) return tail;
        return sum / static_cast<float>(len);
    }
};
}  // namespace

std::vector<ScoredDoc> Graph::beam_search(const std::vector<int32_t>& seeds,
                                          const std::vector<float>&   qsim,
                                          int   max_depth,
                                          int   beam_width,
                                          float min_sim,
                                          int   score_mode) const {
    std::vector<float> best(n_, -1.0f);

    for (int32_t s : seeds) {
        if (s < 0 || s >= n_ || s >= static_cast<int32_t>(qsim.size())) continue;

        /* seed๋งˆ๋‹ค ๋…๋ฆฝ์ ์œผ๋กœ ๋น”์„ ๊ตด๋ฆฐ๋‹ค. ์—ฌ๊ธฐ์„œ ํ•ฉ์น˜๋ฉด ํฌ์†Œ seed๊ฐ€ ๋ฌด์˜๋ฏธํ•ด์ง„๋‹ค. */
        std::vector<Path> beam;
        beam.push_back({s, qsim[s], qsim[s], qsim[s], 1, {s}});
        if (qsim[s] > best[s]) best[s] = qsim[s];

        for (int d = 0; d < max_depth && !beam.empty(); d++) {
            std::vector<Path> cand;
            cand.reserve(beam.size() * 8);
            for (const Path& p : beam) {
                auto it = adj_.begin() + p.last;
                for (const auto& [v, e] : *it) {
                    if (qsim[v] < min_sim) continue;
                    /* ์ˆœํ™˜ ์ฐจ๋‹จ */
                    if (std::find(p.nodes.begin(), p.nodes.end(), v) != p.nodes.end())
                        continue;
                    Path q;
                    q.last  = v;
                    q.sum   = p.sum + qsim[v];
                    q.worst = std::min(p.worst, qsim[v]);
                    q.tail  = qsim[v];
                    q.len   = p.len + 1;
                    q.nodes = p.nodes;
                    q.nodes.push_back(v);
                    cand.push_back(std::move(q));
                }
            }
            if (cand.empty()) break;

            const size_t keep = std::min<size_t>(cand.size(),
                                                 std::max(1, beam_width));
            std::partial_sort(cand.begin(), cand.begin() + keep, cand.end(),
                              [score_mode](const Path& a, const Path& b) {
                                  return a.score(score_mode) > b.score(score_mode);
                              });
            cand.resize(keep);
            for (const Path& p : cand) {
                const float sc = p.score(score_mode);
                if (sc > best[p.last]) best[p.last] = sc;
            }
            beam.swap(cand);
        }
    }

    std::vector<ScoredDoc> out;
    out.reserve(64);
    for (int32_t i = 0; i < n_; i++)
        if (best[i] >= 0.0f) out.push_back({i, best[i]});
    std::sort(out.begin(), out.end(),
              [](const ScoredDoc& a, const ScoredDoc& b) { return a.score > b.score; });
    return out;
}

void Graph::reinforce(const std::vector<int32_t>& coactive, float delta, float w_max) {
    for (size_t i = 0; i < coactive.size(); i++) {
        for (size_t j = i + 1; j < coactive.size(); j++) {
            const int32_t a = coactive[i], b = coactive[j];
            if (a < 0 || a >= n_ || b < 0 || b >= n_ || a == b) continue;
            /* ์–‘๋ฐฉํ–ฅ์œผ๋กœ ๊ฐ•ํ™”ํ•œ๋‹ค. ์—ฐ์ƒ์€ ๋ฐฉํ–ฅ์ด ์—†๋‹ค. */
            EdgeAttr& ab = adj_[a][b];
            EdgeAttr& ba = adj_[b][a];
            ab.w = std::min(w_max, ab.w + delta);
            ba.w = std::min(w_max, ba.w + delta);
        }
    }
}

void Graph::decay(float lambda) {
    const float f = 1.0f - lambda;
    for (auto& m : adj_)
        for (auto& [v, e] : m) e.w *= f;
}