File size: 4,102 Bytes
ea4536e f315b81 ea4536e f315b81 ea4536e f315b81 ea4536e f315b81 ea4536e f315b81 ea4536e f315b81 ea4536e f315b81 ea4536e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 | <script lang="ts">
import { tick } from "svelte";
import { Upload, ModifyUpload } from "@gradio/upload";
import type { FileData, Client } from "@gradio/client";
import { BlockLabel } from "@gradio/atoms";
import { File } from "@gradio/icons";
import type { I18nFormatter } from "@gradio/utils";
import type Canvas3DGS from "./Canvas3DGS.svelte";
import type Canvas3D from "./Canvas3D.svelte";
let {
value = $bindable(),
display_mode = "solid",
clear_color = [0, 0, 0, 0],
label = "",
show_label,
root,
i18n,
zoom_speed = 1,
pan_speed = 1,
max_file_size = null,
uploading = $bindable(),
upload_promise = $bindable(),
camera_position = [null, null, null],
upload,
stream_handler,
onchange,
onclear,
ondrag,
onload,
onerror
}: {
value?: FileData | null;
display_mode?: "solid" | "point_cloud" | "wireframe";
clear_color?: [number, number, number, number];
label?: string;
show_label: boolean;
root: string;
i18n: I18nFormatter;
zoom_speed?: number;
pan_speed?: number;
max_file_size?: number | null;
uploading?: boolean;
upload_promise?: Promise<(FileData | null)[]> | null;
camera_position?: [number | null, number | null, number | null];
upload: Client["upload"];
stream_handler: Client["stream"];
onchange?: (value: FileData | null) => void;
onclear?: () => void;
ondrag?: (dragging: boolean) => void;
onload?: (value: FileData) => void;
onerror?: (error: string) => void;
} = $props();
let use_3dgs = $state(false);
let Canvas3DGSComponent = $state<typeof Canvas3DGS>();
let Canvas3DComponent = $state<typeof Canvas3D>();
let canvas3d = $state<Canvas3D | undefined>();
let dragging = $state(false);
async function loadCanvas3D(): Promise<typeof Canvas3D> {
const module = await import("./Canvas3D.svelte");
return module.default;
}
async function loadCanvas3DGS(): Promise<typeof Canvas3DGS> {
const module = await import("./Canvas3DGS.svelte");
return module.default;
}
$effect(() => {
if (value) {
use_3dgs = value.path.endsWith(".splat") || value.path.endsWith(".ply");
if (use_3dgs) {
loadCanvas3DGS().then((component) => {
Canvas3DGSComponent = component;
});
} else {
loadCanvas3D().then((component) => {
Canvas3DComponent = component;
});
}
}
});
$effect(() => {
ondrag?.(dragging);
});
async function handle_upload({
detail
}: CustomEvent<FileData>): Promise<void> {
value = detail;
await tick();
onchange?.(value);
onload?.(value as FileData);
}
async function handle_clear(): Promise<void> {
value = null;
await tick();
onclear?.();
onchange?.(null);
}
async function handle_undo(): Promise<void> {
canvas3d?.reset_camera_position();
}
function handle_error({ detail }: CustomEvent<string>): void {
onerror?.(detail);
}
</script>
<BlockLabel {show_label} Icon={File} label={label || "3D Model"} />
{#if value == null}
<Upload
bind:upload_promise
{upload}
{stream_handler}
on:load={handle_upload}
{root}
{max_file_size}
filetype={[".stl", ".obj", ".gltf", ".glb", "model/obj", ".splat", ".ply"]}
bind:dragging
bind:uploading
on:error={handle_error}
aria_label={i18n("model3d.drop_to_upload")}
>
<slot />
</Upload>
{:else}
<div class="input-model">
<ModifyUpload
undoable={!use_3dgs}
on:clear={handle_clear}
{i18n}
on:undo={handle_undo}
/>
{#if use_3dgs}
<svelte:component
this={Canvas3DGSComponent}
{value}
{zoom_speed}
{pan_speed}
/>
{:else}
<svelte:component
this={Canvas3DComponent}
bind:this={canvas3d}
{value}
{display_mode}
{clear_color}
{camera_position}
{zoom_speed}
{pan_speed}
/>
{/if}
</div>
{/if}
<style>
.input-model {
display: flex;
position: relative;
justify-content: center;
align-items: center;
width: var(--size-full);
height: var(--size-full);
border-radius: var(--block-radius);
overflow: hidden;
}
.input-model :global(canvas) {
width: var(--size-full);
height: var(--size-full);
object-fit: contain;
overflow: hidden;
}
</style>
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