| import { |
| Container, |
| Graphics, |
| Color, |
| type ColorSource, |
| RenderTexture, |
| Sprite, |
| type Renderer, |
| Texture |
| } from "pixi.js"; |
| import { type ImageEditorContext, type Tool } from "../core/editor"; |
| import { type Tool as ToolbarTool, type Subtool } from "../Toolbar.svelte"; |
| import { type Command } from "../core/commands"; |
| import { make_graphics } from "../utils/pixi"; |
| import { get } from "svelte/store"; |
|
|
| |
| |
| |
| |
| |
| export class ImageTool implements Tool { |
| name = "image"; |
| context!: ImageEditorContext; |
| current_tool!: ToolbarTool; |
| current_subtool!: Subtool; |
| async setup( |
| context: ImageEditorContext, |
| tool: ToolbarTool, |
| subtool: Subtool |
| ): Promise<void> { |
| this.context = context; |
| this.current_tool = tool; |
| this.current_subtool = subtool; |
| } |
|
|
| cleanup(): void {} |
|
|
| async add_image({ |
| image, |
| fixed_canvas, |
| border_region = 0 |
| }: { |
| image: Blob | File | Texture; |
| fixed_canvas: boolean; |
| border_region?: number; |
| }): Promise<void> { |
| const image_command = new AddImageCommand( |
| this.context, |
| image, |
| fixed_canvas, |
| border_region |
| ); |
|
|
| await this.context.execute_command(image_command); |
| } |
|
|
| set_tool(tool: ToolbarTool, subtool: Subtool): void { |
| this.current_tool = tool; |
| this.current_subtool = subtool; |
| } |
| } |
|
|
| interface BgImageCommand extends Command { |
| |
| |
| |
| |
| start: () => Promise<void>; |
| } |
|
|
| export class AddImageCommand implements BgImageCommand { |
| sprite: Sprite | null = null; |
| fixed_canvas: boolean; |
| context: ImageEditorContext; |
| background: Blob | File | Texture; |
| current_canvas_size: { width: number; height: number }; |
| computed_dimensions: { width: number; height: number }; |
| current_scale: number; |
| current_position: { x: number; y: number }; |
| border_region: number; |
|
|
| scaled_width!: number; |
| scaled_height!: number; |
|
|
| private previous_image: { |
| texture: Texture; |
| width: number; |
| height: number; |
| x: number; |
| y: number; |
| border_region: number; |
| } | null = null; |
| name: string; |
|
|
| constructor( |
| context: ImageEditorContext, |
| background: Blob | File | Texture, |
| fixed_canvas: boolean, |
| border_region = 0 |
| ) { |
| this.name = "AddImage"; |
| this.context = context; |
| this.background = background; |
| this.fixed_canvas = fixed_canvas; |
| this.border_region = border_region; |
| this.current_canvas_size = get(this.context.dimensions); |
| this.current_scale = get(this.context.scale); |
| this.current_position = get(this.context.position); |
|
|
| this.computed_dimensions = { width: 0, height: 0 }; |
|
|
| if ( |
| this.context.background_image && |
| this.context.background_image.texture |
| ) { |
| const bg = this.context.background_image; |
| const stored_border_region = (bg as any).borderRegion || 0; |
|
|
| this.previous_image = { |
| texture: this.clone_texture(bg.texture), |
| width: bg.width, |
| height: bg.height, |
| x: bg.position.x, |
| y: bg.position.y, |
| border_region: stored_border_region |
| }; |
| } |
| } |
|
|
| |
| |
| |
| private clone_texture(texture: Texture): Texture { |
| const render_texture = RenderTexture.create({ |
| width: texture.width, |
| height: texture.height, |
| resolution: window.devicePixelRatio || 1 |
| }); |
|
|
| const sprite = new Sprite(texture); |
| const container = new Container(); |
| container.addChild(sprite); |
|
|
| this.context.app.renderer.render(container, { |
| renderTexture: render_texture |
| }); |
|
|
| container.destroy({ children: true }); |
| return render_texture; |
| } |
|
|
| async start(): Promise<void> { |
| let image_texture: Texture; |
| if (this.background instanceof Texture) { |
| image_texture = this.background; |
| } else { |
| const img = await createImageBitmap(this.background); |
| image_texture = Texture.from(img); |
| } |
|
|
| this.sprite = new Sprite(image_texture); |
|
|
| const [width, height] = this.handle_image(); |
| this.computed_dimensions = { width, height }; |
| } |
|
|
| private handle_image(): [number, number] { |
| if (this.sprite === null) { |
| return [0, 0]; |
| } |
| if (this.fixed_canvas) { |
| const effectiveCanvasWidth = Math.max( |
| this.current_canvas_size.width - this.border_region * 2, |
| 10 |
| ); |
| const effectiveCanvasHeight = Math.max( |
| this.current_canvas_size.height - this.border_region * 2, |
| 10 |
| ); |
|
|
| const { width, height, x, y } = fit_image_to_canvas( |
| this.sprite.width, |
| this.sprite.height, |
| effectiveCanvasWidth, |
| effectiveCanvasHeight |
| ); |
|
|
| this.sprite.width = width; |
| this.sprite.height = height; |
|
|
| this.sprite.x = x + this.border_region; |
| this.sprite.y = y + this.border_region; |
| } else { |
| const width = this.sprite.width; |
| const height = this.sprite.height; |
|
|
| this.sprite.x = this.border_region; |
| this.sprite.y = this.border_region; |
|
|
| return [width + this.border_region * 2, height + this.border_region * 2]; |
| } |
|
|
| return [this.current_canvas_size.width, this.current_canvas_size.height]; |
| } |
|
|
| async execute(context?: ImageEditorContext): Promise<void> { |
| if (context) { |
| this.context = context; |
| } |
|
|
| await this.start(); |
|
|
| if (this.sprite === null) { |
| return; |
| } |
|
|
| const { width, height } = this.computed_dimensions; |
|
|
| await this.context.set_image_properties({ |
| scale: 1, |
| position: { |
| x: this.context.app.screen.width / 2, |
| y: this.context.app.screen.height / 2 |
| }, |
| width: this.fixed_canvas ? this.current_canvas_size.width : width, |
| height: this.fixed_canvas ? this.current_canvas_size.height : height |
| }); |
|
|
| const background_layer = this.context.layer_manager.create_background_layer( |
| this.fixed_canvas ? this.current_canvas_size.width : width, |
| this.fixed_canvas ? this.current_canvas_size.height : height |
| ); |
| this.sprite.zIndex = 0; |
| background_layer.addChild(this.sprite); |
|
|
| this.context.layer_manager.reset_layers( |
| this.fixed_canvas ? this.current_canvas_size.width : width, |
| this.fixed_canvas ? this.current_canvas_size.height : height, |
| true |
| ); |
|
|
| if (this.border_region > 0) { |
| (this.sprite as any).borderRegion = this.border_region; |
| } |
|
|
| this.context.set_background_image(this.sprite); |
|
|
| this.context.reset(); |
| } |
|
|
| async undo(): Promise<void> { |
| if (this.sprite) { |
| this.sprite.destroy(); |
|
|
| if (this.previous_image) { |
| const previous_sprite = new Sprite(this.previous_image.texture); |
| previous_sprite.width = this.previous_image.width; |
| previous_sprite.height = this.previous_image.height; |
| previous_sprite.position.set( |
| this.previous_image.x, |
| this.previous_image.y |
| ); |
|
|
| if (this.previous_image.border_region > 0) { |
| (previous_sprite as any).borderRegion = |
| this.previous_image.border_region; |
| } |
|
|
| await this.context.set_image_properties({ |
| scale: 1, |
| position: { |
| x: this.context.app.screen.width / 2, |
| y: this.context.app.screen.height / 2 |
| }, |
| width: this.previous_image.width, |
| height: this.previous_image.height |
| }); |
|
|
| const background_layer = |
| this.context.layer_manager.create_background_layer( |
| this.previous_image.width, |
| this.previous_image.height |
| ); |
|
|
| previous_sprite.zIndex = 0; |
| background_layer.addChild(previous_sprite); |
|
|
| this.context.layer_manager.reset_layers( |
| this.previous_image.width, |
| this.previous_image.height, |
| true |
| ); |
|
|
| this.context.set_background_image(previous_sprite); |
| } else { |
| await this.context.set_image_properties({ |
| scale: 1, |
| position: { |
| x: this.context.app.screen.width / 2, |
| y: this.context.app.screen.height / 2 |
| }, |
| width: this.current_canvas_size.width, |
| height: this.current_canvas_size.height |
| }); |
|
|
| this.context.layer_manager.create_background_layer( |
| this.current_canvas_size.width, |
| this.current_canvas_size.height |
| ); |
|
|
| this.context.layer_manager.reset_layers( |
| this.current_canvas_size.width, |
| this.current_canvas_size.height |
| ); |
| } |
|
|
| this.context.reset(); |
| } |
| } |
| } |
|
|
| |
| |
| |
| interface BgColorCommand extends Command { |
| |
| |
| |
| |
| start: () => [number, number]; |
| } |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| export function add_bg_color( |
| container: Container, |
| renderer: Renderer, |
| color: ColorSource, |
| width: number, |
| height: number, |
| resize: (width: number, height: number) => void |
| ): BgColorCommand { |
| let sprite: Sprite; |
| return { |
| name: "AddBgColor", |
| start() { |
| container.removeChildren(); |
| const graphics = make_graphics(1); |
| const texture = RenderTexture.create({ |
| width, |
| height |
| }); |
|
|
| renderer.render(graphics, { renderTexture: texture }); |
| sprite = new Sprite(texture); |
| return [sprite.width, sprite.height]; |
| }, |
| async execute() { |
| resize(sprite.width, sprite.height); |
| sprite.zIndex = 1; |
| container.addChild(sprite); |
| }, |
| undo() { |
| container.removeChildren(); |
| } |
| }; |
| } |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| export function fit_image_to_canvas( |
| image_width: number, |
| image_height: number, |
| canvas_width: number, |
| canvas_height: number |
| ): { |
| width: number; |
| height: number; |
| x: number; |
| y: number; |
| } { |
| const image_aspect_ratio = image_width / image_height; |
| const canvas_aspect_ratio = canvas_width / canvas_height; |
|
|
| let new_width: number; |
| let new_height: number; |
|
|
| if (image_aspect_ratio > canvas_aspect_ratio) { |
| new_width = canvas_width; |
| new_height = canvas_width / image_aspect_ratio; |
| } else { |
| new_height = canvas_height; |
| new_width = canvas_height * image_aspect_ratio; |
| } |
|
|
| const x = Math.round((canvas_width - new_width) / 2); |
| const y = Math.round((canvas_height - new_height) / 2); |
|
|
| return { |
| width: Math.round(new_width), |
| height: Math.round(new_height), |
| x, |
| y |
| }; |
| } |
|
|