| <script lang="ts"> |
| import { onMount } from "svelte"; |
| import * as SPLAT from "gsplat"; |
| import type { FileData } from "@gradio/client"; |
|
|
| export let value: FileData; |
| export let zoom_speed: number; |
| export let pan_speed: number; |
|
|
| $: url = value.url; |
|
|
| let canvas: HTMLCanvasElement; |
| let scene: SPLAT.Scene; |
| let camera: SPLAT.Camera; |
| let renderer: SPLAT.WebGLRenderer | null = null; |
| let controls: SPLAT.OrbitControls; |
| let mounted = false; |
| let frameId: number | null = null; |
|
|
| function reset_scene(): void { |
| if (frameId !== null) { |
| cancelAnimationFrame(frameId); |
| frameId = null; |
| } |
|
|
| if (renderer !== null) { |
| renderer.dispose(); |
| renderer = null; |
| } |
|
|
| scene = new SPLAT.Scene(); |
| camera = new SPLAT.Camera(); |
| renderer = new SPLAT.WebGLRenderer(canvas); |
| controls = new SPLAT.OrbitControls(camera, canvas); |
| controls.zoomSpeed = zoom_speed; |
| controls.panSpeed = pan_speed; |
|
|
| if (!value) { |
| return; |
| } |
|
|
| let loading = false; |
| const load = async (): Promise<void> => { |
| if (loading) { |
| console.error("Already loading"); |
| return; |
| } |
| if (!url) { |
| throw new Error("No resolved URL"); |
| } |
| loading = true; |
| if (url.endsWith(".ply")) { |
| await SPLAT.PLYLoader.LoadAsync(url, scene, undefined); |
| } else if (url.endsWith(".splat")) { |
| await SPLAT.Loader.LoadAsync(url, scene, undefined); |
| } else { |
| throw new Error("Unsupported file type"); |
| } |
| loading = false; |
| }; |
|
|
| const frame = (): void => { |
| if (!renderer) { |
| return; |
| } |
|
|
| if (loading) { |
| frameId = requestAnimationFrame(frame); |
| return; |
| } |
|
|
| controls.update(); |
| renderer.render(scene, camera); |
|
|
| frameId = requestAnimationFrame(frame); |
| }; |
|
|
| load(); |
| frameId = requestAnimationFrame(frame); |
| } |
|
|
| onMount(() => { |
| if (value != null) { |
| reset_scene(); |
| } |
| mounted = true; |
|
|
| return () => { |
| if (renderer) { |
| renderer.dispose(); |
| } |
| }; |
| }); |
|
|
| $: ({ path } = value || { |
| path: undefined |
| }); |
|
|
| $: canvas && mounted && path && reset_scene(); |
| </script> |
|
|
| <canvas bind:this={canvas}></canvas> |
|
|